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LukaMC59

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Nov 7th, 2017
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  1. on mine of stone:
  2. player is holding a wooden pickaxe:
  3. add 1 to {exp.%player%}
  4. add 0 to {level.%player%}
  5. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  6.  
  7. on mine of stone:
  8. player is holding a stone pickaxe:
  9. add 1 to {exp.%player%}
  10. add 0 to {level.%player%}
  11. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  12.  
  13. on mine of stone:
  14. player is holding an iron pickaxe:
  15. add 1 to {exp.%player%}
  16. add 0 to {level.%player%}
  17. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  18.  
  19. on mine of stone:
  20. player is holding a gold pickaxe:
  21. add 1 to {exp.%player%}
  22. add 0 to {level.%player%}
  23. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  24.  
  25. on mine of stone:
  26. player is holding a diamond pickaxe:
  27. add 1 to {exp.%player%}
  28. add 0 to {level.%player%}
  29. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  30.  
  31. on mine of iron ore:
  32. player is holding a wooden pickaxe:
  33. add 3 to {exp.%player%}
  34. add 0 to {level.%player%}
  35. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  36.  
  37. on mine of iron ore:
  38. player is holding a stone pickaxe:
  39. add 3 to {exp.%player%}
  40. add 0 to {level.%player%}
  41. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  42.  
  43. on mine of iron ore:
  44. player is holding an iron pickaxe:
  45. add 3 to {exp.%player%}
  46. add 0 to {level.%player%}
  47. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  48.  
  49. on mine of iron ore:
  50. player is holding a gold pickaxe:
  51. add 3 to {exp.%player%}
  52. add 0 to {level.%player%}
  53. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  54.  
  55. on mine of iron ore:
  56. player is holding a diamond pickaxe:
  57. add 3 to {exp.%player%}
  58. add 0 to {level.%player%}
  59. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  60.  
  61. on mine of coal ore:
  62. player is holding a wooden pickaxe:
  63. add 2 to {exp.%player%}
  64. add 0 to {level.%player%}
  65. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  66.  
  67. on mine of coal ore:
  68. player is holding a stone pickaxe:
  69. add 2 to {exp.%player%}
  70. add 0 to {level.%player%}
  71. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  72.  
  73. on mine of coal ore:
  74. player is holding an iron pickaxe:
  75. add 2 to {exp.%player%}
  76. add 0 to {level.%player%}
  77. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  78.  
  79. on mine of coal ore:
  80. player is holding a gold pickaxe:
  81. add 2 to {exp.%player%}
  82. add 0 to {level.%player%}
  83. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  84.  
  85. on mine of coal ore:
  86. player is holding a diamond pickaxe:
  87. add 2 to {exp.%player%}
  88. add 0 to {level.%player%}
  89. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  90.  
  91. on mine of gold ore:
  92. player is holding a wooden pickaxe:
  93. add 4 to {exp.%player%}
  94. add 0 to {level.%player%}
  95. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  96.  
  97. on mine of gold ore:
  98. player is holding a stone pickaxe:
  99. add 4 to {exp.%player%}
  100. add 0 to {level.%player%}
  101. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  102.  
  103. on mine of gold ore:
  104. player is holding an iron pickaxe:
  105. add 4 to {exp.%player%}
  106. add 0 to {level.%player%}
  107. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  108.  
  109. on mine of gold ore:
  110. player is holding a gold pickaxe:
  111. add 4 to {exp.%player%}
  112. add 0 to {level.%player%}
  113. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  114.  
  115. on mine of gold ore:
  116. player is holding a diamond pickaxe:
  117. add 4 to {exp.%player%}
  118. add 0 to {level.%player%}
  119. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  120.  
  121. on mine of diamond ore:
  122. player is holding a wooden pickaxe:
  123. add 5 to {exp.%player%}
  124. add 0 to {level.%player%}
  125. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  126.  
  127. on mine of diamond ore:
  128. player is holding a stone pickaxe:
  129. add 5 to {exp.%player%}
  130. add 0 to {level.%player%}
  131. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  132.  
  133. on mine of diamond ore:
  134. player is holding an iron pickaxe:
  135. add 5 to {exp.%player%}
  136. add 0 to {level.%player%}
  137. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  138.  
  139. on mine of diamond ore:
  140. player is holding a gold pickaxe:
  141. add 5 to {exp.%player%}
  142. add 0 to {level.%player%}
  143. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  144.  
  145. on mine of diamond ore:
  146. player is holding a diamond pickaxe:
  147. add 5 to {exp.%player%}
  148. add 0 to {level.%player%}
  149. set name of player's tool to "&4¤&c%{exp.%player%}%&r &4۞&c%{level.%player%}%"
  150.  
  151. every tick in "world":
  152. loop all players:
  153. add 0 to {tokens.%loop-player%}
  154. if {exp.%loop-player%} is greater than 150:
  155. add 1 to {level.%loop-player%}
  156. chance of 75%:
  157. send "&dReward &8► &71×&6Enchanting Token"
  158. add 1 to {tokens.%loop-player%}
  159. chance of 25%:
  160. send "&dReward &8► &72×&6Enchanting Token"
  161. add 2 to {tokens.%loop-player%}
  162. remove 150 from {exp.%loop-player%}
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