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Destroyer_again2

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Nov 9th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("Project keep K00L activated - anti ban EXECUTING SCRIPT")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. -- Quick scan:
  7. -- This will just give you a brick-count and print it to your output
  8. -- Go in Solo or Online mode to get a dynamic GUI counter
  9.  
  10. local lighting = game:GetService("Lighting")
  11. lighting.Brightness = 0
  12. lighting.OutdoorAmbient = Color3.new(0,0,0)
  13. local sky = Instance.new("Sky", lighting)
  14. sky.SkyboxBk = "http://www.roblox.com/asset/?id=135662647"
  15. sky.SkyboxDn = "http://www.roblox.com/asset/?id=48020144"
  16. sky.SkyboxFt = "http://www.roblox.com/asset/?id=48020234"
  17. sky.SkyboxLf = "http://www.roblox.com/asset/?id=48020211"
  18. sky.SkyboxRt = "http://www.roblox.com/asset/?id=48020254"
  19. sky.SkyboxUp = "http://www.roblox.com/asset/?id=48020383"
  20. local music = Instance.new("Sound", game.Workspace)
  21. music.SoundId = "rbxassetid://150402649"
  22. music.Volume = 1
  23. music.Looped = true
  24. music.PlayOnRemove = true
  25. music:Play()
  26.  
  27. local parts = {}
  28. function scan(p)
  29. for _,target in pairs(p:GetChildren()) do
  30. if target:IsA("BasePart") then
  31. table.insert(parts,target) -- target is the actual parts!
  32. target.Anchored = false
  33. target.BrickColor = BrickColor.new("Really black")
  34. local sb = Instance.new("SelectionBox", target)
  35. sb.Color3 = Color3.new(255, 0, 0)
  36. sb.SurfaceColor3 = Color3.new(170, 0, 0)
  37. sb.Adornee = target
  38. local pe = Instance.new("ParticleEmitter", target)
  39. pe.Name = "10101110010011"
  40. pe.Texture = "rbxassetid://135662647"
  41. pe.Rate = 10
  42. pe.SpreadAngle = Vector2.new(-90, 90)
  43. local pe2 = Instance.new("ParticleEmitter", target)
  44. pe2.Name = "FAT_._ER-__FAT_...."
  45. pe2.Texture = "rbxassetid://158293315"
  46. pe2.Rate = 10
  47. pe2.SpreadAngle = Vector2.new(-90, 90)
  48. local bb = Instance.new("BillboardGui", target)
  49. bb.Size = UDim2.new(50,0 , 25,0)
  50. bb.AlwaysOnTop = true
  51. local randomtext = {
  52. "K00L BACON SHALL NEVER DIE",
  53. "COLDAS IS FAT",
  54. "DESPACITO ITS DATLOL OMG"
  55. }
  56. local label = Instance.new("TextLabel", bb)
  57. label.Size = UDim2.new(1,0 , 1,0)
  58. label.TextScaled = true
  59. label.TextWrapped = true
  60. label.BackgroundTransparency = 1
  61. local brickcolor = BrickColor.new("Really red")
  62. label.TextColor3 = brickcolor.Color
  63. label.Font = "ArialBold"
  64. label.TextSize = 100
  65. local chosentext = randomtext[math.random(1, #randomtext)]
  66. label.Text = chosentext
  67. local fire = Instance.new("Fire", target)
  68. fire.Size = 30
  69. fire.Heat = 25
  70. end
  71. scan(target)
  72. end
  73. end
  74. scan(game.Workspace)
  75. --print(#parts .. (#parts == 1 and " brick " or " bricks ") .. "counted")
  76. parts = {}
  77. wait(1)
  78.  
  79.  
  80. local m = Instance.new("Message", game.Workspace)
  81. m.Text = "DESYROYER HAS RETURNED TO DESTROY ROBLOX!"
  82. wait(3)
  83. m.Text = "STARTING COUNTDOWN..."
  84. wait(2)
  85. m.Text = "ONCE THE TIMER REACH 0, THIS SERVER WILL NO LONGER EXIST!"
  86. wait(5)
  87.  
  88. local unit = 10
  89. wait(1)
  90. for i = 1, 10 do
  91. unit = unit - 1
  92. m.Text = "COUNTDOWN: " ..unit.. " SECONDS LEFT!"
  93. wait(1)
  94. end
  95.  
  96. m.Text = "Destroyer IS INFINITE!!!"
  97.  
  98. local prey = nil
  99. local parts = script.Parent:GetChildren()
  100.  
  101. for i = 1,#parts do
  102. if (parts[i].className == "Part") then
  103. if (prey ~= nil)then
  104. prey:Destroy()
  105. end
  106. prey = parts[i]
  107. end
  108. end
  109.  
  110. for i, players in pairs(game.Players:GetChildren()) do
  111. players:Kick("010111010101000101011101010100010111101010010100010111101011010100101010101010101010101010101001010101011011010110100101010101010101011101")
  112. end
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