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Dec 30th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end local char = game.Players.LocalPlayer.Character
  6. char.Head.Transparency = 1
  7. char['Right Arm'].Transparency = 0.3
  8. char['Left Arm'].Transparency = 0.3
  9. char.Torso.Transparency = 0.3
  10. char['Right Leg'].Transparency = 0.3
  11. char['Left Leg'].Transparency = 0.3
  12. --
  13. local Player = game.Players.localPlayer
  14. local Character = Player.Character
  15. local Humanoid = Character.Humanoid
  16. local mouse = Player:GetMouse()
  17. local m = Instance.new("Model", Character)
  18. m.Name = "WeaponModel"
  19. local effect = Instance.new("Model", Character)
  20. effect.Name = "effecsfsafzx"
  21. local demon = Instance.new("Model", Character)
  22. demon.Name = "demdemd"
  23. local LeftArm = Character["Left Arm"]
  24. local RightArm = Character["Right Arm"]
  25. local LeftLeg = Character["Left Leg"]
  26. local RightLeg = Character["Right Leg"]
  27. local do2target = nil
  28. local Head = Character.Head
  29. local Torso = Character.Torso
  30. TorsoColor = Torso.BrickColor
  31. local cam = game.Workspace.CurrentCamera
  32. local RootPart = Character.HumanoidRootPart
  33. local RootJoint = RootPart.RootJoint
  34. local equipped = false
  35. local attack = false
  36. local Anim = "Idle"
  37. local idle = 0
  38. local attacktype = 1
  39. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  40. local velocity = RootPart.Velocity.y
  41. local sine = 0
  42. local change = 1
  43. local mana = 0
  44. local it = Instance.new
  45. vt = Vector3.new
  46. local grabbed = false
  47. local cf = CFrame.new
  48. local mr = math.rad
  49. local angles = CFrame.Angles
  50. local ud = UDim2.new
  51. local c3 = Color3.new
  52. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  53. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  54. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  55. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  56. local p = game.Players.LocalPlayer
  57. local char = p.Character
  58. local mouse = p:GetMouse()
  59. local larm = char["Left Arm"]
  60. local rarm = char["Right Arm"]
  61. local lleg = char["Left Leg"]
  62. local rleg = char["Right Leg"]
  63. local hed = char.Head
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. ----------------------------------------------------
  74. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  75. torso.Anchored = true
  76. ----------------------------------------------------
  77. z = Instance.new("Sound", char)
  78. z.SoundId = "rbxassetid://195900687"--209113706
  79. z.Looped = true
  80. z.Pitch = 1
  81. z.Volume = 2
  82. wait(.01)
  83. z:Play()
  84. ----------------------------------------------------
  85. hed.face.Texture = "rbxassetid://0"
  86. ----------------------------------------------------
  87. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  88. math.randomseed(os.time())
  89. for i,v in pairs (hed:GetChildren()) do
  90. if v:IsA("Sound") then
  91. v:Destroy()
  92. end
  93. end
  94.  
  95. -----[[ this is the border no one can cross it ]]-------
  96.  
  97. purple = Color3.new(1, 1, 1)
  98. local player = "LocalPlayer"
  99. local Character = game.Players[player].Character
  100. it = Instance.new
  101. vt = Vector3.new
  102. bc = BrickColor.new
  103. cf = CFrame.new
  104. local hed = Character.Head
  105. local ultcooldown = 99999
  106.  
  107. paly = game.Players.LocalPlayer
  108. p = game.Players.LocalPlayer
  109. char = paly.Character
  110. torso = char.Torso
  111. neck = char.Torso.Neck
  112. hum = char.Humanoid
  113. Player = game:GetService("Players").LocalPlayer
  114. local mouse = Player:GetMouse()
  115. Character = Player.Character
  116. tors = Character.Torso
  117. lleg = Character["Left Leg"]
  118. root = Character.HumanoidRootPart
  119. hed = Character.Head
  120. rleg = Character["Right Leg"]
  121. rarm = Character["Right Arm"]
  122. larm = Character["Left Arm"]
  123. local Effects = {}
  124.  
  125.  
  126. function ExplodeMass(rad,par)
  127. local expart = Instance.new("Part",script.Parent)
  128. local expart2 = Instance.new("Part",script.Parent)
  129. local partMesh = Instance.new("SpecialMesh",expart)
  130. partMesh.MeshType = "Sphere"
  131. local partMesh2 = Instance.new("SpecialMesh",expart2)
  132. partMesh2.MeshType = "Sphere"
  133. local expld = Instance.new("Explosion", script.Parent)
  134. local plode = Instance.new("Sound",workspace)
  135. plode.SoundId = "rbxassetid://579687077"
  136. plode.Volume = 1
  137. plode.Pitch = 0.85
  138. plode.Looped = false
  139. plode:Play()
  140. local plodez = Instance.new("Sound",workspace)
  141. plodez.SoundId = "rbxassetid://288641686"
  142. plodez.Volume = 1
  143. plodez.Pitch = 0.75
  144. plodez.Looped = false
  145. plodez:Play()
  146. local plodeza = Instance.new("Sound",workspace)
  147. plodeza.SoundId = "rbxassetid://197161452"
  148. plodeza.Volume = 0.85
  149. plodeza.Pitch = 0.65
  150. plodeza.Looped = false
  151. plodeza:Play()
  152. local plodezar = Instance.new("Sound",workspace)
  153. plodezar.SoundId = "rbxassetid://197161452"
  154. plodezar.Volume = 0.85
  155. plodezar.Pitch = 0.25
  156. plodezar.Looped = false
  157. plodezar:Play()
  158. local s3 = Instance.new("Sound",workspace)
  159. s3.SoundId = "rbxassetid://268931189"
  160. s3.Pitch = 1
  161. s3.Volume = 1
  162. s3.Looped = false
  163. s3:Play()
  164. xay = Instance.new("Sound",workspace)
  165. xay.SoundId = "rbxassetid://419447292"
  166. xay.Pitch = 1
  167. xay.Volume = 2.5
  168. xay:Play()
  169. expld.BlastRadius = rad
  170. expld.Position = par.Position
  171. partMesh.Scale = vt(rad,rad,rad)
  172. expart.Size = vt(1,1,1)*1.5
  173. expart.Transparency = 0
  174. expart.Anchored = true
  175. expart.Material = "Neon"
  176. expart.BrickColor = bc("Dark indigo")
  177. expart.CFrame = par.CFrame
  178. partMesh2.Scale = vt(rad,rad,rad)
  179. expart2.Size = vt(1.15,1.15,1.15)*1.5
  180. expart2.Transparency = 0.5
  181. expart2.Anchored = true
  182. expart2.Material = "Neon"
  183. expart2.BrickColor = Character.Torso.BrickColor
  184. expart2.CFrame = par.CFrame
  185. local value = 1*rad/10
  186. par:Destroy()
  187. for i = 0, 300 do
  188. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  189. expart.CFrame = expart.CFrame
  190. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  191. expart2.CFrame = expart.CFrame
  192. value = value - 0.0175*rad/10
  193. if value <= 0 then
  194. expart.Transparency = expart.Transparency + 0.0125
  195. expart2.Transparency = expart2.Transparency + 0.0125
  196. value = 0.25
  197. end
  198. wait()
  199. end
  200. plode.Parent = nil
  201. expart.Parent = nil
  202. expart2.Parent = nil
  203. expld.Parent = nil
  204. end
  205.  
  206. function ExplodeMass2(rad,par)
  207. local expart = Instance.new("Part",script.Parent)
  208. local expart2 = Instance.new("Part",script.Parent)
  209. local partMesh = Instance.new("SpecialMesh",expart)
  210. partMesh.MeshType = "Sphere"
  211. local partMesh2 = Instance.new("SpecialMesh",expart2)
  212. partMesh2.MeshType = "Sphere"
  213. local expld = Instance.new("Explosion", script.Parent)
  214. local plode = Instance.new("Sound",workspace)
  215. plode.SoundId = "rbxassetid://579687077"
  216. plode.Volume = 1
  217. plode.Pitch = 0.8
  218. plode.Looped = false
  219. plode:Play()
  220. local plodez = Instance.new("Sound",workspace)
  221. plodez.SoundId = "rbxassetid://288641686"
  222. plodez.Volume = 1
  223. plodez.Pitch = 0.7
  224. plodez.Looped = false
  225. plodez:Play()
  226. local plodeza = Instance.new("Sound",workspace)
  227. plodeza.SoundId = "rbxassetid://197161452"
  228. plodeza.Volume = 0.85
  229. plodeza.Pitch = 0.6
  230. plodeza.Looped = false
  231. plodeza:Play()
  232. local plodezar = Instance.new("Sound",workspace)
  233. plodezar.SoundId = "rbxassetid://197161452"
  234. plodezar.Volume = 0.85
  235. plodezar.Pitch = 0.2
  236. plodezar.Looped = false
  237. plodezar:Play()
  238. local s3 = Instance.new("Sound",workspace)
  239. s3.SoundId = "rbxassetid://268931189"
  240. s3.Pitch = 0.85
  241. s3.Volume = 1
  242. s3.Looped = false
  243. s3:Play()
  244. xay = Instance.new("Sound",workspace)
  245. xay.SoundId = "rbxassetid://419447292"
  246. xay.Pitch = 1
  247. xay.Volume = 3.5
  248. xay:Play()
  249. expld.BlastRadius = rad
  250. expld.Position = par.Position
  251. partMesh.Scale = vt(rad,rad,rad)
  252. expart.Size = vt(1,1,1)*1.5
  253. expart.Transparency = 0
  254. expart.Anchored = true
  255. expart.Material = "Neon"
  256. expart.BrickColor = bc("Really black")
  257. expart.CFrame = par.CFrame
  258. partMesh2.Scale = vt(rad,rad,rad)
  259. expart2.Size = vt(1.15,1.15,1.15)*1.5
  260. expart2.Transparency = 0.5
  261. expart2.Anchored = true
  262. expart2.Material = "Neon"
  263. expart2.BrickColor = Character.Torso.BrickColor
  264. expart2.CFrame = par.CFrame
  265. local value = 1*rad/10
  266. par:Destroy()
  267. for i = 0, 300 do
  268. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  269. expart.CFrame = expart.CFrame
  270. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  271. expart2.CFrame = expart.CFrame
  272. value = value - 0.0175*rad/10
  273. if value <= 0 then
  274. expart.Transparency = expart.Transparency + 0.0125
  275. expart2.Transparency = expart2.Transparency + 0.0125
  276. value = 0.25
  277. end
  278. wait()
  279. end
  280. plode.Parent = nil
  281. expart.Parent = nil
  282. expart2.Parent = nil
  283. expld.Parent = nil
  284. end
  285.  
  286. function Blaze2()
  287. if ultcooldown >= 30 then
  288. ultcooldown = ultcooldown - 30
  289. wit = BrickColor.new("Dark indigo")
  290. local sloc = Instance.new("Part",workspace)
  291. local msh = Instance.new("SpecialMesh",sloc)
  292. msh.MeshType = "Sphere"
  293. sloc.Size = vt(1,1,1)
  294. sloc.Transparency = 1
  295. sloc.BrickColor = Character.Torso.BrickColor
  296. sloc.Position = hed.Position + vt(0,0,0)
  297. sloc.CanCollide = false
  298. sloc.Shape = "Ball"
  299. sloc.Anchored = true
  300. sloc.Material = "Neon"
  301. local forcefield = Instance.new("ForceField",Character)
  302. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  303. kolor.TintColor = Character.Torso.BrickColor.Color
  304. local glowz = Instance.new("ParticleEmitter")
  305. glowz.LightEmission = 0
  306. glowz.Parent = sloc
  307. glowz.Texture = "rbxassetid://284205403"
  308. glowz.Color = ColorSequence.new(wit)
  309. glowz.Size = NumberSequence.new(15)
  310. glowz.Speed = NumberRange.new(100,250)
  311. glowz.LockedToPart = false
  312. glowz.Transparency = NumberSequence.new(0.75)
  313. glowz.RotSpeed = NumberRange.new(-2000,2000)
  314. glowz.Lifetime = NumberRange.new(1)
  315. glowz.Rate = 50
  316. glowz.VelocitySpread = 9001
  317. local s = Instance.new("Sound",workspace)
  318. s.SoundId = "rbxassetid://331888777"
  319. s.Pitch = 0.45
  320. s.Volume = 1.5
  321. s.Looped = false
  322. s:Play()
  323. local s2 = Instance.new("Sound",workspace)
  324. s2.SoundId = "rbxassetid://331888777"
  325. s2.Pitch = 0.5
  326. s2.Volume = 1.5
  327. s2.Looped = false
  328. s2:Play()
  329. local val = 1*5
  330. for i = 0 , 20 do
  331. sloc.Transparency = sloc.Transparency - 0.055
  332. msh.Scale = msh.Scale + vt(val,val,val)
  333. val = val - 0.05*5
  334. kolor.Brightness = kolor.Brightness - 0.1
  335. kolor.Contrast = kolor.Contrast + 0.1
  336. wait()
  337. end
  338. for i = 0 , 5 do
  339. msh.Scale = msh.Scale + vt(val,val,val)
  340. val = val + 0.05*5
  341. kolor.Brightness = kolor.Brightness + 0.5
  342. kolor.Contrast = kolor.Contrast - 0.5
  343. wait()
  344. end
  345. for i = 0 , 5 do
  346. msh.Scale = msh.Scale + vt(val,val,val)
  347. val = val - 0.05*5
  348. kolor.Brightness = kolor.Brightness - 0.5
  349. kolor.Contrast = kolor.Contrast + 0.5
  350. wait()
  351. end
  352. for i = 0 , 5 do
  353. msh.Scale = msh.Scale + vt(val,val,val)
  354. val = val + 0.05*10
  355. kolor.Brightness = kolor.Brightness + 0.5
  356. kolor.Contrast = kolor.Contrast - 0.5
  357. wait()
  358. end
  359. for i = 0 , 5 do
  360. msh.Scale = msh.Scale + vt(val,val,val)
  361. val = val - 0.05*10
  362. kolor.Brightness = kolor.Brightness - 0.5
  363. kolor.Contrast = kolor.Contrast + 0.5
  364. wait()
  365. end
  366. for i = 0 , 5 do
  367. msh.Scale = msh.Scale + vt(val,val,val)
  368. val = val + 0.05*20
  369. kolor.Brightness = kolor.Brightness + 0.5
  370. kolor.Contrast = kolor.Contrast - 0.5
  371. wait()
  372. end
  373. for i = 0 , 5 do
  374. msh.Scale = msh.Scale + vt(val,val,val)
  375. val = val - 0.05*20
  376. kolor.Brightness = kolor.Brightness - 0.5
  377. kolor.Contrast = kolor.Contrast + 0.5
  378. wait()
  379. end
  380. for i = 0 , 5 do
  381. msh.Scale = msh.Scale + vt(val,val,val)
  382. val = val + 0.05*40
  383. kolor.Brightness = kolor.Brightness + 0.5
  384. kolor.Contrast = kolor.Contrast - 0.5
  385. wait()
  386. end
  387. for i = 0 , 5 do
  388. msh.Scale = msh.Scale + vt(val,val,val)
  389. val = val - 0.05*40
  390. kolor.Brightness = kolor.Brightness - 0.5
  391. kolor.Contrast = kolor.Contrast + 0.5
  392. wait()
  393. end
  394. for i = 0 , 5 do
  395. msh.Scale = msh.Scale + vt(val,val,val)
  396. val = val + 0.05*45
  397. kolor.Brightness = kolor.Brightness + 0.5
  398. kolor.Contrast = kolor.Contrast - 0.5
  399. wait()
  400. end
  401. for i = 0 , 5 do
  402. msh.Scale = msh.Scale + vt(val,val,val)
  403. val = val - 0.05*45
  404. kolor.Brightness = kolor.Brightness - 0.5
  405. kolor.Contrast = kolor.Contrast + 0.5
  406. wait()
  407. end
  408. for i = 0 , 5 do
  409. msh.Scale = msh.Scale + vt(val,val,val)
  410. val = val + 0.05*50
  411. kolor.Brightness = kolor.Brightness + 0.5
  412. kolor.Contrast = kolor.Contrast - 0.5
  413. wait()
  414. end
  415. for i = 0 , 20 do
  416. sloc.Transparency = sloc.Transparency + 0.055
  417. msh.Scale = msh.Scale + vt(val,val,val)
  418. val = val - 0.05*50
  419. wait()
  420. end
  421. kolor:Destroy()
  422. ExplodeMass2(125,sloc)
  423. sloc:Destroy()
  424. forcefield:Destroy()
  425. end
  426. if ultcooldown < 1 then
  427. for i = 0, 29 do
  428. ultcooldown = ultcooldown + 1
  429. wait(1)
  430. end
  431. end
  432. end
  433.  
  434. function Blaze()
  435. if ultcooldown >= 30 then
  436. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  437. local see = Instance.new("Sound",workspace)
  438. see.SoundId = "rbxassetid://21420962"
  439. see.Pitch = 1
  440. see.Volume = 2.75
  441. see.Looped = false
  442. see:Play()
  443. kolor.Brightness = -1
  444. kolor.Contrast = -1
  445. kolor.TintColor = Character.Torso.BrickColor.Color
  446. wait(0.1)
  447. for i = 0, 9 do
  448. kolor.Brightness = kolor.Brightness + 0.35
  449. kolor.Contrast = kolor.Contrast + 0.35
  450. wait(0.05)
  451. end
  452. for i = 0, 9 do
  453. kolor.Brightness = kolor.Brightness - 0.35
  454. kolor.Contrast = kolor.Contrast - 0.35
  455. wait(0.05)
  456. end
  457. kolor:Destroy()
  458. local sloc = Instance.new("Part",workspace)
  459. local msh = Instance.new("SpecialMesh",sloc)
  460. msh.MeshType = "Sphere"
  461. sloc.Size = vt(1,1,1)
  462. sloc.Transparency = 1
  463. sloc.BrickColor = Character.Torso.BrickColor
  464. sloc.Position = hed.Position + vt(0,5,0)
  465. sloc.CanCollide = false
  466. sloc.Shape = "Ball"
  467. sloc.Anchored = true
  468. sloc.Material = "Neon"
  469. local s = Instance.new("Sound",workspace)
  470. s.SoundId = "rbxassetid://342793847"
  471. s.Pitch = 1
  472. s.Volume = 1
  473. s.Looped = false
  474. s:Play()
  475. local s2 = Instance.new("Sound",workspace)
  476. s2.SoundId = "rbxassetid://137463716"
  477. s2.Pitch = 0.25
  478. s2.Volume = 1
  479. s2.Looped = false
  480. s2:Play()
  481. local val = 0.65*5
  482. for i = 0 , 75 do
  483. sloc.Transparency = sloc.Transparency - 0.035
  484. msh.Scale = msh.Scale + vt(val,val,val)
  485. sloc.Position = sloc.Position + vt(0,val,0)
  486. val = val - 0.0075*5
  487. wait()
  488. end
  489. msh.Scale = msh.Scale - vt(1,1,1)
  490. sloc.Transparency = sloc.Transparency + 0.015
  491. local spart = Instance.new("Part",workspace)
  492. local msh2 = Instance.new("SpecialMesh",spart)
  493. msh2.MeshType = "Sphere"
  494. spart.Size = vt(2,2,2)
  495. spart.Shape = "Ball"
  496. spart.BrickColor = BrickColor.new("Dark indigo")
  497. spart.Material = "Neon"
  498. spart.Transparency = 0
  499. spart.Anchored = false
  500. msh2.Scale = msh.Scale/2
  501. spart.Rotation = hed.Rotation
  502. spart.CanCollide = false
  503. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  504. local bv = Instance.new("BodyVelocity")
  505. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  506. bv.velocity = spart.CFrame.lookVector*75
  507. bv.Parent = spart
  508. local tick = Instance.new("Sound",workspace)
  509. tick.SoundId = "rbxassetid://203691467"
  510. tick.Volume = 2
  511. tick.Pitch = 0.75
  512. tick:Play()
  513. sloc:Destroy()
  514. wait(0.00001)
  515. pewdiepie=spart.Touched:connect(function(hit)
  516. ExplodeMass(100,spart)
  517. end)
  518. sloc:Destroy()
  519. end
  520. if ultcooldown < 1 then
  521. for i = 0, 29 do
  522. ultcooldown = ultcooldown + 1
  523. wait(1)
  524. end
  525. end
  526. end
  527.  
  528.  
  529.  
  530.  
  531. local Torso = Character.Torso
  532. ----------------------------------------------------
  533. local Transforming = true
  534. hum.WalkSpeed = 0
  535. local fx = Instance.new("Part",torso)
  536. wit = torso.BrickColor.Color
  537. wit2 = Color3.new(0,0,0)
  538. local glowz = Instance.new("ParticleEmitter",fx)
  539. glowz.LightEmission = 1
  540. glowz.Texture = "rbxassetid://284205403"
  541. glowz.Color = ColorSequence.new(wit)
  542. glowz.Size = NumberSequence.new(5)
  543. glowz.Speed = NumberRange.new(25,50)
  544. glowz.LockedToPart = false
  545. glowz.Transparency = NumberSequence.new(0.75)
  546. glowz.RotSpeed = NumberRange.new(-2000,2000)
  547. glowz.Lifetime = NumberRange.new(1)
  548. glowz.Rate = 50000
  549. glowz.VelocitySpread = 9001
  550. local glowz2 = Instance.new("ParticleEmitter",fx)
  551. glowz2.LightEmission = 0.5
  552. glowz.Texture = "rbxassetid://284205403"
  553. glowz2.Color = ColorSequence.new(wit2)
  554. glowz2.Size = NumberSequence.new(5)
  555. glowz2.Speed = NumberRange.new(25,50)
  556. glowz2.LockedToPart = false
  557. glowz2.Transparency = NumberSequence.new(0.75)
  558. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  559. glowz2.Lifetime = NumberRange.new(1)
  560. glowz2.Rate = 50000
  561. glowz2.VelocitySpread = 9001
  562. fx.Anchored = true
  563. fx.Material = "Neon"
  564. fx.CanCollide = false
  565. fx.Locked = true
  566. fx.Transparency = 1
  567. fx.Material = "Neon"
  568. fx.Size = Vector3.new(1,1,1)
  569. fx.TopSurface = "SmoothNoOutlines"
  570. fx.BottomSurface = "SmoothNoOutlines"
  571. fx.BrickColor = BrickColor.new("Really black")
  572. fxm = Instance.new("SpecialMesh",fx)
  573. fxm.MeshType = "Sphere"
  574. local sa2 = Instance.new("Sound",torso)
  575. sa2.SoundId = "rbxassetid://93724183"
  576. sa2.Pitch = 0.5
  577. sa2.Volume = 5
  578. sa2.Looped = false
  579. sa2:Play()
  580. local value = 1
  581. fxm.Scale = Vector3.new(1,1,1)
  582. for i = 1, 20 do rs:wait()
  583. value = value - 0.05
  584. fx.Transparency = fx.Transparency - (1/20)
  585. fx.CFrame = torso.CFrame
  586. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  587. rs:wait()
  588. end
  589. ----------------------------------------------------
  590. GroundWave1 = function()
  591. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  592. local Colors = {"White", "Really black"}
  593. local wave = Instance.new("Part", torso)
  594. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  595. wave.Anchored = true
  596. wave.CanCollide = false
  597. wave.Locked = true
  598. wave.Size = Vector3.new(1, 1, 1)
  599. wave.TopSurface = "Smooth"
  600. wave.BottomSurface = "Smooth"
  601. wave.Transparency = 0.35
  602. wave.CFrame = HandCF
  603. wm = Instance.new("SpecialMesh", wave)
  604. wm.MeshId = "rbxassetid://3270017"
  605. coroutine.wrap(function()
  606. for i = 1, 30, 1 do
  607. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  608. wave.Size = wm.Scale
  609. wave.CFrame = HandCF
  610. wave.Transparency = i/30
  611. wait()
  612. end
  613. wait()
  614. wave:Destroy()
  615. end)()
  616. end
  617. ----------------------------------------------------
  618. GroundWave = function()
  619. if Transforming == true then
  620. local value = 5
  621. local value2 = 10
  622. local value3 = 20
  623. local sa2 = Instance.new("Sound",torso)
  624. sa2.SoundId = "rbxassetid://413682983"
  625. sa2.Pitch = 1
  626. sa2.Volume = 10
  627. sa2.Looped = false
  628. sa2:Play()
  629. local wave = Instance.new("Part", torso)
  630. local glowz = Instance.new("ParticleEmitter",wave)
  631. glowz.LightEmission = 1
  632. glowz.Texture = "rbxassetid://284205403"
  633. glowz.Color = ColorSequence.new(wit)
  634. glowz.Size = NumberSequence.new(30)
  635. glowz.Speed = NumberRange.new(25,100)
  636. glowz.LockedToPart = false
  637. glowz.Transparency = NumberSequence.new(0.75)
  638. glowz.RotSpeed = NumberRange.new(-2000,2000)
  639. glowz.Lifetime = NumberRange.new(1)
  640. glowz.Rate = 50000
  641. glowz.VelocitySpread = 9001
  642. local glowz2 = Instance.new("ParticleEmitter",wave)
  643. glowz2.LightEmission = 1
  644. glowz.Texture = "rbxassetid://284205403"
  645. glowz2.Color = ColorSequence.new(wit)
  646. glowz2.Size = NumberSequence.new(30)
  647. glowz2.Speed = NumberRange.new(25,100)
  648. glowz2.LockedToPart = false
  649. glowz2.Transparency = NumberSequence.new(0.75)
  650. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  651. glowz2.Lifetime = NumberRange.new(1)
  652. glowz2.Rate = 50000
  653. glowz2.VelocitySpread = 9001
  654. wave.BrickColor = BrickColor.New("Dark indigo")
  655. wave.Anchored = true
  656. wave.CanCollide = false
  657. wave.Locked = true
  658. wave.Size = Vector3.new(1, 1, 1)
  659. wave.TopSurface = "Smooth"
  660. wave.BottomSurface = "Smooth"
  661. wave.Transparency = 0.35
  662. wave.CFrame = fx.CFrame
  663. wave.Material = "Neon"
  664. wm = Instance.new("SpecialMesh", wave)
  665. wm.MeshType = "Sphere"
  666. wm.Scale = Vector3.new(1,1,1)
  667. local wave2 = Instance.new("Part", torso)
  668. wave2.BrickColor = BrickColor.New("Dark indigo")
  669. wave2.Anchored = true
  670. wave2.CanCollide = false
  671. wave2.Locked = true
  672. wave2.Size = Vector3.new(1, 1, 1)
  673. wave2.TopSurface = "Smooth"
  674. wave2.BottomSurface = "Smooth"
  675. wave2.Transparency = 0.35
  676. wave2.CFrame = fx.CFrame
  677. wave2.Material = "Neon"
  678. wm2 = Instance.new("SpecialMesh", wave2)
  679. wm2.MeshType = "FileMesh"
  680. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  681. wm2.Scale = Vector3.new(1,1,1)
  682. local wave3 = Instance.new("Part", torso)
  683. wave3.BrickColor = BrickColor.new("Really black")
  684. wave3.Anchored = true
  685. wave3.CanCollide = false
  686. wave3.Locked = true
  687. wave3.Size = Vector3.new(1, 1, 1)
  688. wave3.TopSurface = "Smooth"
  689. wave3.BottomSurface = "Smooth"
  690. wave3.Transparency = 0.35
  691. wave3.CFrame = fx.CFrame
  692. wave3.Material = "Neon"
  693. wm3 = Instance.new("SpecialMesh", wave3)
  694. wm3.MeshType = "FileMesh"
  695. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  696. wm3.Scale = Vector3.new(1,1,1)
  697. coroutine.wrap(function()
  698. for i = 1, 18, 1 do
  699. value = value - 0.5
  700. value2 = value2 - 0.75*1.5
  701. value3 = value3 - 0.475*1.5
  702. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  703. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  704. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  705. --wave.Size = wm.Scale
  706. wave.CFrame = fx.CFrame
  707. wave.Transparency = i/14
  708. --wave2.Size = wm2.Scale
  709. wave2.CFrame = fx.CFrame
  710. wave2.Rotation = Vector3.new(90, 0, 0)
  711. wave2.Transparency = i/14
  712. --wave3.Size = wm3.Scale
  713. wave3.CFrame = fx.CFrame
  714. wave3.Rotation = Vector3.new(90, 0, 0)
  715. wave3.Transparency = i/14
  716. wait()
  717. glowz.Rate = 0
  718. glowz2.Rate = 0
  719. end
  720. wait()
  721. wave:Destroy()
  722. wave2:Destroy()
  723. wave3:Destroy()
  724. end)()
  725. elseif Transforming == false then
  726. wait()
  727. end
  728. end
  729.  
  730. for i = 1, 100 do rs:wait()
  731. fx.CFrame = torso.CFrame
  732. end
  733.  
  734. Spawn(function()
  735. while wait(1) do
  736. GroundWave()
  737. end
  738. end)
  739.  
  740. wait(4)
  741.  
  742. Transforming = false
  743.  
  744. local value2 = 1
  745. for i = 1, 20 do rs:wait()
  746. value2 = value2 - 0.05
  747. glowz.Rate = 0
  748. glowz2.Rate = 0
  749. fx.Transparency = fx.Transparency + (1/20)
  750. fx.CFrame = torso.CFrame
  751. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  752. rs:wait()
  753. end
  754. glowz:Destroy()
  755. glowz2:Destroy()
  756.  
  757. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  758. local valuer = 5
  759. local valuer2 = 10
  760. local valuer3 = 15
  761. local sa2 = Instance.new("Sound",torso)
  762. sa2.SoundId = "rbxassetid://130972023"
  763. sa2.Pitch = 1
  764. sa2.Volume = 5
  765. sa2.Looped = false
  766. sa2:Play()
  767. local sar2 = Instance.new("Sound",torso)
  768. sar2.SoundId = "rbxassetid://153274423"
  769. sar2.Pitch = 1
  770. sar2.Volume = 5
  771. sar2.Looped = false
  772. sar2:Play()
  773. local wave = Instance.new("Part", torso)
  774. wave.BrickColor = BrickColor.New("Dark indigo")
  775. wave.Anchored = true
  776. wave.CanCollide = false
  777. wave.Locked = true
  778. wave.Size = Vector3.new(1, 1, 1)
  779. wave.TopSurface = "Smooth"
  780. wave.BottomSurface = "Smooth"
  781. wave.Transparency = 0.35
  782. wave.CFrame = HandCF
  783. wm = Instance.new("SpecialMesh", wave)
  784. wm.MeshId = "rbxassetid://3270017"
  785. local wave2 = Instance.new("Part", torso)
  786. wave2.BrickColor = BrickColor.new("Really black")
  787. wave2.Anchored = true
  788. wave2.CanCollide = false
  789. wave2.Locked = true
  790. wave2.Size = Vector3.new(1, 1, 1)
  791. wave2.TopSurface = "Smooth"
  792. wave2.BottomSurface = "Smooth"
  793. wave2.Transparency = 0.35
  794. wave2.CFrame = HandCF
  795. wm2 = Instance.new("SpecialMesh", wave2)
  796. wm2.MeshId = "rbxassetid://3270017"
  797. local wave3 = Instance.new("Part", torso)
  798. wave3.BrickColor = BrickColor.New("Dark indigo")
  799. wave3.Anchored = true
  800. wave3.CanCollide = false
  801. wave3.Locked = true
  802. wave3.Size = Vector3.new(1, 1, 1)
  803. wave3.TopSurface = "Smooth"
  804. wave3.BottomSurface = "Smooth"
  805. wave3.Transparency = 0.35
  806. wave3.CFrame = HandCF
  807. wm3 = Instance.new("SpecialMesh", wave3)
  808. wm3.MeshId = "rbxassetid://3270017"
  809. coroutine.wrap(function()
  810. for i = 1, 14, 1 do
  811. valuer = valuer - 0.35
  812. valuer2 = valuer - 0.45
  813. valuer3 = valuer3 - 0.475
  814. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  815. wave.Size = wm.Scale
  816. wave.CFrame = HandCF
  817. wave.Transparency = i/14
  818. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  819. wave2.Size = wm2.Scale
  820. wave2.CFrame = HandCF
  821. wave2.Transparency = i/14
  822. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  823. wave3.Size = wm2.Scale
  824. wave3.CFrame = HandCF
  825. wave3.Transparency = i/14
  826. wait()
  827. end
  828. wait()
  829. wave:Destroy()
  830. wave2:Destroy()
  831. end)()
  832. hum.WalkSpeed = 10
  833. ----------------------------------------------------
  834. ----------------------------------------------------
  835. Blast = function()
  836. local Colors = {"Really black", "Really black"}
  837. local wave = Instance.new("Part", torso)
  838. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  839. wave.Anchored = true
  840. wave.CanCollide = false
  841. wave.Locked = true
  842. wave.Size = Vector3.new(1, 1, 1)
  843. wave.TopSurface = "Smooth"
  844. wave.BottomSurface = "Smooth"
  845. wave.Transparency = 0.35
  846. wave.CFrame = rarm.CFrame
  847. wm = Instance.new("SpecialMesh", wave)
  848. wm.MeshType = "Sphere"
  849. wm.Scale = Vector3.new(1,1,1)
  850. z = Instance.new("Sound",wave)
  851. z.SoundId = "rbxassetid://237035051"
  852. z.Volume = 1
  853. z.Pitch = .9
  854. z:Play()
  855. coroutine.wrap(function()
  856. for i = 1, 30, 1 do
  857. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  858. --wave.Size = wm.Scale
  859. wave.CFrame = rarm.CFrame
  860. wave.Transparency = (1/14)
  861. rs:wait()
  862. end
  863. rs:wait()
  864. wave:Destroy()
  865. z:Destroy()
  866. end)()
  867. end
  868. -------xdxd
  869. torso.Anchored = false
  870. ------------------------------------------------------
  871. local p = game.Players.LocalPlayer
  872. local char = p.Character
  873. local mouse = p:GetMouse()
  874. local larm = char["Left Arm"]
  875. local rarm = char["Right Arm"]
  876. local lleg = char["Left Leg"]
  877. local rleg = char["Right Leg"]
  878. local hed = char.Head
  879. local torso = char.Torso
  880. local hum = char.Humanoid
  881. local cam = game.Workspace.CurrentCamera
  882. local root = char.HumanoidRootPart
  883. local deb = false
  884. local shot = 0
  885. local l = game:GetService("Lighting")
  886. local rs = game:GetService("RunService").RenderStepped
  887. local stanceToggle = "Normal"
  888. math.randomseed(os.time())
  889. hum.WalkSpeed = 10
  890. char.Health:Destroy()
  891. hum.MaxHealth = math.huge
  892. wait(0.1)
  893. hum.Health = math.huge
  894. ----------------------------------------------------
  895. p:ClearCharacterAppearance()
  896. wait(0.1)
  897. p.Character.Head.BrickColor = BrickColor.new("Bright violet")
  898. p.Character.Torso.BrickColor = BrickColor.new("Really black")
  899. p.Character["Right Arm"].BrickColor = BrickColor.new("Bright violet")
  900. p.Character["Right Leg"].BrickColor = BrickColor.new("Bright violet")
  901. p.Character["Left Leg"].BrickColor = BrickColor.new("Bright violet")
  902. p.Character["Left Arm"].BrickColor = BrickColor.new("Bright violet")
  903. pcall(function() p.char.torso.roblox:Destroy() end)
  904. shirt = Instance.new("Shirt", char)
  905. shirt.Name = "Shirt"
  906. pants = Instance.new("Pants", char)
  907. pants.Name = "Pants"
  908. char.Shirt.ShirtTemplate = "rbxassetid://0"
  909. char.Pants.PantsTemplate = "rbxassetid://0"
  910. ----------------------------------------------------
  911. Debounces = {
  912. on = false;
  913. ks = false;
  914. CanAttack = true;
  915. CanJoke = true;
  916. NoIdl = false;
  917. Slashing = false;
  918. Slashed = false;
  919. Grabbing = false;
  920. Grabbed = false;
  921. }
  922. local Touche = {char.Name, }
  923. ----------------------------------------------------
  924. function lerp(a, b, t) -- Linear interpolation
  925. return a + (b - a)*t
  926. end
  927.  
  928. function slerp(a, b, t) --Spherical interpolation
  929. dot = a:Dot(b)
  930. if dot > 0.99999 or dot < -0.99999 then
  931. return t <= 0.5 and a or b
  932. else
  933. r = math.acos(dot)
  934. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  935. end
  936. end
  937.  
  938. function matrixInterpolate(a, b, t)
  939. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  940. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  941. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  942. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  943. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  944. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  945. local t = v1:Dot(v2)
  946. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  947. return CFrame.new()
  948. end
  949. return CFrame.new(
  950. v0.x, v0.y, v0.z,
  951. v1.x, v1.y, v1.z,
  952. v2.x, v2.y, v2.z,
  953. v3.x, v3.y, v3.z)
  954. end
  955. ----------------------------------------------------
  956. function genWeld(a,b)
  957. local w = Instance.new("Weld",a)
  958. w.Part0 = a
  959. w.Part1 = b
  960. return w
  961. end
  962. function weld(a, b)
  963. local weld = Instance.new("Weld")
  964. weld.Name = "W"
  965. weld.Part0 = a
  966. weld.Part1 = b
  967. weld.C0 = a.CFrame:inverse() * b.CFrame
  968. weld.Parent = a
  969. return weld;
  970. end
  971. ----------------------------------------------------
  972. function Lerp(c1,c2,al)
  973. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  974. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  975. for i,v in pairs(com1) do
  976. com1[i] = v+(com2[i]-v)*al
  977. end
  978. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  979. end
  980. ----------------------------------------------------
  981. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  982. local wld = Instance.new("Weld", wp1)
  983. wld.Part0 = wp0
  984. wld.Part1 = wp1
  985. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  986. end
  987. ----------------------------------------------------
  988. for i,v in pairs(char:children()) do
  989. if v:IsA("Hat") then
  990. v:Destroy()
  991. end
  992. end
  993. for i,v in pairs(hed:children()) do
  994. if v:IsA("Sound") then
  995. v:Destroy()
  996. end
  997. end
  998. ----------------------------------------------------
  999. function HasntTouched(plrname)
  1000. local ret = true
  1001. for _, v in pairs(Touche) do
  1002. if v == plrname then
  1003. ret = false
  1004. end
  1005. end
  1006. return ret
  1007. end
  1008. ----------------------------------------------------
  1009. larm.Size = larm.Size * 2
  1010. rarm.Size = rarm.Size * 2
  1011. lleg.Size = lleg.Size * 2
  1012. rleg.Size = rleg.Size * 2
  1013. torso.Size = torso.Size * 2
  1014. hed.Size = hed.Size * 2
  1015. root.Size = root.Size * 2
  1016. ----------------------------------------------------
  1017. newWeld(torso, larm, -1.5, 0.5, 0)
  1018. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1019. newWeld(torso, rarm, 1.5, 0.5, 0)
  1020. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1021. newWeld(torso, hed, 0, 1.5, 0)
  1022. newWeld(torso, lleg, -0.5, -1, 0)
  1023. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1024. newWeld(torso, rleg, 0.5, -1, 0)
  1025. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1026. newWeld(root, torso, 0, -1, 0)
  1027. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1028. ----------------------------------------------------
  1029. --[[
  1030. wait(0.1)
  1031. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  1032. wait(9)
  1033. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  1034. wait(9)
  1035. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate the power of noob", "Red")
  1036. wait(9.8)
  1037. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning ZE NOOB!", "Red")
  1038. wait(0.1)
  1039. game.Lighting.Ambient = Color3.new(1,0,0)
  1040. wait(0.1)
  1041. game.Lighting.Ambient = Color3.new(0,0,0)
  1042. wait(0.1)
  1043. game.Lighting.Ambient = Color3.new(1,0,0)
  1044. wait(0.1)
  1045. game.Lighting.Ambient = Color3.new(1,0,0)
  1046. wait(0.1)
  1047. game.Lighting.Ambient = Color3.new(1,0,0)
  1048. wait(0.1)
  1049. game.Lighting.Ambient = Color3.new(0,0,0)
  1050. wait(0.1)
  1051. game.Lighting.Ambient = Color3.new(1,0,0)
  1052. wait(0.1)
  1053. game.Lighting.Ambient = Color3.new(1,0,0)
  1054. wait(0.1)
  1055. game.Lighting.Ambient = Color3.new(1,0,0)
  1056. wait(0.1)
  1057. game.Lighting.Ambient = Color3.new(0,0,0)
  1058. wait(0.1)
  1059. game.Lighting.Ambient = Color3.new(1,0,0)
  1060. wait(0.1)
  1061. game.Lighting.Ambient = Color3.new(1,0,0)
  1062. wait(0.1)
  1063. game.Lighting.Ambient = Color3.new(0,0,0)
  1064. wait(0.1)
  1065. game.Lighting.Ambient = Color3.new(1,0,0)
  1066. wait(0.1)
  1067. game.Lighting.Ambient = Color3.new(0,0,0)
  1068. wait(0.1)
  1069. game.Lighting.Ambient = Color3.new(1,0,0)
  1070. wait(0.1)
  1071. game.Lighting.Ambient = Color3.new(0,0,0)
  1072. wait(0.1)
  1073. game.Lighting.Ambient = Color3.new(1,0,0)
  1074. wait(0.1)
  1075. game.Lighting.Ambient = Color3.new(0,0,0)
  1076. wait(0.1)
  1077. game.Lighting.Ambient = Color3.new(1,0,0)
  1078. wait(0.1)
  1079. game.Lighting.Ambient = Color3.new(0,0,0)
  1080. wait(0.1)
  1081. game.Lighting.Ambient = Color3.new(1,0,0)
  1082. wait(0.1)
  1083. game.Lighting.Ambient = Color3.new(0,0,0)
  1084. wait(0.1)
  1085. game.Lighting.Ambient = Color3.new(1,0,0)
  1086. wait(0.1)
  1087. game.Lighting.Ambient = Color3.new(0,0,0)
  1088. wait(0.1)
  1089. game.Lighting.Ambient = Color3.new(1,0,0)
  1090. wait(0.1)
  1091. game.Lighting.Ambient = Color3.new(0,0,0)
  1092. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  1093. ]]--
  1094. --game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  1095. --char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  1096. --char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  1097. --char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  1098. --l.TimeOfDay = 24
  1099. z=Instance.new('Decal',hed)
  1100. z.Face = 'Front'
  1101. z.Texture='rbxassetid://0'
  1102. hed.BrickColor = BrickColor.new("Bright violet")
  1103. lite = Instance.new("PointLight", rleg)
  1104. lite.Brightness = 30
  1105. lite.Range = 20
  1106. lite.Color = Color3.new(0, 0, 0)
  1107. --[[local hed2 = hed:Clone()
  1108. hed2.CanCollide = false
  1109. hed2.Parent = char
  1110. hed2:ClearAllChildren()
  1111. hed2.Transparency = 1
  1112. hed2.Name = "DARP"
  1113. local w = Instance.new("Weld",hed2)
  1114. w.Part0 = hed
  1115. w.Part1 = hed2
  1116. w.C0 = CFrame.new(0,0,-0.175)
  1117. z=Instance.new("SurfaceGui",hed2)
  1118. z.Enabled = true
  1119. z.Face = "Front"
  1120. z.Adornee = hed2
  1121. z.CanvasSize = Vector2.new(100,100)
  1122. local face = Instance.new("ImageLabel",z)
  1123. face.Size = UDim2.new(1,-30,1,0)
  1124. face.Position = UDim2.new(0,15,0,0)
  1125. face.BackgroundTransparency = 1
  1126. face.Image='rbxassetid://0']]--
  1127. ----------------------------------------------------
  1128.  
  1129. ----------------------------------------------------
  1130. local m = Instance.new("Model")
  1131. m.Name = "Titanius"
  1132. p1 = Instance.new("Part", m)
  1133. p1.BrickColor = BrickColor.new("Bright blue")
  1134. p1.Transparency = 1
  1135. p1.FormFactor = Enum.FormFactor.Custom
  1136. p1.Material = "Neon"
  1137. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  1138. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  1139. p1.CanCollide = false
  1140. p1.Locked = true
  1141. p1.Elasticity = 0
  1142. p1.BottomSurface = Enum.SurfaceType.Smooth
  1143. p1.TopSurface = Enum.SurfaceType.Smooth
  1144. b1 = Instance.new("SpecialMesh", p1)
  1145. b1.MeshType = Enum.MeshType.Wedge
  1146. b1.Name = "Mesh"
  1147. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1148. p2 = Instance.new("Part", m)
  1149. p2.Transparency = 1
  1150. p2.BrickColor = BrickColor.new("Really black")
  1151. p2.FormFactor = Enum.FormFactor.Custom
  1152. p2.Size = Vector3.new(1, 2.9000001, 1)
  1153. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  1154. p2.CanCollide = false
  1155. p2.Locked = true
  1156. p2.Elasticity = 0
  1157. p2.BottomSurface = Enum.SurfaceType.Smooth
  1158. p2.TopSurface = Enum.SurfaceType.Smooth
  1159. b2 = Instance.new("BlockMesh", p2)
  1160. b2.Name = "Mesh"
  1161. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1162. p3 = Instance.new("Part", m)
  1163. p3.Transparency = 1
  1164. p3.BrickColor = BrickColor.new("Bright blue")
  1165. p3.Material = "Neon"
  1166. p3.FormFactor = Enum.FormFactor.Custom
  1167. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  1168. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  1169. p3.CanCollide = false
  1170. p3.Locked = true
  1171. p3.Elasticity = 0
  1172. p3.BottomSurface = Enum.SurfaceType.Smooth
  1173. p3.TopSurface = Enum.SurfaceType.Smooth
  1174. b3 = Instance.new("SpecialMesh", p3)
  1175. b3.MeshType = Enum.MeshType.Wedge
  1176. b3.Name = "Mesh"
  1177. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1178. p4 = Instance.new("Part", m)
  1179. p4.BrickColor = BrickColor.new("Bright blue")
  1180. p4.Material = "Neon"
  1181. p4.Transparency = 1
  1182. p4.FormFactor = Enum.FormFactor.Custom
  1183. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  1184. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  1185. p4.CanCollide = false
  1186. p4.Locked = true
  1187. p4.Elasticity = 0
  1188. p4.BottomSurface = Enum.SurfaceType.Smooth
  1189. p4.TopSurface = Enum.SurfaceType.Smooth
  1190. b4 = Instance.new("SpecialMesh", p4)
  1191. b4.MeshType = Enum.MeshType.Wedge
  1192. b4.Name = "Mesh"
  1193. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1194. p5 = Instance.new("Part", m)
  1195. p5.BrickColor = BrickColor.new("Bright blue")
  1196. p5.Material = "Neon"
  1197. p5.Transparency = 1
  1198. p5.FormFactor = Enum.FormFactor.Custom
  1199. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  1200. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  1201. p5.CanCollide = false
  1202. p5.Locked = true
  1203. p5.Elasticity = 0
  1204. p5.BottomSurface = Enum.SurfaceType.Smooth
  1205. p5.TopSurface = Enum.SurfaceType.Smooth
  1206. b5 = Instance.new("SpecialMesh", p5)
  1207. b5.MeshType = Enum.MeshType.Wedge
  1208. b5.Name = "Mesh"
  1209. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1210. p6 = Instance.new("Part", m)
  1211. p6.Name = "Handle"
  1212. p6.Transparency = 1
  1213. p6.BrickColor = BrickColor.new("Really black")
  1214. p6.FormFactor = Enum.FormFactor.Custom
  1215. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  1216. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  1217. p6.CanCollide = false
  1218. p6.Locked = true
  1219. p6.Elasticity = 0
  1220. p6.BottomSurface = Enum.SurfaceType.Smooth
  1221. p6.TopSurface = Enum.SurfaceType.Smooth
  1222. b6 = Instance.new("BlockMesh", p6)
  1223. b6.Name = "Mesh"
  1224. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1225. p7 = Instance.new("Part", m)
  1226. p7.BrickColor = BrickColor.new("Bright blue")
  1227. p7.Transparency = 1
  1228. p7.Material = "Neon"
  1229. p7.FormFactor = Enum.FormFactor.Custom
  1230. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  1231. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  1232. p7.CanCollide = false
  1233. p7.Locked = true
  1234. p7.Elasticity = 0
  1235. p7.BottomSurface = Enum.SurfaceType.Smooth
  1236. p7.TopSurface = Enum.SurfaceType.Smooth
  1237. b7 = Instance.new("SpecialMesh", p7)
  1238. b7.MeshType = Enum.MeshType.Wedge
  1239. b7.Name = "Mesh"
  1240. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1241. p8 = Instance.new("Part", m)
  1242. p8.BrickColor = BrickColor.new("Bright blue")
  1243. p8.Material = "Neon"
  1244. p8.Transparency = 1
  1245. p8.FormFactor = Enum.FormFactor.Custom
  1246. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  1247. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  1248. p8.CanCollide = false
  1249. p8.Locked = true
  1250. p8.Elasticity = 0
  1251. p8.BottomSurface = Enum.SurfaceType.Smooth
  1252. p8.TopSurface = Enum.SurfaceType.Smooth
  1253. b8 = Instance.new("SpecialMesh", p8)
  1254. b8.MeshType = Enum.MeshType.Wedge
  1255. b8.Name = "Mesh"
  1256. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1257. p9 = Instance.new("Part", m)
  1258. p9.Transparency = 1
  1259. p9.BrickColor = BrickColor.new("Really black")
  1260. p9.FormFactor = Enum.FormFactor.Custom
  1261. p9.Size = Vector3.new(1, 1.07999957, 1)
  1262. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  1263. p9.CanCollide = false
  1264. p9.Locked = true
  1265. p9.Elasticity = 0
  1266. p9.BottomSurface = Enum.SurfaceType.Smooth
  1267. p9.TopSurface = Enum.SurfaceType.Smooth
  1268. b9 = Instance.new("BlockMesh", p9)
  1269. b9.Name = "Mesh"
  1270. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  1271. p10 = Instance.new("Part", m)
  1272. p10.BrickColor = BrickColor.new("Really black")
  1273. p10.Transparency = 1
  1274. p10.FormFactor = Enum.FormFactor.Custom
  1275. p10.Size = Vector3.new(1, 1.41999948, 1)
  1276. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  1277. p10.CanCollide = false
  1278. p10.Locked = true
  1279. p10.Elasticity = 0
  1280. p10.BottomSurface = Enum.SurfaceType.Smooth
  1281. p10.TopSurface = Enum.SurfaceType.Smooth
  1282. b10 = Instance.new("BlockMesh", p10)
  1283. b10.Name = "Mesh"
  1284. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1285. p11 = Instance.new("Part", m)
  1286. p11.BrickColor = BrickColor.new("Really black")
  1287. p11.FormFactor = Enum.FormFactor.Custom
  1288. p11.Transparency = 1
  1289. p11.Size = Vector3.new(1, 1.50999951, 1)
  1290. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  1291. p11.CanCollide = false
  1292. p11.Locked = true
  1293. p11.Elasticity = 0
  1294. p11.BottomSurface = Enum.SurfaceType.Smooth
  1295. p11.TopSurface = Enum.SurfaceType.Smooth
  1296. b11 = Instance.new("BlockMesh", p11)
  1297. b11.Name = "Mesh"
  1298. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  1299. p12 = Instance.new("Part", m)
  1300. p12.Name = "BladeCenter"
  1301. p12.BrickColor = BrickColor.new("Dark stone grey")
  1302. p12.Material = "Concrete"
  1303. p12.FormFactor = Enum.FormFactor.Symmetric
  1304. p12.Size = Vector3.new(1, 2, 2)
  1305. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  1306. p12.CanCollide = false
  1307. p12.Transparency = 1
  1308. p12.Locked = true
  1309. p12.BottomSurface = Enum.SurfaceType.Smooth
  1310. p12.TopSurface = Enum.SurfaceType.Smooth
  1311. b12 = Instance.new("SpecialMesh", p12)
  1312. b12.MeshType = Enum.MeshType.Brick
  1313. b12.Name = "Mesh"
  1314. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  1315. p13 = Instance.new("Part", m)
  1316. p13.BrickColor = BrickColor.new("Really black")
  1317. p13.FormFactor = Enum.FormFactor.Custom
  1318. p13.Transparency = 1
  1319. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  1320. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  1321. p13.CanCollide = false
  1322. p13.Locked = true
  1323. p13.Elasticity = 0
  1324. p13.BottomSurface = Enum.SurfaceType.Smooth
  1325. p13.TopSurface = Enum.SurfaceType.Smooth
  1326. b13 = Instance.new("BlockMesh", p13)
  1327. b13.Name = "Mesh"
  1328. b13.Scale = Vector3.new(1, 1, 0.400000006)
  1329. p14 = Instance.new("Part", m)
  1330. p14.BrickColor = BrickColor.new("Really black")
  1331. p14.FormFactor = Enum.FormFactor.Custom
  1332. p14.Transparency = 1
  1333. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  1334. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  1335. p14.CanCollide = false
  1336. p14.Locked = true
  1337. p14.Elasticity = 0
  1338. p14.BottomSurface = Enum.SurfaceType.Smooth
  1339. p14.TopSurface = Enum.SurfaceType.Smooth
  1340. b14 = Instance.new("BlockMesh", p14)
  1341. b14.Name = "Mesh"
  1342. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1343. p15 = Instance.new("Part", m)
  1344. p15.BrickColor = BrickColor.new("Really black")
  1345. p15.FormFactor = Enum.FormFactor.Custom
  1346. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  1347. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  1348. p15.CanCollide = false
  1349. p15.Locked = true
  1350. p15.Transparency = 1
  1351. p15.Elasticity = 0
  1352. p15.BottomSurface = Enum.SurfaceType.Smooth
  1353. p15.TopSurface = Enum.SurfaceType.Smooth
  1354. b15 = Instance.new("BlockMesh", p15)
  1355. b15.Name = "Mesh"
  1356. b15.Scale = Vector3.new(1, 1, 0.400000006)
  1357. p16 = Instance.new("Part", m)
  1358. p16.Transparency = 1
  1359. p16.BrickColor = BrickColor.new("Really black")
  1360. p16.FormFactor = Enum.FormFactor.Custom
  1361. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  1362. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  1363. p16.CanCollide = false
  1364. p16.Locked = true
  1365. p16.Elasticity = 0
  1366. p16.BottomSurface = Enum.SurfaceType.Smooth
  1367. p16.TopSurface = Enum.SurfaceType.Smooth
  1368. b16 = Instance.new("BlockMesh", p16)
  1369. b16.Name = "Mesh"
  1370. b16.Scale = Vector3.new(1, 1, 0.400000006)
  1371. p17 = Instance.new("Part", m)
  1372. p17.BrickColor = BrickColor.new("Really black")
  1373. p17.Transparency = 1
  1374. p17.FormFactor = Enum.FormFactor.Custom
  1375. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  1376. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  1377. p17.CanCollide = false
  1378. p17.Locked = true
  1379. p17.Elasticity = 0
  1380. p17.BottomSurface = Enum.SurfaceType.Smooth
  1381. p17.TopSurface = Enum.SurfaceType.Smooth
  1382. b17 = Instance.new("BlockMesh", p17)
  1383. b17.Name = "Mesh"
  1384. b17.Scale = Vector3.new(1, 1, 0.400000006)
  1385. p18 = Instance.new("WedgePart", m)
  1386. p18.BrickColor = BrickColor.new("Dark stone grey")
  1387. p18.Name = "BladePart1"
  1388. p18.Material = "Concrete"
  1389. p18.Transparency = 1
  1390. p18.Name = "Wedge"
  1391. p18.FormFactor = Enum.FormFactor.Symmetric
  1392. p18.Size = Vector3.new(1, 4, 2)
  1393. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  1394. p18.CanCollide = false
  1395. p18.Locked = true
  1396. p18.BottomSurface = Enum.SurfaceType.Smooth
  1397. p18.TopSurface = Enum.SurfaceType.Smooth
  1398. b18 = Instance.new("SpecialMesh", p18)
  1399. b18.MeshType = Enum.MeshType.Wedge
  1400. b18.Name = "Mesh"
  1401. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  1402. p19 = Instance.new("WedgePart", m)
  1403. p19.Transparency = 1
  1404. p19.BrickColor = BrickColor.new("Dark stone grey")
  1405. p19.Name = "BladePart2"
  1406. p19.Material = "Concrete"
  1407. p19.Name = "Wedge"
  1408. p19.FormFactor = Enum.FormFactor.Symmetric
  1409. p19.Size = Vector3.new(1, 4, 2)
  1410. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  1411. p19.CanCollide = false
  1412. p19.Locked = true
  1413. p19.BottomSurface = Enum.SurfaceType.Smooth
  1414. p19.TopSurface = Enum.SurfaceType.Smooth
  1415. b19 = Instance.new("SpecialMesh", p19)
  1416. b19.MeshType = Enum.MeshType.Wedge
  1417. b19.Name = "Mesh"
  1418. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  1419. p20 = Instance.new("Part", m)
  1420. p20.BrickColor = BrickColor.new("Really black")
  1421. p20.Transparency = 1
  1422. p20.FormFactor = Enum.FormFactor.Custom
  1423. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  1424. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  1425. p20.CanCollide = false
  1426. p20.Locked = true
  1427. p20.Elasticity = 0
  1428. p20.BottomSurface = Enum.SurfaceType.Smooth
  1429. p20.TopSurface = Enum.SurfaceType.Smooth
  1430. b20 = Instance.new("BlockMesh", p20)
  1431. b20.Name = "Mesh"
  1432. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1433. p21 = Instance.new("Part", m)
  1434. p21.BrickColor = BrickColor.new("Bright blue")
  1435. p21.Material = "Neon"
  1436. p21.Transparency = 1
  1437. p21.FormFactor = Enum.FormFactor.Custom
  1438. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  1439. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  1440. p21.CanCollide = false
  1441. p21.Locked = true
  1442. p21.Elasticity = 0
  1443. p21.BottomSurface = Enum.SurfaceType.Smooth
  1444. p21.TopSurface = Enum.SurfaceType.Smooth
  1445. b21 = Instance.new("SpecialMesh", p21)
  1446. b21.MeshType = Enum.MeshType.Wedge
  1447. b21.Name = "Mesh"
  1448. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1449. w1 = Instance.new("Weld", p1)
  1450. w1.Name = "Part_Weld"
  1451. w1.Part0 = p1
  1452. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1453. w1.Part1 = p2
  1454. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  1455. w2 = Instance.new("Weld", p2)
  1456. w2.Name = "Part_Weld"
  1457. w2.Part0 = p2
  1458. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  1459. w2.Part1 = p3
  1460. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  1461. w3 = Instance.new("Weld", p3)
  1462. w3.Name = "Part_Weld"
  1463. w3.Part0 = p3
  1464. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  1465. w3.Part1 = p4
  1466. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1467. w4 = Instance.new("Weld", p4)
  1468. w4.Name = "Part_Weld"
  1469. w4.Part0 = p4
  1470. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1471. w4.Part1 = p5
  1472. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1473. w5 = Instance.new("Weld", p5)
  1474. w5.Name = "Part_Weld"
  1475. w5.Part0 = p5
  1476. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1477. w5.Part1 = p6
  1478. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  1479. w6 = Instance.new("Weld", p6)
  1480. w6.Name = "Part_Weld"
  1481. w6.Part0 = p6
  1482. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  1483. w6.Part1 = p7
  1484. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1485. w7 = Instance.new("Weld", p7)
  1486. w7.Name = "Part_Weld"
  1487. w7.Part0 = p7
  1488. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1489. w7.Part1 = p8
  1490. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1491. w8 = Instance.new("Weld", p8)
  1492. w8.Name = "Part_Weld"
  1493. w8.Part0 = p8
  1494. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1495. w8.Part1 = p9
  1496. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  1497. w9 = Instance.new("Weld", p9)
  1498. w9.Name = "Part_Weld"
  1499. w9.Part0 = p9
  1500. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  1501. w9.Part1 = p10
  1502. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  1503. w10 = Instance.new("Weld", p10)
  1504. w10.Name = "Part_Weld"
  1505. w10.Part0 = p10
  1506. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  1507. w10.Part1 = p11
  1508. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1509. w11 = Instance.new("Weld", p11)
  1510. w11.Name = "Part_Weld"
  1511. w11.Part0 = p11
  1512. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1513. w11.Part1 = p12
  1514. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1515. w12 = Instance.new("Weld", p12)
  1516. w12.Name = "Part_Weld"
  1517. w12.Part0 = p12
  1518. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1519. w12.Part1 = p13
  1520. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1521. w13 = Instance.new("Weld", p13)
  1522. w13.Name = "Part_Weld"
  1523. w13.Part0 = p13
  1524. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1525. w13.Part1 = p14
  1526. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1527. w14 = Instance.new("Weld", p14)
  1528. w14.Name = "Part_Weld"
  1529. w14.Part0 = p14
  1530. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1531. w14.Part1 = p15
  1532. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1533. w15 = Instance.new("Weld", p15)
  1534. w15.Name = "Part_Weld"
  1535. w15.Part0 = p15
  1536. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1537. w15.Part1 = p16
  1538. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1539. w16 = Instance.new("Weld", p16)
  1540. w16.Name = "Part_Weld"
  1541. w16.Part0 = p16
  1542. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1543. w16.Part1 = p17
  1544. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1545. w17 = Instance.new("Weld", p17)
  1546. w17.Name = "Wedge_Weld"
  1547. w17.Part0 = p17
  1548. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1549. w17.Part1 = p18
  1550. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1551. w18 = Instance.new("Weld", p18)
  1552. w18.Name = "Wedge_Weld"
  1553. w18.Part0 = p18
  1554. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1555. w18.Part1 = p19
  1556. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1557. w19 = Instance.new("Weld", p19)
  1558. w19.Name = "Part_Weld"
  1559. w19.Part0 = p19
  1560. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1561. w19.Part1 = p20
  1562. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1563. w20 = Instance.new("Weld", p20)
  1564. w20.Name = "Part_Weld"
  1565. w20.Part0 = p20
  1566. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1567. w20.Part1 = p21
  1568. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1569. m.Parent = char
  1570. m:MakeJoints()
  1571. ----------------------------------------------------
  1572. local cor = Instance.new("Part", char.Titanius)
  1573. cor.Name = "Thingy"
  1574. cor.Locked = true
  1575. cor.BottomSurface = 0
  1576. cor.CanCollide = false
  1577. cor.Size = Vector3.new(1, 13, 1)
  1578. cor.Transparency = 1
  1579. cor.TopSurface = 0
  1580. corw = Instance.new("Weld", cor)
  1581. corw.Part0 = rarm
  1582. corw.Part1 = cor
  1583. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1584. corw.C1 = CFrame.new(0, 0, 0)
  1585. weld1 = Instance.new("Weld", char.Titanius)
  1586. weld1.Part0 = cor
  1587. weld1.Part1 = p6
  1588. weld1.C0 = CFrame.new(0, 0, 0)
  1589. ----------------------------------------------------
  1590. hitb = Instance.new("Part", char.Titanius)
  1591. hitb.Name = "Thingy2"
  1592. hitb.Locked = true
  1593. hitb.BottomSurface = 0
  1594. hitb.CanCollide = false
  1595. hitb.Size = Vector3.new(0, 8, 6)
  1596. hitb.Transparency = 1
  1597. hitb.TopSurface = 0
  1598. weld2 = Instance.new("Weld", char.Titanius)
  1599. weld2.Part0 = hitb
  1600. weld2.Part1 = p12
  1601. weld2.C0 = CFrame.new(0, .6, 1)
  1602. ----------------------------------------------------
  1603. function weld5(part0, part1, c0, c1)
  1604. weeld=Instance.new("Weld", part0)
  1605. weeld.Part0=part0
  1606. weeld.Part1=part1
  1607. weeld.C0=c0
  1608. weeld.C1=c1
  1609. return weeld
  1610. end
  1611. ----------------------------------------------------
  1612. function newRay(start,face,range,wat)
  1613. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1614. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1615. return rey,hit,pos
  1616. end
  1617. ----------------------------------------------------
  1618. mod5 = Instance.new("Model",char)
  1619.  
  1620. function FindNearestTorso(Position,Distance,SinglePlayer)
  1621. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1622. local List = {}
  1623. for i,v in pairs(workspace:GetChildren())do
  1624. if v:IsA("Model")then
  1625. if v:findFirstChild("Torso")then
  1626. if v ~= char then
  1627. if(v.Torso.Position -Position).magnitude <= Distance then
  1628. table.insert(List,v)
  1629. end
  1630. end
  1631. end
  1632. end
  1633. end
  1634. return List
  1635. end
  1636.  
  1637. function Landing()
  1638. part=Instance.new('Part',mod5)
  1639. part.Anchored=true
  1640. part.CanCollide=false
  1641. part.FormFactor='Custom'
  1642. part.Size=Vector3.new(.2,.2,.2)
  1643. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1644. part.Transparency=.7
  1645. part.BrickColor=BrickColor.new('Really black')
  1646. mesh=Instance.new('SpecialMesh',part)
  1647. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1648. mesh.Scale=Vector3.new(10,5,10)
  1649.  
  1650. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1651. if v:FindFirstChild('Humanoid') then
  1652. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1653. v.Humanoid.PlatformStand = true
  1654. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1655. end
  1656. end
  1657.  
  1658. coroutine.resume(coroutine.create(function()
  1659. for i=0,3.8,0.05 do
  1660. wait()
  1661. part.CFrame=part.CFrame
  1662. part.Transparency=i
  1663. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1664. end
  1665. part.Parent = nil
  1666. end))
  1667. end
  1668. ----------------------------------------------------
  1669. mod4 = Instance.new("Model",char)
  1670.  
  1671. ptez = {0.7, 0.8, 0.9, 1}
  1672.  
  1673. function FindNearestTorso(Position,Distance,SinglePlayer)
  1674. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1675. local List = {}
  1676. for i,v in pairs(workspace:GetChildren())do
  1677. if v:IsA("Model")then
  1678. if v:findFirstChild("Torso")then
  1679. if v ~= char then
  1680. if(v.Torso.Position -Position).magnitude <= Distance then
  1681. table.insert(List,v)
  1682. end
  1683. end
  1684. end
  1685. end
  1686. end
  1687. return List
  1688. end
  1689.  
  1690. function GroundPound()
  1691. part=Instance.new('Part',mod4)
  1692. part.Anchored=true
  1693. part.CanCollide=false
  1694. part.FormFactor='Custom'
  1695. part.Size=Vector3.new(.2,.2,.2)
  1696. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1697. part.Transparency=.7
  1698. part.BrickColor=BrickColor.new('Really black')
  1699. mesh=Instance.new('SpecialMesh',part)
  1700. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1701. mesh.Scale=Vector3.new(3,3,3)
  1702. part2=Instance.new('Part',mod4)
  1703. part2.Anchored=true
  1704. part2.CanCollide=false
  1705. part2.FormFactor='Custom'
  1706. part2.Size=Vector3.new(.2,.2,.2)
  1707. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1708. part2.Transparency=.7
  1709. part2.BrickColor=BrickColor.new('Dark indigo')
  1710. mesh2=Instance.new('SpecialMesh',part2)
  1711. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1712. mesh2.Scale=Vector3.new(3,1.5,3)
  1713. x = Instance.new("Sound",char)
  1714. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1715. x.Pitch = ptez[math.random(1,#ptez)]
  1716. x.Volume = 1
  1717. wait(.1)
  1718. x:Play()
  1719. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1720. if v:FindFirstChild('Humanoid') then
  1721. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1722. end
  1723. end
  1724. coroutine.resume(coroutine.create(function()
  1725. for i=0,0.62,0.13 do
  1726. wait()
  1727. part.CFrame=part.CFrame
  1728. part.Transparency=i
  1729. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1730. part2.CFrame=part2.CFrame
  1731. part2.Transparency=i
  1732. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1733. end
  1734. part.Parent=nil
  1735. part2.Parent=nil
  1736. x:Destroy()
  1737. end))
  1738. end
  1739. ----------------------------------------------------
  1740. mod=Instance.new('Model',char)
  1741.  
  1742. function charge()
  1743. hed.Velocity=hed.CFrame.lookVector*100
  1744. part=Instance.new('Part',mod)
  1745. part.Anchored=true
  1746. part.CanCollide=false
  1747. part.FormFactor='Custom'
  1748. part.Size=Vector3.new(.2,.2,.2)
  1749. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1750. part.Transparency=.7
  1751. part.BrickColor=BrickColor.new('Black')
  1752. mesh=Instance.new('SpecialMesh',part)
  1753. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1754. mesh.Scale=Vector3.new(10,5,10)
  1755. part2=part:clone()
  1756. part2.Parent=mod
  1757. part2.BrickColor=BrickColor.new('Bright red')
  1758. mesh2=mesh:clone()
  1759. mesh2.Parent=part2
  1760. mesh2.Scale=Vector3.new(20,10,20)
  1761. part3=part2:clone()
  1762. part3.Parent = mod
  1763. part3.BrickColor=BrickColor.new('Really black')
  1764. mesh3=mesh2:clone()
  1765. mesh2.Parent=part3
  1766. mesh3.Scale=Vector3.new(30,15,30)
  1767. coroutine.resume(coroutine.create(function()
  1768. for i=0,1,0.1 do
  1769. wait()
  1770. part.CFrame=part.CFrame
  1771. part.Transparency=i
  1772. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1773. part2.CFrame=part2.CFrame
  1774. part2.Transparency=i
  1775. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1776. part3.CFrame=part3.CFrame
  1777. part3.Transparency=i
  1778. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1779. end
  1780. part.Parent=nil
  1781. part2.Parent=nil
  1782. part3.Parent = nil
  1783. end))
  1784. end
  1785. ----------------------------------------------------
  1786. function FindNearestTorso(Position,Distance,SinglePlayer)
  1787. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1788. local List = {}
  1789. for i,v in pairs(workspace:GetChildren())do
  1790. if v:IsA("Model")then
  1791. if v:findFirstChild("Torso")then
  1792. if v ~= char then
  1793. if(v.Torso.Position -Position).magnitude <= Distance then
  1794. table.insert(List,v)
  1795. end
  1796. end
  1797. end
  1798. end
  1799. end
  1800. return List
  1801. end
  1802.  
  1803. mod3 = Instance.new("Model",rleg)
  1804.  
  1805. function Stomp()
  1806. part=Instance.new('Part',mod3)
  1807. part.Anchored=true
  1808. part.CanCollide=false
  1809. part.FormFactor='Custom'
  1810. part.Size=Vector3.new(.2,.2,.2)
  1811. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1812. part.Transparency=.7
  1813. part.BrickColor=BrickColor.new('Dark indigo')
  1814. mesh=Instance.new('SpecialMesh',part)
  1815. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1816. mesh.Scale=Vector3.new(25,25,25)
  1817. part2=part:clone()
  1818. part2.Parent=mod3
  1819. part2.BrickColor=BrickColor.new('Dark indigo')
  1820. mesh2=mesh:clone()
  1821. mesh2.Parent=part2
  1822. mesh2.Scale=Vector3.new(15,15,15)
  1823. part3=part:clone()
  1824. part3.Parent=mod3
  1825. part3.TopSurface=0
  1826. part3.BottomSurface=0
  1827. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1828. mesh3=Instance.new('SpecialMesh',part3)
  1829. mesh3.MeshType = 3
  1830. mesh3.Scale=Vector3.new(12,12,12)
  1831. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1832. if v:FindFirstChild('Humanoid') then
  1833. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1834. v.Humanoid.PlatformStand = true
  1835. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1836. end
  1837. end
  1838. coroutine.resume(coroutine.create(function()
  1839. for i=0,3.8,0.05 do
  1840. wait()
  1841. part.CFrame=part.CFrame
  1842. part.Transparency=i
  1843. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1844. part2.CFrame=part2.CFrame
  1845. part2.Transparency=i
  1846. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1847. part3.CFrame=part3.CFrame
  1848. part3.Transparency=i
  1849. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1850. end
  1851. end))
  1852. end
  1853. ----------------------------------------------------
  1854.  
  1855. local acos = math.acos
  1856. local sqrt = math.sqrt
  1857. local Vec3 = Vector3.new
  1858. local fromAxisAngle = CFrame.fromAxisAngle
  1859.  
  1860. local function toAxisAngle(CFr)
  1861. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1862. local Angle = math.acos((R00+R11+R22-1)/2)
  1863. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1864. A = A == 0 and 0.00001 or A
  1865. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1866. B = B == 0 and 0.00001 or B
  1867. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1868. C = C == 0 and 0.00001 or C
  1869. local x = (R21-R12)/sqrt(A)
  1870. local y = (R02-R20)/sqrt(B)
  1871. local z = (R10-R01)/sqrt(C)
  1872. return Vec3(x,y,z),Angle
  1873. end
  1874.  
  1875. function ApplyTrig(Num,Func)
  1876. local Min,Max = Func(0),Func(1)
  1877. local i = Func(Num)
  1878. return (i-Min)/(Max-Min)
  1879. --[[if Func == "sin" then
  1880. return (math.sin((1-Num)*math.pi)+1)/2
  1881. elseif Func == "cos" then
  1882. return (math.cos((1-Num)*math.pi)+1)/2
  1883. end]]
  1884. end
  1885.  
  1886. function LerpCFrame(CFrame1,CFrame2,Num)
  1887. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1888. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1889. end
  1890.  
  1891. function Crater(Torso,Radius)
  1892. Spawn(function()
  1893. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1894. local Ignore = {}
  1895. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1896. if v.Character ~= nil then
  1897. Ignore[#Ignore+1] = v.Character
  1898. end
  1899. end
  1900. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1901. if Hit == nil then return end
  1902. local Parts = {}
  1903. for i = 1,360,10 do
  1904. local P = Instance.new("Part",Torso.Parent)
  1905. P.Anchored = true
  1906. P.FormFactor = "Custom"
  1907. P.BrickColor = Hit.BrickColor
  1908. P.Material = Hit.Material
  1909. P.TopSurface = "Smooth"
  1910. P.BottomSurface = "Smooth"
  1911. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1912. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1913. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1914. if math.random(0,5) == 0 then -- rubble
  1915. local P = Instance.new("Part",Torso.Parent)
  1916. P.Anchored = true
  1917. P.FormFactor = "Custom"
  1918. P.BrickColor = Hit.BrickColor
  1919. P.Material = Hit.Material
  1920. P.TopSurface = "Smooth"
  1921. P.BottomSurface = "Smooth"
  1922. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1923. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1924. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1925. end
  1926. end
  1927. for i = 0,1,0.05 do
  1928. for i2,v in pairs(Parts) do
  1929. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1930. end
  1931. wait(0.02)
  1932. end
  1933. for i,v in pairs(Parts) do
  1934. if v[1].Size.X > 2.1 then
  1935. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1936. end
  1937. v[1].Anchored = false
  1938. end
  1939. for i = 0,1,0.05 do
  1940. for i2,v in pairs(Parts) do
  1941. v[1].Transparency = i
  1942. if i == 1 then
  1943. v[1]:Destroy()
  1944. elseif i >= 0.25 then
  1945. v[1].CanCollide = false
  1946. end
  1947. end
  1948. wait(0.02)
  1949. end
  1950. Parts = nil
  1951. end)
  1952. end
  1953.  
  1954. ----------------------------------------------------
  1955. mouse.KeyDown:connect(function(key)
  1956. if key == "r" then
  1957. if Debounces.CanAttack == true then
  1958. Debounces.CanAttack = false
  1959. Debounces.on = true
  1960. Debounces.NoIdl = true
  1961. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1962. hit = ht.Parent
  1963. if ht and hit:IsA("Model") then
  1964. if hit:FindFirstChild("Humanoid") then
  1965. if hit.Name ~= p.Name then
  1966. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1967. Debounces.Slashed = true]]--
  1968. hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1969. wait(1)
  1970. --Debounces.Slashed = false
  1971. --end
  1972. end
  1973. end
  1974. elseif ht and hit:IsA("Hat") then
  1975. if hit.Parent.Name ~= p.Name then
  1976. if hit.Parent:FindFirstChild("Humanoid") then
  1977. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1978. Debounces.Slashed = true]]--
  1979. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1980. wait(1)
  1981. --Debounces.Slashed = false
  1982. end
  1983. end
  1984. end
  1985. end)
  1986. q = Instance.new("Sound",hed)
  1987. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1988. q.Pitch = 0.85
  1989. q.Looped = false
  1990. q1 = Instance.new("Sound",hed)
  1991. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1992. q1.Pitch = 0.85
  1993. q1.Looped = false
  1994. q:Play()
  1995. q1:Play()
  1996. for i = 1,20 do
  1997. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1999. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2001. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  2002. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  2003. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  2004. if Debounces.on == false then break end
  2005. wait()
  2006. end
  2007. n = Instance.new("Sound",hed)
  2008. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  2009. n.Pitch = 0.94
  2010. n.Looped = false
  2011. n1 = Instance.new("Sound",hed)
  2012. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  2013. n1.Pitch = 0.94
  2014. n1.Looped = false
  2015. n:Play()
  2016. n1:Play()
  2017. b = Instance.new("Sound",hed)
  2018. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  2019. b.Pitch = 0.94
  2020. b.Looped = false
  2021. b1 = Instance.new("Sound",hed)
  2022. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  2023. b1.Pitch = 0.94
  2024. b1.Looped = false
  2025. b:Play()
  2026. b1:Play()
  2027. for i = 1,26 do
  2028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  2029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  2030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  2031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  2032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  2033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  2034. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  2035. if Debounces.on == false then break end
  2036. wait()
  2037. end
  2038. wait(.5)
  2039. to:disconnect()
  2040. q:Destroy()
  2041. q1:Destroy()
  2042. n:Destroy()
  2043. n1:Destroy()
  2044. if Debounces.CanAttack == false then
  2045. Debounces.CanAttack = true
  2046. Debounces.on = false
  2047. Debounces.NoIdl = false
  2048. end
  2049. end
  2050. end
  2051. end)
  2052. ----------------------------------------------------
  2053. mouse.KeyDown:connect(function(key)
  2054. if key == "q" then
  2055. if Debounces.CanAttack == true then
  2056. Debounces.CanAttack = false
  2057. Debounces.on = true
  2058. Debounces.NoIdl = true
  2059. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  2060. hit = ht.Parent
  2061. if ht and hit:IsA("Model") then
  2062. if hit:FindFirstChild("Humanoid") then
  2063. if hit.Name ~= p.Name then
  2064. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2065. Debounces.Slashed = true]]--
  2066. hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  2067. wait(1)
  2068. --Debounces.Slashed = false
  2069. --end
  2070. end
  2071. end
  2072. elseif ht and hit:IsA("Hat") then
  2073. if hit.Parent.Name ~= p.Name then
  2074. if hit.Parent:FindFirstChild("Humanoid") then
  2075. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2076. Debounces.Slashed = true]]--
  2077. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  2078. wait(1)
  2079. --Debounces.Slashed = false
  2080. end
  2081. end
  2082. end
  2083. end)
  2084. for i = 1, 20 do
  2085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  2086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  2087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  2088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  2089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  2090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  2091. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2092. if Debounces.on == false then break end
  2093. wait()
  2094. end
  2095. z = Instance.new("Sound",hed)
  2096. z.SoundId = "rbxassetid://160069154"
  2097. z.Looped = false
  2098. z.Pitch = .9
  2099. z1 = Instance.new("Sound",hed)
  2100. z1.SoundId = "rbxassetid://160069154"
  2101. z1.Looped = false
  2102. z1.Pitch = .9
  2103. wait(0.01)
  2104. z:Play()
  2105. z1:Play()
  2106. for i = 1, 12 do
  2107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  2108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  2109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  2110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  2111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  2112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  2113. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2114. if Debounces.on == false then break end
  2115. wait()
  2116. end
  2117. for i = 1, 12 do
  2118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  2119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  2120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  2121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  2122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  2123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  2124. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2125. if Debounces.on == false then break end
  2126. wait()
  2127. end
  2128. z = Instance.new("Sound",hed)
  2129. z.SoundId = "rbxassetid://168586621"
  2130. z.Looped = false
  2131. z.Pitch = 1
  2132. z1 = Instance.new("Sound",hed)
  2133. z1.SoundId = "rbxassetid://168586621"
  2134. z1.Looped = false
  2135. z1.Pitch = 1
  2136. wait(0.01)
  2137. z:Play()
  2138. z1:Play()
  2139. for i = 1, 12 do
  2140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  2141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  2142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  2143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  2144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  2145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  2146. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  2147. if Debounces.on == false then break end
  2148. wait()
  2149. end
  2150. to:disconnect()
  2151. if Debounces.CanAttack == false then
  2152. Debounces.CanAttack = true
  2153. Debounces.on = false
  2154. Debounces.NoIdl = false
  2155. end
  2156. end
  2157. end
  2158. end)
  2159. ----------------------------------------------------
  2160. Sit = false
  2161. mouse.KeyDown:connect(function(key)
  2162. if key == "v" then
  2163. if Sit == false then
  2164. Sit = true
  2165. hum.WalkSpeed = 0
  2166. stanceToggle = "Sitting"
  2167. elseif Sit == true then
  2168. Sit = false
  2169. hum.WalkSpeed = 10
  2170. stanceToggle = "Normal"
  2171. end
  2172. end
  2173. end)
  2174. ----------------------------------------------------
  2175. mouse.KeyDown:connect(function(key)
  2176. if key == "p" then
  2177. Blaze()
  2178. end
  2179. end)
  2180. -------------------------------
  2181. mouse.KeyDown:connect(function(key)
  2182. if key == "u" then
  2183. if Debounces.CanAttack == true then
  2184. Debounces.CanAttack = false
  2185. Debounces.NoIdl = true
  2186. Debounces.on = true
  2187. function FindNearestTorso(Position,Distance,SinglePlayer)
  2188. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2189. local List = {}
  2190. for i,v in pairs(workspace:GetChildren())do
  2191. if v:IsA("Model")then
  2192. if v:findFirstChild("Torso")then
  2193. if v ~= char then
  2194. if(v.Torso.Position -Position).magnitude <= Distance then
  2195. table.insert(List,v)
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. return List
  2202. end
  2203. z = Instance.new("Sound",workspace)
  2204. z.SoundId = "rbxassetid://232213955"
  2205. z.Pitch = 0.75
  2206. z.Volume = 5
  2207. wait(0.2)
  2208. z:Play()
  2209. sp = Instance.new("Part",rarm)
  2210. sp.Anchored = true
  2211. sp.CanCollide = false
  2212. sp.Locked = true
  2213. sp.Transparency = 0
  2214. sp.Material = "Neon"
  2215. sp.Size = Vector3.new(2,2,2)
  2216. sp.TopSurface = "SmoothNoOutlines"
  2217. sp.BottomSurface = "SmoothNoOutlines"
  2218. sp.BrickColor = TorsoColor
  2219. spm = Instance.new("SpecialMesh",sp)
  2220. spm.MeshType = "Sphere"
  2221. spm.Scale = Vector3.new(42,42,42)
  2222. sp2 = Instance.new("Part", rarm)
  2223. sp2.Name = "Energy"
  2224. sp2.BrickColor = TorsoColor
  2225. sp2.Size = Vector3.new(1, 1, 1)
  2226. sp2.Shape = "Ball"
  2227. sp2.CanCollide = false
  2228. sp2.Anchored = true
  2229. sp2.Locked = true
  2230. sp2.TopSurface = 0
  2231. sp2.BottomSurface = 0
  2232. sp2.Transparency = 1
  2233. spm2 = Instance.new("SpecialMesh",sp2)
  2234. spm2.MeshId = "rbxassetid://9982590"
  2235. spm2.Scale = Vector3.new(4,4,4)
  2236. sp3 = Instance.new("Part", rarm)
  2237. sp3.Name = "Energy"
  2238. sp3.BrickColor = TorsoColor
  2239. sp3.Size = Vector3.new(1, 1, 1)
  2240. sp3.Shape = "Ball"
  2241. sp3.CanCollide = false
  2242. sp3.Anchored = true
  2243. sp3.Locked = true
  2244. sp3.TopSurface = 0
  2245. sp3.BottomSurface = 0
  2246. sp3.Transparency = 1
  2247. spm3 = Instance.new("SpecialMesh",sp2)
  2248. spm3.MeshId = "rbxassetid://9982590"
  2249. spm3.Scale = Vector3.new(8,8,8)
  2250. for i = 1, 20 do
  2251. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  2252. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.62*2,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2259. if Debounces.on == false then break end
  2260. rs:wait()
  2261. end
  2262. for i = 1, 100, 20 do rs:wait()
  2263. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2264. end
  2265. for i = 1, 20 do
  2266. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2267. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.62*2,.2*2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  2269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  2270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  2271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2273. if Debounces.on == false then break end
  2274. rs:wait()
  2275. end
  2276. sp.Transparency = 1
  2277. for i = 1, 20 do
  2278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2*2,0.62*2,-.2*2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  2280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  2281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  2282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2284. if Debounces.on == false then break end
  2285. rs:wait()
  2286. end
  2287. wait(1)
  2288. sp.Transparency = 0
  2289. sp2.Transparency = 0.84
  2290. for i = 1, 20 do
  2291. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2292. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2293. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2294. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.55*2,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.55*2,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2301. if Debounces.on == false then break end
  2302. rs:wait()
  2303. end
  2304. for i = 1, 2880, 50 do
  2305. rs:wait()
  2306. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2307. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1*2,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2308. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1*2,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  2309. rs:wait()
  2310. end
  2311. sp:Destroy()
  2312. sp2:Destroy()
  2313. sp3:Destroy()
  2314. local X = Instance.new("Part",char)
  2315. local O = Instance.new("ObjectValue",X)
  2316. O.Name = "creator"
  2317. X.Locked = true
  2318. X.Name = "Shell"
  2319. X.Anchored = false
  2320. X.CanCollide = false
  2321. X.Transparency = 0
  2322. X.Reflectance = 0
  2323. X.BottomSurface = 0
  2324. X.TopSurface = 0
  2325. X.Shape = 0
  2326. local V = Instance.new("ObjectValue",X)
  2327. V.Value = char
  2328. V.Name = "creator"
  2329. X.BrickColor = TorsoColor
  2330. X.Size = Vector3.new(2,2,2)
  2331. X.Material = "Neon"
  2332. local Z = Instance.new("SpecialMesh",X)
  2333. Z.MeshType = "Sphere"
  2334. Z.Scale = Vector3.new(0.5,0.5,1)
  2335. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2336. local bv = Instance.new("BodyVelocity",X)
  2337. bv.maxForce = Vector3.new(99999,99999,99999)
  2338. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2339. bv.velocity = X.CFrame.lookVector*75
  2340.  
  2341. Explode = X.Touched:connect(function(hit)
  2342. if hit ~= char and hit.Name ~= "Shell" then
  2343. local cf = X.CFrame
  2344. bv:Destroy()
  2345. X.Anchored = true
  2346. Z:Remove()
  2347. Explode:disconnect()
  2348. X.Size = Vector3.new(6,6,6)
  2349. X.Touched:connect(function(hit) end)
  2350. X.CanCollide = false
  2351. local part3 = Instance.new("Part", rarm)
  2352. part3.Anchored=true
  2353. part3.CanCollide=false
  2354. part3.Locked = true
  2355. part3.TopSurface = "SmoothNoOutlines"
  2356. part3.BottomSurface = "SmoothNoOutlines"
  2357. part3.FormFactor='Custom'
  2358. part3.Size=Vector3.new(2,2, 2)
  2359. part3.CFrame=X.CFrame
  2360. part3.Transparency=0
  2361. part3.BrickColor=TorsoColor
  2362. local mesh3 = Instance.new("SpecialMesh",part3)
  2363. mesh3.MeshType = "Sphere"
  2364. mesh3.Scale = Vector3.new(2,2,2)
  2365. --debris:AddItem(X,8)
  2366. local part4 = Instance.new("Part", rarm)
  2367. part4.Material = "Neon"
  2368. part4.Anchored=true
  2369. part4.CanCollide=false
  2370. part4.Locked = true
  2371. part4.TopSurface = "SmoothNoOutlines"
  2372. part4.BottomSurface = "SmoothNoOutlines"
  2373. part4.FormFactor='Custom'
  2374. part4.Size=Vector3.new(2,2, 2)
  2375. part4.CFrame=X.CFrame
  2376. part4.Transparency=0
  2377. part4.BrickColor=BrickColor.new("Black")
  2378. local mesh4 = Instance.new("SpecialMesh",part4)
  2379. mesh4.MeshType = "Sphere"
  2380. mesh4.Scale = Vector3.new(1,1,1)
  2381. local part7 = Instance.new("Part", rarm)
  2382. part7.Material = "Neon"
  2383. part7.Anchored=true
  2384. part7.CanCollide=false
  2385. part7.Locked = true
  2386. part7.TopSurface = "SmoothNoOutlines"
  2387. part7.BottomSurface = "SmoothNoOutlines"
  2388. part7.FormFactor='Custom'
  2389. part7.Size=Vector3.new(2,2, 2)
  2390. part7.CFrame=X.CFrame
  2391. part7.Transparency=0
  2392. part7.BrickColor=BrickColor.new("Really black")
  2393. local mesh7 = Instance.new("SpecialMesh",part7)
  2394. mesh7.MeshType = "Sphere"
  2395. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  2396. --[[X.Touched:connect(function(ht)
  2397. hit = ht.Parent
  2398. if ht and hit:IsA("Model") then
  2399. if hit:FindFirstChild("Humanoid") then
  2400. if hit.Name ~= p.Name then
  2401. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2402. wait(.3)
  2403. end
  2404. end
  2405. elseif ht and hit:IsA("Hat") then
  2406. if hit.Parent.Name ~= p.Name then
  2407. if hit.Parent:FindFirstChild("Humanoid") then
  2408. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2409. wait(.3)
  2410. end
  2411. end
  2412. end
  2413. end)
  2414. part3.Touched:connect(function(ht)
  2415. hit = ht.Parent
  2416. if ht and hit:IsA("Model") then
  2417. if hit:FindFirstChild("Humanoid") then
  2418. if hit.Name ~= p.Name then
  2419. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2420. wait(.3)
  2421. end
  2422. end
  2423. elseif ht and hit:IsA("Hat") then
  2424. if hit.Parent.Name ~= p.Name then
  2425. if hit.Parent:FindFirstChild("Humanoid") then
  2426. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2427. wait(.3)
  2428. end
  2429. end
  2430. end
  2431. end)]]--
  2432. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2433. if v:FindFirstChild('Humanoid') then
  2434. v.Humanoid:TakeDamage(math.random(60,90))
  2435. v.Humanoid.PlatformStand = true
  2436. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2437. end
  2438. end
  2439.  
  2440. local acos = math.acos
  2441. local sqrt = math.sqrt
  2442. local Vec3 = Vector3.new
  2443. local fromAxisAngle = CFrame.fromAxisAngle
  2444.  
  2445. local function toAxisAngle(CFr)
  2446. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2447. local Angle = math.acos((R00+R11+R22-1)/2)
  2448. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2449. A = A == 0 and 0.00001 or A
  2450. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2451. B = B == 0 and 0.00001 or B
  2452. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2453. C = C == 0 and 0.00001 or C
  2454. local x = (R21-R12)/sqrt(A)
  2455. local y = (R02-R20)/sqrt(B)
  2456. local z = (R10-R01)/sqrt(C)
  2457. return Vec3(x,y,z),Angle
  2458. end
  2459.  
  2460. function ApplyTrig(Num,Func)
  2461. local Min,Max = Func(0),Func(1)
  2462. local i = Func(Num)
  2463. return (i-Min)/(Max-Min)
  2464. end
  2465.  
  2466. function LerpCFrame(CFrame1,CFrame2,Num)
  2467. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2468. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2469. end
  2470.  
  2471. function Crater(Torso,Radius)
  2472. Spawn(function()
  2473. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2474. local Ignore = {}
  2475. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2476. if v.Character ~= nil then
  2477. Ignore[#Ignore+1] = v.Character
  2478. end
  2479. end
  2480. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2481. if Hit == nil then return end
  2482. local Parts = {}
  2483. for i = 1,360,10 do
  2484. local P = Instance.new("Part",Torso.Parent)
  2485. P.Anchored = true
  2486. P.FormFactor = "Custom"
  2487. P.BrickColor = Hit.BrickColor
  2488. P.Material = Hit.Material
  2489. P.TopSurface = "Smooth"
  2490. P.BottomSurface = "Smooth"
  2491. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2492. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2493. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2494. if math.random(0,5) == 0 then -- rubble
  2495. local P = Instance.new("Part",Torso.Parent)
  2496. P.Anchored = true
  2497. P.FormFactor = "Custom"
  2498. P.BrickColor = Hit.BrickColor
  2499. P.Material = Hit.Material
  2500. P.TopSurface = "Smooth"
  2501. P.BottomSurface = "Smooth"
  2502. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2503. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2504. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2505. end
  2506. end
  2507. for i = 0,1,0.05 do
  2508. for i2,v in pairs(Parts) do
  2509. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2510. end
  2511. wait(0.02)
  2512. end
  2513. for i,v in pairs(Parts) do
  2514. if v[1].Size.X > 2.1 then
  2515. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2516. end
  2517. v[1].Anchored = false
  2518. end
  2519. for i = 0,1,0.05 do
  2520. for i2,v in pairs(Parts) do
  2521. v[1].Transparency = i
  2522. if i == 1 then
  2523. v[1]:Destroy()
  2524. elseif i >= 0.25 then
  2525. v[1].CanCollide = false
  2526. end
  2527. end
  2528. wait(0.02)
  2529. end
  2530. Parts = nil
  2531. end)
  2532. end
  2533.  
  2534. ROW = function(out, trans, s, wt, t, ang, plus)
  2535. for i = 1, 360, 360/t do
  2536. local c = Instance.new("Part", game.Workspace)
  2537. c.FormFactor = 3
  2538. c.TopSurface = 0
  2539. c.BottomSurface = 0
  2540. c.Size = s
  2541. c.Anchored = true
  2542. c.CanCollide = wt
  2543. c.Material=workspace.Base.Material
  2544. c.Transparency = trans
  2545. c.BrickColor = workspace.Base.BrickColor
  2546. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2547. c.Locked=true
  2548. game.Debris:AddItem(c,15)
  2549. end
  2550. end
  2551.  
  2552. Part = function(x,y,z,color,tr,cc,an,parent)
  2553. local p = Instance.new('Part',parent or Weapon)
  2554. p.formFactor = 'Custom'
  2555. p.Size = Vector3.new(x,y,z)
  2556. p.BrickColor = BrickColor.new(color)
  2557. p.CanCollide = cc
  2558. p.Transparency = tr
  2559. p.Anchored = an
  2560. p.TopSurface,p.BottomSurface = 0,0
  2561. p.Locked=true
  2562. p:BreakJoints()
  2563. return p end
  2564.  
  2565. Mesh = function(par,num,x,y,z)
  2566. local msh = _
  2567. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2568. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2569. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2570. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2571. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2572. end msh.Scale = Vector3.new(x,y,z)
  2573. return msh end
  2574.  
  2575. function explosion(col1,col2,cfr,sz,rng,dmg)
  2576. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2577. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2578. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2579. v1,v2,v3=sz.x,sz.y,sz.z
  2580. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2581. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2582. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2583. a.CFrame=cfr
  2584. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2585. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2586.  
  2587. Spawn(function()
  2588. while wait() do
  2589. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2590. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2591. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2592. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2593. a.Transparency=a.Transparency+0.05
  2594. a2.Transparency=a2.Transparency+0.05
  2595. a3.Transparency=a3.Transparency+0.05
  2596. end
  2597. end)
  2598. end
  2599.  
  2600. Crater(X,20)
  2601. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2602. z = Instance.new("Sound",workspace)
  2603. z.SoundId = "rbxassetid://231917744"
  2604. z.Pitch = .5
  2605. z.Volume = 5
  2606. z1 = Instance.new("Sound",workspace)
  2607. z1.SoundId = "rbxassetid://231917744"
  2608. z1.Pitch = .5
  2609. z1.Volume = 5
  2610. z2 = Instance.new("Sound",workspace)
  2611. z2.SoundId = "rbxassetid://231917744"
  2612. z2.Pitch = .5
  2613. z2.Volume = 5
  2614. z3 = Instance.new("Sound",workspace)
  2615. z3.SoundId = "rbxassetid://245537790"
  2616. z3.Pitch = .7
  2617. z3.Volume = 5
  2618. z4 = Instance.new("Sound",workspace)
  2619. z4.SoundId = "rbxassetid://245537790"
  2620. z4.Pitch = .7
  2621. z4.Volume = 5
  2622. z4a = Instance.new("Sound",workspace)
  2623. z4a.SoundId = "rbxassetid://419447292"
  2624. z4a.Pitch = 1
  2625. z4a.Volume = 5
  2626. z3a = Instance.new("Sound",workspace)
  2627. z3a.SoundId = "rbxassetid://421328847"
  2628. z3a.Pitch = 1
  2629. z3a.Volume = 5
  2630. wait(0.1)
  2631. z:Play()
  2632. z1:Play()
  2633. z2:Play()
  2634. z3:Play()
  2635. z4:Play()
  2636. z3a:Play()
  2637. z4a:Play()
  2638.  
  2639. local part=Instance.new('Part',rarm)
  2640. part.Anchored=true
  2641. part.CanCollide=false
  2642. part.Locked = true
  2643. part.FormFactor='Custom'
  2644. part.Size=Vector3.new(2,2,2)
  2645. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2646. part.Transparency=0
  2647. part.BrickColor=BrickColor.new('Really black')
  2648. local mesh=Instance.new('SpecialMesh',part)
  2649. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2650. mesh.Scale=Vector3.new(4,4,4)
  2651. local part2=part:clone()
  2652. part2.Parent = rarm
  2653. part2.BrickColor=TorsoColor
  2654. local part5=part:clone()
  2655. part5.Parent = rarm
  2656. part5.BrickColor=TorsoColor
  2657. local part6=part:clone()
  2658. part6.Parent = rarm
  2659. part6.BrickColor=BrickColor.new("Black")
  2660. local mesh2=mesh:clone()
  2661. mesh2.Parent=part2
  2662. mesh2.Scale=Vector3.new(6, 6, 6)
  2663. local mesh5=mesh:clone()
  2664. mesh5.Parent=part5
  2665. mesh5.Scale=Vector3.new(6, 6, 6)
  2666. local mesh6=mesh:clone()
  2667. mesh6.Parent=part6
  2668. mesh6.Scale=Vector3.new(6, 6, 6)
  2669. local blast = Instance.new("Part", rarm)
  2670. blast.BrickColor = BrickColor.new("Really black")
  2671. blast.Anchored = true
  2672. blast.CanCollide = false
  2673. blast.Locked = true
  2674. blast.Size = Vector3.new(2, 2, 2)
  2675. blast.TopSurface = "Smooth"
  2676. blast.BottomSurface = "Smooth"
  2677. blast.Transparency = 0
  2678. blast.CFrame = HandCF
  2679. local bm = Instance.new("SpecialMesh", blast)
  2680. bm.Scale = Vector3.new(10,2,10)
  2681. bm.MeshId = "rbxassetid://3270017"
  2682. local blast2 = Instance.new("Part", rarm)
  2683. blast2.BrickColor = BrickColor.new("Really black")
  2684. blast2.Anchored = true
  2685. blast2.CanCollide = false
  2686. blast2.Locked = true
  2687. blast2.Size = Vector3.new(2, 2, 2)
  2688. blast2.TopSurface = "Smooth"
  2689. blast2.BottomSurface = "Smooth"
  2690. blast2.Transparency = 0
  2691. blast2.CFrame = HandCF
  2692. local bm2 = Instance.new("SpecialMesh", blast2)
  2693. bm2.Scale = Vector3.new(6,2,6)
  2694. bm2.MeshId = "rbxassetid://3270017"
  2695. local blast3 = Instance.new("Part", rarm)
  2696. blast3.BrickColor = BrickColor.new("Really black")
  2697. blast3.Anchored = true
  2698. blast3.CanCollide = false
  2699. blast3.Locked = true
  2700. blast3.Size = Vector3.new(1, 1, 1)
  2701. blast3.TopSurface = "Smooth"
  2702. blast3.BottomSurface = "Smooth"
  2703. blast3.Transparency = 0
  2704. blast3.CFrame = HandCF
  2705. local bm3 = Instance.new("SpecialMesh", blast3)
  2706. bm3.Scale = Vector3.new(6,2,6)
  2707. bm3.MeshId = "rbxassetid://3270017"
  2708. for i = 1,120 do rs:wait()
  2709. X.Transparency = X.Transparency + (1/120)
  2710. part.Transparency = part.Transparency + (1/120)
  2711. part2.Transparency = part2.Transparency + (1/120)
  2712. part3.Transparency = part3.Transparency + (1/120)
  2713. part4.Transparency = part4.Transparency + (1/120)
  2714. part5.Transparency = part5.Transparency + (1/120)
  2715. part6.Transparency = part6.Transparency + (1/120)
  2716. part7.Transparency = part7.Transparency + (1/120)
  2717. blast.Transparency = blast.Transparency + (1/120)
  2718. blast2.Transparency = blast2.Transparency + (1/120)
  2719. blast3.Transparency = blast3.Transparency + (1/120)
  2720. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2721. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2722. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2723. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2724. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2725. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2726. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2727. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2728. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2729. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2730. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2731. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2732. X.CFrame = cf
  2733. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2734. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2735. part3.CFrame=X.CFrame
  2736. part4.CFrame=X.CFrame
  2737. part7.CFrame=X.CFrame
  2738. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2739. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2740. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2741. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2742. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2743. rs:wait()
  2744. end
  2745. X:Destroy()
  2746. part:Destroy()
  2747. part2:Destroy()
  2748. part3:Destroy()
  2749. part4:Destroy()
  2750. part5:Destroy()
  2751. part6:Destroy()
  2752. blast:Destroy()
  2753. blast2:Destroy()
  2754. blast3:Destroy()
  2755. z:Destroy()
  2756. z1:Destroy()
  2757. z2:Destroy()
  2758. z3:Destroy()
  2759. z4:Destroy()
  2760. end
  2761. end)
  2762. for i = 1, 20 do
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.55*2,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.55*2,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2769. if Debounces.on == false then break end
  2770. rs:wait()
  2771. end
  2772. if Debounces.CanAttack == false then
  2773. Debounces.CanAttack = true
  2774. Debounces.NoIdl = false
  2775. Debounces.on = false
  2776. end
  2777. end
  2778. end
  2779. end)
  2780. ----------------------------------------------------
  2781. mouse.KeyDown:connect(function(key)
  2782. if key == "t" then
  2783. if Debounces.CanAttack == true then
  2784. Debounces.CanAttack = false
  2785. Debounces.on = true
  2786. Debounces.NoIdl = true
  2787. for i = 1, 20 do
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-5)), 0.4)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,0.5,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  2794. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2795. if Debounces.on == false then break end
  2796. wait()
  2797. end
  2798. Spawn(function()
  2799. local Parts = {}
  2800. for Y = -5,5 do
  2801. local P = Instance.new("Part",char)
  2802. P.Anchored = true
  2803. P.FormFactor = "Custom"
  2804. P.CanCollide = false
  2805. P.Size = Vector3.new(1,2,1)
  2806. P.TopSurface = "SmoothNoOutlines"
  2807. P.BottomSurface = "SmoothNoOutlines"
  2808. P.BrickColor = BrickColor.new("Really black")
  2809. P.Name = tostring(Y)
  2810. local i = (Y+5)/(10)
  2811. i = 1-math.cos(math.pi*i-(math.pi/2))
  2812. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2813. --[[P.Touched:connect(function(ht)
  2814. local hit = ht.Parent
  2815. if hit:FindFirstChild("Humanoid") then
  2816. hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  2817. end
  2818. end)]]--
  2819. s = Instance.new("Sound",P)
  2820. s.SoundId = "rbxassetid://228343271"
  2821. s.Volume = .7
  2822. s.Pitch = 0.9
  2823. s:Play()
  2824. P.Touched:connect(function(ht)
  2825. hit = ht.Parent
  2826. if ht and hit:IsA("Model") then
  2827. if hit:FindFirstChild("Humanoid") then
  2828. if hit.Name ~= p.Name then
  2829. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2830. Debounces.Slashed = true]]--
  2831. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2832. hit:FindFirstChild("Humanoid").PlatformStand = true
  2833. wait(1)
  2834. --Debounces.Slashed = false
  2835. --end
  2836. end
  2837. end
  2838. elseif ht and hit:IsA("Hat") then
  2839. if hit.Parent.Name ~= p.Name then
  2840. if hit.Parent:FindFirstChild("Humanoid") then
  2841. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2842. Debounces.Slashed = true]]--
  2843. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  2844. hit:FindFirstChild("Humanoid").PlatformStand = true
  2845. wait(1)
  2846. --Debounces.Slashed = false
  2847. --end
  2848. end
  2849. end
  2850. end
  2851. end)
  2852. Parts[#Parts+1] = P
  2853. end
  2854. local BREAKIT = false
  2855. local CParts = {}
  2856. local Rocks = {}
  2857. local LastPos = nil
  2858. for i = 1,70 do
  2859. for i2,v in pairs(Parts) do
  2860. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  2861. local cf = v.CFrame
  2862. v.Size = v.Size+Vector3.new(2,2,0)
  2863. v.CFrame = cf
  2864. v.Transparency = v.Transparency+0.02
  2865. if v.Transparency >= 0.975 then BREAKIT = true end
  2866. if v.Name == "0" then
  2867. local Ignore = {}
  2868. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2869. if v.Character ~= nil then
  2870. Ignore[#Ignore+1] = v.Character
  2871. end
  2872. end
  2873. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  2874. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2875. if Hit ~= nil then
  2876. if #Rocks == 0 then
  2877. for i = 1,5 do
  2878. local P = Instance.new("Part",char)
  2879. Rocks[#Rocks+1] = P
  2880. P.Anchored = true
  2881. P.FormFactor = "Custom"
  2882. P.BrickColor = Hit.BrickColor
  2883. P.Material = Hit.Material
  2884. P.TopSurface = "Smooth"
  2885. P.BottomSurface = "Smooth"
  2886. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  2887. end
  2888. end
  2889. for i,P in pairs(Rocks) do
  2890. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2891. end
  2892. local P = Instance.new("Part",char)
  2893. CParts[#CParts+1] = {P,tick()}
  2894. P.Anchored = true
  2895. P.FormFactor = "Custom"
  2896. P.BrickColor = Hit.BrickColor
  2897. P.Material = Hit.Material
  2898. P.TopSurface = "Smooth"
  2899. P.BottomSurface = "Smooth"
  2900. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  2901. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2902. Pos = Pos.p
  2903. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2904. local P = P:Clone()
  2905. CParts[#CParts+1] = {P,tick()}
  2906. P.Parent = char
  2907. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2908. Pos = Pos.p
  2909. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2910. if LastPos ~= nil then
  2911. local P = P:Clone()
  2912. CParts[#CParts+1] = {P,tick()}
  2913. P.Parent = char
  2914. P.BrickColor = BrickColor.new("Dark indigo")
  2915. P.Material = "Neon"
  2916. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2917. Pos = Pos.p
  2918. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2919. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  2920. --P.Velocity = Vector3.new(0,-1000,0)
  2921. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  2922. end
  2923. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2924. end
  2925. end
  2926. end
  2927. if BREAKIT then break end
  2928. wait(0.002)
  2929. end
  2930. for i,v in pairs(Rocks) do
  2931. CParts[#CParts+1] = {v,tick()}
  2932. end
  2933. for i,v in pairs(Parts) do
  2934. v:Destroy()
  2935. end
  2936. Parts = nil
  2937. while true do
  2938. local t = tick()
  2939. local p = nil
  2940. for i,v in pairs(CParts) do
  2941. if t-v[2] > 4 then
  2942. v[1].Transparency = v[1].Transparency+0.05
  2943. if v[1].Transparency >= 1 then
  2944. v[1]:Destroy()
  2945. CParts[i] = nil
  2946. end
  2947. end
  2948. p = v
  2949. end
  2950. if p == nil then break end
  2951. wait(0.002)
  2952. end
  2953. for i,v in pairs(CParts) do
  2954. v:Destroy()
  2955. end
  2956. CParts = {}
  2957. end)
  2958. for i = 1, 20 do
  2959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-0)), 0.4)
  2960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  2961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  2962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2965. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2966. if Debounces.on == false then break end
  2967. wait()
  2968. end
  2969. if Debounces.CanAttack == false then
  2970. Debounces.CanAttack = true
  2971. Debounces.on = false
  2972. Debounces.NoIdl = false
  2973. end
  2974. end
  2975. end
  2976. end)
  2977. ----------------------------------------------------
  2978. mouse.KeyDown:connect(function(key)
  2979. if key == "e" then
  2980. if Debounces.CanAttack == true then
  2981. Debounces.CanAttack = false
  2982. Debounces.on = true
  2983. Debounces.NoIdl = true
  2984. for i = 1, 18 do
  2985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2991. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2992. if Debounces.on == false then break end
  2993. wait()
  2994. end
  2995. local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2996. local rng = Instance.new("Part", char.Titanius.Handle)
  2997. rng.Anchored = true
  2998. rng.BrickColor = BrickColor.new("Really black")
  2999. rng.CanCollide = true
  3000. rng.FormFactor = 3
  3001. rng.Name = "Ring"
  3002. rng.Size = Vector3.new(1, 1, 1)
  3003. rng.CanCollide = false
  3004. rng.Transparency = 0.35
  3005. rng.TopSurface = 0
  3006. rng.BottomSurface = 0
  3007. rng.CFrame = HandCF
  3008. local rngm = Instance.new("SpecialMesh", rng)
  3009. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3010. rngm.Scale = Vector3.new(1, 1, 2)
  3011. x = Instance.new("Sound", hed)
  3012. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3013. x.Looped = false
  3014. x.Pitch = .7
  3015. x.Volume = 1
  3016. x1 = Instance.new("Sound", hed)
  3017. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3018. x1.Looped = false
  3019. x1.Pitch = .7
  3020. x1.Volume = 1
  3021. x:Play()
  3022. x1:Play()
  3023. rngto = rng.Touched:connect(function(ht)
  3024. hit = ht.Parent
  3025. if ht and hit:IsA("Model") then
  3026. if hit:FindFirstChild("Humanoid") then
  3027. if hit.Name ~= p.Name then
  3028. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3029. Debounces.Slashed = true]]--
  3030. hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  3031. hit:FindFirstChild("Humanoid").PlatformStand = true
  3032. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  3033. --Debounces.Slashed = false
  3034. --end
  3035. end
  3036. end
  3037. elseif ht and hit:IsA("Hat") then
  3038. if hit.Parent.Name ~= p.Name then
  3039. if hit.Parent:FindFirstChild("Humanoid") then
  3040. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  3041. Debounces.Slashed = true]]--
  3042. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  3043. hit:FindFirstChild("Humanoid").PlatformStand = true
  3044. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  3045. --Debounces.Slashed = false
  3046. end
  3047. end
  3048. end
  3049. end)
  3050. coroutine.wrap(function()
  3051. for i = 1, 60, 2 do
  3052. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3053. rng.Size = rngm.Scale
  3054. rng.CFrame = HandCF
  3055. rng.Transparency = i/60
  3056. wait()
  3057. end
  3058. wait()
  3059. rng:Destroy()
  3060. end)()
  3061. for i = 1, 18 do
  3062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  3064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  3066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  3067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3068. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3069. if Debounces.on == false then break end
  3070. wait()
  3071. end
  3072. x:Destroy()
  3073. x1:Destroy()
  3074. if Debounces.CanAttack == false then
  3075. Debounces.CanAttack = true
  3076. Debounces.on = false
  3077. Debounces.NoIdl = false
  3078. end
  3079. end
  3080. end
  3081. end)
  3082. ----------------------------------------------------
  3083. mouse.KeyDown:connect(function(key)
  3084. if key == "y" then
  3085. if Debounces.CanAttack == true then
  3086. Debounces.CanAttack = false
  3087. Debounces.on = true
  3088. Debounces.NoIdl = true
  3089. for i = 1, 15 do
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3096. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3097. if Debounces.on == false then break end
  3098. wait()
  3099. end
  3100. x = Instance.new("Sound",char)
  3101. x.SoundId = "rbxassetid://228343271"
  3102. x.Pitch = 1
  3103. x.Volume = .8
  3104. wait(.1)
  3105. x:Play()
  3106. Debounces.on = false
  3107. Debounces.Here = false
  3108. shot = shot + 1
  3109. local rng = Instance.new("Part", char)
  3110. rng.Anchored = true
  3111. rng.BrickColor = BrickColor.new("Really black")
  3112. rng.CanCollide = false
  3113. rng.FormFactor = 3
  3114. rng.Name = "Ring"
  3115. rng.Size = Vector3.new(1, 1, 1)
  3116. rng.Transparency = 0.35
  3117. rng.TopSurface = 0
  3118. rng.BottomSurface = 0
  3119. rng2 = rng:clone()
  3120. rng3 = rng2:clone()
  3121. rng4 = rng2:clone()
  3122. local rngm = Instance.new("SpecialMesh", rng)
  3123. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3124. rngm.Scale = Vector3.new(10, 10, 1)
  3125. rngm2 = rngm:clone()
  3126. rngm2.Scale = Vector3.new(5, 5, 1)
  3127. rngm3=rngm2:clone()
  3128. rngm3.Parent = rng3
  3129. rngm3.Scale = Vector3.new(8, 8, 1)
  3130. rngm4 = rngm2:clone()
  3131. rngm4.Parent = rng4
  3132. rngm4.Scale = Vector3.new(6, 6, 1)
  3133. local bem = Instance.new("Part", char)
  3134. bem.Anchored = true
  3135. bem.BrickColor = BrickColor.new("Dark indigo")
  3136. bem.CanCollide = false
  3137. bem.FormFactor = 3
  3138. bem.Name = "Beam" .. shot
  3139. bem.Size = Vector3.new(1, 1, 1)
  3140. bem.Transparency = 0.35
  3141. bem.TopSurface = 0
  3142. bem.BottomSurface = 0
  3143. local bemm = Instance.new("SpecialMesh", bem)
  3144. bemm.MeshType = 4
  3145. bemm.Scale = Vector3.new(1, 4, 4)
  3146. local out = Instance.new("Part", char)
  3147. out.Anchored = true
  3148. out.BrickColor = BrickColor.new("Dark indigo")
  3149. out.CanCollide = false
  3150. out.FormFactor = 3
  3151. out.Name = "Out"
  3152. out.Size = Vector3.new(4, 4, 4)
  3153. out.Transparency = 0.35
  3154. out.TopSurface = 0
  3155. out.BottomSurface = 0
  3156. local outm = Instance.new("SpecialMesh", out)
  3157. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3158. outm.Scale = Vector3.new(4, 4, 4)
  3159. local bnd = Instance.new("Part", char)
  3160. bnd.Anchored = true
  3161. bnd.BrickColor = BrickColor.new("Dark indigo")
  3162. bnd.CanCollide = false
  3163. bnd.FormFactor = 3
  3164. bnd.Name = "Bend"
  3165. bnd.Size = Vector3.new(1, 1, 1)
  3166. bnd.Transparency = 1
  3167. bnd.TopSurface = 0
  3168. bnd.BottomSurface = 0
  3169. local bndm = Instance.new("SpecialMesh", bnd)
  3170. bndm.MeshType = 3
  3171. bndm.Scale = Vector3.new(8, 8, 8)
  3172. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3173. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3174. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3175. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3176. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3177. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  3178. Debounces.Shewt = true
  3179. coroutine.wrap(function()
  3180. for i = 1, 20, 0.2 do
  3181. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3182. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  3183. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  3184. rng.Transparency = i/20
  3185. rng3.Transparency = 1/16
  3186. rng4.Transparency = i/12
  3187. wait()
  3188. end
  3189. wait()
  3190. rng:Destroy()
  3191. end)()
  3192. if Debounces.Shewt == true then
  3193. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3194. hit = ht.Parent
  3195. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3196. if HasntTouched(hit.Name) == true and deb == false then
  3197. deb = true
  3198. coroutine.wrap(function()
  3199. hit:FindFirstChild("Humanoid").PlatformStand = true
  3200. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3201. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  3202. end)()
  3203. table.insert(Touche, hit.Name)
  3204. deb = false
  3205. end
  3206. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3207. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3208. deb = true
  3209. coroutine.wrap(function()
  3210. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3211. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3212. wait(1)
  3213. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3214. end)()
  3215. table.insert(Touche, hit.Parent.Name)
  3216. deb = false
  3217. for i, v in pairs(Touche) do
  3218. print(v)
  3219. end
  3220. end
  3221. end
  3222. end)
  3223. end
  3224. for i = 0, 260, 8 do
  3225. bem.Size = Vector3.new(i, 2, 2)
  3226. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3227. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3228. bnd.Size = Vector3.new(1,1,1)
  3229. bndm.Scale = Vector3.new(8,8,8)
  3230. if i % 10 == 0 then
  3231. local newRng = rng2:Clone()
  3232. newRng.Parent = char
  3233. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3234. local newRngm = rngm2:clone()
  3235. newRngm.Parent=newRng
  3236. coroutine.wrap(function()
  3237. for i = 1, 10, 0.2 do
  3238. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  3239. newRng.Transparency = i/10
  3240. wait()
  3241. end
  3242. wait()
  3243. newRng:Destroy()
  3244. end)()
  3245. end
  3246. wait()
  3247. end
  3248. wait()
  3249. Debounces.Shewt = false
  3250. bem:Destroy()
  3251. out:Destroy()
  3252. bnd:Destroy()
  3253. Debounces.Ready = false
  3254. for i, v in pairs(Touche) do
  3255. table.remove(Touche, i)
  3256. end
  3257. wait()
  3258. table.insert(Touche, char.Name)
  3259. Debounces.NoIdl = false
  3260. if Debounces.CanAttack == false then
  3261. Debounces.CanAttack = true
  3262. end
  3263. end
  3264. end
  3265. end)
  3266. ----------------------------------------------------
  3267. sidz = {"231917888", "231917845", "231917806"}
  3268. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  3269. mouse.KeyDown:connect(function(key)
  3270. if key == "f" then
  3271. if Debounces.CanAttack == true then
  3272. Debounces.CanAttack = false
  3273. Debounces.on = true
  3274. Debounces.NoIdl = true
  3275. for i = 1, 10 do
  3276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  3277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  3278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  3279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  3280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3282. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3283. if Debounces.on == false then break end
  3284. wait()
  3285. end
  3286. z = Instance.new("Sound",char)
  3287. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  3288. z.Pitch = ptz[math.random(1,#ptz)]
  3289. z.Volume = 1
  3290. z1 = Instance.new("Sound",char)
  3291. z1.SoundId = z.SoundId
  3292. z1.Pitch = z.Pitch
  3293. z1.Volume = 1
  3294. wait(1)
  3295. z:Play()
  3296. z1:Play()
  3297. Stomp()
  3298. for i = 1, 20 do
  3299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  3300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  3301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  3302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  3303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  3304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  3305. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3306. if Debounces.on == false then break end
  3307. wait()
  3308. end
  3309. if Debounces.CanAttack == false then
  3310. Debounces.CanAttack = true
  3311. Debounces.on = false
  3312. Debounces.NoIdl = false
  3313. end
  3314. end
  3315. end
  3316. end)
  3317. ----------------------------------------------------
  3318. mouse.KeyDown:connect(function(key)
  3319. if key == "g" then
  3320. if Debounces.CanAttack == true then
  3321. Debounces.CanAttack = false
  3322. Debounces.on = true
  3323. Debounces.NoIdl = true
  3324. chrg = lleg.Touched:connect(function(ht)
  3325. hit = ht.Parent
  3326. if ht and hit:IsA("Model") then
  3327. if hit:FindFirstChild("Humanoid") then
  3328. if hit.Name ~= p.Name then
  3329. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3330. Debounces.Slashed = true]]--
  3331. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  3332. hit:FindFirstChild("Humanoid").PlatformStand = true
  3333. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3334. --Debounces.Slashed = false
  3335. --end
  3336. end
  3337. end
  3338. elseif ht and hit:IsA("Hat") then
  3339. if hit.Parent.Name ~= p.Name then
  3340. if hit.Parent:FindFirstChild("Humanoid") then
  3341. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  3342. Debounces.Slashed = true]]--
  3343. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  3344. hit:FindFirstChild("Humanoid").PlatformStand = true
  3345. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3346. --Debounces.Slashed = false
  3347. end
  3348. end
  3349. end
  3350. end)
  3351. for i = 1, 14 do
  3352. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  3353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  3354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  3355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  3356. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  3357. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  3358. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3359. if Debounces.on == false then break end
  3360. wait()
  3361. end
  3362. charge()
  3363. z = Instance.new("Sound",char)
  3364. z.SoundId = "rbxassetid://100632875"
  3365. z.Volume = 1
  3366. z.Pitch = .8
  3367. z1 = Instance.new("Sound",char)
  3368. z1.SoundId = "rbxassetid://100632875"
  3369. z1.Volume = 1
  3370. z1.Pitch = .9
  3371. z:Play()
  3372. z1:Play()
  3373. wait(1)
  3374. z:Destroy()
  3375. z1:Destroy()
  3376. chrg:disconnect()
  3377. if Debounces.CanAttack == false then
  3378. Debounces.CanAttack = true
  3379. Debounces.on = false
  3380. Debounces.NoIdl = false
  3381. end
  3382. end
  3383. end
  3384. end)
  3385. ----------------------------------------------------
  3386. pt = {0.7, 0.8, 0.9}
  3387. mouse.KeyDown:connect(function(key)
  3388. if key == "h" then
  3389. if Debounces.CanJoke == true then
  3390. Debounces.CanJoke = false
  3391. u = Instance.new("Sound")
  3392. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  3393. u.Parent = char
  3394. u.Looped = false
  3395. u.Pitch = pt[math.random(1,#pt)]
  3396. u.Volume = 1
  3397. u2 = Instance.new("Sound")
  3398. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  3399. u2.Parent = char
  3400. u2.Looped = false
  3401. u2.Pitch = u.Pitch
  3402. u2.Volume = 1
  3403. wait(.01)
  3404. u:Play()
  3405. u2:Play()
  3406. wait(6)
  3407. u:Destroy()
  3408. u2:Destroy()
  3409. if Debounces.CanJoke == false then
  3410. Debounces.CanJoke = true
  3411. end
  3412. end
  3413. end
  3414. end)
  3415. ----------------------------------------------------
  3416. --Insert awesome nuke cmd here--
  3417.  
  3418. ----------------------------------------------------
  3419. mouse.KeyDown:connect(function(key)
  3420. if key == "l" then
  3421. if Debounces.CanJoke == true then
  3422. Debounces.CanJoke = false
  3423. z = Instance.new("Sound",char)
  3424. z.SoundId = "rbxassetid://233774928"
  3425. z.Pitch = .76
  3426. z.Volume = 1
  3427. wait()
  3428. z:Play()
  3429. wait(6)
  3430. z:Destroy()
  3431. if Debounces.CanJoke == false then
  3432. Debounces.CanJoke = true
  3433. end
  3434. end
  3435. end
  3436. end)
  3437. ----------------------------------------------------
  3438. mouse.KeyDown:connect(function(key)
  3439. if key == "j" then
  3440. if Debounces.CanJoke == true then
  3441. Debounces.CanJoke = false
  3442. z = Instance.new("Sound",char)
  3443. z.SoundId = "rbxassetid://135017456"
  3444. z.Pitch = .76
  3445. z.Volume = 1
  3446. wait()
  3447. z:Play()
  3448. wait(6)
  3449. z:Destroy()
  3450. if Debounces.CanJoke == false then
  3451. Debounces.CanJoke = true
  3452. end
  3453. end
  3454. end
  3455. end)
  3456. ----------------------------------------------------
  3457. mouse.KeyDown:connect(function(key)
  3458. if key == "k" then
  3459. if Debounces.CanJoke == true then
  3460. Debounces.CanJoke = false
  3461. z = Instance.new("Sound",char)
  3462. z.SoundId = "rbxassetid://135017578"
  3463. z.Pitch = .76
  3464. z.Volume = 1
  3465. wait()
  3466. z:Play()
  3467. wait(4)
  3468. z:Destroy()
  3469. if Debounces.CanJoke == false then
  3470. Debounces.CanJoke = true
  3471. end
  3472. end
  3473. end
  3474. end)
  3475. ----------------------------------------------------
  3476. mouse.KeyDown:connect(function(key)
  3477. if key == "x" then
  3478. if Debounces.CanAttack == true then
  3479. Debounces.CanAttack = false
  3480. Debounces.NoIdl = true
  3481. Debounces.on = true
  3482. Debounces.ks = true
  3483. for i = 1, 10 do
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  3486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  3487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  3488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  3489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  3490. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3491. if Debounces.on == false then break end
  3492. wait()
  3493. end
  3494. z = Instance.new("Sound",hed)
  3495. z.SoundId = "rbxassetid://169445092"
  3496. z.Volume = 1
  3497. wait(0.1)
  3498. z:Play()
  3499. kik = rleg.Touched:connect(function(ht)
  3500. hit = ht.Parent
  3501. if ht and hit:IsA("Model") then
  3502. if hit:FindFirstChild("Humanoid") then
  3503. if hit.Name ~= p.Name then
  3504. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3505. Debounces.Slashed = true]]--
  3506. if Debounces.ks==true then
  3507. z = Instance.new("Sound",hed)
  3508. z.SoundId = "rbxassetid://169380525"
  3509. z.Volume = 1
  3510. z:Play()
  3511. Debounces.ks=false
  3512. end
  3513. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  3514. hit:FindFirstChild("Humanoid").PlatformStand = true
  3515. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3516. --Debounces.Slashed = false
  3517. --end
  3518. end
  3519. end
  3520. elseif ht and hit:IsA("Hat") then
  3521. if hit.Parent.Name ~= p.Name then
  3522. if hit.Parent:FindFirstChild("Humanoid") then
  3523. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3524. Debounces.Slashed = true]]--
  3525. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  3526. hit:FindFirstChild("Humanoid").PlatformStand = true
  3527. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3528. --Debounces.Slashed = false
  3529. --end
  3530. end
  3531. end
  3532. end
  3533. end)
  3534. for i = 1, 8 do
  3535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  3537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  3538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  3539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  3541. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3542. if Debounces.on == false then break end
  3543. wait()
  3544. end
  3545. kik:disconnect()
  3546. if Debounces.CanAttack == false then
  3547. Debounces.CanAttack = true
  3548. Debounces.on = false
  3549. Debounces.NoIdl = false
  3550. end
  3551. end
  3552. end
  3553. end)
  3554. ----------------------------------------------------
  3555. mouse.KeyDown:connect(function(key)
  3556. if key == "c" then
  3557. if Debounces.CanAttack == true then
  3558. Debounces.CanAttack = false
  3559. Debounces.NoIdl = true
  3560. Debounces.on = true
  3561. SIDZ = {"231917744", "231917742"}
  3562. PTZ = {0.7, 0.8, 0.9, 1}
  3563. for i = 1, 20 do
  3564. wait()
  3565. for i,v in pairs(char.Titanius:children()) do
  3566. if v:IsA("Part") or v:IsA("WedgePart") then
  3567. v.Transparency = 1
  3568. end
  3569. end
  3570. end
  3571. function FindNearestTorso(Position,Distance,SinglePlayer)
  3572. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3573. local List = {}
  3574. for i,v in pairs(workspace:GetChildren())do
  3575. if v:IsA("Model")then
  3576. if v:findFirstChild("Torso")then
  3577. if v ~= char then
  3578. if(v.Torso.Position -Position).magnitude <= Distance then
  3579. table.insert(List,v)
  3580. end
  3581. end
  3582. end
  3583. end
  3584. end
  3585. return List
  3586. end
  3587. GroundPound()
  3588. for i = 1, 5 do
  3589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3595. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3596. if Debounces.on == false then break end
  3597. wait()
  3598. end
  3599. GroundPound()
  3600. for i = 1, 5 do
  3601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3607. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3608. if Debounces.on == false then break end
  3609. wait()
  3610. end
  3611. GroundPound()
  3612. for i = 1, 5 do
  3613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3619. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3620. if Debounces.on == false then break end
  3621. wait()
  3622. end
  3623. GroundPound()
  3624. for i = 1, 5 do
  3625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3631. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3632. if Debounces.on == false then break end
  3633. wait()
  3634. end
  3635. GroundPound()
  3636. for i = 1, 5 do
  3637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3643. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3644. if Debounces.on == false then break end
  3645. wait()
  3646. end
  3647. GroundPound()
  3648. for i = 1, 5 do
  3649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3655. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3656. if Debounces.on == false then break end
  3657. wait()
  3658. end
  3659. for i = 1, 18 do
  3660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  3661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  3662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  3663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  3664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3666. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3667. if Debounces.on == false then break end
  3668. wait()
  3669. end
  3670. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  3671. if v:FindFirstChild('Humanoid') then
  3672. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3673. v.Humanoid.PlatformStand = true
  3674. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  3675. end
  3676. end
  3677. x = Instance.new("Sound",char)
  3678. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  3679. x.Pitch = PTZ[math.random(1,#PTZ)]
  3680. x.Volume = 1
  3681. wait(0.1)
  3682. x:Play()
  3683. Crater(hed,20)
  3684. for i = 1, 14 do
  3685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  3686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  3687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  3688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  3689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  3690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  3691. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3692. if Debounces.on == false then break end
  3693. wait()
  3694. end
  3695. if Debounces.CanAttack == false then
  3696. Debounces.CanAttack = true
  3697. Debounces.on = false
  3698. Debounces.NoIdl = false
  3699. for i = 1, 20 do
  3700. wait()
  3701. for i,v in pairs(char.Titanius:children()) do
  3702. if v:IsA("Part") or v:IsA("WedgePart") then
  3703. v.Transparency = 1
  3704. end
  3705. end
  3706. end
  3707. end
  3708. end
  3709. end
  3710. end)
  3711. ----------------------------------------------------176349813
  3712. mouse.KeyDown:connect(function(key)
  3713. if key == "b" then
  3714. hum.WalkSpeed = 10
  3715. if Debounces.CanAttack == true then
  3716. Debounces.CanAttack = false
  3717. Debounces.NoIdl = true
  3718. Debounces.on = true
  3719. for i = 1,20 do
  3720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  3721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  3722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  3723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  3724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  3725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  3726. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3727. if Debounces.on == false then break end
  3728. wait()
  3729. end
  3730. wait(1)
  3731. v = Instance.new("Sound")
  3732. v.SoundId = "rbxassetid://199978176"
  3733. v.Parent = char
  3734. v.Looped = false
  3735. v.Pitch = 1
  3736. v.Volume = 3
  3737. wait(.01)
  3738. v:Play()
  3739.  
  3740. if Daytime == true then
  3741. Daytime = false
  3742. l.TimeOfDay = 24
  3743. else
  3744. Daytime = true
  3745. l.TimeOfDay = 12
  3746. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  3747. end
  3748.  
  3749. local Shockwave = function()
  3750. local rng1 = Instance.new("Part", char)
  3751. rng1.Anchored = true
  3752. rng1.BrickColor = BrickColor.new("Really black")
  3753. rng1.CanCollide = false
  3754. rng1.FormFactor = 3
  3755. rng1.Name = "Ring"
  3756. rng1.Size = Vector3.new(1, 1, 1)
  3757. rng1.Transparency = 0.35
  3758. rng1.TopSurface = 0
  3759. rng1.BottomSurface = 0
  3760. local rngm1 = Instance.new("SpecialMesh", rng)
  3761. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3762. rngm1.Scale = Vector3.new(10, 10, 1)
  3763. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  3764. local Wave = Instance.new("Part", game.Workspace--[[?]])
  3765. Wave.Name = "Shockwave"
  3766. Wave.BrickColor = BrickColor.new("Really black")
  3767. Wave.Size = Vector3.new(1, 1, 1)
  3768. Wave.Shape = "Ball"
  3769. Wave.CanCollide = false
  3770. Wave.Anchored = true
  3771. Wave.TopSurface = 0
  3772. Wave.BottomSurface = 0
  3773. Wave.Touched:connect(function(hit)
  3774. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  3775. local Occlude = true
  3776. local NotOccludes = {
  3777. char.Name;
  3778. "Wings";
  3779. "Scythe";
  3780. "Thingy";
  3781. "Thingy2"; -- put all of the names in a table pls
  3782. }
  3783. for i,v in pairs(NotOccludes) do
  3784. if hit.Parent.Name == v then
  3785. Occlude = false
  3786. end
  3787. end
  3788. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  3789. if Occlude then
  3790. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  3791. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  3792. end
  3793. end
  3794. end)
  3795.  
  3796. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  3797.  
  3798. coroutine.wrap(function()
  3799. for i = 1, 20, 0.2 do
  3800. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3801. rng1.Transparency = i/20
  3802. wait()
  3803. end
  3804. wait()
  3805. rng1:Destroy()
  3806. end)()
  3807.  
  3808. Delay(0, function()
  3809.  
  3810. if Daytime == false then
  3811. for i = 1, 50, 1 do
  3812. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3813. Wave.CFrame = char.Torso.CFrame
  3814. local t = i / 50
  3815. Wave.Transparency = t
  3816. wait()
  3817. end
  3818. else
  3819. for i = 1, 50, 1 do
  3820. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3821. Wave.CFrame = char.Torso.CFrame
  3822. local t = i / 50
  3823. Wave.Transparency = t
  3824. wait()
  3825. end
  3826. end
  3827. Wave:Destroy()
  3828. end)
  3829. Delay(0, function()
  3830. while wait() do
  3831. if Wave ~= nil then
  3832. Wave.CFrame = char.Torso.CFrame
  3833. else
  3834. break
  3835. end
  3836. end
  3837. end)
  3838. end
  3839. Shockwave()
  3840. for i = 1, 15 do
  3841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3847. if Debounces.on == false then break end
  3848. wait()
  3849. end
  3850. for i = 1, 15 do
  3851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  3852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  3853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  3854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  3855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  3857. if Debounces.on == false then break end
  3858. wait()
  3859. end
  3860. for i = 1, 15 do
  3861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3867. if Debounces.on == false then break end
  3868. wait()
  3869. end
  3870. for i = 1, 15 do
  3871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  3872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  3873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  3874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  3875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  3877. if Debounces.on == false then break end
  3878. wait()
  3879. end
  3880. for i = 1, 15 do
  3881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3887. if Debounces.on == false then break end
  3888. wait()
  3889. end
  3890. for i = 1, 15 do
  3891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  3892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  3893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  3894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  3895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  3897. if Debounces.on == false then break end
  3898. wait()
  3899. end
  3900. wait(1.4)
  3901. Debounces.NoIdl = false
  3902. hum.WalkSpeed = 10
  3903. Debounces.on = false
  3904. wait()
  3905. if Debounces.CanAttack == false then
  3906. Debounces.CanAttack = true
  3907. v:Destroy()
  3908. end
  3909. end
  3910. end
  3911. end)
  3912. ----------------------------------------------------
  3913. Grab = false
  3914. mouse.KeyDown:connect(function(key)
  3915. if key == "z" then
  3916. Debounces.on = true
  3917. Debounces.NoIdl = true
  3918. if Grab == false then
  3919. gp = nil
  3920. con1=larm.Touched:connect(function(hit) -- this is grab
  3921. ht = hit.Parent
  3922. hum1=ht:FindFirstChild('Humanoid')
  3923. if hum1 ~= nil then
  3924. hum1.PlatformStand=true
  3925. gp = ht
  3926. Grab = true
  3927. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3928. asd.Parent = larm
  3929. asd.Name = "asd"
  3930. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3931. elseif hum1 == nil then
  3932. con1:disconnect()
  3933. wait() return
  3934. end
  3935. end)
  3936. for i = 1, 18 do
  3937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3943. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3944. if Debounces.on == false then break end
  3945. wait()
  3946. end
  3947. con1:disconnect()
  3948. Debounces.on = false
  3949. Debounces.NoIdl = false
  3950. elseif Grab == true then
  3951. Grab = false
  3952. for i = 1, 20 do
  3953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3959. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3960. if Debounces.on == false then end
  3961. wait()
  3962. end
  3963. if gp ~= nil then
  3964. for i,v in pairs(larm:GetChildren()) do
  3965. if v.Name == "asd" and v:IsA("Weld") then
  3966. v:Remove()
  3967. end
  3968. end
  3969. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3970. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3971. bv.P = 125000000000000
  3972. bv.velocity = char.Head.CFrame.lookVector * 1000
  3973. for i = 1, 12 do
  3974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3975. if Debounces.on == false then end
  3976. wait()
  3977. end
  3978. ht=nil
  3979. Spawn(function()
  3980. wait(0.5)
  3981. bv:Destroy()
  3982. end)
  3983. Debounces.on = false
  3984. Debounces.NoIdl = false
  3985. elseif ht == nil then wait()
  3986. Grab = false
  3987. Debounces.on = false
  3988. Debounces.NoIdl = false
  3989. end
  3990. end
  3991. end
  3992. end)
  3993. ----------------------------------------------------
  3994. mouse.KeyDown:connect(function(key)
  3995. if string.byte(key) == 52 then
  3996. char.Humanoid.WalkSpeed = 100
  3997. end
  3998. end)
  3999. mouse.KeyUp:connect(function(key)
  4000. if string.byte(key) == 52 then
  4001. char.Humanoid.WalkSpeed = 100
  4002. end
  4003. end)
  4004. ----------------------------------------------------
  4005.  
  4006. --------------------------------------------------
  4007. local animpose = "Idle"
  4008. local lastanimpose = "Idle"
  4009. local sine = 0
  4010. local change = 1
  4011. local val = 0
  4012. local ffing = false
  4013. ----------------------------------------------------
  4014. --[[x = Instance.new("Sound", char)
  4015. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  4016. x.Looped = true
  4017. x.Volume = 1
  4018. x.Pitch = 1
  4019. local footsteps = false]]--
  4020. -------------------------------
  4021. game:GetService("RunService").RenderStepped:connect(function()
  4022. --[[if char.Humanoid.Jump == true then
  4023. jump = true
  4024. else
  4025. jump = false
  4026. end]]
  4027. char.Humanoid.FreeFalling:connect(function(f)
  4028. if f then
  4029. ffing = true
  4030. else
  4031. ffing = false
  4032. end
  4033. end)
  4034. sine = sine + change
  4035. if jumpn == true then
  4036. animpose = "Jumping"
  4037. elseif ffing == true then
  4038. animpose = "Freefalling"
  4039. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4040. animpose = "Idle"
  4041. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4042. animpose = "Walking"
  4043. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4044. animpose = "Running"
  4045. end
  4046. if animpose ~= lastanimpose then
  4047. sine = 0
  4048. if Debounces.NoIdl == false then
  4049. if animpose == "Idle" then
  4050. for i = 1, 2 do
  4051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4052. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.4)
  4053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4055. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  4056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  4057. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  4058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4060. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4061. end
  4062. elseif animpose == "Walking" then
  4063. for i = 1, 2 do
  4064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  4065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  4066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  4067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  4068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  4069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  4070. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4071. end
  4072. elseif animpose == "Running" then
  4073. for i = 1, 2 do
  4074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  4075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  4076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  4077. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  4078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  4079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  4080. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4081. end
  4082. wait()
  4083. end
  4084. else
  4085. end
  4086. end
  4087. lastanimpose = animpose
  4088. if Debounces.NoIdl == false then
  4089. if animpose == "Idle" then
  4090. if stanceToggle == "Normal" then
  4091. change = 0.5
  4092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.06 - 0.2 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4093. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, 0), 0.4)
  4094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.06 - 0.4 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -0.4) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4096. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  4097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4 - 0.32 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  4098. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  4099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.1 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.2 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4101. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4102. elseif stanceToggle == "Sitting" then
  4103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2, .9, -1) * CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(-50)), 0.2)
  4104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  4105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  4106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  4107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  4108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  4109. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4110. end
  4111. elseif animpose == "Walking" then
  4112. if stanceToggle == "Normal" then
  4113. change = 1
  4114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.1, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -0.4) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4116. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  4117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  4118. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -2, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  4119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2.1 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  4120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -1 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  4121. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4122. end
  4123. elseif animpose == "Running" then
  4124. change = 1
  4125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.7,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4,1.1,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.4)
  4129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4131. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4132. end
  4133. end
  4134. --[[if animpose == "Walking" then
  4135. if footsteps == false then
  4136. x:Play()
  4137. footsteps = true
  4138. end
  4139. x.Pitch = 1.1
  4140. elseif animpose == "Idle" then
  4141. x:Stop()
  4142. footsteps = false
  4143. elseif animpose == "Running" then
  4144. x.Pitch = 1.2
  4145. if footsteps == false then
  4146. x:Play()
  4147. footsteps = true
  4148. end
  4149. end]]--
  4150. end)
  4151. ---------------------------------------------------
  4152. Reaper = Instance.new("Model",char)
  4153. Reaper.Name = "Reaper"
  4154. rh = Instance.new("Part")
  4155. rh.Name = "rh"
  4156. rh.Parent = Reaper
  4157. rh.Locked = true
  4158. rh.CanCollide = false
  4159. mesh = Instance.new("SpecialMesh")
  4160. rh.formFactor = "Symmetric"
  4161. mesh.MeshType = "FileMesh"
  4162. mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
  4163. mesh.TextureId = "http://www.roblox.com/asset/?id=250577405"
  4164. mesh.Scale = Vector3.new(2.05, 2.05, 2.05)
  4165. mesh.Parent = rh
  4166. local weld = Instance.new("Weld")
  4167. weld.Parent = rh
  4168. weld.Part0 = rh
  4169. weld.Part1 = char.Head
  4170. weld.C0 = CFrame.new(0, -0.045, -0.028)*CFrame.Angles(0, 0, 0)
  4171. -- ~ CL 2016
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