Advertisement
lafur

Untitled

Jun 25th, 2020
329
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  2. local RealPlayer = Player
  3. do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="E"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("E")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end;if owner:IsFriendsWith(673462376) or owner.UserId == 673462376 then else print'bru' while wait() do error'stuP' end end
  4.  
  5. plr = owner
  6. char = plr.Character
  7. ra = char["Right Arm"]
  8. la = char["Left Arm"]
  9. hed = char.Head
  10. root = char.HumanoidRootPart
  11. hum = char.Humanoid
  12. dancin = false
  13.  
  14. clerp = function(toclerp, cf, number)
  15. local joint = toclerp
  16. joint.C0 = joint.C0:Lerp(cf, number)
  17. end
  18.  
  19. clerp2 = function(toclerp, cf)
  20. local joint = toclerp
  21. joint.C0 = cf
  22. end
  23.  
  24. clerp3 = function(toclerp, cf, number)
  25. local joint = toclerp
  26. joint.C1 = joint.C1:Lerp(cf, number)
  27. end
  28.  
  29. Swait,swait = function(number)
  30. if number == 0 or number == nil then
  31. game:GetService("RunService").Heartbeat:Wait()
  32. else
  33. for i = 1,number do
  34. game:GetService("RunService").Heartbeat:Wait()
  35. end
  36. end
  37. end
  38.  
  39. ezweld = function(p, a, b, cf)
  40. local weld = Instance.new("Weld",p)
  41. weld.Part0 = a
  42. weld.Part1 = b
  43. weld.C0 = cf
  44. return weld
  45. end
  46.  
  47. NewSound = function(p, id, pit, vol, loop)
  48. local Sound = Instance.new("Sound",p)
  49. Sound.Pitch = pit
  50. Sound.Volume = vol
  51. Sound.SoundId = "rbxassetid://" ..id
  52. Sound.Looped = loop
  53. Sound:Play()
  54. return Sound
  55. end
  56.  
  57. IT = Instance.new
  58. Rad = math.rad
  59. Cos = math.cos
  60. Sin = math.sin
  61. BrickC = BrickColor.new
  62. C3 = Color3.new
  63. VT = Vector3.new
  64.  
  65. anim = "Idle"
  66. attack = false
  67. local RS = char.Torso["Right Shoulder"]
  68. local LS = char.Torso["Left Shoulder"]
  69. local RH = char.Torso["Right Hip"]
  70. local LH = char.Torso["Left Hip"]
  71. local neck = char.Torso["Neck"]
  72. local root = char.HumanoidRootPart
  73. local rootj = root.RootJoint
  74. local sine = 0
  75. local RSnor = RS.C0
  76. local LSnor = LS.C0
  77. local RHnor = RH.C0
  78. local LHnor = LH.C0
  79. local RSnor2 = RS.C1
  80. local LSnor2 = LS.C1
  81. local RHnor2 = RH.C1
  82. local LHnor2 = LH.C1
  83. local rootjnor = rootj.C0
  84. local necknor = neck.C0
  85. local tors = char.Torso
  86. hum.Animator:remove()
  87. mouse = plr:GetMouse()
  88. hold = false
  89. Debris = game:GetService("Debris")
  90.  
  91. sped = 16
  92. keyhold = false
  93. spino = 0
  94. hito = true
  95.  
  96. function RayCast(Position, Direction, Range, Ignore)
  97. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  98. end
  99.  
  100. bike = false
  101.  
  102. sizo = 2
  103. local part = Instance.new("Part",char)
  104. part.Size = Vector3.new(0.1, 0.1, 0.1)
  105. part.CanCollide = false
  106. part.Transparency = 1
  107. local mesh = Instance.new("SpecialMesh",part)
  108. mesh.MeshId = "rbxassetid://189852118"
  109. mesh.Scale = Vector3.new(1, 1, 1)*sizo
  110. mesh.Offset = Vector3.new(0, 0, 0)
  111. local weld = ezweld(char, part, root, CFrame.new(0, 1, 0.86) * CFrame.Angles(0, Rad(0), 0))
  112. wnor = weld.C0
  113.  
  114. function ride()
  115. if bike == true then
  116. bike = false
  117. part.Transparency = 1
  118. hum.WalkSpeed = 20
  119. else
  120. hum.WalkSpeed = 45
  121. bike = true
  122. part.Transparency = 0
  123. end
  124. end
  125.  
  126. function wheelie()
  127. if bike == true then
  128. attack = true
  129. local bv = Instance.new("BodyVelocity", root)
  130. bv.MaxForce = Vector3.new(math.huge, 0, math.huge)
  131. bv.Velocity = root.CFrame.lookVector * 75
  132. weld.C0 = weld.C0:lerp(CFrame.new(0, 1, 1) * CFrame.Angles(Rad(-35), Rad(0), 0), 0.3)
  133. for i = 1,4 do
  134. Swait()
  135. clerp(rootj, rootjnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  136. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  137. clerp(RH, RHnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  138. clerp(LH, LHnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  139. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  140. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  141. end
  142. for i = 1,35 do
  143. Swait()
  144. bv.Velocity = root.CFrame.lookVector * 75
  145. clerp(weld, CFrame.new(0, 1, 1) * CFrame.Angles(Rad(-35), Rad(0), 0), 0.3)
  146. clerp(rootj, rootjnor * CFrame.new(0, 0, 1.1) * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  147. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-15), Rad(0), Rad(0)), 0.3)
  148. clerp(RH, RHnor * CFrame.new(0.5, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(-25)), 0.3)
  149. clerp(LH, LHnor * CFrame.new(-0.5, 0.15, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(25)), 0.3)
  150. clerp(RS, RSnor * CFrame.new(0.75, 0, 0) * CFrame.Angles(Rad(15), Rad(15), Rad(55)), 0.3)
  151. clerp(LS, LSnor * CFrame.new(-0.75, 0.15, 0) * CFrame.Angles(Rad(15), Rad(-15), Rad(-55)), 0.3)
  152. end
  153. bv:Destroy()
  154. attack = false
  155. end
  156. end
  157.  
  158. function spade()
  159. --1
  160. local spade = Instance.new("Part",char)
  161. spade.CanCollide = false
  162. spade.Transparency = 0
  163. local mesh = Instance.new("SpecialMesh",spade)
  164. mesh.MeshId = "rbxassetid://2760895053"
  165. mesh.Scale = Vector3.new(1, 1, 1)
  166. mesh.Offset = Vector3.new(0, 0, 0)
  167. spade.CFrame = root.CFrame * CFrame.new(2.5, 0, 1.5) * CFrame.Angles(0, Rad(45), 0)
  168. local bv = Instance.new("BodyVelocity", spade)
  169. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  170. bv.Velocity = spade.CFrame.lookVector * 75
  171. Debris:AddItem(spade, 6)
  172. spade.Touched:connect(function(hit)
  173. local dud = hit.Parent
  174. local speen = spade
  175. if dud and dud ~= char then
  176. for i,v in pairs (dud:children()) do
  177. if v:IsA("Humanoid") then
  178. v.Health = v.Health - 15
  179. speen:Destroy()
  180. end
  181. end
  182. end
  183. end)
  184. --2
  185. local spade = Instance.new("Part",char)
  186. spade.CanCollide = false
  187. spade.Transparency = 0
  188. local mesh = Instance.new("SpecialMesh",spade)
  189. mesh.MeshId = "rbxassetid://2760895053"
  190. mesh.Scale = Vector3.new(1, 1, 1)
  191. mesh.Offset = Vector3.new(0, 0, 0)
  192. spade.CFrame = root.CFrame * CFrame.new(1.25, 0, 1.5) * CFrame.Angles(0, Rad(23), 0)
  193. local bv = Instance.new("BodyVelocity", spade)
  194. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  195. bv.Velocity = spade.CFrame.lookVector * 75
  196. Debris:AddItem(spade, 6)
  197. spade.Touched:connect(function(hit)
  198. local dud = hit.Parent
  199. local speen = spade
  200. if dud and dud ~= char then
  201. for i,v in pairs (dud:children()) do
  202. if v:IsA("Humanoid") then
  203. v.Health = v.Health - 15
  204. speen:Destroy()
  205. end
  206. end
  207. end
  208. end)
  209. --3
  210. local spade = Instance.new("Part",char)
  211. spade.CanCollide = false
  212. spade.Transparency = 0
  213. local mesh = Instance.new("SpecialMesh",spade)
  214. mesh.MeshId = "rbxassetid://2760895053"
  215. mesh.Scale = Vector3.new(1, 1, 1)
  216. mesh.Offset = Vector3.new(0, 0, 0)
  217. spade.CFrame = root.CFrame * CFrame.new(0, 0, 1.5) * CFrame.Angles(0, Rad(0), 0)
  218. local bv = Instance.new("BodyVelocity", spade)
  219. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  220. bv.Velocity = spade.CFrame.lookVector * 75
  221. Debris:AddItem(spade, 6)
  222. spade.Touched:connect(function(hit)
  223. local dud = hit.Parent
  224. local speen = spade
  225. if dud and dud ~= char then
  226. for i,v in pairs (dud:children()) do
  227. if v:IsA("Humanoid") then
  228. v.Health = v.Health - 15
  229. speen:Destroy()
  230. end
  231. end
  232. end
  233. end)
  234. --4
  235. local spade = Instance.new("Part",char)
  236. spade.CanCollide = false
  237. spade.Transparency = 0
  238. local mesh = Instance.new("SpecialMesh",spade)
  239. mesh.MeshId = "rbxassetid://2760895053"
  240. mesh.Scale = Vector3.new(1, 1, 1)
  241. mesh.Offset = Vector3.new(0, 0, 0)
  242. spade.CFrame = root.CFrame * CFrame.new(-1.25, 0, 1.5) * CFrame.Angles(0, Rad(-23), 0)
  243. local bv = Instance.new("BodyVelocity", spade)
  244. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  245. bv.Velocity = spade.CFrame.lookVector * 75
  246. Debris:AddItem(spade, 6)
  247. spade.Touched:connect(function(hit)
  248. local dud = hit.Parent
  249. local speen = spade
  250. if dud and dud ~= char then
  251. for i,v in pairs (dud:children()) do
  252. if v:IsA("Humanoid") then
  253. v.Health = v.Health - 15
  254. speen:Destroy()
  255. end
  256. end
  257. end
  258. end)
  259. --5
  260. local spade = Instance.new("Part",char)
  261. spade.CanCollide = false
  262. spade.Transparency = 0
  263. local mesh = Instance.new("SpecialMesh",spade)
  264. mesh.MeshId = "rbxassetid://2760895053"
  265. mesh.Scale = Vector3.new(1, 1, 1)
  266. mesh.Offset = Vector3.new(0, 0, 0)
  267. spade.CFrame = root.CFrame * CFrame.new(-2.5, 0, 1.5) * CFrame.Angles(0, Rad(-45), 0)
  268. local bv = Instance.new("BodyVelocity", spade)
  269. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  270. bv.Velocity = spade.CFrame.lookVector * 75
  271. Debris:AddItem(spade, 6)
  272. spade.Touched:connect(function(hit)
  273. local dud = hit.Parent
  274. local speen = spade
  275. if dud and dud ~= char then
  276. for i,v in pairs (dud:children()) do
  277. if v:IsA("Humanoid") then
  278. v.Health = v.Health - 15
  279. speen:Destroy()
  280. end
  281. end
  282. end
  283. end)
  284. end
  285.  
  286. local haha = NewSound(hed, 2583816610, 1, 10, false)
  287. haha:Stop()
  288.  
  289. function laff()
  290. if bike == true then
  291. attack = true
  292. haha:Play()
  293. for i = 1,125 do
  294. Swait()
  295. clerp(rootj, rootjnor * CFrame.new(0, 0, 1.1) * CFrame.Angles(Rad(15), Rad(0), Rad(0)), 0.3)
  296. clerp(neck, necknor * CFrame.new(0, 0, 0.1 + 0.1 * Cos(sine / 3.5)) * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  297. clerp(RH, RHnor * CFrame.new(0.5, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(25)), 0.3)
  298. clerp(LH, LHnor * CFrame.new(-0.5, 0.15, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(-25)), 0.3)
  299. clerp(RS, RSnor * CFrame.new(0.85, 0, 0) * CFrame.Angles(Rad(15), Rad(15), Rad(90)), 0.3)
  300. clerp(LS, LSnor * CFrame.new(-0.85, 0.15, 0) * CFrame.Angles(Rad(15), Rad(-15), Rad(-90)), 0.3)
  301. end
  302. haha:Stop()
  303. attack = false
  304. end
  305. end
  306.  
  307. mouse.KeyDown:connect(function(key)
  308. if key == "e" then
  309. ride()
  310. end
  311. if key == "r" and attack == false then
  312. wheelie()
  313. end
  314. if key == "t" and attack == false then
  315. laff()
  316. end
  317. end)
  318.  
  319. mouse.Button1Down:connect(function()
  320. spade()
  321. end)
  322.  
  323. while true do
  324. Swait()
  325. sine = sine + 1
  326. local TiltVelocity = CFrame.new(root.CFrame:vectorToObjectSpace(root.Velocity/1.6))
  327. local TORSOVELOCITY = (root.Velocity * VT(1, 0, 1)).magnitude
  328. local WALKSPEEDVALUE = 8 / (sped / 16)
  329. torsverticalvel = root.Velocity.y
  330. hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char)
  331. if TORSOVELOCITY < 1 and hitfloor ~= nil then
  332. anim = "Idle"
  333. if attack == false and bike == false then
  334. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.045 * Cos(sine / 18.5)) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  335. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  336. clerp(RH, RHnor * CFrame.new(0, -0.025 * Cos(sine / 18.5), 0) * CFrame.Angles(Rad(-11), Rad(0), Rad(0)), 0.3)
  337. clerp(LH, LHnor * CFrame.new(0, -0.025 * Cos(sine / 18.5), 0) * CFrame.Angles(Rad(-17), Rad(0), Rad(0)), 0.3)
  338. clerp(RS, RSnor * CFrame.new(0, -0.85 + 0.1 * Sin(sine / (18.5)), 0.65) * CFrame.Angles(Rad(-115 + 3 * Sin(sine / (18.5))), Rad(0), Rad(0)), 0.3)
  339. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-6 + 3 * Sin(sine / (18.5))), Rad(0), Rad(0)), 0.3)
  340. elseif attack == false and bike == true then
  341. clerp(weld, wnor, 0.3)
  342. clerp(rootj, rootjnor * CFrame.new(0, 0, 1.1) * CFrame.Angles(Rad(15), Rad(0), Rad(0)), 0.3)
  343. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-15), Rad(0), Rad(0)), 0.3)
  344. clerp(RH, RHnor * CFrame.new(0.5, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(25)), 0.3)
  345. clerp(LH, LHnor * CFrame.new(-0.5, 0.15, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(-25)), 0.3)
  346. clerp(RS, RSnor * CFrame.new(0.85, 0, 0) * CFrame.Angles(Rad(15), Rad(15), Rad(90)), 0.3)
  347. clerp(LS, LSnor * CFrame.new(-0.85, 0.15, 0) * CFrame.Angles(Rad(15), Rad(-15), Rad(-90)), 0.3)
  348. end
  349. elseif TORSOVELOCITY > 1 and hitfloor ~= nil then
  350. anim = "Walk"
  351. if attack == false and bike == false then
  352. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.045 * Cos(sine / 18.5)) * CFrame.Angles(Rad(0), Rad(0), Rad(45)), 0.3)
  353. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-45)), 0.3)
  354. clerp(RH, RHnor * CFrame.new(0.35, -0.025 * Cos(sine / 18.5), -0.15) * CFrame.Angles(Rad(-18), Rad(45), Rad(0)), 0.3)
  355. clerp(LH, LHnor * CFrame.new(0, -0.025 * Cos(sine / 18.5), 0) * CFrame.Angles(Rad(-17), Rad(0), Rad(0)), 0.3)
  356. clerp(RS, RSnor * CFrame.new(0, -0.85 + 0.1 * Sin(sine / (18.5)), 0.65) * CFrame.Angles(Rad(-115 + 3 * Sin(sine / (18.5))), Rad(0), Rad(0)), 0.3)
  357. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-6 + 3 * Sin(sine / (18.5))), Rad(0), Rad(0)), 0.3)
  358. elseif attack == false and bike == true then
  359. clerp(weld, wnor, 0.3)
  360. clerp(rootj, rootjnor * CFrame.new(0, 0, 1.1) * CFrame.Angles(Rad(15), Rad(0), Rad(0)), 0.3)
  361. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-15), Rad(0), Rad(0)), 0.3)
  362. clerp(RH, RHnor * CFrame.new(0.5, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(25)), 0.3)
  363. clerp(LH, LHnor * CFrame.new(-0.5, 0.15, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(-25)), 0.3)
  364. clerp(RS, RSnor * CFrame.new(0.85, 0, 0) * CFrame.Angles(Rad(15), Rad(15), Rad(90)), 0.3)
  365. clerp(LS, LSnor * CFrame.new(-0.85, 0.15, 0) * CFrame.Angles(Rad(15), Rad(-15), Rad(-90)), 0.3)
  366. end
  367. elseif torsverticalvel > 0.5 and hitfloor == nil then
  368. anim = "Jump"
  369. if attack == false then
  370. clerp(rootj, rootjnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  371. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  372. clerp(RH, RHnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  373. clerp(LH, LHnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  374. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  375. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  376. end
  377. elseif torsverticalvel < 0.5 and hitfloor == nil then
  378. anim = "Fall"
  379. if attack == false then
  380. clerp(rootj, rootjnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  381. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  382. clerp(RH, RHnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  383. clerp(LH, LHnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  384. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  385. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)), 0.3)
  386. end
  387. end
  388. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement