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Black_Magic

kuy

Mar 13th, 2018
182
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  1. -- made by .... (Idk...)
  2. Player=game:GetService("Players").LocalPlayer
  3. Character=Player.Character
  4. PlayerGui=Player.PlayerGui
  5. Backpack=Player.Backpack
  6. Torso=Character.Torso
  7. Head=Character.Head
  8. Humanoid=Character.Humanoid
  9. m=Instance.new('Model',Character)
  10. LeftArm=Character["Left Arm"]
  11. LeftLeg=Character["Left Leg"]
  12. RightArm=Character["Right Arm"]
  13. RightLeg=Character["Right Leg"]
  14. LS=Torso["Left Shoulder"]
  15. LH=Torso["Left Hip"]
  16. RS=Torso["Right Shoulder"]
  17. RH=Torso["Right Hip"]
  18. for i,v in pairs(Character:children()) do
  19. if v:IsA("Hat") then
  20. v:Destroy()
  21. end
  22. end
  23. for i,v in pairs(Character:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. Character.Head.face.Texture = "rbxassetid://648887959"
  29. Character.Shirt.ShirtTemplate = "rbxassetid://1469313219"
  30. Character.Pants.PantsTemplate = "rbxassetid://1470174529"
  31. Character["Body Colors"].HeadColor = BrickColor.new("White")
  32. Character["Body Colors"].TorsoColor = BrickColor.new("White")
  33. Character["Body Colors"].LeftArmColor = BrickColor.new("White")
  34. Character["Body Colors"].RightArmColor = BrickColor.new("White")
  35. Character["Body Colors"].LeftLegColor = BrickColor.new("White")
  36. Character["Body Colors"].RightLegColor = BrickColor.new("White")
  37. Face = Instance.new("Decal",Character.Head)
  38. Face.Texture = "rbxassetid://865640345"
  39. Face.Face = "Front"
  40. Face.Transparency = 0
  41. Face.Name = "Blood"
  42. function chatfunc(text)
  43. local chat = coroutine.wrap(function()
  44. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  45. Character:FindFirstChild("TalkingBillBoard"):destroy()
  46. end
  47. local naeeym2 = Instance.new("BillboardGui",Character)
  48. naeeym2.Size = UDim2.new(0,100,0,40)
  49. naeeym2.StudsOffset = Vector3.new(0,3,0)
  50. naeeym2.Adornee = Character.Head
  51. naeeym2.Name = "TalkingBillBoard"
  52. local tecks2 = Instance.new("TextLabel",naeeym2)
  53. tecks2.BackgroundTransparency = 1
  54. tecks2.BorderSizePixel = 0
  55. tecks2.Text = ""
  56. tecks2.Font = "Fantasy"
  57. tecks2.TextSize = 30
  58. tecks2.TextStrokeTransparency = 0
  59. tecks2.TextColor3 = Color3.new(0,0,1)
  60. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  61. tecks2.Size = UDim2.new(1,0,0.5,0)
  62. local tecks3 = Instance.new("TextLabel",naeeym2)
  63. tecks3.BackgroundTransparency = 1
  64. tecks3.BorderSizePixel = 0
  65. tecks3.Text = ""
  66. tecks3.Font = "Fantasy"
  67. tecks3.TextSize = 30
  68. tecks3.TextStrokeTransparency = 0
  69. tecks3.TextColor3 = Color3.new(122,78,255)
  70. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  71. tecks3.Size = UDim2.new(1,0,0.5,0)
  72. for i = 1,string.len(text),1 do
  73. tecks2.Text = string.sub(text,1,i)
  74. tecks3.Text = string.sub(text,1,i)
  75. wait(0.01)
  76. end
  77. wait(2)
  78. for i = 1, 50 do
  79. wait(0.0000000000000000000001)
  80. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  81. tecks2.Rotation = tecks2.Rotation - .8
  82. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  83. tecks2.TextTransparency = tecks2.TextTransparency + .04
  84. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  85. tecks3.Rotation = tecks2.Rotation + .8
  86. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  87. tecks3.TextTransparency = tecks2.TextTransparency + .04
  88. end
  89. naeeym2:Destroy()
  90. end)
  91. chat()
  92. end
  93. function onChatted(msg)
  94. chatfunc(msg)
  95. end
  96. Face = Head.face
  97. Neck=Torso.Neck
  98. it=Instance.new
  99. attacktype=1
  100. vt=Vector3.new
  101. cf=CFrame.new
  102. euler=CFrame.fromEulerAnglesXYZ
  103. angles=CFrame.Angles
  104. cloaked=false
  105. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  106. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  107. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  108. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  109. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  110. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  111. RootPart=Character.HumanoidRootPart
  112. RootJoint=RootPart.RootJoint
  113. RootCF=euler(-1.57,0,3.14)
  114. attack = false
  115. attackdebounce = false
  116. deb=false
  117. equipped=true
  118. hand=false
  119. MMouse=nil
  120. combo=0
  121. mana=0
  122. trispeed=1
  123. pathtrans=.7
  124. attackmode='none'
  125. local idle=0
  126. local Anim="Idle"
  127. local Effects={}
  128. local gun=false
  129. local shoot=false
  130. player=nil
  131. cloak=false
  132. lightcolor='Bright blue'
  133.  
  134. local Color1=Torso.BrickColor
  135.  
  136. warn'Edit By BonnieKunG1s'
  137. local p = game.Players.LocalPlayer
  138. local char = p.Character
  139. local hed = char.Head
  140. local hes = game.Players.LocalPlayer.Character.Humanoid
  141. for i,v in pairs(char:children()) do
  142. if v:IsA("Hat") then
  143. v:Destroy()
  144. end
  145. end
  146. for i,v in pairs(hed:children()) do
  147. if v:IsA("Sound") then
  148. v:Destroy()
  149. end
  150. end
  151. local Part2 = Instance.new("Weld",Part)
  152. Part2.Part0 = hed
  153. Part2.Part1 = Part
  154. Part2.C0 = CFrame.new(0, 1, -0.5)
  155. hes.MaxHealth = math.huge
  156. plr = game.Players.LocalPlayer
  157. chr = plr.Character
  158. chr.Head.face.Texture = "rbxassetid://648887959"
  159. local plr = game:service'Players'.LocalPlayer
  160. local char = plr.Character
  161. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  162. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  163. local Part = Instance.new("Part",chr)
  164. Part.BrickColor = BrickColor.new("Royal blue")
  165. Part.Size = Vector3.new(1,1,1)
  166. Part.CanCollide = false
  167. Part.Material = "Neon"
  168. local M = Instance.new("SpecialMesh",Part)
  169. M.MeshId = "rbxassetid://0"
  170. M.Scale = Vector3.new(1.2,1.2,1.2)
  171. M.TextureId = "rbxassetid://0"
  172. local Part2 = Instance.new("Weld",Part)
  173. Part2.Part0 = chr.Head
  174. Part2.Part1 = Part
  175. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  176. local Part1 = Instance.new("Part",chr)
  177. Part1.BrickColor = BrickColor.new("White")
  178. Part1.Size = Vector3.new(1,1,1)
  179. Part1.CanCollide = false
  180. Part1.Material = "Neon"
  181. local M1 = Instance.new("SpecialMesh",Part1)
  182. M1.MeshId = "rbxassetid://430440803"
  183. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  184. local Part21 = Instance.new("Weld",Part1)
  185. Part21.Part0 = chr.Head
  186. Part21.Part1 = Part1
  187. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  188. local Part = Instance.new("Part",Character)
  189. Part.BrickColor = BrickColor.new("Mint")
  190. Part.Size = Vector3.new(1,1,1)
  191. Part.CanCollide = false
  192. Part.Material = "Neon"
  193. local M = Instance.new("SpecialMesh",Part)
  194. M.MeshId = "rbxassetid://0"
  195. M.TextureId = "rbxassetid://0"
  196. M.Scale = Vector3.new(1,1,1.1)
  197. local Part2 = Instance.new("Weld",Part)
  198. Part2.Part0 = Character.Head
  199. Part2.Part1 = Part
  200. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  201. Effects = { }
  202. wait(1/60)
  203. wait(3)local
  204. Trail; --Making other Trails uses this in this Script
  205.  
  206. --UpperBody Function
  207. UpperBody = function()
  208. if TrailSettings.R15 == false then
  209. A0 = Instance.new('Attachment',Character.Torso)
  210. A1 = Instance.new('Attachment',Character.Head)
  211. A2 = Instance.new('Attachment',Character['Right Arm'])
  212. A3 = Instance.new('Attachment',Character['Left Arm'])
  213. Trail = Instance.new('Trail',Character)
  214. Trail.Attachment0 = A0
  215. Trail.Attachment1 = A1
  216. Trail.Texture = TrailSettings.Texture
  217. Trail.Color = TrailSettings.Color1
  218. Trail.Lifetime = TrailSettings.Lifetime
  219. local Trail2 = Trail:Clone()
  220. Trail2.Parent = Character
  221. Trail2.Attachment1 = A2
  222. local Trail3 = Trail:Clone()
  223. Trail3.Parent = Character
  224. Trail3.Attachment1 = A3
  225. local Trail6 = Trail:Clone()
  226. Trail6.Parent = Character
  227. Trail6.Attachment0 = A1
  228. Trail6.Attachment1 = A2
  229. local Trail7 = Trail:Clone()
  230. Trail7.Parent = Character
  231. Trail7.Attachment0 = A1
  232. Trail7.Attachment1 = A3
  233. else
  234. A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]])
  235. A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]])
  236. A1 = Instance.new('Attachment',Character.Head)
  237. A2 = Instance.new('Attachment',Character['RightUpperArm'])
  238. A2R = Instance.new('Attachment',Character['RightLowerArm'])
  239. A3 = Instance.new('Attachment',Character['LeftUpperArm'])
  240. A3R = Instance.new('Attachment',Character['LeftLowerArm'])
  241. Trail = Instance.new('Trail',Character)
  242. Trail.Attachment0 = A0
  243. Trail.Attachment1 = A1
  244. Trail.Texture = TrailSettings.Texture
  245. Trail.Color = TrailSettings.Color1
  246. Trail.Lifetime = TrailSettings.Lifetime
  247. local Trail2 = Trail:Clone()
  248. Trail2.Parent = Character
  249. Trail2.Attachment1 = A2
  250. local Trail3 = Trail:Clone()
  251. Trail3.Parent = Character
  252. Trail3.Attachment1 = A3
  253. local Trail6 = Trail:Clone()
  254. Trail6.Parent = Character
  255. Trail6.Attachment0 = A1
  256. Trail6.Attachment1 = A2
  257. local Trail7 = Trail:Clone()
  258. Trail7.Parent = Character
  259. Trail7.Attachment0 = A1
  260. Trail7.Attachment1 = A3
  261. --R15 Trails
  262. local Trail1R = Trail:Clone()
  263. Trail1R.Parent = Character
  264. Trail1R.Attachment1 = A2R
  265. local Trail2R = Trail:Clone()
  266. Trail2R.Parent = Character
  267. Trail2R.Attachment1 = A3R
  268. local Trail6R = Trail:Clone()
  269. Trail6.Parent = Character
  270. Trail6.Attachment0 = A1
  271. Trail6.Attachment1 = A2R
  272. local Trail7R = Trail:Clone()
  273. Trail7.Parent = Character
  274. Trail7.Attachment0 = A1
  275. Trail7.Attachment1 = A3R
  276. end
  277. end
  278. local sky = game.Lighting
  279. game.Lighting.TimeOfDay = "00:00:00"
  280. sky.Ambient = BrickColor.new("Really black").Color
  281. sky.Brightness = 0
  282. sky.FogEnd = 50000
  283. sky.FogColor = BrickColor.new("Really black").Color
  284. CV="Really black"
  285.  
  286. mouse=Player:GetMouse()
  287. --save shoulders
  288. RSH, LSH=nil, nil
  289. --welds
  290. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  291. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  292. LH=Torso["Left Hip"]
  293. RH=Torso["Right Hip"]
  294. TorsoColor=Torso.BrickColor
  295. function NoOutline(Part)
  296. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  297. end
  298.  
  299.  
  300.  
  301. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  302. local fp=it("Part")
  303. fp.formFactor=formfactor
  304. fp.Parent=parent
  305. fp.Reflectance=reflectance
  306. fp.Transparency=transparency
  307. fp.CanCollide=false
  308. fp.Locked=true
  309. fp.BrickColor=brickcolor
  310. fp.Name=name
  311. fp.Size=size
  312. fp.Position=Torso.Position
  313. NoOutline(fp)
  314. fp.Material="SmoothPlastic"
  315. fp:BreakJoints()
  316. return fp
  317. end
  318.  
  319. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  320. local mesh=it(Mesh)
  321. mesh.Parent=part
  322. if Mesh=="SpecialMesh" then
  323. mesh.MeshType=meshtype
  324. if meshid~="nil" then
  325. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  326. end
  327. end
  328. mesh.Offset=offset
  329. mesh.Scale=scale
  330. return mesh
  331. end
  332.  
  333. function weld(parent,part0,part1,c0)
  334. local weld=it("Weld")
  335. weld.Parent=parent
  336. weld.Part0=part0
  337. weld.Part1=part1
  338. weld.C0=c0
  339. return weld
  340. end
  341.  
  342. local Color1=Torso.BrickColor
  343.  
  344.  
  345.  
  346.  
  347.  
  348. Player=game:GetService('Players').LocalPlayer
  349. Character=Player.Character
  350. Mouse=Player:GetMouse()
  351. m=Instance.new('Model',Character)
  352.  
  353.  
  354. local function weldBetween(a, b)
  355. local weldd = Instance.new("ManualWeld")
  356. weldd.Part0 = a
  357. weldd.Part1 = b
  358. weldd.C0 = CFrame.new()
  359. weldd.C1 = b.CFrame:inverse() * a.CFrame
  360. weldd.Parent = a
  361. return weldd
  362. end
  363.  
  364. it=Instance.new
  365.  
  366. function nooutline(part)
  367. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  368. end
  369.  
  370. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  371. local fp=it("Part")
  372. fp.formFactor=formfactor
  373. fp.Parent=parent
  374. fp.Reflectance=reflectance
  375. fp.Transparency=transparency
  376. fp.CanCollide=false
  377. fp.Locked=true
  378. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  379. fp.Name=name
  380. fp.Size=size
  381. fp.Position=Character.Torso.Position
  382. nooutline(fp)
  383. fp.Material=material
  384. fp:BreakJoints()
  385. return fp
  386. end
  387.  
  388. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  389. local mesh=it(Mesh)
  390. mesh.Parent=part
  391. if Mesh=="SpecialMesh" then
  392. mesh.MeshType=meshtype
  393. mesh.MeshId=meshid
  394. end
  395. mesh.Offset=offset
  396. mesh.Scale=scale
  397. return mesh
  398. end
  399.  
  400. function weld(parent,part0,part1,c0,c1)
  401. local weld=it("Weld")
  402. weld.Parent=parent
  403. weld.Part0=part0
  404. weld.Part1=part1
  405. weld.C0=c0
  406. weld.C1=c1
  407. return weld
  408. end
  409.  
  410.  
  411.  
  412.  
  413.  
  414.  
  415.  
  416.  
  417.  
  418. --------------------------------
  419. local p = game.Players.LocalPlayer
  420. local char = p.Character
  421. local mouse = p:GetMouse()
  422. local larm = char["Left Arm"]
  423. local rarm = char["Right Arm"]
  424. local lleg = char["Left Leg"]
  425. local rleg = char["Right Leg"]
  426. local hed = char.Head
  427. local torso = char.Torso
  428. local hum = char.Humanoid
  429. local cam = game.Workspace.CurrentCamera
  430. local root = char.HumanoidRootPart
  431. local deb = false
  432. local shot = 0
  433. local debris=game:service"Debris"
  434. local l = game:GetService("Lighting")
  435. local rs = game:GetService("RunService").RenderStepped
  436. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  437. math.randomseed(os.time())
  438. for i,v in pairs(char:children()) do
  439. if v:IsA("Hat") then
  440. v:Destroy()
  441. end
  442. end
  443. for i,v in pairs (hed:GetChildren()) do
  444. if v:IsA("Sound") then
  445. v:Destroy()
  446. end
  447. end
  448. ----------------------------------------------------
  449. z = Instance.new("Sound", torso)
  450. z.SoundId = "rbxassetid://184215667" -- Put Music ID Here.
  451. z.Looped = true
  452. z.Volume = 10
  453. wait(.1)
  454. z:Play()
  455. -----------------------------------------------------
  456. Debounces = {
  457. CanAttack = true;
  458. NoIdl = false;
  459. Slashing = false;
  460. Slashed = false;
  461. RPunch = false;
  462. RPunched = false;
  463. LPunch = false;
  464. LPunched = false;
  465. }
  466. local Touche = {char.Name, }
  467. ----------------------------------------------------
  468. ----------------------------------------------------
  469. ----------------------------------------------------
  470. local LocalPlayer = game:GetService("Players").LocalPlayer
  471. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  472.  
  473. ------------------------------------------------------
  474. local sw = Instance.new("Part",torso)
  475. sw.CanCollide = false
  476. sw.BrickColor = BrickColor.new("Institutional white")
  477.  
  478. local m = Instance.new("SpecialMesh",sw)
  479. m.MeshId = "rbxassetid://0"
  480. m.TextureId = "rbxassetid://0"
  481. m.Scale = Vector3.new(2.1,2.1,2.1)
  482. local w1 = Instance.new("Weld")
  483.  
  484. w1.Part1 = sw
  485. w1.Part0 = larm
  486. w1.Parent = char
  487. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  488. --------------------------------------------------------
  489. local h = Instance.new("Trail",Character.Head)
  490. h.Name = "Cat"
  491. h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  492. h.LightEmission = 0.6
  493. h.Transparency = NumberSequence.new(0.6,1)
  494. h.Lifetime = 0.5
  495. --------------------------------------------------------
  496. local hl = Instance.new("Trail",Character.Head)
  497. hl.Name = "Cat"
  498. hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  499. hl.LightEmission = 0.6
  500. hl.Transparency = NumberSequence.new(0.6,1)
  501. hl.Lifetime = 0.5
  502. --------------------------------------------------------
  503. local Link1 = Instance.new("Attachment",Character.Head)
  504. Link1.Name = "Trail1"
  505. ----------------------------------------------------------------------
  506. local Link2 = Instance.new("Attachment",Character.Head)
  507. Link2.Name = "Trail2"
  508. ----------------------------------------------------------------------
  509. local Link3 = Instance.new("Attachment",Character.Head)
  510. Link3.Name = "Trail3"
  511. ----------------------------------------------------------------------
  512. local Link4 = Instance.new("Attachment",Character.Head)
  513. Link4.Name = "Trail4"
  514. -----------------------------------------------------
  515. h.Attachment0 = Link1
  516. h.Attachment1 = Link2
  517. hl.Attachment0 = Link3
  518. hl.Attachment1 = Link4
  519. ----------------------------------------------------------------------
  520. Link1.Position = Vector3.new(0.15,0.20,-0.8)
  521. Link2.Position = Vector3.new(0.20,0.25,-0.8)
  522. Link3.Position = Vector3.new(-0.15,0.20,-0.8)
  523. Link4.Position = Vector3.new(-0.20,0.25,-0.8)
  524. ----------------------------------------------------------------------
  525. local LocalPlayer = game:GetService("Players").LocalPlayer
  526. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  527.  
  528. ----------------------------------------
  529. local p = game.Players.LocalPlayer
  530. local char = p.Character
  531. local mouse = p:GetMouse()
  532. local larm = char["Left Arm"]
  533. local rarm = char["Right Arm"]
  534. local lleg = char["Left Leg"]
  535. local rleg = char["Right Leg"]
  536. local hed = char.Head
  537. local torso = char.Torso
  538. local hum = char.Humanoid
  539. local cam = game.Workspace.CurrentCamera
  540. local root = char.HumanoidRootPart
  541. local rj = root.RootJoint
  542. local deb = false
  543. local shot = 0
  544. local stanceToggle = "Idle1"
  545. local l = game:GetService("Lighting")
  546. local rs = game:GetService("RunService").RenderStepped
  547. local hb = game:GetService("RunService").Heartbeat
  548. local Stepped = game:GetService("RunService").Stepped
  549. math.randomseed(os.time())
  550. ----------------------------------------------------
  551. fat = Instance.new("BindableEvent",script)
  552. fat.Name = "Heartbeat"
  553.  
  554. script:WaitForChild("Heartbeat")
  555.  
  556. frame = 1/30
  557. tf = 0
  558. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  559. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  560. lastframe = tick()
  561. script.Heartbeat:Fire() --ayy lmao
  562.  
  563. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  564. tf = tf + s
  565. if tf >= frame then
  566. if allowframeloss then
  567. script.Heartbeat:Fire()
  568. lastframe=tick()
  569. else
  570. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  571. for i=1, math.floor(tf/frame) do
  572. script.Heartbeat:Fire()
  573. end
  574. lastframe=tick()
  575. end
  576. if tossremainder then
  577. tf = 0
  578. else
  579. tf = tf - frame * math.floor(tf/frame)
  580. end
  581. end
  582. end)
  583. ----------------------------------------------------
  584. for i,v in pairs(char:children()) do
  585. if v:IsA("Hat") then
  586. v:Destroy()
  587. end
  588. end
  589. for i,v in pairs (hed:GetChildren()) do
  590. if v:IsA("Sound") then
  591. v:Destroy()
  592. end
  593. end
  594. ----------------------------------------------------
  595. Debounces = {
  596. CanAttack = true;
  597. CanJoke = true;
  598. NoIdl = false;
  599. Slashing = false;
  600. Slashed = false;
  601. ks = false;
  602. }
  603. ----------------------------------------------------
  604. function weld5(part0, part1, c0, c1)
  605. weeld=Instance.new("Weld", part0)
  606. weeld.Part0=part0
  607. weeld.Part1=part1
  608. weeld.C0=c0
  609. weeld.C1=c1
  610. return weeld
  611. end
  612. ----------------------------------------------------
  613. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  614. local prt=Instance.new("Part")
  615. prt.Parent=prnt
  616. prt.Name="Part"
  617. prt.Size=siz
  618. prt.CanCollide=false
  619. prt.Anchored=anc
  620. prt.Locked=true
  621. prt.Transparency = trans
  622. prt.TopSurface=10
  623. prt.BottomSurface=10
  624. prt.FrontSurface=10
  625. prt.BackSurface=10
  626. prt.LeftSurface=10
  627. prt.RightSurface=10
  628. prt:BreakJoints()
  629. prt.CFrame=cf or CFrame.new(30,10,30)
  630. prt.Material=mat
  631. prt.BrickColor=BrickColor.new(col)
  632. m=Instance.new("SpecialMesh",prt)
  633. m.MeshType=6
  634. return prt
  635. end
  636. ----------------------------------------------------
  637. function lerp(a, b, t) -- Linear interpolation
  638. return a + (b - a)*t
  639. end
  640.  
  641. function slerp(a, b, t) --Spherical interpolation
  642. dot = a:Dot(b)
  643. if dot > 0.99999 or dot < -0.99999 then
  644. return t <= 0.5 and a or b
  645. else
  646. r = math.acos(dot)
  647. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  648. end
  649. end
  650.  
  651. function matrixInterpolate(a, b, t)
  652. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  653. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  654. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  655. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  656. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  657. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  658. local t = v1:Dot(v2)
  659. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  660. return CFrame.new()
  661. end
  662. return CFrame.new(
  663. v0.x, v0.y, v0.z,
  664. v1.x, v1.y, v1.z,
  665. v2.x, v2.y, v2.z,
  666. v3.x, v3.y, v3.z)
  667. end
  668. ----------------------------------------------------
  669. function genWeld(a,b)
  670. local w = Instance.new("Weld",a)
  671. w.Part0 = a
  672. w.Part1 = b
  673. return w
  674. end
  675. function weld(a, b)
  676. local weld = Instance.new("Weld")
  677. weld.Name = "W"
  678. weld.Part0 = a
  679. weld.Part1 = b
  680. weld.C0 = a.CFrame:inverse() * b.CFrame
  681. weld.Parent = a
  682. return weld;
  683. end
  684. ----------------------------------------------------
  685. function Lerp(c1,c2,al)
  686. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  687. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  688. for i,v in pairs(com1) do
  689. com1[i] = v+(com2[i]-v)*al
  690. end
  691. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  692. end
  693. ----------------------------------------------------
  694. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  695. local wld = Instance.new("Weld", wp1)
  696. wld.Part0 = wp0
  697. wld.Part1 = wp1
  698. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  699. end
  700. ----------------------------------------------------
  701. newWeld(torso, larm, -1.5, 0.5, 0)
  702. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  703. newWeld(torso, rarm, 1.5, 0.5, 0)
  704. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  705. newWeld(torso, hed, 0, 1.5, 0)
  706. newWeld(torso, lleg, -0.5, -1, 0)
  707. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  708. newWeld(torso, rleg, 0.5, -1, 0)
  709. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  710. newWeld(root, torso, 0, -1, 0)
  711. torso.Weld.C1 = CFrame.new(0, -1, 0)
  712. ----------------------------------------------------
  713. z = Instance.new("Sound",char) --Smile: print(".-.")
  714. z.SoundId = "rbxassetid://0"--410761150, 411368002
  715. z.Looped = true
  716. z.Pitch = 1
  717. z.Volume = 1
  718. wait(0.1)
  719. z:Play()
  720. ----------------------------------------------------
  721. New = function(Object, Parent, Name, Data)
  722. local Object = Instance.new(Object)
  723. for Index, Value in pairs(Data or {}) do
  724. Object[Index] = Value
  725. end
  726. Object.Parent = Parent
  727. Object.Name = Name
  728. return Object
  729. end
  730. ----------------------------------------------------
  731. --Left Arm
  732. m = Instance.new("Model")
  733. m.Name = "LeftArm"
  734.  
  735. p4 = Instance.new("Part", m)
  736. p4.BrickColor = BrickColor.new("Really black")
  737. p4.Material = Enum.Material.SmoothPlastic
  738. p4.Name = "LeftArmPlate"
  739. p4.Size = Vector3.new(1, 2, 1)
  740. p4.Transparency = 1
  741. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  742. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  743. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  744. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  745. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  746. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  747. b4 = Instance.new("SpecialMesh", p4)
  748. b4.MeshType = Enum.MeshType.Brick
  749. b4.Name = "Mesh"
  750. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  751.  
  752.  
  753.  
  754.  
  755.  
  756. w1 = Instance.new("Weld", p4)
  757. w1.Name = "Part_Weld"
  758. w1.Part0 = p4
  759. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  760. w1.Part1 = p4
  761. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  762. w2 = Instance.new("Weld", p4)
  763. w2.Name = "Part_Weld"
  764. w2.Part0 = p4
  765. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  766. w2.Part1 = p4
  767. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  768. w3 = Instance.new("Weld", p4)
  769. w3.Name = "LeftArmPlate_Weld"
  770. w3.Part0 = p4
  771. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  772. w3.Part1 = p4
  773. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  774. w4 = Instance.new("Weld", p4)
  775. w4.Name = "Part_Weld"
  776. w4.Part0 = p4
  777. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  778. w4.Part1 = p4
  779. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  780. w5 = Instance.new("Weld", p4)
  781. w5.Name = "Part_Weld"
  782. w5.Part0 = p4
  783. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  784. w5.Part1 = p4
  785. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  786. w6 = Instance.new("Weld", p4)
  787. w6.Name = "Part_Weld"
  788. w6.Part0 = p4
  789. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  790. w6.Part1 = p7
  791. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  792. w7 = Instance.new("Weld", p7)
  793. w7.Name = "Part_Weld"
  794. w7.Part0 = p7
  795. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  796. w7.Part1 = p4
  797. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  798. w8 = Instance.new("Weld", p4)
  799. w8.Name = "Part_Weld"
  800. w8.Part0 = p4
  801. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. w8.Part1 = p4
  803. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  804. w9 = Instance.new("Weld", p4)
  805. w9.Name = "Part_Weld"
  806. w9.Part0 = p4
  807. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  808. w9.Part1 = p4
  809. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  810. w10 = Instance.new("Weld", p4)
  811. w10.Name = "Part_Weld"
  812. w10.Part0 = p4
  813. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  814. w10.Part1 = p4
  815. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  816. w11 = Instance.new("Weld", p4)
  817. w11.Name = "Part_Weld"
  818. w11.Part0 = p4
  819. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  820. w11.Part1 = p4
  821. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  822. w12 = Instance.new("Weld", p4)
  823. w12.Name = "Part_Weld"
  824. w12.Part0 = p4
  825. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  826. w12.Part1 = p4
  827. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  828. w13 = Instance.new("Weld", p4)
  829. w13.Name = "Part_Weld"
  830. w13.Part0 = p4
  831. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. w13.Part1 = p4
  833. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. w14 = Instance.new("Weld", p4)
  835. w14.Name = "Part_Weld"
  836. w14.Part0 = p4
  837. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  838. w14.Part1 = p4
  839. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  840. w15 = Instance.new("Weld", p4)
  841. w15.Name = "Part_Weld"
  842. w15.Part0 = p4
  843. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  844. w15.Part1 = p16
  845. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  846.  
  847. m.Parent = larm
  848. m:MakeJoints()
  849. ----------------------------------------------------
  850. local cor = Instance.new("Part", larm.LeftArm)
  851. cor.Name = "Thingy"
  852. cor.Locked = true
  853. cor.BottomSurface = 0
  854. cor.CanCollide = false
  855. cor.Size = Vector3.new(1, 1, 1)
  856. cor.Transparency = 1
  857. cor.TopSurface = 0
  858. corw = Instance.new("Weld", cor)
  859. corw.Part0 = larm
  860. corw.Part1 = cor
  861. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  862. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  863. weld1 = Instance.new("Weld", larm.LeftArm)
  864. weld1.Part0 = cor
  865. weld1.Part1 = larm.LeftArm.LeftArmPlate
  866. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  867. --Right Arm
  868. m2 = Instance.new("Model")
  869. m2.Name = "RightArm"
  870.  
  871. p7 = Instance.new("Part", m2)
  872. p7.BrickColor = BrickColor.new("Institutional white")
  873. p7.Material = Enum.Material.SmoothPlastic
  874. p7.Transparency = 1
  875. p7.Name = "RightArmPlate"
  876. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  877. p7.FormFactor = Enum.FormFactor.Symmetric
  878. p7.Size = Vector3.new(1, 2, 1)
  879. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  880. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  881. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  882. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  883. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  884. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  885. b7 = Instance.new("SpecialMesh", p7)
  886. b7.MeshType = Enum.MeshType.Brick
  887. b7.Name = "Mesh"
  888. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  889.  
  890.  
  891. w1 = Instance.new("Weld", p4)
  892. w1.Name = "Part_Weld"
  893. w1.Part0 = p4
  894. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  895. w1.Part1 = p4
  896. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  897. w2 = Instance.new("Weld", p4)
  898. w2.Name = "Part_Weld"
  899. w2.Part0 = p4
  900. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  901. w2.Part1 = p4
  902. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  903. w3 = Instance.new("Weld", p4)
  904. w3.Name = "Part_Weld"
  905. w3.Part0 = p4
  906. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  907. w3.Part1 = p4
  908. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  909. w4 = Instance.new("Weld", p4)
  910. w4.Name = "Part_Weld"
  911. w4.Part0 = p4
  912. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  913. w4.Part1 = p4
  914. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  915. w5 = Instance.new("Weld", p4)
  916. w5.Name = "Part_Weld"
  917. w5.Part0 = p4
  918. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  919. w5.Part1 = p4
  920. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  921. w6 = Instance.new("Weld", p4)
  922. w6.Name = "RightArmPlate_Weld"
  923. w6.Part0 = p4
  924. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  925. w6.Part1 = p7
  926. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  927. w7 = Instance.new("Weld", p7)
  928. w7.Name = "Part_Weld"
  929. w7.Part0 = p7
  930. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  931. w7.Part1 = p4
  932. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  933. w8 = Instance.new("Weld", p4)
  934. w8.Name = "Part_Weld"
  935. w8.Part0 = p4
  936. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. w8.Part1 = p4
  938. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  939. w9 = Instance.new("Weld", p4)
  940. w9.Name = "Part_Weld"
  941. w9.Part0 = p4
  942. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  943. w9.Part1 = p4
  944. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  945. w10 = Instance.new("Weld", p4)
  946. w10.Name = "Part_Weld"
  947. w10.Part0 = p4
  948. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  949. w10.Part1 = p4
  950. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  951. w11 = Instance.new("Weld", p4)
  952. w11.Name = "Part_Weld"
  953. w11.Part0 = p4
  954. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  955. w11.Part1 = p4
  956. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  957. w12 = Instance.new("Weld", p4)
  958. w12.Name = "Part_Weld"
  959. w12.Part0 = p4
  960. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  961. w12.Part1 = p4
  962. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  963. w13 = Instance.new("Weld", p4)
  964. w13.Name = "Part_Weld"
  965. w13.Part0 = p4
  966. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. w13.Part1 = p4
  968. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  969. w14 = Instance.new("Weld", p4)
  970. w14.Name = "Part_Weld"
  971. w14.Part0 = p4
  972. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  973. w14.Part1 = p4
  974. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  975. w15 = Instance.new("Weld", p4)
  976. w15.Name = "Part_Weld"
  977. w15.Part0 = p4
  978. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  979. w15.Part1 = p16
  980. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  981. w16 = Instance.new("Weld", p16)
  982. w16.Name = "Part_Weld"
  983. w16.Part0 = p16
  984. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  985. w16.Part1 = p4
  986. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  987. w17 = Instance.new("Weld", p4)
  988. w17.Name = "Part_Weld"
  989. w17.Part0 = p4
  990. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991. w17.Part1 = p4
  992. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  993. w18 = Instance.new("Weld", p4)
  994. w18.Name = "Part_Weld"
  995. w18.Part0 = p4
  996. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  997. w18.Part1 = p4
  998. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  999. m2.Parent = rarm
  1000. m2:MakeJoints()
  1001. ----------------------------------------------------
  1002. local cor2 = Instance.new("Part", rarm.RightArm)
  1003. cor2.Name = "Thingy"
  1004. cor2.Locked = true
  1005. cor2.BottomSurface = 0
  1006. cor2.CanCollide = false
  1007. cor2.Size = Vector3.new(1, 1, 1)
  1008. cor2.Transparency = 1
  1009. cor2.TopSurface = 0
  1010. corw2 = Instance.new("Weld", cor2)
  1011. corw2.Part0 = rarm
  1012. corw2.Part1 = cor2
  1013. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1014. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1015. weld2 = Instance.new("Weld", rarm.RightArm)
  1016. weld2.Part0 = cor2
  1017. weld2.Part1 = rarm.RightArm.RightArmPlate
  1018. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1019.  
  1020.  
  1021. --Zyrodoxa
  1022. m8 = Instance.new("Model")
  1023. m8.Name = "Zyrodoxa"
  1024.  
  1025. p16 = Instance.new("Part", m8)
  1026. p16.BrickColor = BrickColor.new("Instutional white")
  1027. p16.Material = Enum.Material.Metal
  1028. p16.Name = "Handle"
  1029. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  1030. p16.CanCollide = false
  1031. p16.Locked = true
  1032. p16.FormFactor = Enum.FormFactor.Custom
  1033. p16.Size = Vector3.new(0, 0, 0)
  1034. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1035. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1037. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. b16 = Instance.new("BlockMesh", p16)
  1041. b16.Name = "Mesh"
  1042. b16.Scale = Vector3.new(0, 0, 0)
  1043.  
  1044. w16 = Instance.new("Weld", p16)
  1045. w16.Name = "Block_Weld"
  1046. w16.Part0 = p16
  1047. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  1048. w16.Part1 = p17
  1049. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  1050.  
  1051. m8.Parent = rarm
  1052. m8:MakeJoints()
  1053. ----------------------------------------------------
  1054. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  1055. cor8.Name = "Thingy"
  1056. cor8.Locked = true
  1057. cor8.BottomSurface = 0
  1058. cor8.CanCollide = false
  1059. cor8.Size = Vector3.new(1, 1, 1)
  1060. cor8.Transparency = 1
  1061. cor8.TopSurface = 0
  1062. corw8 = Instance.new("Weld", cor8)
  1063. corw8.Part0 = rarm
  1064. corw8.Part1 = cor8
  1065. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  1066. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1067. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  1068. weld8.Part0 = cor8
  1069. weld8.Part1 = rarm.Zyrodoxa.Handle
  1070. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1071. ----------------------------------------------------
  1072. models = {m,m2,m8}
  1073. parts = {}
  1074. Stepped:connect(function()
  1075. for i,v in pairs(models) do
  1076. for _, a in pairs(v:GetChildren()) do
  1077. if v:IsA("Part") and v.Name ~= "Thingy" then
  1078. table.insert(parts, a)
  1079. for i,v in pairs(parts) do
  1080. v.CanCollide = false
  1081. end
  1082. end
  1083. end
  1084. end
  1085. end)
  1086. ----------------------------------------------------
  1087. local animpose = "Idle1"
  1088. local lastanimpose = "Idle1"
  1089. local grab = false
  1090. local Smooth = 1
  1091. local sine = 0
  1092. local change = 1
  1093. local val = 0
  1094. local ffing = false
  1095. ----------------------------------------------------
  1096. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1097.  
  1098. function FindHumanoids()
  1099. local function c_region(Position, Size)
  1100. local SizeOffset = Size/2
  1101. local Point1 = Position - SizeOffset
  1102. local Point2 = Position + SizeOffset
  1103. local a = Instance.new("Part", workspace)
  1104. a.Anchored = true
  1105. a.Size = Size
  1106. a.Position = Position
  1107. print("Hey!, I'm making a part!")
  1108. return Region3.new(Point1, Point2)
  1109. end
  1110.  
  1111. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1112. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1113. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1114. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1115.  
  1116. local regions = {a, b, c, d}
  1117.  
  1118. local found_humanoids = {}
  1119. local already_found = {char.Name}
  1120.  
  1121. for _, region in pairs(regions) do
  1122. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1123. print(part, part.Parent, part.Name) ---nope
  1124. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1125. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1126. local name = humanoid.Parent.Name
  1127. local exists = false
  1128. for _, n in pairs(already_found) do
  1129. if n == name then
  1130. exists = true
  1131. end
  1132. end
  1133. if not exists then
  1134. table.insert(already_found, name)
  1135. table.insert(found_humanoids, humanoid)
  1136. end
  1137. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1138. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1139. local name = humanoid.Parent.Parent.Name
  1140. local exists = false
  1141. for _, n in pairs(already_found) do
  1142. if n == name then
  1143. exists = true
  1144. end
  1145. end
  1146. if not exists then
  1147. table.insert(already_found, name)
  1148. table.insert(found_humanoids, humanoid)
  1149. end
  1150. end
  1151. end
  1152. end
  1153. return found_humanoids
  1154. end
  1155.  
  1156. local humanoids = FindHumanoids()
  1157. if #humanoids == 0 then
  1158. for i, v in pairs(humanoids) do
  1159. print(v.Parent.Name)
  1160. if Debounces.Slashing == true then
  1161. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1162. elseif Debounces.Slashing == false then
  1163. wait()
  1164. end
  1165. end
  1166. wait(0.3)
  1167. end]]--
  1168. ----------------------------------------------------
  1169. --[[mouse.KeyDown:connect(function(key)
  1170. if key == "f" then
  1171. if Debounces.CanAttack == true then
  1172. Debounces.CanAttack = false
  1173. Debounces.NoIdl = true
  1174. Debounces.on = true
  1175. for i = 1, 20 do
  1176. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1177. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1178. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1179. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1180. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1181. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1182. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1184. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1186. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1188. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1190. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1192. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1193. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1194. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1195. if Debounces.on == false then
  1196. break
  1197. end
  1198. fat.Event:wait()
  1199. end
  1200. end
  1201. end
  1202. end)]]--
  1203. ----------------------------------------------------
  1204. mod4 = Instance.new("Model",char)
  1205.  
  1206. ptez = {0.7, 0.8, 0.9, 1}
  1207.  
  1208. function FindNearestTorso(Position,Distance,SinglePlayer)
  1209. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1210. local List = {}
  1211. for i,v in pairs(workspace:GetChildren())do
  1212. if v:IsA("Model")then
  1213. if v:findFirstChild("Torso")then
  1214. if v ~= char then
  1215. if(v.Torso.Position -Position).magnitude <= Distance then
  1216. table.insert(List,v)
  1217. end
  1218. end
  1219. end
  1220. end
  1221. end
  1222. return List
  1223. end
  1224.  
  1225. function Slam()
  1226. local part=Instance.new('Part',mod4)
  1227. part.Anchored=true
  1228. part.CanCollide=false
  1229. part.FormFactor='Custom'
  1230. part.Size=Vector3.new(.2,.2,.2)
  1231. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1232. part.Transparency=.7
  1233. part.BrickColor=BrickColor.new('Really black')
  1234. mesh=Instance.new('SpecialMesh',part)
  1235. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1236. mesh.Scale=Vector3.new(10,10,10)
  1237. local part2=Instance.new('Part',mod4)
  1238. part2.Anchored=true
  1239. part2.CanCollide=false
  1240. part2.FormFactor='Custom'
  1241. part2.Size=Vector3.new(.2,.2,.2)
  1242. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1243. part2.Transparency=.7
  1244. part2.BrickColor=BrickColor.new('Institutional white')
  1245. mesh2=Instance.new('SpecialMesh',part2)
  1246. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1247. mesh2.Scale=Vector3.new(9,1.5,9)
  1248. x = Instance.new("Sound",larm)
  1249. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1250. x.Pitch = ptez[math.random(1,#ptez)]
  1251. x.Volume = 1
  1252. wait(.1)
  1253. x1 = Instance.new("Sound",larm)
  1254. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1255. x1.Pitch = ptez[math.random(1,#ptez)]
  1256. x1.Volume = 1
  1257. wait(.1)
  1258. x:Play()
  1259. x1:Play()
  1260. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1261. if v:FindFirstChild('Humanoid') then
  1262. v.Humanoid:TakeDamage(math.random(30,45))
  1263. end
  1264. end
  1265. coroutine.resume(coroutine.create(function()
  1266. for i=0,0.62,0.13 do
  1267. wait()
  1268. part.CFrame=part.CFrame
  1269. part.Transparency=i
  1270. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1271. part2.CFrame=part2.CFrame
  1272. part2.Transparency=i
  1273. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1274. end
  1275. part.Parent=nil
  1276. part2.Parent=nil
  1277. x:Destroy()
  1278. end))
  1279. end
  1280. ----------------------------------------------------
  1281. wPart = function(x,y,z,color,tr,cc,an,parent)
  1282. local wp = Instance.new('WedgePart',parent or Weapon)
  1283. wp.formFactor = 'Custom'
  1284. wp.Size = Vector3.new(x,y,z)
  1285. wp.BrickColor = BrickColor.new(color)
  1286. wp.CanCollide = cc
  1287. wp.Transparency = tr
  1288. wp.Anchored = an
  1289. wp.TopSurface,wp.BottomSurface = 0,0
  1290. return wp
  1291. end
  1292.  
  1293. Mesh = function(par,num,x,y,z)
  1294. local msh = _
  1295. if num == 1 then
  1296. msh = Instance.new("CylinderMesh",par)
  1297. elseif num == 2 then
  1298. msh = Instance.new("SpecialMesh",par)
  1299. msh.MeshType = 3
  1300. elseif num == 3 then
  1301. msh = Instance.new("BlockMesh",par)
  1302. elseif num == 4 then
  1303. msh = Instance.new("SpecialMesh",par)
  1304. msh.MeshType = "Torso"
  1305. elseif type(num) == 'string' then
  1306. msh = Instance.new("SpecialMesh",par)
  1307. msh.MeshId = num
  1308. end
  1309. msh.Scale = Vector3.new(x,y,z)
  1310. return msh
  1311. end
  1312.  
  1313. local function CFrameFromTopBack(at, top, back)
  1314. local right = top:Cross(back)
  1315. return CFrame.new(at.x, at.y, at.z,
  1316. right.x, top.x, back.x,
  1317. right.y, top.y, back.y,
  1318. right.z, top.z, back.z)
  1319. end
  1320.  
  1321. function Triangle(a, b, c)
  1322. local edg1 = (c-a):Dot((b-a).unit)
  1323. local edg2 = (a-b):Dot((c-b).unit)
  1324. local edg3 = (b-c):Dot((a-c).unit)
  1325. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1326. a, b, c = a, b, c
  1327. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1328. a, b, c = b, c, a
  1329. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1330. a, b, c = c, a, b
  1331. else
  1332. print("unreachable")
  1333. end
  1334. local len1 = (c-a):Dot((b-a).unit)
  1335. local len2 = (b-a).magnitude - len1
  1336. local width = (a + (b-a).unit*len1 - c).magnitude
  1337. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1338. local list = {}
  1339. if len1 > 0.01 then
  1340. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1341. local sz = Vector3.new(0.2, width, len1)
  1342. w1.Size = sz
  1343. local sp = Mesh(w1,2,0,0,0)
  1344. sp.MeshType='Wedge'
  1345. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1346. w1:BreakJoints()
  1347. w1.Anchored = true
  1348. w1.Transparency = 0.7
  1349. Spawn(function()
  1350. for i=0,1,0.1 do
  1351. fat.Event:wait()
  1352. w1.Transparency=w1.Transparency+0.03
  1353. end
  1354. end)
  1355. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1356. table.insert(list,w1)
  1357. end
  1358. if len2 > 0.01 then
  1359. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1360. local sz = Vector3.new(0.2, width, len2)
  1361. w2.Size = sz
  1362. local sp = Mesh(w2,2,0,0,0)
  1363. sp.MeshType='Wedge'
  1364. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1365. w2:BreakJoints()
  1366. w2.Anchored = true
  1367. w2.Transparency = 0.7
  1368. Spawn(function()
  1369. for i=0,1,0.1 do
  1370. fat.Event:wait()
  1371. w2.Transparency=w2.Transparency+0.03
  1372. end
  1373. end)
  1374. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1375. table.insert(list,w2)
  1376. end
  1377. return unpack(list)
  1378. end
  1379.  
  1380. function trail(p,t,h)
  1381. Spawn(function()
  1382. local blcf = p.CFrame
  1383. local scfr = blcf
  1384. for i=1,t do
  1385. local blcf = p.CFrame
  1386. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1387. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1388. if a then game.Debris:AddItem(a,1) end
  1389. if b then game.Debris:AddItem(b,1) end
  1390. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1391. if a then game.Debris:AddItem(a,1) end
  1392. if b then game.Debris:AddItem(b,1) end
  1393. scfr = blcf
  1394. elseif not scfr then
  1395. scfr = blcf
  1396. end
  1397. fat.Event:wait()
  1398. end
  1399. scfr=nil
  1400. end)
  1401. end
  1402. --trail(char.Sword.Blade,1e1000,5)
  1403. ----------------------------------------------------
  1404. function Dmg()
  1405. local partofdeath = rarm.Zyrodoxa.Hitbox
  1406. local function CreateRegion3FromLocAndSize(Position, Size)
  1407. local SizeOffset = Size/2
  1408. local Point1 = Position - SizeOffset
  1409. local Point2 = Position + SizeOffset
  1410. return Region3.new(Point1, Point2)
  1411. end
  1412. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1413. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1414. Spawn(function()
  1415. if Debounces.Slashing == true and Debounces.Slashed == false then
  1416. Debounces.Slashed = true
  1417. ypcall(function()
  1418. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1419. humanoid:TakeDamage(math.random(10,18))
  1420. end)
  1421. wait(.4)
  1422. Debounces.Slashed = false
  1423. end
  1424. end)
  1425. end
  1426. end
  1427. ----------------------------------------------------
  1428. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1429. ptz = {0.7, 0.8, 0.9, 1}
  1430. idz = {"161006212", "161006195"}
  1431. function attackone()
  1432. for i = 1, 13 do
  1433. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1434. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1436. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1438. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1440. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1442. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1444. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1446. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1447. if Debounces.on == false then
  1448. break
  1449. end
  1450. fat.Event:wait()
  1451. end
  1452. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1453. Debounces.Slashing = true
  1454. wait(0.2)
  1455. --[[z = Instance.new("Sound", hed)
  1456. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1457. z.Pitch = ptz[math.random(1,#ptz)]
  1458. z.Volume = 1
  1459. wait(.01)
  1460. z:Play()]]--
  1461. for i = 1, 14 do
  1462. Dmg()
  1463. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1464. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1466. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1468. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1470. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1472. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1474. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1476. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1477. if Debounces.on == false then break end
  1478. rs:wait()
  1479. end
  1480. Debounces.Slashing = false
  1481. end
  1482. function attacktwo()
  1483. Debounces.Slashing = true
  1484. for i = 1, 14 do
  1485. Dmg()
  1486. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1487. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1489. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1491. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1493. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1495. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1497. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1499. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1500. if Debounces.on == false then
  1501. break
  1502. end
  1503. rs:wait()
  1504. end
  1505. end
  1506. ----------------------------------------------------
  1507.  
  1508. ----------------------------------------------------
  1509. definition = 5
  1510. bc = {}
  1511. bezierparts = {}
  1512. function NoOutline(Part)
  1513. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1514. end
  1515. function draw(p,d)
  1516. for i=1,d do
  1517. local t = i/d
  1518. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1519. end
  1520.  
  1521. Spawn(function() fat.Event:wait()
  1522. for i,v in pairs(bezierparts) do
  1523. v.Transparency = 1
  1524. end
  1525. end)
  1526. end
  1527. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1528. --draw(points,definition)
  1529.  
  1530. fat.Event:wait()
  1531.  
  1532. rpart = Instance.new("Part",rarm)
  1533. NoOutline(rpart)
  1534. rpart.Anchored = false
  1535. rpart.Size = Vector3.new(1,1,1)
  1536. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1537. rpart.Transparency = 1
  1538. newWeld(rarm, rpart, 0, 0, 0)
  1539. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1540. lpart = Instance.new("Part",larm)
  1541. NoOutline(lpart)
  1542. lpart.Anchored = false
  1543. lpart.Size = Vector3.new(1,1,1)
  1544. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1545. lpart.Transparency = 1
  1546. newWeld(larm, lpart, 0, 0, 0)
  1547. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1548. invisipart = Instance.new("Part",torso)
  1549. NoOutline(invisipart)
  1550. invisipart.Anchored = false
  1551. invisipart.Size = Vector3.new(1,1,1)
  1552. invisipart.Transparency = 1
  1553. invisipart.CFrame = torso.CFrame
  1554. newWeld(torso, invisipart, 0, 0, 0)
  1555. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1556. table.insert(bezierparts, rpart)
  1557. table.insert(bezierparts, lpart)
  1558. table.insert(bezierparts, invisipart)
  1559. for i = 1, 40 do
  1560. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1561. draw(points,definition)
  1562. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1564. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1566. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1568. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1570. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1572. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1574. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1575. if Debounces.on == false then
  1576. break
  1577. end
  1578. fat.Event:wait()
  1579. end
  1580. for i,v in pairs(bezierparts) do
  1581. v:Destroy()
  1582. end
  1583. --draw(points,definition)
  1584. if Debounces.CanAttack == false then
  1585. Debounces.CanAttack = true
  1586. Debounces.NoIdl = false
  1587. Debounces.on = false
  1588. end
  1589.  
  1590. ----------------------------------------------------
  1591. ----------------------------------------------------
  1592. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1593. mouse.KeyDown:connect(function(key)
  1594. if key == "q" then
  1595. if Debounces.CanJoke == true then
  1596. Debounces.CanJoke = false
  1597. u = Instance.new("Sound",char)
  1598. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1599. u.Pitch = pt[math.random(1,#pt)]
  1600. u.Volume = 0.3
  1601. u2 = Instance.new("Sound",char)
  1602. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1603. u2.Pitch = u.Pitch
  1604. u2.Volume = 0.3
  1605. u3 = Instance.new("Sound",char)
  1606. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1607. u3.Pitch = u.Pitch
  1608. u3.Volume = 0.3
  1609. wait(.01)
  1610. u:Play()
  1611. u2:Play()
  1612. u3:Play()
  1613. wait(1.5)
  1614. u:Destroy()
  1615. u2:Destroy()
  1616. u3:Destroy()
  1617. if Debounces.CanJoke == false then
  1618. Debounces.CanJoke = true
  1619. end
  1620. end
  1621. end
  1622. end)
  1623. -----------------------------------------------------
  1624. mouse.KeyDown:connect(function(key)
  1625. if key == "l" then
  1626. Debounces.on = true
  1627. Debounces.NoIdl = true
  1628. Debounces.ks = true
  1629. for i = 1, 20 do
  1630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1631. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1633. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1634. if Debounces.on == false then break end
  1635. fat.Event:wait()
  1636. end
  1637. handleweld:remove()
  1638. local Weld = Instance.new("Weld",handle)
  1639. Weld.Part0 = Character["Right Arm"]
  1640. Weld.Part1 = handle
  1641. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1642. Debounces.on = false
  1643. Debounces.NoIdl = false
  1644. Debounces.ks = false
  1645. WOW:disconnect()
  1646. WOW2:disconnect()
  1647. WOW3:disconnect()
  1648. WOW4:disconnect()
  1649. mouse.Button1Down:connect(function()
  1650. print("IT WORKS LAZY")
  1651. end)
  1652. end
  1653. end)
  1654. ----------------------------------------------------
  1655. WOW = mouse.KeyDown:connect(function(key)
  1656. if key == "x" then
  1657. Character.Humanoid.WalkSpeed = 50
  1658. Debounces.on = true
  1659. Debounces.NoIdl = true
  1660. Debounces.ks = true
  1661. for i = 1, 20 do
  1662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1663. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1665. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1666. if Debounces.on == false then break end
  1667. fat.Event:wait()
  1668. end
  1669. local HitBox = Instance.new("Part",Character["Right Arm"])
  1670. HitBox.Size = Vector3.new(3,3,3)
  1671. HitBox.Transparency = 1
  1672. HitBox.CanCollide = false
  1673. local HitBox2 = Instance.new("Weld",HitBox)
  1674. HitBox2.Part0 = Character["Right Arm"]
  1675. HitBox2.Part1 = HitBox
  1676. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1677. HitBox.Touched:connect(function(hit)
  1678. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1679. HitBox:remove()
  1680. hit.Parent.Head.Transparency = 1e9
  1681. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1682. SFXZ.SoundId = "rbxassetid://206082273"
  1683. SFXZ.Volume = 1
  1684. SFXZ.Pitch = 1
  1685. SFXZ.Looped = false
  1686. wait(0.01)
  1687. SFXZ:Play()
  1688. local HitBox = Instance.new("Part",Character["Right Arm"])
  1689. HitBox.Transparency = 0
  1690. HitBox.Size = Vector3.new(1,1,1)
  1691. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1692. HitBox.CanCollide = false
  1693. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1694. HitBoxM.MeshType = "Head"
  1695. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1696. local HitBox2 = Instance.new("Weld",HitBox)
  1697. HitBox2.Part0 = Character["Right Arm"]
  1698. HitBox2.Part1 = HitBox
  1699. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1700. local D = Instance.new("Decal",HitBox)
  1701. D.Face = "Front"
  1702. D.Texture = hit.Parent.Head.face.Texture
  1703. hit.Parent.Head.face:remove()
  1704. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1705. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1706. partasdeff.LightEmission = .1
  1707. partasdeff.Size = NumberSequence.new(0.2)
  1708. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1709. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1710. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1711. partasdeff.Transparency = bbb
  1712. partasdeff.Size = aaa
  1713. partasdeff.ZOffset = .9
  1714. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1715. partasdeff.LockedToPart = false
  1716. partasdeff.EmissionDirection = "Top"
  1717. partasdeff.Lifetime = NumberRange.new(1, 2)
  1718. partasdeff.Rate = 1000
  1719. partasdeff.Rotation = NumberRange.new(-100, 100)
  1720. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1721. partasdeff.Speed = NumberRange.new(10)
  1722. partasdeff.VelocitySpread = 20
  1723. partasdeff.Enabled=true
  1724. hit.Parent.Head:remove()
  1725. wait(1)
  1726. for i = 1, 20 do
  1727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1728. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1730. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1731. if Debounces.on == false then break end
  1732. fat.Event:wait()
  1733. end
  1734. chatfunc("Heh Heh..")
  1735. for i = 1,14 do
  1736. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1737. game:GetService("RunService").RenderStepped:wait()
  1738. end
  1739. HitBox:remove()
  1740. wait(0.5)
  1741. partasdeff.Enabled = false
  1742. HitBox:remove()
  1743. Debounces.on = false
  1744. Debounces.NoIdl = false
  1745. Debounces.ks = false
  1746. Character.Humanoid.WalkSpeed = 50
  1747. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1748. a.Transparency = 1
  1749. a.Size = Vector3.new(.2,.2,.2)
  1750. local b = Instance.new("Weld",a.Parent.Parent)
  1751. b.Part0 = a
  1752. b.Part1 = a.Parent
  1753. b.C0 = CFrame.new(0,.3,0.65)
  1754. local p2mit = Instance.new("ParticleEmitter",a)
  1755. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1756. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1757. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1758. p2mit.Lifetime = NumberRange.new(1)
  1759. p2mit.Rate = 10
  1760. p2mit.VelocitySpread = 10
  1761. p2mit.Acceleration = Vector3.new(0,-10,0)
  1762. p2mit.Speed = NumberRange.new(0)
  1763. coroutine.wrap(function()
  1764. wait(15)
  1765. p2mit.Enabled=false
  1766. game:service'Debris':AddItem(a,2)
  1767. end)()
  1768. end
  1769. end)
  1770. for i = 1, 20 do
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1772. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1774. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1775. if Debounces.on == false then break end
  1776. fat.Event:wait()
  1777. end
  1778. wait(0.5)
  1779. HitBox:remove()
  1780. wait(3)
  1781. Debounces.on = false
  1782. Debounces.NoIdl = false
  1783. Debounces.ks = false
  1784. Character.Humanoid.WalkSpeed = 50
  1785. end
  1786. end)
  1787. ----------------------------------------------------
  1788. WOW2 = mouse.KeyDown:connect(function(key)
  1789. if key == "z" then
  1790. Character.Humanoid.WalkSpeed = 50
  1791. Debounces.on = true
  1792. Debounces.NoIdl = true
  1793. Debounces.ks = true
  1794. for i = 1, 20 do
  1795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1796. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1798. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1799. if Debounces.on == false then break end
  1800. fat.Event:wait()
  1801. end
  1802. local HitBox = Instance.new("Part",Character["Right Arm"])
  1803. HitBox.Size = Vector3.new(3,3,3)
  1804. HitBox.Transparency = 1
  1805. HitBox.CanCollide = false
  1806. local HitBox2 = Instance.new("Weld",HitBox)
  1807. HitBox2.Part0 = Character["Right Arm"]
  1808. HitBox2.Part1 = HitBox
  1809. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1810. HitBox.Touched:connect(function(hit)
  1811. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1812. HitBox:remove()
  1813. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1814. SFXZ.SoundId = "rbxassetid://743886825"
  1815. SFXZ.Volume = 1
  1816. SFXZ.Pitch = 1
  1817. SFXZ.Looped = false
  1818. SFXZ:Play()
  1819. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1820. wait(1.5)
  1821. hit.Parent.Torso.Anchored = true
  1822. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1823. Head.Anchored = true
  1824. hit.Parent.Head.Anchored = true
  1825. wait(0.01)
  1826. for i = 1, 20 do
  1827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1828. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1830. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1832. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1834. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1836. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1837. if Debounces.on == false then break end
  1838. fat.Event:wait()
  1839. end
  1840. wait(1.2)
  1841. chatfunc("Heh.")
  1842. for i = 1, 20 do
  1843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1844. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1846. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1847. if Debounces.on == false then break end
  1848. fat.Event:wait()
  1849. end
  1850. wait(2.5)
  1851. hit.Parent:BreakJoints()
  1852. wait(2.5)
  1853. Head.Anchored = false
  1854. Debounces.on = false
  1855. Debounces.NoIdl = false
  1856. Debounces.ks = false
  1857. Character.Humanoid.WalkSpeed = 50
  1858. end
  1859. end)
  1860. for i = 1, 20 do
  1861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1862. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1864. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1865. if Debounces.on == false then break end
  1866. fat.Event:wait()
  1867. end
  1868. end
  1869. end)
  1870. ----------------------------------------------------
  1871. WOW3 = mouse.KeyDown:connect(function(key)
  1872. if key == "r" then
  1873. Debounces.on = true
  1874. Debounces.NoIdl = true
  1875. Debounces.ks = true
  1876. for i = 1, 20 do
  1877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1878. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1880. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1881. if Debounces.on == false then break end
  1882. fat.Event:wait()
  1883. end
  1884. local HitBox = Instance.new("Part",Character["Right Arm"])
  1885. HitBox.Size = Vector3.new(3,3,3)
  1886. HitBox.Transparency = 1
  1887. HitBox.CanCollide = false
  1888. local HitBox2 = Instance.new("Weld",HitBox)
  1889. HitBox2.Part0 = Character["Right Arm"]
  1890. HitBox2.Part1 = HitBox
  1891. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1892. HitBox.Touched:connect(function(hit)
  1893. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1894. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1895. SFXZ.SoundId = "rbxassetid://283674624"
  1896. SFXZ.Volume = 1
  1897. SFXZ.Pitch = 1
  1898. SFXZ.Looped = false
  1899. SFXZ:Play()
  1900. HitBox:remove()
  1901. hit.Parent.Humanoid:TakeDamage(math.huge)
  1902. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1903. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1904. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1905. wait(0.1)
  1906. Fl:remove()
  1907. coroutine.resume(coroutine.create(function()
  1908. for i = 1,30 do
  1909. local H = Instance.new("Part",hit.Parent.Head)
  1910. H.Size = Vector3.new(1,1,1)
  1911. H.BrickColor = BrickColor.new("Really red")
  1912. H.CanCollide = false
  1913. H.Anchored = true
  1914. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1915. local H2 = Instance.new("SpecialMesh",H)
  1916. H2.MeshId = "rbxassetid://3270017"
  1917. coroutine.resume(coroutine.create(function()
  1918. for i = 1,200 do
  1919. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1920. H.Transparency = H.Transparency + 0.09
  1921. wait(0.00000000001)
  1922. end
  1923. end))
  1924. wait(0.0000000000001)
  1925. end
  1926. end))
  1927. end
  1928. end)
  1929. for i = 1, 20 do
  1930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1931. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1933. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1934. if Debounces.on == false then break end
  1935. fat.Event:wait()
  1936. end
  1937. HitBox:remove()
  1938. Debounces.on = false
  1939. Debounces.NoIdl = false
  1940. Debounces.ks = false
  1941.  
  1942. end
  1943. end)
  1944. ----------------------------------------------------
  1945. mouse.KeyDown:connect(function(key)
  1946. if key == "c" then
  1947. if Debounces.CanJoke == true then
  1948. Debounces.CanJoke = false
  1949. z = Instance.new("Sound",hed)
  1950. z.SoundId = "rbxassetid://153317147"
  1951. z.Pitch = 1
  1952. z.Volume = 50
  1953. wait()
  1954. z:Play()
  1955. wait(5.5)
  1956. z:Destroy()
  1957. if Debounces.CanJoke == false then
  1958. Debounces.CanJoke = true
  1959. end
  1960. end
  1961. end
  1962. end)
  1963. ----------------------------------------------------
  1964. Grab = false
  1965. WOW4 = mouse.KeyDown:connect(function(key)
  1966. if key == "e" then
  1967. Debounces.on = true
  1968. Debounces.NoIdl = true
  1969. Debounces.ks = true
  1970. if Grab == false then
  1971. gp = nil
  1972. for i = 1, 20 do
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1974. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1976. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1978. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1980. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1982. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1983. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1984. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1985. if Debounces.on == false then break end
  1986. fat.Event:wait()
  1987. end
  1988. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1989. ht = hit.Parent
  1990. for i,v in pairs(ht:GetChildren()) do
  1991. if v:IsA("Part") then
  1992. v.CanCollide = false
  1993. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1994. end
  1995. end
  1996. hum1=ht:FindFirstChild('Humanoid')
  1997. if hum1 ~= nil then
  1998. if Debounces.ks==true then
  1999. z = Instance.new("Sound",hed)
  2000. z.SoundId = "rbxassetid://169380525"
  2001. z.Volume = 1
  2002. z:Play()
  2003. Debounces.ks=false
  2004. end
  2005. hum1.PlatformStand=true
  2006. hum1:ChangeState'Physics'
  2007. gp = ht
  2008. Grab = true
  2009. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  2010. asd.Parent = larm
  2011. asd.Name = "asd"
  2012. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2013. stanceToggle = "Grabbed"
  2014. --[[elseif hum1 == nil then
  2015. con1:disconnect()
  2016. wait() return]]--
  2017. end
  2018. end)
  2019. for i = 1, 20 do
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2021. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2023. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2025. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  2027. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2029. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2031. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2032. if Debounces.on == false then break end
  2033. fat.Event:wait()
  2034. end
  2035. con1:disconnect()
  2036. Debounces.on = false
  2037. Debounces.NoIdl = false
  2038. elseif Grab == true then
  2039. Grab = false
  2040. for i = 1, 16 do
  2041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  2042. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  2043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  2044. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  2045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2046. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  2048. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2050. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2052. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2053. if Debounces.on == false then end
  2054. rs:wait()
  2055. end
  2056. for i = 1, 12 do
  2057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2058. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2059. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2060. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2062. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2064. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2066. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2068. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2069. if Debounces.on == false then end
  2070. rs:wait()
  2071. end
  2072. Slam()
  2073. if gp ~= nil then
  2074. for i,v in pairs(larm:GetChildren()) do
  2075. if v.Name == "asd" and v:IsA("Weld") then
  2076. v:Remove()
  2077. end
  2078. if v:IsA("Part") then
  2079. v.CanCollide = true
  2080. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2081. end
  2082. end
  2083. end
  2084. stanceToggle = "Idle1"
  2085. Debounces.on = false
  2086. Debounces.NoIdl = false
  2087. elseif ht == nil then wait()
  2088. Grab = false
  2089. Debounces.on = false
  2090. Debounces.NoIdl = false
  2091. end
  2092. end
  2093. end)
  2094. ----------------------------------------------------
  2095. Change = false
  2096. mouse.KeyDown:connect(function(key)
  2097. if key == "n" then
  2098. if Change == false then
  2099. Change = true
  2100. stanceToggle = "Idle2"
  2101. elseif Change == true then
  2102. Change = false
  2103. stanceToggle = "Idle1"
  2104. end
  2105. end
  2106. end)
  2107. ----------------------------------------------------
  2108. mouse.KeyDown:connect(function(key)
  2109. if string.byte(key) == 48 then
  2110. Swing = 2
  2111. char.Humanoid.WalkSpeed = 200
  2112. end
  2113. end)
  2114. mouse.KeyUp:connect(function(key)
  2115. if string.byte(key) == 48 then
  2116. Swing = 1
  2117. char.Humanoid.WalkSpeed = 50
  2118. end
  2119. end)
  2120. ----------------------------------------------------
  2121.  
  2122. jump = false
  2123. rs:connect(function()
  2124. if char.Humanoid.Jump == true then
  2125. jump = true
  2126. else
  2127. jump = false
  2128. end
  2129. char.Humanoid.FreeFalling:connect(function(f)
  2130. if f then
  2131. ffing = true
  2132. else
  2133. ffing = false
  2134. end
  2135. end)
  2136. sine = sine + change
  2137. if jump == true then
  2138. animpose = "Jumping"
  2139. elseif ffing == true then
  2140. animpose = "Freefalling"
  2141. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2142. animpose = "Idle"
  2143. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2144. animpose = "Walking"
  2145. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2146. animpose = "Running"
  2147. end
  2148. RightLeg = CFrame.new(0.5,-1,0)
  2149. LeftLeg = CFrame.new(-0.5,-1,0)
  2150.  
  2151. lefth = (torso.CFrame*LeftLeg)
  2152. righth = (torso.CFrame*RightLeg)
  2153.  
  2154. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2155.  
  2156. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2157.  
  2158. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2159. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2160. if animpose ~= lastanimpose then
  2161. sine = 0
  2162. if Debounces.NoIdl == false then
  2163. if stanceToggle == "Idle1" then
  2164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2170. elseif stanceToggle == "Idle2" then
  2171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2177. end
  2178. fat.Event:wait()
  2179. end
  2180. else
  2181. end
  2182. lastanimpose = animpose
  2183. if Debounces.NoIdl == false then
  2184. if animpose == "Idle" then
  2185. change = 0.5
  2186. if stanceToggle == "Idle1" then
  2187. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2188. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2189.  
  2190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2191. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2192. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2193. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2194. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2195. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2197. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2199. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2201. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2202. elseif stanceToggle == "Idle2" then
  2203.  
  2204. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2206. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2208. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2210. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2212. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2213. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2215. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2217. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2218. elseif stanceToggle == "Grabbed" then
  2219. grab = true
  2220. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2221. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2223. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2225. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2227. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2229. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2231. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2233. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2234. end
  2235. elseif animpose == "Walking" then
  2236. if stanceToggle == "Grabbed" then
  2237. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2238. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2240. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2242. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2244. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2246. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2247. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2248. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2249. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2250. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2251. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2252. elseif stanceToggle ~= "Grabbed" then
  2253. change = 1
  2254. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2255. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2256.  
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2258. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2260. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2262. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2264. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2265. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2266. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2267. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2268. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2269. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2270. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2271. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2272. end
  2273. elseif animpose == "Running" then
  2274. change = 1
  2275. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2276. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2277.  
  2278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2279. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2281. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2283. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2285. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2287. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2289. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2290. elseif animpose == "Jumping" then
  2291.  
  2292. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2293. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2295. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2297. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2300. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2302. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2304. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2305. elseif animpose == "Freefalling" then
  2306.  
  2307. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2308. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2310. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2312. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2315. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2317. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2319. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2320. end
  2321. end
  2322. end)
  2323. hum.MaxHealth = math.huge
  2324. wait(3)
  2325. hum.Health = math.huge
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