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speed script
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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("FD HUB", "Midnight")
- local Tab = Window:NewTab("Player")
- local Section = Tab:NewSection("GO TO WIN")
- Section:NewToggle("Auto win", "", function(t)
- _G.TPPlayer = t
- while _G.TPPlayer do wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-12,300,22)
- end
- end)
- local Section = Tab:NewSection("auto win")
- Section:NewSlider("speed", "SliderInfo", 500, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
- end)
- Section:NewButton("inf jump", "ButtonInfo", function()
- local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end)
- end)
- Section:NewButton("ESP", "ButtonInfo", function()
- local FillColor = Color3.fromRGB(175,25,255)
- local DepthMode = "AlwaysOnTop"
- local FillTransparency = 0.5
- local OutlineColor = Color3.fromRGB(255,255,255)
- local OutlineTransparency = 0
- local CoreGui = game:FindService("CoreGui")
- local Players = game:FindService("Players")
- local lp = Players.LocalPlayer
- local connections = {}
- local Storage = Instance.new("Folder")
- Storage.Parent = CoreGui
- Storage.Name = "Highlight_Storage"
- local function Highlight(plr)
- local Highlight = Instance.new("Highlight")
- Highlight.Name = plr.Name
- Highlight.FillColor = FillColor
- Highlight.DepthMode = DepthMode
- Highlight.FillTransparency = FillTransparency
- Highlight.OutlineColor = OutlineColor
- Highlight.OutlineTransparency = 0
- Highlight.Parent = Storage
- local plrchar = plr.Character
- if plrchar then
- Highlight.Adornee = plrchar
- end
- connections[plr] = plr.CharacterAdded:Connect(function(char)
- Highlight.Adornee = char
- end)
- end
- Players.PlayerAdded:Connect(Highlight)
- for i,v in next, Players:GetPlayers() do
- Highlight(v)
- end
- Players.PlayerRemoving:Connect(function(plr)
- local plrname = plr.Name
- if Storage[plrname] then
- Storage[plrname]:Destroy()
- end
- if connections[plr] then
- connections[plr]:Disconnect()
- end
- end)
- end)
- Section:NewButton("noclip", "ButtonInfo", function()
- local Noclip = nil
- local Clip = nil
- function noclip()
- Clip = false
- local function Nocl()
- if Clip == false and game.Players.LocalPlayer.Character ~= nil then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v:IsA('BasePart') and v.CanCollide and v.Name ~= floatName then
- v.CanCollide = false
- end
- end
- end
- wait(0.21) -- basic optimization
- end
- Noclip = game:GetService('RunService').Stepped:Connect(Nocl)
- end
- function clip()
- if Noclip then Noclip:Disconnect() end
- Clip = true
- end
- noclip() -- to toggle noclip() and clip()
- end)
- Section:NewButton("TP To Game", "ButtonInfo", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,7,0)
- end)
- local Tab = Window:NewTab("TP Players")
- local Section = Tab:NewSection("Select Player plssss")
- Plr = {}
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- table.insert(Plr,v.Name)
- end
- local drop = Section:NewDropdown("Select Player!", "Click To Select", Plr, function(t)
- PlayerTP = t
- end)
- Section:NewButton("Click To TP", "", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PlayerTP].Character.HumanoidRootPart.CFrame
- end)
- Section:NewToggle("Auto Tp", "", function(t)
- _G.TPPlayer = t
- while _G.TPPlayer do wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PlayerTP].Character.HumanoidRootPart.CFrame
- end
- end)
- Section:NewButton("Refresh Dropdown","Refresh Dropdown", function()
- drop:Refresh(Plr)
- end)
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Comments
-
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-51.5656433, 65.0000458, 1369.09009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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