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Zach_script_stealer2

Techno Fairy

Sep 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running... Showcased by VengefulProgram ")
  167. print(" Created by Kyutatsuki13 ")
  168.  
  169.  
  170. print([[
  171. ___________________________________
  172.  
  173. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  174. Build 0002
  175. Mmmmmh character designed by Kyu...
  176.  
  177. ___________________________________
  178. ]])
  179.  
  180.  
  181. warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
  182.  
  183. local p = game:GetService("Players").LocalPlayer
  184. local char = p.Character
  185. local mouse = p:GetMouse()
  186. local larm = char:WaitForChild("Left Arm")
  187. local rarm = char:WaitForChild("Right Arm")
  188. local lleg = char:WaitForChild("Left Leg")
  189. local rleg = char:WaitForChild("Right Leg")
  190. local hed = char:WaitForChild("Head")
  191. local torso = char:WaitForChild("Torso")
  192. local root = char:WaitForChild("HumanoidRootPart")
  193. local hum = char:FindFirstChildOfClass("Humanoid")
  194. local debris = game:GetService("Debris")
  195. local input = game:GetService("UserInputService")
  196. local run = game:GetService("RunService")
  197. local rs = run.RenderStepped
  198. local wingpose = "Idle"
  199. local DebrisModel = Instance.new("Model",char)
  200. DebrisModel.Name = "Debris"
  201. repeat rs:wait() until p.CharacterAppearanceLoaded
  202.  
  203. noidle = false
  204. shift = false
  205. control = false
  206. no_nosound_able = true
  207.  
  208. ----------------------------------------------------------------------------
  209.  
  210. function rswait(value)
  211. if value ~= nil and value ~= 0 then
  212. for i=1,value do
  213. rs:wait()
  214. end
  215. else
  216. rs:wait()
  217. end
  218. end
  219.  
  220. ----------------------------------------------------------------------------
  221.  
  222. local timeposition = 0
  223.  
  224. function music(id)
  225. if not torso:FindFirstChild("MusicRuin") then
  226. soundz = Instance.new("Sound",torso)
  227. end
  228. soundz.Volume = 10
  229. soundz.Name = "MusicRuin"
  230. soundz.Looped = true
  231. soundz.PlaybackSpeed = 1
  232. soundz.SoundId = "rbxassetid://"..id
  233. soundz:Stop()
  234. soundz:Play()
  235. if no_nosound_able == true then
  236. soundz.TimePosition = timeposition
  237. end
  238. end
  239.  
  240. ----------------------------------------------------------------------------
  241.  
  242. function lerp(a, b, t)
  243. return a + (b - a)*t
  244. end
  245.  
  246. ----------------------------------------------------------------------------
  247.  
  248. function Lerp(c1,c2,al)
  249. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  250. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  251. for i,v in pairs(com1) do
  252. com1[i] = v+(com2[i]-v)*al
  253. end
  254. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  255. end
  256.  
  257. ----------------------------------------------------------------------------
  258.  
  259. function slerp(a, b, t)
  260. dot = a:Dot(b)
  261. if dot > 0.99999 or dot < -0.99999 then
  262. return t <= 0.5 and a or b
  263. else
  264. r = math.acos(dot)
  265. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  266. end
  267. end
  268.  
  269. ----------------------------------------------------------------------------
  270.  
  271. function clerp(c1,c2,al)
  272.  
  273. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  274.  
  275. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  276.  
  277. for i,v in pairs(com1) do
  278.  
  279. com1[i] = lerp(v,com2[i],al)
  280.  
  281. end
  282.  
  283. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  284.  
  285. end
  286.  
  287. ----------------------------------------------------------------------------
  288.  
  289. function findAllNearestTorso(pos,dist)
  290. local list = workspace:children()
  291. local torso = {}
  292. local temp = nil
  293. local human = nil
  294. local temp2 = nil
  295. for x = 1, #list do
  296. temp2 = list[x]
  297. if (temp2.className == "Model") and (temp2 ~= char) then
  298. temp = temp2:findFirstChild("Torso")
  299. human = temp2:findFirstChildOfClass("Humanoid")
  300. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  301. if (temp.Position - pos).magnitude < dist then
  302. table.insert(torso,temp)
  303. dist = (temp.Position - pos).magnitude
  304. end
  305. end
  306. end
  307. end
  308. return torso
  309. end
  310.  
  311. ----------------------------------------------------------------------------
  312.  
  313. function checkIfNotPlayer(model)
  314. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  315. return true
  316. else
  317. return false
  318. end
  319. end
  320.  
  321. ----------------------------------------------------------------------------
  322.  
  323. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  324.  
  325. local wld = Instance.new("Weld", wp1)
  326.  
  327. wld.Part0 = wp0
  328.  
  329. wld.Part1 = wp1
  330.  
  331. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  332.  
  333. return wld
  334.  
  335. end
  336.  
  337. function weld(model)
  338. local parts,last = {}
  339. local function scan(parent)
  340. for _,v in pairs(parent:GetChildren()) do
  341. if (v:IsA("BasePart")) then
  342. if (last) then
  343. local w = Instance.new("Weld")
  344. w.Name = ("%s_Weld"):format(v.Name)
  345. w.Part0,w.Part1 = last,v
  346. w.C0 = last.CFrame:inverse()
  347. w.C1 = v.CFrame:inverse()
  348. w.Parent = last
  349. end
  350. last = v
  351. table.insert(parts,v)
  352. end
  353. scan(v)
  354. end
  355. end
  356. scan(model)
  357. for _,v in pairs(parts) do
  358. v.Anchored = false
  359. v.Locked = true
  360. v.Anchored = false
  361. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  362. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  363. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  364. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  365. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  366. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  367. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  368. end
  369. end
  370.  
  371. ----------------------------------------------------------------------------
  372.  
  373. function calculate(part,asd)
  374. local Head = hed
  375. local RightShoulder = asd
  376. local RightArm = part
  377. local MousePosition = mouse.Hit.p
  378. local ToMouse = (MousePosition - Head.Position).unit
  379. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  380. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  381. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  382. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  383. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  384. if tostring(LateralAngle) == "-1.#IND" then
  385. LateralAngle = 0
  386. end
  387. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  388. if LateralAngle > (math.pi / 2) then
  389. LateralAngle = (math.pi / 2)
  390. local Torso = root
  391. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  392. if Point.Z > 0 then
  393. if Point.X > -0 and RightArm == rarm then
  394. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  395. elseif Point.X < 0 and RightArm == rarm then
  396. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  397. end
  398. end
  399. end
  400. if Cross.Y < 0 then
  401. LateralAngle = -LateralAngle
  402. end
  403. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  404. end
  405.  
  406. ----------------------------------------------------------------------------
  407.  
  408. function sound(id,position,vol,pitch,start,finish)
  409. coroutine.resume(coroutine.create(function()
  410.  
  411. local part = Instance.new("Part",workspace)
  412. part.Position = position
  413. part.Size = Vector3.new(0,0,0)
  414. part.CanCollide = false
  415. part.Transparency = 1
  416.  
  417. local sound = Instance.new("Sound",part)
  418.  
  419. sound.SoundId = "rbxassetid://"..id
  420.  
  421. repeat rs:wait() until sound.IsLoaded
  422.  
  423. if vol ~= nil then
  424. sound.Volume = vol
  425. end
  426.  
  427. if pitch ~= nil then
  428. sound.PlaybackSpeed = pitch
  429. end
  430.  
  431. if start ~= nil then
  432. sound.TimePosition = start
  433. end
  434.  
  435. if finish ~= nil then
  436. debris:AddItem(part,finish-start)
  437. else
  438. debris:AddItem(part,sound.TimeLength)
  439. end
  440.  
  441. sound:Play()
  442.  
  443. return sound
  444.  
  445. end))
  446. end
  447.  
  448. ----------------------------------------------------------------------------
  449.  
  450. function computeDirection(vec)
  451. local lenSquared = vec.magnitude * vec.magnitude
  452. local invSqrt = 1 / math.sqrt(lenSquared)
  453. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  454. end
  455.  
  456. ----------------------------------------------------------------------------
  457.  
  458. local shaking = 0
  459. function shake(num) if num > shaking then shaking = num end end
  460. game:GetService("RunService").RenderStepped:connect(function()
  461. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  462. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  463. end)
  464.  
  465. plr = game:GetService("Players").LocalPlayer
  466. DebrisModel = Instance.new("Model",plr.Character)
  467. DebrisModel.Name = "DebrisModel"
  468.  
  469. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  470.  
  471. local part = Instance.new("Part",DebrisModel)
  472. part.Anchored = true
  473. part.CanCollide = false
  474. part.Size = Vector3.new(1,1,1)
  475. part.Transparency = transparency
  476. part.Material = material
  477. part.Color = color
  478. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  479.  
  480. local partmesh = Instance.new("SpecialMesh",part)
  481. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  482. partmesh.Scale = size
  483.  
  484. local pvalue = Instance.new("Vector3Value",part)
  485. pvalue.Name = "Position"
  486. pvalue.Value = positionchange
  487.  
  488. local svalue = Instance.new("Vector3Value",part)
  489. svalue.Name = "Size"
  490. svalue.Value = sizechange
  491.  
  492. local rvalue = Instance.new("Vector3Value",part)
  493. rvalue.Name = "Rotation"
  494. rvalue.Value = rotationchange
  495.  
  496. local tvalue = Instance.new("NumberValue",part)
  497. tvalue.Name = "Transparency"
  498. tvalue.Value = transparencychange
  499.  
  500. local avalue = Instance.new("NumberValue",part)
  501. avalue.Name = "Acceleration"
  502. avalue.Value = acceleration
  503.  
  504. part.Name = "EFFECT"
  505.  
  506. return part
  507.  
  508. end
  509.  
  510. game:GetService("RunService").RenderStepped:connect(function()
  511. coroutine.resume(coroutine.create(function()
  512.  
  513. if not plr.Character:FindFirstChild("DebrisModel") then
  514. DebrisModel = Instance.new("Model",plr.Character)
  515. DebrisModel.Name = "DebrisModel"
  516. end
  517.  
  518. for i,v in pairs(DebrisModel:GetChildren()) do
  519. if v:IsA("BasePart") and v.Name == "EFFECT" then
  520. local pvalue = v:FindFirstChild("Position").Value
  521. local svalue = v:FindFirstChild("Size").Value
  522. local rvalue = v:FindFirstChild("Rotation").Value
  523. local tvalue = v:FindFirstChild("Transparency").Value
  524. local avalue = v:FindFirstChild("Acceleration").Value
  525. local mesh = v:FindFirstChild("Mesh")
  526. mesh.Scale = mesh.Scale + svalue
  527. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  528. v.Transparency = v.Transparency + tvalue
  529. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  530. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  531. v:Destroy()
  532. end
  533. end
  534. end
  535.  
  536. end))
  537. end)
  538.  
  539. ----------------------------------------------------------------------------
  540. skin_color = BrickColor.new("Light orange")
  541. p:ClearCharacterAppearance()
  542. hed:WaitForChild("face"):Destroy()
  543.  
  544. ----------------------------------------------------------------------------
  545.  
  546. local size = 1
  547.  
  548. newWeld(torso, larm, -1.5, 0.5, 0)
  549. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  550. newWeld(torso, rarm, 1.5, 0.5, 0)
  551. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  552. newWeld(torso, hed, 0, 1.5, 0)
  553. newWeld(torso, lleg, -0.5, -1, 0)
  554. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  555. newWeld(torso, rleg, 0.5, -1, 0)
  556. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  557. newWeld(root, torso, 0, -1, 0)
  558. torso.Weld.C1 = CFrame.new(0, -1, 0)
  559.  
  560. emitters={}
  561.  
  562. ----------------------------------------------------------------------------------------
  563.  
  564. Model0 = Instance.new("Model")
  565. Part1 = Instance.new("Part")
  566. Part2 = Instance.new("Part")
  567. Part3 = Instance.new("Part")
  568. Part4 = Instance.new("Part")
  569. Part5 = Instance.new("Part")
  570. SpecialMesh6 = Instance.new("SpecialMesh")
  571. Part7 = Instance.new("Part")
  572. SpecialMesh8 = Instance.new("SpecialMesh")
  573. Part9 = Instance.new("Part")
  574. Part10 = Instance.new("Part")
  575. Part11 = Instance.new("Part")
  576. Model0.Name = "3"
  577. Model0.Parent = char
  578. Part1.Parent = Model0
  579. Part1.Material = Enum.Material.Neon
  580. Part1.Anchored = true
  581. Part1.CanCollide = false
  582. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  583. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  584. Part1.BottomSurface = Enum.SurfaceType.Smooth
  585. Part1.TopSurface = Enum.SurfaceType.Smooth
  586. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  587. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  588. Part2.Parent = Model0
  589. Part2.Material = Enum.Material.Neon
  590. Part2.Anchored = true
  591. Part2.CanCollide = false
  592. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  593. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  594. Part2.BottomSurface = Enum.SurfaceType.Smooth
  595. Part2.TopSurface = Enum.SurfaceType.Smooth
  596. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  597. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  598. Part3.Parent = Model0
  599. Part3.Material = Enum.Material.Neon
  600. Part3.Anchored = true
  601. Part3.CanCollide = false
  602. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  603. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  604. Part3.BottomSurface = Enum.SurfaceType.Smooth
  605. Part3.TopSurface = Enum.SurfaceType.Smooth
  606. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  607. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  608. Part4.Parent = Model0
  609. Part4.Material = Enum.Material.Neon
  610. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  611. Part4.Anchored = true
  612. Part4.CanCollide = false
  613. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  614. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  615. Part4.BottomSurface = Enum.SurfaceType.Smooth
  616. Part4.TopSurface = Enum.SurfaceType.Smooth
  617. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  618. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  619. Part5.Parent = Model0
  620. Part5.Material = Enum.Material.Neon
  621. Part5.Rotation = Vector3.new(-180, 90, 0)
  622. Part5.Anchored = true
  623. Part5.CanCollide = false
  624. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  625. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  626. Part5.BottomSurface = Enum.SurfaceType.Smooth
  627. Part5.TopSurface = Enum.SurfaceType.Smooth
  628. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  629. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  630. SpecialMesh6.Parent = Part5
  631. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  632. Part7.Parent = Model0
  633. Part7.Material = Enum.Material.Neon
  634. Part7.Rotation = Vector3.new(-180, 90, 0)
  635. Part7.Anchored = true
  636. Part7.CanCollide = false
  637. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  638. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  639. Part7.BottomSurface = Enum.SurfaceType.Smooth
  640. Part7.TopSurface = Enum.SurfaceType.Smooth
  641. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  642. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  643. SpecialMesh8.Parent = Part7
  644. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  645. Part9.Parent = Model0
  646. Part9.Material = Enum.Material.Neon
  647. Part9.Anchored = true
  648. Part9.CanCollide = false
  649. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  650. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  651. Part9.BottomSurface = Enum.SurfaceType.Smooth
  652. Part9.TopSurface = Enum.SurfaceType.Smooth
  653. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  654. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  655. Part10.Name = "asd"
  656. Part10.Parent = Model0
  657. Part10.Material = Enum.Material.Neon
  658. Part10.Transparency = 1
  659. Part10.Anchored = true
  660. Part10.CanCollide = false
  661. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  662. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  663. Part10.BottomSurface = Enum.SurfaceType.Smooth
  664. Part10.TopSurface = Enum.SurfaceType.Smooth
  665. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  666. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  667. Part11.Parent = Model0
  668. Part11.Material = Enum.Material.Neon
  669. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  670. Part11.Anchored = true
  671. Part11.CanCollide = false
  672. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  673. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  674. Part11.BottomSurface = Enum.SurfaceType.Smooth
  675. Part11.TopSurface = Enum.SurfaceType.Smooth
  676. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  677. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  678. weld(Model0)
  679. Model1 = Model0:Clone()
  680. Model1.Parent = char
  681. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  682. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  683. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  684.  
  685. Model0 = Instance.new("Model")
  686. Part1 = Instance.new("Part")
  687. Part2 = Instance.new("Part")
  688. SpecialMesh3 = Instance.new("SpecialMesh")
  689. Part4 = Instance.new("Part")
  690. Part5 = Instance.new("Part")
  691. SpecialMesh6 = Instance.new("SpecialMesh")
  692. Part7 = Instance.new("Part")
  693. Part8 = Instance.new("Part")
  694. Part9 = Instance.new("Part")
  695. Part10 = Instance.new("Part")
  696. Part11 = Instance.new("Part")
  697. Model0.Name = "2"
  698. Model0.Parent = char
  699. Part1.Parent = Model0
  700. Part1.Material = Enum.Material.Neon
  701. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  702. Part1.Anchored = true
  703. Part1.CanCollide = false
  704. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  705. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  706. Part1.BottomSurface = Enum.SurfaceType.Smooth
  707. Part1.TopSurface = Enum.SurfaceType.Smooth
  708. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  709. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  710. Part2.Parent = Model0
  711. Part2.Material = Enum.Material.Neon
  712. Part2.Rotation = Vector3.new(-180, 90, 0)
  713. Part2.Anchored = true
  714. Part2.CanCollide = false
  715. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  716. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  717. Part2.BottomSurface = Enum.SurfaceType.Smooth
  718. Part2.TopSurface = Enum.SurfaceType.Smooth
  719. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  720. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  721. SpecialMesh3.Parent = Part2
  722. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  723. Part4.Parent = Model0
  724. Part4.Material = Enum.Material.Neon
  725. Part4.Anchored = true
  726. Part4.CanCollide = false
  727. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  728. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. Part4.BottomSurface = Enum.SurfaceType.Smooth
  730. Part4.TopSurface = Enum.SurfaceType.Smooth
  731. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  732. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  733. Part5.Parent = Model0
  734. Part5.Material = Enum.Material.Neon
  735. Part5.Rotation = Vector3.new(-180, 90, 0)
  736. Part5.Anchored = true
  737. Part5.CanCollide = false
  738. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  739. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  740. Part5.BottomSurface = Enum.SurfaceType.Smooth
  741. Part5.TopSurface = Enum.SurfaceType.Smooth
  742. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  743. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  744. SpecialMesh6.Parent = Part5
  745. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  746. Part7.Parent = Model0
  747. Part7.Material = Enum.Material.Neon
  748. Part7.Anchored = true
  749. Part7.CanCollide = false
  750. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  751. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  752. Part7.BottomSurface = Enum.SurfaceType.Smooth
  753. Part7.TopSurface = Enum.SurfaceType.Smooth
  754. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  755. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  756. Part8.Parent = Model0
  757. Part8.Material = Enum.Material.Neon
  758. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  759. Part8.Anchored = true
  760. Part8.CanCollide = false
  761. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  762. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  763. Part8.BottomSurface = Enum.SurfaceType.Smooth
  764. Part8.TopSurface = Enum.SurfaceType.Smooth
  765. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  766. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  767. Part9.Parent = Model0
  768. Part9.Material = Enum.Material.Neon
  769. Part9.Anchored = true
  770. Part9.CanCollide = false
  771. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  772. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  773. Part9.BottomSurface = Enum.SurfaceType.Smooth
  774. Part9.TopSurface = Enum.SurfaceType.Smooth
  775. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  776. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  777. Part10.Parent = Model0
  778. Part10.Material = Enum.Material.Neon
  779. Part10.Anchored = true
  780. Part10.CanCollide = false
  781. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  782. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  783. Part10.BottomSurface = Enum.SurfaceType.Smooth
  784. Part10.TopSurface = Enum.SurfaceType.Smooth
  785. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  786. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  787. Part11.Name = "asd"
  788. Part11.Parent = Model0
  789. Part11.Material = Enum.Material.Neon
  790. Part11.Transparency = 1
  791. Part11.Anchored = true
  792. Part11.CanCollide = false
  793. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  794. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. Part11.BottomSurface = Enum.SurfaceType.Smooth
  796. Part11.TopSurface = Enum.SurfaceType.Smooth
  797. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  798. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  799. weld(Model0)
  800. Model1 = Model0:Clone()
  801. Model1.Parent = char
  802. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  803. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  804. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  805.  
  806. Model0 = Instance.new("Model")
  807. Part1 = Instance.new("Part")
  808. Part2 = Instance.new("Part")
  809. Part3 = Instance.new("Part")
  810. Part4 = Instance.new("Part")
  811. SpecialMesh5 = Instance.new("SpecialMesh")
  812. Part6 = Instance.new("Part")
  813. Part7 = Instance.new("Part")
  814. Part8 = Instance.new("Part")
  815. SpecialMesh9 = Instance.new("SpecialMesh")
  816. Part10 = Instance.new("Part")
  817. Part11 = Instance.new("Part")
  818. Model0.Name = "1"
  819. Model0.Parent = char
  820. Part1.Parent = Model0
  821. Part1.Material = Enum.Material.Neon
  822. Part1.Anchored = true
  823. Part1.CanCollide = false
  824. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  825. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  826. Part1.BottomSurface = Enum.SurfaceType.Smooth
  827. Part1.TopSurface = Enum.SurfaceType.Smooth
  828. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  829. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  830. Part2.Parent = Model0
  831. Part2.Material = Enum.Material.Neon
  832. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  833. Part2.Anchored = true
  834. Part2.CanCollide = false
  835. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  836. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  837. Part2.BottomSurface = Enum.SurfaceType.Smooth
  838. Part2.TopSurface = Enum.SurfaceType.Smooth
  839. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  840. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  841. Part3.Parent = Model0
  842. Part3.Material = Enum.Material.Neon
  843. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  844. Part3.Anchored = true
  845. Part3.CanCollide = false
  846. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  847. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  848. Part3.BottomSurface = Enum.SurfaceType.Smooth
  849. Part3.TopSurface = Enum.SurfaceType.Smooth
  850. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  851. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  852. Part4.Parent = Model0
  853. Part4.Material = Enum.Material.Neon
  854. Part4.Rotation = Vector3.new(-180, 90, 0)
  855. Part4.Anchored = true
  856. Part4.CanCollide = false
  857. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  858. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  859. Part4.BottomSurface = Enum.SurfaceType.Smooth
  860. Part4.TopSurface = Enum.SurfaceType.Smooth
  861. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  862. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  863. SpecialMesh5.Parent = Part4
  864. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  865. Part6.Parent = Model0
  866. Part6.Material = Enum.Material.Neon
  867. Part6.Anchored = true
  868. Part6.CanCollide = false
  869. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  870. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  871. Part6.BottomSurface = Enum.SurfaceType.Smooth
  872. Part6.TopSurface = Enum.SurfaceType.Smooth
  873. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  874. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  875. Part7.Name = "asd"
  876. Part7.Parent = Model0
  877. Part7.Material = Enum.Material.Neon
  878. Part7.Transparency = 1
  879. Part7.Anchored = true
  880. Part7.CanCollide = false
  881. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  882. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  883. Part7.BottomSurface = Enum.SurfaceType.Smooth
  884. Part7.TopSurface = Enum.SurfaceType.Smooth
  885. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  886. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  887. Part8.Parent = Model0
  888. Part8.Material = Enum.Material.Neon
  889. Part8.Rotation = Vector3.new(-180, 90, 0)
  890. Part8.Anchored = true
  891. Part8.CanCollide = false
  892. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  893. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  894. Part8.BottomSurface = Enum.SurfaceType.Smooth
  895. Part8.TopSurface = Enum.SurfaceType.Smooth
  896. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  897. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  898. SpecialMesh9.Parent = Part8
  899. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  900. Part10.Parent = Model0
  901. Part10.Material = Enum.Material.Neon
  902. Part10.Anchored = true
  903. Part10.CanCollide = false
  904. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  905. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  906. Part10.BottomSurface = Enum.SurfaceType.Smooth
  907. Part10.TopSurface = Enum.SurfaceType.Smooth
  908. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  909. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  910. Part11.Parent = Model0
  911. Part11.Material = Enum.Material.Neon
  912. Part11.Anchored = true
  913. Part11.CanCollide = false
  914. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  915. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  916. Part11.BottomSurface = Enum.SurfaceType.Smooth
  917. Part11.TopSurface = Enum.SurfaceType.Smooth
  918. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  919. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  920. weld(Model0)
  921. Model1 = Model0:Clone()
  922. Model1.Parent = char
  923. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  924. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  925. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  926.  
  927. Model0 = Instance.new("Model")
  928. Part1 = Instance.new("Part")
  929. SpecialMesh2 = Instance.new("SpecialMesh")
  930. Part3 = Instance.new("Part")
  931. Part4 = Instance.new("Part")
  932. SpecialMesh5 = Instance.new("SpecialMesh")
  933. Part6 = Instance.new("Part")
  934. SpecialMesh7 = Instance.new("SpecialMesh")
  935. Part8 = Instance.new("Part")
  936. SpecialMesh9 = Instance.new("SpecialMesh")
  937. Part10 = Instance.new("Part")
  938. Part11 = Instance.new("Part")
  939. SpecialMesh12 = Instance.new("SpecialMesh")
  940. Model0.Parent = char
  941. Part1.Parent = Model0
  942. Part1.Rotation = Vector3.new(0, 90, 0)
  943. Part1.Anchored = true
  944. Part1.CanCollide = false
  945. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  946. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  947. Part1.BottomSurface = Enum.SurfaceType.Smooth
  948. Part1.TopSurface = Enum.SurfaceType.Smooth
  949. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  950. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  951. SpecialMesh2.Parent = Part1
  952. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  953. Part3.Parent = Model0
  954. Part3.Rotation = Vector3.new(0, 90, 0)
  955. Part3.Anchored = true
  956. Part3.CanCollide = false
  957. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  958. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  959. Part3.BottomSurface = Enum.SurfaceType.Smooth
  960. Part3.TopSurface = Enum.SurfaceType.Smooth
  961. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  962. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  963. Part4.Parent = Model0
  964. Part4.Rotation = Vector3.new(0, 90, 0)
  965. Part4.Anchored = true
  966. Part4.CanCollide = false
  967. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  968. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  969. Part4.BottomSurface = Enum.SurfaceType.Smooth
  970. Part4.TopSurface = Enum.SurfaceType.Smooth
  971. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  972. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  973. SpecialMesh5.Parent = Part4
  974. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  975. Part6.Parent = Model0
  976. Part6.Anchored = true
  977. Part6.CanCollide = false
  978. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  979. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  980. Part6.BottomSurface = Enum.SurfaceType.Smooth
  981. Part6.TopSurface = Enum.SurfaceType.Smooth
  982. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  983. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  984. SpecialMesh7.Parent = Part6
  985. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  986. Part8.Name = "asd"
  987. Part8.Parent = Model0
  988. Part8.Transparency = 1
  989. Part8.Anchored = true
  990. Part8.CanCollide = false
  991. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  992. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  993. Part8.BottomSurface = Enum.SurfaceType.Smooth
  994. Part8.TopSurface = Enum.SurfaceType.Smooth
  995. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  996. SpecialMesh9.Parent = Part8
  997. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  998. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  999. Part10.Parent = Model0
  1000. Part10.Rotation = Vector3.new(0, 90, 0)
  1001. Part10.Anchored = true
  1002. Part10.CanCollide = false
  1003. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  1004. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1005. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1006. Part10.TopSurface = Enum.SurfaceType.Smooth
  1007. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  1008. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1009. Part11.Parent = Model0
  1010. Part11.Material = Enum.Material.Neon
  1011. Part11.Anchored = true
  1012. Part11.CanCollide = false
  1013. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  1014. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1015. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part11.TopSurface = Enum.SurfaceType.Smooth
  1017. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  1018. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1019. SpecialMesh12.Parent = Part11
  1020. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  1021. weld(Model0)
  1022. newWeld(hed,Model0.asd,0,0.15,0)
  1023.  
  1024. Model0 = Instance.new("Model")
  1025. Part1 = Instance.new("Part")
  1026. Part2 = Instance.new("Part")
  1027. Part3 = Instance.new("Part")
  1028. Part4 = Instance.new("Part")
  1029. Model0.Parent = char
  1030. Part1.Parent = Model0
  1031. Part1.Anchored = true
  1032. Part1.CanCollide = false
  1033. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  1034. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1035. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1036. Part1.TopSurface = Enum.SurfaceType.Smooth
  1037. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  1038. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1039. Part2.Name = "asd"
  1040. Part2.Parent = Model0
  1041. Part2.Transparency = 1
  1042. Part2.Anchored = true
  1043. Part2.CanCollide = false
  1044. Part2.Size = Vector3.new(1, 2, 1)
  1045. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1046. Part2.BottomSurface = Enum.SurfaceType.Smooth
  1047. Part2.TopSurface = Enum.SurfaceType.Smooth
  1048. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  1049. Part3.Parent = Model0
  1050. Part3.Anchored = true
  1051. Part3.CanCollide = false
  1052. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  1053. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1054. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1055. Part3.TopSurface = Enum.SurfaceType.Smooth
  1056. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  1057. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1058. Part4.Parent = Model0
  1059. Part4.Anchored = true
  1060. Part4.CanCollide = false
  1061. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  1062. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1063. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1064. Part4.TopSurface = Enum.SurfaceType.Smooth
  1065. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  1066. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1067. weld(Model0)
  1068. Model1 = Model0:Clone()
  1069. Model1.Parent = char
  1070. newWeld(lleg,Model0.asd,0,0,0)
  1071. newWeld(rleg,Model1.asd,0,0,0)
  1072. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1073. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1074.  
  1075. Model0 = Instance.new("Model")
  1076. WedgePart1 = Instance.new("WedgePart")
  1077. WedgePart2 = Instance.new("WedgePart")
  1078. WedgePart3 = Instance.new("WedgePart")
  1079. WedgePart4 = Instance.new("WedgePart")
  1080. WedgePart5 = Instance.new("WedgePart")
  1081. WedgePart6 = Instance.new("WedgePart")
  1082. WedgePart7 = Instance.new("WedgePart")
  1083. Part8 = Instance.new("Part")
  1084. WedgePart9 = Instance.new("WedgePart")
  1085. WedgePart10 = Instance.new("WedgePart")
  1086. Part11 = Instance.new("Part")
  1087. Part12 = Instance.new("Part")
  1088. WedgePart13 = Instance.new("WedgePart")
  1089. Model0.Parent = char
  1090. WedgePart1.Name = "Part"
  1091. WedgePart1.Parent = Model0
  1092. WedgePart1.Material = Enum.Material.Neon
  1093. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  1094. WedgePart1.Anchored = true
  1095. WedgePart1.CanCollide = false
  1096. WedgePart1.FormFactor = Enum.FormFactor.Custom
  1097. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1098. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  1099. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  1100. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  1101. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1102. WedgePart2.Name = "Part"
  1103. WedgePart2.Parent = Model0
  1104. WedgePart2.Material = Enum.Material.Neon
  1105. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  1106. WedgePart2.Anchored = true
  1107. WedgePart2.CanCollide = false
  1108. WedgePart2.FormFactor = Enum.FormFactor.Custom
  1109. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1110. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  1111. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  1112. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  1113. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1114. WedgePart3.Name = "Part"
  1115. WedgePart3.Parent = Model0
  1116. WedgePart3.Material = Enum.Material.Neon
  1117. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  1118. WedgePart3.Anchored = true
  1119. WedgePart3.CanCollide = false
  1120. WedgePart3.FormFactor = Enum.FormFactor.Custom
  1121. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1122. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  1123. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1124. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1125. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1126. WedgePart4.Name = "Part"
  1127. WedgePart4.Parent = Model0
  1128. WedgePart4.Material = Enum.Material.Neon
  1129. WedgePart4.Anchored = true
  1130. WedgePart4.CanCollide = false
  1131. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1132. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1133. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1134. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1135. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1136. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1137. WedgePart5.Name = "Part"
  1138. WedgePart5.Parent = Model0
  1139. WedgePart5.Material = Enum.Material.Neon
  1140. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1141. WedgePart5.Anchored = true
  1142. WedgePart5.CanCollide = false
  1143. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1144. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1145. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1146. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1147. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1148. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1149. WedgePart6.Name = "Part"
  1150. WedgePart6.Parent = Model0
  1151. WedgePart6.Material = Enum.Material.Neon
  1152. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1153. WedgePart6.Anchored = true
  1154. WedgePart6.CanCollide = false
  1155. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1156. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1157. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1158. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1159. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1160. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1161. WedgePart7.Name = "Part"
  1162. WedgePart7.Parent = Model0
  1163. WedgePart7.Material = Enum.Material.Neon
  1164. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1165. WedgePart7.Anchored = true
  1166. WedgePart7.CanCollide = false
  1167. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1168. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1169. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1170. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1171. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1172. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1173. Part8.Parent = Model0
  1174. Part8.Anchored = true
  1175. Part8.CanCollide = false
  1176. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1177. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1178. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1179. Part8.TopSurface = Enum.SurfaceType.Smooth
  1180. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1181. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1182. WedgePart9.Name = "Part"
  1183. WedgePart9.Parent = Model0
  1184. WedgePart9.Material = Enum.Material.Neon
  1185. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1186. WedgePart9.Anchored = true
  1187. WedgePart9.CanCollide = false
  1188. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1189. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1190. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1191. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1192. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1193. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1194. WedgePart10.Name = "Part"
  1195. WedgePart10.Parent = Model0
  1196. WedgePart10.Material = Enum.Material.Neon
  1197. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1198. WedgePart10.Anchored = true
  1199. WedgePart10.CanCollide = false
  1200. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1201. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1202. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1203. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1204. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1205. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1206. Part11.Parent = Model0
  1207. Part11.Anchored = true
  1208. Part11.CanCollide = false
  1209. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1210. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1211. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1212. Part11.TopSurface = Enum.SurfaceType.Smooth
  1213. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1214. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1215. Part12.Name = "asd"
  1216. Part12.Parent = Model0
  1217. Part12.Transparency = 1
  1218. Part12.Anchored = true
  1219. Part12.CanCollide = false
  1220. Part12.Size = Vector3.new(1, 2, 1)
  1221. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1222. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1223. Part12.TopSurface = Enum.SurfaceType.Smooth
  1224. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1225. WedgePart13.Name = "Part"
  1226. WedgePart13.Parent = Model0
  1227. WedgePart13.Material = Enum.Material.Neon
  1228. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1229. WedgePart13.Anchored = true
  1230. WedgePart13.CanCollide = false
  1231. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1232. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1233. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1234. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1235. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1236. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1237. weld(Model0)
  1238. Model1 = Model0:Clone()
  1239. Model1.Parent = char
  1240. newWeld(larm,Model0.asd,0,0,0)
  1241. newWeld(rarm,Model1.asd,0,0,0)
  1242. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1243.  
  1244. Model0 = Instance.new("Model")
  1245. Part1 = Instance.new("Part")
  1246. SpecialMesh2 = Instance.new("SpecialMesh")
  1247. Part3 = Instance.new("Part")
  1248. Part4 = Instance.new("Part")
  1249. SpecialMesh5 = Instance.new("SpecialMesh")
  1250. Part6 = Instance.new("Part")
  1251. SpecialMesh7 = Instance.new("SpecialMesh")
  1252. Part8 = Instance.new("Part")
  1253. SpecialMesh9 = Instance.new("SpecialMesh")
  1254. Part10 = Instance.new("Part")
  1255. SpecialMesh11 = Instance.new("SpecialMesh")
  1256. Part12 = Instance.new("Part")
  1257. SpecialMesh13 = Instance.new("SpecialMesh")
  1258. Part14 = Instance.new("Part")
  1259. Part15 = Instance.new("Part")
  1260. Part16 = Instance.new("Part")
  1261. Part17 = Instance.new("Part")
  1262. Part18 = Instance.new("Part")
  1263. SpecialMesh19 = Instance.new("SpecialMesh")
  1264. Part20 = Instance.new("Part")
  1265. SpecialMesh21 = Instance.new("SpecialMesh")
  1266. Part22 = Instance.new("Part")
  1267. Model0.Parent = char
  1268. Part1.Parent = Model0
  1269. Part1.Rotation = Vector3.new(-90, 0, 90)
  1270. Part1.Anchored = true
  1271. Part1.CanCollide = false
  1272. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1273. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1274. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1275. Part1.TopSurface = Enum.SurfaceType.Smooth
  1276. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1277. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1278. SpecialMesh2.Parent = Part1
  1279. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1280. Part3.Parent = Model0
  1281. Part3.Anchored = true
  1282. Part3.CanCollide = false
  1283. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1284. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1285. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1286. Part3.TopSurface = Enum.SurfaceType.Smooth
  1287. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1288. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1289. Part4.Parent = Model0
  1290. Part4.Rotation = Vector3.new(-90, 0, -90)
  1291. Part4.Anchored = true
  1292. Part4.CanCollide = false
  1293. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1294. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1295. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part4.TopSurface = Enum.SurfaceType.Smooth
  1297. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1298. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1299. SpecialMesh5.Parent = Part4
  1300. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1301. Part6.Parent = Model0
  1302. Part6.Rotation = Vector3.new(-90, 0, -90)
  1303. Part6.Anchored = true
  1304. Part6.CanCollide = false
  1305. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1306. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1307. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part6.TopSurface = Enum.SurfaceType.Smooth
  1309. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1310. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1311. SpecialMesh7.Parent = Part6
  1312. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1313. Part8.Parent = Model0
  1314. Part8.Rotation = Vector3.new(90, 0, 90)
  1315. Part8.Anchored = true
  1316. Part8.CanCollide = false
  1317. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1318. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1319. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1320. Part8.TopSurface = Enum.SurfaceType.Smooth
  1321. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1322. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1323. SpecialMesh9.Parent = Part8
  1324. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1325. Part10.Parent = Model0
  1326. Part10.Rotation = Vector3.new(90, 0, -90)
  1327. Part10.Anchored = true
  1328. Part10.CanCollide = false
  1329. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1330. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1331. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1332. Part10.TopSurface = Enum.SurfaceType.Smooth
  1333. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1334. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1335. SpecialMesh11.Parent = Part10
  1336. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1337. Part12.Parent = Model0
  1338. Part12.Rotation = Vector3.new(90, 0, 90)
  1339. Part12.Anchored = true
  1340. Part12.CanCollide = false
  1341. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1342. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1343. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1344. Part12.TopSurface = Enum.SurfaceType.Smooth
  1345. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1346. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1347. SpecialMesh13.Parent = Part12
  1348. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1349. Part14.Parent = Model0
  1350. Part14.Anchored = true
  1351. Part14.CanCollide = false
  1352. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1353. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1354. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1355. Part14.TopSurface = Enum.SurfaceType.Smooth
  1356. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1357. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1358. Part15.Parent = Model0
  1359. Part15.Anchored = true
  1360. Part15.CanCollide = false
  1361. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1362. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1363. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1364. Part15.TopSurface = Enum.SurfaceType.Smooth
  1365. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1366. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1367. Part16.Name = "asd"
  1368. Part16.Parent = Model0
  1369. Part16.Transparency = 1
  1370. Part16.Anchored = true
  1371. Part16.CanCollide = false
  1372. Part16.Size = Vector3.new(2, 2, 1)
  1373. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1374. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1375. Part16.TopSurface = Enum.SurfaceType.Smooth
  1376. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1377. Part17.Parent = Model0
  1378. Part17.Anchored = true
  1379. Part17.CanCollide = false
  1380. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1381. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1382. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1383. Part17.TopSurface = Enum.SurfaceType.Smooth
  1384. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1385. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1386. Part18.Parent = Model0
  1387. Part18.Rotation = Vector3.new(90, 0, -90)
  1388. Part18.Anchored = true
  1389. Part18.CanCollide = false
  1390. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1391. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1392. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1393. Part18.TopSurface = Enum.SurfaceType.Smooth
  1394. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1395. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1396. SpecialMesh19.Parent = Part18
  1397. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1398. Part20.Parent = Model0
  1399. Part20.Rotation = Vector3.new(-90, 0, 90)
  1400. Part20.Anchored = true
  1401. Part20.CanCollide = false
  1402. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1403. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1404. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1405. Part20.TopSurface = Enum.SurfaceType.Smooth
  1406. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1407. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1408. SpecialMesh21.Parent = Part20
  1409. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1410. Part22.Parent = Model0
  1411. Part22.Anchored = true
  1412. Part22.CanCollide = false
  1413. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1414. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1415. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1416. Part22.TopSurface = Enum.SurfaceType.Smooth
  1417. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1418. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1419. weld(Model0)
  1420. newWeld(torso,Model0.asd,0,0,0)
  1421.  
  1422. hair = Instance.new("Part",hed)
  1423. hair.Color = Color3.fromRGB(0, 100, 255)
  1424. hairm = Instance.new("SpecialMesh",hair)
  1425. hairm.MeshId = "rbxassetid://433031789"
  1426. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1427. hweld = newWeld(hed,hair,0,0,0)
  1428. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1429.  
  1430. hair = Instance.new("Part",hed)
  1431. hair.Color = Color3.fromRGB(0, 100, 255)
  1432. hairm = Instance.new("SpecialMesh",hair)
  1433. hairm.MeshId = "rbxassetid://1389466576"
  1434. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1435. hweld = newWeld(hed,hair,0,0,0)
  1436. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1437.  
  1438. local jumped = false
  1439.  
  1440. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1441. local magz = (Part0 - Part1).magnitude
  1442. local curpos = Part0
  1443. local trz = {-Offset,Offset}
  1444. for i=1,Times do
  1445. local li = Instance.new("Part", DebrisModel)
  1446. li.TopSurface =0
  1447. li.Material = Enum.Material.Neon
  1448. li.BottomSurface = 0
  1449. li.Anchored = true
  1450. li.Locked = true
  1451. li.Transparency = Trans or 0.4
  1452. li.Color = Color
  1453. li.formFactor = "Custom"
  1454. li.CanCollide = false
  1455. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1456. local lim = Instance.new("BlockMesh",li)
  1457. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1458. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1459. if Times == i then
  1460. local magz2 = (curpos - Part1).magnitude
  1461. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1462. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1463. else
  1464. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1465. end
  1466. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1467. li.Name = "LIGHTNING"
  1468. end
  1469. end
  1470. local woosh = false
  1471. local debounce = false
  1472. mouse.KeyDown:connect(function(key)
  1473. if key == "e" and debounce == false then
  1474. debounce = true
  1475. noidle = true
  1476. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1477. local tempattach=Instance.new("Attachment",root)
  1478. tempattach.Position = Vector3.new(0,0,-20)
  1479. for i=1,10 do rs:wait()
  1480. local temppos = root.Position
  1481. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1482. root.Velocity = Vector3.new()
  1483. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1484. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1485. end
  1486. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1487. woosh = true
  1488. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1489. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1490. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1491. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1492. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1493. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1494. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1495. end
  1496. noidle = false
  1497. debounce = false
  1498. end
  1499. end)
  1500.  
  1501. mouse.KeyDown:connect(function(key)
  1502. if key == "r" and debounce == false then
  1503. debounce = true
  1504. noidle = true
  1505. local bg = Instance.new("BodyGyro",root)
  1506. bg.Name = "lolnochara"
  1507. bg.P = 10000
  1508. bg.D = 100
  1509. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1510. if jumped == false then
  1511. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1512. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1513. else
  1514. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1515. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1516. end
  1517. local spd = 0.4
  1518. for i=1,10 do rs:wait()
  1519. if jumped == false then
  1520. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1521. else
  1522. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1523. end
  1524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1525. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1531. end
  1532.  
  1533. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1534.  
  1535. local Position = rarm.Position-rarm.CFrame.upVector
  1536. local Target = mouse.Hit.p
  1537. local direction = Target - Position
  1538. local direction = computeDirection(direction)
  1539. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1540. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1541.  
  1542. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1543. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1544. end
  1545.  
  1546. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1547. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1548. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1549.  
  1550. for i=1,4 do
  1551. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1552. end
  1553.  
  1554. if part then
  1555. sound(821439273,endPoint,10,math.random(90,110)/100)
  1556. for i=1,5 do
  1557. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1558. end
  1559. end
  1560.  
  1561. bg:Destroy()
  1562. local spd = 0.5
  1563. for i=1,5 do rs:wait()
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1565. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1571. end
  1572. noidle = false
  1573. debounce = false
  1574. end
  1575. end)
  1576.  
  1577. mouse.KeyDown:connect(function(key)
  1578. if key == "q" and debounce == false then
  1579. debounce = true
  1580. noidle = true
  1581. local mousepos = mouse.Hit.p
  1582. if (mousepos-root.Position).magnitude <= 150 then
  1583. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1584. local spd = 0.4
  1585. for i=1,10 do rs:wait()
  1586. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1587. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1593. end
  1594. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1595. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1596. end
  1597. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1598. coroutine.resume(coroutine.create(function()
  1599. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1600. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1601. end
  1602. end))
  1603. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1604. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1605. end
  1606. noidle = false
  1607. debounce = false
  1608. end
  1609. end)
  1610.  
  1611. music(1032975381)
  1612.  
  1613. --[[for i,v in pairs(char:GetChildren()) do
  1614. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1615. local emitter = Instance.new("ParticleEmitter",v)
  1616. emitter.LightEmission = 1
  1617. emitter.Transparency = NumberSequence.new(0.95,1)
  1618. emitter.Size = NumberSequence.new(0.5)
  1619. emitter.SpreadAngle = Vector2.new(360,360)
  1620. emitter.Speed = NumberRange.new(1)
  1621. emitter.Lifetime = NumberRange.new(0.75)
  1622. emitter.Texture = "rbxassetid://744949545"
  1623. emitter.Rate = 20
  1624. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1625. emitter.LockedToPart = true
  1626. table.insert(emitters,emitter)
  1627. end
  1628. end]]
  1629.  
  1630. velocityYFall=0
  1631. velocityYFall2=0
  1632. velocityYFall3=0
  1633. velocityYFall4=0
  1634. neckrotY=0
  1635. neckrotY2=0
  1636. torsorotY=0
  1637. torsorotY2=0
  1638. torsoY=0
  1639. torsoY2=0
  1640. colored = 0
  1641. sine = 0
  1642. change=0.4
  1643. movement=5
  1644. timeranim=0
  1645. running = false
  1646. glitched = false
  1647. backup = hed.Weld.C1
  1648. glitchedC1 = hed.Weld.C1
  1649. glitchedenabled = false
  1650.  
  1651. mouse.KeyDown:connect(function(key)
  1652. key = string.lower(key)
  1653. if string.byte(key) == 48 then
  1654. running = true
  1655. local keyup = mouse.KeyUp:connect(function(key)
  1656. if string.byte(key) == 48 then
  1657. running = false
  1658. end
  1659. end)
  1660. repeat rs:wait() until running == false
  1661. keyup:disconnect()
  1662. end
  1663. end)
  1664.  
  1665. icolor=1
  1666. imode=false
  1667.  
  1668. didjump = false
  1669. jumppower = 0
  1670. freeze = false
  1671. debounceimpact = false
  1672.  
  1673. function jumpimpact()
  1674. if debounceimpact == false then
  1675. debounceimpact = true
  1676. if jumppower < -150 then jumppower = -150 end
  1677. shake(-jumppower/5)
  1678. for i=1,-jumppower/20 do rs:wait()
  1679. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1681. end
  1682. debounceimpact = false
  1683. end
  1684. end
  1685.  
  1686. rs:connect(function()
  1687.  
  1688. for i,v in pairs(DebrisModel:GetChildren()) do
  1689. if v.Name == "LIGHTNING" then
  1690. local vm = v:FindFirstChildOfClass("BlockMesh")
  1691. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1692. if vm.Scale.X <= 0 then
  1693. v:Destroy()
  1694. end
  1695. end
  1696. end
  1697.  
  1698. if icolor > 1 then
  1699. imode = false
  1700. elseif icolor < 0 then
  1701. imode = true
  1702. end
  1703.  
  1704. if imode == true then
  1705. icolor = icolor + 0.01
  1706. else
  1707. icolor = icolor - 0.01
  1708. end
  1709.  
  1710. for i,v in pairs(emitters) do
  1711. v.Acceleration = root.CFrame.upVector*(666/200)
  1712. end
  1713.  
  1714. if p.Character.Parent == nil then
  1715. local model = Instance.new("Model")
  1716. model.Name = p.Name
  1717. p.Character = model
  1718. for i,v in pairs(char:GetChildren()) do
  1719. v.Parent = p.Character
  1720. end
  1721. end
  1722.  
  1723. char = p.Character
  1724. if p.Character.Parent ~= workspace then
  1725. p.Character.Parent = workspace
  1726. end
  1727. for i,v in pairs(char:GetChildren()) do
  1728. if v:IsA("Accoutrement") then
  1729. if v.Handle:FindFirstChild("Mesh") then
  1730. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1731. v.Handle.Transparency = 0
  1732. end
  1733. elseif v:IsA("BasePart") then
  1734. v.Anchored = false
  1735. if v:FindFirstChildOfClass("BodyPosition") then
  1736. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1737. end
  1738. if v:FindFirstChildOfClass("BodyVelocity") then
  1739. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1740. end
  1741. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1742. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1743. end
  1744. if v:FindFirstChild("Mesh") then
  1745. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1746. end
  1747. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1748. local force = Instance.new("Part",DebrisModel)
  1749. force.Name = v.Name.."FORCEFIELD"
  1750. if v ~= hed then
  1751. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1752. else
  1753. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1754. end
  1755. force.CanCollide = false
  1756. force.Transparency = 1
  1757. force.Color = Color3.new(0,1,1)
  1758. force.Material = Enum.Material.Neon
  1759. newWeld(v,force,0,0,0)
  1760. else
  1761. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1762. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1763. end
  1764. end
  1765. if v.Name ~= "HumanoidRootPart" then
  1766. v.Transparency = 0
  1767. else
  1768. v.Transparency = 1
  1769. end
  1770. end
  1771. end
  1772.  
  1773. if freeze == false then
  1774. if running == false then
  1775. hum.WalkSpeed = 12
  1776. change=0.4
  1777. movement=5
  1778. else
  1779. hum.WalkSpeed = (666/10)
  1780. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1781. change=1
  1782. else
  1783. change=0.4
  1784. end
  1785. movement=15
  1786. end
  1787. else
  1788. hum.WalkSpeed = 1
  1789. change=0.4
  1790. movement=5
  1791. end
  1792.  
  1793. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1794. velocityYFall = root.Velocity.Y/1.5
  1795. else
  1796. if -root.Velocity.Y/1.5 < -5 then
  1797. velocityYFall = 5
  1798. elseif -root.Velocity.Y/1.5 > 150 then
  1799. velocityYFall = -150
  1800. end
  1801. end
  1802.  
  1803. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1804. velocityYFall2 = root.Velocity.Y/180
  1805. else
  1806. if -root.Velocity.Y/180 < 0 then
  1807. velocityYFall2 = 0
  1808. elseif -root.Velocity.Y/180 > 1.2 then
  1809. velocityYFall2 = -1.2
  1810. end
  1811. end
  1812.  
  1813. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1814. velocityYFall3 = root.Velocity.Y/1.5
  1815. else
  1816. if -root.Velocity.Y/1.5 < -5 then
  1817. velocityYFall3 = 5
  1818. elseif -root.Velocity.Y/1.5 > 50 then
  1819. velocityYFall3 = -50
  1820. end
  1821. end
  1822.  
  1823. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1824. velocityYFall4 = root.Velocity.Y/1.5
  1825. else
  1826. if -root.Velocity.Y/180 < -5 then
  1827. velocityYFall4 = 5
  1828. elseif -root.Velocity.Y/180 > 50 then
  1829. velocityYFall4 = -50
  1830. end
  1831. end
  1832.  
  1833. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1834. neckrotY = root.RotVelocity.Y/6
  1835. else
  1836. if root.RotVelocity.Y/6 < -1 then
  1837. neckrotY = -1
  1838. elseif root.RotVelocity.Y/6 > 1 then
  1839. neckrotY = 1
  1840. end
  1841. end
  1842.  
  1843. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1844. neckrotY2 = root.RotVelocity.Y/8
  1845. else
  1846. if root.RotVelocity.Y/8 < -0.6 then
  1847. neckrotY2 = -0.6
  1848. elseif root.RotVelocity.Y/8 > 0.6 then
  1849. neckrotY2 = 0.6
  1850. end
  1851. end
  1852.  
  1853. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1854. torsorotY = root.RotVelocity.Y/6
  1855. else
  1856. if root.RotVelocity.Y/6 < -0.2 then
  1857. torsorotY = -0.2
  1858. elseif root.RotVelocity.Y/6 > 0.2 then
  1859. torsorotY = 0.2
  1860. end
  1861. end
  1862.  
  1863. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1864. torsorotY2 = root.RotVelocity.Y/8
  1865. else
  1866. if root.RotVelocity.Y/8 < -0.2 then
  1867. torsorotY2 = -0.2
  1868. elseif root.RotVelocity.Y/8 > 0.2 then
  1869. torsorotY2 = 0.2
  1870. end
  1871. end
  1872.  
  1873. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1874. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1875.  
  1876. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1877. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1878.  
  1879. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1880. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1881.  
  1882. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1883. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1884.  
  1885. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1886. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1887.  
  1888. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1889. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1890.  
  1891. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1892. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1893.  
  1894. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1895. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1896.  
  1897. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1898. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1899.  
  1900. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1901. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1902.  
  1903. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1904.  
  1905. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1906. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1907.  
  1908. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1909. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1910.  
  1911. if hum.Health > 0 and noidle == false then
  1912. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1914. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1920. elseif jumped == true then
  1921. didjump = true
  1922. jumppower = root.Velocity.Y
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1924. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1930. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1932. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1938. end
  1939. end
  1940. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1941. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1942.  
  1943. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1944. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1945.  
  1946. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1947. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1948. if didjump == true and jumped == false and jumppower < 0 then
  1949. didjump = false
  1950. jumpimpact()
  1951. end
  1952. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1953. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1954. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1955. woosh = true
  1956. elseif math.sin(sine/15) > -0.5 then
  1957. woosh = false
  1958. end
  1959. --timeposition = soundz.TimePosition
  1960. hed.BrickColor = skin_color
  1961. torso.BrickColor = skin_color
  1962. rarm.BrickColor = skin_color
  1963. larm.BrickColor = skin_color
  1964. rleg.BrickColor = skin_color
  1965. lleg.BrickColor = skin_color
  1966. sine = sine + change
  1967. hum.Health = math.huge
  1968. hum.MaxHealth = math.huge
  1969. end)
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