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- ; We have a projected dimension that has a resolution of INFINITY
- DIMENSION = INFINITY
- ; We must project a rasterization dimension that is a factor of N times larger than the projected dimension
- ; where N is the number of CALLS PER INSTANCE. The rasterization dimension has a loss of LIMIT(1) per M units,
- ; where M is the number of INSTANCES
- CPI = INFINITY
- INSTANCES = INFINITY intrinity INFINITY
- RASTERIZATION_FACTOR = CPI * INSTANCES
- ; Now we have to get the input relative to the rasterization plane
- CURRENT_INPUT = DIMENSION * RASTERIZATION_FACTOR * INPUT
- ; Now we update the global that stores the total input of the rasterization dimension
- TOTAL_INPUT = (TOTAL_INPUT + CURRENT_INPUT) % RASTERIZATION_FACTOR
- ; Now we take the rasterization dimension and rasterize it to be of scale of the projected dimension
- INPUT_RASTERIZED = TOTAL_INPUT / RASTERIZATION_FACTOR
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- ; We have a projected dimension that has a resolution of INFINITY
- DIMENSION = INFINITY
- ; We must project a rasterization dimension that is a factor of N times larger than the projected dimension
- ; where N is the number of CALLS PER INSTANCE. The rasterization dimension has a loss of LIMIT(1) per M units,
- ; where M is the number of INSTANCES
- CPI = INFINITY
- INSTANCES = INTRINATE(INFINITY)
- RASTERIZATION_FACTOR = CPI * INSTANCES
- ; Now we have to get the input relative to the rasterization plane
- CURRENT_INPUT = DIMENSION * RASTERIZATION_FACTOR * INPUT
- ; Now we update the global that stores the total input of the rasterization dimension
- TOTAL_INPUT = (TOTAL_INPUT + CURRENT_INPUT) % RASTERIZATION_FACTOR
- ; Now we take the rasterization dimension and rasterize it to be of scale of the projected dimension
- INPUT_RASTERIZED = TOTAL_INPUT / RASTERIZATION_FACTOR
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