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aweeb

the other tada wont work so yeah

Feb 20th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.             self._btrs[name] = self.Heartbeat:Connect(fun)
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144. local plr = game:GetService("Players").LocalPlayer
  145. local plrg = plr.PlayerGui
  146. local mouse = plr:GetMouse()
  147. local char = plr.Character
  148. local h = char.Head
  149. local t = char.Torso
  150. local ra = char["Right Arm"]
  151. local la = char["Left Arm"]
  152. local rl = char["Right Leg"]
  153. local ll = char["Left Leg"]
  154. local rs = t["Right Shoulder"]
  155. local ls = t["Left Shoulder"]
  156. local rh = t["Right Hip"]
  157. local lh = t["Left Hip"]
  158. local nec = t.Neck
  159. local rad = math.rad
  160. local anim = "idle"
  161. local using = true
  162. local supermode = false
  163. local canattacc = false
  164. local songs = {"rbxassetid://147461803","rbxassetid://1484225071"}
  165. local rut = char.HumanoidRootPart
  166. local rutj = rut.RootJoint
  167. local hum = char:FindFirstChildOfClass("Humanoid")
  168. hum.WalkSpeed = 0 hum.JumpPower = 0
  169. local ff = Instance.new("ForceField",char) ff.Visible = false
  170. local debrs = game:GetService("Debris")
  171. local mus local crack local expls
  172. local cursong = 1
  173. expls = Instance.new("Sound",workspace) expls.Name = "Explso" expls.Volume = 5 expls.SoundId = "rbxassetid://262562442"
  174. local hitbox = Instance.new("Part",ra) hitbox.Size = Vector3.new(1,1,1) hitbox.CanCollide = false hitbox.Transparency = 1
  175. local hitboxw = Instance.new("Weld",hitbox) hitboxw.Part0 = ra hitboxw.Part1 = hitbox hitboxw.C0 = CFrame.new(0,-.7,0)
  176.  
  177. Player = owner
  178.     Character = Player.Character
  179.     local txt = Instance.new("BillboardGui", Character)
  180.     txt.Adornee = Character.Head
  181.     txt.Name = "_status"
  182.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  183.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  184.     local text = Instance.new("TextLabel", txt)
  185.     text.Size = UDim2.new(10, 0, 7, 0)
  186.     text.FontSize = "Size24"
  187.     text.TextScaled = true
  188.     text.TextTransparency = 0
  189.     text.BackgroundTransparency = 1
  190.     text.TextTransparency = 0
  191.     text.TextStrokeTransparency = 0
  192.     text.Font = "Code"
  193.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  194.         text.Text = "Insane"
  195. script.Name = "I'm just a text"
  196.  
  197. wait(0.2)
  198.  
  199.     text.Font = "Code"
  200.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  201.         text.Text = "iNsane"
  202.  
  203. wait(0.2)
  204.  
  205.     text.Font = "Code"
  206.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  207.         text.Text = "inSane"
  208.  
  209. wait(0.2)
  210.  
  211.     text.Font = "Code"
  212.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  213.         text.Text = "insAne"
  214.  
  215. wait(0.2)
  216.  
  217.     text.Font = "Code"
  218.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  219.         text.Text = "insaNe"
  220.  
  221. wait(0.2)
  222.  
  223.     text.Font = "Code"
  224.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  225.         text.Text = "insanE"
  226.  
  227. wait(0.2)
  228.  
  229.  text.Font = "Code"
  230.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  231.         text.Text = "insaNe"
  232.  
  233. wait(0.2)
  234.  
  235.  text.Font = "Code"
  236.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  237.         text.Text = "insAne"
  238.  
  239. wait(0.2)
  240.  
  241.  text.Font = "Code"
  242.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  243.         text.Text = "inSane"
  244.  
  245. wait(0.2)
  246.  
  247.  text.Font = "Code"
  248.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  249.         text.Text = "iNsane"
  250.  
  251. wait(0.2)
  252.  
  253.  text.Font = "Code"
  254.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  255.         text.Text = "Insane"
  256.  
  257. wait(0.2)
  258.  
  259.  text.Font = "Code"
  260.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  261.         text.Text = "inSAne"
  262.  
  263. wait(0.2)
  264.  
  265.  
  266.  text.Font = "Code"
  267.     text.TextStrokeColor3 = Color3.new(255/255,0/255,0/255)
  268.         text.Text = "INSANE"
  269.  
  270.  
  271. Player = game:GetService("Players").LocalPlayer
  272. PlayerGui = Player.PlayerGui
  273. Cam = workspace.CurrentCamera
  274. Backpack = Player.Backpack
  275. Character = Player.Character
  276. Humanoid = Character.Humanoid
  277. Mouse = Player:GetMouse()
  278. RootPart = Character["HumanoidRootPart"]
  279. Torso = Character["Torso"]
  280. Head = Character["Head"]
  281. RightArm = Character["Right Arm"]
  282. LeftArm = Character["Left Arm"]
  283. RightLeg = Character["Right Leg"]
  284. LeftLeg = Character["Left Leg"]
  285. RootJoint = RootPart["RootJoint"]
  286. Neck = Torso["Neck"]
  287. RightShoulder = Torso["Right Shoulder"]
  288. LeftShoulder = Torso["Left Shoulder"]
  289. RightHip = Torso["Right Hip"]
  290. LeftHip = Torso["Left Hip"]
  291. local sick = Instance.new("Sound",Torso)
  292. sick.SoundId = "rbxassetid://145082678"
  293. sick.Looped = true
  294. sick.Pitch = 1
  295. sick.Volume = 10
  296. sick:Play()
  297.  
  298.  
  299. ArtificialHB = Instance.new("BindableEvent", script)
  300. ArtificialHB.Name = "Heartbeat"
  301. script:WaitForChild("Heartbeat")
  302. frame = 1 / 60
  303. tf = 0
  304. allowframeloss = false
  305. tossremainder = false
  306. lastframe = tick()
  307. script.Heartbeat:Fire()
  308. game:GetService("RunService").Heartbeat:connect(function(s, p)
  309.     tf = tf + s
  310.     if tf >= frame then
  311.         if allowframeloss then
  312.             script.Heartbeat:Fire()
  313.             lastframe = tick()
  314.         else
  315.             for i = 1, math.floor(tf / frame) do
  316.                 script.Heartbeat:Fire()
  317.             end
  318.             lastframe = tick()
  319.         end
  320.         if tossremainder then
  321.             tf = 0
  322.         else
  323.             tf = tf - frame * math.floor(tf / frame)
  324.         end
  325.     end
  326. end)
  327. function swait(num)
  328.     if num == 0 or num == nil then
  329.         ArtificialHB.Event:wait()
  330.     else
  331.         for i = 0, num do
  332.             ArtificialHB.Event:wait()
  333.         end
  334.     end
  335. end
  336. function sound(parent,id,vol,pit)
  337.     local sound = Instance.new("Sound",parent)
  338.     sound.Volume = vol
  339.     sound.SoundId = "rbxassetid://"..id
  340.     sound.Pitch = pit
  341.     sound:Play()
  342.     coroutine.resume(coroutine.create(function()
  343.    
  344.     repeat
  345.         swait()
  346.     until sound.Playing == false
  347.     sound:Destroy()
  348.     end))
  349.     end
  350. function dest(hit,type)
  351.     local size = 50
  352.     if type == "big" then
  353.         size = 300
  354.     end
  355.     if hit.Name ~= "Destructed" and hit.Name ~= "ExplEff" and hit.Parent ~= char and hit.Parent.Parent ~= char then
  356.     if hit.Size.x <size and hit.Size.y <size and hit.Size.z <size then
  357.         if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
  358.             hit.Parent = nil
  359.         end
  360.         hit:ClearAllChildren()
  361.         hit.Anchored = false hit.CanCollide = true hit.Parent = workspace
  362.         hit.Name = "Destructed"
  363.         if hit:IsA("Part") then
  364.             hit.FormFactor = "Custom"
  365.         end
  366.         hit.Size = Vector3.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  367.         hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  368.         local clone = hit:Clone() clone.Parent = workspace
  369.         local clone1 = hit:Clone() clone1.Parent = workspace
  370.         local clone2 = hit:Clone() clone2.Parent = workspace
  371.         local clone3 = hit:Clone() clone3.Parent = workspace
  372.         local clone4 = hit:Clone() clone4.Parent = workspace
  373.         local clone5 = hit:Clone() clone5.Parent = workspace
  374.         local clone6 = hit:Clone() clone6.Parent = workspace
  375.         clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0)
  376.         clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0)
  377.         clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0)
  378.         clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z)
  379.         clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z)
  380.         clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z)
  381.         clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z)
  382.         local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
  383.         local partsd = 1
  384.         for i = 1,#parts do
  385.         debrs:AddItem(parts[partsd],math.random(6,17))
  386.         partsd = partsd +1
  387.         end
  388.     end
  389.     end
  390. end
  391. hitbox.Touched:connect(function(hit)
  392.     if hit.Size.x <150 and hit.Size.y <150 and hit.Size.z <150 and canattacc then
  393.         if hit.Parent ~= char or hit.Parent.Parent ~= char then
  394.         if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
  395.             hit.Parent = nil
  396.         end
  397.         crack:Play()
  398.         canattacc = false
  399.         hit:ClearAllChildren()
  400.         hit.Anchored = false hit.CanCollide = true hit.Parent = workspace
  401.         hit.Name = "Destructed"
  402.         hit:BreakJoints()
  403.         hit.Size = Vector3.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  404.         hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  405.         local clone = hit:Clone() clone.Parent = workspace
  406.         local clone1 = hit:Clone() clone1.Parent = workspace
  407.         local clone2 = hit:Clone() clone2.Parent = workspace
  408.         local clone3 = hit:Clone() clone3.Parent = workspace
  409.         local clone4 = hit:Clone() clone4.Parent = workspace
  410.         local clone5 = hit:Clone() clone5.Parent = workspace
  411.         local clone6 = hit:Clone() clone6.Parent = workspace
  412.         clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0)
  413.         clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0)
  414.         clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0)
  415.         clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z)
  416.         clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z)
  417.         clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z)
  418.         clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z)
  419.         local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
  420.         local partsd = 1
  421.         for i = 1,#parts do
  422.         debrs:AddItem(parts[partsd],math.random(6,17))
  423.         partsd = partsd +1
  424.         end
  425.         end
  426.     end
  427. end)
  428.  
  429. function intro()
  430.     local ani = char:WaitForChild("Animate")
  431.     local anima = hum:WaitForChild("Animator")
  432.     if ani ~= nil then
  433.     ani:Destroy()
  434.     end
  435.     if anima ~= nil then
  436.     anima:Destroy()
  437.     end
  438.     for i = 0,.4,.02 do
  439.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)),i)
  440.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-2,0) * CFrame.Angles(rad(-160),rad(0),rad(180)),i)
  441.         rs.C0 = rs.C0:lerp(CFrame.new(1,.4,0) * CFrame.Angles(rad(70),rad(90),rad(0)),i)
  442.           ls.C0 = ls.C0:lerp(CFrame.new(-1,.4,0) * CFrame.Angles(rad(70),rad(-90),rad(0)),i)
  443.         rh.C0 = rh.C0:lerp(CFrame.new(1,-.2,-.7) * CFrame.Angles(rad(-20),rad(80),rad(0)),i)
  444.         lh.C0 = lh.C0:lerp(CFrame.new(-1,-.3,-.6) * CFrame.Angles(rad(-20),rad(-80),rad(0)),i)
  445.         swait()
  446.     end
  447.     for i = 1,50 do
  448.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),1)
  449.         wait()
  450.     end
  451.     char["Body Colors"]:Destroy()
  452.     h.BrickColor = BrickColor.new("Really black")
  453.     t.BrickColor = BrickColor.new("Really black")
  454.     ra.BrickColor = BrickColor.new("Really black")
  455.     la.BrickColor = BrickColor.new("Really black")
  456.     rl.BrickColor = BrickColor.new("Really black")
  457.     ll.BrickColor = BrickColor.new("Really black")
  458.     local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = false eff.Anchored = true eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = rut.CFrame eff.Material = "Neon"
  459.     expls:Play()
  460.     local cf = rut.CFrame
  461.     coroutine.resume(coroutine.create(function()
  462.     for i = 0,.6,.016 do
  463.         eff.CFrame = eff.CFrame:lerp(cf,i)
  464.         eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  465.         eff.Size = eff.Size:lerp(Vector3.new(25,25,25),i)
  466.         eff.Color = eff.Color:lerp(Color3.new(160,0,0),i)
  467.         eff.Transparency = eff.Transparency +.027
  468.         if eff.Transparency > .99 then
  469.             eff:Destroy()
  470.         end
  471.         swait()
  472.     end
  473.     end))
  474.     using = false
  475. end
  476. intro()
  477. function explos(pos)
  478.     local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = true eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = pos.CFrame eff.Material = "Neon"
  479.         local eff2 = Instance.new("Part",eff) eff2.Name = "ExplEff" eff2.Size = Vector3.new(25,70,25) eff2.CanCollide = false eff2.Anchored = true eff2.Material = "Neon" eff2.BrickColor = eff.BrickColor
  480.         local eff2m = Instance.new("SpecialMesh",eff2) eff2m.MeshType = Enum.MeshType.Sphere eff2.CFrame = eff.CFrame
  481.         local cf = pos.CFrame
  482.         expls:Play()
  483.         eff.Touched:connect(function(hit)
  484.             dest(hit)
  485.         end)
  486.         coroutine.resume(coroutine.create(function()
  487.         for i = 0,.6,.016 do
  488.             eff.CFrame = eff.CFrame:lerp(cf,i)
  489.             eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  490.             eff.Size = eff.Size:lerp(Vector3.new(25,25,25),i)
  491.             eff.Color = eff.Color:lerp(Color3.new(160,0,0),i)
  492.             eff2.Color = eff2.Color:lerp(Color3.new(160,0,0),i)
  493.             eff.Transparency = eff.Transparency +.027
  494.             eff2.Transparency = eff2.Transparency +.027
  495.             eff2.Size = eff2.Size:lerp(Vector3.new(4,125,4),i)
  496.             eff2.CFrame = CFrame.new(eff.CFrame.p,eff2.CFrame.p * Vector3.new(eff2.CFrame.p.x,eff2.CFrame.p.y,eff2.CFrame.p.z))
  497.             if eff.Transparency > .99 then
  498.                 eff:Destroy()
  499.                 eff2:Destroy()
  500.             elseif eff.Transparency >.3 and eff.Transparency <.34 then
  501.                 local boom = Instance.new("Explosion",workspace) boom.BlastRadius = 20 boom.Position = eff.Position boom.BlastPressure = 100000 boom.Visible = false
  502.             end
  503.             swait()
  504.         end
  505.     end))
  506. end
  507. function bigexplos(pos)
  508.     local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = false eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = pos.CFrame eff.Material = "Neon"
  509.         local cf = pos.CFrame
  510.         expls:Play()
  511.         eff.Touched:connect(function(hit)
  512.             if hit.Anchored == true then
  513.             dest(hit)
  514.             else
  515.                 dest(hit,"big")
  516.             end
  517.         end)
  518.         coroutine.resume(coroutine.create(function()
  519.         for i = 0,.6,.016 do
  520.             eff.CFrame = eff.CFrame:lerp(cf,i)
  521.             eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  522.             eff.Size = eff.Size:lerp(Vector3.new(600,600,600),i)
  523.             eff.Color = eff.Color:lerp(Color3.new(160,0,0),i)
  524.             eff.Transparency = eff.Transparency +.027
  525.             if eff.Transparency > .99 then
  526.                 eff:Destroy()
  527.             elseif eff.Transparency >.3 and eff.Transparency <.34 then
  528.                 local boom = Instance.new("Explosion",workspace) boom.BlastRadius = 20 boom.Position = eff.Position boom.BlastPressure = 100000 boom.Visible = false
  529.             end
  530.             swait()
  531.         end
  532.     end))
  533. end
  534. function gren(from,to)
  535.     local rocc = Instance.new("Part",workspace) rocc.Name = "Rock" rocc.Size = Vector3.new(.3,1.4,.3)
  536.     rocc.CFrame = from
  537.     local rmesh = Instance.new("SpecialMesh",rocc) rmesh.MeshType = "FileMesh" rmesh.MeshId = "rbxassetid://431532852" rmesh.TextureId = "rbxassetid://431532899" rmesh.Scale = Vector3.new(.005,.005,.005)
  538.    local cfm = CFrame.new(rocc.CFrame.p,to.p)
  539.     local vel = Instance.new("BodyVelocity",rocc) vel.Velocity = cfm.lookVector * 100
  540.     coroutine.resume(coroutine.create(function()
  541.         wait(2.91)
  542.         explos(rocc)
  543.         end))
  544.     debrs:AddItem(vel,.1)
  545.     debrs:AddItem(rocc,2.9)
  546. end
  547. function throwgrenade()
  548.     using = true
  549.         for i = 0,.4,.02 do
  550.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  551.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-70),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  552.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  553.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  554.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(-25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  555.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(-20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  556.             swait()
  557.         end
  558.         gren(ra.CFrame * CFrame.new(0,-1.4,0),mouse.Hit)
  559.         for i = 0,.4,.04 do
  560.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  561.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  562.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(70)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  563.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  564.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  565.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  566.             swait()
  567.         end
  568.         using = false
  569. end
  570. local speed1 = .03
  571. local speed2 = .05
  572. function swng()
  573.     if supermode == true then
  574.     speed1 = .05
  575.     speed2 = .08
  576.     else
  577.     speed1 = .03
  578.     speed2 = .05
  579.     end
  580.     using = true
  581.     for i = 0,.4,speed1 do
  582.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  583.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(150)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  584.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(110)) * CFrame.Angles(rad(-60),rad(0),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  585.         swait()
  586.     end
  587.     canattacc = true
  588.     for i = 0,.4,speed2 do
  589.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  590.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(230)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  591.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(110)) * CFrame.Angles(rad(20),rad(0),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  592.         swait()
  593.     end
  594.     for i = 0,.4,speed2 do
  595.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  596.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  597.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  598.         swait()
  599.     end
  600.     canattacc = false
  601.     using = false
  602. end
  603. function selfd()
  604.     using = true
  605.     for i = 1,50 do
  606.         i = .9
  607.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*2)
  608.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2)
  609.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(179)) * CFrame.Angles(rad(50),rad(0),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*2)
  610.         ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(-179)) * CFrame.Angles(rad(50),rad(0),rad(-20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*2)
  611.         rh.C0 = rh.C0:lerp(CFrame.new(1,-.3,-.7) * CFrame.Angles(rad(20),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2)
  612.         lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.6) * CFrame.Angles(rad(-50),rad(-50),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2)
  613.         swait()
  614.     end
  615.     t.Anchored = true
  616.     bigexplos(rut)
  617.     wait(1)
  618.     t.Anchored = false
  619.     using = false
  620. end
  621.  
  622. mouse.KeyDown:connect(function(key)
  623.     if key == "q" and not using then
  624.         throwgrenade()
  625.     end
  626.     if key == "e" and not using then
  627.         swng()
  628.     end
  629.     if key == "f" and supermode then
  630.         selfd()
  631.     end
  632.     if key == "c" and not using then
  633.         explos(t)
  634.         t.Anchored = true
  635.         using = true
  636.         wait(.3)
  637.         t.Anchored = false
  638.         using = false
  639.     end
  640.     if key == "r" and not supermode then
  641.         cursong = 2
  642.         mus.SoundId = songs[2] mus:Play()
  643.         supermode = true
  644.     elseif key == "r" and supermode then
  645.         cursong = 1
  646.         mus.SoundId = songs[1] mus:Play()
  647.         supermode = false
  648.     end
  649. end)
  650. hum.Running:connect(function(a)
  651.     if a >0 then
  652.     anim = "walk"
  653.     else
  654.         anim = "idle"
  655.     end
  656. end)
  657. hum.Jumping:connect(function()
  658.     anim = "jump"
  659. end)
  660. hum.FreeFalling:connect(function()
  661.     anim = "fall"
  662. end)
  663.  
  664. while true do
  665.     if char:FindFirstChild("MusicA") == nil then
  666.         mus = Instance.new("Sound",char) mus.Name = "MusicA" mus.Volume = 3 mus.SoundId = songs[cursong] mus.Looped = true mus:Play()
  667.     end
  668.     if workspace:FindFirstChild("Explso") == nil then
  669.         expls = Instance.new("Sound",workspace) expls.Name = "Explso" expls.Volume = 5 expls.SoundId = "rbxassetid://262562442"
  670.     end
  671.     if ra:FindFirstChild("Cracko") == nil then
  672.         crack = Instance.new("Sound",ra) crack.Name = "Cracko" crack.Pitch = .6 crack.Volume = 5 crack.SoundId = "rbxassetid://147685617"
  673.     end
  674.     crack = ra:FindFirstChild("Cracko")
  675.     expls = workspace:FindFirstChild("Explso")
  676.     mus = char:FindFirstChild("MusicA")
  677.     hum.MaxHealth = 7e9 hum.Health = 7e9
  678.     if not supermode then
  679.         hum.WalkSpeed = 12 hum.JumpPower = 70
  680.     else
  681.         hum.WalkSpeed = 36 hum.JumpPower = 90
  682.     end
  683.     if anim == "idle" and not using then
  684.             i = .5
  685.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  686.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  687.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  688.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  689.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  690.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  691.     end
  692.     if anim == "idle" and not using and supermode then
  693.         i = .5
  694.         nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*3)
  695.         rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.7,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  696.         rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(179)) * CFrame.Angles(rad(50),rad(0),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  697.         ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(-179)) * CFrame.Angles(rad(50),rad(0),rad(-20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  698.         rh.C0 = rh.C0:lerp(CFrame.new(1,-.3,-.7) * CFrame.Angles(rad(20),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  699.         lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.6) * CFrame.Angles(rad(-50),rad(-50),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  700.     end
  701.     if anim == "jump" and not using then
  702.             i = .4
  703.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  704.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  705.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(-30),rad(0),rad(20)),i)
  706.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(-30),rad(0),rad(-20)),i)
  707.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(5),rad(100),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  708.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,-.3) * CFrame.Angles(rad(0),rad(-80),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  709.     end
  710.     if  anim == "fall" and not using then
  711.             i = .4
  712.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  713.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  714.             rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(30),rad(0),rad(140)),i)
  715.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(30),rad(0),rad(-130)),i)
  716.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.7,.2) * CFrame.Angles(rad(5),rad(100),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  717.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,.2) * CFrame.Angles(rad(-5),rad(-80),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i)
  718.     end
  719.     if anim == "walk" and not using and not supermode then
  720.         for i = 0,.3,.025 do
  721.             if anim == "walk" and not using and not supermode then
  722.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  723.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  724.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(-35),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  725.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(35),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  726.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1.2,-.4) * CFrame.Angles(rad(60),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  727.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.6,-.2) * CFrame.Angles(rad(-35),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  728.             swait()
  729.             end
  730.         end
  731.         for i = 0,.3,.025 do
  732.             if anim == "walk" and not using and not supermode then
  733.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  734.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  735.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(95),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  736.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(10),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  737.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,.2) * CFrame.Angles(rad(-15),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  738.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,.2) * CFrame.Angles(rad(15),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  739.             swait()
  740.             end
  741.         end
  742.         for i = 0,.3,.025 do
  743.             if anim == "walk" and not using and not supermode then
  744.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),.4)
  745.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  746.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(35),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  747.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(-35),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  748.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.6,-.2) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  749.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1.2,-.4) * CFrame.Angles(rad(60),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  750.             swait()
  751.             end
  752.         end
  753.         for i = 0,.3,.025 do
  754.             if anim == "walk" and not using and not supermode then
  755.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i)
  756.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  757.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(10),rad(95),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  758.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i)
  759.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.2) * CFrame.Angles(rad(-15),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  760.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,-.2) * CFrame.Angles(rad(15),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  761.             swait()
  762.             end
  763.         end
  764.         end
  765.         if anim == "walk" and not using and supermode then
  766.             for i = 0,.3,.045 do
  767.             if anim == "walk" and not using and supermode then
  768.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  769.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*3)
  770.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  771.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  772.             rh.C0 = rh.C0:lerp(CFrame.new(1,-1.3,-.7) * CFrame.Angles(rad(60),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  773.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.7,.2) * CFrame.Angles(rad(-35),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  774.             swait()
  775.             end
  776.             end
  777.         for i = 0,.3,.045 do
  778.             if anim == "walk" and not using and supermode then
  779.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  780.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  781.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  782.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  783.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,.2) * CFrame.Angles(rad(-20),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  784.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.2) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  785.             swait()
  786.             end
  787.         end
  788.         for i = 0,.3,.045 do
  789.             if anim == "walk" and not using and supermode then
  790.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  791.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*3)
  792.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  793.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  794.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.7,.2) * CFrame.Angles(rad(-35),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  795.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-1.3,-.7) * CFrame.Angles(rad(60),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  796.             swait()
  797.             end
  798.         end
  799.         for i = 0,.3,.045 do
  800.             if anim == "walk" and not using and supermode then
  801.             nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5)
  802.             rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  803.             rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  804.                ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5)
  805.             rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,-.2) * CFrame.Angles(rad(20),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  806.             lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,.2) * CFrame.Angles(rad(-20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i)
  807.             swait()
  808.             end
  809.         end
  810.         end
  811.     swait()
  812. end
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