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SonicSydneyTheEditer

({The True Hate Edit}) (ROBLOX) (ver3) (Fixed)

May 10th, 2018
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  1. --[[wait(0.1)
  2. -------------------------------
  3. local p=game:service("Players").LocalPlayer
  4. if p.Name=="Reruderu" then
  5. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  6. elseif p.Name=="Rerumu" then
  7. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  8. end]]
  9. local p=game:service("Players").LocalPlayer
  10. local char=p.Character
  11. local Humanoid = char.Humanoid
  12. script.Parent=char
  13. local torso=char.Torso
  14. local hed=char.Head
  15. local larm=char:FindFirstChild("Left Arm")
  16. local rarm=char:FindFirstChild("Right Arm")
  17. local lleg=char:FindFirstChild("Left Leg")
  18. local rleg=char:FindFirstChild("Right Leg")
  19. local hum=char.Humanoid
  20. local cam=workspace.CurrentCamera
  21. local root=char.HumanoidRootPart
  22. local mouse=p:GetMouse()
  23. local hb=game:service("RunService").Heartbeat
  24. local rs=game:service("RunService").Stepped
  25. hum.MaxHealth=math.huge
  26. hum.Health=hum.MaxHealth
  27. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  28. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  29. local run = 30
  30. local normal = 16
  31. local theme = "Really red" --color theme
  32. local color = "Really black"
  33. local color2 = theme
  34. local righteyebrickcolor = theme
  35. local NumCol = 255,0,0
  36. local GodSlayer = true
  37. local Full = false
  38. hum.WalkSpeed = 5
  39. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  40. -------------------Music
  41. local drinks="0"
  42. local m="0"
  43. local tx="0"
  44. local ragesong="857708134"
  45. local breaks="0"
  46. local scream="0"
  47. local Shirt = "rbxassetid://344089667"
  48. local Pants = "rbxassetid://344084364"
  49. -------------------
  50.  
  51.  
  52. function swait(num)
  53. if num==0 or num==nil then
  54. game:service'RunService'.Stepped:wait(0)
  55. else
  56. for i=0,num do
  57. game:service'RunService'.Stepped:wait(0)
  58. end
  59. end
  60. end
  61.  
  62. function chatfunc(text)
  63. local chat = coroutine.wrap(function()
  64. if char:FindFirstChild("TalkingBillBoard")~= nil then
  65. char:FindFirstChild("TalkingBillBoard"):destroy()
  66. end
  67. local naeeym2 = Instance.new("BillboardGui",char)
  68. naeeym2.Size = UDim2.new(0,100,0,40)
  69. naeeym2.StudsOffset = Vector3.new(0,3,0)
  70. naeeym2.Adornee = char.Head
  71. naeeym2.Name = "TalkingBillBoard"
  72. local tecks2 = Instance.new("TextLabel",naeeym2)
  73. tecks2.BackgroundTransparency = 1
  74. tecks2.BorderSizePixel = 0
  75. tecks2.Text = ""
  76. tecks2.Font = "Fantasy"
  77. tecks2.TextSize = 30
  78. tecks2.TextStrokeTransparency = 0
  79. tecks2.TextColor3 = Color3.new(.6,0,0)
  80. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  81. tecks2.Size = UDim2.new(1,0,0.5,0)
  82. local tecks3 = Instance.new("TextLabel",naeeym2)
  83. tecks3.BackgroundTransparency = 1
  84. tecks3.BorderSizePixel = 0
  85. tecks3.Text = ""
  86. tecks3.Font = "Fantasy"
  87. tecks3.TextSize = 30
  88. tecks3.TextStrokeTransparency = 0
  89. tecks3.TextColor3 = Color3.new(255,0,0)
  90. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  91. tecks3.Size = UDim2.new(1,0,0.5,0)
  92. for i = 1,string.len(text),1 do
  93. tecks2.Text = string.sub(text,1,i)
  94. tecks3.Text = string.sub(text,1,i)
  95. wait(0.01)
  96. end
  97. wait(2)
  98. for i = 1, 50 do
  99. swait()
  100. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  101. tecks2.Rotation = tecks2.Rotation - .8
  102. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  103. tecks2.TextTransparency = tecks2.TextTransparency + .04
  104. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  105. tecks3.Rotation = tecks2.Rotation + .8
  106. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  107. tecks3.TextTransparency = tecks2.TextTransparency + .04
  108. end
  109. naeeym2:Destroy()
  110. end)
  111. chat()
  112. end
  113. function onChatted(msg)
  114. chatfunc(msg)
  115. end
  116. p.Chatted:connect(onChatted)
  117. coroutine.resume(coroutine.create(function()
  118. wait(2)
  119. chatfunc("I'll End you, UlTrA..")
  120. end))
  121.  
  122.  
  123. local s0=Instance.new("Sound",char)
  124. s0.SoundId="rbxassetid://"..ragesong
  125. s0.Volume=5
  126. s0.Pitch=1
  127. s0.Looped=true
  128.  
  129.  
  130. local s02=Instance.new("Sound",char)
  131. s02.SoundId="rbxassetid://" --power up song
  132. s02.Volume=2.5
  133. s02.TimePosition=94
  134. s02.Pitch=1
  135. s02.Looped=false
  136. s02:Play()
  137.  
  138. function Sound(ID,Parent,Vol,Pitch,Loop)
  139. local S0 = Instance.new("Sound",Parent)
  140. S0.SoundId = ID
  141. S0.Volume = Vol
  142. S0.Looped = Loop
  143. S0.Pitch = Pitch
  144. wait(.1)
  145. S0:Play()
  146. end
  147. function weld(a, b, acf)
  148. local w = Instance.new("Weld", a)
  149. w.Part0 = a
  150. w.Part1 = b
  151. w.C0 = acf
  152. end
  153.  
  154.  
  155. wait(4) --start anim
  156. char.Head.face:Destroy()
  157. local reye = Instance.new("Part", char)
  158. reye.CanCollide = false
  159. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  160. reye.Material = "Neon"
  161. reye.Size = Vector3.new(.15,.15,.15)
  162. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  163. m1 = Instance.new("SpecialMesh", reye)
  164. m1.MeshType = "Sphere"
  165. m1.Scale = Vector3.new(0.9,0.9,0.9)
  166. reye.Locked = true
  167. reye.Name = "re"
  168.  
  169. local leye = Instance.new("Part", char)
  170. leye.CanCollide = false
  171. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  172. leye.Material = "Neon"
  173. leye.Size = Vector3.new(.15,.15,.15)
  174. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  175. local m = Instance.new("SpecialMesh", leye)
  176. m.MeshType = "Sphere"
  177. m.Scale = Vector3.new(0.9,0.9,0.9)
  178. leye.Locked = true
  179. leye.Name = "le"
  180.  
  181. coroutine.resume(coroutine.create(function(Part,Weld)
  182. while Part.Parent~=nil do
  183. wait(2)
  184. for i=0,1,0.2 do
  185. wait()
  186. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  187. end
  188. for i=0,1,0.2 do
  189. wait()
  190. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  191. end
  192. end
  193. end),leye,weld)
  194.  
  195. coroutine.resume(coroutine.create(function(Part,Weld)
  196. while Part.Parent~=nil do
  197. wait(2)
  198. for z=0,1,0.2 do
  199. wait()
  200. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  201. end
  202. for z=0,1,0.2 do
  203. wait()
  204. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  205. end
  206. end
  207. end),reye,weld)
  208.  
  209.  
  210.  
  211. function fnt(pos,dist,splr)
  212. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  213. local list = {}
  214. for i,v in pairs(workspace:GetChildren())do
  215. if v:IsA("Model")then
  216. if v:findFirstChild("Torso")then
  217. if v ~= char then
  218. if(v.Torso.Position -pos).magnitude <= dist then
  219. table.insert(list,v)
  220. end
  221. end
  222. end
  223. end
  224. end
  225. return list
  226. end
  227. function fnp(pos,dist,splr)
  228. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  229. local list = {}
  230. for i,v in pairs(workspace:GetChildren())do
  231. if v:IsA("Part")then
  232. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  233. if(v.Position -pos).magnitude <= dist then
  234. table.insert(list,v)
  235. end
  236. end
  237. end
  238. end
  239. return list
  240. end
  241. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  242. local wld = Instance.new("Weld", wp1)
  243. wld.Part0 = wp0
  244. wld.Part1 = wp1
  245. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  246. end
  247. local trans=false
  248. ------------------------------------
  249. ------------------------------------
  250. anim="idle"
  251. local sine=0
  252. local add=0
  253. local value=0
  254. local ffing=false
  255. local msgs=0
  256. attack=false
  257. NoAnims=false
  258. ----preparing character----
  259.  
  260.  
  261.  
  262.  
  263.  
  264.  
  265. function NoOutline(Part)
  266. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  267. end
  268. function lerp(a, b, t) -- Linear interpolation
  269. return a + (b - a)*t
  270. end
  271.  
  272. function slerp(a, b, t) --Spherical interpolation
  273. dot = a:Dot(b)
  274. if dot > 0.99999 or dot < -0.99999 then
  275. return t <= 0.5 and a or b
  276. else
  277. r = math.acos(dot)
  278. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  279. end
  280. end
  281.  
  282. function matrixInterpolate(a, b, t)
  283. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  284. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  285. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  286. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  287. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  288. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  289. local t = v1:Dot(v2)
  290. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  291. return CFrame.new()
  292. end
  293. return CFrame.new(
  294. v0.x, v0.y, v0.z,
  295. v1.x, v1.y, v1.z,
  296. v2.x, v2.y, v2.z,
  297. v3.x, v3.y, v3.z)
  298. end
  299. ----------------------------------------------------
  300. function genWeld(a,b)
  301. local w = Instance.new("Weld",a)
  302. w.Part0 = a
  303. w.Part1 = b
  304. return w
  305. end
  306. function weld(a, b)
  307. local weld = Instance.new("Weld")
  308. weld.Name = "W"
  309. weld.Part0 = a
  310. weld.Part1 = b
  311. weld.C0 = a.CFrame:inverse() * b.CFrame
  312. weld.Parent = a
  313. return weld;
  314. end
  315. ----------------------------------------------------
  316. function Lerp(c1,c2,al)
  317. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  318. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  319. for i,v in pairs(com1) do
  320. com1[i] = v+(com2[i]-v)*al
  321. end
  322. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  323. end
  324. ----------------------------------------------------
  325.  
  326.  
  327.  
  328. fw(torso, larm, -1.5, 0.5, 0)
  329. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  330. fw(torso, rarm, 1.5, 0.5, 0)
  331. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  332. fw(torso, hed, 0, 1.5, 0)
  333. fw(torso, lleg, -0.5, -1, 0)
  334. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  335. fw(torso, rleg, 0.5, -1, 0)
  336. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  337. fw(root, torso, 0, -1, 0)
  338. torso.Weld.C1 = CFrame.new(0, -1, 0)
  339. --------------rot------------
  340. local r=0
  341. local radd=0.04
  342. coroutine.wrap(function()
  343. while rs:wait() do
  344. r=r+radd
  345. end
  346. end)()
  347. attack = false
  348. -----------------------------
  349.  
  350. -----------------------------
  351.  
  352.  
  353. if trans == false then
  354. attack=true
  355. NoAnims=true
  356. hum.WalkSpeed=0
  357.  
  358. local fx = Instance.new("Sound",char)
  359. fx.SoundId="rbxassetid://"..drinks
  360. fx.Volume=0
  361. fx.Pitch=1
  362. fx:Play()
  363.  
  364.  
  365.  
  366.  
  367. fx.SoundId="rbxassetid://"..breaks
  368. fx.Volume=10
  369. fx:Play()
  370.  
  371.  
  372.  
  373.  
  374. print("drinked")
  375.  
  376.  
  377.  
  378. coroutine.wrap(function() --powering up
  379. while trans == false do
  380. wait(0.2)
  381. local ef = Instance.new("Part",char)
  382. ef.Name="pulse"
  383. ef.BrickColor=BrickColor.new(color2)
  384. ef.Material="Neon"
  385. ef.Shape="Ball"
  386. ef.CanCollide=false
  387. ef.Anchored=true
  388. ef.Size=Vector3.new(1,1,1)
  389. ef.CFrame=root.CFrame
  390.  
  391. local ef2 = ef:Clone()
  392. ef2.Parent=ef
  393. ef2.BrickColor=BrickColor.new(color)
  394. ef2.Name="call"
  395. ef2.Size=Vector3.new(1,1,1)
  396. local em=Instance.new("SpecialMesh",ef2)
  397. em.MeshId="rbxassetid://3270017"
  398. em.Scale=Vector3.new(1,1,0.0001)
  399.  
  400. local ef3 = ef2:Clone()
  401. ef3.Parent=ef
  402. ef3.Name="aura"
  403. ef3.CFrame=root.CFrame
  404. local em2=ef3.Mesh
  405. em2.MeshId="rbxassetid://20329976"
  406. em2.Scale=Vector3.new(1,0.4,1)
  407.  
  408. local ef4 = ef3:Clone()
  409. ef4.Parent=ef
  410. local em3=ef4.Mesh
  411.  
  412. local ef5 = ef2:Clone()
  413. ef5.Parent=ef
  414. local em4=ef5.Mesh
  415.  
  416. coroutine.wrap(function()
  417. for i = 1, 60 do
  418. rs:wait()
  419. ef.Size=ef.Size+Vector3.new(1,1,1)
  420. ef.Transparency=ef.Transparency+1/60
  421. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  422. ef2.Transparency=ef2.Transparency+1/60
  423. em.Scale=em.Scale+Vector3.new(1,1,0)
  424. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  425. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  426. ef3.Transparency=ef3.Transparency+1/60
  427. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  428. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  429. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  430. ef4.Transparency=ef4.Transparency+1/60
  431. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  432. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  433. ef5.Transparency=ef5.Transparency+1/60
  434. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  435. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  436. end
  437. ef:Destroy()
  438. ef2:Destroy()
  439. ef3:Destroy()
  440. ef4:Destroy()
  441. ef5:Destroy()
  442. end)()
  443. end
  444. local ef = Instance.new("Part",char)
  445. ef.Name="pulse"
  446. ef.BrickColor=BrickColor.new(color2)
  447. ef.Material="Neon"
  448. ef.Shape="Ball"
  449. ef.CanCollide=false
  450. ef.Anchored=true
  451. ef.Size=Vector3.new(1,1,1)
  452. ef.CFrame=root.CFrame
  453. local em=Instance.new("SpecialMesh",ef)
  454. em.MeshId="rbxassetid://9982590"
  455. em.Scale=Vector3.new(1,0.3,1)
  456.  
  457. local ef2 = ef:Clone()
  458. ef2.Parent=ef
  459. ef2.Name="aura"
  460. ef2.CFrame=root.CFrame
  461. ef2.Mesh:Destroy()
  462.  
  463. local ef3 = ef:Clone()
  464. ef3.Parent=ef
  465. ef3.Name="aura"
  466. ef3.CFrame=root.CFrame
  467. ef3.Mesh:Destroy()
  468. local em2=Instance.new("SpecialMesh",ef3)
  469. em2.MeshId="rbxassetid://20329976"
  470. em2.Scale=Vector3.new(1,0.3,1)
  471.  
  472. coroutine.wrap(function() --editing
  473. for i = 1, 85 do
  474. ef.Size=ef.Size+Vector3.new(2,2,2)
  475. ef.Transparency=ef.Transparency+1/160
  476. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  477. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  478. ef3.Transparency=ef3.Transparency+1/160
  479. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  480. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  481. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  482. ef2.Transparency=ef2.Transparency+1/160
  483. rs:wait()
  484. end
  485. ef:Destroy()
  486. ef2:Destroy()
  487. ef3:Destroy()
  488. s02:Destroy()
  489.  
  490. end)()
  491. end)()
  492.  
  493. for i = 1, 30 do --power up time
  494. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  495. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  496. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  497. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  498. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  499. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  500. rs:wait()
  501. end
  502. wait(8.7)
  503. s0:Play()
  504. trans=true
  505. print("screamed")
  506. for i,v in pairs(char:GetChildren()) do
  507. if v:FindFirstChild("Handle") then
  508. v.Handle.Transparency=1
  509. end
  510. end
  511. hum.WalkSpeed=normal
  512. NoAnims=false
  513. attack=false
  514. end
  515.  
  516.  
  517. ------effects------
  518.  
  519. ypcall(function()
  520. shirt = Instance.new("Shirt", char)
  521. shirt.Name = "Shirt"
  522. pants = Instance.new("Pants", char)
  523. pants.Name = "Pants"
  524. char.Shirt.ShirtTemplate = Shirt
  525. char.Pants.PantsTemplate = Pants
  526. end)
  527. --colors
  528. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  529. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  530. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  531. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  532. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  533. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  534.  
  535. Humanoid.Name = "God Mode"
  536. hum = char["God Mode"]
  537.  
  538. function CreateMesh(parent, id, x, y, z, texture)
  539. local m=Instance.new("SpecialMesh", parent)
  540. m.MeshType = "FileMesh"
  541. m.MeshId=id
  542. if texture ~= nil then
  543. m.TextureId=texture
  544. end
  545. m.Scale = Vector3.new(x,y,z)
  546. end
  547.  
  548. local euler = CFrame.fromEulerAnglesXYZ
  549.  
  550. hum.MaxHealth=math.huge
  551. hum.Health=hum.MaxHealth
  552.  
  553.  
  554. Debounces = {
  555. CanAttack = true;
  556. NoIdl = false;
  557. Slashing = false;
  558. Slashed = false;
  559. RPunch = false;
  560. RPunched = false;
  561. LPunch = false;
  562. LPunched = false;
  563. }
  564. local Touche = {char.Name, }
  565.  
  566.  
  567.  
  568.  
  569.  
  570. CV=theme
  571.  
  572. local txt = Instance.new("BillboardGui", char)
  573. txt.Adornee = char .Head
  574. txt.Name = "_status"
  575. txt.Size = UDim2.new(15, 0, 2.2, 0)
  576. txt.StudsOffset = Vector3.new(0, 4, 0)
  577. local text = Instance.new("TextLabel", txt)
  578. text.Size = UDim2.new(1, 0, 1, 0)
  579. text.FontSize = "Size24"
  580. text.TextScaled = true
  581. text.TextTransparency = 0
  582. text.BackgroundTransparency = 1
  583. text.TextTransparency = 0
  584. text.TextStrokeTransparency = 0
  585. text.Font = "Fantasy"
  586. text.TextStrokeColor3 = Color3.new(255,0,0)
  587. text.TextXAlignment = "Center"
  588.  
  589. v=Instance.new("Part")
  590. v.Name = "ColorBrick"
  591. v.Parent=p.Character
  592. v.FormFactor="Symmetric"
  593. v.Anchored=true
  594. v.CanCollide=false
  595. v.BottomSurface="Smooth"
  596. v.TopSurface="Smooth"
  597. v.Size=Vector3.new(10,5,3)
  598. v.Transparency=1
  599. v.CFrame=char.Torso.CFrame
  600. v.BrickColor=BrickColor.new(CV)
  601. v.Transparency=1
  602. text.TextColor3 = Color3.new(0,0,0)
  603. v.Shape="Block"
  604. text.Text = "ThE tRuE HaTe" --player name
  605.  
  606.  
  607.  
  608.  
  609.  
  610.  
  611.  
  612. rarm.Touched:connect(function(ht)
  613. hit = ht.Parent
  614. if ht and hit:IsA("Model") then
  615. if hit:FindFirstChild("Humanoid") then
  616. if hit.Name ~= p.Name then
  617. if Debounces.RPunch == true and Debounces.RPunched == false then
  618. Debounces.RPunched = true
  619. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  620. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  621. if Debounces.ks==true then
  622. z = Instance.new("Sound",hed)
  623. z.SoundId = "rbxassetid://588693156"
  624. z.Pitch = ptz[math.random(1,#ptz)]
  625. z.Volume = 20
  626. z:Play()
  627. end
  628. wait(.2)
  629. Debounces.RPunched = false
  630. end
  631. end
  632. end
  633. elseif ht and hit:IsA("Hat") then
  634. if hit.Parent.Name ~= p.Name then
  635. if hit.Parent:FindFirstChild("Humanoid") then
  636. if Debounces.RPunch == true and Debounces.RPunched == false then
  637. Debounces.RPunched = true
  638. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  639. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  640. if Debounces.ks==true then
  641. z = Instance.new("Sound",hed)
  642. z.SoundId = "rbxassetid://588693156"
  643. z.Pitch = ptz[math.random(1,#ptz)]
  644. z.Volume = 20
  645. z:Play()
  646. end
  647. wait(.2)
  648. Debounces.RPunched = false
  649. end
  650. end
  651. end
  652. end
  653. end)
  654. larm.Touched:connect(function(ht)
  655. hit = ht.Parent
  656. if ht and hit:IsA("Model") then
  657. if hit:FindFirstChild("Humanoid") then
  658. if hit.Name ~= p.Name then
  659. if Debounces.LPunch == true and Debounces.LPunched == false then
  660. Debounces.LPunched = true
  661. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  662. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  663. if Debounces.ks2==true then
  664. z = Instance.new("Sound",hed)
  665. z.SoundId = "rbxassetid://588693156"
  666. z.Pitch = ptz[math.random(1,#ptz)]
  667. z.Volume = 20
  668. z:Play()
  669. end
  670. wait(.2)
  671. Debounces.LPunched = false
  672. end
  673. end
  674. end
  675. elseif ht and hit:IsA("Hat") then
  676. if hit.Parent.Name ~= p.Name then
  677. if hit.Parent:FindFirstChild("Humanoid") then
  678. if Debounces.LPunch == true and Debounces.LPunched == false then
  679. Debounces.LPunched = true
  680. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  681. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  682. if Debounces.ks2==true then
  683. z = Instance.new("Sound",hed)
  684. z.SoundId = "rbxassetid://588693156"
  685. z.Pitch = ptz[math.random(1,#ptz)]
  686. z.Volume = 20
  687. z:Play()
  688. end
  689. wait(.2)
  690. Debounces.LPunched = false
  691. end
  692. end
  693. end
  694. end
  695. end)
  696.  
  697.  
  698.  
  699.  
  700.  
  701.  
  702.  
  703.  
  704. local attacktype = 1
  705. local attack = false
  706.  
  707.  
  708.  
  709. function attackone()
  710. Debounces.RPunch = true
  711. Debounces.LPunch = true
  712. attack = true
  713. NoAnims = true
  714. for i = 1, 3 do
  715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  721. if Debounces.on == false then break end
  722. wait()
  723. end
  724. attack = false
  725. NoAnims = false
  726. Debounces.RPunch = false
  727. Debounces.LPunch = false
  728. end
  729.  
  730. function attacktwo()
  731. Debounces.RPunch = true
  732. Debounces.LPunch = true
  733. NoAnims = true
  734. attack = true
  735. for i = 1, 3 do
  736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  742. if Debounces.on == false then break end
  743. wait()
  744. end
  745. attack = false
  746. NoAnims = false
  747. Debounces.RPunch = false
  748. Debounces.LPunch = false
  749.  
  750. end
  751.  
  752.  
  753. function attackthree()
  754. Debounces.RPunch = true
  755. Debounces.LPunch = true
  756. NoAnims = true
  757. attack = true
  758. for i = 1, 3 do
  759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  765. if Debounces.on == false then break end
  766. wait()
  767. end
  768. attack = false
  769. NoAnims = false
  770. Debounces.RPunch = false
  771. Debounces.LPunch = false
  772. end
  773.  
  774.  
  775. function attackfour()
  776. Debounces.RPunch = true
  777. Debounces.LPunch = true
  778. NoAnims = true
  779. attack = true
  780. for i = 1, 3 do
  781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  787. if Debounces.on == false then break end
  788. wait()
  789. end
  790. attack = false
  791. NoAnims = false
  792. Debounces.RPunch = false
  793. Debounces.LPunch = false
  794. end
  795.  
  796.  
  797. mouse.Button1Down:connect(function()
  798. if attack == false and attacktype == 1 then
  799. attacktype = 2
  800. attackone()
  801. elseif attack == false and attacktype == 2 then
  802. attacktype = 3
  803. attacktwo()
  804. elseif attack == false and attacktype == 3 then
  805. attacktype = 4
  806. attackthree()
  807. elseif attack == false and attacktype == 4 then
  808. attacktype = 1
  809. attackfour()
  810. end
  811. end)
  812.  
  813.  
  814. --[[function Transformation()
  815. hum.WalkSpeed = 0
  816. local Portal = Instance.new("Model",char)
  817. local prt1 = Instance.new("Model",Portal)
  818. local prt2 = Instance.new("Model",Portal)
  819. local prt3 = Instance.new("Model",Portal)
  820. for i = 1,7 do
  821. local p = Instance.new("Part",prt1)
  822. p.Locked = true
  823. p.Anchored = true
  824. p.Transparency = 1
  825. p.CanCollide = false
  826. p.BrickColor = BrickColor.new("Really red")
  827. p.TopSurface = 0
  828. p.Material = "Neon"
  829. p.BottomSurface = 0
  830. p.Size = Vector3.new(1,1,1)
  831. local m = Instance.new("SpecialMesh",p)
  832. m.Name = 'm'
  833. m.Scale = Vector3.new(1,1,1)
  834. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  835. end for i = 1,7 do
  836. local p = Instance.new("Part",prt2)
  837. p.Locked = true
  838. p.Anchored = true
  839. p.CanCollide = false
  840. p.Transparency = 1
  841. p.BrickColor = BrickColor.new("Really black")
  842. p.TopSurface = 0
  843. p.Material = "Neon"
  844. p.BottomSurface = 0
  845. p.Size = Vector3.new(1,1,1)
  846. local m = Instance.new("SpecialMesh",p)
  847. m.Name = 'm'
  848. m.Scale = Vector3.new(1,1,1)
  849. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  850. end for i = 1,7 do
  851. local p = Instance.new("Part",prt3)
  852. p.Locked = true
  853. p.Anchored = true
  854. p.CanCollide = false
  855. p.Transparency = 1
  856. p.BrickColor = BrickColor.new("Really red")
  857. p.TopSurface = 0
  858. p.Material = "Neon"
  859. p.BottomSurface = 0
  860. p.Size = Vector3.new(1,1,1)
  861. local m = Instance.new("SpecialMesh",p)
  862. m.Name = 'm'
  863. m.Scale = Vector3.new(1,1,1)
  864. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  865. end
  866. local Rot,Rate,Dist,Size = 0,65,65,1
  867. coroutine.wrap(function()
  868. while wait()do
  869. if _DEBOUNCE then break end
  870. for i,v in pairs(prt1:GetChildren())do
  871. v.Transparency = v.Transparency -0.035
  872. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  873. v.m.Scale = Vector3.new(Size,Size,Size)
  874. end for i,v in pairs(prt2:GetChildren())do
  875. v.Transparency = v.Transparency -0.035
  876. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  877. v.m.Scale = Vector3.new(Size,Size,Size)
  878. end for i,v in pairs(prt3:GetChildren())do
  879. v.Transparency = v.Transparency -0.035
  880. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  881. v.m.Scale = Vector3.new(Size,Size,Size)
  882. end
  883. Rot = Rot >= 360 and 0 or Rot +Rate
  884. end end)()
  885. wait(0.75)
  886. for i = 1,90 do
  887. Rate = Rate -(2.3/3)
  888. Dist = Dist -(1.5/3)
  889. wait()
  890. end
  891. wait(1)
  892. for i = 1,30 do
  893. Rate = Rate -(2.3/3)
  894. Dist = Dist +0.5
  895. wait()
  896. end
  897. wait(2)
  898. for i = 1,30 do
  899. Rate = Rate +(9.2/3)
  900. Dist = Dist -1.75
  901. wait()
  902. end
  903. wait(0.75)
  904. for i = 1,6 do
  905. Rate = Rate -4
  906. Dist = Dist +0.5
  907. wait()
  908. end
  909. Rate = 0
  910. Dist = 6
  911. wait(2)
  912. for i = 1,90 do
  913. Rate = Rate +0.5
  914. Dist = Dist +0.2
  915. wait()
  916. end
  917. wait(1)
  918. for i = 1,30 do
  919. Dist = Dist -(24/30)
  920. Size = Size +0.05
  921. wait()
  922. end
  923. -- Scream in pain
  924.  
  925.  
  926. coroutine.resume(coroutine.create(function()
  927. wait(2)
  928. game.Lighting.TimeOfDay = "00:00:00"
  929.  
  930. ]
  931.  
  932. ypcall(function()
  933. shirt = Instance.new("Shirt", char)
  934. shirt.Name = "Shirt"
  935. pants = Instance.new("Pants", char)
  936. pants.Name = "Pants"
  937. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  938. char.Pants.PantsTemplate = "rbxassetid://519770250"
  939. end)
  940.  
  941. ragesong2 = "1254736696"
  942. s02=Instance.new("Sound",char)
  943. s02.SoundId="rbxassetid://"..ragesong2
  944. s02.Volume=5
  945. s02.Pitch=1
  946. s02.Looped=true
  947. righteyebrickcolor = "Really red"
  948. s0:Stop()
  949. wait(0.01)
  950. s02:Play()
  951. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  952. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  953. text.TextStrokeColor3 = Color3.new(255,0,0)
  954. hat.BrickColor = BrickColor.new("Maroon")
  955. Hat3()
  956. end))
  957.  
  958.  
  959. tran = 0
  960. for i,v in pairs(char:GetChildren()) do
  961. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  962. Glow1 = Color3.new(.6,0,.1)
  963. Glow2 = Color3.new(0,0,0)
  964.  
  965. GlowParticle = Instance.new("ParticleEmitter",v)
  966. GlowParticle.LightEmission = 1
  967. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  968. GlowParticle.Size = NumberSequence.new(0,2)
  969.  
  970. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  971. GlowParticle.Transparency = NumberSequence.new(tran,1)
  972. GlowParticle.LockedToPart = true
  973. GlowParticle.Lifetime = NumberRange.new(0.5)
  974. GlowParticle.Rate= 300
  975. GlowParticle.Speed =NumberRange.new(0)
  976. end end
  977.  
  978.  
  979.  
  980.  
  981.  
  982.  
  983.  
  984.  
  985.  
  986.  
  987.  
  988.  
  989.  
  990. coroutine.wrap(function()
  991. for i = 1,3 do
  992. wait()
  993. end end)()
  994. wait(1.65)
  995. _DEBOUNCE = true
  996. wait()
  997. Portal:Destroy()
  998. coroutine.wrap(function()
  999. local Pos = char.Torso.Position
  1000. local BOOSH = Instance.new("Sound",Workspace)
  1001. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1002. BOOSH.Volume = 1
  1003. BOOSH.Pitch = 0.675
  1004. local Fuse = Instance.new("Sound",Workspace)
  1005. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1006. Fuse.Volume = 1
  1007. Fuse.Pitch = 0.25
  1008. local BOOSH2 = Instance.new("Sound",Workspace)
  1009. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1010. BOOSH2.Volume = 1
  1011. BOOSH2.Pitch = 0.25
  1012. local dsound = true
  1013. local PewPew = Instance.new("Sound",Workspace)
  1014. PewPew.Name = "PewPew"
  1015. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1016. PewPew.Volume = 1
  1017. PewPew.Pitch = 0.32
  1018. local function GetHumanoids()
  1019. local Characters = {}
  1020. for i,v in pairs(Workspace:GetChildren())do
  1021. if v:IsA("Model")then
  1022. local Hu = v:findFirstChild("Humanoid")
  1023. local Torso = v:findFirstChild("Torso")
  1024. if Hu and Torso and v.Name ~= p.Name then
  1025. table.insert(Characters,Torso)
  1026. end end end
  1027. return Characters
  1028. end
  1029. local function Boom()
  1030. for i = 1,25 do
  1031. for _,v in pairs(GetHumanoids())do
  1032. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1033. local h = v.Parent:findFirstChild("Humanoid")
  1034. if h then
  1035. local Moar =(Pos - v.Position).unit
  1036.  
  1037.  
  1038. end end end
  1039. local p = Instance.new("Part",char)
  1040. p.Name = "BlastRing"
  1041. p.TopSurface = 0
  1042. p.BottomSurface = 0
  1043. p.CanCollide = false
  1044. p.Anchored = true
  1045. p.BrickColor = BrickColor.new("Really red")
  1046. p.Size = Vector3.new(1,1,1)
  1047. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1048. local rm = Instance.new("SpecialMesh",p)
  1049. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1050. rm.Name = "BlastMesh"
  1051. rm.Scale = Vector3.new(1,1,1)
  1052. coroutine.wrap(function()
  1053. for n = 1,15 do
  1054. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1055. if 2 +i/5 == 1.2 then
  1056. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1057. end
  1058. p.Transparency = n/15
  1059. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1060. wait()
  1061. end
  1062. p:Destroy()
  1063. end)()
  1064. local p = Instance.new("Part",char)
  1065. p.TopSurface = 0
  1066. p.BottomSurface = 0
  1067. p.formFactor = "Symmetric"
  1068. p.Size = Vector3.new(1,1,1)
  1069. p.Anchored = true
  1070. p.CanCollide = false
  1071. p.BrickColor = BrickColor.new("Really red")
  1072. p.CFrame = CFrame.new(Pos)
  1073. local m = Instance.new("BlockMesh",p)
  1074. coroutine.wrap(function()
  1075. for x = 1,48 do
  1076. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1077. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1078. p.Transparency = x/48
  1079. Wait()
  1080. end
  1081. p:Destroy()
  1082. end)()
  1083. Game:GetService("Debris"):AddItem(p,5)
  1084. local p = Instance.new("Part",char)
  1085. p.Name = "BlastRing"
  1086. p.TopSurface = 0
  1087. p.BottomSurface = 0
  1088. p.CanCollide = false
  1089. p.Anchored = true
  1090. p.BrickColor = BrickColor.new("Really black")
  1091. p.Size = Vector3.new(1,1,1)
  1092. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1093. local m = Instance.new("SpecialMesh",p)
  1094. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1095. m.Scale = Vector3.new(1,0.25,1)
  1096. coroutine.wrap(function()
  1097. for n = 1,13 do
  1098. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1099. if 1 +i/5 == 1.2 then
  1100. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1101. end
  1102. p.Transparency = n/13
  1103. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1104. Wait()
  1105. end
  1106. p:Destroy()
  1107. end)()
  1108. Wait(0.1)
  1109. end for i = 10,19 do
  1110. local p = Instance.new("Part",char)
  1111. p.Name = "BlastRing"
  1112. p.TopSurface = 0
  1113. p.BottomSurface = 0
  1114. p.CanCollide = false
  1115. p.Anchored = true
  1116. p.BrickColor = BrickColor.new("Really red")
  1117. p.Size = Vector3.new(1,1,1)
  1118. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1119. local m = Instance.new("SpecialMesh",p)
  1120. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1121. m.Scale = Vector3.new(1,0.25,1)
  1122. coroutine.wrap(function()
  1123. for n = 1,13 do
  1124. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1125. if 1 +i/5 == 1.2 then
  1126. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1127. end
  1128. p.Transparency = n/13
  1129. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1130. Wait()
  1131. end
  1132. p:Destroy()
  1133. end)()
  1134. local p = Instance.new("Part",char)
  1135. p.Name = "BlastRing"
  1136. p.TopSurface = 0
  1137. p.BottomSurface = 0
  1138. p.CanCollide = false
  1139. p.Anchored = true
  1140. p.BrickColor = BrickColor.new("Really black")
  1141. p.Size = Vector3.new(1,1,1)
  1142. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1143. p.Parent = workspace
  1144. local m = Instance.new("SpecialMesh",p)
  1145. m.Name = "BlastMesh"
  1146. m.Scale = Vector3.new(0.1,0.1,0.1)
  1147. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1148. coroutine.wrap(function()
  1149. for n = 1,15 do
  1150. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1151. if 3+i/5 == 1.2 then
  1152. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1153. end
  1154. p.Transparency = n/15
  1155. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1156. Wait()
  1157. end
  1158. p:Destroy()
  1159. end)()
  1160. for _,v in pairs(GetHumanoids())do
  1161. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1162. local h = v.Parent:findFirstChild("Humanoid")
  1163. if h then
  1164. local Moar =(Pos - v.Position).unit
  1165.  
  1166.  
  1167. end end end
  1168. Wait(0.1)
  1169. end for i = 30,37 do
  1170. for _,v in pairs(GetHumanoids())do
  1171. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1172. local h = v.Parent:findFirstChild("Humanoid")
  1173. if h then
  1174. local Moar =(Pos - v.Position).unit
  1175.  
  1176.  
  1177. end end end end
  1178. dsound = false
  1179. wait(6.5)
  1180. for i = 1,30 do
  1181. BOOSH.Volume = BOOSH.Volume -0.033
  1182. BOOSH2.Volume = BOOSH.Volume
  1183. Fuse.Volume = BOOSH.Volume
  1184. Wait()
  1185. end
  1186. BOOSH:Stop()
  1187. BOOSH2:Stop()
  1188. Fuse:Stop()
  1189. end
  1190. BOOSH2:Play()
  1191. Fuse:Play()
  1192. BOOSH:Play()
  1193. Boom()
  1194. end)()
  1195. hum.WalkSpeed = 5
  1196. end]]
  1197.  
  1198.  
  1199. GroundWave = function()
  1200. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1201. local Colors = {theme, theme}
  1202. local wave = Instance.new("Part", torso)
  1203. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1204. wave.Anchored = true
  1205. wave.CanCollide = false
  1206. wave.Locked = true
  1207. wave.Size = Vector3.new(1, 1, 1)
  1208. wave.TopSurface = "Smooth"
  1209. wave.BottomSurface = "Smooth"
  1210. wave.Transparency = 0.35
  1211. wave.CFrame = HandCF
  1212. wm = Instance.new("SpecialMesh", wave)
  1213. wm.MeshId = "rbxassetid://3270017"
  1214. coroutine.wrap(function()
  1215. for i = 1, 14, 1 do
  1216. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1217. wave.Size = wm.Scale
  1218. wave.CFrame = HandCF
  1219. wave.Transparency = i/14
  1220. wait()
  1221. end
  1222. wait()
  1223. wave:Destroy()
  1224. end)()
  1225. end
  1226.  
  1227.  
  1228.  
  1229. function BurningEff(part)
  1230. local eff1 = Instance.new("ParticleEmitter",part)
  1231. eff1.Size = NumberSequence.new(.1)
  1232. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1233. eff1.LightEmission = 1
  1234. eff1.Lifetime = NumberRange.new(1)
  1235. eff1.Speed = NumberRange.new(0)
  1236. eff1.Rate = 100
  1237. eff1.Texture = "rbxassetid://284205403"
  1238. eff1.Acceleration = Vector3.new(0,10,0)
  1239. eff1.Color = ColorSequence.new(Color3.new(255,0,0))
  1240. local eff2 = Instance.new("ParticleEmitter",part)
  1241. eff2.Size = NumberSequence.new(.1)
  1242. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1243. eff2.LightEmission = 1
  1244. eff2.Lifetime = NumberRange.new(0.2)
  1245. eff2.Speed = NumberRange.new(0)
  1246. eff2.Rate = 100
  1247. eff2.Texture = "rbxassetid://347504259"
  1248. eff2.Acceleration = Vector3.new(0,10,0)
  1249. eff2.Color = ColorSequence.new(Color3.new(255,0,0))
  1250. local eff3 = Instance.new("ParticleEmitter",part)
  1251. eff3.Size = NumberSequence.new(0.2)
  1252. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1253. eff3.LightEmission = 1
  1254. eff3.Lifetime = NumberRange.new(1)
  1255. eff3.Speed = NumberRange.new(0)
  1256. eff3.Rate = 100
  1257. eff3.Texture = "rbxassetid://284205403"
  1258. eff3.Acceleration = Vector3.new(0,10,0)
  1259. eff3.Color = ColorSequence.new(Color3.new(255,0,0))
  1260. end
  1261.  
  1262.  
  1263. function FullPower()
  1264. NoAnims = true
  1265. attack = true
  1266.  
  1267.  
  1268.  
  1269. Full = true
  1270.  
  1271.  
  1272. for i = 1, 40 do
  1273. wait()
  1274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1280. end
  1281.  
  1282.  
  1283.  
  1284.  
  1285.  
  1286.  
  1287.  
  1288.  
  1289.  
  1290. for i = 1, 20 do
  1291. wait()
  1292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1298. end
  1299.  
  1300. s0:Destroy()
  1301. ragesong = "1254736696" --rage music
  1302. wait(0.001)
  1303. s02 = Instance.new("Sound",char)
  1304. s02.Volume = 5
  1305. s02.SoundId = "rbxassetid://"..ragesong
  1306. s02.Looped = true
  1307. s02.Pitch = 1
  1308. wait(0.001)
  1309. s02:Play()
  1310.  
  1311.  
  1312. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1313. selectionBoxOfTorso.Adornee = torso
  1314. selectionBoxOfTorso.Color = BrickColor.new(theme)
  1315. selectionBoxOfTorso.LineThickness = 0.01
  1316. selectionBoxOfTorso.Transparency = 0
  1317.  
  1318. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1319. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1320. selectionBoxOfRightArm.Color = BrickColor.new(theme)
  1321. selectionBoxOfRightArm.LineThickness = 0.01
  1322. selectionBoxOfRightArm.Transparency = 0
  1323.  
  1324. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1325. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1326. selectionBoxOfRightLeg.Color = BrickColor.new(theme)
  1327. selectionBoxOfRightLeg.LineThickness = 0.01
  1328. selectionBoxOfRightLeg.Transparency = 0
  1329.  
  1330. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1331. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1332. selectionBoxOfLeftArm.Color = BrickColor.new(theme)
  1333. selectionBoxOfLeftArm.LineThickness = 0.01
  1334. selectionBoxOfLeftArm.Transparency = 0
  1335.  
  1336. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1337. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1338. selectionBoxOfLeftLeg.Color = BrickColor.new(theme)
  1339. selectionBoxOfLeftLeg.LineThickness = 0.01
  1340. selectionBoxOfLeftLeg.Transparency = 0
  1341.  
  1342. BurningEff(reye)
  1343.  
  1344. BurningEff(leye)
  1345.  
  1346. text.Text = "The Final Soul" --god rage
  1347.  
  1348. LightOnBody = Instance.new("PointLight", hed) --light aura
  1349. LightOnBody.Brightness = 300000
  1350. LightOnBody.Range = 20
  1351. LightOnBody.Color = Color3.new(255, 0, 0)
  1352.  
  1353. r = game:GetService("RunService").RenderStepped
  1354. Activated = true
  1355. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1356. Debri = coroutine.wrap(function()
  1357. repeat
  1358. local p = Instance.new('Part',torso)
  1359. p.formFactor = 'Custom'
  1360. p.Size = Vector3.new(1,1,1)
  1361. p.BrickColor = workspace.Base.BrickColor
  1362. p.CanCollide = false
  1363. p.Transparency = 0
  1364. p.Anchored = true
  1365. p.Locked=true
  1366. p.Material = workspace.Base.Material
  1367. s = math.random(1,40)/10
  1368. local m = Instance.new("BlockMesh",p)
  1369. m.Scale = Vector3.new(s,s,s)
  1370. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1371. --[[coroutine.wrap(function()
  1372. wait(2)
  1373. while Charging == true do
  1374. wait(2)
  1375. GroundWave1()
  1376. wait(2)
  1377. end
  1378. end)()]]--
  1379.  
  1380. spawn(function()
  1381. while r:wait() do
  1382. if p.Transparency >= 1 then p:Destroy() break end
  1383. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1384. p.Transparency = p.Transparency+0.01
  1385. end
  1386. end)
  1387. wait(.3)
  1388. until Activated == false
  1389. end)
  1390. Debri()
  1391.  
  1392. l = game.Lighting
  1393. l.TimeOfDay = 1
  1394. game.Lighting.Ambient = Color3.new(0,0,0)
  1395. l.Brightness = 0.1
  1396.  
  1397.  
  1398. spawn(function()
  1399. while wait(2)
  1400. do
  1401. GroundWave()
  1402. end
  1403. end)
  1404.  
  1405.  
  1406. local eColors = {theme, theme}
  1407. coroutine.resume(coroutine.create(function()
  1408. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1409. local magz = (Part0 - Part1).magnitude
  1410. local curpos = Part0
  1411. local trz = {-Offset,Offset}
  1412. for i=1,Times do
  1413. local li = Instance.new("Part", torso)
  1414. li.Name = "Lightning"
  1415. li.TopSurface =0
  1416. li.Material = "Neon"
  1417. li.BottomSurface = 0
  1418. li.Anchored = true
  1419. li.Locked = true
  1420. li.Transparency = Trans or 0.4
  1421. li.BrickColor = BrickColor.new(Color)
  1422. li.formFactor = "Custom"
  1423. li.CanCollide = false
  1424. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1425. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1426. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1427. if Times == i then
  1428. local magz2 = (curpos - Part1).magnitude
  1429. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1430. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1431. else
  1432. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1433. end
  1434. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1435. game.Debris:AddItem(li,.1)
  1436. end
  1437. end
  1438.  
  1439. BodyParts = {}
  1440. for _, v in pairs(char:GetChildren()) do
  1441. if v:IsA("Part") then
  1442. table.insert(BodyParts, v)
  1443. end
  1444. end
  1445.  
  1446. Bounding = {} -- Calculate the bounding boxes
  1447. for _, v in pairs(BodyParts) do
  1448. local temp = {X=nil, Y=nil, Z=nil}
  1449. temp.X = v.Size.X/2 * 10
  1450. temp.Y = v.Size.Y/2 * 10
  1451. temp.Z = v.Size.Z/2 * 10
  1452. Bounding[v.Name] = temp
  1453. end
  1454.  
  1455. while wait(lightspeed) do
  1456. lightspeed = math.random(0.1,0.2)
  1457. local Body1 = BodyParts[math.random(#BodyParts)]
  1458. local Body2 = BodyParts[math.random(#BodyParts)]
  1459. local Pos1 = Vector3.new(
  1460. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1461. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1462. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1463. )
  1464. local Pos2 = Vector3.new(
  1465. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1466. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1467. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1468. )
  1469. local SPos1 = Body1.Position + Pos1
  1470. local SPos2 = Body2.Position + Pos2
  1471. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1472. end
  1473. end))
  1474. for i = 1, 20 do
  1475. wait()
  1476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1482. end
  1483.  
  1484.  
  1485. attack = false
  1486. NoAnims = false
  1487. end
  1488.  
  1489. function weld5(part0, part1, c0, c1)
  1490. weeld=Instance.new("Weld", part0)
  1491. weeld.Part0=part0
  1492. weeld.Part1=part1
  1493. weeld.C0=c0
  1494. weeld.C1=c1
  1495. return weeld
  1496. end
  1497.  
  1498.  
  1499.  
  1500. Grab = false
  1501.  
  1502.  
  1503.  
  1504.  
  1505.  
  1506. fat = Instance.new("BindableEvent",script)
  1507. fat.Name = "Heartbeat"
  1508.  
  1509. script:WaitForChild("Heartbeat")
  1510.  
  1511. frame = 1/30
  1512. tf = 0
  1513. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1514. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1515. lastframe = tick()
  1516. script.Heartbeat:Fire() --ayy lmao
  1517.  
  1518. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1519. tf = tf + s
  1520. if tf >= frame then
  1521. if allowframeloss then
  1522. script.Heartbeat:Fire()
  1523. lastframe=tick()
  1524. else
  1525. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1526. for i=1, math.floor(tf/frame) do
  1527. script.Heartbeat:Fire()
  1528. end
  1529. lastframe=tick()
  1530. end
  1531. if tossremainder then
  1532. tf = 0
  1533. else
  1534. tf = tf - frame * math.floor(tf/frame)
  1535. end
  1536. end
  1537. end)
  1538.  
  1539. function Swait(NUMBER)
  1540. if NUMBER == 0 or NUMBER == nil then
  1541. fat.Event:wait()
  1542. else
  1543. for i = 1, NUMBER do
  1544. fat.Event:wait()
  1545. end
  1546. end
  1547. end
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553. function GrabAndDrag()
  1554. NoAnims = true
  1555. attack = true
  1556.  
  1557. if Grab == false then
  1558.  
  1559. for i = 1, 20 do
  1560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1566. if Debounces.on == false then break end
  1567. rs:wait(2)
  1568. end
  1569. con1=larm.Touched:connect(function(hit) -- this is grab
  1570. ht = hit.Parent
  1571. hum1=ht:FindFirstChild('Humanoid')
  1572. if hum1 ~= nil then
  1573.  
  1574.  
  1575.  
  1576.  
  1577. z = Instance.new("Sound",char)
  1578. z.SoundId = "rbxassetid://227194112"
  1579. z.Volume = 90
  1580. wait(.1)
  1581. z:Play()
  1582. hum1.PlatformStand=true
  1583. gp = ht
  1584. Grab = true
  1585. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1586. asd.Parent = larm
  1587. asd.Name = "asd"
  1588. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1589.  
  1590.  
  1591. --[[ elseif hum1 == nil then
  1592. con1:disconnect()
  1593. wait() return]]
  1594. end
  1595. end)
  1596.  
  1597.  
  1598. for i = 1, 20 do
  1599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1605. if Debounces.on == false then break end
  1606. rs:wait(2)
  1607. end
  1608. con1:disconnect()
  1609.  
  1610. if gp == nil then
  1611. attack = false
  1612. NoAnims = false
  1613. return end
  1614.  
  1615.  
  1616.  
  1617. --[[for i = 1, 16 do
  1618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1624. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1625. if Debounces.on == false then end
  1626. rs:wait()
  1627. end]]--
  1628. for i = 1, 16 do
  1629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1635. if Debounces.on == false then end
  1636. rs:wait()
  1637. end
  1638.  
  1639.  
  1640. coroutine.resume(coroutine.create(function()
  1641. local BF = Instance.new("BodyVelocity",hed)
  1642. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1643. BF.velocity = root.CFrame.lookVector*120
  1644. wait(2.5)
  1645. BF:remove()
  1646. end))
  1647.  
  1648.  
  1649.  
  1650. z = Instance.new("Sound",char)
  1651. z.SoundId = "rbxassetid://138223085"
  1652. z.Volume = 90
  1653. wait(.1)
  1654. z:Play()
  1655.  
  1656. coroutine.resume(coroutine.create(function()
  1657. for i=1,78 do
  1658. wait()
  1659. MagicBlock(BrickColor.new(theme),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1660. wait(0.01)
  1661. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1662. end
  1663. end))
  1664.  
  1665. coroutine.resume(coroutine.create(function()
  1666. Grabee = gp:FindFirstChild("Torso")
  1667. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1668. wait(0.01)
  1669. for i = 1,78 do
  1670. wait(0.01)
  1671. for i=1, 5 do
  1672. p=Instance.new("Part")
  1673. p.FrontSurface=par.TopSurface
  1674. p.Material=par.Material
  1675. p.BottomSurface=0
  1676. p.Anchored=true p.CanCollide=false
  1677. p.BrickColor=par.BrickColor
  1678. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1679. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1680. p.Parent=char
  1681. game:GetService("Debris"):AddItem(p,2+i*.1)
  1682. if math.random(1,5)==5 then
  1683. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1684. end
  1685. end
  1686. end
  1687.  
  1688. end))
  1689.  
  1690. coroutine.resume(coroutine.create(function()
  1691. Grabee = gp:FindFirstChild("Torso")
  1692. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1693. wait(0.01)
  1694.  
  1695. for i=1, 78 do
  1696. wait(0.01)
  1697. for i=1, 1 do
  1698. p=Instance.new("Part")
  1699. p.TopSurface=par.TopSurface
  1700. p.BottomSurface=par.BottomSurface
  1701. p.Material=par.Material
  1702. p.BottomSurface=0
  1703. p.Anchored=false p.CanCollide=false
  1704. p.BrickColor=par.BrickColor
  1705. p.formFactor="Custom"
  1706. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1707. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1708. p.Parent=char
  1709. game:GetService("Debris"):AddItem(p,3+i*.1)
  1710. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1711. p.RotVelocity=p.Velocity
  1712. if math.random(1,5)==5 then
  1713. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1714. end
  1715. end
  1716. Swait(.025)
  1717. end
  1718.  
  1719. end))
  1720. for i = 1, 100 do
  1721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1727. if Debounces.on == false then end
  1728. rs:wait()
  1729. end
  1730. asd:Destroy()
  1731. gp = nil
  1732. hum1.Health = 0
  1733. attack = false
  1734. ht = nil
  1735. NoAnims = false
  1736. Grab = false
  1737. end
  1738. end
  1739.  
  1740.  
  1741.  
  1742.  
  1743.  
  1744.  
  1745.  
  1746.  
  1747.  
  1748.  
  1749.  
  1750. function FindNearestTorso(Position,Distance,SinglePlayer)
  1751. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1752. local List = {}
  1753. for i,v in pairs(workspace:GetChildren())do
  1754. if v:IsA("Model")then
  1755. if v:findFirstChild("Torso")then
  1756. if v ~= char then
  1757. if(v.Torso.Position -Position).magnitude <= Distance then
  1758. table.insert(List,v)
  1759. end
  1760. end
  1761. end
  1762. end
  1763. end
  1764. return List
  1765. end
  1766.  
  1767.  
  1768.  
  1769. function Ring()
  1770.  
  1771.  
  1772. local effspwn = Instance.new("Part")
  1773. local model = Instance.new("Model")
  1774. game.Debris:AddItem(model, 20)
  1775. model.Name = "smasheffects"
  1776. model.Parent = workspace
  1777. effspwn.Name = "spwnr"
  1778. effspwn.Size = Vector3.new(1, 1, 1)
  1779. effspwn.Anchored = true
  1780. effspwn.CanCollide = false
  1781. effspwn.Transparency = 1
  1782. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1783. effspwn.Parent = model
  1784.  
  1785. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1786. if v:FindFirstChild('Humanoid') then
  1787. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1788. v.Humanoid.PlatformStand = true
  1789. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1790. end
  1791. end
  1792. coroutine.resume(coroutine.create(function()
  1793. local shok = Instance.new("Part")
  1794. shok.Name = "wring1"
  1795. shok.BrickColor = BrickColor.new(theme)
  1796. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1797. shok.Size = Vector3.new(1, 1, 1)
  1798. shok.Anchored = true
  1799. shok.Material = "Neon"
  1800. shok.Transparency = 0.25
  1801. shok.CanCollide = false
  1802. shok.Parent = model
  1803. game.Debris:AddItem(shok, 12)
  1804. local mesh = Instance.new("SpecialMesh")
  1805. mesh.MeshType = "FileMesh"
  1806. mesh.MeshId = "rbxassetid://3270017"
  1807. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1808. mesh.Parent = shok
  1809. for e = 1, 30 do
  1810. wait()
  1811. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1812. shok.Transparency = shok.Transparency + 0.002
  1813. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1814. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1815. end
  1816. for e = 1, 38 do
  1817. wait()
  1818. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1819. shok.Transparency = shok.Transparency + 0.002
  1820. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1821. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1822. end
  1823. for e = 1, 24 do
  1824. wait()
  1825. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1826. shok.Transparency = shok.Transparency + 0.03
  1827. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1828. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1829. end
  1830. end))
  1831. coroutine.resume(coroutine.create(function()
  1832. local shok = Instance.new("Part")
  1833. shok.Name = "wring2"
  1834. shok.BrickColor = BrickColor.new(theme)
  1835. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1836. shok.Size = Vector3.new(1, 1, 1)
  1837. shok.Anchored = true
  1838. shok.Material = "Neon"
  1839. shok.Transparency = 0.25
  1840. shok.CanCollide = false
  1841. shok.Parent = model
  1842. game.Debris:AddItem(shok, 12)
  1843. local mesh = Instance.new("SpecialMesh")
  1844. mesh.MeshType = "FileMesh"
  1845. mesh.MeshId = "rbxassetid://3270017"
  1846. mesh.Scale = Vector3.new(12, 12, 0.05)
  1847. mesh.Parent = shok
  1848. for e = 1, 30 do
  1849. wait()
  1850. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1851. shok.Transparency = shok.Transparency + 0.002
  1852. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1853. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1854. end
  1855. for e = 1, 38 do
  1856. wait()
  1857. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1858. shok.Transparency = shok.Transparency + 0.002
  1859. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1860. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1861. end
  1862. for e = 1, 24 do
  1863. wait()
  1864. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1865. shok.Transparency = shok.Transparency + 0.03
  1866. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1867. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1868. end
  1869. end))
  1870.  
  1871. coroutine.resume(coroutine.create(function()
  1872. local shok = Instance.new("Part")
  1873. shok.Name = "shokwve"
  1874. shok.BrickColor = BrickColor.new("Really black")
  1875. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1876. shok.Size = Vector3.new(1, 1, 1)
  1877. shok.Anchored = true
  1878. shok.Material = "Neon"
  1879. shok.Transparency = 0.6
  1880. shok.CanCollide = false
  1881. shok.Parent = model
  1882. game.Debris:AddItem(shok, 12)
  1883. local mesh = Instance.new("SpecialMesh")
  1884. mesh.MeshType = "FileMesh"
  1885. mesh.MeshId = "rbxassetid://489415447"
  1886. mesh.Scale = Vector3.new(1, 1, 1)
  1887. mesh.Parent = shok
  1888. for e = 1, 12 do
  1889. wait()
  1890. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1891. shok.Transparency = shok.Transparency + 0.002
  1892. end
  1893. for e = 1, 32 do
  1894. wait()
  1895. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1896. shok.Transparency = shok.Transparency + 0.002
  1897. end
  1898. for e = 1, 24 do
  1899. wait()
  1900. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1901. shok.Transparency = shok.Transparency + 0.03
  1902. end
  1903. end))
  1904. coroutine.resume(coroutine.create(function()
  1905. local shok = Instance.new("Part")
  1906. shok.Name = "shock2"
  1907. shok.BrickColor = BrickColor.new("Really black")
  1908. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1909. shok.Size = Vector3.new(1, 1, 1)
  1910. shok.Anchored = true
  1911. shok.Material = "Neon"
  1912. shok.Transparency = 0.35
  1913. shok.CanCollide = false
  1914. shok.Parent = model
  1915. game.Debris:AddItem(shok, 12)
  1916. local mesh = Instance.new("SpecialMesh")
  1917. mesh.MeshType = "FileMesh"
  1918. mesh.MeshId = "rbxassetid://489415447"
  1919. mesh.Scale = Vector3.new(12, 12, 12)
  1920. mesh.Parent = shok
  1921. for e = 1, 15 do
  1922. wait()
  1923. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1924. shok.Transparency = shok.Transparency + 0.004
  1925. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1926. end
  1927. for e = 1, 16 do
  1928. wait()
  1929. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1930. shok.Transparency = shok.Transparency + 0.004
  1931. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1932. end
  1933. for e = 1, 12 do
  1934. wait()
  1935. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1936. shok.Transparency = shok.Transparency + 0.06
  1937. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1938. end
  1939. end))
  1940. coroutine.resume(coroutine.create(function()
  1941. local shok = Instance.new("Part")
  1942. shok.Name = "shock3"
  1943. shok.BrickColor = BrickColor.new(theme)
  1944. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1945. shok.Size = Vector3.new(1, 1, 1)
  1946. shok.Anchored = true
  1947. shok.Material = "Neon"
  1948. shok.Transparency = 0.35
  1949. shok.CanCollide = false
  1950. shok.Parent = model
  1951. game.Debris:AddItem(shok, 12)
  1952. local mesh = Instance.new("SpecialMesh")
  1953. mesh.MeshType = "FileMesh"
  1954. mesh.MeshId = "rbxassetid://489415447"
  1955. mesh.Scale = Vector3.new(12, 12, 12)
  1956. mesh.Parent = shok
  1957. for e = 1, 15 do
  1958. wait()
  1959. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1960. shok.Transparency = shok.Transparency + 0.004
  1961. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1962. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1963. end
  1964. for e = 1, 16 do
  1965. wait()
  1966. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1967. shok.Transparency = shok.Transparency + 0.004
  1968. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1969. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1970. end
  1971. for e = 1, 12 do
  1972. wait()
  1973. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1974. shok.Transparency = shok.Transparency + 0.06
  1975. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1976. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1977. end
  1978. end))
  1979.  
  1980. end
  1981.  
  1982.  
  1983.  
  1984.  
  1985.  
  1986.  
  1987.  
  1988. it=Instance.new
  1989. vt=Vector3.new
  1990. cf=CFrame.new
  1991.  
  1992. function NoOutline(Part)
  1993. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1994. end
  1995.  
  1996.  
  1997. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1998. local fp=it("Part")
  1999. fp.formFactor=formfactor
  2000. fp.Parent=parent
  2001. fp.Reflectance=reflectance
  2002. fp.Transparency=transparency
  2003. fp.CanCollide=false
  2004. fp.Locked=true
  2005. fp.BrickColor=brickcolor
  2006. fp.Name=name
  2007. fp.Size=size
  2008. fp.Position=torso.Position
  2009. NoOutline(fp)
  2010. fp.Material="SmoothPlastic"
  2011. fp:BreakJoints()
  2012. return fp
  2013. end
  2014.  
  2015.  
  2016.  
  2017. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2018. local mesh=it(Mesh)
  2019. mesh.Parent=part
  2020. if Mesh=="SpecialMesh" then
  2021. mesh.MeshType=meshtype
  2022. if meshid~="nil" then
  2023. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2024. end
  2025. end
  2026. mesh.Offset=offset
  2027. mesh.Scale=scale
  2028. return mesh
  2029. end
  2030.  
  2031. function weld(parent,part0,part1,c0)
  2032. local weld=it("Weld")
  2033. weld.Parent=parent
  2034. weld.Part0=part0
  2035. weld.Part1=part1
  2036. weld.C0=c0
  2037. return weld
  2038. end
  2039.  
  2040.  
  2041. function swait(num)
  2042. if num==0 or num==nil then
  2043. game:service'RunService'.Stepped:wait(0)
  2044. else
  2045. for i=0,num do
  2046. game:service'RunService'.Stepped:wait(0)
  2047. end
  2048. end
  2049. end
  2050.  
  2051.  
  2052.  
  2053.  
  2054. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2055. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2056. end
  2057.  
  2058. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2059. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2060. prt.Anchored=true
  2061. prt.CFrame=cframe
  2062. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2063. --http://www.roblox.com/asset/?id=4770560
  2064. game:GetService("Debris"):AddItem(prt,2)
  2065. CF=prt.CFrame
  2066. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2067. for i=0,1,0.2 do
  2068. wait()
  2069. Part.CFrame=CF*cf(0,0,-0.4)
  2070. end
  2071. for i=0,1,delay do
  2072. wait()
  2073. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2074. Mesh.Scale=Mesh.Scale
  2075. end
  2076. for i=0,1,0.1 do
  2077. wait()
  2078. Part.Transparency=i
  2079. end
  2080. Part.Parent=nil
  2081. end),prt,msh,CF)
  2082. end
  2083.  
  2084. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2085. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2086. prt.Anchored=true
  2087. prt.Material = "SmoothPlastic"
  2088. prt.CFrame=cframe
  2089. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2090. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2091. game:GetService("Debris"):AddItem(prt,5)
  2092. coroutine.resume(coroutine.create(function(Part,Mesh)
  2093. for i=0,1,delay do
  2094. swait()
  2095. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2096. Part.Transparency=i
  2097. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2098. end
  2099. Part.Parent=nil
  2100. end),prt,msh)
  2101. end
  2102.  
  2103. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2104. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2105. prt.Anchored=true
  2106. prt.Material = "Neon"
  2107. prt.CFrame=cframe
  2108. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2109. game:GetService("Debris"):AddItem(prt,5)
  2110. coroutine.resume(coroutine.create(function(Part,Mesh)
  2111. local rtype = rottype
  2112. for i=0,1,delay do
  2113. swait()
  2114. if rtype == 1 then
  2115. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2116. elseif rtype == 2 then
  2117. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2118. end
  2119. Part.Transparency=i
  2120. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2121. end
  2122. Part.Parent=nil
  2123. end),prt,msh)
  2124. end
  2125.  
  2126. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2127. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2128. prt.Anchored=true
  2129. prt.CFrame=cframe
  2130. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2131. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2132. game:GetService("Debris"):AddItem(prt,5)
  2133. coroutine.resume(coroutine.create(function(Part,Mesh)
  2134. for i=0,1,delay do
  2135. wait()
  2136. Part.Transparency=i
  2137. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2138. end
  2139. Part.Parent=nil
  2140. end),prt,msh)
  2141. end
  2142.  
  2143. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2144. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2145. prt.Anchored=false
  2146. prt.CFrame=cframe
  2147. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2148. local wld=weld(prt,prt,Parent,cframe)
  2149. game:GetService("Debris"):AddItem(prt,5)
  2150. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2151. for i=0,1,delay do
  2152. wait()
  2153. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2154. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2155. Part.Transparency=i
  2156. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2157. end
  2158. Part.Parent=nil
  2159. end),prt,msh,wld)
  2160. end
  2161.  
  2162. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2163. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2164. prt.Anchored=false
  2165. prt.CFrame=cframe
  2166. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2167. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2168. game:GetService("Debris"):AddItem(prt,5)
  2169. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2170. for i=0,1,delay do
  2171. wait()
  2172. Weld.C0=euler(i*20,0,0)
  2173. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2174. Part.Transparency=i
  2175. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2176. end
  2177. Part.Parent=nil
  2178. end),prt,msh,wld)
  2179. end
  2180.  
  2181. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2182. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2183. prt.Anchored=true
  2184. prt.CFrame=cframe
  2185. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2186. game:GetService("Debris"):AddItem(prt,2)
  2187. coroutine.resume(coroutine.create(function(Part,Mesh)
  2188. for i=0,1,delay do
  2189. wait()
  2190. Part.CFrame=Part.CFrame
  2191. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2192. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2193. prt2.Anchored=true
  2194. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2195. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2196. game:GetService("Debris"):AddItem(prt2,2)
  2197. coroutine.resume(coroutine.create(function(Part,Mesh)
  2198. for i=0,1,0.1 do
  2199. wait()
  2200. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2201. end
  2202. Part.Parent=nil
  2203. end),prt2,msh2)
  2204. end
  2205. for i=0,1,delay*2 do
  2206. wait()
  2207. Part.CFrame=Part.CFrame
  2208. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2209. end
  2210. Part.Parent=nil
  2211. end),prt,msh)
  2212. end
  2213.  
  2214. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2215. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2216. prt.Anchored=true
  2217. prt.CFrame=cframe
  2218. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2219. game:GetService("Debris"):AddItem(prt,2)
  2220. coroutine.resume(coroutine.create(function(Part,Mesh)
  2221. for i=0,1,delay do
  2222. wait()
  2223. Part.CFrame=Part.CFrame
  2224. Part.Transparency=i
  2225. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2226. end
  2227. Part.Parent=nil
  2228. end),prt,msh)
  2229. end
  2230.  
  2231. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2232. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2233. prt.Anchored=true
  2234. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2235. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2236. game:GetService("Debris"):AddItem(prt,2)
  2237. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2238. CF=Part.CFrame
  2239. Numbb=0
  2240. randnumb=math.random()/10
  2241. rand1=math.random()/10
  2242. for i=0,1,rand1 do
  2243. wait()
  2244. CF=CF*cf(0,math.random()/2,0)
  2245. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2246. Part.CFrame=CF*euler(Numbb,0,0)
  2247. Part.Transparency=i
  2248. Numbb=Numbb+randnumb
  2249. end
  2250. Part.Parent=nil
  2251. end),prt,CF,Numbb,randnumb)
  2252. end
  2253.  
  2254. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2255. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2256. prt.Anchored=true
  2257. prt.CFrame=cframe
  2258. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2259. game:GetService("Debris"):AddItem(prt,5)
  2260. coroutine.resume(coroutine.create(function(Part,Mesh)
  2261. for i=0,1,delay do
  2262. wait()
  2263. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2264. Part.Transparency=i
  2265. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2266. end
  2267. Part.Parent=nil
  2268. end),prt,msh)
  2269. end
  2270.  
  2271. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2272. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2273. prt.Anchored=true
  2274. prt.CFrame=cframe
  2275. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2276. game:GetService("Debris"):AddItem(prt,2)
  2277. coroutine.resume(coroutine.create(function(Part,Mesh)
  2278. for i=0,1,delay do
  2279. wait()
  2280. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2281. Part.Transparency=i
  2282. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2283. end
  2284. Part.Parent=nil
  2285. end),prt,msh)
  2286. end
  2287.  
  2288. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2289. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2290. prt.Anchored=true
  2291. prt.CFrame=cframe*cf(x,y,z)
  2292. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2293. game:GetService("Debris"):AddItem(prt,5)
  2294. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2295. local num=math.random()
  2296. local num2=math.random(-3,2)+math.random()
  2297. local numm=0
  2298. for i=0,1,delay*2 do
  2299. swait()
  2300. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2301. Part.Transparency=i
  2302. numm=numm+0.01
  2303. end
  2304. Part.Parent=nil
  2305. Mesh.Parent=nil
  2306. end),prt,msh,x,y,z)
  2307. end
  2308.  
  2309.  
  2310.  
  2311. function newRay(start,face,range,wat)
  2312. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2313. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2314. return rey,hit,pos
  2315. end
  2316.  
  2317. function Landing()
  2318. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2319. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2320. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2321. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2322. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2323. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2324.  
  2325. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2326. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2327. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2328. end
  2329.  
  2330.  
  2331.  
  2332.  
  2333.  
  2334.  
  2335.  
  2336.  
  2337.  
  2338.  
  2339. function nooutline(part)
  2340. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2341. end
  2342.  
  2343.  
  2344.  
  2345.  
  2346. function debris(cfremz, thepart, amt)
  2347. for j = 1, amt do
  2348. do
  2349. local pr = Instance.new("Part")
  2350. nooutline(pr)
  2351. pr.Name = "debrisobeb"
  2352. pr.Anchored = true
  2353. pr.BrickColor = thepart.BrickColor
  2354. pr.CanCollide = true
  2355. pr.Material = thepart.Material
  2356. pr.Transparency = thepart.Transparency
  2357. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2358. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2359. pr.Parent = workspace
  2360. game.Debris:AddItem(pr, 25)
  2361. delay(15, function()
  2362. if pr then
  2363. pr.CanCollide = false
  2364. pr.Anchored = false
  2365. end
  2366. end)
  2367. end
  2368. end
  2369. for c = 1, amt do
  2370. do
  2371. local pr2 = Instance.new("Part")
  2372. nooutline(pr2)
  2373. pr2.Name = "moredebr"
  2374. pr2.Anchored = false
  2375. pr2.BrickColor = thepart.BrickColor
  2376. pr2.CanCollide = false
  2377. pr2.Material = thepart.Material
  2378. pr2.Transparency = thepart.Transparency
  2379. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2380. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2381. pr2.Parent = workspace
  2382. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2383. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2384. game.Debris:AddItem(pr2, 45)
  2385. delay(2, function()
  2386. pr2.CanCollide = true
  2387. wait(10)
  2388. if pr2 then
  2389. pr2.CanCollide = false
  2390. end
  2391. end)
  2392. end
  2393. end
  2394. end
  2395.  
  2396.  
  2397.  
  2398.  
  2399.  
  2400.  
  2401.  
  2402.  
  2403.  
  2404.  
  2405. function AirSlam()
  2406. NoAnims = true
  2407. attack = true
  2408. for i = 1, 20 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2415. if Debounces.on == false then break end
  2416. wait()
  2417. end
  2418. wait(0.5)
  2419.  
  2420.  
  2421. coroutine.resume(coroutine.create(function()
  2422. MagicBlock(BrickColor.new(theme),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2423. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2424. MagicBlock(BrickColor.new(theme),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2425. end))
  2426.  
  2427. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2428.  
  2429. hum.WalkSpeed = 50
  2430. BV = Instance.new("BodyVelocity", torso)
  2431. BV.maxForce = Vector3.new(0,200000,0)
  2432. BV.P = 100000
  2433. BV.velocity = Vector3.new(0,150,0)
  2434. for i = 1, 20 do
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2441. if Debounces.on == false then break end
  2442. wait()
  2443. end
  2444. BV:Destroy()
  2445.  
  2446. coroutine.resume(coroutine.create(function()
  2447. for i = 1, 2880, 48 do
  2448. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2449. rs:wait(4)
  2450. end
  2451. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2452. end))
  2453.  
  2454. for i = 1, 30 do
  2455. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2456. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2461. if Debounces.on == false then break end
  2462. wait()
  2463. end
  2464.  
  2465. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2466. for i = 1, 20 do
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2473. if Debounces.on == false then break end
  2474. wait()
  2475. end
  2476. end
  2477. local ry,ht,ps=nil,nil,nil
  2478. while ht==nil do
  2479. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2480. wait()
  2481. end
  2482. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2483. if par then
  2484. local cfremz = CFrame.new(loc)
  2485. debris(cfremz, par, 50)
  2486. end
  2487. coroutine.resume(coroutine.create(function()
  2488. Ring()
  2489. end))
  2490. Landing()
  2491. Sound("rbxassetid://514867425",char,90,1,false)
  2492. hum.WalkSpeed = 5
  2493. for i = 1, 25 do
  2494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. wait(0.2)
  2504. attack = false
  2505. NoAnims = false
  2506. end
  2507.  
  2508.  
  2509.  
  2510. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2511. local p = Instance.new("Part")
  2512. p.Parent = parent
  2513. p.Size = Vector3.new(1,1,1)
  2514. p.Transparency = transparency
  2515. p.Reflectance = reflectance
  2516. p.CanCollide = false
  2517. p.BrickColor = brickcolor
  2518. p.Material = material
  2519. return p
  2520. end
  2521.  
  2522.  
  2523. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2524. local weld = Instance.new("Weld")
  2525. weld.Parent = parent
  2526. weld.Part0 = part0
  2527. weld.Part1 = part1
  2528. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2529. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2530. return weld
  2531. end
  2532.  
  2533.  
  2534.  
  2535. --[[HandleR = Instance.new("Part")
  2536. HandleR.BrickColor = BrickColor.new(theme)
  2537. HandleR.Material = "Neon"
  2538. HandleR.Transparency = 0.3
  2539. HandleR.Size = Vector3.new(1,0.8,4)
  2540. HandleR.CFrame = sorb.CFrame
  2541. HandleRM = Instance.new("SpecialMesh",HandleR)
  2542. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2543. HandleRM.Scale = Vector3.new(1,1,1)
  2544.  
  2545. HandleL = Instance.new("Part")
  2546. HandleL.BrickColor = BrickColor.new(theme)
  2547. HandleL.Material = "Neon"
  2548. HandleL.Transparency = 0.3
  2549. HandleL.Size = Vector3.new(1,0.8,4)
  2550. HandleL.CFrame = sorb2.CFrame
  2551. HandleLM = Instance.new("SpecialMesh",HandleL)
  2552. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2553. HandleLM.Scale = Vector3.new(1,1,1)]]
  2554.  
  2555.  
  2556. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new(theme))
  2557. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2558. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new(theme))
  2559. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2560.  
  2561.  
  2562. v3 = Vector3.new
  2563. rad=math.rad
  2564.  
  2565. kiblade = Instance.new("Part",char)
  2566. kiblade.Name = "Blade"
  2567. kiblade.Size = v3(1,5,1)
  2568. kiblade.Transparency = 1
  2569. kiblade.BrickColor = BrickColor.new(theme)
  2570. kiblade.Position = v3(999,999,999)
  2571. kiblade.CanCollide = false
  2572. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2573. kiblademesh.MeshType = "FileMesh"
  2574. kiblademesh.MeshId = "rbxassetid://898849476"
  2575. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2576. kiweld7 = Instance.new("Weld",kiblade)
  2577. kiweld7.Part0 = rarm
  2578. kiweld7.Part1 = kiblade
  2579. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2580. kiblade1 = Instance.new("Part",char)
  2581. kiblade1.Name = "Blade"
  2582. kiblade1.Transparency = 1
  2583. kiblade1.Size = v3(0.1,0.1,0.1)
  2584. kiblade1.Position = v3(999,999,999)
  2585. kiblade1.CanCollide = false
  2586. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2587. kiblademesh.MeshType = "Sphere"
  2588. kiblademesh.Scale = v3(1,1,1)
  2589. kiweld = Instance.new("Weld",kiblade1)
  2590. kiweld.Part0 = rarm
  2591. kiweld.Part1 = kiblade1
  2592. kiweld.C0 = CFrame.new(0,-1,0)
  2593. kiblade2 = Instance.new("Part",char)
  2594. kiblade2.Name = "Blade"
  2595. kiblade2.Size = v3(0.1,0.1,0.1)
  2596. kiblade2.Transparency = 1
  2597. kiblade2.Position = v3(999,999,999)
  2598. kiblade2.CanCollide = false
  2599. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2600. kiblademesh.MeshType = "Sphere"
  2601. kiblademesh.Scale = v3(1,1,1)
  2602. kiweld = Instance.new("Weld",kiblade2)
  2603. kiweld.Part0 = rarm
  2604. kiweld.Part1 = kiblade2
  2605. kiweld.C0 = CFrame.new(0,-4.5,0)
  2606. torso = game.Players.LocalPlayer.Character.Torso
  2607. head = game.Players.LocalPlayer.Character.Head
  2608. torso1 = Instance.new("Attachment",kiblade1)
  2609. head1 = Instance.new("Attachment",kiblade2)
  2610. trail = Instance.new("Trail",torso)
  2611. trail.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  2612. trail.Attachment0 = torso1
  2613. trail.Attachment1 = head1
  2614. trail.Lifetime = 0.5
  2615. trail.Enabled = false
  2616.  
  2617.  
  2618.  
  2619.  
  2620. kiblade2 = Instance.new("Part",char)
  2621. kiblade2.Name = "Blade"
  2622. kiblade2.Size = v3(1,5,1)
  2623. kiblade2.Transparency = 1
  2624. kiblade2.BrickColor = BrickColor.new(theme)
  2625. kiblade2.Position = v3(999,999,999)
  2626. kiblade2.CanCollide = false
  2627. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2628. kiblademesh2.MeshType = "FileMesh"
  2629. kiblademesh2.MeshId = "rbxassetid://898849476"
  2630. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2631. kiweld72 = Instance.new("Weld",kiblade2)
  2632. kiweld72.Part0 = larm
  2633. kiweld72.Part1 = kiblade2
  2634. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2635. kiblade12 = Instance.new("Part",char)
  2636. kiblade12.Name = "Blade"
  2637. kiblade12.Transparency = 1
  2638. kiblade12.Size = v3(0.1,0.1,0.1)
  2639. kiblade12.Position = v3(999,999,999)
  2640. kiblade12.CanCollide = false
  2641. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2642. kiblademesh2.MeshType = "Sphere"
  2643. kiblademesh2.Scale = v3(1,1,1)
  2644. kiweld2 = Instance.new("Weld",kiblade12)
  2645. kiweld2.Part0 = larm
  2646. kiweld2.Part1 = kiblade12
  2647. kiweld2.C0 = CFrame.new(0,-1,0)
  2648. kiblade22 = Instance.new("Part",char)
  2649. kiblade22.Name = "Blade"
  2650. kiblade22.Size = v3(0.1,0.1,0.1)
  2651. kiblade22.Transparency = 1
  2652. kiblade22.Position = v3(999,999,999)
  2653. kiblade22.CanCollide = false
  2654. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2655. kiblademesh2.MeshType = "Sphere"
  2656. kiblademesh2.Scale = v3(1,1,1)
  2657. kiweld2 = Instance.new("Weld",kiblade22)
  2658. kiweld2.Part0 = larm
  2659. kiweld2.Part1 = kiblade22
  2660. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2661. torso2 = game.Players.LocalPlayer.Character.Torso
  2662. head2 = game.Players.LocalPlayer.Character.Head
  2663. torso12 = Instance.new("Attachment",kiblade12)
  2664. head12 = Instance.new("Attachment",kiblade22)
  2665. trail2 = Instance.new("Trail",torso2)
  2666. trail2.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  2667. trail2.Attachment0 = torso12
  2668. trail2.Attachment1 = head12
  2669. trail2.Lifetime = 0.5
  2670. trail2.Enabled = false
  2671.  
  2672.  
  2673.  
  2674. local Gibs = game.Workspace
  2675.  
  2676.  
  2677.  
  2678.  
  2679.  
  2680.  
  2681.  
  2682.  
  2683.  
  2684.  
  2685.  
  2686.  
  2687. function Kill(Character) --abcde
  2688. Character.Humanoid.Health = 0
  2689. local poo = Instance.new("IntValue",Character)
  2690. poo.Name = "haha nope"
  2691. local svch = Character
  2692. local hum = Character:findFirstChild("Humanoid")
  2693. Character.Archivable = true
  2694. local chrclone = Character:clone()
  2695. Character.Archivable = false
  2696.  
  2697. local ch = chrclone:GetChildren()
  2698. local i
  2699. for i = 1,#ch do
  2700. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2701. ch[i]:remove()
  2702. end
  2703. end
  2704. local function Scan(ch)
  2705. local e
  2706. for e = 1,#ch do
  2707. Scan(ch[e]:GetChildren())
  2708. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2709. ch[e]:remove()
  2710. end
  2711. end
  2712. end
  2713. Scan(chrclone:GetChildren())
  2714.  
  2715. local hum2 = chrclone:findFirstChild("Humanoid")
  2716.  
  2717.  
  2718. if hum2 ~= nil then
  2719. hum2.Name = "Humanoid2"
  2720. hum2.PlatformStand = true
  2721. hum2.Sit = true
  2722. hum2.MaxHealth = 0
  2723. hum2.Health = 0
  2724. end
  2725.  
  2726. local ch = Character:GetChildren()
  2727. local i
  2728. for i = 1,#ch do
  2729. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2730. ch[i]:remove()
  2731. end
  2732. end
  2733.  
  2734. wait(0.2)
  2735.  
  2736. local ch = Character:GetChildren()
  2737. local i
  2738. for i = 1,#ch do
  2739. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2740. ch[i]:remove()
  2741. end
  2742. end
  2743. Character = chrclone
  2744. local Torso = Character.Torso
  2745. local movevector = Vector3.new()
  2746.  
  2747. if Torso then
  2748. local Head = Character:FindFirstChild("Head")
  2749. local Limb = Character:FindFirstChild("Right Arm")
  2750. if Limb then
  2751.  
  2752. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2753. local Joint = Instance.new("Glue")
  2754. Joint.Name = "RightShoulder"
  2755. Joint.Part0 = Torso
  2756. Joint.Part1 = Limb
  2757. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2758. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2759. Joint.Parent = Torso
  2760.  
  2761. local B = Instance.new("Part")
  2762. B.TopSurface = 0
  2763. B.BottomSurface = 0
  2764. B.formFactor = "Symmetric"
  2765. B.Size = Vector3.new(1, 1, 1)
  2766. B.Transparency = 1
  2767. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2768. B.Parent = Character
  2769. local W = Instance.new("Weld")
  2770. W.Part0 = Limb
  2771. W.Part1 = B
  2772. W.C0 = CFrame.new(0, -0.5, 0)
  2773. W.Parent = Limb
  2774.  
  2775. end
  2776. local Limb = Character:FindFirstChild("Left Arm")
  2777. if Limb then
  2778.  
  2779. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2780. local Joint = Instance.new("Glue")
  2781. Joint.Name = "LeftShoulder"
  2782. Joint.Part0 = Torso
  2783. Joint.Part1 = Limb
  2784. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2785. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2786. Joint.Parent = Torso
  2787.  
  2788. local B = Instance.new("Part")
  2789. B.TopSurface = 0
  2790. B.BottomSurface = 0
  2791. B.formFactor = "Symmetric"
  2792. B.Size = Vector3.new(1, 1, 1)
  2793. B.Transparency = 1
  2794. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2795. B.Parent = Character
  2796. local W = Instance.new("Weld")
  2797. W.Part0 = Limb
  2798. W.Part1 = B
  2799. W.C0 = CFrame.new(0, -0.5, 0)
  2800. W.Parent = Limb
  2801.  
  2802. end
  2803. local Limb = Character:FindFirstChild("Right Leg")
  2804. if Limb then
  2805.  
  2806. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2807. local Joint = Instance.new("Glue")
  2808. Joint.Name = "RightHip"
  2809. Joint.Part0 = Torso
  2810. Joint.Part1 = Limb
  2811. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2812. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2813. Joint.Parent = Torso
  2814.  
  2815. local B = Instance.new("Part")
  2816. B.TopSurface = 0
  2817. B.BottomSurface = 0
  2818. B.formFactor = "Symmetric"
  2819. B.Size = Vector3.new(1, 1, 1)
  2820. B.Transparency = 1
  2821. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2822. B.Parent = Character
  2823. local W = Instance.new("Weld")
  2824. W.Part0 = Limb
  2825. W.Part1 = B
  2826. W.C0 = CFrame.new(0, -0.5, 0)
  2827. W.Parent = Limb
  2828.  
  2829. end
  2830. local Limb = Character:FindFirstChild("Left Leg")
  2831. if Limb then
  2832.  
  2833. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2834. local Joint = Instance.new("Glue")
  2835. Joint.Name = "LeftHip"
  2836. Joint.Part0 = Torso
  2837. Joint.Part1 = Limb
  2838. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2839. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2840. Joint.Parent = Torso
  2841.  
  2842. local B = Instance.new("Part")
  2843. B.TopSurface = 0
  2844. B.BottomSurface = 0
  2845. B.formFactor = "Symmetric"
  2846. B.Size = Vector3.new(1, 1, 1)
  2847. B.Transparency = 1
  2848. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2849. B.Parent = Character
  2850. local W = Instance.new("Weld")
  2851. W.Part0 = Limb
  2852. W.Part1 = B
  2853. W.C0 = CFrame.new(0, -0.5, 0)
  2854. W.Parent = Limb
  2855.  
  2856. end
  2857. --[
  2858. local Bar = Instance.new("Part")
  2859. Bar.TopSurface = 0
  2860. Bar.BottomSurface = 0
  2861. Bar.formFactor = "Symmetric"
  2862. Bar.Size = Vector3.new(1, 1, 1)
  2863. Bar.Transparency = 1
  2864. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2865. Bar.Parent = Character
  2866. local Weld = Instance.new("Weld")
  2867. Weld.Part0 = Torso
  2868. Weld.Part1 = Bar
  2869. Weld.C0 = CFrame.new(0, 0.5, 0)
  2870. Weld.Parent = Torso
  2871. --]]
  2872. end
  2873. Character.Parent = Gibs
  2874. game.Debris:AddItem(Character, 12)
  2875. if movevector ~= Vector3.new() then
  2876. for i = 1,10 do
  2877. wait()
  2878. Torso.Velocity = Vector3.new(0,0,-100)
  2879. Head.Velocity = movevector * 200
  2880. end
  2881. end
  2882. end
  2883.  
  2884.  
  2885.  
  2886. function SpinSlice()
  2887. NoAnims = true
  2888. attack = true
  2889.  
  2890.  
  2891. Sound("rbxassetid://588738949",char,90,1,false)
  2892. kiblade.Transparency = 0
  2893. kiblade2.Transparency = 0
  2894. trail.Enabled = true
  2895. trail2.Enabled = true
  2896.  
  2897. hum.WalkSpeed = 0
  2898. for i = 1,40 do
  2899. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2900. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2901. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2904. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2905. if Debounces.on == false then break end
  2906. wait()
  2907. end
  2908.  
  2909.  
  2910. coroutine.resume(coroutine.create(function()
  2911. local BF = Instance.new("BodyVelocity",hed)
  2912. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2913. BF.velocity = root.CFrame.lookVector*120
  2914. wait(2.0)
  2915. BF:remove()
  2916. end))
  2917.  
  2918. coroutine.resume(coroutine.create(function()
  2919. Sound("rbxassetid://588734356",char,90,1,false)
  2920. wait(.1)
  2921. Sound("rbxassetid://588734356",char,90,1,false)
  2922. wait(.1)
  2923. Sound("rbxassetid://588734356",char,90,1,false)
  2924. wait(.1)
  2925. Sound("rbxassetid://588734356",char,90,1,false)
  2926. wait(.1)
  2927. Sound("rbxassetid://588734356",char,90,1,false)
  2928. wait(.1)
  2929. Sound("rbxassetid://588734356",char,90,1,false)
  2930. wait(.1)
  2931. Sound("rbxassetid://588734356",char,90,1,false)
  2932. wait(.1)
  2933. Sound("rbxassetid://588734356",char,90,1,false)
  2934. end))
  2935. local HitBox = Instance.new("Part",rarm)
  2936. HitBox.Size = Vector3.new(1,5,1)
  2937. HitBox.CanCollide = false
  2938. HitBox.Transparency = 1
  2939. local HitBox2 = Instance.new("Weld",HitBox)
  2940. HitBox2.Part0 = rarm
  2941. HitBox2.Part1 = HitBox
  2942. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2943. HitBox.Touched:connect(function(hit)
  2944. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2945. Kill(hit.Parent)
  2946. hit.Parent.Humanoid.PlatformStand = true
  2947. end
  2948. end)
  2949.  
  2950. local HitBox2 = Instance.new("Part",larm)
  2951. HitBox2.Size = Vector3.new(1,5,1)
  2952. HitBox2.CanCollide = false
  2953. HitBox2.Transparency = 1
  2954. local HitBox22 = Instance.new("Weld",HitBox2)
  2955. HitBox22.Part0 = larm
  2956. HitBox22.Part1 = HitBox2
  2957. HitBox22.C0 = CFrame.new(0,-1.8,0)
  2958. HitBox2.Touched:connect(function(hit)
  2959. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2960. Kill(hit.Parent)
  2961. hit.Parent.Humanoid.PlatformStand = true
  2962. end
  2963. end)
  2964.  
  2965. for i = 1,40 do
  2966. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2967. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2968. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  2970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  2971. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2972. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  2973. if Debounces.on == false then break end
  2974. wait()
  2975. end
  2976. kiblade.Transparency = 1
  2977. kiblade2.Transparency = 1
  2978. trail.Enabled = false
  2979. trail2.Enabled = false
  2980. HitBox:Destroy()
  2981. HitBox2:Destroy()
  2982. hum.WalkSpeed = 5
  2983. attack = false
  2984. NoAnims = false
  2985. end
  2986.  
  2987.  
  2988.  
  2989.  
  2990. function hito(partoz, magn, dmg, debtim)
  2991. for _, guy in pairs(workspace:GetChildren()) do
  2992. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  2993. do
  2994. local humz = guy:FindFirstChildOfClass("Humanoid")
  2995. local hed = guy:FindFirstChild("Head")
  2996. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  2997. local db = Instance.new("StringValue")
  2998. db.Name = "alabo"
  2999. db.Parent = hed
  3000. delay(debtim, function()
  3001. db:Destroy()
  3002. end)
  3003. end
  3004. end
  3005. end
  3006. end
  3007. end
  3008.  
  3009.  
  3010.  
  3011. ang = CFrame.Angles
  3012. rd = math.rad
  3013. rd2 = math.random
  3014. ov = false
  3015.  
  3016.  
  3017.  
  3018. nooutline = function(i)
  3019. i.TopSurface = 10
  3020. end
  3021. makepart = function(l, m, n, o, p, q, r)
  3022. local s = Instance.new("Part")
  3023. s.BrickColor = BrickColor.new(l)
  3024. s.Name = m
  3025. s.Transparency = o
  3026. nooutline(s)
  3027. s.Reflectance = n
  3028. s.Material = p
  3029. s.Anchored = true
  3030. s.CanCollide = false
  3031. s.Locked = true
  3032. s.CFrame = r
  3033. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3034. s.Parent = q
  3035. return s
  3036. end
  3037.  
  3038. makemesh = function(t, u, v, w)
  3039. local x = Instance.new("SpecialMesh")
  3040. x.MeshType = t
  3041. x.Scale = u
  3042. if t == "FileMesh" then
  3043. x.MeshId = v
  3044. end
  3045. x.Parent = w
  3046. return x
  3047. end
  3048.  
  3049. local H = {}
  3050.  
  3051.  
  3052. Barrage = function()
  3053. modz = Instance.new("Model")
  3054. modz.Name = "efx"
  3055. modz.Parent = char
  3056. ov = true
  3057. hum.AutoRotate = false
  3058. local aN = nil
  3059. local a9 = true
  3060. local aa = {}
  3061. local ab = {}
  3062. local b7 = {}
  3063. for j = 1, 16 do
  3064. local ac = Instance.new("Part")
  3065. nooutline(ac)
  3066. ac.Anchored = true
  3067. ac.Locked = true
  3068. ac.CanCollide = false
  3069. ac.Material = "Neon"
  3070. ac.Size = Vector3.new(1, 1, 1)
  3071. ac.Transparency = 1
  3072. ac.CFrame = CFrame.new(0, 1000, 0)
  3073. ac.Parent = modz
  3074. ac.BrickColor = BrickColor.new(theme)
  3075. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3076. table.insert(aa, ac)
  3077. end
  3078. for j = 1, 40 do
  3079. local a3 = makepart(theme, "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3080. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3081. table.insert(ab, a3)
  3082. end
  3083. for j = 1, 30 do
  3084. local a3 = makepart(theme, "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3085. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3086. table.insert(b7, a3)
  3087. end
  3088. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3089. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3090. for I,aO in pairs(H) do
  3091. if aO.Parent == rarm or aO.Parent == larm then
  3092. aN = aO.Transparency
  3093. aO.Transparency = 1
  3094. end
  3095. end
  3096. local a8 = Instance.new("BodyGyro")
  3097. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3098. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3099. a8.P = 580000
  3100. a8.D = 250
  3101. a8.Parent = root
  3102. coroutine.resume(coroutine.create(function()
  3103. while a8 do
  3104. swait()
  3105. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3106. end
  3107. end))
  3108. local af = 0
  3109. local ag = 0
  3110. repeat
  3111. ag = ag + 1
  3112. if af == 0 then
  3113. af = 1
  3114. else
  3115. af = af % 14 + 1
  3116. end
  3117. coroutine.resume(coroutine.create(function()
  3118. local ah = aa[af]
  3119. local ai = ab[af]
  3120. local aj = ab[af + 14]
  3121. local ba = b7[af]
  3122. ah.Size = Vector3.new(1, 1, 2)
  3123. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3124. ah.Transparency = 0.25
  3125. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3126. ai.Transparency = 0.35
  3127. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3128. aj.Transparency = 0.45
  3129. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3130. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3131. if af % 2 == 1 then
  3132. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3133. else
  3134. if af % 2 == 0 then
  3135. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3136. end
  3137. end
  3138. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3139. ba.Transparency = 0.4
  3140. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3141. local bb = ah.CFrame * cf(0, 0, -5)
  3142. local bc = aj.CFrame * cf(0, -0.1, 0)
  3143. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3144. local ak = false
  3145. for j = 1, 12 do
  3146. swait()
  3147. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3148. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3149. if a1 and ak == false then
  3150. ak = true
  3151. local a3 = makepart(theme, "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3152. do
  3153. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3154. game.Debris:AddItem(a3, 0.5)
  3155. local a5 = rd2(1, 12)
  3156. if a5 == 6 then
  3157. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3158. else
  3159. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3160. end
  3161. coroutine.resume(coroutine.create(function()
  3162. for I = 1, 4 do
  3163. swait()
  3164. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3165. a3.Transparency = a3.Transparency + 0.2
  3166. end
  3167. a3:Destroy()
  3168. end))
  3169. end
  3170. end
  3171. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3172. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3173. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3174. ah.Transparency = ah.Transparency + 0.0725
  3175. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3176. ai.Transparency = ai.Transparency + 0.06
  3177. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3178. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3179. aj.Transparency = aj.Transparency + 0.05
  3180. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3181. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3182. ba.Transparency = ba.Transparency + 0.06
  3183. end
  3184. end))
  3185. swait()
  3186. until ov == false
  3187. for I,aO in pairs(H) do
  3188. if aO.Parent == rarm or aO.Parent == larm then
  3189. aO.Transparency = aN
  3190. end
  3191. end
  3192. b8:Destroy()
  3193. b9:Destroy()
  3194. a8:Destroy()
  3195. hum.AutoRotate = true
  3196. ov = false
  3197. wait(1)
  3198. for I,al in pairs(aa) do
  3199. al:Destroy()
  3200. end
  3201. for I,am in pairs(ab) do
  3202. am:Destroy()
  3203. end
  3204. for I,be in pairs(b7) do
  3205. be:Destroy()
  3206. end
  3207. end
  3208.  
  3209.  
  3210.  
  3211.  
  3212.  
  3213.  
  3214. function Kneel()
  3215.  
  3216. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3217. if v:FindFirstChild('Humanoid') then
  3218.  
  3219. hum2 = v:FindFirstChild('Humanoid')
  3220. hum2.PlatformStand=true
  3221.  
  3222. end
  3223. end
  3224. end
  3225.  
  3226. --[[mouse.KeyDown:connect(function(key)
  3227. if key == "l" and Trans == false and Strength then
  3228. Transformation()
  3229. Trans = true
  3230. end
  3231. end)]]
  3232.  
  3233.  
  3234.  
  3235. mouse.KeyDown:connect(function(key)
  3236. if key == "z" then
  3237. GrabAndDrag()
  3238. end
  3239. end)
  3240.  
  3241.  
  3242. mouse.KeyDown:connect(function(key)
  3243. if key == "x" then
  3244. AirSlam()
  3245. end
  3246. end)
  3247.  
  3248.  
  3249.  
  3250. mouse.KeyDown:connect(function(key)
  3251. if key == "c" then
  3252. SpinSlice()
  3253. end
  3254. end)
  3255.  
  3256.  
  3257. mouse.KeyDown:connect(function(key)
  3258. if key == "p" and Full == false then
  3259. FullPower()
  3260. end
  3261. end)
  3262.  
  3263. mouse.KeyDown:connect(function(key)
  3264. if key == "1" then
  3265. Sound("rbxassetid://320355925",char,90,1,false)
  3266. Kneel()
  3267. end
  3268. end)
  3269.  
  3270. mouse.KeyDown:connect(function(key)
  3271. if key == "v" then
  3272. if ov == false then
  3273. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3274. wait()
  3275. local ChatService = game:GetService("Chat")
  3276. wait()
  3277. local ChatService = game:GetService("Chat")
  3278. coroutine.resume(coroutine.create(function()
  3279. s = 0
  3280. repeat
  3281. s = s + 1
  3282. Barrage()
  3283. wait()
  3284. until not ov
  3285. end))
  3286. if Full == true then
  3287. coroutine.resume(coroutine.create(function()
  3288. s = 0
  3289. repeat
  3290. s = s + 1
  3291. Barrage()
  3292. wait()
  3293. until not ov
  3294. end))
  3295. end
  3296. mouse.KeyUp:connect(function(key)
  3297. if key == "v" then
  3298. wait(0.4)
  3299. ov = false
  3300. wait(0.1)
  3301. end
  3302. end)
  3303. end
  3304. end
  3305. end)
  3306.  
  3307.  
  3308.  
  3309.  
  3310.  
  3311. -----animations-----
  3312.  
  3313. game:GetService("RunService").RenderStepped:connect(function()
  3314. hum.FreeFalling:connect(function(f)
  3315. if f then
  3316. ffing = true
  3317. else
  3318. ffing = false
  3319. end
  3320. end)
  3321. sine = sine + add
  3322. if ffing==true then
  3323. anim="jump"
  3324. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3325. anim="idle"
  3326. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3327. anim = "walk"
  3328. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3329. anim = "run"
  3330. end
  3331.  
  3332. if NoAnims==false then
  3333. if anim=="idle" then
  3334. add=0.5
  3335. if trans == false then
  3336. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3337. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3338. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3339. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3340. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3341. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3342. else
  3343. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3344. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3345. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3348. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3349. end
  3350.  
  3351. elseif anim=="walk" then
  3352. add=0.5
  3353. if trans == false then
  3354. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3355. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3356. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3357. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3358. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3359. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3360. else
  3361. change = 0.5
  3362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3368. end
  3369.  
  3370. elseif anim=="run" then
  3371. add=0.5
  3372. if trans == false then
  3373. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3374. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3375. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3376. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3377. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3378. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3379. else
  3380. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3381. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3382. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3383. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3384. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3385. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3386. end
  3387.  
  3388. elseif anim=="jump" then
  3389. add=0.5
  3390. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3391. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3392. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3393. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3394. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3395. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3396.  
  3397. end
  3398. end
  3399.  
  3400. end)
  3401.  
  3402.  
  3403. ff = Instance.new("ForceField",char)
  3404. ff.Visible = false
  3405. hum.MaxHealth = 1.0E298
  3406. hum.Health = 1.0E298
  3407. --[[l = game.Lighting
  3408. l.TimeOfDay = 1
  3409. game.Lighting.Ambient = Color3.new(0,0,0)
  3410. l.Brightness = 0.1]]--
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