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- _object0 = createVehicle ["Land_Pier_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object0 setVectorDirAndUp [[0,1,0],[-0,-0,1]];
- _object0 setPosASL [-9998.91,-9996.7,-1.0028];
- _object1 = createVehicle ["Sign_Arrow_Yellow_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object1 setVectorDirAndUp [[0,1,0],[-0,-0,1]];
- _object1 setPosASL [0.46875,0.46875,-185.97];
- _object2 = createVehicle ["Sign_Arrow_Green_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object2 setVectorDirAndUp [[0,1,0],[-0,-0,1]];
- _object2 setPosASL [0.46875,0.46875,-185.97];
- _object3 = createVehicle ["Sign_Arrow_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object3 setVectorDirAndUp [[0,1,0],[-0,-0,1]];
- _object3 setPosASL [0.46875,0.46875,-185.97];
- _object4 = createVehicle ["babe_helper", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object4 setVectorDirAndUp [[0,1,0],[-0,-0,1]];
- _object4 setPosASL [0,0,0.0741826];
- _object5 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object5 setVectorDirAndUp [[0.866025,-0.500001,0],[0,0,1]];
- _object5 setPosASL [14875.6,20362.6,39.375];
- _object6 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object6 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object6 setPosASL [14868.4,20428.5,39.6525];
- _object7 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object7 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object7 setPosASL [14876.8,20429.9,39.6455];
- _object8 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object8 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object8 setPosASL [14868.1,20434.9,39.6295];
- _object9 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object9 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object9 setPosASL [14869,20435.1,39.6296];
- _object10 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object10 setVectorDirAndUp [[0.866025,-0.500001,0],[0,0,1]];
- _object10 setPosASL [14854.9,20439.4,39.625];
- _object11 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object11 setVectorDirAndUp [[0.965926,0.258819,0],[0,0,1]];
- _object11 setPosASL [14856.5,20439.6,39.625];
- _object12 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object12 setVectorDirAndUp [[0.258819,-0.965926,0],[0,0,1]];
- _object12 setPosASL [14867.4,20459.1,39.5];
- _object13 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object13 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object13 setPosASL [14860.1,20450.6,39.625];
- _object14 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object14 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object14 setPosASL [14867.3,20460.6,39.5903];
- _object15 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object15 setVectorDirAndUp [[0.866025,-0.500001,0],[0,0,1]];
- _object15 setPosASL [14894.4,20298.3,36.625];
- _object16 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object16 setVectorDirAndUp [[0.965926,0.258819,0],[0,0,1]];
- _object16 setPosASL [14896,20298.5,36.625];
- _object17 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object17 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object17 setPosASL [14904.3,20291.1,36.875];
- _object18 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object18 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object18 setPosASL [14900.5,20313.9,36.625];
- _object19 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object19 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object19 setPosASL [14896.6,20350.3,39.375];
- _object20 = createVehicle ["land_3as_cis_wall_med_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object20 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object20 setPosASL [14905,20359.5,39.375];
- _object21 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object21 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object21 setPosASL [14885.5,20355.5,39.375];
- _object22 = createVehicle ["3as_small_crate_stack_2_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object22 setVectorDirAndUp [[-0.965661,-0.258552,-0.0254969],[-0.0253251,-0.00399538,0.999671]];
- _object22 setPosASL [14890.5,20357.3,36.0049];
- _object23 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object23 setVectorDirAndUp [[0.864414,0.494876,0.0888019],[-0.086343,-0.0278848,0.995875]];
- _object23 setPosASL [14881.3,20363,35.4192];
- _object24 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object24 setVectorDirAndUp [[0,0.999608,0.0279894],[-0.086343,-0.0278848,0.995875]];
- _object24 setPosASL [14880.1,20362.8,35.318];
- _object25 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object25 setVectorDirAndUp [[-0.704792,0.708212,-0.0412757],[-0.086343,-0.0278848,0.995875]];
- _object25 setPosASL [14880.1,20363.9,35.347];
- _object26 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object26 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object26 setPosASL [14893,20392.4,39.375];
- _object27 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object27 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object27 setPosASL [14882.1,20378.9,39.375];
- _object28 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object28 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object28 setPosASL [14904.5,20391.4,39.375];
- _object29 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object29 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object29 setPosASL [14892.4,20384.1,39.125];
- _object30 = createVehicle ["3as_large_crate_stack_3_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object30 setVectorDirAndUp [[0,0.999892,0.0146639],[0.0213271,-0.0146606,0.999665]];
- _object30 setPosASL [14907.8,20382.8,36.6134];
- _object31 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object31 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object31 setPosASL [14884.3,20422.4,39.687];
- _object32 = createVehicle ["3as_ModularPlatform_BridgeSegment_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object32 setVectorDirAndUp [[0.599111,1.03974,0],[0,0,1.2]];
- _object32 setPosASL [14906.8,20423.4,38.1307];
- _object33 = createVehicle ["3as_ModularPlatform_BridgeSegment_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object33 setVectorDirAndUp [[0.599111,1.03974,0],[0,0,1.2]];
- _object33 setPosASL [14898.5,20428.1,38.1307];
- _object34 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object34 setVectorDirAndUp [[-0.51209,-0.858932,0],[0,0,1]];
- _object34 setPosASL [14907.3,20423,39.2342];
- _object35 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object35 setVectorDirAndUp [[0.51209,0.858932,0],[0,0,1]];
- _object35 setPosASL [14906.1,20423.6,39.25];
- _object36 = createVehicle ["3as_Backless_Mortar_Pit_Trench", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object36 setVectorDirAndUp [[0.258673,-0.965841,0.0154978],[0.0346456,0.0253099,0.999079]];
- _object36 setPosASL [14888.3,20406.8,36.7246];
- _object37 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object37 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object37 setPosASL [14896.6,20443.5,39.6218];
- _object38 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object38 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object38 setPosASL [14883.3,20454.3,39.6465];
- _object39 = createVehicle ["land_3as_cis_wall_med_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object39 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object39 setPosASL [14892.6,20431.6,39.625];
- _object40 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object40 setVectorDirAndUp [[-0.498982,-0.866613,0],[0,0,1]];
- _object40 setPosASL [14895.6,20430,39.375];
- _object41 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object41 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object41 setPosASL [14919.9,20298.8,36.625];
- _object42 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object42 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object42 setPosASL [14919.6,20299.6,36.625];
- _object43 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object43 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object43 setPosASL [14915.5,20285.9,36.625];
- _object44 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object44 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object44 setPosASL [14960.8,20313.8,39.375];
- _object45 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object45 setVectorDirAndUp [[-0.258819,0.965926,0],[0,0,1]];
- _object45 setPosASL [14915.1,20287.4,36.625];
- _object46 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object46 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object46 setPosASL [14926.3,20299.3,36.625];
- _object47 = createVehicle ["land_3as_cis_wall_med_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object47 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object47 setPosASL [14964.5,20325.3,39.375];
- _object48 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object48 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object48 setPosASL [14924.6,20307.3,36.625];
- _object49 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object49 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object49 setPosASL [14968.6,20337.3,39.375];
- _object50 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object50 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object50 setPosASL [14932.4,20314.9,36.625];
- _object51 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object51 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object51 setPosASL [14911.3,20327.3,36.625];
- _object52 = createVehicle ["land_3as_cis_wall_Gate_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object52 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object52 setPosASL [14941.1,20353.6,39.375];
- _object53 = createVehicle ["land_3as_cis_wall_door_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object53 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object53 setPosASL [14924.1,20325.6,36.625];
- _object54 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object54 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object54 setPosASL [14913.4,20369.1,39.375];
- _object55 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object55 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object55 setPosASL [14966,20357.4,38];
- _object56 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object56 setVectorDirAndUp [[0.5,-0.866025,0],[0,0,1]];
- _object56 setPosASL [14968.5,20365.8,38];
- _object57 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object57 setVectorDirAndUp [[0.707107,0.707107,0],[0,0,1]];
- _object57 setPosASL [14964.9,20361.4,38];
- _object58 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object58 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object58 setPosASL [14963.6,20361.1,38];
- _object59 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object59 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object59 setPosASL [14969.6,20364.6,38];
- _object60 = createVehicle ["3AS_HMP_Transport", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object60 setVectorDirAndUp [[0.496648,0.867952,0.000118211],[-4.82591e-005,-0.000108581,1]];
- _object60 setPosASL [14930.8,20394.4,39.8878];
- _object60 setFuel 0.999992;
- [_object60, [], [], true] call BIS_fnc_initVehicle;
- {_object60 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object60;
- {_object60 addMagazineTurret _x} forEach [["HMP_Cannon_Mag",[-1],5000],["HMP_Cannon_Mag",[-1],5000],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[2],5000],["HMP_Cannon_Mag",[2],5000]];
- _object61 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object61 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object61 setPosASL [14965.9,20356.1,38];
- _object62 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object62 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object62 setPosASL [14967.3,20357.3,38];
- _object63 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object63 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object63 setPosASL [14969.5,20364,38];
- _object64 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object64 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object64 setPosASL [14969,20364.4,38];
- _object65 = createVehicle ["Land_OPTRE_landingpad", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object65 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object65 setPosASL [14939.5,20398.9,36.125];
- _object66 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object66 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object66 setPosASL [14968.5,20365.5,40];
- _object67 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object67 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object67 setPosASL [14966.6,20366,38];
- _object68 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object68 setVectorDirAndUp [[-0.499999,0.865775,0.0208767],[0.0186626,-0.013329,0.999737]];
- _object68 setPosASL [14914.3,20373.8,36.3894];
- _object69 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object69 setVectorDirAndUp [[0.96572,0.259176,-0.0145721],[0.0186626,-0.013329,0.999737]];
- _object69 setPosASL [14913.5,20374.5,36.4141];
- _object70 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object70 setVectorDirAndUp [[-1,1.19249e-008,0],[0,0,1]];
- _object70 setPosASL [14964.1,20361.1,38.75];
- _object71 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object71 setVectorDirAndUp [[0,0.999911,0.0133313],[0.0186626,-0.013329,0.999737]];
- _object71 setPosASL [14915.5,20373.9,36.3699];
- _object72 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object72 setVectorDirAndUp [[0.258819,0.965926,0],[0,0,1]];
- _object72 setPosASL [14914.8,20373.9,37.25];
- _object73 = createVehicle ["DBA_CapitalShips_Munificent", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object73 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object73 setPosASL [14953,20393.5,299.25];
- _object74 = createVehicle ["3AS_HMP_Transport", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object74 setVectorDirAndUp [[0.499614,0.866248,6.47285e-005],[-0.000114319,-8.78845e-006,1]];
- _object74 setPosASL [14937.6,20407,39.889];
- [_object74, [], [], true] call BIS_fnc_initVehicle;
- {_object74 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object74;
- {_object74 addMagazineTurret _x} forEach [["HMP_Cannon_Mag",[-1],5000],["HMP_Cannon_Mag",[-1],5000],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[2],5000],["HMP_Cannon_Mag",[2],5000]];
- _object75 = createVehicle ["3AS_HMP_Transport", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object75 setVectorDirAndUp [[0.563461,0.826142,-5.41381e-005],[0.000408498,-0.00021308,1]];
- _object75 setPosASL [14950.3,20399.5,39.8884];
- _object75 setFuel 0.999901;
- [_object75, [], [], true] call BIS_fnc_initVehicle;
- {_object75 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object75;
- {_object75 addMagazineTurret _x} forEach [["HMP_Cannon_Mag",[-1],5000],["HMP_Cannon_Mag",[-1],5000],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[2],5000],["HMP_Cannon_Mag",[2],5000]];
- _object76 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object76 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object76 setPosASL [14915.4,20405.3,39.375];
- _object77 = createVehicle ["3AS_HMP_Transport", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object77 setVectorDirAndUp [[0.579049,0.815293,-6.27048e-005],[-0.000119171,0.00016155,1]];
- _object77 setPosASL [14940.7,20389.6,39.888];
- _object77 setFuel 0.999923;
- [_object77, [], [], true] call BIS_fnc_initVehicle;
- {_object77 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object77;
- {_object77 addMagazineTurret _x} forEach [["HMP_Cannon_Mag",[-1],5000],["HMP_Cannon_Mag",[-1],5000],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["240Rnd_CMFlare_Chaff_Magazine",[-1],240],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[0],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[1],5000],["HMP_Cannon_Mag",[2],5000],["HMP_Cannon_Mag",[2],5000]];
- _object78 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object78 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object78 setPosASL [14927.6,20426.1,39.375];
- _object79 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object79 setVectorDirAndUp [[-0.865056,-0.500878,-0.028278],[0.00666787,-0.0678416,0.997674]];
- _object79 setPosASL [14930.9,20428.3,37.2705];
- _object80 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object80 setVectorDirAndUp [[-0.865056,-0.500878,-0.028278],[0.00666787,-0.0678416,0.997674]];
- _object80 setPosASL [14931,20429,37.3215];
- _object81 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object81 setVectorDirAndUp [[-0.865056,-0.500878,-0.028278],[0.00666787,-0.0678416,0.997674]];
- _object81 setPosASL [14930.3,20428.8,37.2511];
- _object82 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object82 setVectorDirAndUp [[-0.965831,0.258384,0.020185],[0.0173282,-0.0133293,0.999761]];
- _object82 setPosASL [14954.3,20444.1,37.8214];
- _object83 = createVehicle ["3as_ModularPlatform_BridgeSegment_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object83 setVectorDirAndUp [[0.599111,1.03974,0],[0,0,1.2]];
- _object83 setPosASL [14915,20418.6,38.1307];
- _object84 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object84 setVectorDirAndUp [[0.865985,-0.4996,-0.0216704],[0.0173282,-0.0133293,0.999761]];
- _object84 setPosASL [14954.2,20441.9,37.7931];
- _object85 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object85 setVectorDirAndUp [[-0.707099,0.706838,0.0197935],[0.0173282,-0.0106625,0.999793]];
- _object85 setPosASL [14954.3,20446.4,37.8472];
- _object86 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object86 setVectorDirAndUp [[0.498981,0.866613,0],[0,0,1]];
- _object86 setPosASL [14918,20416.9,39.125];
- _object87 = createVehicle ["land_3as_cis_wall_med_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object87 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object87 setPosASL [14961.5,20457.3,39.375];
- _object88 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object88 setVectorDirAndUp [[0.00124777,-0.997695,-0.0678513],[0.00666787,-0.0678416,0.997674]];
- _object88 setPosASL [14930.4,20429.4,37.3761];
- _object89 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object89 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object89 setPosASL [14957.4,20445.3,39.375];
- _object90 = createVehicle ["3as_small_crate_stack_2_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object90 setVectorDirAndUp [[0,0.9994,0.034647],[0.0173315,-0.0346418,0.99925]];
- _object90 setPosASL [14948.8,20456.4,38.1422];
- _object91 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object91 setVectorDirAndUp [[0.869426,-0.494063,0],[0,0,1]];
- _object91 setPosASL [14927.4,20451.6,39.375];
- _object92 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object92 setVectorDirAndUp [[0,0.999996,-0.00267442],[0.0186626,0.00267396,0.999822]];
- _object92 setPosASL [14936.5,20454.5,38.2909];
- _object93 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object93 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object93 setPosASL [14934,20442,39.375];
- _object94 = createVehicle ["442_argon_covered_cis", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object94 setVectorDirAndUp [[-0.499888,-0.865882,-0.0189531],[0.00949805,-0.027363,0.99958]];
- _object94 setPosASL [14951.1,20451.6,37.9548];
- [_object94, [], [], true] call BIS_fnc_initVehicle;
- clearItemCargoGlobal _object94;
- clearWeaponCargoGlobal _object94;
- clearMagazineCargoGlobal _object94;
- clearBackpackCargoGlobal _object94;
- {_object94 addItemCargoGlobal _x} forEach [["ACE_EarPlugs",20],["ACE_Clacker",2]];
- {_object94 addWeaponCargoGlobal _x} forEach [["",5],["",5],["SWLW_rps6_disposable",5],["SWLB_clone_binocular",5]];
- {_object94 addMagazineCargoGlobal _x} forEach [["SWLW_beltGrenade_mag",10],["SmokeShellBlue",10],["SmokeShellRed",10],["SmokeShell",10],["ACE_M14",10],["Chemlight_blue",10],["Chemlight_red",10],["DemoCharge_Remote_Mag",2],["SWLW_E5_Mag",25],["SWLW_E5C_mag",25]];
- {_object94 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object94;
- {_object94 addMagazineTurret _x} forEach [];
- _object95 = createVehicle ["442_argon_covered_cis", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object95 setVectorDirAndUp [[0.865662,-0.500056,-0.0239353],[0.0238552,-0.00655414,0.999694]];
- _object95 setPosASL [14935.6,20451,38.3026];
- [_object95, [], [], true] call BIS_fnc_initVehicle;
- clearItemCargoGlobal _object95;
- clearWeaponCargoGlobal _object95;
- clearMagazineCargoGlobal _object95;
- clearBackpackCargoGlobal _object95;
- {_object95 addItemCargoGlobal _x} forEach [["ACE_EarPlugs",20],["ACE_Clacker",2]];
- {_object95 addWeaponCargoGlobal _x} forEach [["",5],["",5],["SWLW_rps6_disposable",5],["SWLB_clone_binocular",5]];
- {_object95 addMagazineCargoGlobal _x} forEach [["SWLW_beltGrenade_mag",10],["SmokeShellBlue",10],["SmokeShellRed",10],["SmokeShell",10],["ACE_M14",10],["Chemlight_blue",10],["Chemlight_red",10],["DemoCharge_Remote_Mag",2],["SWLW_E5_Mag",25],["SWLW_E5C_mag",25]];
- {_object95 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object95;
- {_object95 addMagazineTurret _x} forEach [];
- _object96 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object96 setVectorDirAndUp [[-0.965757,0.25887,0.0173344],[0.0186626,0.00267396,0.999822]];
- _object96 setPosASL [14934,20455,38.3366];
- _object97 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object97 setVectorDirAndUp [[-0.965781,-0.258684,0.018719],[0.0186626,0.00267396,0.999822]];
- _object97 setPosASL [14933.6,20456.1,38.3404];
- _object98 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object98 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object98 setPosASL [14965.5,20469.1,39.375];
- _object99 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object99 setVectorDirAndUp [[0.964411,-0.258707,-0.0546063],[0.0572386,0.0026477,0.998357]];
- _object99 setPosASL [14932.1,20455.1,38.3843];
- _object100 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object100 setVectorDirAndUp [[-0.707127,0.706996,0.0113144],[0.00800059,-0.00800033,0.999936]];
- _object100 setPosASL [14936.6,20456.3,38.2868];
- _object101 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object101 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object101 setPosASL [14944.3,20481.5,39.375];
- _object102 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object102 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object102 setPosASL [14954.1,20464.5,39.375];
- _object103 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object103 setVectorDirAndUp [[0.499998,0.866022,-0.00267466],[0.0174993,-0.00701535,0.999822]];
- _object103 setPosASL [14936.6,20454.5,40.2501];
- _object104 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object104 setVectorDirAndUp [[-0.499899,-0.866005,0.0116472],[0.0186626,0.00267396,0.999822]];
- _object104 setPosASL [14938.1,20454.3,38.262];
- _object105 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object105 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object105 setPosASL [14955.3,20476.4,39.375];
- _object106 = createVehicle ["3as_small_crate_stack_2_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object106 setVectorDirAndUp [[0,0.999645,0.0266571],[-0.0133317,-0.0266547,0.999556]];
- _object106 setPosASL [14944.6,20475.4,38.6287];
- _object107 = createVehicle ["3as_Backless_Mortar_Pit_Trench", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object107 setVectorDirAndUp [[-0.965799,-0.257927,-0.0265567],[-0.0146602,-0.047938,0.998743]];
- _object107 setPosASL [14911.8,20448.3,38.4812];
- _object108 = createVehicle ["3as_Small_Box_4_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object108 setVectorDirAndUp [[0,0.998124,0.0612179],[0.00666787,-0.0612166,0.998102]];
- _object108 setPosASL [14936.4,20439.3,37.9196];
- _object109 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object109 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object109 setPosASL [14933.9,20455.8,39.125];
- _object110 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object110 setVectorDirAndUp [[0.873134,-0.48748,0],[0,0,1]];
- _object110 setPosASL [14933.5,20467.9,39.375];
- _object111 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object111 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object111 setPosASL [14982,20301.4,39.375];
- _object112 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object112 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object112 setPosASL [14970.8,20306.6,39.375];
- _object113 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object113 setVectorDirAndUp [[0.866025,-0.500001,0],[0,0,1]];
- _object113 setPosASL [15029.8,20338.9,40.706];
- _object114 = createVehicle ["3as_Backless_Mortar_Pit_Trench", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object114 setVectorDirAndUp [[0.965133,0.261415,0.0134183],[-0.0239912,0.0372956,0.999016]];
- _object114 setPosASL [15014.5,20335.3,38.6167];
- _object115 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object115 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object115 setPosASL [14999.1,20330.9,39.375];
- _object116 = createVehicle ["3as_ModularPlatform_BridgeSegment_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object116 setVectorDirAndUp [[0.599111,1.03974,0],[0,0,1.2]];
- _object116 setPosASL [15027.6,20354.3,38.6307];
- _object117 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object117 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object117 setPosASL [14992.8,20314.8,39.375];
- _object118 = createVehicle ["3as_ModularPlatform_BridgeSegment_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object118 setVectorDirAndUp [[0.599111,1.03974,0],[0,0,1.2]];
- _object118 setPosASL [15019.4,20359,38.6307];
- _object119 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object119 setVectorDirAndUp [[0,0.99957,-0.0293202],[-0.00399675,0.0293199,0.999562]];
- _object119 setPosASL [14992.6,20336.6,38.2087];
- _object120 = createVehicle ["3as_ModularPlatform_BridgeSegment_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object120 setVectorDirAndUp [[0.599111,1.03974,0],[0,0,1.2]];
- _object120 setPosASL [15011.1,20363.8,38.6307];
- _object121 = createVehicle ["3as_large_crate_stack_3_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object121 setVectorDirAndUp [[0,0.99985,-0.0173282],[-0.0479448,0.0173082,0.9987]];
- _object121 setPosASL [14980.9,20315.6,38.4993];
- _object122 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object122 setVectorDirAndUp [[-0.498982,-0.866613,0],[0,0,1]];
- _object122 setPosASL [15007.9,20365.5,40.25];
- _object123 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object123 setVectorDirAndUp [[-0.51209,-0.858932,0],[0,0,1]];
- _object123 setPosASL [15019.9,20358.9,40.125];
- _object124 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object124 setVectorDirAndUp [[0.51209,0.858932,0],[0,0,1]];
- _object124 setPosASL [15018.8,20359.5,40.1237];
- _object125 = createVehicle ["3as_small_crate_stack_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object125 setVectorDirAndUp [[0.707107,-0.707107,0],[0,0,1]];
- _object125 setPosASL [14977.5,20358.5,38];
- _object126 = createVehicle ["3as_small_crate_stack_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object126 setVectorDirAndUp [[-0.499215,-0.866445,-0.00757488],[-0.0359766,0.0119922,0.999281]];
- _object126 setPosASL [14992.1,20346.5,38.0207];
- _object127 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object127 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object127 setPosASL [15011,20377.4,39.375];
- _object128 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object128 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object128 setPosASL [14999,20356.6,39.375];
- _object129 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object129 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object129 setPosASL [15021.8,20391.1,39.375];
- _object130 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object130 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object130 setPosASL [14981.8,20359.2,38.0052];
- _object131 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object131 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object131 setPosASL [15002.4,20393.6,37.75];
- _object132 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object132 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object132 setPosASL [14992.5,20340.5,39.375];
- _object133 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object133 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object133 setPosASL [15001.9,20394.3,37.75];
- _object134 = createVehicle ["3as_small_crate_stack_2_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object134 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object134 setPosASL [14977.4,20352.4,38.25];
- _object135 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object135 setVectorDirAndUp [[-0.707107,0.707107,0],[0,0,1]];
- _object135 setPosASL [15004,20395.8,38.5];
- _object136 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object136 setVectorDirAndUp [[-0.866025,-0.5,0],[0,0,1]];
- _object136 setPosASL [14976.8,20362.9,38];
- _object137 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object137 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object137 setPosASL [15003.9,20395.1,37.75];
- _object138 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object138 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object138 setPosASL [14974,20354.6,38];
- _object139 = createVehicle ["3as_crate5_3", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object139 setVectorDirAndUp [[-1,1.19249e-008,0],[0,0,1]];
- _object139 setPosASL [15003.9,20396.3,37.75];
- _object140 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object140 setVectorDirAndUp [[0.707107,-0.707107,0],[0,0,1]];
- _object140 setPosASL [14972.9,20354.4,38];
- _object141 = createVehicle ["3as_Crate3_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object141 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object141 setPosASL [15001.6,20393.5,37.75];
- _object142 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object142 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object142 setPosASL [14970.4,20365.4,38];
- _object143 = createVehicle ["land_3as_cis_wall_med_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object143 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object143 setPosASL [15020.8,20422.9,39.375];
- _object144 = createVehicle ["OPTRE_RS_Warehouse", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object144 setVectorDirAndUp [[-0.35,-0.606218,0],[0,0,0.7]];
- _object144 setPosASL [14973.3,20358.1,37.9917];
- _object145 = createVehicle ["land_3as_cis_wall_inv_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object145 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object145 setPosASL [15012.5,20413.4,39.375];
- _object146 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object146 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object146 setPosASL [15028.9,20424,39.375];
- _object147 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object147 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object147 setPosASL [15029.3,20432.4,39.375];
- _object148 = createVehicle ["OPTRE_RS_RampsWarehouse_8x10m", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object148 setVectorDirAndUp [[-0.3,-0.519615,0],[0,0,0.6]];
- _object148 setPosASL [14972.1,20359.2,37.8156];
- _object149 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object149 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object149 setPosASL [15013.6,20454.3,37.375];
- _object150 = createVehicle ["land_3as_ExplodeBarrel_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object150 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object150 setPosASL [14973.5,20353.8,38];
- _object151 = createVehicle ["land_3as_ExplodeBarrel_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object151 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object151 setPosASL [14975.9,20361.9,38];
- _object152 = createVehicle ["land_3as_cis_wall_door_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object152 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object152 setPosASL [15000.8,20455.9,37.375];
- _object153 = createVehicle ["land_3as_ExplodeBarrel_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object153 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object153 setPosASL [14976.4,20361.4,38];
- _object154 = createVehicle ["land_3as_ExplodeBarrel_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object154 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object154 setPosASL [14975.8,20361.3,38];
- _object155 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object155 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object155 setPosASL [15004.8,20482.1,37.375];
- _object156 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object156 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object156 setPosASL [15005,20481.3,37.3415];
- _object157 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object157 setVectorDirAndUp [[-0.965926,-0.258819,0],[0,0,1]];
- _object157 setPosASL [15028.8,20482.9,37.375];
- _object158 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object158 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object158 setPosASL [15024.4,20467.6,37.375];
- _object159 = createVehicle ["3as_small_crate_stack_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object159 setVectorDirAndUp [[0.258819,0.965926,0],[0,0,1]];
- _object159 setPosASL [14988.6,20393.5,37.75];
- _object160 = createVehicle ["3as_large_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object160 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object160 setPosASL [14984.6,20397.3,37.75];
- _object161 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object161 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object161 setPosASL [15009.4,20495.6,37.375];
- _object162 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object162 setVectorDirAndUp [[0.258819,-0.965926,0],[0,0,1]];
- _object162 setPosASL [15009.5,20494,37.375];
- _object163 = createVehicle ["3as_Big_Box_3_Light_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object163 setVectorDirAndUp [[0.181173,-0.676148,0],[0,0,0.7]];
- _object163 setPosASL [14998.9,20388.1,37.7606];
- _object164 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object164 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object164 setPosASL [15020.3,20490.5,37.375];
- _object165 = createVehicle ["3as_large_crate_stack_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object165 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object165 setPosASL [14997.8,20398.5,37.75];
- _object166 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object166 setVectorDirAndUp [[0.5,-0.866025,0],[0,0,1]];
- _object166 setPosASL [14986.6,20393.4,37.7691];
- _object167 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object167 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object167 setPosASL [14994.6,20391,38.6702];
- _object168 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object168 setVectorDirAndUp [[0.707107,-0.707107,0],[0,0,1]];
- _object168 setPosASL [14986.9,20394.5,37.75];
- _object169 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object169 setVectorDirAndUp [[-0.258819,-0.965926,0],[0,0,1]];
- _object169 setPosASL [14988.1,20394.8,37.7691];
- _object170 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object170 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object170 setPosASL [14994.2,20391.9,37.7691];
- _object171 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object171 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object171 setPosASL [14994.9,20391.9,38.625];
- _object172 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object172 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object172 setPosASL [14994.7,20391.1,37.7702];
- _object173 = createVehicle ["3as_small_crate_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object173 setVectorDirAndUp [[0.707107,-0.707107,0],[0,0,1]];
- _object173 setPosASL [14994.9,20392.4,37.75];
- _object174 = createVehicle ["RD501_cis_mtt", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object174 setVectorDirAndUp [[-0.865582,0.500416,-0.0187735],[-0.0221482,-0.000803721,0.999754]];
- _object174 setPosASL [14984.4,20377.3,36.6891];
- [_object174, [], [], true] call BIS_fnc_initVehicle;
- {_object174 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object174;
- {_object174 addMagazineTurret _x} forEach [["3AS_40Rnd_MTT_HEAT",[0],40],["3AS_40Rnd_MTT_HEAT",[0],40],["3AS_40Rnd_MTT_HEAT",[0],40],["3AS_40Rnd_MTT_HEAT",[1],40],["3AS_40Rnd_MTT_HEAT",[1],40],["3AS_40Rnd_MTT_HEAT",[1],40]];
- _object175 = createVehicle ["OPTRE_RS_Warehouse", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object175 setVectorDirAndUp [[-0.35,-0.606218,0],[0,0,0.7]];
- _object175 setPosASL [14994.9,20395.4,37.7691];
- _object176 = createVehicle ["OPTRE_RS_RampsWarehouse_8x10m", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object176 setVectorDirAndUp [[-0.3,-0.519615,0],[0,0,0.6]];
- _object176 setPosASL [14993.5,20396.1,37.6832];
- _object177 = createVehicle ["land_3as_ExplodeBarrel_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object177 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object177 setPosASL [14989.9,20394.4,37.75];
- _object178 = createVehicle ["Land_3as_ExplodeBarrel_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object178 setVectorDirAndUp [[-1,1.19249e-008,0],[0,0,1]];
- _object178 setPosASL [14995.5,20391.4,37.7691];
- _object179 = createVehicle ["land_3as_cis_wall_Gate_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object179 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object179 setPosASL [14984.6,20428.9,39.375];
- _object180 = createVehicle ["3as_Small_Box_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object180 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object180 setPosASL [14988.4,20404.1,37.7761];
- _object181 = createVehicle ["3as_Small_Box_1_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object181 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object181 setPosASL [14989.4,20404.4,37.7708];
- _object182 = createVehicle ["3as_Small_Box_5_prop", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object182 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object182 setPosASL [14988.9,20404.3,38.75];
- _object183 = createVehicle ["land_3as_ExplodeBarrel_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object183 setVectorDirAndUp [[0,1,0],[0,0,1]];
- _object183 setPosASL [14989.9,20403.6,37.75];
- _object184 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object184 setVectorDirAndUp [[0.866025,-0.500001,0],[0,0,1]];
- _object184 setPosASL [14992.5,20466.6,37.375];
- _object185 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object185 setVectorDirAndUp [[0.866025,-0.5,0],[0,0,1]];
- _object185 setPosASL [14998.6,20482.3,37.375];
- _object186 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object186 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object186 setPosASL [14999.9,20473.6,37.375];
- _object187 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object187 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object187 setPosASL [15066.3,20331.9,40.625];
- _object188 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object188 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object188 setPosASL [15059.1,20321.9,40.5416];
- _object189 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object189 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object189 setPosASL [15071.5,20343,40.6495];
- _object190 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object190 setVectorDirAndUp [[-0.965926,-0.258819,0],[0,0,1]];
- _object190 setPosASL [15070,20342.8,40.625];
- _object191 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object191 setVectorDirAndUp [[0.5,0.866025,0],[0,0,1]];
- _object191 setPosASL [15043.3,20328,40.6027];
- _object192 = createVehicle ["land_3as_cis_wall_tower_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object192 setVectorDirAndUp [[-0.258819,0.965926,0],[0,0,1]];
- _object192 setPosASL [15058.8,20323.5,40.5];
- _object193 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object193 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object193 setPosASL [15056,20349,40.5716];
- _object194 = createVehicle ["land_3as_cis_wall_short_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object194 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object194 setPosASL [15055.1,20348.8,40.6579];
- _object195 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object195 setVectorDirAndUp [[-0.500001,-0.866025,0],[0,0,1]];
- _object195 setPosASL [15042.1,20360.1,40.625];
- _object196 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object196 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object196 setPosASL [15058.1,20353.8,40.6919];
- _object197 = createVehicle ["land_3as_cis_wall_med_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object197 setVectorDirAndUp [[0.866025,-0.500001,0],[0,0,1]];
- _object197 setPosASL [15033.6,20350.6,40.6306];
- _object198 = createVehicle ["land_3as_cis_ramp_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object198 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object198 setPosASL [15047.4,20353.8,40.625];
- _object199 = createVehicle ["3as_ModularPlatform_Straight_CIS", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object199 setVectorDirAndUp [[0.498981,0.866613,0],[0,0,1]];
- _object199 setPosASL [15030.8,20352.5,40.25];
- _object200 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object200 setVectorDirAndUp [[0.500001,0.866025,0],[0,0,1]];
- _object200 setPosASL [15033.1,20390.3,39.375];
- _object201 = createVehicle ["3as_Backless_Mortar_Pit_Trench", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object201 setVectorDirAndUp [[-0.260111,0.964278,-0.0501045],[-0.0146643,0.0479396,0.998743]];
- _object201 setPosASL [15036.6,20374.4,37.613];
- _object202 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object202 setVectorDirAndUp [[-0.866024,0.500002,0],[0,0,1]];
- _object202 setPosASL [15050.5,20419.9,39.375];
- _object203 = createVehicle ["land_3as_cis_wall_long_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object203 setVectorDirAndUp [[-0.866025,0.5,0],[0,0,1]];
- _object203 setPosASL [15043.9,20403.6,39.375];
- _object204 = createVehicle ["land_3as_cis_wall_bunker_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object204 setVectorDirAndUp [[-0.5,-0.866025,0],[0,0,1]];
- _object204 setPosASL [15040.4,20427.1,39.375];
- _object205 = createVehicle ["land_3as_cis_wall_corner_v2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
- _object205 setVectorDirAndUp [[-0.866025,0.500001,0],[0,0,1]];
- _object205 setPosASL [15030.5,20483.3,37.375];
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