Advertisement
Robert666121

MURDER

May 4th, 2018
100
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 255.71 KB | None | 0 0
  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9.  
  10.  
  11. --]]
  12. wait(1 / 60)
  13. Effects = { }
  14. local Player = game.Players.localPlayer
  15. local Character = Player.Character
  16. local Humanoid = Character.Humanoid
  17. local Mouse = Player:GetMouse()
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local Head = Character.Head
  23. local Torso = Character.Torso
  24. local Camera = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local attack = false
  28. local Anim = 'Idle'
  29. local Lighty = game:GetService"Lighting"
  30. local attacktype = 1
  31. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local Create = LoadLibrary("RbxUtility").Create
  36.  
  37.  
  38. local chara = Character
  39. local m = Create("Model"){
  40. Parent = Character,
  41. Name = "WeaponModel",
  42. }
  43.  
  44. Humanoid.Animator.Parent = nil
  45. Character.Animate.Parent = nil
  46.  
  47. Humanoid.WalkSpeed = 8
  48.  
  49.  
  50. local newMotor = function(part0, part1, c0, c1)
  51. local w = Create('Motor'){
  52. Parent = part0,
  53. Part0 = part0,
  54. Part1 = part1,
  55. C0 = c0,
  56. C1 = c1,
  57. }
  58. return w
  59. end
  60.  
  61. function clerp(a, b, t)
  62. return a:lerp(b, t)
  63. end
  64.  
  65. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  66. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  67.  
  68. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  69. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  70. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  71. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  72. RootJoint.C1 = CFrame.new(0, 0, 0)
  73. RootJoint.C0 = CFrame.new(0, 0, 0)
  74. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  75. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  76.  
  77. local rarmc1 = RW.C1
  78. local larmc1 = LW.C1
  79. local rlegc1 = RH.C1
  80. local llegc1 = LH.C1
  81.  
  82. local resetc1 = false
  83.  
  84. function PlayAnimationFromTable(table, speed, bool)
  85. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  86. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  87. RW.C0 = clerp(RW.C0, table[3], speed)
  88. LW.C0 = clerp(LW.C0, table[4], speed)
  89. RH.C0 = clerp(RH.C0, table[5], speed)
  90. LH.C0 = clerp(LH.C0, table[6], speed)
  91. if bool == true then
  92. if resetc1 == false then
  93. resetc1 = true
  94. RootJoint.C1 = RootJoint.C1
  95. Torso.Neck.C1 = Torso.Neck.C1
  96. RW.C1 = rarmc1
  97. LW.C1 = larmc1
  98. RH.C1 = rlegc1
  99. LH.C1 = llegc1
  100. end
  101. end
  102. end
  103.  
  104. ArtificialHB = Create("BindableEvent", script){
  105. Parent = script,
  106. Name = "Heartbeat",
  107. }
  108.  
  109. script:WaitForChild("Heartbeat")
  110.  
  111. frame = 1 / 30
  112. tf = 0
  113. allowframeloss = false
  114. tossremainder = false
  115. lastframe = tick()
  116. script.Heartbeat:Fire()
  117.  
  118.  
  119. New = function(Object, Parent, Name, Data)
  120. local Object = Instance.new(Object)
  121. for Index, Value in pairs(Data or {}) do
  122. Object[Index] = Value
  123. end
  124. Object.Parent = Parent
  125. Object.Name = Name
  126. return Object
  127. end
  128.  
  129. if chara.Head:FindFirstChild"face" then
  130. chara.Head.face.Texture = "rbxassetid://404306534"
  131. end
  132. --Credit to Psychopath for this shit
  133.  
  134. Knifu = New("Model",chara,"Knifu",{})
  135. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  136. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  137. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  138. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  139. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  140. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  141. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  142. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  143. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  144. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  145. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  146. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  147. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  148. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  149. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  150. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  151. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  152. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  153. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  154. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  155. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  156. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  157. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  158. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  159. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  160. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  161. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  162. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  163. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  164. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  165. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  166. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  167. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  168. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  169. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  170. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  171. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  172. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  173. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  174. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  175. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  176. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  177. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  178. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  179. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  180. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  181. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  182. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  183. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  184. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  185. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  186. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  187. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  188. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  189. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  190. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  191. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  192. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  193. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  194. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  195. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  196. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  197. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  198. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  199. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  200. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  201. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  202. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  203.  
  204. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  205. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  206. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  207. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  208. p1mit.Lifetime = NumberRange.new(2)
  209. p1mit.Rate = 100
  210. p1mit.Enabled = false
  211. p1mit.Acceleration = Vector3.new(0,-5,0)
  212. p1mit.Rotation = NumberRange.new(0,359)
  213. p1mit.Speed = NumberRange.new(0)
  214. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  215. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  216. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  217. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  218. p2mit.Lifetime = NumberRange.new(1)
  219. p2mit.Rate = 10
  220. p2mit.Acceleration = Vector3.new(0,-10,0)
  221. p2mit.Speed = NumberRange.new(0)
  222. local p3mit = p2mit:Clone()
  223. p3mit.Parent = Blood2Part
  224.  
  225. game:GetService("RunService").Heartbeat:connect(function(s, p)
  226. tf = tf + s
  227. if tf >= frame then
  228. if allowframeloss then
  229. script.Heartbeat:Fire()
  230. lastframe = tick()
  231. else
  232. for i = 1, math.floor(tf / frame) do
  233. script.Heartbeat:Fire()
  234. end
  235. lastframe = tick()
  236. end
  237. if tossremainder then
  238. tf = 0
  239. else
  240. tf = tf - frame * math.floor(tf / frame)
  241. end
  242. end
  243. end)
  244.  
  245. function swait(num)
  246. if num == 0 or num == nil then
  247. ArtificialHB.Event:wait()
  248. else
  249. for i = 0, num do
  250. ArtificialHB.Event:wait()
  251. end
  252. end
  253. end
  254.  
  255. function RemoveOutlines(part)
  256. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  257. end
  258.  
  259.  
  260. local txt = Instance.new("BillboardGui", chara)
  261. txt.Adornee = chara.Head
  262. txt.Name = "Nametag"
  263. txt.Size = UDim2.new(2, 0, 1.2, 0)
  264. txt.StudsOffset = Vector3.new(-9, 6, 0)
  265. local text = Instance.new("TextLabel", txt)
  266. text.Size = UDim2.new(10, 0, 7, 0)
  267. text.TextSize = 24
  268. text.Font = Enum.Font.Cartoon
  269. text.TextScaled = false
  270. text.BackgroundTransparency = 1
  271. text.TextColor3 = Color3.new(1,1,1)
  272. text.TextStrokeTransparency = 0
  273. text.TextStrokeColor3 = Color3.new(1,0,0)
  274. text.Text = "Mark"
  275.  
  276. function chat(...)
  277. local txxt = {...}
  278. local ch = coroutine.wrap(function()
  279. if chara:FindFirstChild("Chatt")~= nil then
  280. Character:FindFirstChild("Chatt"):destroy()
  281. end
  282. local txt = Instance.new("BillboardGui", chara)
  283. txt.Adornee = chara.Head
  284. txt.Name = "Chatt"
  285. txt.Size = UDim2.new(2, 0, 1.2, 0)
  286. txt.StudsOffset = Vector3.new(-9, 7, 0)
  287. local text = Instance.new("TextLabel", txt)
  288. text.Size = UDim2.new(10, 0, 7, 0)
  289. text.TextSize = 24
  290. text.Font = Enum.Font.Cartoon
  291. text.TextScaled = false
  292. text.BackgroundTransparency = 1
  293. text.TextColor3 = Color3.new(0,0,0)
  294. text.TextStrokeTransparency = 0
  295. text.TextStrokeColor3 = Color3.new(1,0,0)
  296. text.Text = ""
  297. txxt = table.concat(txxt,"\t")
  298. for i = 1, #txxt do
  299. text.Text = txxt:sub(1,i)
  300. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  301. wait()
  302. end
  303. wait(2)
  304. for trans = 0,1,.1 do
  305. text.TextTransparency = trans
  306. text.TextStrokeTransparency = trans
  307. wait()
  308. end
  309. wait()
  310. txt:destroy()
  311. end)
  312.  
  313. ch(...)
  314. end
  315. Player.Chatted:connect(chat)
  316. CFuncs = {
  317. ["Part"] = {
  318. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  319. local Part = Create("Part"){
  320. Parent = Parent,
  321. Reflectance = Reflectance,
  322. Transparency = Transparency,
  323. CanCollide = false,
  324. Locked = true,
  325. BrickColor = BrickColor.new(tostring(BColor)),
  326. Name = Name,
  327. Size = Size,
  328. Material = Material,
  329. }
  330. RemoveOutlines(Part)
  331. return Part
  332. end;
  333. };
  334.  
  335. ["Mesh"] = {
  336. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  337. local Msh = Create(Mesh){
  338. Parent = Part,
  339. Offset = OffSet,
  340. Scale = Scale,
  341. }
  342. if Mesh == "SpecialMesh" then
  343. Msh.MeshType = MeshType
  344. Msh.MeshId = MeshId
  345. end
  346. return Msh
  347. end;
  348. };
  349.  
  350. ["Mesh"] = {
  351. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  352. local Msh = Create(Mesh){
  353. Parent = Part,
  354. Offset = OffSet,
  355. Scale = Scale,
  356. }
  357. if Mesh == "SpecialMesh" then
  358. Msh.MeshType = MeshType
  359. Msh.MeshId = MeshId
  360. end
  361. return Msh
  362. end;
  363. };
  364.  
  365. ["Weld"] = {
  366. Create = function(Parent, Part0, Part1, C0, C1)
  367. local Weld = Create("Weld"){
  368. Parent = Parent,
  369. Part0 = Part0,
  370. Part1 = Part1,
  371. C0 = C0,
  372. C1 = C1,
  373. }
  374. return Weld
  375. end;
  376. };
  377.  
  378. ["Sound"] = {
  379. Create = function(id, par, vol, pit)
  380. coroutine.resume(coroutine.create(function()
  381. local S = Create("Sound"){
  382. Volume = vol,
  383. Pitch = pit or 1,
  384. SoundId = id,
  385. Parent = par or workspace,
  386. }
  387. wait()
  388. S:play()
  389. game:GetService("Debris"):AddItem(S, 6)
  390. end))
  391. end;
  392. };
  393.  
  394. ["ParticleEmitter"] = {
  395. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  396. local fp = Create("ParticleEmitter"){
  397. Parent = Parent,
  398. Color = ColorSequence.new(Color1, Color2),
  399. LightEmission = LightEmission,
  400. Size = Size,
  401. Texture = Texture,
  402. Transparency = Transparency,
  403. ZOffset = ZOffset,
  404. Acceleration = Accel,
  405. Drag = Drag,
  406. LockedToPart = LockedToPart,
  407. VelocityInheritance = VelocityInheritance,
  408. EmissionDirection = EmissionDirection,
  409. Enabled = Enabled,
  410. Lifetime = LifeTime,
  411. Rate = Rate,
  412. Rotation = Rotation,
  413. RotSpeed = RotSpeed,
  414. Speed = Speed,
  415. VelocitySpread = VelocitySpread,
  416. }
  417. return fp
  418. end;
  419. };
  420.  
  421. CreateTemplate = {
  422.  
  423. };
  424. }
  425.  
  426. function rayCast(Position, Direction, Range, Ignore)
  427. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  428. end
  429.  
  430.  
  431. FindNearestTorso = function(pos)
  432. local list = (game.Workspace:children())
  433. local torso = nil
  434. local dist = 1000
  435. local temp, human, temp2 = nil, nil, nil
  436. for x = 1, #list do
  437. temp2 = list[x]
  438. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  439. temp = temp2:findFirstChild("Torso")
  440. human = temp2:findFirstChild("Humanoid")
  441. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  442. local dohit = true
  443. if dohit == true then
  444. torso = temp
  445. dist = (temp.Position - pos).magnitude
  446. end
  447. end
  448. end
  449. end
  450. return torso, dist
  451. end
  452.  
  453. function FindNearestTorsos(Position, Distance, SinglePlayer)
  454. if SinglePlayer then
  455. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  456. end
  457. local List = {}
  458. for i, v in pairs(workspace:GetChildren()) do
  459. if v:IsA("Model") then
  460. if v:findFirstChild("Torso") then
  461. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  462. if v ~= Character then
  463. if (v.Torso.Position - Position).magnitude <= Distance then
  464. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  465. end
  466. end
  467. end
  468. end
  469. end
  470. end
  471. return List
  472. end
  473.  
  474.  
  475. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  476. if hit.Parent == nil then
  477. return
  478. end
  479. local h = hit.Parent:FindFirstChild("Humanoid")
  480. for _, v in pairs(hit.Parent:children()) do
  481. if v:IsA("Humanoid") then
  482. h = v
  483. end
  484. end
  485. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  486. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  487. if hit.Parent.DebounceHit.Value == true then
  488. return
  489. end
  490. end
  491. local c = Create("ObjectValue"){
  492. Name = "creator",
  493. Value = game:service("Players").LocalPlayer,
  494. Parent = h,
  495. }
  496. game:GetService("Debris"):AddItem(c, .5)
  497. if HitSound ~= nil and HitPitch ~= nil then
  498. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  499. end
  500. local Damage = math.random(minim, maxim)
  501. local blocked = false
  502. local block = hit.Parent:findFirstChild("Block")
  503. if block ~= nil then
  504. if block.className == "IntValue" then
  505. if block.Value > 0 then
  506. blocked = true
  507. block.Value = block.Value - 1
  508. print(block.Value)
  509. end
  510. end
  511. end
  512. if blocked == false then
  513. h.Health = h.Health - Damage
  514. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really blue").Color)
  515. else
  516. h.Health = h.Health - (Damage / 2)
  517. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really blue").Color)
  518. end
  519. if Type == "Knockdown" then
  520. local hum = hit.Parent.Humanoid
  521. hum.PlatformStand = true
  522. coroutine.resume(coroutine.create(function(HHumanoid)
  523. swait(1)
  524. HHumanoid.PlatformStand = false
  525. end), hum)
  526. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  527. local bodvol = Create("BodyVelocity"){
  528. velocity = angle * knockback,
  529. P = 5000,
  530. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  531. Parent = hit,
  532. }
  533. local rl = Create("BodyAngularVelocity"){
  534. P = 3000,
  535. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  536. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  537. Parent = hit,
  538. }
  539. game:GetService("Debris"):AddItem(bodvol, .5)
  540. game:GetService("Debris"):AddItem(rl, .5)
  541. elseif Type == "Normal" then
  542. local vp = Create("BodyVelocity"){
  543. P = 500,
  544. maxForce = Vector3.new(math.huge, 0, math.huge),
  545. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  546. }
  547. if knockback > 0 then
  548. vp.Parent = hit.Parent.Torso
  549. end
  550. game:GetService("Debris"):AddItem(vp, .5)
  551. elseif Type == "Up" then
  552. local bodyVelocity = Create("BodyVelocity"){
  553. velocity = Vector3.new(0, 20, 0),
  554. P = 5000,
  555. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  556. Parent = hit,
  557. }
  558. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  559. elseif Type == "DarkUp" then
  560. coroutine.resume(coroutine.create(function()
  561. for i = 0, 1, 0.1 do
  562. swait()
  563. Effects.Block.Create(BrickColor.new("Blue"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  564. end
  565. end))
  566. local bodyVelocity = Create("BodyVelocity"){
  567. velocity = Vector3.new(0, 20, 0),
  568. P = 5000,
  569. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  570. Parent = hit,
  571. }
  572. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  573. elseif Type == "Snare" then
  574. local bp = Create("BodyPosition"){
  575. P = 2000,
  576. D = 100,
  577. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  578. position = hit.Parent.Torso.Position,
  579. Parent = hit.Parent.Torso,
  580. }
  581. game:GetService("Debris"):AddItem(bp, 1)
  582. elseif Type == "Freeze" then
  583. local BodPos = Create("BodyPosition"){
  584. P = 50000,
  585. D = 1000,
  586. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  587. position = hit.Parent.Torso.Position,
  588. Parent = hit.Parent.Torso,
  589. }
  590. local BodGy = Create("BodyGyro") {
  591. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  592. P = 20e+003,
  593. Parent = hit.Parent.Torso,
  594. cframe = hit.Parent.Torso.CFrame,
  595. }
  596. hit.Parent.Torso.Anchored = true
  597. coroutine.resume(coroutine.create(function(Part)
  598. swait(1.5)
  599. Part.Anchored = false
  600. end), hit.Parent.Torso)
  601. game:GetService("Debris"):AddItem(BodPos, 3)
  602. game:GetService("Debris"):AddItem(BodGy, 3)
  603. end
  604. local debounce = Create("BoolValue"){
  605. Name = "DebounceHit",
  606. Parent = hit.Parent,
  607. Value = true,
  608. }
  609. game:GetService("Debris"):AddItem(debounce, Delay)
  610. c = Create("ObjectValue"){
  611. Name = "creator",
  612. Value = Player,
  613. Parent = h,
  614. }
  615. game:GetService("Debris"):AddItem(c, .5)
  616. end
  617. end
  618.  
  619. function ShowDamage(Pos, Text, Time, Color)
  620. local Rate = (1 / 30)
  621. local Pos = (Pos or Vector3.new(0, 0, 0))
  622. local Text = (Text or "")
  623. local Time = (Time or 2)
  624. local Color = (Color or Color3.new(1, 0, 1))
  625. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  626. EffectPart.Anchored = true
  627. local BillboardGui = Create("BillboardGui"){
  628. Size = UDim2.new(3, 0, 3, 0),
  629. Adornee = EffectPart,
  630. Parent = EffectPart,
  631. }
  632. local TextLabel = Create("TextLabel"){
  633. BackgroundTransparency = 1,
  634. Size = UDim2.new(1, 0, 1, 0),
  635. Text = Text,
  636. Font = "SciFi",
  637. TextColor3 = Color,
  638. TextScaled = true,
  639. Parent = BillboardGui,
  640. }
  641. game.Debris:AddItem(EffectPart, (Time))
  642. EffectPart.Parent = game:GetService("Workspace")
  643. delay(0, function()
  644. local Frames = (Time / Rate)
  645. for Frame = 1, Frames do
  646. wait(Rate)
  647. local Percent = (Frame / Frames)
  648. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  649. TextLabel.TextTransparency = Percent
  650. end
  651. if EffectPart and EffectPart.Parent then
  652. EffectPart:Destroy()
  653. end
  654. end)
  655. end
  656.  
  657. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  658. for _, c in pairs(workspace:children()) do
  659. local hum = c:findFirstChild("Humanoid")
  660. if hum ~= nil then
  661. local head = c:findFirstChild("Torso")
  662. if head ~= nil then
  663. local targ = head.Position - Part.Position
  664. local mag = targ.magnitude
  665. if mag <= Magnitude and c.Name ~= Player.Name then
  666. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  667. end
  668. end
  669. end
  670. end
  671. end
  672.  
  673. EffectModel = Create("Model"){
  674. Parent = Character,
  675. Name = "Effects",
  676. }
  677.  
  678. Effects = {
  679. Block = {
  680. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  681. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  682. prt.Anchored = true
  683. prt.CFrame = cframe
  684. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  685. game:GetService("Debris"):AddItem(prt, 10)
  686. if Type == 1 or Type == nil then
  687. table.insert(Effects, {
  688. prt,
  689. "Block1",
  690. delay,
  691. x3,
  692. y3,
  693. z3,
  694. msh
  695. })
  696. elseif Type == 2 then
  697. table.insert(Effects, {
  698. prt,
  699. "Block2",
  700. delay,
  701. x3,
  702. y3,
  703. z3,
  704. msh
  705. })
  706. end
  707. end;
  708. };
  709.  
  710. Cylinder = {
  711. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  712. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  713. prt.Anchored = true
  714. prt.CFrame = cframe
  715. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  716. game:GetService("Debris"):AddItem(prt, 10)
  717. table.insert(Effects, {
  718. prt,
  719. "Cylinder",
  720. delay,
  721. x3,
  722. y3,
  723. z3,
  724. msh
  725. })
  726. end;
  727. };
  728. Head = {
  729. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  730. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  731. prt.Anchored = true
  732. prt.CFrame = cframe
  733. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  734. game:GetService("Debris"):AddItem(prt, 10)
  735. table.insert(Effects, {
  736. prt,
  737. "Cylinder",
  738. delay,
  739. x3,
  740. y3,
  741. z3,
  742. msh
  743. })
  744. end;
  745. };
  746.  
  747. Sphere = {
  748. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  749. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  750. prt.Anchored = true
  751. prt.CFrame = cframe
  752. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  753. game:GetService("Debris"):AddItem(prt, 10)
  754. table.insert(Effects, {
  755. prt,
  756. "Cylinder",
  757. delay,
  758. x3,
  759. y3,
  760. z3,
  761. msh
  762. })
  763. end;
  764. };
  765.  
  766. Elect = {
  767. Create = function(cff, x, y, z)
  768. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  769. prt.Anchored = true
  770. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  771. prt.CFrame = CFrame.new(prt.Position)
  772. game:GetService("Debris"):AddItem(prt, 2)
  773. local xval = math.random() / 2
  774. local yval = math.random() / 2
  775. local zval = math.random() / 2
  776. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  777. table.insert(Effects, {
  778. prt,
  779. "Elec",
  780. 0.1,
  781. x,
  782. y,
  783. z,
  784. xval,
  785. yval,
  786. zval
  787. })
  788. end;
  789.  
  790. };
  791.  
  792. Ring = {
  793. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  794. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  795. prt.Anchored = true
  796. prt.CFrame = cframe
  797. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  798. game:GetService("Debris"):AddItem(prt, 10)
  799. table.insert(Effects, {
  800. prt,
  801. "Cylinder",
  802. delay,
  803. x3,
  804. y3,
  805. z3,
  806. msh
  807. })
  808. end;
  809. };
  810.  
  811.  
  812. Wave = {
  813. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  814. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  815. prt.Anchored = true
  816. prt.CFrame = cframe
  817. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  818. game:GetService("Debris"):AddItem(prt, 10)
  819. table.insert(Effects, {
  820. prt,
  821. "Cylinder",
  822. delay,
  823. x3,
  824. y3,
  825. z3,
  826. msh
  827. })
  828. end;
  829. };
  830.  
  831. Break = {
  832. Create = function(brickcolor, cframe, x1, y1, z1)
  833. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  834. prt.Anchored = true
  835. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  836. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  837. local num = math.random(10, 50) / 1000
  838. game:GetService("Debris"):AddItem(prt, 10)
  839. table.insert(Effects, {
  840. prt,
  841. "Shatter",
  842. num,
  843. prt.CFrame,
  844. math.random() - math.random(),
  845. 0,
  846. math.random(50, 100) / 100
  847. })
  848. end;
  849. };
  850.  
  851. Fire = {
  852. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  853. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  854. prt.Anchored = true
  855. prt.CFrame = cframe
  856. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  857. game:GetService("Debris"):AddItem(prt, 10)
  858. table.insert(Effects, {
  859. prt,
  860. "Fire",
  861. delay,
  862. 1,
  863. 1,
  864. 1,
  865. msh
  866. })
  867. end;
  868. };
  869.  
  870. FireWave = {
  871. Create = function(brickcolor, cframe, x1, y1, z1)
  872. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  873. prt.Anchored = true
  874. prt.CFrame = cframe
  875. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  876. local d = Create("Decal"){
  877. Parent = prt,
  878. Texture = "rbxassetid://26356434",
  879. Face = "Top",
  880. }
  881. local d = Create("Decal"){
  882. Parent = prt,
  883. Texture = "rbxassetid://26356434",
  884. Face = "Bottom",
  885. }
  886. game:GetService("Debris"):AddItem(prt, 10)
  887. table.insert(Effects, {
  888. prt,
  889. "FireWave",
  890. 1,
  891. 30,
  892. math.random(400, 600) / 100,
  893. msh
  894. })
  895. end;
  896. };
  897.  
  898. Lightning = {
  899. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  900. local magz = (p0 - p1).magnitude
  901. local curpos = p0
  902. local trz = {
  903. -ofs,
  904. ofs
  905. }
  906. for i = 1, tym do
  907. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  908. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  909. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  910. li.Material = "Neon"
  911. if tym == i then
  912. local magz2 = (curpos - p1).magnitude
  913. li.Size = Vector3.new(th, th, magz2)
  914. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  915. table.insert(Effects, {
  916. li,
  917. "Disappear",
  918. last
  919. })
  920. else
  921. do
  922. do
  923. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  924. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  925. game.Debris:AddItem(li, 10)
  926. table.insert(Effects, {
  927. li,
  928. "Disappear",
  929. last
  930. })
  931. end
  932. end
  933. end
  934. end
  935. end
  936. };
  937.  
  938. EffectTemplate = {
  939.  
  940. };
  941. }
  942.  
  943. function attackone()
  944. attack = true
  945. for i = 0, 1, 0.1 do
  946. swait()
  947. PlayAnimationFromTable({
  948. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  949. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  950. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  951. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  952. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  953. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  954. }, .3, false)
  955. end
  956. attack = false
  957. end
  958.  
  959. Mouse.KeyDown:connect(function(k)
  960. k = k:lower()
  961. if attack == false and k == '' then
  962.  
  963. end
  964. end)
  965.  
  966. abss = Instance.new("BillboardGui",Character)
  967. abss.Size = UDim2.new(10,0,10,0)
  968. abss.Enabled = false
  969. imgl = Instance.new("ImageLabel",abss)
  970. imgl.Position = UDim2.new(0,0,0,0)
  971. imgl.Size = UDim2.new(1,0,1,0)
  972. imgl.Image = "rbxassetid://711463989"
  973. imgl.BackgroundTransparency = 1
  974. imgl.ImageColor3 = Color3.new(.9,0,0)
  975. img2 = Instance.new("ImageLabel",abss)
  976. img2.Position = UDim2.new(0,0,0,0)
  977. img2.Size = UDim2.new(1,0,1,0)
  978. img2.Image = "rbxassetid://711463989"
  979. img2.BackgroundTransparency = 1
  980. img2.ImageColor3 = Color3.new(.9,0,0)
  981.  
  982. local targetted = nil;
  983.  
  984. function ohshityougothit(dude)
  985. coroutine.wrap(function()
  986. repeat wait() until dude:FindFirstChild"Head"
  987. KnifuHit = New("Model",workspace,"KnifuHit",{})
  988. game:GetService("Debris"):AddItem(KnifuHit,3)
  989. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  990. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  991. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  992. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  993. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  994. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  995. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  996. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  997. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  998. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  999. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1000. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1001. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1002. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1003. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1004. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1005. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1006. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1007. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1008. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1009. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1010. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1011. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1012. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1013. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1014. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1015. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1016. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1017. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1018. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1019. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1020. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1021. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1022. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1023. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1024. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1025. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1026. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1027. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1028. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1029. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1030. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1031. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1032. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1033. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1034. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1035. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1036. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1037. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1038. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1039. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1040. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1041. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1042. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1043. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1044. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1045. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1046. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1047. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1048. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1049. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1050. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1051. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1052. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1053. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1054. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1055. end)()
  1056. end
  1057.  
  1058. function fuckingdie(dude)
  1059. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1060. dude.Humanoid.PlatformStand = true
  1061. local bgf = Instance.new("BodyGyro",dude.Head)
  1062. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1063. local val = Instance.new("BoolValue",dude)
  1064. val.Name = "IsHit"
  1065. for i = 1, 6 do
  1066. local blo = Instance.new("Part",game.Workspace)
  1067. blo.Size = Vector3.new(.6,.2,.6)
  1068. blo.Material = "SmoothPlastic"
  1069. blo.BrickColor = BrickColor.new("Crimson")
  1070. blo.Position = dude.Head.Position
  1071. blo.CFrame = dude.Head.CFrame
  1072. game:GetService("Debris"):AddItem(blo,15)
  1073. end
  1074. local ds = coroutine.wrap(function()
  1075. wait(1)
  1076. if dude == targetted then
  1077. targetted = nil
  1078. end
  1079. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1080. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1081. ragdoll(dude)
  1082. end)
  1083. ds()
  1084. end
  1085. end
  1086.  
  1087. local Sitting = false
  1088. function fuckingdiethro(dude)
  1089. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1090. dude.Humanoid.PlatformStand = true
  1091. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1092. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1093. local val = Instance.new("BoolValue",dude)
  1094. val.Name = "IsHit"
  1095. if dude:FindFirstChild"Head" then
  1096. for i = 1, 6 do
  1097. local blo = Instance.new("Part",game.Workspace)
  1098. blo.Size = Vector3.new(.6,.2,.6)
  1099. blo.Material = "SmoothPlastic"
  1100. blo.BrickColor = BrickColor.new("Crimson")
  1101. blo.Position = dude.Head.Position
  1102. blo.CFrame = dude.Head.CFrame
  1103. game:GetService("Debris"):AddItem(blo,15)
  1104. end
  1105. end
  1106. local ds = coroutine.wrap(function()
  1107. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1108. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1109. end
  1110. wait(0.3)
  1111. if dude == targetted then
  1112. targetted = nil
  1113. end
  1114. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1115. ragdoll(dude)
  1116. end)
  1117. ds()
  1118. end
  1119. end
  1120.  
  1121. function ragdoll(guy)
  1122. guy.Archivable = true
  1123. clone = guy:Clone()
  1124. clone.Parent = workspace
  1125. game:service'Debris':AddItem(clone,10)
  1126. for i,v in pairs(clone:GetChildren()) do
  1127. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1128. v:destroy()
  1129. end
  1130. for i,p in pairs(v:GetChildren()) do
  1131. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1132. p:destroy()
  1133. end
  1134. end
  1135. end
  1136. for i,t in pairs(guy:GetChildren()) do
  1137. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1138. t:destroy()
  1139. end
  1140. end
  1141. for i,v in next, clone:children() do
  1142. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1143. v.Disabled = true
  1144. wait()
  1145. v:destroy()
  1146. end
  1147. end
  1148. local vel
  1149. if clone:FindFirstChild"Torso" then
  1150. vel = Instance.new("BodyVelocity", clone.Torso)
  1151. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1152. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1153. end
  1154. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1155. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1156. end
  1157. using = false
  1158. local leftarm = clone:findFirstChild("Left Arm")
  1159. local rightrm = clone:findFirstChild("Right Arm")
  1160. local leftleg = clone:findFirstChild("Left Leg")
  1161. local rightleg = clone:findFirstChild("Right Leg")
  1162. local head = clone:findFirstChild("Head")
  1163. for i, g in pairs(guy:GetChildren()) do
  1164. if g.ClassName == "Part" then
  1165. g:destroy()
  1166. end
  1167. end
  1168. for i, h in pairs(guy:GetChildren()) do
  1169. if h.ClassName == "Accesory" then
  1170. h:destroy()
  1171. end
  1172. end
  1173.  
  1174. if head ~= nil then
  1175. local glue13 = Instance.new("Glue", clone.Torso)
  1176. glue13.Part0 = clone.Torso
  1177. glue13.Part1 = head
  1178. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1179. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1180. local collider13 = Instance.new("Part", head)
  1181. collider13.Position = Vector3.new(0,999,0)
  1182. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1183. collider13.Shape = "Cylinder"
  1184. collider13.Transparency = 1
  1185. local weld = Instance.new("Weld", collider13)
  1186. weld.Part0 = head
  1187. weld.Part1 = collider13
  1188. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1189. collider13.TopSurface = "Smooth"
  1190. collider13.BottomSurface = "Smooth"
  1191. collider13.formFactor = "Symmetric"
  1192. end
  1193. if leftleg ~= nil then
  1194. local glue = Instance.new("Glue", clone.Torso)
  1195. glue.Part0 = clone.Torso
  1196. glue.Part1 = leftleg
  1197. glue.Name = "Left leg"
  1198. local collider = Instance.new("Part", leftleg)
  1199. collider.Position = Vector3.new(0,999,0)
  1200. collider.Size = Vector3.new(1.7, 1, 1)
  1201. collider.Shape = "Cylinder"
  1202. local weld = Instance.new("Weld", collider)
  1203. weld.Part0 = leftleg
  1204. weld.Part1 = collider
  1205. weld.C0 = CFrame.Angles(0, 0, 80)
  1206. collider.TopSurface = "Smooth"
  1207. collider.BottomSurface = "Smooth"
  1208. collider.formFactor = "Symmetric"
  1209. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1210. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1211. collider.Transparency = 1
  1212. end
  1213. ------------
  1214. if rightleg ~= nil then
  1215. local glue1 = Instance.new("Glue", clone.Torso)
  1216. glue1.Part0 = clone.Torso
  1217. glue1.Part1 = rightleg
  1218. glue1.Name = "Right leg"
  1219. local collider1 = Instance.new("Part", rightleg)
  1220. collider1.Position = Vector3.new(0,999,0)
  1221. collider1.Size = Vector3.new(1.7, 1, 1)
  1222. collider1.Shape = "Cylinder"
  1223. local weld1 = Instance.new("Weld", collider1)
  1224. weld1.Part0 = rightleg
  1225. weld1.Part1 = collider1
  1226. weld1.C0 = CFrame.Angles(0, 0, 80)
  1227. collider1.TopSurface = "Smooth"
  1228. collider1.BottomSurface = "Smooth"
  1229. collider1.formFactor = "Symmetric"
  1230. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1231. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1232. collider1.Transparency = 1
  1233. end
  1234. ------------
  1235. if rightrm ~= nil then
  1236. local glue11 = Instance.new("Glue", clone.Torso)
  1237. glue11.Part0 = clone.Torso
  1238. glue11.Part1 = rightrm
  1239. glue11.Name = "Right shoulder"
  1240. local collider11 = Instance.new("Part", rightrm)
  1241. collider11.Position = Vector3.new(0,9999,0)
  1242. collider11.Size = Vector3.new(1.8,1,1)
  1243. collider11.Shape = "Cylinder"
  1244. local weld11 = Instance.new("Weld", collider11)
  1245. weld11.Part0 = rightrm
  1246. weld11.Part1 = collider11
  1247. weld11.C0 = CFrame.Angles(0, 0, 80)
  1248. collider11.TopSurface = "Smooth"
  1249. collider11.BottomSurface = "Smooth"
  1250. collider11.formFactor = "Symmetric"
  1251. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1252. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1253. collider11.Transparency = 1
  1254. end
  1255. ------------
  1256. if leftarm ~= nil then
  1257. local glue111 = Instance.new("Glue", clone.Torso)
  1258. glue111.Part0 = clone.Torso
  1259. glue111.Part1 = leftarm
  1260. glue111.Name = "Left shoulder"
  1261. local collider111 = Instance.new("Part", leftarm)
  1262. collider111.Position = Vector3.new(0,9999,0)
  1263. collider111.Size = Vector3.new(1.8,1,1)
  1264. collider111.Shape = "Cylinder"
  1265. local weld111 = Instance.new("Weld", collider111)
  1266. weld111.Part0 = leftarm
  1267. weld111.Part1 = collider111
  1268. weld111.C0 = CFrame.Angles(0, 0, 80)
  1269. collider111.TopSurface = "Smooth"
  1270. collider111.BottomSurface = "Smooth"
  1271. collider111.formFactor = "Symmetric"
  1272. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1273. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1274. collider111.Transparency = 1
  1275. ----------------
  1276. sensoring = Instance.new("Part", clone.Torso)
  1277. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1278. sensoring.CanCollide = false
  1279. sensoring.Position = clone.Torso.Position
  1280. local welder = Instance.new("Weld", sensoring)
  1281. welder.Part0 = clone.Torso
  1282. welder.Part1 = sensoring
  1283. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1284. sensoring.Transparency = 1
  1285. -----------------
  1286. sensoring1 = Instance.new("Part", clone.Torso)
  1287. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1288. sensoring1.CanCollide = false
  1289. sensoring1.Position = clone.Torso.Position
  1290. local welder1 = Instance.new("Weld", sensoring)
  1291. welder1.Part0 = clone.Torso
  1292. welder1.Part1 = sensoring1
  1293. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1294. sensoring1.Transparency = 1
  1295. end
  1296. clone.Name = guy.Name.." (Murdered)"
  1297. if vel then vel:destroy() end
  1298.  
  1299. end
  1300.  
  1301. local slashes = {}
  1302. table.insert(slashes,220833967)
  1303. table.insert(slashes,220833976)
  1304. table.insert(slashes,220834000)
  1305. table.insert(slashes,220834019)
  1306. function fucktheworld()
  1307. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1308. a.TintColor = Color3.new(1,1,1)
  1309. local b = Instance.new("BlurEffect",Lighty)
  1310. b.Size = 0
  1311. for i = 1,0, -.1 do
  1312. a.TintColor = Color3.new(i,i,i)
  1313. b.Size = b.Size + 1
  1314. end
  1315.  
  1316. wait(1)
  1317.  
  1318.  
  1319. coroutine.wrap(function()
  1320. for i,v in next, workspace:children() do
  1321. if v:IsA"Model" or v:IsA"Part" then
  1322. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1323. v:BreakJoints()
  1324. if v:FindFirstChild"Torso" then ragdoll(v) end
  1325. wait(.15)
  1326. end
  1327. end
  1328. end
  1329. end)()
  1330.  
  1331.  
  1332. for i = 1, 7 do
  1333. for i = 0,1,.3 do
  1334. a.TintColor = Color3.new(i,i,i)
  1335. wait()
  1336. end
  1337. local slash = math.random(1,4)
  1338. local sou = Instance.new("Sound",workspace)
  1339. sou.Pitch = math.random(0.75,1)
  1340. sou.Volume = 10
  1341. sou.SoundId = "rbxassetid://"..slashes[slash]
  1342. sou:Play()
  1343. a.TintColor = Color3.new(0,0,0)
  1344. wait()
  1345. end
  1346.  
  1347. --165487479
  1348.  
  1349. local sou = Instance.new("Sound",workspace)
  1350. sou.Pitch = 1
  1351. sou.Volume = 10
  1352. sou.SoundId = "rbxassetid://137473066"
  1353. sou:Play()
  1354. wait(3)
  1355.  
  1356. for i = 0,1,.1 do
  1357. a.TintColor = Color3.new(i,i,i)
  1358. b.Size = b.Size - 1
  1359. wait()
  1360. end
  1361. a:destroy()
  1362. game:service'Debris':AddItem(b,3)
  1363. end
  1364. function endit()
  1365. attack = true
  1366. Humanoid.WalkSpeed = 0
  1367. Humanoid.JumpPower = 0
  1368. for i = 0, 1, 0.1 do
  1369. swait()
  1370. PlayAnimationFromTable({
  1371. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. }, .3, false)
  1378. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1379. end
  1380. chat("This world is getting boring...")
  1381. wait(1.5)
  1382. chat("Well...")
  1383. wait(1)
  1384. chat("LETS MOVE ON TO THE NEXT!")
  1385. wait(2)
  1386. for i = 1, 3 do
  1387. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1388. local part = Instance.new("Part",EffectModel)
  1389. part.Shape = "Ball"
  1390. part.Anchored = true
  1391. part.CanCollide = false
  1392. part.BrickColor = BrickColor.new"Really red"
  1393. part.Material = Enum.Material.Neon
  1394. part.Size = Vector3.new(1,1,1)
  1395. part.CFrame = BloodPart.CFrame
  1396. part.TopSurface,part.BottomSurface = 10,10
  1397. for i = 0,1,.1 do
  1398. part.Size = part.Size+ Vector3.new(4,4,4)
  1399. part.Transparency = i
  1400. wait()
  1401. end
  1402. part:destroy()
  1403. wait(.05)
  1404. end
  1405. wait(.5)
  1406. attack = false
  1407. fucktheworld()
  1408. wait(2)
  1409. Humanoid.WalkSpeed = 8
  1410. Humanoid.JumpPower = 50
  1411.  
  1412. end
  1413. function sleepchild()
  1414. attack = true
  1415. Humanoid.WalkSpeed = 0
  1416. Humanoid.JumpPower = 0
  1417. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1418. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1419. a.Anchored = true
  1420. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1421. wait(.01)
  1422. Character.Torso.Anchored = true
  1423. for i = 0, 1, 0.1 do
  1424. swait()
  1425. PlayAnimationFromTable({
  1426. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. }, .3, false)
  1433. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1434. end
  1435. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1436. wait(2)
  1437. a.Anchored = false
  1438. local sel = math.random(1,3)
  1439. if sel == 1 then
  1440. chat("What was I thinking...")
  1441. elseif sel == 2 then
  1442. if targetted.Name == "Quil_Cyndaquil" then
  1443. chat("Sorry, Nebula.")
  1444. elseif targetted.Name == "CKbackup" then
  1445. chat("Didn't know it was you, Sugarie")
  1446. elseif targetted.Name == "Salvo_Starly" then
  1447. chat("Didn't realize, Genocider. I'm so sorry.")
  1448. elseif targetted.Name == "Lime_Pidgey" then
  1449. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1450. end
  1451. elseif sel == 3 then
  1452. chat("Why.. did I try that..?")
  1453. end
  1454. for i = 0, 5, 0.1 do
  1455. swait()
  1456. PlayAnimationFromTable({
  1457. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1459. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. }, .3, false)
  1464. end
  1465. attack = false
  1466. Character.Torso.Anchored = false
  1467. Humanoid.WalkSpeed = 8
  1468. Humanoid.JumpPower = 50
  1469. else
  1470. chat("Your death is close...")
  1471. wait(2)
  1472. for i = 0, 1, 0.1 do
  1473. swait()
  1474. PlayAnimationFromTable({
  1475. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. }, .3, false)
  1482. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1483. end
  1484. fuckingdie(targetted)
  1485. wait(1)
  1486. attack = false
  1487. Character.Torso.Anchored = false
  1488. Humanoid.WalkSpeed = 8
  1489. Humanoid.JumpPower = 50
  1490. end
  1491. end
  1492.  
  1493. local combo = false
  1494. local input = ""
  1495. local didCombo = false
  1496.  
  1497. function chainreaction()
  1498. attack = true
  1499. Humanoid.WalkSpeed = 0
  1500. Humanoid.JumpPower = 0
  1501. local func
  1502. for i = 0, 0.05, 0.1 do
  1503. swait()
  1504. PlayAnimationFromTable({
  1505. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. }, .4, false)
  1512. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1513. end
  1514. swait()
  1515. for i = 0, 0.45, 0.1 do
  1516. swait()
  1517. PlayAnimationFromTable({
  1518. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. }, .6, false)
  1525. end
  1526. for i,v in next, Knifu:children() do
  1527. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1528. v.Transparency = 1
  1529. end
  1530. end
  1531. p2mit.Enabled = false
  1532. p3mit.Enabled = false
  1533. local stopIt = false
  1534. local asd
  1535. local count = 0
  1536. asd = function(dude)
  1537. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1538. local cTorso,mag = nil, 0
  1539. if torso then
  1540. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1541. if v[2] > mag then
  1542. cTorso = v[1]
  1543. mag = v[2]
  1544. end
  1545. wait()
  1546. end
  1547. count = count + 1
  1548. fuckingdiethro(dude)
  1549. if not cTorso or mag < 1 or count > 7 then
  1550. stopIt = true
  1551. else
  1552. asd(cTorso)
  1553. end
  1554. else
  1555. stopIt = true
  1556. end
  1557.  
  1558.  
  1559. end
  1560. func = coroutine.wrap(function()
  1561. asd(targetted)
  1562. end)()
  1563. repeat wait() until stopIt == true
  1564. wait(3)
  1565. for i,v in next, Knifu:children() do
  1566. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1567. v.Transparency = 0
  1568. end
  1569. end
  1570. p2mit.Enabled = true
  1571. p3mit.Enabled = true
  1572. attack = false
  1573. Humanoid.WalkSpeed = 8
  1574. Humanoid.JumpPower = 50
  1575. end
  1576. function throwit()
  1577. attack = true
  1578. Humanoid.WalkSpeed = 0
  1579. for i = 0, 0.05, 0.1 do
  1580. swait()
  1581. PlayAnimationFromTable({
  1582. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. }, .4, false)
  1589. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1590. end
  1591. swait()
  1592. for i = 0, 0.45, 0.1 do
  1593. swait()
  1594. PlayAnimationFromTable({
  1595. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. }, .6, false)
  1602. end
  1603. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1604. for i,v in next, Knifu:children() do
  1605. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1606. v.Transparency = 1
  1607. end
  1608. end
  1609. p2mit.Enabled = false
  1610. p3mit.Enabled = false
  1611. ohshityougothit(targetted)
  1612. fuckingdiethro(targetted)
  1613. wait(3)
  1614. for i,v in next, Knifu:children() do
  1615. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1616. v.Transparency = 0
  1617. end
  1618. end
  1619. p2mit.Enabled = true
  1620. p3mit.Enabled = true
  1621. attack = false
  1622. Character.Torso.Anchored = false
  1623. Humanoid.WalkSpeed = 8
  1624. Humanoid.JumpPower = 50
  1625. elseif targetted.Name == "CKbackup" then
  1626. wait(2)
  1627. for i = 0, 1, 0.1 do
  1628. swait()
  1629. PlayAnimationFromTable({
  1630. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. }, .3, false)
  1637. end
  1638. local sel = math.random(1,3)
  1639. if sel == 1 then
  1640. chat("Sorry, thought you were on the other side.")
  1641. elseif sel == 2 then
  1642. chat("I forgot, we are one and the same. Psychopaths.")
  1643. elseif sel == 3 then
  1644. chat("Oh, Psycho! How's the Genocider been?")
  1645. end
  1646. wait(2)
  1647. attack = false
  1648. Character.Torso.Anchored = false
  1649. Humanoid.WalkSpeed = 8
  1650. Humanoid.JumpPower = 50
  1651. elseif targetted.Name == "Lime_Pidgey" then
  1652. wait(2)
  1653. local sel = math.random(1,3)
  1654. if sel == 1 then
  1655. chat("Sorry, thought you were on the other side.")
  1656. elseif sel == 2 then
  1657. chat("Heyy... Jerry? I think it was?")
  1658. elseif sel == 3 then
  1659. chat("Uhh... Sorry.")
  1660. end
  1661. for i = 0, 5, 0.1 do
  1662. swait()
  1663. PlayAnimationFromTable({
  1664. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1666. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. }, .3, false)
  1671. end
  1672. wait(2)
  1673. attack = false
  1674. Character.Torso.Anchored = false
  1675. Humanoid.WalkSpeed = 8
  1676. Humanoid.JumpPower = 50
  1677. elseif targetted.Name == "Salvo_Starly" then
  1678. wait(2)
  1679. for i = 0, 1, 0.1 do
  1680. swait()
  1681. PlayAnimationFromTable({
  1682. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. }, .3, false)
  1689. end
  1690. local sel = math.random(1,3)
  1691. if sel == 1 then
  1692. chat("Sorry, thought you were on the other side.")
  1693. elseif sel == 2 then
  1694. chat("Ah, Genocider. We've got to talk more!")
  1695. elseif sel == 3 then
  1696. chat("Oh, it's you.. How's Sugarie?")
  1697. end
  1698. wait(2)
  1699. attack = false
  1700. Character.Torso.Anchored = false
  1701. Humanoid.WalkSpeed = 8
  1702. Humanoid.JumpPower = 50
  1703. else
  1704. wait(2)
  1705. for i = 0, 1, 0.1 do
  1706. swait()
  1707. PlayAnimationFromTable({
  1708. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. }, .3, false)
  1715. end
  1716. local sel = math.random(1,3)
  1717. if sel == 1 then
  1718. chat("Why.. Did I even try?")
  1719. elseif sel == 2 then
  1720. chat("Sorry, Nebula. I thought you were against me")
  1721. elseif sel == 3 then
  1722. chat("I can't")
  1723. end
  1724. wait(2)
  1725. attack = false
  1726. Character.Torso.Anchored = false
  1727. Humanoid.WalkSpeed = 8
  1728. Humanoid.JumpPower = 50
  1729. end
  1730. end
  1731. function LockOn()
  1732. if Mouse.Target and Mouse.Target.Parent then
  1733. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1734. if a and a.Parent ~= Character then
  1735. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1736. coroutine.wrap(function()
  1737. if targetted ~= Mouse.Target.Parent then
  1738. targetted = Mouse.Target.Parent
  1739. img2.Size = UDim2.new(1,0,1,0)
  1740. img2.ImageTransparency = 0
  1741. img2.Position = UDim2.new(0,0,0,0)
  1742. for i = 0, 2, 0.1 do
  1743. swait()
  1744. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1745. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1746. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1747. end
  1748. end
  1749. end)()
  1750. end
  1751. end
  1752. end
  1753. Mouse.KeyDown:connect(function(k)
  1754. if k == 'q' and attack == false and combo == false then
  1755. LockOn()
  1756. end
  1757. end)
  1758. Mouse.KeyDown:connect(function(k)
  1759. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1760. sleepchild()
  1761. end
  1762. end)
  1763.  
  1764.  
  1765.  
  1766. Mouse.KeyDown:connect(function(k)
  1767. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1768. throwit()
  1769. end
  1770. end)
  1771.  
  1772. Mouse.KeyDown:connect(function(k)
  1773. if k == 'c' and attack == false and combo == false then
  1774. coroutine.wrap(function()
  1775. combo = true
  1776. Humanoid.WalkSpeed = 0
  1777. Humanoid.JumpPower = 0
  1778. local asd = false
  1779. for i = 0, 1.5, .1 do
  1780. wait(.1)
  1781. if combo == false then
  1782. asd = true
  1783. break;
  1784. end
  1785. end
  1786. if asd == false then
  1787. if combo == true or input ~= '' then
  1788. Humanoid.WalkSpeed = 8
  1789. Humanoid.JumpPower = 50
  1790. combo = false
  1791. input = ''
  1792. end
  1793. end
  1794. end)()
  1795. end
  1796. end)
  1797.  
  1798. local Keys = {
  1799. [48] = "LShift",
  1800. [13] = "Enter",
  1801. [32] = "Space",
  1802. [47] = "RShift",
  1803. [92] = "Backslash",
  1804. [50] = "LCtrl",
  1805. [52] = "LAlt",
  1806. [49] = "RCtrl",
  1807. [51] = "RAlt",
  1808. [8] = "Backspace",
  1809. [45] = "CapsLock"
  1810.  
  1811. }
  1812.  
  1813. local alreadyEnded = false
  1814. Mouse.KeyDown:connect(function(k)
  1815. if k == 'n' and not attack and not combo then
  1816. Sitting = not Sitting
  1817. end
  1818. end)
  1819.  
  1820. Mouse.KeyDown:connect(function(k)
  1821. if attack == false and combo == true then
  1822. k = string.lower(k)
  1823. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1824. if #input < 8 then
  1825. input = input..k
  1826. print(input)
  1827. end
  1828. elseif Keys[string.byte(k)] == "Enter" then
  1829. combo = false
  1830. warn("Trying to execute combo: "..input)
  1831. if string.lower(input) == "aawdq" then
  1832. if targetted and attack == false then
  1833. chainreaction()
  1834. elseif not targetted then
  1835. Humanoid.WalkSpeed = 8
  1836. Humanoid.JumpPower = 50
  1837. chat("I need a target!")
  1838. end
  1839. elseif string.lower(input) == "etwzx" then
  1840. if attack == false then
  1841. if not alreadyEnded then
  1842. alreadyEnded = true
  1843. endit()
  1844. else
  1845. Humanoid.WalkSpeed = 8
  1846. Humanoid.JumpPower = 50
  1847. chat("I can't end it again..!")
  1848. end
  1849. end
  1850. else
  1851. Humanoid.WalkSpeed = 8
  1852. Humanoid.JumpPower = 50
  1853. end
  1854. input = ''
  1855. end
  1856. end
  1857. end)
  1858.  
  1859. local idleC = 0
  1860. while true do
  1861. swait()
  1862. imgl.Rotation = imgl.Rotation + 3
  1863. img2.Rotation = img2.Rotation + 3
  1864. if targetted ~= nil then
  1865. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1866. abss.Enabled = true
  1867. elseif targetted == nil then
  1868. abss.Adornee = nil
  1869. abss.Enabled = false
  1870. end
  1871. for i, v in pairs(Character:GetChildren()) do
  1872. if v:IsA("Part") then
  1873. v.Material = "SmoothPlastic"
  1874. elseif v:IsA("Accessory") then
  1875. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1876. end
  1877. end
  1878. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1879. velocity = RootPart.Velocity.y
  1880. sine = sine + change
  1881. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1882. if RootPart.Velocity.y > 1 and hit == nil then
  1883. Anim = "Jump"
  1884. idleC = 0
  1885. if attack == false then
  1886. PlayAnimationFromTable({
  1887. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. }, .3, false)
  1894. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1895. end
  1896. elseif RootPart.Velocity.y < -1 and hit == nil then
  1897. Anim = "Fall"
  1898. idleC = 0
  1899. if attack == false then
  1900. PlayAnimationFromTable({
  1901. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. }, .3, false)
  1908. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1909. end
  1910. elseif Torsovelocity < 1 and hit ~= nil then
  1911. if Sitting then
  1912. Anim = "Sitting"
  1913. if attack == false then
  1914. idleC = idleC+1
  1915. PlayAnimationFromTable({
  1916. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. }, .3, false)
  1923. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1924. end
  1925. else
  1926. Anim = "Idle"
  1927. if attack == false then
  1928. idleC = idleC+1
  1929. change = 1
  1930. if idleC < 175 then
  1931. PlayAnimationFromTable({
  1932. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1934. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1935. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1936. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. }, .3, false)
  1939. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1940. elseif idleC >= 175 and idleC < 200 then
  1941. PlayAnimationFromTable({
  1942. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. }, .1, false)
  1949. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1950. elseif idleC >= 200 and idleC < 325 then
  1951. PlayAnimationFromTable({
  1952. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. }, .01, false)
  1959. else
  1960. idleC = 0
  1961. end
  1962. end
  1963. end
  1964. elseif Torsovelocity > 2 and hit ~= nil then
  1965. Anim = "Walk"
  1966. idleC = 0
  1967. if attack == false then
  1968. PlayAnimationFromTable({
  1969. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1972. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1973. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1974. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1975. }, .3, false)
  1976. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1977. end
  1978. end
  1979. if 0 < #Effects then
  1980. for e = 1, #Effects do
  1981. if Effects[e] ~= nil then
  1982. local Thing = Effects[e]
  1983. if Thing ~= nil then
  1984. local Part = Thing[1]
  1985. local Mode = Thing[2]
  1986. local Delay = Thing[3]
  1987. local IncX = Thing[4]
  1988. local IncY = Thing[5]
  1989. local IncZ = Thing[6]
  1990. if Thing[2] == "Shoot" then
  1991. local Look = Thing[1]
  1992. local move = 30
  1993. if Thing[8] == 3 then
  1994. move = 10
  1995. end
  1996. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1997. if Thing[10] ~= nil then
  1998. da = pos
  1999. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2000. cfa = CFrame.new(Thing[4], pos)
  2001. tehCF = cfa:lerp(cf2, 0.2)
  2002. Thing[1] = tehCF.lookVector
  2003. end
  2004. local mag = (Thing[4] - pos).magnitude
  2005. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2006. if Thing[8] == 2 then
  2007. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2008. end
  2009. Thing[4] = Thing[4] + Look * move
  2010. Thing[3] = Thing[3] - 1
  2011. if 2 < Thing[5] then
  2012. Thing[5] = Thing[5] - 0.3
  2013. Thing[6] = Thing[6] - 0.3
  2014. end
  2015. if hit ~= nil then
  2016. Thing[3] = 0
  2017. if Thing[8] == 1 or Thing[8] == 3 then
  2018. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2019. else
  2020. if Thing[8] == 2 then
  2021. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2022. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2023. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2024. ref.Anchored = true
  2025. ref.CFrame = CFrame.new(pos)
  2026. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2027. game:GetService("Debris"):AddItem(ref, 0.2)
  2028. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2029. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2030. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2031. end
  2032. end
  2033. end
  2034. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2035. ref.Anchored = true
  2036. ref.CFrame = CFrame.new(pos)
  2037. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2038. game:GetService("Debris"):AddItem(ref, 1)
  2039. end
  2040. if Thing[3] <= 0 then
  2041. table.remove(Effects, e)
  2042. end
  2043. end
  2044. do
  2045. do
  2046. if Thing[2] == "FireWave" then
  2047. if Thing[3] <= Thing[4] then
  2048. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2049. Thing[3] = Thing[3] + 1
  2050. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2051. else
  2052. Part.Parent = nil
  2053. table.remove(Effects, e)
  2054. end
  2055. end
  2056. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2057. if Thing[1].Transparency <= 1 then
  2058. if Thing[2] == "Block1" then
  2059. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2060. Mesh = Thing[7]
  2061. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2062. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2063. else
  2064. if Thing[2] == "Block2" then
  2065. Thing[1].CFrame = Thing[1].CFrame
  2066. Mesh = Thing[7]
  2067. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2068. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2069. else
  2070. if Thing[2] == "Fire" then
  2071. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2072. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. else
  2075. if Thing[2] == "Cylinder" then
  2076. Mesh = Thing[7]
  2077. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2078. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2079. else
  2080. if Thing[2] == "Blood" then
  2081. Mesh = Thing[7]
  2082. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2083. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2084. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2085. else
  2086. if Thing[2] == "Elec" then
  2087. Mesh = Thing[10]
  2088. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2089. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2090. else
  2091. if Thing[2] == "Disappear" then
  2092. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2093. else
  2094. if Thing[2] == "Shatter" then
  2095. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2096. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2097. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2098. Thing[6] = Thing[6] + Thing[5]
  2099. end
  2100. end
  2101. end
  2102. end
  2103. end
  2104. end
  2105. end
  2106. end
  2107. else
  2108. Part.Parent = nil
  2109. table.remove(Effects, e)
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119.  
  2120. --[[
  2121. THE MURDERER
  2122. Created by Quil_Cyndaquil (ROBLOX)
  2123. MintyLatios (V3rmillion)
  2124. Minty Latios#1938
  2125.  
  2126. Credit to CKbackup for the knife
  2127. Credit to Rufus14 for the ragdolls
  2128.  
  2129.  
  2130. --]]
  2131. wait(1 / 60)
  2132. Effects = { }
  2133. local Player = game.Players.localPlayer
  2134. local Character = Player.Character
  2135. local Humanoid = Character.Humanoid
  2136. local Mouse = Player:GetMouse()
  2137. local LeftArm = Character["Left Arm"]
  2138. local RightArm = Character["Right Arm"]
  2139. local LeftLeg = Character["Left Leg"]
  2140. local RightLeg = Character["Right Leg"]
  2141. local Head = Character.Head
  2142. local Torso = Character.Torso
  2143. local Camera = game.Workspace.CurrentCamera
  2144. local RootPart = Character.HumanoidRootPart
  2145. local RootJoint = RootPart.RootJoint
  2146. local attack = false
  2147. local Anim = 'Idle'
  2148. local Lighty = game:GetService"Lighting"
  2149. local attacktype = 1
  2150. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2151. local velocity = RootPart.Velocity.y
  2152. local sine = 0
  2153. local change = 1
  2154. local Create = LoadLibrary("RbxUtility").Create
  2155.  
  2156.  
  2157. local chara = Character
  2158. local m = Create("Model"){
  2159. Parent = Character,
  2160. Name = "WeaponModel",
  2161. }
  2162.  
  2163. Humanoid.Animator.Parent = nil
  2164. Character.Animate.Parent = nil
  2165.  
  2166. Humanoid.WalkSpeed = 8
  2167.  
  2168.  
  2169. local newMotor = function(part0, part1, c0, c1)
  2170. local w = Create('Motor'){
  2171. Parent = part0,
  2172. Part0 = part0,
  2173. Part1 = part1,
  2174. C0 = c0,
  2175. C1 = c1,
  2176. }
  2177. return w
  2178. end
  2179.  
  2180. function clerp(a, b, t)
  2181. return a:lerp(b, t)
  2182. end
  2183.  
  2184. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2185. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2186.  
  2187. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  2188. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  2189. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  2190. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  2191. RootJoint.C1 = CFrame.new(0, 0, 0)
  2192. RootJoint.C0 = CFrame.new(0, 0, 0)
  2193. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  2194. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  2195.  
  2196. local rarmc1 = RW.C1
  2197. local larmc1 = LW.C1
  2198. local rlegc1 = RH.C1
  2199. local llegc1 = LH.C1
  2200.  
  2201. local resetc1 = false
  2202.  
  2203. function PlayAnimationFromTable(table, speed, bool)
  2204. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  2205. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  2206. RW.C0 = clerp(RW.C0, table[3], speed)
  2207. LW.C0 = clerp(LW.C0, table[4], speed)
  2208. RH.C0 = clerp(RH.C0, table[5], speed)
  2209. LH.C0 = clerp(LH.C0, table[6], speed)
  2210. if bool == true then
  2211. if resetc1 == false then
  2212. resetc1 = true
  2213. RootJoint.C1 = RootJoint.C1
  2214. Torso.Neck.C1 = Torso.Neck.C1
  2215. RW.C1 = rarmc1
  2216. LW.C1 = larmc1
  2217. RH.C1 = rlegc1
  2218. LH.C1 = llegc1
  2219. end
  2220. end
  2221. end
  2222.  
  2223. ArtificialHB = Create("BindableEvent", script){
  2224. Parent = script,
  2225. Name = "Heartbeat",
  2226. }
  2227.  
  2228. script:WaitForChild("Heartbeat")
  2229.  
  2230. frame = 1 / 30
  2231. tf = 0
  2232. allowframeloss = false
  2233. tossremainder = false
  2234. lastframe = tick()
  2235. script.Heartbeat:Fire()
  2236.  
  2237.  
  2238. New = function(Object, Parent, Name, Data)
  2239. local Object = Instance.new(Object)
  2240. for Index, Value in pairs(Data or {}) do
  2241. Object[Index] = Value
  2242. end
  2243. Object.Parent = Parent
  2244. Object.Name = Name
  2245. return Object
  2246. end
  2247.  
  2248. if chara.Head:FindFirstChild"face" then
  2249. chara.Head.face.Texture = "rbxassetid://404306534"
  2250. end
  2251. --Credit to Psychopath for this shit
  2252.  
  2253. Knifu = New("Model",chara,"Knifu",{})
  2254. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2255. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  2256. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  2257. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2258. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2259. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2260. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  2261. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2262. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2263. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  2264. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2265. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2266. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  2267. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2268. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2269. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  2270. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2271. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2272. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  2273. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2274. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2275. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  2276. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2277. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2278. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  2279. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2280. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2281. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2282. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2283. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2284. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2285. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2286. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2287. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2288. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2289. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2290. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2291. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2292. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2293. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2294. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2295. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2296. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2297. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2298. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2299. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2300. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2301. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2302. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2303. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2304. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2305. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  2306. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2307. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2308. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  2309. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2310. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2311. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  2312. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2313. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2314. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  2315. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2316. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2317. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  2318. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2319. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2320. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  2321. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2322.  
  2323. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  2324. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  2325. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  2326. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  2327. p1mit.Lifetime = NumberRange.new(2)
  2328. p1mit.Rate = 100
  2329. p1mit.Enabled = false
  2330. p1mit.Acceleration = Vector3.new(0,-5,0)
  2331. p1mit.Rotation = NumberRange.new(0,359)
  2332. p1mit.Speed = NumberRange.new(0)
  2333. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  2334. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  2335. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  2336. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  2337. p2mit.Lifetime = NumberRange.new(1)
  2338. p2mit.Rate = 10
  2339. p2mit.Acceleration = Vector3.new(0,-10,0)
  2340. p2mit.Speed = NumberRange.new(0)
  2341. local p3mit = p2mit:Clone()
  2342. p3mit.Parent = Blood2Part
  2343.  
  2344. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2345. tf = tf + s
  2346. if tf >= frame then
  2347. if allowframeloss then
  2348. script.Heartbeat:Fire()
  2349. lastframe = tick()
  2350. else
  2351. for i = 1, math.floor(tf / frame) do
  2352. script.Heartbeat:Fire()
  2353. end
  2354. lastframe = tick()
  2355. end
  2356. if tossremainder then
  2357. tf = 0
  2358. else
  2359. tf = tf - frame * math.floor(tf / frame)
  2360. end
  2361. end
  2362. end)
  2363.  
  2364. function swait(num)
  2365. if num == 0 or num == nil then
  2366. ArtificialHB.Event:wait()
  2367. else
  2368. for i = 0, num do
  2369. ArtificialHB.Event:wait()
  2370. end
  2371. end
  2372. end
  2373.  
  2374. function RemoveOutlines(part)
  2375. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  2376. end
  2377.  
  2378.  
  2379. local txt = Instance.new("BillboardGui", chara)
  2380. txt.Adornee = chara.Head
  2381. txt.Name = "Nametag"
  2382. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2383. txt.StudsOffset = Vector3.new(-9, 6, 0)
  2384. local text = Instance.new("TextLabel", txt)
  2385. text.Size = UDim2.new(10, 0, 7, 0)
  2386. text.TextSize = 24
  2387. text.Font = Enum.Font.Cartoon
  2388. text.TextScaled = false
  2389. text.BackgroundTransparency = 1
  2390. text.TextColor3 = Color3.new(1,1,1)
  2391. text.TextStrokeTransparency = 0
  2392. text.TextStrokeColor3 = Color3.new(1,0,0)
  2393. text.Text = "The Murderer"
  2394.  
  2395. function chat(...)
  2396. local txxt = {...}
  2397. local ch = coroutine.wrap(function()
  2398. if chara:FindFirstChild("Chatt")~= nil then
  2399. Character:FindFirstChild("Chatt"):destroy()
  2400. end
  2401. local txt = Instance.new("BillboardGui", chara)
  2402. txt.Adornee = chara.Head
  2403. txt.Name = "Chatt"
  2404. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2405. txt.StudsOffset = Vector3.new(-9, 7, 0)
  2406. local text = Instance.new("TextLabel", txt)
  2407. text.Size = UDim2.new(10, 0, 7, 0)
  2408. text.TextSize = 24
  2409. text.Font = Enum.Font.Cartoon
  2410. text.TextScaled = false
  2411. text.BackgroundTransparency = 1
  2412. text.TextColor3 = Color3.new(0,0,0)
  2413. text.TextStrokeTransparency = 0
  2414. text.TextStrokeColor3 = Color3.new(1,0,0)
  2415. text.Text = ""
  2416. txxt = table.concat(txxt,"\t")
  2417. for i = 1, #txxt do
  2418. text.Text = txxt:sub(1,i)
  2419. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  2420. wait()
  2421. end
  2422. wait(2)
  2423. for trans = 0,1,.1 do
  2424. text.TextTransparency = trans
  2425. text.TextStrokeTransparency = trans
  2426. wait()
  2427. end
  2428. wait()
  2429. txt:destroy()
  2430. end)
  2431.  
  2432. ch(...)
  2433. end
  2434. Player.Chatted:connect(chat)
  2435. CFuncs = {
  2436. ["Part"] = {
  2437. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2438. local Part = Create("Part"){
  2439. Parent = Parent,
  2440. Reflectance = Reflectance,
  2441. Transparency = Transparency,
  2442. CanCollide = false,
  2443. Locked = true,
  2444. BrickColor = BrickColor.new(tostring(BColor)),
  2445. Name = Name,
  2446. Size = Size,
  2447. Material = Material,
  2448. }
  2449. RemoveOutlines(Part)
  2450. return Part
  2451. end;
  2452. };
  2453.  
  2454. ["Mesh"] = {
  2455. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2456. local Msh = Create(Mesh){
  2457. Parent = Part,
  2458. Offset = OffSet,
  2459. Scale = Scale,
  2460. }
  2461. if Mesh == "SpecialMesh" then
  2462. Msh.MeshType = MeshType
  2463. Msh.MeshId = MeshId
  2464. end
  2465. return Msh
  2466. end;
  2467. };
  2468.  
  2469. ["Mesh"] = {
  2470. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2471. local Msh = Create(Mesh){
  2472. Parent = Part,
  2473. Offset = OffSet,
  2474. Scale = Scale,
  2475. }
  2476. if Mesh == "SpecialMesh" then
  2477. Msh.MeshType = MeshType
  2478. Msh.MeshId = MeshId
  2479. end
  2480. return Msh
  2481. end;
  2482. };
  2483.  
  2484. ["Weld"] = {
  2485. Create = function(Parent, Part0, Part1, C0, C1)
  2486. local Weld = Create("Weld"){
  2487. Parent = Parent,
  2488. Part0 = Part0,
  2489. Part1 = Part1,
  2490. C0 = C0,
  2491. C1 = C1,
  2492. }
  2493. return Weld
  2494. end;
  2495. };
  2496.  
  2497. ["Sound"] = {
  2498. Create = function(id, par, vol, pit)
  2499. coroutine.resume(coroutine.create(function()
  2500. local S = Create("Sound"){
  2501. Volume = vol,
  2502. Pitch = pit or 1,
  2503. SoundId = id,
  2504. Parent = par or workspace,
  2505. }
  2506. wait()
  2507. S:play()
  2508. game:GetService("Debris"):AddItem(S, 6)
  2509. end))
  2510. end;
  2511. };
  2512.  
  2513. ["ParticleEmitter"] = {
  2514. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  2515. local fp = Create("ParticleEmitter"){
  2516. Parent = Parent,
  2517. Color = ColorSequence.new(Color1, Color2),
  2518. LightEmission = LightEmission,
  2519. Size = Size,
  2520. Texture = Texture,
  2521. Transparency = Transparency,
  2522. ZOffset = ZOffset,
  2523. Acceleration = Accel,
  2524. Drag = Drag,
  2525. LockedToPart = LockedToPart,
  2526. VelocityInheritance = VelocityInheritance,
  2527. EmissionDirection = EmissionDirection,
  2528. Enabled = Enabled,
  2529. Lifetime = LifeTime,
  2530. Rate = Rate,
  2531. Rotation = Rotation,
  2532. RotSpeed = RotSpeed,
  2533. Speed = Speed,
  2534. VelocitySpread = VelocitySpread,
  2535. }
  2536. return fp
  2537. end;
  2538. };
  2539.  
  2540. CreateTemplate = {
  2541.  
  2542. };
  2543. }
  2544.  
  2545. function rayCast(Position, Direction, Range, Ignore)
  2546. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2547. end
  2548.  
  2549.  
  2550. FindNearestTorso = function(pos)
  2551. local list = (game.Workspace:children())
  2552. local torso = nil
  2553. local dist = 1000
  2554. local temp, human, temp2 = nil, nil, nil
  2555. for x = 1, #list do
  2556. temp2 = list[x]
  2557. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  2558. temp = temp2:findFirstChild("Torso")
  2559. human = temp2:findFirstChild("Humanoid")
  2560. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  2561. local dohit = true
  2562. if dohit == true then
  2563. torso = temp
  2564. dist = (temp.Position - pos).magnitude
  2565. end
  2566. end
  2567. end
  2568. end
  2569. return torso, dist
  2570. end
  2571.  
  2572. function FindNearestTorsos(Position, Distance, SinglePlayer)
  2573. if SinglePlayer then
  2574. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2575. end
  2576. local List = {}
  2577. for i, v in pairs(workspace:GetChildren()) do
  2578. if v:IsA("Model") then
  2579. if v:findFirstChild("Torso") then
  2580. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2581. if v ~= Character then
  2582. if (v.Torso.Position - Position).magnitude <= Distance then
  2583. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  2584. end
  2585. end
  2586. end
  2587. end
  2588. end
  2589. end
  2590. return List
  2591. end
  2592.  
  2593.  
  2594. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2595. if hit.Parent == nil then
  2596. return
  2597. end
  2598. local h = hit.Parent:FindFirstChild("Humanoid")
  2599. for _, v in pairs(hit.Parent:children()) do
  2600. if v:IsA("Humanoid") then
  2601. h = v
  2602. end
  2603. end
  2604. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2605. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  2606. if hit.Parent.DebounceHit.Value == true then
  2607. return
  2608. end
  2609. end
  2610. local c = Create("ObjectValue"){
  2611. Name = "creator",
  2612. Value = game:service("Players").LocalPlayer,
  2613. Parent = h,
  2614. }
  2615. game:GetService("Debris"):AddItem(c, .5)
  2616. if HitSound ~= nil and HitPitch ~= nil then
  2617. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2618. end
  2619. local Damage = math.random(minim, maxim)
  2620. local blocked = false
  2621. local block = hit.Parent:findFirstChild("Block")
  2622. if block ~= nil then
  2623. if block.className == "IntValue" then
  2624. if block.Value > 0 then
  2625. blocked = true
  2626. block.Value = block.Value - 1
  2627. print(block.Value)
  2628. end
  2629. end
  2630. end
  2631. if blocked == false then
  2632. h.Health = h.Health - Damage
  2633. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really blue").Color)
  2634. else
  2635. h.Health = h.Health - (Damage / 2)
  2636. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really blue").Color)
  2637. end
  2638. if Type == "Knockdown" then
  2639. local hum = hit.Parent.Humanoid
  2640. hum.PlatformStand = true
  2641. coroutine.resume(coroutine.create(function(HHumanoid)
  2642. swait(1)
  2643. HHumanoid.PlatformStand = false
  2644. end), hum)
  2645. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2646. local bodvol = Create("BodyVelocity"){
  2647. velocity = angle * knockback,
  2648. P = 5000,
  2649. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2650. Parent = hit,
  2651. }
  2652. local rl = Create("BodyAngularVelocity"){
  2653. P = 3000,
  2654. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2655. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2656. Parent = hit,
  2657. }
  2658. game:GetService("Debris"):AddItem(bodvol, .5)
  2659. game:GetService("Debris"):AddItem(rl, .5)
  2660. elseif Type == "Normal" then
  2661. local vp = Create("BodyVelocity"){
  2662. P = 500,
  2663. maxForce = Vector3.new(math.huge, 0, math.huge),
  2664. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  2665. }
  2666. if knockback > 0 then
  2667. vp.Parent = hit.Parent.Torso
  2668. end
  2669. game:GetService("Debris"):AddItem(vp, .5)
  2670. elseif Type == "Up" then
  2671. local bodyVelocity = Create("BodyVelocity"){
  2672. velocity = Vector3.new(0, 20, 0),
  2673. P = 5000,
  2674. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2675. Parent = hit,
  2676. }
  2677. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  2678. elseif Type == "DarkUp" then
  2679. coroutine.resume(coroutine.create(function()
  2680. for i = 0, 1, 0.1 do
  2681. swait()
  2682. Effects.Block.Create(BrickColor.new("Blue"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  2683. end
  2684. end))
  2685. local bodyVelocity = Create("BodyVelocity"){
  2686. velocity = Vector3.new(0, 20, 0),
  2687. P = 5000,
  2688. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2689. Parent = hit,
  2690. }
  2691. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2692. elseif Type == "Snare" then
  2693. local bp = Create("BodyPosition"){
  2694. P = 2000,
  2695. D = 100,
  2696. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2697. position = hit.Parent.Torso.Position,
  2698. Parent = hit.Parent.Torso,
  2699. }
  2700. game:GetService("Debris"):AddItem(bp, 1)
  2701. elseif Type == "Freeze" then
  2702. local BodPos = Create("BodyPosition"){
  2703. P = 50000,
  2704. D = 1000,
  2705. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2706. position = hit.Parent.Torso.Position,
  2707. Parent = hit.Parent.Torso,
  2708. }
  2709. local BodGy = Create("BodyGyro") {
  2710. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  2711. P = 20e+003,
  2712. Parent = hit.Parent.Torso,
  2713. cframe = hit.Parent.Torso.CFrame,
  2714. }
  2715. hit.Parent.Torso.Anchored = true
  2716. coroutine.resume(coroutine.create(function(Part)
  2717. swait(1.5)
  2718. Part.Anchored = false
  2719. end), hit.Parent.Torso)
  2720. game:GetService("Debris"):AddItem(BodPos, 3)
  2721. game:GetService("Debris"):AddItem(BodGy, 3)
  2722. end
  2723. local debounce = Create("BoolValue"){
  2724. Name = "DebounceHit",
  2725. Parent = hit.Parent,
  2726. Value = true,
  2727. }
  2728. game:GetService("Debris"):AddItem(debounce, Delay)
  2729. c = Create("ObjectValue"){
  2730. Name = "creator",
  2731. Value = Player,
  2732. Parent = h,
  2733. }
  2734. game:GetService("Debris"):AddItem(c, .5)
  2735. end
  2736. end
  2737.  
  2738. function ShowDamage(Pos, Text, Time, Color)
  2739. local Rate = (1 / 30)
  2740. local Pos = (Pos or Vector3.new(0, 0, 0))
  2741. local Text = (Text or "")
  2742. local Time = (Time or 2)
  2743. local Color = (Color or Color3.new(1, 0, 1))
  2744. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2745. EffectPart.Anchored = true
  2746. local BillboardGui = Create("BillboardGui"){
  2747. Size = UDim2.new(3, 0, 3, 0),
  2748. Adornee = EffectPart,
  2749. Parent = EffectPart,
  2750. }
  2751. local TextLabel = Create("TextLabel"){
  2752. BackgroundTransparency = 1,
  2753. Size = UDim2.new(1, 0, 1, 0),
  2754. Text = Text,
  2755. Font = "SciFi",
  2756. TextColor3 = Color,
  2757. TextScaled = true,
  2758. Parent = BillboardGui,
  2759. }
  2760. game.Debris:AddItem(EffectPart, (Time))
  2761. EffectPart.Parent = game:GetService("Workspace")
  2762. delay(0, function()
  2763. local Frames = (Time / Rate)
  2764. for Frame = 1, Frames do
  2765. wait(Rate)
  2766. local Percent = (Frame / Frames)
  2767. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2768. TextLabel.TextTransparency = Percent
  2769. end
  2770. if EffectPart and EffectPart.Parent then
  2771. EffectPart:Destroy()
  2772. end
  2773. end)
  2774. end
  2775.  
  2776. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  2777. for _, c in pairs(workspace:children()) do
  2778. local hum = c:findFirstChild("Humanoid")
  2779. if hum ~= nil then
  2780. local head = c:findFirstChild("Torso")
  2781. if head ~= nil then
  2782. local targ = head.Position - Part.Position
  2783. local mag = targ.magnitude
  2784. if mag <= Magnitude and c.Name ~= Player.Name then
  2785. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  2786. end
  2787. end
  2788. end
  2789. end
  2790. end
  2791.  
  2792. EffectModel = Create("Model"){
  2793. Parent = Character,
  2794. Name = "Effects",
  2795. }
  2796.  
  2797. Effects = {
  2798. Block = {
  2799. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2800. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2801. prt.Anchored = true
  2802. prt.CFrame = cframe
  2803. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2804. game:GetService("Debris"):AddItem(prt, 10)
  2805. if Type == 1 or Type == nil then
  2806. table.insert(Effects, {
  2807. prt,
  2808. "Block1",
  2809. delay,
  2810. x3,
  2811. y3,
  2812. z3,
  2813. msh
  2814. })
  2815. elseif Type == 2 then
  2816. table.insert(Effects, {
  2817. prt,
  2818. "Block2",
  2819. delay,
  2820. x3,
  2821. y3,
  2822. z3,
  2823. msh
  2824. })
  2825. end
  2826. end;
  2827. };
  2828.  
  2829. Cylinder = {
  2830. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2831. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2832. prt.Anchored = true
  2833. prt.CFrame = cframe
  2834. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2835. game:GetService("Debris"):AddItem(prt, 10)
  2836. table.insert(Effects, {
  2837. prt,
  2838. "Cylinder",
  2839. delay,
  2840. x3,
  2841. y3,
  2842. z3,
  2843. msh
  2844. })
  2845. end;
  2846. };
  2847. Head = {
  2848. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2849. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2850. prt.Anchored = true
  2851. prt.CFrame = cframe
  2852. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2853. game:GetService("Debris"):AddItem(prt, 10)
  2854. table.insert(Effects, {
  2855. prt,
  2856. "Cylinder",
  2857. delay,
  2858. x3,
  2859. y3,
  2860. z3,
  2861. msh
  2862. })
  2863. end;
  2864. };
  2865.  
  2866. Sphere = {
  2867. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2868. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2869. prt.Anchored = true
  2870. prt.CFrame = cframe
  2871. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2872. game:GetService("Debris"):AddItem(prt, 10)
  2873. table.insert(Effects, {
  2874. prt,
  2875. "Cylinder",
  2876. delay,
  2877. x3,
  2878. y3,
  2879. z3,
  2880. msh
  2881. })
  2882. end;
  2883. };
  2884.  
  2885. Elect = {
  2886. Create = function(cff, x, y, z)
  2887. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  2888. prt.Anchored = true
  2889. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  2890. prt.CFrame = CFrame.new(prt.Position)
  2891. game:GetService("Debris"):AddItem(prt, 2)
  2892. local xval = math.random() / 2
  2893. local yval = math.random() / 2
  2894. local zval = math.random() / 2
  2895. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  2896. table.insert(Effects, {
  2897. prt,
  2898. "Elec",
  2899. 0.1,
  2900. x,
  2901. y,
  2902. z,
  2903. xval,
  2904. yval,
  2905. zval
  2906. })
  2907. end;
  2908.  
  2909. };
  2910.  
  2911. Ring = {
  2912. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2913. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2914. prt.Anchored = true
  2915. prt.CFrame = cframe
  2916. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2917. game:GetService("Debris"):AddItem(prt, 10)
  2918. table.insert(Effects, {
  2919. prt,
  2920. "Cylinder",
  2921. delay,
  2922. x3,
  2923. y3,
  2924. z3,
  2925. msh
  2926. })
  2927. end;
  2928. };
  2929.  
  2930.  
  2931. Wave = {
  2932. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2933. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2934. prt.Anchored = true
  2935. prt.CFrame = cframe
  2936. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2937. game:GetService("Debris"):AddItem(prt, 10)
  2938. table.insert(Effects, {
  2939. prt,
  2940. "Cylinder",
  2941. delay,
  2942. x3,
  2943. y3,
  2944. z3,
  2945. msh
  2946. })
  2947. end;
  2948. };
  2949.  
  2950. Break = {
  2951. Create = function(brickcolor, cframe, x1, y1, z1)
  2952. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  2953. prt.Anchored = true
  2954. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2955. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2956. local num = math.random(10, 50) / 1000
  2957. game:GetService("Debris"):AddItem(prt, 10)
  2958. table.insert(Effects, {
  2959. prt,
  2960. "Shatter",
  2961. num,
  2962. prt.CFrame,
  2963. math.random() - math.random(),
  2964. 0,
  2965. math.random(50, 100) / 100
  2966. })
  2967. end;
  2968. };
  2969.  
  2970. Fire = {
  2971. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  2972. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2973. prt.Anchored = true
  2974. prt.CFrame = cframe
  2975. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2976. game:GetService("Debris"):AddItem(prt, 10)
  2977. table.insert(Effects, {
  2978. prt,
  2979. "Fire",
  2980. delay,
  2981. 1,
  2982. 1,
  2983. 1,
  2984. msh
  2985. })
  2986. end;
  2987. };
  2988.  
  2989. FireWave = {
  2990. Create = function(brickcolor, cframe, x1, y1, z1)
  2991. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  2992. prt.Anchored = true
  2993. prt.CFrame = cframe
  2994. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2995. local d = Create("Decal"){
  2996. Parent = prt,
  2997. Texture = "rbxassetid://26356434",
  2998. Face = "Top",
  2999. }
  3000. local d = Create("Decal"){
  3001. Parent = prt,
  3002. Texture = "rbxassetid://26356434",
  3003. Face = "Bottom",
  3004. }
  3005. game:GetService("Debris"):AddItem(prt, 10)
  3006. table.insert(Effects, {
  3007. prt,
  3008. "FireWave",
  3009. 1,
  3010. 30,
  3011. math.random(400, 600) / 100,
  3012. msh
  3013. })
  3014. end;
  3015. };
  3016.  
  3017. Lightning = {
  3018. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  3019. local magz = (p0 - p1).magnitude
  3020. local curpos = p0
  3021. local trz = {
  3022. -ofs,
  3023. ofs
  3024. }
  3025. for i = 1, tym do
  3026. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  3027. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  3028. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  3029. li.Material = "Neon"
  3030. if tym == i then
  3031. local magz2 = (curpos - p1).magnitude
  3032. li.Size = Vector3.new(th, th, magz2)
  3033. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  3034. table.insert(Effects, {
  3035. li,
  3036. "Disappear",
  3037. last
  3038. })
  3039. else
  3040. do
  3041. do
  3042. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  3043. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  3044. game.Debris:AddItem(li, 10)
  3045. table.insert(Effects, {
  3046. li,
  3047. "Disappear",
  3048. last
  3049. })
  3050. end
  3051. end
  3052. end
  3053. end
  3054. end
  3055. };
  3056.  
  3057. EffectTemplate = {
  3058.  
  3059. };
  3060. }
  3061.  
  3062. function attackone()
  3063. attack = true
  3064. for i = 0, 1, 0.1 do
  3065. swait()
  3066. PlayAnimationFromTable({
  3067. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  3068. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  3069. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  3070. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  3071. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  3072. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  3073. }, .3, false)
  3074. end
  3075. attack = false
  3076. end
  3077.  
  3078. Mouse.KeyDown:connect(function(k)
  3079. k = k:lower()
  3080. if attack == false and k == '' then
  3081.  
  3082. end
  3083. end)
  3084.  
  3085. abss = Instance.new("BillboardGui",Character)
  3086. abss.Size = UDim2.new(10,0,10,0)
  3087. abss.Enabled = false
  3088. imgl = Instance.new("ImageLabel",abss)
  3089. imgl.Position = UDim2.new(0,0,0,0)
  3090. imgl.Size = UDim2.new(1,0,1,0)
  3091. imgl.Image = "rbxassetid://711463989"
  3092. imgl.BackgroundTransparency = 1
  3093. imgl.ImageColor3 = Color3.new(.9,0,0)
  3094. img2 = Instance.new("ImageLabel",abss)
  3095. img2.Position = UDim2.new(0,0,0,0)
  3096. img2.Size = UDim2.new(1,0,1,0)
  3097. img2.Image = "rbxassetid://711463989"
  3098. img2.BackgroundTransparency = 1
  3099. img2.ImageColor3 = Color3.new(.9,0,0)
  3100.  
  3101. local targetted = nil;
  3102.  
  3103. function ohshityougothit(dude)
  3104. coroutine.wrap(function()
  3105. repeat wait() until dude:FindFirstChild"Head"
  3106. KnifuHit = New("Model",workspace,"KnifuHit",{})
  3107. game:GetService("Debris"):AddItem(KnifuHit,3)
  3108. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3109. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  3110. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3111. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  3112. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  3113. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3114. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3115. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  3116. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3117. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3118. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  3119. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3120. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3121. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  3122. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3123. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3124. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  3125. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3126. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3127. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  3128. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3129. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  3130. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  3131. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3132. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3133. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  3134. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3135. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3136. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3137. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3138. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3139. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3140. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3141. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3142. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3143. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3144. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3145. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3146. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3147. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3148. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3149. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3150. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3151. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3152. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3153. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3154. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3155. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3156. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3157. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  3158. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3159. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3160. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  3161. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3162. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3163. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  3164. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3165. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3166. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  3167. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3168. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  3169. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  3170. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3171. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  3172. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  3173. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3174. end)()
  3175. end
  3176.  
  3177. function fuckingdie(dude)
  3178. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  3179. dude.Humanoid.PlatformStand = true
  3180. local bgf = Instance.new("BodyGyro",dude.Head)
  3181. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3182. local val = Instance.new("BoolValue",dude)
  3183. val.Name = "IsHit"
  3184. for i = 1, 6 do
  3185. local blo = Instance.new("Part",game.Workspace)
  3186. blo.Size = Vector3.new(.6,.2,.6)
  3187. blo.Material = "SmoothPlastic"
  3188. blo.BrickColor = BrickColor.new("Crimson")
  3189. blo.Position = dude.Head.Position
  3190. blo.CFrame = dude.Head.CFrame
  3191. game:GetService("Debris"):AddItem(blo,15)
  3192. end
  3193. local ds = coroutine.wrap(function()
  3194. wait(1)
  3195. if dude == targetted then
  3196. targetted = nil
  3197. end
  3198. dude:FindFirstChildOfClass"Humanoid".Health = 0
  3199. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  3200. ragdoll(dude)
  3201. end)
  3202. ds()
  3203. end
  3204. end
  3205.  
  3206. local Sitting = false
  3207. function fuckingdiethro(dude)
  3208. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  3209. dude.Humanoid.PlatformStand = true
  3210. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  3211. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  3212. local val = Instance.new("BoolValue",dude)
  3213. val.Name = "IsHit"
  3214. if dude:FindFirstChild"Head" then
  3215. for i = 1, 6 do
  3216. local blo = Instance.new("Part",game.Workspace)
  3217. blo.Size = Vector3.new(.6,.2,.6)
  3218. blo.Material = "SmoothPlastic"
  3219. blo.BrickColor = BrickColor.new("Crimson")
  3220. blo.Position = dude.Head.Position
  3221. blo.CFrame = dude.Head.CFrame
  3222. game:GetService("Debris"):AddItem(blo,15)
  3223. end
  3224. end
  3225. local ds = coroutine.wrap(function()
  3226. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  3227. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  3228. end
  3229. wait(0.3)
  3230. if dude == targetted then
  3231. targetted = nil
  3232. end
  3233. dude:FindFirstChildOfClass"Humanoid".Health = 0
  3234. ragdoll(dude)
  3235. end)
  3236. ds()
  3237. end
  3238. end
  3239.  
  3240. function ragdoll(guy)
  3241. guy.Archivable = true
  3242. clone = guy:Clone()
  3243. clone.Parent = workspace
  3244. game:service'Debris':AddItem(clone,10)
  3245. for i,v in pairs(clone:GetChildren()) do
  3246. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  3247. v:destroy()
  3248. end
  3249. for i,p in pairs(v:GetChildren()) do
  3250. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  3251. p:destroy()
  3252. end
  3253. end
  3254. end
  3255. for i,t in pairs(guy:GetChildren()) do
  3256. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  3257. t:destroy()
  3258. end
  3259. end
  3260. for i,v in next, clone:children() do
  3261. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  3262. v.Disabled = true
  3263. wait()
  3264. v:destroy()
  3265. end
  3266. end
  3267. local vel
  3268. if clone:FindFirstChild"Torso" then
  3269. vel = Instance.new("BodyVelocity", clone.Torso)
  3270. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  3271. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3272. end
  3273. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  3274. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  3275. end
  3276. using = false
  3277. local leftarm = clone:findFirstChild("Left Arm")
  3278. local rightrm = clone:findFirstChild("Right Arm")
  3279. local leftleg = clone:findFirstChild("Left Leg")
  3280. local rightleg = clone:findFirstChild("Right Leg")
  3281. local head = clone:findFirstChild("Head")
  3282. for i, g in pairs(guy:GetChildren()) do
  3283. if g.ClassName == "Part" then
  3284. g:destroy()
  3285. end
  3286. end
  3287. for i, h in pairs(guy:GetChildren()) do
  3288. if h.ClassName == "Accesory" then
  3289. h:destroy()
  3290. end
  3291. end
  3292.  
  3293. if head ~= nil then
  3294. local glue13 = Instance.new("Glue", clone.Torso)
  3295. glue13.Part0 = clone.Torso
  3296. glue13.Part1 = head
  3297. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3298. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3299. local collider13 = Instance.new("Part", head)
  3300. collider13.Position = Vector3.new(0,999,0)
  3301. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  3302. collider13.Shape = "Cylinder"
  3303. collider13.Transparency = 1
  3304. local weld = Instance.new("Weld", collider13)
  3305. weld.Part0 = head
  3306. weld.Part1 = collider13
  3307. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  3308. collider13.TopSurface = "Smooth"
  3309. collider13.BottomSurface = "Smooth"
  3310. collider13.formFactor = "Symmetric"
  3311. end
  3312. if leftleg ~= nil then
  3313. local glue = Instance.new("Glue", clone.Torso)
  3314. glue.Part0 = clone.Torso
  3315. glue.Part1 = leftleg
  3316. glue.Name = "Left leg"
  3317. local collider = Instance.new("Part", leftleg)
  3318. collider.Position = Vector3.new(0,999,0)
  3319. collider.Size = Vector3.new(1.7, 1, 1)
  3320. collider.Shape = "Cylinder"
  3321. local weld = Instance.new("Weld", collider)
  3322. weld.Part0 = leftleg
  3323. weld.Part1 = collider
  3324. weld.C0 = CFrame.Angles(0, 0, 80)
  3325. collider.TopSurface = "Smooth"
  3326. collider.BottomSurface = "Smooth"
  3327. collider.formFactor = "Symmetric"
  3328. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3329. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3330. collider.Transparency = 1
  3331. end
  3332. ------------
  3333. if rightleg ~= nil then
  3334. local glue1 = Instance.new("Glue", clone.Torso)
  3335. glue1.Part0 = clone.Torso
  3336. glue1.Part1 = rightleg
  3337. glue1.Name = "Right leg"
  3338. local collider1 = Instance.new("Part", rightleg)
  3339. collider1.Position = Vector3.new(0,999,0)
  3340. collider1.Size = Vector3.new(1.7, 1, 1)
  3341. collider1.Shape = "Cylinder"
  3342. local weld1 = Instance.new("Weld", collider1)
  3343. weld1.Part0 = rightleg
  3344. weld1.Part1 = collider1
  3345. weld1.C0 = CFrame.Angles(0, 0, 80)
  3346. collider1.TopSurface = "Smooth"
  3347. collider1.BottomSurface = "Smooth"
  3348. collider1.formFactor = "Symmetric"
  3349. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3350. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3351. collider1.Transparency = 1
  3352. end
  3353. ------------
  3354. if rightrm ~= nil then
  3355. local glue11 = Instance.new("Glue", clone.Torso)
  3356. glue11.Part0 = clone.Torso
  3357. glue11.Part1 = rightrm
  3358. glue11.Name = "Right shoulder"
  3359. local collider11 = Instance.new("Part", rightrm)
  3360. collider11.Position = Vector3.new(0,9999,0)
  3361. collider11.Size = Vector3.new(1.8,1,1)
  3362. collider11.Shape = "Cylinder"
  3363. local weld11 = Instance.new("Weld", collider11)
  3364. weld11.Part0 = rightrm
  3365. weld11.Part1 = collider11
  3366. weld11.C0 = CFrame.Angles(0, 0, 80)
  3367. collider11.TopSurface = "Smooth"
  3368. collider11.BottomSurface = "Smooth"
  3369. collider11.formFactor = "Symmetric"
  3370. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3371. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3372. collider11.Transparency = 1
  3373. end
  3374. ------------
  3375. if leftarm ~= nil then
  3376. local glue111 = Instance.new("Glue", clone.Torso)
  3377. glue111.Part0 = clone.Torso
  3378. glue111.Part1 = leftarm
  3379. glue111.Name = "Left shoulder"
  3380. local collider111 = Instance.new("Part", leftarm)
  3381. collider111.Position = Vector3.new(0,9999,0)
  3382. collider111.Size = Vector3.new(1.8,1,1)
  3383. collider111.Shape = "Cylinder"
  3384. local weld111 = Instance.new("Weld", collider111)
  3385. weld111.Part0 = leftarm
  3386. weld111.Part1 = collider111
  3387. weld111.C0 = CFrame.Angles(0, 0, 80)
  3388. collider111.TopSurface = "Smooth"
  3389. collider111.BottomSurface = "Smooth"
  3390. collider111.formFactor = "Symmetric"
  3391. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3392. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3393. collider111.Transparency = 1
  3394. ----------------
  3395. sensoring = Instance.new("Part", clone.Torso)
  3396. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  3397. sensoring.CanCollide = false
  3398. sensoring.Position = clone.Torso.Position
  3399. local welder = Instance.new("Weld", sensoring)
  3400. welder.Part0 = clone.Torso
  3401. welder.Part1 = sensoring
  3402. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  3403. sensoring.Transparency = 1
  3404. -----------------
  3405. sensoring1 = Instance.new("Part", clone.Torso)
  3406. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  3407. sensoring1.CanCollide = false
  3408. sensoring1.Position = clone.Torso.Position
  3409. local welder1 = Instance.new("Weld", sensoring)
  3410. welder1.Part0 = clone.Torso
  3411. welder1.Part1 = sensoring1
  3412. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  3413. sensoring1.Transparency = 1
  3414. end
  3415. clone.Name = guy.Name.." (Murdered)"
  3416. if vel then vel:destroy() end
  3417.  
  3418. end
  3419.  
  3420. local slashes = {}
  3421. table.insert(slashes,220833967)
  3422. table.insert(slashes,220833976)
  3423. table.insert(slashes,220834000)
  3424. table.insert(slashes,220834019)
  3425. function fucktheworld()
  3426. local a = Instance.new("ColorCorrectionEffect",Lighty)
  3427. a.TintColor = Color3.new(1,1,1)
  3428. local b = Instance.new("BlurEffect",Lighty)
  3429. b.Size = 0
  3430. for i = 1,0, -.1 do
  3431. a.TintColor = Color3.new(i,i,i)
  3432. b.Size = b.Size + 1
  3433. end
  3434.  
  3435. wait(1)
  3436.  
  3437.  
  3438. coroutine.wrap(function()
  3439. for i,v in next, workspace:children() do
  3440. if v:IsA"Model" or v:IsA"Part" then
  3441. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  3442. v:BreakJoints()
  3443. if v:FindFirstChild"Torso" then ragdoll(v) end
  3444. wait(.15)
  3445. end
  3446. end
  3447. end
  3448. end)()
  3449.  
  3450.  
  3451. for i = 1, 7 do
  3452. for i = 0,1,.3 do
  3453. a.TintColor = Color3.new(i,i,i)
  3454. wait()
  3455. end
  3456. local slash = math.random(1,4)
  3457. local sou = Instance.new("Sound",workspace)
  3458. sou.Pitch = math.random(0.75,1)
  3459. sou.Volume = 10
  3460. sou.SoundId = "rbxassetid://"..slashes[slash]
  3461. sou:Play()
  3462. a.TintColor = Color3.new(0,0,0)
  3463. wait()
  3464. end
  3465.  
  3466. --165487479
  3467.  
  3468. local sou = Instance.new("Sound",workspace)
  3469. sou.Pitch = 1
  3470. sou.Volume = 10
  3471. sou.SoundId = "rbxassetid://137473066"
  3472. sou:Play()
  3473. wait(3)
  3474.  
  3475. for i = 0,1,.1 do
  3476. a.TintColor = Color3.new(i,i,i)
  3477. b.Size = b.Size - 1
  3478. wait()
  3479. end
  3480. a:destroy()
  3481. game:service'Debris':AddItem(b,3)
  3482. end
  3483. function endit()
  3484. attack = true
  3485. Humanoid.WalkSpeed = 0
  3486. Humanoid.JumpPower = 0
  3487. for i = 0, 1, 0.1 do
  3488. swait()
  3489. PlayAnimationFromTable({
  3490. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3491. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3492. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3493. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3494. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3495. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3496. }, .3, false)
  3497. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3498. end
  3499. chat("This world is getting boring...")
  3500. wait(1.5)
  3501. chat("Well...")
  3502. wait(1)
  3503. chat("LETS MOVE ON TO THE NEXT!")
  3504. wait(2)
  3505. for i = 1, 3 do
  3506. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  3507. local part = Instance.new("Part",EffectModel)
  3508. part.Shape = "Ball"
  3509. part.Anchored = true
  3510. part.CanCollide = false
  3511. part.BrickColor = BrickColor.new"Really red"
  3512. part.Material = Enum.Material.Neon
  3513. part.Size = Vector3.new(1,1,1)
  3514. part.CFrame = BloodPart.CFrame
  3515. part.TopSurface,part.BottomSurface = 10,10
  3516. for i = 0,1,.1 do
  3517. part.Size = part.Size+ Vector3.new(4,4,4)
  3518. part.Transparency = i
  3519. wait()
  3520. end
  3521. part:destroy()
  3522. wait(.05)
  3523. end
  3524. wait(.5)
  3525. attack = false
  3526. fucktheworld()
  3527. wait(2)
  3528. Humanoid.WalkSpeed = 8
  3529. Humanoid.JumpPower = 50
  3530.  
  3531. end
  3532. function sleepchild()
  3533. attack = true
  3534. Humanoid.WalkSpeed = 0
  3535. Humanoid.JumpPower = 0
  3536. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  3537. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  3538. a.Anchored = true
  3539. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  3540. wait(.01)
  3541. Character.Torso.Anchored = true
  3542. for i = 0, 1, 0.1 do
  3543. swait()
  3544. PlayAnimationFromTable({
  3545. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3546. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3547. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3548. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3549. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3550. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3551. }, .3, false)
  3552. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3553. end
  3554. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  3555. wait(2)
  3556. a.Anchored = false
  3557. local sel = math.random(1,3)
  3558. if sel == 1 then
  3559. chat("What was I thinking...")
  3560. elseif sel == 2 then
  3561. if targetted.Name == "Quil_Cyndaquil" then
  3562. chat("Sorry, Nebula.")
  3563. elseif targetted.Name == "CKbackup" then
  3564. chat("Didn't know it was you, Sugarie")
  3565. elseif targetted.Name == "Salvo_Starly" then
  3566. chat("Didn't realize, Genocider. I'm so sorry.")
  3567. elseif targetted.Name == "Lime_Pidgey" then
  3568. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  3569. end
  3570. elseif sel == 3 then
  3571. chat("Why.. did I try that..?")
  3572. end
  3573. for i = 0, 5, 0.1 do
  3574. swait()
  3575. PlayAnimationFromTable({
  3576. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3577. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  3578. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3579. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3580. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3581. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3582. }, .3, false)
  3583. end
  3584. attack = false
  3585. Character.Torso.Anchored = false
  3586. Humanoid.WalkSpeed = 8
  3587. Humanoid.JumpPower = 50
  3588. else
  3589. chat("Your death is close")
  3590. wait(2)
  3591. for i = 0, 1, 0.1 do
  3592. swait()
  3593. PlayAnimationFromTable({
  3594. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3595. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3596. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3597. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3598. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3599. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3600. }, .3, false)
  3601. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3602. end
  3603. fuckingdie(targetted)
  3604. wait(1)
  3605. attack = false
  3606. Character.Torso.Anchored = false
  3607. Humanoid.WalkSpeed = 8
  3608. Humanoid.JumpPower = 50
  3609. end
  3610. end
  3611.  
  3612. local combo = false
  3613. local input = ""
  3614. local didCombo = false
  3615.  
  3616. function chainreaction()
  3617. attack = true
  3618. Humanoid.WalkSpeed = 0
  3619. Humanoid.JumpPower = 0
  3620. local func
  3621. for i = 0, 0.05, 0.1 do
  3622. swait()
  3623. PlayAnimationFromTable({
  3624. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3625. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3626. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3627. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3628. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3629. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3630. }, .4, false)
  3631. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3632. end
  3633. swait()
  3634. for i = 0, 0.45, 0.1 do
  3635. swait()
  3636. PlayAnimationFromTable({
  3637. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3638. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3639. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3640. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3641. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3642. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3643. }, .6, false)
  3644. end
  3645. for i,v in next, Knifu:children() do
  3646. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  3647. v.Transparency = 1
  3648. end
  3649. end
  3650. p2mit.Enabled = false
  3651. p3mit.Enabled = false
  3652. local stopIt = false
  3653. local asd
  3654. local count = 0
  3655. asd = function(dude)
  3656. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  3657. local cTorso,mag = nil, 0
  3658. if torso then
  3659. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  3660. if v[2] > mag then
  3661. cTorso = v[1]
  3662. mag = v[2]
  3663. end
  3664. wait()
  3665. end
  3666. count = count + 1
  3667. fuckingdiethro(dude)
  3668. if not cTorso or mag < 1 or count > 7 then
  3669. stopIt = true
  3670. else
  3671. asd(cTorso)
  3672. end
  3673. else
  3674. stopIt = true
  3675. end
  3676.  
  3677.  
  3678. end
  3679. func = coroutine.wrap(function()
  3680. asd(targetted)
  3681. end)()
  3682. repeat wait() until stopIt == true
  3683. wait(3)
  3684. for i,v in next, Knifu:children() do
  3685. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  3686. v.Transparency = 0
  3687. end
  3688. end
  3689. p2mit.Enabled = true
  3690. p3mit.Enabled = true
  3691. attack = false
  3692. Humanoid.WalkSpeed = 8
  3693. Humanoid.JumpPower = 50
  3694. end
  3695. function throwit()
  3696. attack = true
  3697. Humanoid.WalkSpeed = 0
  3698. for i = 0, 0.05, 0.1 do
  3699. swait()
  3700. PlayAnimationFromTable({
  3701. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3702. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3703. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3704. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3705. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3706. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3707. }, .4, false)
  3708. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3709. end
  3710. swait()
  3711. for i = 0, 0.45, 0.1 do
  3712. swait()
  3713. PlayAnimationFromTable({
  3714. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3715. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3716. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3717. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3718. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3719. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3720. }, .6, false)
  3721. end
  3722. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  3723. for i,v in next, Knifu:children() do
  3724. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  3725. v.Transparency = 1
  3726. end
  3727. end
  3728. p2mit.Enabled = false
  3729. p3mit.Enabled = false
  3730. ohshityougothit(targetted)
  3731. fuckingdiethro(targetted)
  3732. wait(3)
  3733. for i,v in next, Knifu:children() do
  3734. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  3735. v.Transparency = 0
  3736. end
  3737. end
  3738. p2mit.Enabled = true
  3739. p3mit.Enabled = true
  3740. attack = false
  3741. Character.Torso.Anchored = false
  3742. Humanoid.WalkSpeed = 8
  3743. Humanoid.JumpPower = 50
  3744. elseif targetted.Name == "CKbackup" then
  3745. wait(2)
  3746. for i = 0, 1, 0.1 do
  3747. swait()
  3748. PlayAnimationFromTable({
  3749. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3750. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3751. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3752. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3753. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3754. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3755. }, .3, false)
  3756. end
  3757. local sel = math.random(1,3)
  3758. if sel == 1 then
  3759. chat("Sorry, thought you were on the other side.")
  3760. elseif sel == 2 then
  3761. chat("I forgot, we are one and the same. Psychopaths.")
  3762. elseif sel == 3 then
  3763. chat("Oh, Psycho! How's the Genocider been?")
  3764. end
  3765. wait(2)
  3766. attack = false
  3767. Character.Torso.Anchored = false
  3768. Humanoid.WalkSpeed = 8
  3769. Humanoid.JumpPower = 50
  3770. elseif targetted.Name == "Lime_Pidgey" then
  3771. wait(2)
  3772. local sel = math.random(1,3)
  3773. if sel == 1 then
  3774. chat("Sorry, thought you were on the other side.")
  3775. elseif sel == 2 then
  3776. chat("Heyy... Jerry? I think it was?")
  3777. elseif sel == 3 then
  3778. chat("Uhh... Sorry.")
  3779. end
  3780. for i = 0, 5, 0.1 do
  3781. swait()
  3782. PlayAnimationFromTable({
  3783. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3784. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  3785. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3786. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3787. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3788. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3789. }, .3, false)
  3790. end
  3791. wait(2)
  3792. attack = false
  3793. Character.Torso.Anchored = false
  3794. Humanoid.WalkSpeed = 8
  3795. Humanoid.JumpPower = 50
  3796. elseif targetted.Name == "Salvo_Starly" then
  3797. wait(2)
  3798. for i = 0, 1, 0.1 do
  3799. swait()
  3800. PlayAnimationFromTable({
  3801. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3802. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3803. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3804. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3805. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3806. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3807. }, .3, false)
  3808. end
  3809. local sel = math.random(1,3)
  3810. if sel == 1 then
  3811. chat("Sorry, thought you were on the other side.")
  3812. elseif sel == 2 then
  3813. chat("Ah, Genocider. We've got to talk more!")
  3814. elseif sel == 3 then
  3815. chat("Oh, it's you.. How's Sugarie?")
  3816. end
  3817. wait(2)
  3818. attack = false
  3819. Character.Torso.Anchored = false
  3820. Humanoid.WalkSpeed = 8
  3821. Humanoid.JumpPower = 50
  3822. else
  3823. wait(2)
  3824. for i = 0, 1, 0.1 do
  3825. swait()
  3826. PlayAnimationFromTable({
  3827. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3828. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3829. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3830. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3831. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3832. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3833. }, .3, false)
  3834. end
  3835. local sel = math.random(1,3)
  3836. if sel == 1 then
  3837. chat("Why.. Did I even try?")
  3838. elseif sel == 2 then
  3839. chat("Sorry, Nebula. I thought you were against me")
  3840. elseif sel == 3 then
  3841. chat("I can't")
  3842. end
  3843. wait(2)
  3844. attack = false
  3845. Character.Torso.Anchored = false
  3846. Humanoid.WalkSpeed = 8
  3847. Humanoid.JumpPower = 50
  3848. end
  3849. end
  3850. function LockOn()
  3851. if Mouse.Target and Mouse.Target.Parent then
  3852. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  3853. if a and a.Parent ~= Character then
  3854. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  3855. coroutine.wrap(function()
  3856. if targetted ~= Mouse.Target.Parent then
  3857. targetted = Mouse.Target.Parent
  3858. img2.Size = UDim2.new(1,0,1,0)
  3859. img2.ImageTransparency = 0
  3860. img2.Position = UDim2.new(0,0,0,0)
  3861. for i = 0, 2, 0.1 do
  3862. swait()
  3863. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  3864. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  3865. img2.ImageTransparency = img2.ImageTransparency + 0.05
  3866. end
  3867. end
  3868. end)()
  3869. end
  3870. end
  3871. end
  3872. Mouse.KeyDown:connect(function(k)
  3873. if k == 'q' and attack == false and combo == false then
  3874. LockOn()
  3875. end
  3876. end)
  3877. Mouse.KeyDown:connect(function(k)
  3878. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  3879. sleepchild()
  3880. end
  3881. end)
  3882.  
  3883.  
  3884.  
  3885. Mouse.KeyDown:connect(function(k)
  3886. if targetted ~= nil and k == 't' and attack == false and combo == false then
  3887. throwit()
  3888. end
  3889. end)
  3890.  
  3891. Mouse.KeyDown:connect(function(k)
  3892. if k == 'c' and attack == false and combo == false then
  3893. coroutine.wrap(function()
  3894. combo = true
  3895. Humanoid.WalkSpeed = 0
  3896. Humanoid.JumpPower = 0
  3897. local asd = false
  3898. for i = 0, 1.5, .1 do
  3899. wait(.1)
  3900. if combo == false then
  3901. asd = true
  3902. break;
  3903. end
  3904. end
  3905. if asd == false then
  3906. if combo == true or input ~= '' then
  3907. Humanoid.WalkSpeed = 8
  3908. Humanoid.JumpPower = 50
  3909. combo = false
  3910. input = ''
  3911. end
  3912. end
  3913. end)()
  3914. end
  3915. end)
  3916.  
  3917. local Keys = {
  3918. [48] = "LShift",
  3919. [13] = "Enter",
  3920. [32] = "Space",
  3921. [47] = "RShift",
  3922. [92] = "Backslash",
  3923. [50] = "LCtrl",
  3924. [52] = "LAlt",
  3925. [49] = "RCtrl",
  3926. [51] = "RAlt",
  3927. [8] = "Backspace",
  3928. [45] = "CapsLock"
  3929.  
  3930. }
  3931.  
  3932. local alreadyEnded = false
  3933. Mouse.KeyDown:connect(function(k)
  3934. if k == 'n' and not attack and not combo then
  3935. Sitting = not Sitting
  3936. end
  3937. end)
  3938.  
  3939. Mouse.KeyDown:connect(function(k)
  3940. if attack == false and combo == true then
  3941. k = string.lower(k)
  3942. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  3943. if #input < 8 then
  3944. input = input..k
  3945. print(input)
  3946. end
  3947. elseif Keys[string.byte(k)] == "Enter" then
  3948. combo = false
  3949. warn("Trying to execute combo: "..input)
  3950. if string.lower(input) == "aawdq" then
  3951. if targetted and attack == false then
  3952. chainreaction()
  3953. elseif not targetted then
  3954. Humanoid.WalkSpeed = 8
  3955. Humanoid.JumpPower = 50
  3956. chat("I need a target!")
  3957. end
  3958. elseif string.lower(input) == "etwzx" then
  3959. if attack == false then
  3960. if not alreadyEnded then
  3961. alreadyEnded = true
  3962. endit()
  3963. else
  3964. Humanoid.WalkSpeed = 8
  3965. Humanoid.JumpPower = 50
  3966. chat("I can't end it again..!")
  3967. end
  3968. end
  3969. else
  3970. Humanoid.WalkSpeed = 8
  3971. Humanoid.JumpPower = 50
  3972. end
  3973. input = ''
  3974. end
  3975. end
  3976. end)
  3977.  
  3978. local idleC = 0
  3979. while true do
  3980. swait()
  3981. imgl.Rotation = imgl.Rotation + 3
  3982. img2.Rotation = img2.Rotation + 3
  3983. if targetted ~= nil then
  3984. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  3985. abss.Enabled = true
  3986. elseif targetted == nil then
  3987. abss.Adornee = nil
  3988. abss.Enabled = false
  3989. end
  3990. for i, v in pairs(Character:GetChildren()) do
  3991. if v:IsA("Part") then
  3992. v.Material = "SmoothPlastic"
  3993. elseif v:IsA("Accessory") then
  3994. v:WaitForChild("Handle").Material = "SmoothPlastic"
  3995. end
  3996. end
  3997. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3998. velocity = RootPart.Velocity.y
  3999. sine = sine + change
  4000. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  4001. if RootPart.Velocity.y > 1 and hit == nil then
  4002. Anim = "Jump"
  4003. idleC = 0
  4004. if attack == false then
  4005. PlayAnimationFromTable({
  4006. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4007. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4008. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4009. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4010. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4011. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4012. }, .3, false)
  4013. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  4014. end
  4015. elseif RootPart.Velocity.y < -1 and hit == nil then
  4016. Anim = "Fall"
  4017. idleC = 0
  4018. if attack == false then
  4019. PlayAnimationFromTable({
  4020. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4021. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4022. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4023. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4024. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4025. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4026. }, .3, false)
  4027. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  4028. end
  4029. elseif Torsovelocity < 1 and hit ~= nil then
  4030. if Sitting then
  4031. Anim = "Sitting"
  4032. if attack == false then
  4033. idleC = idleC+1
  4034. PlayAnimationFromTable({
  4035. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4036. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4037. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4038. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4039. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4040. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4041. }, .3, false)
  4042. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  4043. end
  4044. else
  4045. Anim = "Idle"
  4046. if attack == false then
  4047. idleC = idleC+1
  4048. change = 1
  4049. if idleC < 175 then
  4050. PlayAnimationFromTable({
  4051. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4052. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  4053. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  4054. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  4055. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4056. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4057. }, .3, false)
  4058. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  4059. elseif idleC >= 175 and idleC < 200 then
  4060. PlayAnimationFromTable({
  4061. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4062. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4063. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4064. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4065. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4066. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4067. }, .1, false)
  4068. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  4069. elseif idleC >= 200 and idleC < 325 then
  4070. PlayAnimationFromTable({
  4071. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4072. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4073. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4074. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4075. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4076. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4077. }, .01, false)
  4078. else
  4079. idleC = 0
  4080. end
  4081. end
  4082. end
  4083. elseif Torsovelocity > 2 and hit ~= nil then
  4084. Anim = "Walk"
  4085. idleC = 0
  4086. if attack == false then
  4087. PlayAnimationFromTable({
  4088. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  4089. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4090. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  4091. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  4092. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  4093. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  4094. }, .3, false)
  4095. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  4096. end
  4097. end
  4098. if 0 < #Effects then
  4099. for e = 1, #Effects do
  4100. if Effects[e] ~= nil then
  4101. local Thing = Effects[e]
  4102. if Thing ~= nil then
  4103. local Part = Thing[1]
  4104. local Mode = Thing[2]
  4105. local Delay = Thing[3]
  4106. local IncX = Thing[4]
  4107. local IncY = Thing[5]
  4108. local IncZ = Thing[6]
  4109. if Thing[2] == "Shoot" then
  4110. local Look = Thing[1]
  4111. local move = 30
  4112. if Thing[8] == 3 then
  4113. move = 10
  4114. end
  4115. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  4116. if Thing[10] ~= nil then
  4117. da = pos
  4118. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  4119. cfa = CFrame.new(Thing[4], pos)
  4120. tehCF = cfa:lerp(cf2, 0.2)
  4121. Thing[1] = tehCF.lookVector
  4122. end
  4123. local mag = (Thing[4] - pos).magnitude
  4124. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  4125. if Thing[8] == 2 then
  4126. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  4127. end
  4128. Thing[4] = Thing[4] + Look * move
  4129. Thing[3] = Thing[3] - 1
  4130. if 2 < Thing[5] then
  4131. Thing[5] = Thing[5] - 0.3
  4132. Thing[6] = Thing[6] - 0.3
  4133. end
  4134. if hit ~= nil then
  4135. Thing[3] = 0
  4136. if Thing[8] == 1 or Thing[8] == 3 then
  4137. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  4138. else
  4139. if Thing[8] == 2 then
  4140. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  4141. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  4142. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  4143. ref.Anchored = true
  4144. ref.CFrame = CFrame.new(pos)
  4145. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  4146. game:GetService("Debris"):AddItem(ref, 0.2)
  4147. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  4148. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  4149. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  4150. end
  4151. end
  4152. end
  4153. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  4154. ref.Anchored = true
  4155. ref.CFrame = CFrame.new(pos)
  4156. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  4157. game:GetService("Debris"):AddItem(ref, 1)
  4158. end
  4159. if Thing[3] <= 0 then
  4160. table.remove(Effects, e)
  4161. end
  4162. end
  4163. do
  4164. do
  4165. if Thing[2] == "FireWave" then
  4166. if Thing[3] <= Thing[4] then
  4167. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  4168. Thing[3] = Thing[3] + 1
  4169. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  4170. else
  4171. Part.Parent = nil
  4172. table.remove(Effects, e)
  4173. end
  4174. end
  4175. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  4176. if Thing[1].Transparency <= 1 then
  4177. if Thing[2] == "Block1" then
  4178. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4179. Mesh = Thing[7]
  4180. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4181. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4182. else
  4183. if Thing[2] == "Block2" then
  4184. Thing[1].CFrame = Thing[1].CFrame
  4185. Mesh = Thing[7]
  4186. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4187. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4188. else
  4189. if Thing[2] == "Fire" then
  4190. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  4191. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4192. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4193. else
  4194. if Thing[2] == "Cylinder" then
  4195. Mesh = Thing[7]
  4196. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4197. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4198. else
  4199. if Thing[2] == "Blood" then
  4200. Mesh = Thing[7]
  4201. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  4202. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4203. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4204. else
  4205. if Thing[2] == "Elec" then
  4206. Mesh = Thing[10]
  4207. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  4208. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4209. else
  4210. if Thing[2] == "Disappear" then
  4211. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4212. else
  4213. if Thing[2] == "Shatter" then
  4214. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4215. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  4216. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  4217. Thing[6] = Thing[6] + Thing[5]
  4218. end
  4219. end
  4220. end
  4221. end
  4222. end
  4223. end
  4224. end
  4225. end
  4226. else
  4227. Part.Parent = nil
  4228. table.remove(Effects, e)
  4229. end
  4230. end
  4231. end
  4232. end
  4233. end
  4234. end
  4235. end
  4236. end
  4237. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement