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- 8c8
- <
- ---
- > #include "/Modular Shaders/FakeRayTracingUI.fx"
- 198a199,200
- > #include "/Modular Shaders/FakeRayTracing.fxh"
- >
- 231a234,235
- > #include "/Modular Shaders/FakeRayTracing.fxh"
- >
- 265a270,271
- > #include "/Modular Shaders/FakeRayTracing.fxh"
- >
- 277a284,285
- > #include "/Modular Shaders/FakeRayTracing.fxh"
- >
- 289a298,299
- > #include "/Modular Shaders/FakeRayTracing.fxh"
- >
- 393a404,411
- > technique11 myTechnique /// RayTracing
- > {
- > pass RayTracing
- > {
- > SetVertexShader(CompileShader(vs_5_0, VS_PostProcess_RT()));
- > SetPixelShader(CompileShader(ps_5_0, PS_RayTracingShader()));
- > }
- > }
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