libdo

Untitled

Sep 14th, 2017
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  1. import pygame, sys
  2. from pygame.locals import *
  3.  
  4.  
  5. pygame.init()
  6. mainClock = pygame.time.Clock()
  7.  
  8. WINDOWWIDTH = 800
  9. WINDOWHEIGHT = 600
  10. windowSurface = pygame.display.set_mode((WINDOWWIDTH, WINDOWHEIGHT), 0, 32)
  11. pygame.display.set_caption('Ude ga kento-chigai ni naru koto ga dekimasu')
  12.  
  13. moveLeft = False
  14. moveRight = False
  15. moveUp = False
  16. moveDown = True
  17.  
  18. moveSpeed = 4
  19.  
  20. BLACK = (0, 0, 0)
  21. WHITE = (255, 255, 255)
  22. GREEN = (0, 255, 0)
  23. px = int(0.1)
  24. py = int(0.1)
  25.  
  26. player = pygame.Rect(400(px), 300(py), 10, 10)
  27. floor = pygame.Rect(0, 500, 800, 100)
  28. while True:
  29.     for event in pygame.event.get():
  30.         if event.type == QUIT:
  31.             pygame.quit()
  32.             sys.exit()
  33.  
  34.         while moveDown == True:
  35.             py += int(1.5)
  36.  
  37.  
  38.         pygame.draw.rect(windowSurface, WHITE, player)
  39.         pygame.draw.rect(windowSurface, GREEN, floor)
  40.  
  41.         pygame.display.update()
  42.         mainClock.tick(40)
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