Fik_1221

AUDIO

Jul 5th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. -- Made by Zuu_Roku w/ Help from Cass!
  154. -- Venge is ok happy? But nebby is better /e dab
  155.  
  156. print("Made by Zuu_Roku, Thanks Cass for Cloud CLerp.")
  157.  
  158. print("Rain Cloud Visualizer (Update 1.2 I guess) Commands:")
  159.  
  160. print("!play (ID) [Changes song]")
  161.  
  162. print("!pitch (#) [normal pitch is '10'][THIS IS FIXED AAAAAAAAAAAAAAAAAA, Sound.Pitch was Depreciated and never knew, hence why it never worked]")
  163.  
  164. print("!snow / !rain [Changes Weather]")
  165.  
  166. print("!rate (#) [Changes amount of particles]")
  167.  
  168. print("Click for a Lightning bolt!")
  169.  
  170.  
  171.  
  172. local Player = game.Players.LocalPlayer
  173.  
  174. local Character = Player.Character
  175.  
  176. local maus = Player:GetMouse()
  177.  
  178. local H = Character["Head"]
  179.  
  180. local multiplier = 4
  181.  
  182. local ltdb = false
  183.  
  184. local Cloud = Instance.new('Part',Character)
  185.  
  186. Cloud.Size = Vector3.new(1,1,1)
  187.  
  188. Cloud.Anchored = true
  189.  
  190. Cloud.CanCollide = false
  191.  
  192. Cloud.Transparency = 0
  193.  
  194.  
  195.  
  196. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  197.  
  198. CloudMesh.Scale = Vector3.new(5,1,5)
  199.  
  200. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  201.  
  202. CloudMesh.Offset = Vector3.new(0,1,0)
  203.  
  204.  
  205. local loudness = 0
  206.  
  207.  
  208.  
  209. local S = Instance.new('Sound',Cloud)
  210.  
  211. S.SoundId = "rbxassetid://170020261"
  212.  
  213. S.Looped = true
  214.  
  215. S.Volume = 8
  216.  
  217. S.PlaybackSpeed = 1
  218.  
  219. S.MaxDistance = 100
  220.  
  221. S:Play()
  222.  
  223.  
  224. local Volume = 5
  225.  
  226.  
  227.  
  228. local Rain = Instance.new('ParticleEmitter',Cloud)
  229.  
  230. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  231.  
  232. Rain.Size = NumberSequence.new(.5)
  233.  
  234. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  235.  
  236. Rain.Transparency = NumberSequence.new(0,.6)
  237.  
  238. Rain.Acceleration = Vector3.new(0,-150,0)
  239.  
  240. Rain.Lifetime = NumberRange.new(5,10)
  241.  
  242. Rain.Rate = 100
  243.  
  244.  
  245.  
  246. local Shade = Instance.new('PointLight',Cloud)
  247.  
  248. Shade.Range = 10
  249.  
  250. Shade.Color = Color3.fromRGB(50,50,50)
  251.  
  252. Shade.Enabled = true
  253.  
  254. Shade.Shadows = true
  255.  
  256.  
  257.  
  258. local rad = math.rad
  259.  
  260. local sin = math.sin
  261.  
  262. local tan = math.tan
  263.  
  264. local cos = math.cos
  265.  
  266. Player.Chatted:connect(function(m)
  267.  
  268. if m:match("!play%s%d+") then
  269.  
  270. S:Stop()
  271.  
  272. S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
  273.  
  274. S:Play()
  275.  
  276. elseif m:match("!volume%s%d+") then
  277.  
  278. S.Volume = m:match("!volume%s(%d+)")
  279.  
  280. Volume = m:match("!volume%s(%d+)")
  281.  
  282. elseif m:match("!pitch%s%d+") then
  283.  
  284. S.PlaybackSpeed = m:match("!pitch%s(%d+)")/10
  285.  
  286. elseif m:match("!snow") then
  287.  
  288. Rain.Texture = "http://www.roblox.com/asset/?id=605668174"
  289.  
  290. Rain.Acceleration = Vector3.new(0,-10,0)
  291.  
  292. Rain.Lifetime = NumberRange.new(15,20)
  293.  
  294. Rain.Size = NumberSequence.new(.2)
  295.  
  296. elseif m:match("!rain") then
  297.  
  298. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  299.  
  300. Rain.Acceleration = Vector3.new(0,-150,0)
  301.  
  302. Rain.Lifetime = NumberRange.new(5,10)
  303.  
  304. Rain.Size = NumberSequence.new(.5)
  305.  
  306. elseif m:match("!rate%s%d+") then
  307.  
  308. multiplier = m:match("!rate%s(%d+)")
  309.  
  310. elseif m:match("!rr") then
  311.  
  312. print(Rain.Rate)
  313.  
  314. elseif m:match("!pbs") then
  315.  
  316. print(S.PlaybackSpeed)
  317.  
  318. elseif m:match("!rot") then
  319.  
  320. print(Cloud.Rotation)
  321.  
  322. end
  323. end)
  324.  
  325.  
  326.  
  327. function Weld(x,y)
  328.  
  329. local w = Instance.new("Weld")
  330.  
  331. w.Part0 = x
  332.  
  333. w.Part1 = y
  334.  
  335. w.Name = tostring(y.Name).."_Weld"
  336.  
  337. w.Parent = x
  338.  
  339. return w
  340.  
  341. end
  342.  
  343.  
  344.  
  345. function Clerp(start,destination,increment)
  346.  
  347. local function slerp(a,b,c)return (1-c)*a+(c*b)end
  348.  
  349. local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
  350.  
  351. local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
  352.  
  353. for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end
  354.  
  355. return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
  356.  
  357. end
  358.  
  359.  
  360.  
  361. DrawLightning = function(Start,End,Times,Offset,Color,Thickness)
  362.  
  363. if Start.y>End.y then
  364.  
  365. local magz = (Start - End).magnitude
  366.  
  367. local curpos = Start
  368.  
  369. local trz = {-Offset,Offset}
  370.  
  371. for i=1,Times do
  372.  
  373. local li = Instance.new("Part",workspace)
  374.  
  375. li.TopSurface =10
  376.  
  377. li.BottomSurface = 10
  378.  
  379. li.Anchored = true
  380.  
  381. li.Transparency = 0
  382.  
  383. li.BrickColor = Color
  384.  
  385. li.formFactor = "Custom"
  386.  
  387. li.CanCollide = false
  388.  
  389. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  390.  
  391. local lt=Instance.new("SpotLight",li)
  392.  
  393. lt.Range=16
  394.  
  395. lt.Brightness=5
  396.  
  397. lt.Shadows=true
  398.  
  399. lt.Angle=45
  400.  
  401. lt.Face="Top"
  402.  
  403. lt.Color=li.BrickColor.Color
  404.  
  405. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  406.  
  407. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  408.  
  409. if Times == i then
  410.  
  411. local magz2 = (curpos - End).magnitude
  412.  
  413. li.Size = Vector3.new(Thickness,Thickness,magz2)
  414.  
  415. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  416.  
  417. else
  418.  
  419. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  420.  
  421. end
  422.  
  423. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,5 do wait() li.Transparency = li.Transparency+.2 end li:Destroy() end)
  424.  
  425. end
  426.  
  427. for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild('Head') and x~=Character and x.Name~="Zuu_Roku" then
  428.  
  429. for a,v in pairs(x:GetChildren()) do if v:IsA'Humanoid' then if (x.Head.CFrame.p-End).magnitude<10 then x:BreakJoints() end end end end end
  430.  
  431. end
  432.  
  433. end
  434.  
  435.  
  436.  
  437. maus.Button1Down:connect(function()
  438.  
  439. if ltdb==false then
  440.  
  441. ltdb=true
  442.  
  443. DrawLightning(Cloud.CFrame.p,maus.Hit.p,5,.5,BrickColor.new("New Yeller"),.2)
  444.  
  445. wait()
  446.  
  447. ltdb=false
  448.  
  449. end
  450.  
  451. end)
  452.  
  453. local Spinny = 0
  454.  
  455. local NoU = 0
  456.  
  457. while true do
  458.  
  459. Rain.Rate = (S.PlaybackLoudness + 1) * multiplier/5
  460.  
  461. game:GetService('RunService').RenderStepped:wait()
  462.  
  463. local HP = H.CFrame.p
  464.  
  465. local sizer = S.PlaybackLoudness/55 + 5
  466.  
  467. Cloud.Size = Vector3.new(sizer,1,sizer)
  468.  
  469. Shade.Range = sizer
  470.  
  471. CloudMesh.Scale = Vector3.new(sizer,5,sizer)
  472.  
  473. Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1)
  474.  
  475. Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2))
  476. end
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