MawinCK
Apr 27th, 2023
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0
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  1. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  2.  
  3. local w = library:CreateWindow("Some shit game")
  4.  
  5. local b = w:CreateFolder("Main")
  6.  
  7. b:Button("Kill All",function()
  8. local place_Holder = {}
  9.  
  10. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
  11. if v.Name == "InflictTarget" then
  12. place_Holder = v
  13. end
  14. end;
  15.  
  16. for i=2,#game.Players:GetPlayers() do
  17. pcall(function()
  18. local v=game.Players:GetPlayers()[i]
  19. place_Holder:FireServer(v.Character.Humanoid,v.Character.UpperTorso,math.huge,nil,0,false)
  20. end)
  21. end;
  22. end)
  23.  
  24. b:Button("God Mode",function()
  25. local place_Holder = {}
  26.  
  27. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
  28. if v.Name == "InflictTarget" then
  29. place_Holder = v
  30. end
  31. end;
  32.  
  33.  
  34. pcall(function()
  35. place_Holder:FireServer(game.Players.LocalPlayer.Character.Humanoid,game.Players.LocalPlayer.Character.UpperTorso,-math.huge,nil,0,false)
  36. end)
  37.  
  38. end)
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