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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class AreaScript : MonoBehaviour
- {
- public FleetScript fleet;
- private void OnTriggerEnter2D(Collider2D collision)
- {
- if (collision.gameObject.tag == "Alien" || collision.gameObject.tag == "AlienBullet")
- {
- fleet.StopGame(false);
- }
- }
- }
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