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- --it has a little secret ;)
- ------------------
- --FIJJET SPINNUH--
- ------------------
- --By --
- --CKbackup-
- -----------
- player = game.Players.LocalPlayer
- chara = player.Character
- debby = game.Debris
- Mouse = player:GetMouse()
- rs = game:GetService("RunService").RenderStepped
- speedo = 20
- mode = "Drop"
- --Outfit--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- SpinnerWeldBlock = New("Part",chara,"SpinnerWeldBlock",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.600000024, 0.200000003, 0.599999964),CFrame = CFrame.new(-27.7000008, 2.10000014, 9.10000038, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- Weld = New("ManualWeld",SpinnerWeldBlock,"Weld",{Part0 = SpinnerWeldBlock,Part1 = chara["Right Arm"],C1 = CFrame.new(-0.200000763, -0.899999619, -0.600000143, 1, 0, 0, 0, 0, 1, -0, -1, -0),})
- FIJJETSPINNUH = New("Part",chara,"FIJJETSPINNUH",{BrickColor = BrickColor.new("Bright red"),Size = Vector3.new(1.4000001, 0.200000003, 1.39999998),CFrame = CFrame.new(-27.7000008, 2.10000014, 9.10000038, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- FidgetSpinnerMesh = New("SpecialMesh",FIJJETSPINNUH,"FidgetSpinnerMesh",{Offset = Vector3.new(0, 0, -0.135000005),Scale = Vector3.new(3.5, 6, 3.5),MeshId = "rbxassetid://785024366",MeshType = Enum.MeshType.FileMesh,})
- SpinnerWeightOverlay = New("Decal",FIJJETSPINNUH,"SpinnerWeightOverlay",{Face = Enum.NormalId.Top,Texture = "rbxassetid://785492382",})
- FIJJETSPINNUHWELD = New("ManualWeld",FIJJETSPINNUH,"FIJJETSPINNUHWELD",{Part0 = FIJJETSPINNUH,Part1 = SpinnerWeldBlock,})
- ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{})
- Frame = New("Frame",ScreenGui,"Frame",{Size = UDim2.new(0, 150, 0, 200),Position = UDim2.new(1,0,.5,0),AnchorPoint = Vector2.new(1,0)})
- ColourLabel = New("TextLabel",Frame,"ColourLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Size = UDim2.new(1, 0, 0.1, 0),Text = "Spinner BrickColor"})
- BrickColorBox = New("TextBox",Frame,"BrickColorBox",{Size = UDim2.new(0.8, 0, 0.1, 0),Position = UDim2.new(.1,0,.1,0),Text = "(BrickColor here)"})
- TextureBox = New("TextBox",Frame,"TextureBox",{Size = UDim2.new(0.8, 0, 0.1, 0),Position = UDim2.new(.1,0,.3,0),Text = "(Decal ID here)"})
- TextureLabel = New("TextLabel",Frame,"TextureLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Size = UDim2.new(1, 0, 0.1, 0),Position = UDim2.new(0,0,.2,0),Text = "Spinner Texture"})
- RefTraLabel = New("TextLabel",Frame,"RefTraLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Size = UDim2.new(1, 0, 0.1, 0),Position = UDim2.new(0,0,.4,0),Text = "Reflect/Transparent"})
- ReflectBox = New("TextBox",Frame,"ReflectBox",{Size = UDim2.new(0.4, 0, 0.1, 0),Position = UDim2.new(.1,0,.5,0),Text = "0"})
- TransBox = New("TextBox",Frame,"TransBox",{Size = UDim2.new(0.4, 0, 0.1, 0),Position = UDim2.new(.5,0,.5,0),Text = "0"})
- SpeedLabel = New("TextLabel",Frame,"SpeedLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Size = UDim2.new(1, 0, 0.1, 0),Position = UDim2.new(0,0,.6,0),Text = "Spin Speed"})
- SpeedBox = New("TextBox",Frame,"SpeedBox",{Size = UDim2.new(0.8, 0, 0.1, 0),Position = UDim2.new(.1,0,.7,0),Text = "20"})
- ModeLabel = New("TextLabel",Frame,"ModeLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Size = UDim2.new(1, 0, 0.1, 0),Position = UDim2.new(0,0,.8,0),Text = "Mode (Switch with Q or E)"})
- CurrentModeLabel = New("TextLabel",Frame,"CurrentModeLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Size = UDim2.new(1, 0, 0.1, 0),Position = UDim2.new(0,0,.9,0),Text = "Drop"})
- CloseButton = New("TextButton",ScreenGui,"CloseButton",{Size = UDim2.new(0, 50, 0, 25),Position = UDim2.new(),AnchorPoint = Vector2.new(1,1),Position = UDim2.new(1,0,.5,0),Text = "Close"})
- CloseButton.MouseButton1Click:connect(function()
- if Frame.Visible == true then
- Frame.Visible = false
- CloseButton.Text = "Open"
- elseif Frame.Visible == false then
- Frame.Visible = true
- CloseButton.Text = "Close"
- end
- end)
- TextureBox.Changed:connect(function()
- FidgetSpinnerMesh.TextureId = TextureBox.Text
- end)
- BrickColorBox.Changed:connect(function()
- FIJJETSPINNUH.BrickColor = BrickColor.new(BrickColorBox.Text)
- FidgetSpinnerMesh.TextureId = ""
- end)
- ReflectBox.Changed:connect(function()
- FIJJETSPINNUH.Reflectance = ReflectBox.Text
- end)
- TransBox.Changed:connect(function()
- FIJJETSPINNUH.Transparency = TransBox.Text
- end)
- SpeedBox.Changed:connect(function()
- if SpeedBox.Text ~= "" then
- speedo = SpeedBox.Text
- end
- end)
- function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
- local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
- local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
- local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
- return TEff
- end
- --Clerp Animations--
- TC = chara.HumanoidRootPart.RootJoint
- HC = chara.Torso.Neck
- RAC = chara.Torso["Right Shoulder"]
- LAC = chara.Torso["Left Shoulder"]
- RLC = chara.Torso["Right Hip"]
- LLC = chara.Torso["Left Hip"]
- TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- RW = Instance.new("Weld",HC.Parent)
- RW.Part1 = HC.Parent
- RW.Part0 = chara["Right Arm"]
- RW.C0 = RWF
- function clerp(a,b,c)
- return a:lerp(b,c)
- end
- --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
- --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
- --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
- --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
- RW.C0 = RWF
- --Idle Clerp--
- IRWF = (RWF - Vector3.new(-.2,-.8,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-10),0)
- function res()
- RW.C0 = IRWF
- end
- res()
- --Mouse Functions--
- function onKeyDown(key)
- if key == "q" then
- mode = "Drop"
- CurrentModeLabel.Text = mode
- elseif key == "e" then
- mode = "Throw"
- CurrentModeLabel.Text = mode
- end
- end
- function onButton1Down()
- if mode == "Drop" then
- local spinnah = FIJJETSPINNUH:Clone()
- spinnah.Parent = workspace
- spinnah.Position = FIJJETSPINNUH.Position
- spinnah:BreakJoints()
- local spinf = Instance.new("BodyAngularVelocity",spinnah)
- spinf.AngularVelocity = Vector3.new(0,speedo,0)
- spinf.MaxTorque = Vector3.new(speedo,speedo,speedo)
- debby:AddItem(spinnah,60)
- elseif mode == "Throw" then
- local spinnah = FIJJETSPINNUH:Clone()
- spinnah.Parent = workspace
- spinnah.Position = FIJJETSPINNUH.Position + chara.HumanoidRootPart.CFrame.lookVector*5
- spinnah:BreakJoints()
- debby:AddItem(spinnah,60)
- local spinf = Instance.new("BodyAngularVelocity",spinnah)
- spinf.AngularVelocity = Vector3.new(0,speedo,0)
- spinf.MaxTorque = Vector3.new(speedo,speedo,speedo)
- local faws = Instance.new("BodyForce",spinnah)
- faws.Force = Vector3.new(0,spinnah:GetMass()*workspace.Gravity,0)
- spinnah.Velocity = chara.HumanoidRootPart.CFrame.lookVector*speedo
- spinnah.Touched:connect(function(hit)
- if hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid") and faws ~= nil then
- faws:Destroy()
- faws = nil
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,99999999))
- spinf:Destroy()
- wait(5)
- for i = 0, 1, .1 do
- wait(.01)
- spinnah.Transparency = i
- end
- spinnah:Destroy()
- end
- end)
- end
- end
- --Mouse Activation--
- if Mouse then
- Mouse.KeyDown:connect(onKeyDown)
- Mouse.Button1Down:connect(onButton1Down)
- end
- --Loop--
- while true do
- rs:wait()
- FIJJETSPINNUHWELD.C0 = FIJJETSPINNUHWELD.C0 * CFrame.fromEulerAnglesXYZ(0,math.rad(speedo),0)
- end
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