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Gememed

Idk what the fuck this is but it's a script

Jun 5th, 2019
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  1. --no seriously it had no name but like 150 thousand hits so yeah
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8.     print("FE Compatibility code V2 by Mokiros")
  9.     local RealPlayer = RealPlayer
  10.     script.Parent = RealPlayer.Character
  11.  
  12.     --Fake event to make stuff like Mouse.KeyDown work
  13.     local Disconnect_Function = function(this)
  14.         this[1].Functions[this[2]] = nil
  15.     end
  16.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  17.     local FakeEvent_Metatable = {__index={
  18.         Connect = function(this,f)
  19.             local i = tostring(math.random(0,10000))
  20.             while this.Functions[i] do
  21.                 i = tostring(math.random(0,10000))
  22.             end
  23.             this.Functions[i] = f
  24.             return setmetatable({this,i},Disconnect_Metatable)
  25.         end
  26.     }}
  27.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  28.     local function fakeEvent()
  29.         return setmetatable({Functions={}},FakeEvent_Metatable)
  30.     end
  31.  
  32.     --Creating fake input objects with fake variables
  33.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  34.     FakeMouse.keyUp = FakeMouse.KeyUp
  35.     FakeMouse.keyDown = FakeMouse.KeyDown
  36.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  37.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  38.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  39.     end}
  40.     --Merged 2 functions into one by checking amount of arguments
  41.     CAS.UnbindAction = CAS.BindAction
  42.  
  43.     --This function will trigger the events that have been :Connect()'ed
  44.     local function TriggerEvent(self,ev,...)
  45.         for _,f in pairs(self[ev].Functions) do
  46.             f(...)
  47.         end
  48.     end
  49.     FakeMouse.TriggerEvent = TriggerEvent
  50.     UIS.TriggerEvent = TriggerEvent
  51.  
  52.     --Client communication
  53.     local Event = Instance.new("RemoteEvent")
  54.     Event.Name = "UserInput_Event"
  55.     Event.OnServerEvent:Connect(function(plr,io)
  56.         if plr~=RealPlayer then return end
  57.         FakeMouse.Target = io.Target
  58.         FakeMouse.Hit = io.Hit
  59.         if not io.isMouse then
  60.             local b = io.UserInputState == Enum.UserInputState.Begin
  61.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  62.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  63.             end
  64.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  65.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  66.             end
  67.             for _,t in pairs(CAS.Actions) do
  68.                 for _,k in pairs(t.Keys) do
  69.                     if k==io.KeyCode then
  70.                         t.Function(t.Name,io.UserInputState,io)
  71.                     end
  72.                 end
  73.             end
  74.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  75.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  76.         end
  77.     end)
  78.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  79.     local Mouse = owner:GetMouse()
  80.     local UIS = game:GetService("UserInputService")
  81.     local input = function(io,RobloxHandled)
  82.         if RobloxHandled then return end
  83.         --Since InputObject is a client-side instance, we create and pass table instead
  84.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  85.     end
  86.     UIS.InputBegan:Connect(input)
  87.     UIS.InputEnded:Connect(input)
  88.     local h,t
  89.     --Give the server mouse data every second frame, but only if the values changed
  90.     --If player is not moving their mouse, client won't fire events
  91.     local HB = game:GetService("RunService").Heartbeat
  92.     while true do
  93.         if h~=Mouse.Hit or t~=Mouse.Target then
  94.             h,t=Mouse.Hit,Mouse.Target
  95.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  96.         end
  97.         --Wait 2 frames
  98.         for i=1,2 do
  99.             HB:Wait()
  100.         end
  101.     end]==],script)
  102.  
  103.     ----Sandboxed game object that allows the usage of client-side methods and services
  104.     --Real game object
  105.     local RealGame = game
  106.  
  107.     --Metatable for fake service
  108.     local FakeService_Metatable = {
  109.         __index = function(self,k)
  110.             local s = rawget(self,"_RealService")
  111.             if s then
  112.                 return typeof(s[k])=="function"
  113.                 and function(_,...)return s[k](s,...)end or s[k]
  114.             end
  115.         end,
  116.         __newindex = function(self,k,v)
  117.             local s = rawget(self,"_RealService")
  118.             if s then s[k]=v end
  119.         end
  120.     }
  121.     local function FakeService(t,RealService)
  122.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  123.         return setmetatable(t,FakeService_Metatable)
  124.     end
  125.  
  126.     --Fake game object
  127.     local FakeGame = {
  128.         GetService = function(self,s)
  129.             return rawget(self,s) or RealGame:GetService(s)
  130.         end,
  131.         Players = FakeService({
  132.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  133.         },"Players"),
  134.         UserInputService = FakeService(UIS,"UserInputService"),
  135.         ContextActionService = FakeService(CAS,"ContextActionService"),
  136.         RunService = FakeService({
  137.             _btrs = {},
  138.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  139.             BindToRenderStep = function(self,name,_,fun)
  140.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  141.             end,
  142.             UnbindFromRenderStep = function(self,name)
  143.                 self._btrs[name]:Disconnect()
  144.             end,
  145.         },"RunService")
  146.     }
  147.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  148.     FakeGame.service = FakeGame.GetService
  149.     FakeService(FakeGame,game)
  150.     --Changing owner to fake player object to support owner:GetMouse()
  151.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  152. end
  153. pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
  154. local plr = game.Players.LocalPlayer
  155. repeat wait() until plr.Character
  156. plr = game.Players.LocalPlayer    
  157. char = plr.Character
  158. torso = char.Torso
  159. head = char.Head
  160. neck = torso.Neck
  161. head.face:Destroy()
  162. sound = Instance.new("Sound", head)
  163. sound.SoundId = "rbxassetid://"
  164. sound.Volume = 100
  165. sound:Play()
  166. sound.Looped = true
  167. plr.Chatted:connect(function(message)
  168.             if message:sub(1,4) == "Play" then
  169.             sound:Stop()
  170.                 sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
  171.     sound:Play()
  172.     end
  173. end)
  174.  
  175.  
  176.  
  177.  
  178. ---- [[ Left Eye]] ----
  179.  
  180. eye1 = Instance.new("Part", workspace)
  181. eye1.Anchored = false
  182. eye1.Parent = head
  183. eye1.TopSurface = 0
  184. eye1.BrickColor = BrickColor.new("Black")
  185. eye1.BottomSurface = 0
  186. eye1m = Instance.new("SpecialMesh", eye1)
  187. eye1m.MeshType = Enum.MeshType.Sphere
  188. eye1m.Scale = Vector3.new(0.02,0.12,0.03)
  189. ogsize = eye1m.Scale
  190. weld = Instance.new("Weld", head)
  191. weld.Part0 = eye1
  192. weld.Part1 = head
  193. weld.C1 = CFrame.new(-.17,.14,-.57)
  194.  
  195.  
  196.  
  197. ---- [[ Right Eye ]] ----
  198.  
  199.  
  200. eye2 = Instance.new("Part", workspace)
  201. eye2.Anchored = false
  202. eye2.Parent = head
  203. eye2.TopSurface = 0
  204. eye2.BrickColor = BrickColor.new("Black")
  205. eye2.BottomSurface = 0
  206. eye2m = Instance.new("SpecialMesh", eye2)
  207. eye2m.MeshType = Enum.MeshType.Sphere
  208. eye2m.Scale = Vector3.new(0.02,0.12,0.03)
  209. ogsize = eye2m.Scale
  210. weld = Instance.new("Weld", head)
  211. weld.Part0 = eye2
  212. weld.Part1 = head
  213. weld.C1 = CFrame.new(.17,.14,-.57)
  214.  
  215.  
  216.  
  217. ---- [[ Mouth ]] ----
  218.  
  219. mouth = Instance.new("Part", workspace)
  220. mouth.Anchored = false
  221. mouth.Parent = head
  222. mouth.TopSurface = 0
  223. mouth.BrickColor = BrickColor.new("Black")
  224. mouth.BottomSurface = 0
  225. mouth.Material = "SmoothPlastic"
  226. mouthm = Instance.new("SpecialMesh", mouth)
  227. mouthm.MeshType = Enum.MeshType.Sphere
  228. mouthm.Scale = Vector3.new(.13,0.1,0.05)
  229. ogsize = mouthm.Scale
  230. weld = Instance.new("Weld", head)
  231. weld.Part0 = mouth
  232. weld.Part1 = head
  233. weld.C1 = CFrame.new(0,-.25,-.6)
  234. game:service'RunService'.RenderStepped:connect(function()
  235. mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8)
  236. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100)    +math.rad(-90),0,math.rad(180)),0.1)
  237. end)
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