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Aug 2nd, 2015
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  1. --MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410
  2. --REGULAR SCRIPT: Go to line 4 and put your name where it says "RazorShockk"
  3.  
  4. Name="iispecialeffects"
  5. player=game.Players[Name]
  6. char=player.Character
  7. Color=BrickColor.new("Grey")
  8. Color2=BrickColor.new(Color3.new(0,0,0))
  9. model=Instance.new("Model")
  10. model.Name="Suit"
  11. model.Parent=char
  12. d=0
  13. Debounce=true
  14.  
  15. fake=char.Head:clone()
  16. pcall(function() fake.face:remove() end)
  17. char.Head.Transparency=1
  18. fake.Parent=model
  19. fake.Transparency=0
  20. w=Instance.new("Weld")
  21. w.Part1=fake
  22. w.Part0=char.Head
  23. w.Parent=char
  24. fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
  25. fake.BrickColor=Color2
  26.  
  27. char.Head.Changed:connect(function(p)
  28. if p=="BrickColor" then
  29. wait()
  30. pcall(function()
  31. char.Head.face:Remove()
  32. char.Torso.roblox:remove()
  33. char["Shirt Graphic"]:remove()
  34. end)
  35. char.Humanoid.WalkSpeed=25
  36. char.Humanoid.MaxHealth=math.huge
  37. char.Humanoid.Health=math.huge
  38. for _,v in pairs(char:children()) do
  39. if v.className=="Hat" then
  40. v:remove()
  41. elseif v:IsA("Part") then
  42. v.BrickColor=Color2
  43. v.TopSurface="Smooth"
  44. v.BottomSurface="Smooth"
  45. elseif v:IsA("Shirt") or v:IsA("Pants") then
  46. v:remove()
  47. end
  48. end
  49. end
  50. end)
  51. char.Head.BrickColor=Color2
  52.  
  53. Tor=Instance.new("Part")
  54. Tor.Size=Vector3.new(1,1,1)
  55. Tor.BrickColor=Color2
  56. Tor.Reflectance=0
  57. Tor.Transparency=0
  58. Tor.CanCollide=false
  59. Tor.Parent=char
  60. Mesh=Instance.new("SpecialMesh")
  61. Mesh.MeshId="http://www.roblox.com/asset/?id=16952952"
  62. Mesh.Scale=Vector3.new(1.05,1.05,1.05)
  63. Mesh.Parent=Tor
  64. w = Instance.new("Weld")
  65. w.Parent = char["Head"]
  66. w.Part0 = w.Parent
  67. w.Part1 = Tor
  68. w.C0 = CFrame.new(0,0.35,0)
  69.  
  70. --NOTE TO SELF:Use Add([Object],[Delay]) instead of Debris:AddItem
  71. function Add(object,delay)
  72. coroutine.resume(coroutine.create(function() wait(delay) pcall(function() object:remove() end) end))
  73. end
  74.  
  75. if script.Parent.className~="HopperBin" then
  76. Sword = Instance.new("HopperBin")
  77. Sword.Parent = game.Players[Name].Backpack
  78. Sword.Name="Sword"
  79. script.Parent=Sword
  80. end
  81.  
  82. Sword=script.Parent
  83.  
  84. Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
  85.  
  86. function hint(msg,de)
  87. local h=Instance.new("Hint")
  88. h.Text=tostring(msg)
  89. h.Parent=player
  90. Delay(tonumber(de),function() h:remove() end)
  91. end
  92.  
  93. function makeSword()
  94. Sword=model
  95. wait(0.1)
  96. Handle=Instance.new("Part")
  97. Handle.Size=Vector3.new(1,1,1)
  98. Handle.Parent=Sword
  99. Handle.BrickColor=Color2
  100. Handle.Name="Handle"
  101. Mesh=Instance.new("SpecialMesh")
  102. Mesh.MeshType=0
  103. Mesh.Parent=Handle
  104. Mesh.Scale=Vector3.new(0.4,0.75,0.4)
  105. HenWeld=Instance.new("Weld")
  106. HenWeld.Parent=char["Right Arm"]
  107. HenWeld.Part1=HenWeld.Parent
  108. HenWeld.Part0=Handle
  109. HenWeld.C0=CFrame.new(0,-0.2,1)*CFrame.Angles(math.rad(90),math.rad(25),0)
  110. Hy=HenWeld.C0
  111. GripTop=Instance.new("Part")
  112. GripTop.BrickColor=BrickColor.new(27)
  113. GripTop.Size=Vector3.new(1,1,1)
  114. GripTop.Parent=Sword
  115. GripTop.Name="GripTop"
  116. Mesh=Instance.new("BlockMesh")
  117. Mesh.Parent=GripTop
  118. Mesh.Scale=Vector3.new(0.47,0.15,.97)
  119. Weld=Instance.new("Weld")
  120. Weld.Parent=Handle
  121. Weld.Part1=Weld.Parent
  122. Weld.Part0=GripTop
  123. Weld.C0=CFrame.new(0,-0.4,0)
  124. Blade1=Instance.new("Part")
  125. Blade1.BrickColor=Color
  126. Blade1.Size=Vector3.new(1,5,1)
  127. Blade1.Parent=Sword
  128. Blade1.Name="Blade1"
  129. Blade1.Reflectance=0.11
  130. Mesh=Instance.new("BlockMesh")
  131. Mesh.Parent=Blade1
  132. Mesh.Scale=Vector3.new(0.1,0.99,0.8)
  133. Weld=Instance.new("Weld")
  134. Weld.Parent=Handle
  135. Weld.Part1=Weld.Parent
  136. Weld.Part0=Blade1
  137. Weld.C0=CFrame.new(0,-2.69,0)
  138. Pi=Blade1.Touched:connect(Hit)
  139. Blade2=Instance.new("Part")
  140. Blade2.BrickColor=Color
  141. Blade2.Size=Vector3.new(1,1,1)
  142. Blade2.Parent=Sword
  143. Blade2.Name="Blade2"
  144. Blade2.Reflectance=0.11
  145. Mesh=Instance.new("SpecialMesh")
  146. Mesh.MeshType="Wedge"
  147. Mesh.Parent=Blade2
  148. Mesh.Scale=Vector3.new(0.1,0.45,0.8)
  149. Weld=Instance.new("Weld")
  150. Weld.Parent=Handle
  151. Weld.Part1=Weld.Parent
  152. Weld.Part0=Blade2
  153. Weld.C0=CFrame.new(0,-5.33,0)
  154. De1=Instance.new("Part")
  155. De1.BrickColor=Color2
  156. De1.Size=Vector3.new(1,5,1)
  157. De1.Parent=Sword
  158. De1.Name="De1"
  159. De1.Reflectance=0.05
  160. Mesh=Instance.new("SpecialMesh")
  161. Mesh.MeshType="Brick"
  162. Mesh.Parent=De1
  163. Mesh.Scale=Vector3.new(0.11,0.65,0.15)
  164. Weld=Instance.new("Weld")
  165. Weld.Parent=Handle
  166. Weld.Part1=Weld.Parent
  167. Weld.Part0=De1
  168. Weld.C0=CFrame.new(0,-1.75,0)
  169. end
  170.  
  171.  
  172.  
  173. function Button(mouse)
  174. for i=0,0.6,0.05 do
  175. wait()
  176. local p=Blade1:Clone()
  177. p.Transparency=0.7
  178. p.Reflectance=0
  179. p.BrickColor=Color2
  180. p.Anchored=true
  181. p.CanCollide=false
  182. p.Parent=workspace
  183. Delay(0.35,function() p:remove() end)
  184. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/2)
  185. end
  186. wait()
  187. for i=0.95,0,-.05 do
  188. local p=Blade1:Clone()
  189. p.Transparency=0.7
  190. p.Reflectance=0
  191. p.BrickColor=Color2
  192. p.Anchored=true
  193. p.CanCollide=false
  194. p.Parent=workspace
  195. Delay(0.35,function() p:remove() end)
  196. wait()
  197. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  198. end
  199. wait()
  200. for i=0,0.35,0.05 do
  201. wait()
  202. local p=Blade1:Clone()
  203. p.Transparency=0.7
  204. p.Reflectance=0
  205. p.BrickColor=Color2
  206. p.Anchored=true
  207. p.CanCollide=false
  208. p.Parent=workspace
  209. Delay(0.35,function() p:remove() end)
  210. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0)
  211. end
  212. w2.C0=Wr
  213. end
  214.  
  215. function Sm(mouse)
  216. for i=0,0.2,0.05 do
  217. wait()
  218. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  219. end
  220. wait(0.5)
  221. local Blade2=Instance.new("Part")
  222. Blade2.BrickColor=Color2
  223. Blade2.Size=Vector3.new(1,1,1)
  224. Blade2.Parent=Sword
  225. Blade2.Name="Blade2"
  226. Blade2.Reflectance=0
  227. Blade2.Transparency=0.3
  228. local Mesh=Instance.new("SpecialMesh")
  229. Mesh.MeshType="Sphere"
  230. Mesh.Parent=Blade2
  231. Mesh.Scale=Vector3.new(0.1,0.08,0.1)
  232. local Weld=Instance.new("Weld")
  233. Weld.Parent=Handle
  234. Weld.Part1=Weld.Parent
  235. Weld.Part0=Blade2
  236. Weld.C0=CFrame.new(0,-5.53,0)
  237. for i=1,20 do
  238. Mesh.Scale=Mesh.Scale+Vector3.new(0.1,0.08,0.1)
  239. Weld.C0=Weld.C0*CFrame.new(0,-0.005,-0.025)
  240. wait()
  241. end
  242. Delay(0,function()
  243. local b=Instance.new("Part")
  244. b.BrickColor=Color2
  245. b.Reflectance=0
  246. b.Transparency=1
  247. b.Size=Vector3.new(2,2,2)
  248. b.Shape="Ball"
  249. b.CanCollide=false
  250. b.TopSurface="Smooth"
  251. b.Position=Blade2.Position
  252. b.BottomSurface="Smooth"
  253. b.Friction=0
  254. local bo=Instance.new("BodyVelocity")
  255. bo.maxForce=Vector3.new(9999,9999,9999)
  256. bo.velocity=(mouse.Hit.p-Blade2.Position).unit*150
  257. bo.Parent=b
  258. local co=b.Touched:connect(function(hit)
  259. if hit.Parent.Name~=Name and Bo.Parent then
  260. Hit(hit)
  261. Bo:remove()
  262. end
  263. end)
  264. b.Parent=Blade2
  265. local Bo=b
  266. while b.Parent do
  267. if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then
  268. Hit(mouse.Target)
  269. Bo.Parent=nil
  270. else
  271. bo.velocity=(mouse.Hit.p-Bo.Position).unit*200
  272. end
  273. wait()
  274. local b=Instance.new("Part")
  275. b.BrickColor=Color2
  276. b.Reflectance=0
  277. b.Transparency=0.2
  278. b.Size=Vector3.new(2,2,2)
  279. b.CanCollide=false
  280. b.Anchored=true
  281. b.TopSurface="Smooth"
  282. b.Parent=Bo
  283. b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  284. b.BottomSurface="Smooth"
  285. b.Touched:connect(function(hit)
  286. if hit.Parent.Name~=Name then
  287. Hit(hit)
  288. end
  289. end)
  290. Delay(1.5,function() b:remove() end)
  291. end
  292. end)
  293. wait(2.25)
  294. Blade2:remove()
  295. for i=0.2,0,-.05 do
  296. wait()
  297. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  298. end
  299. w2.C0=Wr
  300. end
  301.  
  302. function Final(mouse)
  303. for i=0,0.2,0.05 do
  304. wait()
  305. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  306. end
  307. wait(0.5)
  308. for i=1,7 do
  309. wait(0.55)
  310. local Laz=Instance.new("Part")
  311. Laz.Anchored=true
  312. Laz.BrickColor=Color2
  313. Laz.Reflectance=0
  314. Laz.Transparency=0.65
  315. Laz.TopSurface="Smooth"
  316. Laz.BottomSurface="Smooth"
  317. Laz.CanCollide=false
  318. Laz.Size=Vector3.new(1,1,1)
  319. Laz.CFrame=Blade1.CFrame
  320. Laz.Parent=workspace
  321. local Me=Instance.new("SpecialMesh")
  322. Me.MeshType="Sphere"
  323. Me.Parent=Laz
  324. Delay(0,function()
  325. local Laz=Laz
  326. local Me=Me
  327. for i=1,7,0.5 do
  328. Me.Scale = Vector3.new(i/5,i,i/2)
  329. Laz.CFrame=Blade1.CFrame
  330. wait()
  331. end
  332. Laz:remove()
  333. end)
  334. end
  335. for i=0.6,0,-.05 do
  336. wait(0.075)
  337. local p=Blade1:Clone()
  338. p.Transparency=0.5
  339. p.Reflectance=0
  340. p.BrickColor=Color2
  341. p.Anchored=true
  342. p.CanCollide=false
  343. p.Parent=workspace
  344. Delay(0.75,function() p:remove() end)
  345. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  346. end
  347. for i=1,0,-0.1 do
  348. game:GetService("Lighting").Ambient=Color3.new(i,i,i)
  349. game:GetService("Lighting").Brightness=i
  350. wait(0.05)
  351. end
  352. m=Instance.new("Message",workspace)
  353. m.Text="The End."
  354. for _,v in pairs(game.Players:children()) do
  355. if v.Name~=Name then
  356. Delay(0,function() Hit(v.Character.Torso) end)
  357. wait()
  358. end
  359. end
  360. wait(1)
  361. m:remove()
  362. for i=0,1,0.1 do
  363. game:GetService("Lighting").Ambient=Color3.new(i,i,i)
  364. game:GetService("Lighting").Brightness=i
  365. wait(0.05)
  366. end
  367. --Play with lighting,Make a message saying 'The end.' in workspace,massacure here.--
  368. wait()
  369. for i=0,0.6,0.05 do
  370. wait()
  371. local p=Blade1:Clone()
  372. p.Transparency=0.5
  373. p.Reflectance=0
  374. p.BrickColor=Color2
  375. p.Anchored=true
  376. p.CanCollide=false
  377. p.Parent=workspace
  378. Delay(0.75,function() p:remove() end)
  379. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  380. end
  381. w2.C0=Wr
  382. end
  383.  
  384.  
  385.  
  386. function Bl(mouse)
  387. pcall(function() Pi:disconnect() end)
  388. for i=0,0.4,0.05 do
  389. wait()
  390. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  391. end
  392. wait(0.75)
  393. for i=0.95,0,-.05 do
  394. wait()
  395. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  396. end
  397. function Check(d)
  398. for _,v in pairs(game.Players:children()) do
  399. if (v.Character.Torso.Position-Tor.Position).magnitude<d then
  400. Delay(0,function() Hit(v.Character.Torso) end)
  401. end
  402. end
  403. end
  404. Tor=Instance.new("Part")
  405. Tor.Size=Vector3.new(1,1,1)
  406. Tor.BrickColor=BrickColor:Black()
  407. Tor.Reflectance=0
  408. Tor.Anchored=true
  409. Tor.Transparency=0.65
  410. Tor.CanCollide=false
  411. Tor.Parent=workspace
  412. Tor.TopSurface="Weld"
  413. Star=Tor
  414. Mesh=Instance.new("CylinderMesh")
  415. Mesh.Parent=Tor
  416. Mesh.Scale=Vector3.new(3,1.2,3)
  417. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  418. Delay(0.1,function()
  419. for i=1,20*5 do
  420. wait()
  421. Mesh.Scale=Mesh.Scale+Vector3.new(0.5,0,0.5)
  422. Dist=Mesh.Scale.x/2
  423. Check(Dist)
  424. end
  425. Tor:remove()
  426. end)
  427. wait()
  428. for i=0,0.25,0.05 do
  429. wait()
  430. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0)
  431. end
  432. w2.C0=Wr
  433. Pi=Blade1.Touched:connect(Hit)
  434. end
  435.  
  436. function Button2(mouse)
  437. pcall(function() Pi:disconnect() end)
  438. local Tu=Blade1.Touched:connect(function(h)
  439. if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
  440. h.Parent.Humanoid:TakeDamage(35)
  441. local shockRing = Instance.new("Part")
  442. shockRing.formFactor = 2
  443. shockRing.Size = Vector3.new(1, 0.4, 1)
  444. shockRing.Anchored = true
  445. shockRing.Locked = true
  446. shockRing.CanCollide = false
  447. shockRing.TopSurface = 0
  448. shockRing.BrickColor=BrickColor:Black()
  449. shockRing.BottomSurface = 0
  450. shockRing.Transparency = 1
  451. local decal = Instance.new("Decal")
  452. decal.Face = 1
  453. decal.Texture = "http://www.roblox.com/asset/?id=5971534"
  454. decal.Parent = shockRing
  455. local bottomDecal = decal:Clone()
  456. bottomDecal.Face = 4
  457. bottomDecal.Parent = shockRing
  458. for i=1,2 do
  459. wait(0.15)
  460. Delay(0,function()
  461. local shockRng=shockRing:clone()
  462. shockRng.Parent=char
  463. shockRng.CFrame = char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())
  464. for i=1,16 do
  465. wait()
  466. shockRng.Size=Vector3.new(i,0.4,i)
  467. shockRng.CFrame=char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())
  468. end
  469. shockRng:remove()
  470. end)
  471. end
  472. end
  473. end)
  474. for i=1,3 do
  475. for i=0,0.4,0.05 do
  476. wait()
  477. w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)
  478. end
  479. wait()
  480. for i=0.7,0,-.05 do
  481. wait()
  482. w2.C0=w2.C0*CFrame.new(0,0.1/2,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/1.1)
  483. end
  484. wait()
  485. for i=0,0.4,0.05 do
  486. wait()
  487. w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)
  488. end
  489. wait()
  490. w2.C0=Wr
  491. end
  492. Tu:disconnect()
  493. Pi=Blade1.Touched:connect(Hit)
  494. end
  495.  
  496. function Gate(mouse)
  497. for i=0,0.2,0.05 do
  498. wait()
  499. local p=Blade1:Clone()
  500. p.Transparency=0.5
  501. p.Reflectance=0
  502. p.BrickColor=Color2
  503. p.Anchored=true
  504. p.CanCollide=false
  505. p.Parent=workspace
  506. Delay(0.75,function() p:remove() end)
  507. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  508. end
  509. wait()
  510. local b=Instance.new("BodyPosition")
  511. b.position=char.Torso.Position+Vector3.new(0,30,0)
  512. b.maxForce=Vector3.new(200,999999999,200)
  513. b.Parent=char.Torso
  514. wait(0.75)
  515. for i=0.6,0,-.05 do
  516. wait(0.05)
  517. local p=Blade1:Clone()
  518. p.Transparency=0.5
  519. p.Reflectance=0
  520. p.BrickColor=Color2
  521. p.Anchored=true
  522. p.CanCollide=false
  523. p.Parent=workspace
  524. Delay(0.75,function() p:remove() end)
  525. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((108/5)/2),-.1/2,-0.05/2)
  526. end
  527. b:remove()
  528. function Check(d)
  529. for _,v in pairs(game.Players:children()) do
  530. if v.Name~=Name and (v.Character.Torso.Position-Star.Position).magnitude<d then
  531. v.Character.Humanoid:TakeDamage(5)
  532. v.Character.Humanoid.PlatformStand=true
  533. v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120
  534. end
  535. end
  536. end
  537. wait(0.5)
  538. Tor=Instance.new("Part")
  539. Tor.Size=Vector3.new(1,1,1)
  540. Tor.BrickColor=BrickColor:Black()
  541. Tor.Reflectance=0
  542. Tor.Anchored=true
  543. Tor.Transparency=1
  544. Tor.CanCollide=false
  545. Tor.Parent=workspace
  546. Tor.TopSurface="Weld"
  547. Star=Tor
  548. Mesh=Instance.new("CylinderMesh")
  549. Mesh.Parent=Tor
  550. Mesh.Scale=Vector3.new(3,1.2,3)
  551. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  552. Delay(0.1,function()
  553. for i=1,40 do
  554. wait()
  555. Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)
  556. Star.Transparency=i/50
  557. Dist=Mesh.Scale.x/2
  558. Check(Dist)
  559. end
  560. Tor:remove()
  561. end)
  562. w2.C0=Wr
  563. end
  564.  
  565. function Rush(mouse)
  566. if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then
  567. person=mouse.Target.Parent
  568. --person.Torso.Anchored=true
  569. Pi:disconnect()
  570. for i=0.2,0,-.05 do
  571. wait(0.05)
  572. local p=Blade1:Clone()
  573. p.Transparency=0.3
  574. p.Reflectance=0
  575. p.BrickColor=Color2
  576. p.Anchored=true
  577. p.CanCollide=false
  578. p.Parent=workspace
  579. Delay(0.25,function() p:remove() end)
  580. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.02/2)
  581. end
  582. char.Torso.CFrame=person.Torso.CFrame*CFrame.new(0,0,2)
  583. wait()
  584. Joi=Instance.new("Weld")
  585. Joi.Parent=Blade1
  586. Joi.Part1=Joi.Parent
  587. Joi.Part0=person.Head
  588. Joi.C0=Joi.C0*CFrame.Angles(0,math.rad(45),0)
  589. wait(0.75)
  590. for i=0,0.2,0.05 do
  591. wait()
  592. local p=Blade1:Clone()
  593. p.Transparency=0.3
  594. p.Reflectance=0
  595. p.BrickColor=Color2
  596. p.Anchored=true
  597. p.CanCollide=false
  598. p.Parent=workspace
  599. Delay(0.25,function() p:remove() end)
  600. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  601. end
  602. w2.C0=Wr
  603. person:BreakJoints()
  604. Joi:remove()
  605. Pi=Blade1.Touched:connect(function(h) Hit(h) end)
  606. end
  607. end
  608.  
  609. function Tele(mouse)
  610. local mouset=mouse.Target
  611. local mouseh=mouse.Hit
  612. if mouset then
  613. local Laz=Instance.new("Part")
  614. Laz.Anchored=false
  615. Laz.BrickColor=BrickColor:Black()
  616. Laz.Reflectance=0
  617. Laz.Transparency=1
  618. Laz.Shape="Ball"
  619. Laz.TopSurface="Smooth"
  620. Laz.BottomSurface="Smooth"
  621. Laz.CanCollide=false
  622. Laz.Size=Vector3.new(1,1,1)
  623. Laz.CFrame=char.Torso.CFrame
  624. Laz.Parent=char.Torso
  625. Laz.Transparency=1
  626. w = Instance.new("Weld")
  627. w.Parent = Laz
  628. w.Part0 = w.Parent
  629. w.Part1 = char.Torso
  630. w.C0 = CFrame.new(0,0,0)
  631. local Me=Instance.new("SpecialMesh")
  632. Me.MeshType="Sphere"
  633. Me.Scale=Vector3.new(15,15,15)
  634. Me.Parent=Laz
  635. for i=1,20 do
  636. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  637. Laz.Transparency=Laz.Transparency-1/20
  638. wait()
  639. end
  640. char.Torso.CFrame=mouseh*CFrame.new(0,5,0)
  641. for i=1,20 do
  642. Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
  643. Laz.Transparency=i/20
  644. wait()
  645. end
  646. Laz:remove()
  647. end
  648. end
  649.  
  650. fire={Button2,Bl,Sm,Final,Gate,Rush,Tele}
  651. name={"Trislash","Oblivion","Smite","The end","Hell's Gate","Rush","Teleport"}
  652. klick={"z","x","c","m","v","b","n"}
  653.  
  654. function Kay(ke)
  655. for _,v in pairs(klick) do
  656. if v==ke then
  657. return _
  658. end
  659. end
  660. return false
  661. end
  662.  
  663. f=Sword.Selected:connect(function(mouse)
  664. pcall(function() script.Sour.Value=[[print("Hello,World!")]] end) --Nothing to see here.
  665. if d==0 and char.Torso:findFirstChild("Right Shoulder")~=nil then
  666. d=1
  667. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  668. De=0
  669. f:disconnect()
  670. pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
  671. Debou=true
  672. Numb=Instance.new("NumberValue")
  673. Numb.Value=0
  674. Numb.Parent=Sword
  675. Numb.Changed:connect(function()
  676. if Debou then
  677. Debou=false
  678. wait(0.2)
  679. ghk:disconnect()
  680. if Numb.Value>1 then
  681. Numb.Value=0
  682. Button2()
  683. else Numb.Value=0
  684. Button()
  685. end
  686. ghk=mouse.Button1Down:connect(function()
  687. Delay(0,function()
  688. if Debounce then
  689. Debounce=false
  690. Numb.Value=Numb.Value+1
  691. wait()
  692. Debounce=true
  693. end
  694. end)
  695. end)
  696. Debou=true
  697. end
  698. end)
  699.  
  700. Arms[2].Parent=nil
  701. w2 = Instance.new("Weld")
  702. w2.Name="Right Shouldr"
  703. w2.Parent = char.Torso
  704. w2.Part0 = char["Right Arm"]
  705. w2.Part1 = w2.Parent
  706. makeSword()
  707. ---Animation Start---
  708. for i=0,1,0.05 do
  709. wait()
  710. w2.C0 = CFrame.new(-1.2+(i*0.05)/10,-0.1-i*0.05,.5-i/1.3)*CFrame.Angles(math.rad(73*-i),math.rad(-i*45),math.rad(-i*20))
  711. end
  712. ----Animation End----
  713. Wr=w2.C0
  714. wait()
  715. ghk=mouse.Button1Down:connect(function()
  716. Delay(0,function()
  717. if Debounce then
  718. Debounce=false
  719. Numb.Value=Numb.Value+1
  720. wait()
  721. Debounce=true
  722. end
  723. end)
  724. end)
  725. mouse.KeyDown:connect(function(key)
  726. if Kay(tostring(key))~=false then
  727. hint(tostring(name[Kay(tostring(key))]).."!",2)
  728. wait()
  729. fire[Kay(tostring(key))](mouse)
  730. end
  731. end)
  732. end
  733. end)
  734.  
  735.  
  736. local cr=Instance.new("ObjectValue")
  737. cr.Value=player
  738. cr.Name="creator"
  739.  
  740. function Hit(h)
  741. if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
  742. pcall(function() cr:clone().Parent=h.Parent.Humanoid h.Parent.Shirt:remove() h.Parent.Pants:remove() end)
  743. for _,v in pairs(h.Parent:children()) do
  744. if v:IsA("Part") then
  745. wait()
  746. b=Instance.new("BodyVelocity")
  747. b.Parent=v
  748. v:BreakJoints()
  749. b.velocity=(v.Position-Vector3.new(math.random(-100,100),v.Position.y,math.random(-100,100))).unit*50
  750. end
  751. end
  752. wait()
  753. pcall(function() h.Parent.Humanoid.creator:remove() end)
  754. for i=1,17 do
  755. wait()
  756. for _,v in pairs(h.Parent:children()) do
  757. if v:IsA("Part") then
  758. v.BrickColor=BrickColor:Black()
  759. v:BreakJoints()
  760. v.Reflectance=0
  761. wait()
  762. v.Reflectance=0.7
  763. end
  764. end
  765. end
  766. end
  767. end
  768.  
  769. --[[TODO:
  770. ]]
  771. --lego
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