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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("Infinite Rarities Script (WIP)", "Ocean")
- local startergui = game:GetService("StarterGui")
- -- Main
- local Main = Window:NewTab("Main")
- local MainSection = Main:NewSection("use dex explorer to add more button teleports.")
- local MainSection = Main:NewSection("you can also edit the script to your desire.")
- MainSection:NewButton("Prestige TP", "Makes you tp to prestige", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("Rarity Roll TP", "Makes you tp to RarityGet", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("Sacrifice TP", "Makes you tp to Sacrifice", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Sacrifice"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("Ascend TP", "Makes you tp to the Ascend button", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Ascend"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("SP Luck Upgrade TP", "Makes you tp to the luck upgrade button", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["UpgradeLuck"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("Bulk Roll TP", "Makes you tp to the Bulk Roll button", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["UpgradeBr"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("SP Multiplier TP", "Makes you tp to the SP Multiplier button", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["UpgradeSPM"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- MainSection:NewButton("Roll Cooldown TP", "Makes you tp to the Roll Cooldown button", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["UpgradeRcd"]
- player.HumanoidRootPart.CFrame = part.CFrame
- end)
- local Farm = Window:NewTab("Farm")
- local MainSection = Farm:NewSection("still a wip so just ignore this or add on")
- local MainSection = Farm:NewSection("also you need to edit the script and re-execute to")
- local MainSection = Farm:NewSection("adjust how long the farming goes on")
- MainSection:NewButton("Auto Prestige and RarityGet TP (slow)", "Makes you tp to prestige and RarityGet", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (3)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (3)
- end)
- MainSection:NewButton("Auto Prestige and RarityGet TP (fast)", "Makes you tp to prestige and RarityGet", function()
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["Prestige"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (.2)
- local player = game.Players.LocalPlayer.Character
- local part = game.Workspace["RarityGet"]
- player.HumanoidRootPart.CFrame = part.CFrame
- wait (1)
- end)
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Comments
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- Hey I Upgraded Yours Here https://pastebin.com/dz6s3g6E
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