Advertisement
wamandnj

Untitled

Nov 7th, 2018
254
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. A = true
  143. if A == true then
  144. Model = Instance.new("Model")
  145. Model.Name = "Weapon"
  146. p = Instance.new("Part", Model)
  147. p.Name = "Part"
  148. p.TopSurface = 0
  149. p.BottomSurface = 0
  150. p.formFactor = "Custom"
  151. p.Size = Vector3.new(10, 12, 10)
  152. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  153. p.BrickColor = BrickColor.new("Medium stone grey")
  154. p.Transparency = 0
  155. p.Reflectance = .1
  156. p.Material = Enum.Material.Concrete
  157. m = Instance.new("CylinderMesh")
  158. m.Scale = Vector3.new(1, 1.02999997, 1)
  159. m.Parent = p
  160. p = Instance.new("Part", Model)
  161. p.Name = "Part"
  162. p.TopSurface = 0
  163. p.BottomSurface = 0
  164. p.formFactor = "Custom"
  165. p.Size = Vector3.new(2, 12.8, 2)
  166. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  167. p.BrickColor = BrickColor.new("Bright yellow")
  168. p.Transparency = 0
  169. p.Reflectance = .1
  170. p.Material = Enum.Material.Plastic
  171. m = Instance.new("CylinderMesh")
  172. m.Scale = Vector3.new(1, 1, 1)
  173. m.Parent = p
  174. p = Instance.new("Part", Model)
  175. p.Name = "Part"
  176. p.TopSurface = 0
  177. p.BottomSurface = 0
  178. p.formFactor = "Custom"
  179. p.Size = Vector3.new(1.79, 5, 1)
  180. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  181. p.BrickColor = BrickColor.new("Bright yellow")
  182. p.Transparency = 0
  183. p.Reflectance = .1
  184. p.Material = Enum.Material.Plastic
  185. p = Instance.new("Part", Model)
  186. p.Name = "Part"
  187. p.TopSurface = 0
  188. p.BottomSurface = 0
  189. p.formFactor = "Custom"
  190. p.Size = Vector3.new(5, 1.40, 0.99)
  191. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  192. p.BrickColor = BrickColor.new("Bright yellow")
  193. p.Transparency = 0
  194. p.Reflectance = .1
  195. p.Material = Enum.Material.Plastic
  196. m = Instance.new("SpecialMesh")
  197. m.Scale = Vector3.new(1, 1, 1)
  198. m.Parent = p
  199. m.MeshType = Enum.MeshType.Wedge
  200. p = Instance.new("Part", Model)
  201. p.Name = "Center"
  202. p.TopSurface = 0
  203. p.BottomSurface = 0
  204. p.formFactor = "Custom"
  205. p.Size = Vector3.new(12.5, 5.80, 27.6)
  206. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  207. p.BrickColor = BrickColor.new("Bright yellow")
  208. p.Transparency = 1
  209. p.Reflectance = .1
  210. p.Material = Enum.Material.Plastic
  211. p = Instance.new("Part", Model)
  212. p.Name = "Part"
  213. p.TopSurface = 0
  214. p.BottomSurface = 0
  215. p.formFactor = "Custom"
  216. p.Size = Vector3.new(6.80, 1, 6.00)
  217. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  218. p.BrickColor = BrickColor.new("Bright yellow")
  219. p.Transparency = 0
  220. p.Reflectance = .1
  221. p.Material = Enum.Material.Plastic
  222. p = Instance.new("Part", Model)
  223. p.Name = "Part"
  224. p.TopSurface = 0
  225. p.BottomSurface = 0
  226. p.formFactor = "Custom"
  227. p.Size = Vector3.new(11, 5.40, 2.79)
  228. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  229. p.BrickColor = BrickColor.new("Bright yellow")
  230. p.Transparency = 0
  231. p.Reflectance = .1
  232. p.Material = Enum.Material.Plastic
  233. m = Instance.new("SpecialMesh")
  234. m.Scale = Vector3.new(1, 1, 1)
  235. m.Parent = p
  236. m.MeshType = Enum.MeshType.Wedge
  237. p = Instance.new("Part", Model)
  238. p.Name = "Part"
  239. p.TopSurface = 0
  240. p.BottomSurface = 0
  241. p.formFactor = "Custom"
  242. p.Size = Vector3.new(2.60, 11, 1.99)
  243. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  244. p.BrickColor = BrickColor.new("Bright yellow")
  245. p.Transparency = 0
  246. p.Reflectance = .1
  247. p.Material = Enum.Material.Plastic
  248. p = Instance.new("Part", Model)
  249. p.Name = "Part"
  250. p.TopSurface = 0
  251. p.BottomSurface = 0
  252. p.formFactor = "Custom"
  253. p.Size = Vector3.new(3.20, 11.0, 5)
  254. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  255. p.BrickColor = BrickColor.new("Bright yellow")
  256. p.Transparency = 0
  257. p.Reflectance = .1
  258. p.Material = Enum.Material.Plastic
  259. p = Instance.new("Part", Model)
  260. p.Name = "Part"
  261. p.TopSurface = 0
  262. p.BottomSurface = 0
  263. p.formFactor = "Custom"
  264. p.Size = Vector3.new(1.99, 1, 1)
  265. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  266. p.BrickColor = BrickColor.new("Mid gray")
  267. p.Transparency = 0
  268. p.Reflectance = .1
  269. p.Material = Enum.Material.Plastic
  270. p = Instance.new("Part", Model)
  271. p.Name = "Part"
  272. p.TopSurface = 0
  273. p.BottomSurface = 0
  274. p.formFactor = "Custom"
  275. p.Size = Vector3.new(1, 1, 4.59)
  276. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  277. p.BrickColor = BrickColor.new("Mid gray")
  278. p.Transparency = 0
  279. p.Reflectance = .1
  280. p.Material = Enum.Material.Plastic
  281. p = Instance.new("Part", Model)
  282. p.Name = "Part"
  283. p.TopSurface = 0
  284. p.BottomSurface = 0
  285. p.formFactor = "Custom"
  286. p.Size = Vector3.new(1, 12.6, 9.80)
  287. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  288. p.BrickColor = BrickColor.new("Bright yellow")
  289. p.Transparency = 0
  290. p.Reflectance = .1
  291. p.Material = Enum.Material.Plastic
  292. p = Instance.new("Part", Model)
  293. p.Name = "Part"
  294. p.TopSurface = 0
  295. p.BottomSurface = 0
  296. p.formFactor = "Custom"
  297. p.Size = Vector3.new(5.19, 1.39, 2.39)
  298. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  299. p.BrickColor = BrickColor.new("Bright yellow")
  300. p.Transparency = 0
  301. p.Reflectance = .1
  302. p.Material = Enum.Material.Plastic
  303. m = Instance.new("SpecialMesh")
  304. m.Scale = Vector3.new(1, 1, 1)
  305. m.Parent = p
  306. m.MeshType = Enum.MeshType.Wedge
  307. p = Instance.new("Part", Model)
  308. p.Name = "Part"
  309. p.TopSurface = 0
  310. p.BottomSurface = 0
  311. p.formFactor = "Custom"
  312. p.Size = Vector3.new(11, 0.60, 1.99)
  313. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  314. p.BrickColor = BrickColor.new("Bright yellow")
  315. p.Transparency = 0
  316. p.Reflectance = .1
  317. p.Material = Enum.Material.Plastic
  318. m = Instance.new("SpecialMesh")
  319. m.Scale = Vector3.new(1, 1, 1)
  320. m.Parent = p
  321. m.MeshType = Enum.MeshType.Wedge
  322. p = Instance.new("Part", Model)
  323. p.Name = "Part"
  324. p.TopSurface = 0
  325. p.BottomSurface = 0
  326. p.formFactor = "Custom"
  327. p.Size = Vector3.new(3.20, 11, 5.60)
  328. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  329. p.BrickColor = BrickColor.new("Bright yellow")
  330. p.Transparency = 0
  331. p.Reflectance = .1
  332. p.Material = Enum.Material.Plastic
  333. p = Instance.new("Part", Model)
  334. p.Name = "Part"
  335. p.TopSurface = 0
  336. p.BottomSurface = 0
  337. p.formFactor = "Custom"
  338. p.Size = Vector3.new(5, 13, 3.79)
  339. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  340. p.BrickColor = BrickColor.new("Bright yellow")
  341. p.Transparency = 0
  342. p.Reflectance = .1
  343. p.Material = Enum.Material.Plastic
  344. p = Instance.new("Part", Model)
  345. p.Name = "Part"
  346. p.TopSurface = 0
  347. p.BottomSurface = 0
  348. p.formFactor = "Custom"
  349. p.Size = Vector3.new(5.19, 1.39, 2.39)
  350. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  351. p.BrickColor = BrickColor.new("Bright yellow")
  352. p.Transparency = 0
  353. p.Reflectance = .1
  354. p.Material = Enum.Material.Plastic
  355. m = Instance.new("SpecialMesh")
  356. m.Scale = Vector3.new(1, 1, 1)
  357. m.Parent = p
  358. m.MeshType = Enum.MeshType.Wedge
  359. p = Instance.new("Part", Model)
  360. p.Name = "Part"
  361. p.TopSurface = 0
  362. p.BottomSurface = 0
  363. p.formFactor = "Custom"
  364. p.Size = Vector3.new(5.19, 1, 1)
  365. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  366. p.BrickColor = BrickColor.new("Mid gray")
  367. p.Transparency = 0
  368. p.Reflectance = .1
  369. p.Material = Enum.Material.Plastic
  370. p = Instance.new("Part", Model)
  371. p.Name = "Part"
  372. p.TopSurface = 0
  373. p.BottomSurface = 0
  374. p.formFactor = "Custom"
  375. p.Size = Vector3.new(3.20, 5, 4)
  376. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  377. p.BrickColor = BrickColor.new("Bright yellow")
  378. p.Transparency = 0
  379. p.Reflectance = .1
  380. p.Material = Enum.Material.Plastic
  381. p = Instance.new("Part", Model)
  382. p.Name = "Part"
  383. p.TopSurface = 0
  384. p.BottomSurface = 0
  385. p.formFactor = "Custom"
  386. p.Size = Vector3.new(6, 6.79, 2.79)
  387. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  388. p.BrickColor = BrickColor.new("Bright yellow")
  389. p.Transparency = 0
  390. p.Reflectance = .1
  391. p.Material = Enum.Material.Plastic
  392. m = Instance.new("SpecialMesh")
  393. m.Scale = Vector3.new(1, 1, 1)
  394. m.Parent = p
  395. m.MeshType = Enum.MeshType.Wedge
  396. p = Instance.new("Part", Model)
  397. p.Name = "Part"
  398. p.TopSurface = 0
  399. p.BottomSurface = 0
  400. p.formFactor = "Custom"
  401. p.Size = Vector3.new(0.60, 7.40, 3.79)
  402. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  403. p.BrickColor = BrickColor.new("Black")
  404. p.Transparency = 0
  405. p.Reflectance = .1
  406. p.Material = Enum.Material.Plastic
  407. p = Instance.new("Part", Model)
  408. p.Name = "Part"
  409. p.TopSurface = 0
  410. p.BottomSurface = 0
  411. p.formFactor = "Custom"
  412. p.Size = Vector3.new(6.80, 1, 6.00)
  413. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  414. p.BrickColor = BrickColor.new("Bright yellow")
  415. p.Transparency = 0
  416. p.Reflectance = .1
  417. p.Material = Enum.Material.Plastic
  418. p = Instance.new("Part", Model)
  419. p.Name = "Part"
  420. p.TopSurface = 0
  421. p.BottomSurface = 0
  422. p.formFactor = "Custom"
  423. p.Size = Vector3.new(11, 3.20, 2.19)
  424. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  425. p.BrickColor = BrickColor.new("Bright yellow")
  426. p.Transparency = 0
  427. p.Reflectance = .1
  428. p.Material = Enum.Material.Plastic
  429. m = Instance.new("SpecialMesh")
  430. m.Scale = Vector3.new(1, 1, 1)
  431. m.Parent = p
  432. m.MeshType = Enum.MeshType.Wedge
  433. p = Instance.new("Part", Model)
  434. p.Name = "Part"
  435. p.TopSurface = 0
  436. p.BottomSurface = 0
  437. p.formFactor = "Custom"
  438. p.Size = Vector3.new(2.60, 11, 2.39)
  439. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  440. p.BrickColor = BrickColor.new("Bright yellow")
  441. p.Transparency = 0
  442. p.Reflectance = .1
  443. p.Material = Enum.Material.Plastic
  444. p = Instance.new("Part", Model)
  445. p.Name = "Part"
  446. p.TopSurface = 0
  447. p.BottomSurface = 0
  448. p.formFactor = "Custom"
  449. p.Size = Vector3.new(5.19, 1, 1)
  450. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  451. p.BrickColor = BrickColor.new("Mid gray")
  452. p.Transparency = 0
  453. p.Reflectance = .1
  454. p.Material = Enum.Material.Plastic
  455. p = Instance.new("Part", Model)
  456. p.Name = "Part"
  457. p.TopSurface = 0
  458. p.BottomSurface = 0
  459. p.formFactor = "Custom"
  460. p.Size = Vector3.new(5, 0.80, 0.79)
  461. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  462. p.BrickColor = BrickColor.new("Bright yellow")
  463. p.Transparency = 0
  464. p.Reflectance = .1
  465. p.Material = Enum.Material.Plastic
  466. m = Instance.new("SpecialMesh")
  467. m.Scale = Vector3.new(1, 1, 1)
  468. m.Parent = p
  469. m.MeshType = Enum.MeshType.Wedge
  470. p = Instance.new("Part", Model)
  471. p.Name = "Part"
  472. p.TopSurface = 0
  473. p.BottomSurface = 0
  474. p.formFactor = "Custom"
  475. p.Size = Vector3.new(10, 12, 10)
  476. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  477. p.BrickColor = BrickColor.new("Medium stone grey")
  478. p.Transparency = 0
  479. p.Reflectance = .1
  480. p.Material = Enum.Material.Concrete
  481. m = Instance.new("CylinderMesh")
  482. m.Scale = Vector3.new(1, 1.02999997, 1)
  483. m.Parent = p
  484. p = Instance.new("Part", Model)
  485. p.Name = "Part"
  486. p.TopSurface = 0
  487. p.BottomSurface = 0
  488. p.formFactor = "Custom"
  489. p.Size = Vector3.new(0.60, 5.19, 5)
  490. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  491. p.BrickColor = BrickColor.new("Bright yellow")
  492. p.Transparency = 0
  493. p.Reflectance = .1
  494. p.Material = Enum.Material.Plastic
  495. p = Instance.new("Part", Model)
  496. p.Name = "Part"
  497. p.TopSurface = 0
  498. p.BottomSurface = 0
  499. p.formFactor = "Custom"
  500. p.Size = Vector3.new(6, 6.79, 2.79)
  501. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  502. p.BrickColor = BrickColor.new("Bright yellow")
  503. p.Transparency = 0
  504. p.Reflectance = .1
  505. p.Material = Enum.Material.Plastic
  506. m = Instance.new("SpecialMesh")
  507. m.Scale = Vector3.new(1, 1, 1)
  508. m.Parent = p
  509. m.MeshType = Enum.MeshType.Wedge
  510. p = Instance.new("Part", Model)
  511. p.Name = "Part"
  512. p.TopSurface = 0
  513. p.BottomSurface = 0
  514. p.formFactor = "Custom"
  515. p.Size = Vector3.new(2.79, 7.40, 0.79)
  516. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  517. p.BrickColor = BrickColor.new("Black")
  518. p.Transparency = 0
  519. p.Reflectance = .1
  520. p.Material = Enum.Material.Plastic
  521. p = Instance.new("Part", Model)
  522. p.Name = "Part"
  523. p.TopSurface = 0
  524. p.BottomSurface = 0
  525. p.formFactor = "Custom"
  526. p.Size = Vector3.new(5.40, 11, 10)
  527. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  528. p.BrickColor = BrickColor.new("Bright yellow")
  529. p.Transparency = 0
  530. p.Reflectance = .1
  531. p.Material = Enum.Material.Plastic
  532. p = Instance.new("Part", Model)
  533. p.Name = "Part"
  534. p.TopSurface = 0
  535. p.BottomSurface = 0
  536. p.formFactor = "Custom"
  537. p.Size = Vector3.new(11, 0.60, 2.39)
  538. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  539. p.BrickColor = BrickColor.new("Bright yellow")
  540. p.Transparency = 0
  541. p.Reflectance = .1
  542. p.Material = Enum.Material.Plastic
  543. m = Instance.new("SpecialMesh")
  544. m.Scale = Vector3.new(1, 1, 1)
  545. m.Parent = p
  546. m.MeshType = Enum.MeshType.Wedge
  547. p = Instance.new("Part", Model)
  548. p.Name = "Part"
  549. p.TopSurface = 0
  550. p.BottomSurface = 0
  551. p.formFactor = "Custom"
  552. p.Size = Vector3.new(4, 13, 1)
  553. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  554. p.BrickColor = BrickColor.new("Bright yellow")
  555. p.Transparency = 0
  556. p.Reflectance = .1
  557. p.Material = Enum.Material.Plastic
  558. p = Instance.new("Part", Model)
  559. p.Name = "Part"
  560. p.TopSurface = 0
  561. p.BottomSurface = 0
  562. p.formFactor = "Custom"
  563. p.Size = Vector3.new(10.1, 1, 0.99)
  564. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  565. p.BrickColor = BrickColor.new("Mid gray")
  566. p.Transparency = 0
  567. p.Reflectance = .1
  568. p.Material = Enum.Material.Plastic
  569. m = Instance.new("SpecialMesh")
  570. m.Scale = Vector3.new(1, 1, 1)
  571. m.Parent = p
  572. m.MeshType = Enum.MeshType.Wedge
  573. p = Instance.new("Part", Model)
  574. p.Name = "Part"
  575. p.TopSurface = 0
  576. p.BottomSurface = 0
  577. p.formFactor = "Custom"
  578. p.Size = Vector3.new(1, 1, 4.59)
  579. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  580. p.BrickColor = BrickColor.new("Mid gray")
  581. p.Transparency = 0
  582. p.Reflectance = .1
  583. p.Material = Enum.Material.Plastic
  584. p = Instance.new("Part", Model)
  585. p.Name = "Part"
  586. p.TopSurface = 0
  587. p.BottomSurface = 0
  588. p.formFactor = "Custom"
  589. p.Size = Vector3.new(1.99, 1, 1)
  590. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  591. p.BrickColor = BrickColor.new("Mid gray")
  592. p.Transparency = 0
  593. p.Reflectance = .1
  594. p.Material = Enum.Material.Plastic
  595. p = Instance.new("Part", Model)
  596. p.Name = "Part"
  597. p.TopSurface = 0
  598. p.BottomSurface = 0
  599. p.formFactor = "Custom"
  600. p.Size = Vector3.new(1, 1, 4.59)
  601. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  602. p.BrickColor = BrickColor.new("Mid gray")
  603. p.Transparency = 0
  604. p.Reflectance = .1
  605. p.Material = Enum.Material.Plastic
  606. p = Instance.new("Part", Model)
  607. p.Name = "Part"
  608. p.TopSurface = 0
  609. p.BottomSurface = 0
  610. p.formFactor = "Custom"
  611. p.Size = Vector3.new(10.1, 1, 0.99)
  612. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  613. p.BrickColor = BrickColor.new("Mid gray")
  614. p.Transparency = 0
  615. p.Reflectance = .1
  616. p.Material = Enum.Material.Plastic
  617. m = Instance.new("SpecialMesh")
  618. m.Scale = Vector3.new(1, 1, 1)
  619. m.Parent = p
  620. m.MeshType = Enum.MeshType.Wedge
  621.  
  622. Spawn = function()
  623. Modelc = Model:clone()
  624. for _, v in pairs(Modelc:children()) do
  625. if v.className == "Part" then
  626. if v.Name ~= "Center" then
  627. w = Instance.new("Weld")
  628. w.Part0 = Modelc.Center
  629. w.Part1 = v
  630. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  631. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  632. w.Parent = w.Part0
  633. end
  634. end
  635. end
  636. return Modelc
  637. end
  638.  
  639. CameraRadius = 66
  640. TimeStopRadius = 66
  641.  
  642. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  643. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  644. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  645. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  646. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  647. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  648. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  649. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  650. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  651. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  652. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  653. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  654.  
  655. getWelds = function(c) --designate weld variables
  656. local t = c.Torso
  657. local hrp = c.HumanoidRootPart.RootJoint
  658. RightShoulder = t:FindFirstChild("Right Shoulder")
  659. LeftShoulder = t:FindFirstChild("Left Shoulder")
  660. RightHip = t:FindFirstChild("Right Hip")
  661. LeftHip = t:FindFirstChild("Left Hip")
  662. RootJoint = hrp
  663. Neck = t:FindFirstChild("Neck")
  664. end
  665. resetWelds = function(ext, occ) --extent 1-3; occlusion
  666. --1 == reset desiredangle/currentangle
  667. --2 == reset C0/C1
  668. --3 == reset both des/cur/c0/c1
  669. local r = {
  670. RightShoulder,
  671. LeftShoulder,
  672. RightHip,
  673. LeftHip,
  674. RootJoint,
  675. Neck,
  676. Grip
  677. }
  678. for _, v in pairs(r) do
  679. for i = 1, #occ do
  680. if occ[i] == v then
  681. table.remove(r, _)
  682. end
  683. end
  684. end
  685. for _, v in pairs(r) do
  686. if v.Name == "Right Shoulder" then
  687. if ext == 1 then
  688. v.DesiredAngle = 0
  689. v.CurrentAngle = 0
  690. elseif ext == 2 then
  691. v.C0 = RightShoulderC0
  692. v.C1 = RightShoulderC1
  693. elseif ext == 3 then
  694. v.DesiredAngle = 0
  695. v.CurrentAngle = 0
  696. v.C0 = RightShoulderC0
  697. v.C1 = RightShoulderC1
  698. end
  699. elseif v.Name == "Left Shoulder" then
  700. if ext == 1 then
  701. v.DesiredAngle = 0
  702. v.CurrentAngle = 0
  703. elseif ext == 2 then
  704. v.C0 = LeftShoulderC0
  705. v.C1 = LeftShoulderC1
  706. elseif ext == 3 then
  707. v.DesiredAngle = 0
  708. v.CurrentAngle = 0
  709. v.C0 = LeftShoulderC0
  710. v.C1 = LeftShoulderC1
  711. end
  712. elseif v.Name == "Right Hip" then
  713. if ext == 1 then
  714. v.DesiredAngle = 0
  715. v.CurrentAngle = 0
  716. elseif ext == 2 then
  717. v.C0 = RightHipC0
  718. v.C1 = RightHipC1
  719. elseif ext == 3 then
  720. v.DesiredAngle = 0
  721. v.CurrentAngle = 0
  722. v.C0 = RightHipC0
  723. v.C1 = RightHipC1
  724. end
  725. elseif v.Name == "Left Hip" then
  726. if ext == 1 then
  727. v.DesiredAngle = 0
  728. v.CurrentAngle = 0
  729. elseif ext == 2 then
  730. v.C0 = LeftHipC0
  731. v.C1 = LeftHipC1
  732. elseif ext == 3 then
  733. v.DesiredAngle = 0
  734. v.CurrentAngle = 0
  735. v.C0 = LeftHipC0
  736. v.C1 = LeftHipC1
  737. end
  738. elseif v.Name == "Neck" then
  739. if ext == 1 then
  740. v.DesiredAngle = 0
  741. v.CurrentAngle = 0
  742. elseif ext == 2 then
  743. v.C0 = NeckC0
  744. v.C1 = NeckC1
  745. elseif ext == 3 then
  746. v.DesiredAngle = 0
  747. v.CurrentAngle = 0
  748. v.C0 = NeckC0
  749. v.C1 = NeckC1
  750. end
  751. elseif v.Name == "RootJoint" then
  752. if ext == 1 then
  753. v.DesiredAngle = 0
  754. v.CurrentAngle = 0
  755. elseif ext == 2 then
  756. v.C0 = RootJointC0
  757. v.C1 = RootJointC1
  758. elseif ext == 3 then
  759. v.DesiredAngle = 0
  760. v.CurrentAngle = 0
  761. v.C0 = RootJointC0
  762. v.C1 = RootJointC1
  763. end
  764. elseif v.Name == "RightGrip" then
  765. if ext == 1 then
  766. elseif ext == 2 then
  767. Grip.C0 = nGrip.C0
  768. Grip.C1 = nGrip.C1
  769. elseif ext == 3 then
  770. Grip.C0 = nGrip.C0
  771. Grip.C1 = nGrip.C1
  772. end
  773. end
  774. end
  775. end
  776.  
  777.  
  778. doitdocdoit = function()
  779. if deb == false then
  780. return
  781. end
  782. deb = false
  783.  
  784. vPlayer = game.Players.LocalPlayer
  785. cPlayer = vPlayer.Character
  786. Anim = cPlayer.Animate
  787. Anim.Disabled = true
  788. Hum = cPlayer.Humanoid
  789. Hum.Name = "NOPE"
  790. Hum.WalkSpeed = 0
  791. getWelds(cPlayer)
  792. resetWelds(3, {})
  793.  
  794. bodypos = Instance.new("BodyPosition")
  795. bodypos.P = 4000
  796. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  797. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  798. bodypos.Parent = cPlayer.Torso
  799.  
  800. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  801. CPlayer = cPlayer
  802. partpos = Instance.new("Part", workspace)
  803. partpos.Transparency = 1
  804. partpos.CanCollide = false
  805. partpos.Anchored = true
  806. partpos.CFrame = cPlayer.Torso.CFrame
  807.  
  808. sound = Instance.new("Sound")
  809. sound.Parent = partpos
  810. sound.Volume = 1
  811. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  812. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  813. sound2 = Instance.new("Sound")
  814. sound2.Parent = workspace.CurrentCamera
  815. sound2.Volume = 1
  816. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  817. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  818. sound:Play()
  819. sound2:Play()
  820. expected = 10
  821. did = false
  822. pooted = 0
  823. sos = game:GetService("RunService").Stepped:connect(function()
  824. pooted = pooted + 1
  825. if pooted >= expected + 1 then
  826. sos:disconnect()
  827. did = true
  828. return
  829. end
  830. resetWelds(3, {})
  831. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  832. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  833. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  834. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  835. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  836. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  837. end)
  838. --[[sound=Instance.new("Sound")
  839. sound.Parent=cPlayer.Torso
  840. sound.Volume=1
  841. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  842. sound:Play()]]--
  843. while did == false do
  844. wait()
  845. end
  846.  
  847. expected = 10
  848. did = false
  849. pooted = 0
  850. sos = game:GetService("RunService").Stepped:connect(function()
  851. pooted = pooted + 1
  852. if pooted >= expected + 1 then
  853. sos:disconnect()
  854. did = true
  855. return
  856. end
  857. resetWelds(3, {})
  858. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  859. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  860. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  861. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  862. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  863. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  864. end)
  865. while did == false do
  866. wait()
  867. end
  868. wait(.2)
  869. expected = 5
  870. did = false
  871. pooted = 0
  872. nubhit = nil
  873. sos = game:GetService("RunService").Stepped:connect(function()
  874. pooted = pooted + 1
  875. if pooted >= expected + 1 then
  876. sos:disconnect()
  877. did = true
  878. return
  879. end
  880. resetWelds(3, {})
  881. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  882. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  883. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  884. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  885. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  886. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  887. if nubhit == nil then
  888. bodypos.position = bodypos.position + dir * 4
  889. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  890. --bodypos.position=bodypos.position + dir*9
  891. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  892. end
  893. if nubhit == nil and pooted >= 2 then
  894. pos = bodypos.position + dir * 2
  895. radi = 6
  896. for _, v in pairs(workspace:children()) do
  897. h = v:FindFirstChild("Humanoid")
  898. t = v:FindFirstChild("Torso")
  899. if h ~= nil and t ~= nil and v ~= cPlayer then
  900. if (t.Position - pos).magnitude <= radi then
  901. print(":>")
  902. nubhit = v
  903. break
  904. end
  905. end
  906. end
  907. end
  908. if nubhit ~= nil then
  909. if nubhit.Torso:FindFirstChild("PART1") == nil then
  910. v = Instance.new("BodyVelocity")
  911. v.P = 4000
  912. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  913. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  914. v.Name = "PART1"
  915. v.Parent = nubhit.Torso
  916. game:GetService("Debris"):AddItem(v, 5)
  917. coroutine.resume(coroutine.create(function(v)
  918. for i = 1, 100 do
  919. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  920. wait()
  921. end
  922. end), v)
  923. v = Instance.new("BodyGyro")
  924. v.P = 20
  925. v.D = 30
  926. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  927. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  928. v.Name = "PART1"
  929. v.Parent = nubhit.Torso
  930. game:GetService("Debris"):AddItem(v, 5)
  931. end
  932. end
  933. end)
  934. while did == false do
  935. wait()
  936. end
  937. if nubhit == nil then
  938. sound:Stop()
  939. wait(.5)
  940. sound2:Stop()
  941. else
  942. expected = 32
  943. did = false
  944. pooted = 0
  945. sos = game:GetService("RunService").Stepped:connect(function()
  946. pooted = pooted + 1
  947. if pooted >= expected + 1 then
  948. sos:disconnect()
  949. did = true
  950. return
  951. end
  952. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  953. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  954. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  955. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  956. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  957. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  958. bodypos.position = bodypos.position + dir * .05
  959. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  960. end)
  961. while did == false do
  962. wait()
  963. end
  964. bodypos.Parent = nil
  965. expected = 12
  966. did = false
  967. pooted = 0
  968. sos = game:GetService("RunService").Stepped:connect(function()
  969. pooted = pooted + 1
  970. if pooted >= expected + 1 then
  971. sos:disconnect()
  972. did = true
  973. return
  974. end
  975. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  976. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  977. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  978. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  979. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  980. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  981. end)
  982.  
  983. while did == false do
  984. wait()
  985. end
  986. expected = 6
  987. did = false
  988. pooted = 0
  989. sos = game:GetService("RunService").Stepped:connect(function()
  990. pooted = pooted + 1
  991. if pooted >= expected + 1 then
  992. sos:disconnect()
  993. did = true
  994. return
  995. end
  996. resetWelds(3, {})
  997. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  998. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  999. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  1000. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1001. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  1002. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  1003. print(":(")
  1004. end)
  1005. wait(.3)
  1006. while did == false do
  1007. wait()
  1008. end
  1009. resetWelds(3, {
  1010. "Neck"
  1011. })
  1012. expected = 5
  1013. did = false
  1014. pooted = 0
  1015. p = Instance.new("Part", workspace)
  1016. p.Name = "ORB"
  1017. p.TopSurface = 0
  1018. p.BottomSurface = 0
  1019. p.formFactor = "Custom"
  1020. p.CFrame = cPlayer.Torso.CFrame
  1021. m = Instance.new("SpecialMesh", p)
  1022. m.MeshType = "Sphere"
  1023. p.BrickColor = BrickColor:White()
  1024. p.Size = Vector3.new(1, 1, 1)
  1025. p.CanCollide = false
  1026. p.Anchored = true
  1027. game:GetService("Debris"):AddItem(p, 5)
  1028. coroutine.resume(coroutine.create(function(p)
  1029. nubhit.Torso.Anchored = true
  1030. for i = 1, 10 do
  1031. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1032. p.Transparency = .5 + i / 20
  1033. wait()
  1034. end
  1035. p:Remove()
  1036. end), p)
  1037. sos = game:GetService("RunService").Stepped:connect(function()
  1038. pooted = pooted + 1
  1039. if pooted >= expected + 1 then
  1040. sos:disconnect()
  1041. did = true
  1042. return
  1043. end
  1044. resetWelds(3, {})
  1045. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1046. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1047. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1048. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1049. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1050. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1051. print(":(")
  1052. end)
  1053.  
  1054. while did == false do
  1055. wait()
  1056. end
  1057. wait(1)
  1058. expected = 5
  1059. did = false
  1060. pooted = 0
  1061. sos = game:GetService("RunService").Stepped:connect(function()
  1062. pooted = pooted + 1
  1063. if pooted >= expected + 1 then
  1064. sos:disconnect()
  1065. did = true
  1066. return
  1067. end
  1068. resetWelds(3, {})
  1069. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1070. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1071. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1072. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1073. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1074. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1075. print(":(")
  1076. end)
  1077. while did == false do
  1078. wait()
  1079. end
  1080. wait(.8)
  1081. expected = 5
  1082. did = false
  1083. pooted = 0
  1084. bodypos.Parent = cPlayer.Torso
  1085. workspace.CurrentCamera.CameraType = "Follow"
  1086. sos = game:GetService("RunService").Stepped:connect(function()
  1087. pooted = pooted + 1
  1088. if pooted >= expected + 1 then
  1089. sos:disconnect()
  1090. did = true
  1091. return
  1092. end
  1093. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1094. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1095. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1096. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1097. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1098. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1099.  
  1100. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1101. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1102.  
  1103. print(":(")
  1104. end)
  1105. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1106. DIOPLS.SoundId = "rbxassetid://316900066"
  1107. DIOPLS.Volume = 1
  1108. DIOPLS:Play()
  1109. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1110. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1111. while did == false do
  1112. wait()
  1113. end
  1114. wait(.8)
  1115. LOL = Spawn()
  1116. LOL.Parent = workspace
  1117. LOL:MakeJoints()
  1118. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1119. C = LOL.Center
  1120. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1121.  
  1122. bb = Instance.new("BodyPosition")
  1123. bb.Parent = C
  1124. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1125. bb.position = bb.Parent.Position
  1126. C.CFrame = CFrame.new(bb.position)
  1127. orig = bb.position
  1128.  
  1129. gg = Instance.new("BodyGyro")
  1130. gg.P = 15000
  1131. gg.D = 100
  1132. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1133. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1134. gg.Parent = C
  1135.  
  1136. expected = 80
  1137. did = false
  1138. pooted = 0
  1139.  
  1140. resetWelds(3, {})
  1141.  
  1142. Hum.PlatformStand = true
  1143.  
  1144. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1145. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1146. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1147. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1148. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1149. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1150.  
  1151. bodypos.Parent = nil
  1152. w = Instance.new("Weld")
  1153. w.Part0 = C
  1154. w.Part1 = cPlayer.Torso
  1155. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1156. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1157. w.Parent = w.Part0
  1158.  
  1159. sos = game:GetService("RunService").Stepped:connect(function()
  1160. pooted = pooted + 1
  1161. if pooted >= expected + 1 then
  1162. sos:disconnect()
  1163. did = true
  1164. return
  1165. end
  1166.  
  1167. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1168. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1169. print(":(")
  1170. end)
  1171.  
  1172. while did == false do
  1173. wait()
  1174. end
  1175. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1176. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1177. bl2 = Instance.new("Part")
  1178. bl2.TopSurface = 0
  1179. bl2.BottomSurface = 0
  1180. bl2.CanCollide = false
  1181. bl2.formFactor = "Symmetric"
  1182. local ShockWaveSound = Instance.new("Sound", bl2)
  1183. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1184. ShockWaveSound.Pitch = 0.8
  1185. ShockWaveSound.Volume = 1
  1186. ShockWaveSound:Play()
  1187. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1188. m = Instance.new("SpecialMesh")
  1189. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1190. m.Scale = Vector3.new(1, 4, 1)
  1191. m.Parent = bl2
  1192. bl2.Size = Vector3.new(1, 1, 1)
  1193. bl2.Anchored = false
  1194. bl2.Name = "c"
  1195. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1196. bl2.BrickColor = BrickColor.new("White")
  1197. bl2.Parent = CPlayer
  1198. coroutine.resume(coroutine.create(function(p)
  1199. for i = 1, 10 do
  1200. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1201. p.Transparency = .25 + i * .075
  1202. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1203. wait()
  1204. end
  1205. p:Remove()
  1206. end), bl2)
  1207. bl2.Anchored = true
  1208.  
  1209. bl2 = Instance.new("Part")
  1210. bl2.TopSurface = 0
  1211. bl2.BottomSurface = 0
  1212. bl2.CanCollide = false
  1213. bl2.formFactor = "Symmetric"
  1214. m = Instance.new("SpecialMesh")
  1215. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1216. m.Scale = Vector3.new(1, 6, 1)
  1217. m.Parent = bl2
  1218. bl2.Size = Vector3.new(1, 1, 1)
  1219. bl2.Anchored = false
  1220. bl2.Name = "c"
  1221. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1222. bl2.BrickColor = BrickColor.new("White")
  1223. bl2.Parent = CPlayer
  1224. coroutine.resume(coroutine.create(function(p)
  1225. for i = 1, 20 do
  1226. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1227. p.Transparency = i / 20
  1228. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1229. wait()
  1230. end
  1231. p:Remove()
  1232. end), bl2)
  1233. bl2.Anchored = true
  1234.  
  1235. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1236. expected = 3
  1237. did = false
  1238. pooted = 0
  1239. workspace.CurrentCamera.CameraType = "Follow"
  1240. sos = game:GetService("RunService").Stepped:connect(function()
  1241. pooted = pooted + 1
  1242. if pooted >= expected + 1 then
  1243. sos:disconnect()
  1244. did = true
  1245. return
  1246. end
  1247. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1248. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1249. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1250. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1251. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1252. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1253.  
  1254. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1255.  
  1256. print(":(")
  1257. end)
  1258. while did == false do
  1259. wait()
  1260. end
  1261. wait(.3)
  1262. expected = 5
  1263. did = false
  1264. pooted = 0
  1265. workspace.CurrentCamera.CameraType = "Follow"
  1266. sos = game:GetService("RunService").Stepped:connect(function()
  1267. pooted = pooted + 1
  1268. if pooted >= expected + 1 then
  1269. sos:disconnect()
  1270. did = true
  1271. return
  1272. end
  1273. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1274. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1275. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1276. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1277. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1278. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1279.  
  1280. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1281.  
  1282. print(":(")
  1283. end)
  1284. while did == false do
  1285. wait()
  1286. end
  1287. expected = 203
  1288. did = false
  1289. pooted = 0
  1290. workspace.CurrentCamera.CameraType = "Follow"
  1291. sos = game:GetService("RunService").Stepped:connect(function()
  1292. pooted = pooted + 1
  1293. if pooted >= expected + 1 then
  1294. sos:disconnect()
  1295. did = true
  1296. return
  1297. end
  1298. resetWelds(3, {
  1299. RightHip,
  1300. LeftHip,
  1301. RootJoint,
  1302. Neck
  1303. })
  1304. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1305. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1306. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1307. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1308. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1309. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1310. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1311. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1312.  
  1313. if pooted / 2 == math.floor(pooted / 2) then
  1314. p = cPlayer["Right Arm"]:clone()
  1315. p.Anchored = true
  1316. p.CanCollide = false
  1317. p.Parent = workspace
  1318. p.Transparency = .5
  1319. game:GetService("Debris"):AddItem(p, .2)
  1320. p = cPlayer["Left Arm"]:clone()
  1321. p.Anchored = true
  1322. p.CanCollide = false
  1323. p.Parent = workspace
  1324. p.Transparency = .5
  1325. game:GetService("Debris"):AddItem(p, .2)
  1326.  
  1327. p = Instance.new("Part", workspace)
  1328. p.Name = "ORB"
  1329. p.TopSurface = 0
  1330. p.BottomSurface = 0
  1331. p.formFactor = "Custom"
  1332. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1333. m = Instance.new("SpecialMesh", p)
  1334. m.MeshType = "Sphere"
  1335. p.BrickColor = BrickColor:White()
  1336. p.Size = Vector3.new(.4, .4, .4)
  1337. p.CanCollide = false
  1338. p.Anchored = true
  1339. game:GetService("Debris"):AddItem(p, 5)
  1340. coroutine.resume(coroutine.create(function(p)
  1341. for i = 1, 8 do
  1342. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1343. p.Transparency = i / 8
  1344. wait()
  1345. end
  1346. p:Remove()
  1347. end), p)
  1348.  
  1349. end
  1350.  
  1351. print(":)")
  1352. end)
  1353. while did == false do
  1354. wait()
  1355. end
  1356. wait(.5)
  1357. expected = 20
  1358. did = false
  1359. pooted = 0
  1360. workspace.CurrentCamera.CameraType = "Follow"
  1361. sos = game:GetService("RunService").Stepped:connect(function()
  1362. pooted = pooted + 1
  1363. if pooted >= expected + 1 then
  1364. sos:disconnect()
  1365. did = true
  1366. return
  1367. end
  1368. resetWelds(3, {
  1369. Neck,
  1370. RootJoint,
  1371. RightHip,
  1372. LeftHip
  1373. })
  1374. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1375. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1376. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1377. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1378. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1379. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1380. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1381. print(":)")
  1382. end)
  1383. while did == false do
  1384. wait()
  1385. end
  1386. wait(2)
  1387. expected = 5
  1388. did = false
  1389. pooted = 0
  1390. workspace.CurrentCamera.CameraType = "Follow"
  1391. w.Parent = nil
  1392. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1393. poo = cPlayer.Torso.CFrame.lookVector
  1394. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1395. bodypos.Parent = cPlayer.Torso
  1396. sos = game:GetService("RunService").Stepped:connect(function()
  1397. pooted = pooted + 1
  1398. if pooted >= expected + 1 then
  1399. sos:disconnect()
  1400. did = true
  1401. return
  1402. end
  1403. resetWelds(3, {})
  1404. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1405. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1406. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1407. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1408. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1409. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1410. print(":)")
  1411. end)
  1412. while did == false do
  1413. wait()
  1414. end
  1415. wait(.7)
  1416. expected = 5
  1417. did = false
  1418. pooted = 0
  1419. sos = game:GetService("RunService").Stepped:connect(function()
  1420. pooted = pooted + 1
  1421. if pooted >= expected + 1 then
  1422. sos:disconnect()
  1423. did = true
  1424. return
  1425. end
  1426. resetWelds(3, {})
  1427. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1428. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1429. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1430. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1431. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1432. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1433. print(":(")
  1434. end)
  1435. while did == false do
  1436. wait()
  1437. end
  1438. wait(.2)
  1439. expected = 10
  1440. did = false
  1441. pooted = 0
  1442. workspace.CurrentCamera.CameraType = "Follow"
  1443. g = Instance.new("BodyGyro")
  1444. g.Parent = cPlayer.Torso
  1445. sos = game:GetService("RunService").Stepped:connect(function()
  1446. pooted = pooted + 1
  1447. if pooted >= expected + 1 then
  1448. sos:disconnect()
  1449. did = true
  1450. return
  1451. end
  1452. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1453. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1454. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1455. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1456. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1457. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1458. if pooted >= 2 then
  1459. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1460. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1461. end
  1462. print(":(")
  1463. end)
  1464. while did == false do
  1465. wait()
  1466. end
  1467. wait(.2)
  1468. bodypos:Remove()
  1469. wait(.5)
  1470.  
  1471. e = Instance.new("Explosion")
  1472. e.BlastRadius = 30
  1473. e.Position = C.Position
  1474. e.BlastPressure = e.BlastPressure * 2.5
  1475. e.Parent = workspace
  1476. s = Instance.new("Sound", C)
  1477. s.SoundId = "rbxassetid://258057783"
  1478. s.Volume = 1
  1479. s:Play()
  1480. Instance.new("DistortionSoundEffect", s).Level = 1
  1481. g:Remove()
  1482. --dun
  1483. nubhit.Torso.Anchored = false
  1484. Hum.PlatformStand = false
  1485. C.Anchored = true
  1486.  
  1487. coroutine.resume(coroutine.create(function(t)
  1488. wait(3)
  1489. p = Instance.new("Sound")
  1490. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1491. p.Parent = t
  1492. p.Volume = 1
  1493. p:Play()
  1494. end), C)
  1495. game:GetService("Debris"):AddItem(LOL, 5)
  1496. end
  1497. resetWelds(3, {})
  1498. workspace.CurrentCamera.CameraType = "Custom"
  1499. Hum.WalkSpeed = 16
  1500. Hum.Name = "Humanoid"
  1501. bodypos:Remove()
  1502. partpos:Remove()
  1503. Anim.Parent = nil
  1504. wait(.1)
  1505. Anim.Disabled = false
  1506. Anim.Parent = cPlayer
  1507. deb = true
  1508. end
  1509.  
  1510. Tool = Instance.new("HopperBin")
  1511. Tool.Name = "ROAD ROLLER DA"
  1512. Tool.Parent = game.Players.LocalPlayer.Backpack
  1513. Tool.Selected:connect(function(mouse)
  1514. mouse.Button1Down:connect(function()
  1515. doitdocdoit()
  1516. end)
  1517. end)
  1518.  
  1519. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement