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Feb 19th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.             self._btrs[name] = self.Heartbeat:Connect(fun)
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144. local plr = game:GetService("Players").LocalPlayer
  145. local plrg = plr.PlayerGui
  146. local mouse = plr:GetMouse()
  147. local char = plr.Character
  148. local h = char.Head
  149. local t = char.Torso
  150. local ra = char["Right Arm"]
  151. local la = char["Left Arm"]
  152. local rl = char["Right Leg"]
  153. local ll = char["Left Leg"]
  154. local rs = t["Right Shoulder"]
  155. local ls = t["Left Shoulder"]
  156. local rh = t["Right Hip"]
  157. local lh = t["Left Hip"]
  158. local nec = t.Neck
  159. local rad = math.rad
  160. local anim = "idle"
  161. local using = true
  162. local supermode = false
  163. local canattacc = false
  164. local songs = {"rbxassetid://147461803","rbxassetid://1484225071"}
  165. local rut = char.HumanoidRootPart
  166. local rutj = rut.RootJoint
  167. local hum = char:FindFirstChildOfClass("Humanoid")
  168. hum.WalkSpeed = 0 hum.JumpPower = 0
  169. local ff = Instance.new("ForceField",char) ff.Visible = false
  170. local debrs = game:GetService("Debris")
  171. local mus local crack local expls
  172. local cursong = 1
  173. expls = Instance.new("Sound",workspace) expls.Name = "Explso" expls.Volume = 5 expls.SoundId = "rbxassetid://262562442"
  174. local hitbox = Instance.new("Part",ra) hitbox.Size = Vector3.new(1,1,1) hitbox.CanCollide = false hitbox.Transparency = 1
  175. local hitboxw = Instance.new("Weld",hitbox) hitboxw.Part0 = ra hitboxw.Part1 = hitbox hitboxw.C0 = CFrame.new(0,-.7,0)
  176.  
  177. Player = owner
  178.     Character = Player.Character
  179.     local txt = Instance.new("BillboardGui", Character)
  180.     txt.Adornee = Character.Head
  181.     txt.Name = "_status"
  182.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  183.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  184.     local text = Instance.new("TextLabel", txt)
  185.     text.Size = UDim2.new(10, 0, 7, 0)
  186.     text.FontSize = "Size24"
  187.     text.TextScaled = true
  188.     text.TextTransparency = 0
  189.     text.BackgroundTransparency = 1
  190.     text.TextTransparency = 0
  191.     text.TextStrokeTransparency = 0
  192.     text.Font = "Antique"
  193.     text.TextStrokeColor3 = Color3.new(255,0,0)
  194.         text.Text = "Crazy"
  195. script.Name = "I'm just a text"
  196.  
  197. wait(0.2)
  198.  
  199.     text.Font = "Antique"
  200.     text.TextStrokeColor3 = Color3.new(255,0,0)
  201.         text.Text = "cRazy"
  202.  
  203. wait(0.2)
  204.  
  205.     text.Font = "Antique"
  206.     text.TextStrokeColor3 = Color3.new(255,0,0)
  207.         text.Text = "crAzy"
  208.  
  209. wait(0.2)
  210.  
  211.     text.Font = "Antique"
  212.     text.TextStrokeColor3 = Color3.new(255,0,0)
  213.         text.Text = "craZy"
  214.  
  215. wait(0.2)
  216.  
  217.     text.Font = "Antique"
  218.     text.TextStrokeColor3 = Color3.new(255,0,0)
  219.         text.Text = "crazY"
  220.  
  221. wait(0.2)
  222.  
  223.     text.Font = "Antique"
  224.     text.TextStrokeColor3 = Color3.new(255,0,0)
  225.         text.Text = "CRAZY"
  226.  
  227. Player = game:GetService("Players").LocalPlayer
  228. PlayerGui = Player.PlayerGui
  229. Cam = workspace.CurrentCamera
  230. Backpack = Player.Backpack
  231. Character = Player.Character
  232. Humanoid = Character.Humanoid
  233. Mouse = Player:GetMouse()
  234. RootPart = Character["HumanoidRootPart"]
  235. Torso = Character["Torso"]
  236. Head = Character["Head"]
  237. RightArm = Character["Right Arm"]
  238. LeftArm = Character["Left Arm"]
  239. RightLeg = Character["Right Leg"]
  240. LeftLeg = Character["Left Leg"]
  241. RootJoint = RootPart["RootJoint"]
  242. Neck = Torso["Neck"]
  243. RightShoulder = Torso["Right Shoulder"]
  244. LeftShoulder = Torso["Left Shoulder"]
  245. RightHip = Torso["Right Hip"]
  246. LeftHip = Torso["Left Hip"]
  247. local sick = Instance.new("Sound",Torso)
  248. sick.SoundId = "rbxassetid://145082678"
  249. sick.Looped = true
  250. sick.Pitch = 1
  251. sick.Volume = 10
  252. sick:Play()
  253.  
  254.  
  255. ArtificialHB = Instance.new("BindableEvent", script)
  256. ArtificialHB.Name = "Heartbeat"
  257. script:WaitForChild("Heartbeat")
  258. frame = 1 / 60
  259. tf = 0
  260. allowframeloss = false
  261. tossremainder = false
  262. lastframe = tick()
  263. script.Heartbeat:Fire()
  264. game:GetService("RunService").Heartbeat:connect(function(s, p)
  265.     tf = tf + s
  266.     if tf >= frame then
  267.         if allowframeloss then
  268.             script.Heartbeat:Fire()
  269.             lastframe = tick()
  270.         else
  271.             for i = 1, math.floor(tf / frame) do
  272.                 script.Heartbeat:Fire()
  273.             end
  274.             lastframe = tick()
  275.         end
  276.         if tossremainder then
  277.             tf = 0
  278.         else
  279.             tf = tf - frame * math.floor(tf / frame)
  280.         end
  281.     end
  282. end)
  283. function swait(num)
  284.     if num == 0 or num == nil then
  285.         ArtificialHB.Event:wait()
  286.     else
  287.         for i = 0, num do
  288.             ArtificialHB.Event:wait()
  289.         end
  290.     end
  291. end
  292. function sound(parent,id,vol,pit)
  293.     local sound = Instance.new("Sound",parent)
  294.     sound.Volume = vol
  295.     sound.SoundId = "rbxassetid://"..id
  296.     sound.Pitch = pit
  297.     sound:Play()
  298.     coroutine.resume(coroutine.create(function()
  299.    
  300.     repeat
  301.         swait()
  302.     until sound.Playing == false
  303.     sound:Destroy()
  304.     end))
  305.     end
  306. function dest(hit,type)
  307.     local size = 50
  308.     if type == "big" then
  309.         size = 300
  310.     end
  311.     if hit.Name ~= "Destructed" and hit.Name ~= "ExplEff" and hit.Parent ~= char and hit.Parent.Parent ~= char then
  312.     if hit.Size.x <size and hit.Size.y <size and hit.Size.z <size then
  313.         if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
  314.             hit.Parent = nil
  315.         end
  316.         hit:ClearAllChildren()
  317.         hit.Anchored = false hit.CanCollide = true hit.Parent = workspace
  318.         hit.Name = "Destructed"
  319.         if hit:IsA("Part") then
  320.             hit.FormFactor = "Custom"
  321.         end
  322.         hit.Size = Vector3.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  323.         hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  324.         local clone = hit:Clone() clone.Parent = workspace
  325.         local clone1 = hit:Clone() clone1.Parent = workspace
  326.         local clone2 = hit:Clone() clone2.Parent = workspace
  327.         local clone3 = hit:Clone() clone3.Parent = workspace
  328.         local clone4 = hit:Clone() clone4.Parent = workspace
  329.         local clone5 = hit:Clone() clone5.Parent = workspace
  330.         local clone6 = hit:Clone() clone6.Parent = workspace
  331.         clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0)
  332.         clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0)
  333.         clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0)
  334.         clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z)
  335.         clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z)
  336.         clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z)
  337.         clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z)
  338.         local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
  339.         local partsd = 1
  340.         for i = 1,#parts do
  341.         debrs:AddItem(parts[partsd],math.random(6,17))
  342.         partsd = partsd +1
  343.         end
  344.     end
  345.     end
  346. end
  347. hitbox.Touched:connect(function(hit)
  348.     if hit.Size.x <150 and hit.Size.y <150 and hit.Size.z <150 and canattacc then
  349.         if hit.Parent ~= char or hit.Parent.Parent ~= char then
  350.         if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
  351.             hit.Parent = nil
  352.         end
  353.         crack:Play()
  354.         canattacc = false
  355.         hit:ClearAllChildren()
  356.         hit.Anchored = false hit.CanCollide = true hit.Parent = workspace
  357.         hit.Name = "Destructed"
  358.         hit:BreakJoints()
  359.         hit.Size = Vector3.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  360.         hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  361.         local clone = hit:Clone() clone.Parent = workspace
  362.         local clone1 = hit:Clone() clone1.Parent = workspace
  363.         local clone2 = hit:Clone() clone2.Parent = workspace
  364.         local clone3 = hit:Clone() clone3.Parent = workspace
  365.         local clone4 = hit:Clone() clone4.Parent = workspace
  366.         local clone5 = hit:Clone() clone5.Parent = workspace
  367.         local clone6 = hit:Clone() clone6.Parent = workspace
  368.         clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0)
  369.         clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0)
  370.         clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0)
  371.         clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z)
  372.         clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z)
  373.         clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z)
  374.         clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z)
  375.         local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
  376.         local partsd = 1
  377.         for i = 1,#parts do
  378.         debrs:AddItem(parts[partsd],math.random(6,17))
  379.         partsd = partsd +1
  380.         end
  381.         end
  382.     end
  383. end)
  384.  
  385. function intro()
  386.     local ani = char:WaitForChild("Animate")
  387.     local anima = hum:WaitForChild("Animator")
  388.     if ani ~= nil then
  389.     ani:Destroy()
  390.     end
  391.     if anima ~= nil then
  392.     anima:Destroy()
  393.     end
  394.     for i = 0,.4,.02 do
  395.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)),i)
  396.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-2,0) * CFrame.Angles(rad(-160),rad(0),rad(180)),i)
  397.         rs.C0 = rs.C0:lerp(CFrame.new(1,.4,0) * CFrame.Angles(rad(70),rad(90),rad(0)),i)
  398.           ls.C0 = ls.C0:lerp(CFrame.new(-1,.4,0) * CFrame.Angles(rad(70),rad(-90),rad(0)),i)
  399.         rh.C0 = rh.C0:lerp(CFrame.new(1,-.2,-.7) * CFrame.Angles(rad(-20),rad(80),rad(0)),i)
  400.         lh.C0 = lh.C0:lerp(CFrame.new(-1,-.3,-.6) * CFrame.Angles(rad(-20),rad(-80),rad(0)),i)
  401.         swait()
  402.     end
  403.     for i = 1,50 do
  404.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),1)
  405.         wait()
  406.     end
  407.     char["Body Colors"]:Destroy()
  408.     h.BrickColor = BrickColor.new("Really black")
  409.     t.BrickColor = BrickColor.new("Really black")
  410.     ra.BrickColor = BrickColor.new("Really black")
  411.     la.BrickColor = BrickColor.new("Really black")
  412.     rl.BrickColor = BrickColor.new("Really black")
  413.     ll.BrickColor = BrickColor.new("Really black")
  414.     local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = false eff.Anchored = true eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = rut.CFrame eff.Material = "Neon"
  415.     expls:Play()
  416.     local cf = rut.CFrame
  417.     coroutine.resume(coroutine.create(function()
  418.     for i = 0,.6,.016 do
  419.         eff.CFrame = eff.CFrame:lerp(cf,i)
  420.         eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  421.         eff.Size = eff.Size:lerp(Vector3.new(25,25,25),i)
  422.         eff.Color = eff.Color:lerp(Color3.new(160,0,0),i)
  423.         eff.Transparency = eff.Transparency +.027
  424.         if eff.Transparency > .99 then
  425.             eff:Destroy()
  426.         end
  427.         swait()
  428.     end
  429.     end))
  430.     using = false
  431. end
  432. intro()
  433. function explos(pos)
  434.     local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = true eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = pos.CFrame eff.Material = "Neon"
  435.         local eff2 = Instance.new("Part",eff) eff2.Name = "ExplEff" eff2.Size = Vector3.new(25,70,25) eff2.CanCollide = false eff2.Anchored = true eff2.Material = "Neon" eff2.BrickColor = eff.BrickColor
  436.         local eff2m = Instance.new("SpecialMesh",eff2) eff2m.MeshType = Enum.MeshType.Sphere eff2.CFrame = eff.CFrame
  437.         local cf = pos.CFrame
  438.         expls:Play()
  439.         eff.Touched:connect(function(hit)
  440.             dest(hit)
  441.         end)
  442.         coroutine.resume(coroutine.create(function()
  443.         for i = 0,.6,.016 do
  444.             eff.CFrame = eff.CFrame:lerp(cf,i)
  445.             eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  446.             eff.Size = eff.Size:lerp(Vector3.new(25,25,25),i)
  447.             eff.Color = eff.Color:lerp(Color3.new(160,0,0),i)
  448.             eff2.Color = eff2.Color:lerp(Color3.new(160,0,0),i)
  449.             eff.Transparency = eff.Transparency +.027
  450.             eff2.Transparency = eff2.Transparency +.027
  451.             eff2.Size = eff2.Size:lerp(Vector3.new(4,125,4),i)
  452.             eff2.CFrame = CFrame.new(eff.CFrame.p,eff2.CFrame.p * Vector3.new(eff2.CFrame.p.x,eff2.CFrame.p.y,eff2.CFrame.p.z))
  453.             if eff.Transparency > .99 then
  454.                 eff:Destroy()
  455.                 eff2:Destroy()
  456.             elseif eff.Transparency >.3 and eff.Transparency <.34 then
  457.                 local boom = Instance.new("Explosion",workspace) boom.BlastRadius = 20 boom.Position = eff.Position boom.BlastPressure = 100000 boom.Visible = false
  458.             end
  459.             swait()
  460.         end
  461.     end))
  462. end
  463. function bigexplos(pos)
  464.     local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = false eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = pos.CFrame eff.Material = "Neon"
  465.         local cf = pos.CFrame
  466.         expls:Play()
  467.         eff.Touched:connect(function(hit)
  468.             if hit.Anchored == true then
  469.             dest(hit)
  470.             else
  471.                 dest(hit,"big")
  472.             end
  473.         end)
  474.         coroutine.resume(coroutine.create(function()
  475.         for i = 0,.6,.016 do
  476.             eff.CFrame = eff.CFrame:lerp(cf,i)
  477.             eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  478.             eff.Size = eff.Size:lerp(Vector3.new(600,600,600),i)
  479.             eff.Color = eff.Color:lerp(Color3.new(160,0,0),i)
  480.             eff.Transparency = eff.Transparency +.027
  481.             if eff.Transparency > .99 then
  482.                 eff:Destroy()
  483.             elseif eff.Transparency >.3 and eff.Transparency <.34 then
  484.                 local boom = Instance.new("Explosion",workspace) boom.BlastRadius = 20 boom.Position = eff.Position boom.BlastPressure = 100000 boom.Visible = false
  485.             end
  486.             swait()
  487.         end
  488.     end))
  489. end
  490. function gren(from,to)
  491.     local rocc = Instance.new("Part",workspace) rocc.Name = "Rock" rocc.Size = Vector3.new(.3,1.4,.3)
  492.     rocc.CFrame = from
  493.     local rmesh = Instance.new("SpecialMesh",rocc) rmesh.MeshType = "FileMesh" rmesh.MeshId = "rbxassetid://431532852" rmesh.TextureId = "rbxassetid://431532899" rmesh.Scale = Vector3.new(.005,.005,.005)
  494.    local cfm = CFrame.new(rocc.CFrame.p,to.p)
  495.     local vel = Instance.new("BodyVelocity",rocc) vel.Velocity = cfm.lookVector * 100
  496.     coroutine.resume(coroutine.create(function()
  497.         wait(2.91)
  498.         explos(rocc)
  499.         end))
  500.     debrs:AddItem(vel,.1)
  501.     debrs:AddItem(rocc,2.9)
  502. end
  503. function throwgrenade()
  504.     using = true
  505.         for i = 0,.4,.02 do
  506.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  507.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-70),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  508.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  509.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  510.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(-25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  511.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(-20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  512.             swait()
  513.         end
  514.         gren(ra.CFrame * CFrame.new(0,-1.4,0),mouse.Hit)
  515.         for i = 0,.4,.04 do
  516.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  517.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  518.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(70)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  519.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  520.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  521.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  522.             swait()
  523.         end
  524.         using = false
  525. end
  526. local speed1 = .03
  527. local speed2 = .05
  528. function swng()
  529.     if supermode == true then
  530.     speed1 = .05
  531.     speed2 = .08
  532.     else
  533.     speed1 = .03
  534.     speed2 = .05
  535.     end
  536.     using = true
  537.     for i = 0,.4,speed1 do
  538.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  539.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(150)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  540.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(110)) * CFrame.Angles(rad(-60),rad(0),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  541.         swait()
  542.     end
  543.     canattacc = true
  544.     for i = 0,.4,speed2 do
  545.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  546.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(230)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  547.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(110)) * CFrame.Angles(rad(20),rad(0),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  548.         swait()
  549.     end
  550.     for i = 0,.4,speed2 do
  551.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  552.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  553.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  554.         swait()
  555.     end
  556.     canattacc = false
  557.     using = false
  558. end
  559. function selfd()
  560.     using = true
  561.     for i = 1,50 do
  562.         i = .9
  563.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*2)
  564.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2)
  565.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(179)) * CFrame.Angles(rad(50),rad(0),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*2)
  566.         ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(-179)) * CFrame.Angles(rad(50),rad(0),rad(-20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*2)
  567.         rh.C0 = rh.C0:lerp(CFrame.new(1,-.3,-.7) * CFrame.Angles(rad(20),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2)
  568.         lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.6) * CFrame.Angles(rad(-50),rad(-50),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2)
  569.         swait()
  570.     end
  571.     t.Anchored = true
  572.     bigexplos(rut)
  573.     wait(1)
  574.     t.Anchored = false
  575.     using = false
  576. end
  577.  
  578. mouse.KeyDown:connect(function(key)
  579.     if key == "q" and not using then
  580.         throwgrenade()
  581.     end
  582.     if key == "e" and not using then
  583.         swng()
  584.     end
  585.     if key == "f" and supermode then
  586.         selfd()
  587.     end
  588.     if key == "c" and not using then
  589.         explos(t)
  590.         t.Anchored = true
  591.         using = true
  592.         wait(.3)
  593.         t.Anchored = false
  594.         using = false
  595.     end
  596.     if key == "r" and not supermode then
  597.         cursong = 2
  598.         mus.SoundId = songs[2] mus:Play()
  599.         supermode = true
  600.     elseif key == "r" and supermode then
  601.         cursong = 1
  602.         mus.SoundId = songs[1] mus:Play()
  603.         supermode = false
  604.     end
  605. end)
  606. hum.Running:connect(function(a)
  607.     if a >0 then
  608.     anim = "walk"
  609.     else
  610.         anim = "idle"
  611.     end
  612. end)
  613. hum.Jumping:connect(function()
  614.     anim = "jump"
  615. end)
  616. hum.FreeFalling:connect(function()
  617.     anim = "fall"
  618. end)
  619.  
  620. while true do
  621.     if char:FindFirstChild("MusicA") == nil then
  622.         mus = Instance.new("Sound",char) mus.Name = "MusicA" mus.Volume = 3 mus.SoundId = songs[cursong] mus.Looped = true mus:Play()
  623.     end
  624.     if workspace:FindFirstChild("Explso") == nil then
  625.         expls = Instance.new("Sound",workspace) expls.Name = "Explso" expls.Volume = 5 expls.SoundId = "rbxassetid://262562442"
  626.     end
  627.     if ra:FindFirstChild("Cracko") == nil then
  628.         crack = Instance.new("Sound",ra) crack.Name = "Cracko" crack.Pitch = .6 crack.Volume = 5 crack.SoundId = "rbxassetid://147685617"
  629.     end
  630.     crack = ra:FindFirstChild("Cracko")
  631.     expls = workspace:FindFirstChild("Explso")
  632.     mus = char:FindFirstChild("MusicA")
  633.     hum.MaxHealth = 7e9 hum.Health = 7e9
  634.     if not supermode then
  635.         hum.WalkSpeed = 12 hum.JumpPower = 70
  636.     else
  637.         hum.WalkSpeed = 36 hum.JumpPower = 90
  638.     end
  639.     if anim == "idle" and not using then
  640.             i = .5
  641.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  642.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  643.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  644.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  645.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  646.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  647.     end
  648.     if anim == "idle" and not using and supermode then
  649.         i = .5
  650.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*3)
  651.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.7,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  652.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(179)) * CFrame.Angles(rad(50),rad(0),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  653.         ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(-179)) * CFrame.Angles(rad(50),rad(0),rad(-20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  654.         rh.C0 = rh.C0:lerp(CFrame.new(1,-.3,-.7) * CFrame.Angles(rad(20),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  655.         lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.6) * CFrame.Angles(rad(-50),rad(-50),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  656.     end
  657.     if anim == "jump" and not using then
  658.             i = .4
  659.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  660.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  661.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(-30),rad(0),rad(20)),i)
  662.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(-30),rad(0),rad(-20)),i)
  663.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(5),rad(100),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  664.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,-.3) * CFrame.Angles(rad(0),rad(-80),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  665.     end
  666.     if  anim == "fall" and not using then
  667.             i = .4
  668.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  669.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  670.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(30),rad(0),rad(140)),i)
  671.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(30),rad(0),rad(-130)),i)
  672.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.7,.2) * CFrame.Angles(rad(5),rad(100),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  673.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,.2) * CFrame.Angles(rad(-5),rad(-80),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  674.     end
  675.     if anim == "walk" and not using and not supermode then
  676.         for i = 0,.3,.025 do
  677.             if anim == "walk" and not using and not supermode then
  678.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  679.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  680.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(-35),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  681.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(35),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  682.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1.2,-.4) * CFrame.Angles(rad(60),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  683.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.6,-.2) * CFrame.Angles(rad(-35),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  684.             swait()
  685.             end
  686.         end
  687.         for i = 0,.3,.025 do
  688.             if anim == "walk" and not using and not supermode then
  689.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  690.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  691.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(95),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  692.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(10),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  693.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,.2) * CFrame.Angles(rad(-15),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  694.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,.2) * CFrame.Angles(rad(15),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  695.             swait()
  696.             end
  697.         end
  698.         for i = 0,.3,.025 do
  699.             if anim == "walk" and not using and not supermode then
  700.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),.4)
  701.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  702.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(35),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  703.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(-35),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  704.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.6,-.2) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  705.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1.2,-.4) * CFrame.Angles(rad(60),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  706.             swait()
  707.             end
  708.         end
  709.         for i = 0,.3,.025 do
  710.             if anim == "walk" and not using and not supermode then
  711.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  712.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  713.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(10),rad(95),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  714.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  715.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.2) * CFrame.Angles(rad(-15),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  716.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,-.2) * CFrame.Angles(rad(15),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  717.             swait()
  718.             end
  719.         end
  720.         end
  721.         if anim == "walk" and not using and supermode then
  722.             for i = 0,.3,.045 do
  723.             if anim == "walk" and not using and supermode then
  724.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  725.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*3)
  726.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  727.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  728.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1.3,-.7) * CFrame.Angles(rad(60),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  729.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.7,.2) * CFrame.Angles(rad(-35),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  730.             swait()
  731.             end
  732.             end
  733.         for i = 0,.3,.045 do
  734.             if anim == "walk" and not using and supermode then
  735.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  736.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  737.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  738.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  739.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,.2) * CFrame.Angles(rad(-20),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  740.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.2) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  741.             swait()
  742.             end
  743.         end
  744.         for i = 0,.3,.045 do
  745.             if anim == "walk" and not using and supermode then
  746.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  747.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*3)
  748.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  749.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  750.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.7,.2) * CFrame.Angles(rad(-35),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  751.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1.3,-.7) * CFrame.Angles(rad(60),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  752.             swait()
  753.             end
  754.         end
  755.         for i = 0,.3,.045 do
  756.             if anim == "walk" and not using and supermode then
  757.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  758.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  759.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  760.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  761.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,-.2) * CFrame.Angles(rad(20),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  762.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,.2) * CFrame.Angles(rad(-20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  763.             swait()
  764.             end
  765.         end
  766.         end
  767.     swait()
  768. end
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