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- --[[
- Magic Admin by ($T(ERG)DFG) - can't say it
- --]]
- local admin = "BINO2002" -- username
- function onChatted(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":skydive me" then
- local char = admin.Character
- char:MoveTo(Vector3.new(-2, 1011.2, -4))
- end
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg) onChatted(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(onPlayerEntered)
- function highsci(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":highskydive me" then
- local char = admin.Character
- char:MoveTo(Vector3.new(-2, 5011.2, -4))
- end
- end
- function xd(newPlayer)
- newPlayer.Chatted:connect(function(msg) highsci(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(xd)
- function superhigh(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":supersky me" then
- local char = admin.Character
- char:MoveTo(Vector3.new(-2, 10011.2, -4))
- end
- end
- function xd2(newPlayer)
- newPlayer.Chatted:connect(function(msg) superhigh(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(xd2)
- function kill(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- -- Note: This one is NOT caps sensitive
- if msg == ":kill me" then
- admin.Character.Head:remove() -- The name says it all; the character dies.
- end
- end
- function xd66666(newPlayer)
- newPlayer.Chatted:connect(function(msg) kill(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(xd66666)
- function day(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":day" then
- game.Lighting.TimeOfDay = "14:00:00"
- end
- end
- function xdddddddd(newPlayer)
- newPlayer.Chatted:connect(function(msg) day(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(xdddddddd)
- function night(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":night" then
- game.Lighting.TimeOfDay = "3:00:00"
- end
- end
- function gg111(newPlayer)
- newPlayer.Chatted:connect (function(msg) night(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(gg111)
- function mcat(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":monstercat" then
- local function PlaySong(ID)
- local Sound = Instance.new("Sound", Workspace)
- Sound.SoundId = "rbxassetid://"..ID
- Sound:Play()
- end
- PlaySong(250162712) -- Sound Id Goes Here
- end
- end
- function hdghdfgh(newPlayer)
- newPlayer.Chatted:connect (function(msg) mcat(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(hdghdfgh)
- function taco(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":taco" then
- local Taco = Instance.new("Part")
- Taco.Size=Vector3.new(2,1,1)
- Taco.BrickColor=BrickColor.new("Bright yellow")
- local HeadMeshz = Instance.new("SpecialMesh")
- HeadMeshz.Scale=Vector3.new(3,3,3)
- HeadMeshz.MeshId = "http://www.roblox.com/asset/?id=14846869"
- HeadMeshz.TextureId = "http://www.roblox.com/asset/?id=14846834"
- HeadMeshz.Parent=Taco
- Taco.Parent = nil
- while wait() do
- local drop = Taco:clone()
- drop.Position = Vector3.new(
- math.random(-200,350),
- 250,
- math.random(-150,250)--Also here
- )
- drop.Parent = game.Workspace
- drop.Anchored = false
- end
- end
- end
- function hddsfghdfgh(newPlayer)
- newPlayer.Chatted:connect (function(msg) taco(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(hddsfghdfgh)
- function sdfsefgdsfgaewrgf(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":john cena" then
- local s
- s = Instance.new("Sky")
- s.Name = "JOHNCENA"
- s.SkyboxBk = "http://www.roblox.com/asset/?id=22699571"
- s.SkyboxDn = "http://www.roblox.com/asset/?id=22699571"
- s.SkyboxFt = "http://www.roblox.com/asset/?id=22699571"
- s.SkyboxLf = "http://www.roblox.com/asset/?id=22699571"
- s.SkyboxRt = "http://www.roblox.com/asset/?id=22699571"
- s.SkyboxUp = "http://www.roblox.com/asset/?id=22699571"
- s.Parent = game.Lighting
- local function PlaySong(ID)
- local Sound = Instance.new("Sound", Workspace)
- Sound.SoundId = "rbxassetid://"..ID
- Sound:Play()
- end
- PlaySong(264594647)
- local function PlaySong(ID)
- local Sound = Instance.new("Sound", Workspace)
- Sound.SoundId = "rbxassetid://"..ID
- Sound:Play()
- end
- PlaySong(272322032)
- end
- end
- function sfdgslerkdbposdoseurvofbprg(newPlayer)
- newPlayer.Chatted:connect (function(msg) sdfsefgdsfgaewrgf(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(sfdgslerkdbposdoseurvofbprg)
- function dfgksjervjsdfvuserucsdfjvservsdfv(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":invisiblehead me" then
- admin.Character.Head:Destroy()
- end
- end
- function sdfgsdfgsdfgsdfgsdfgsdfgsdfg(newPlayer)
- newPlayer.Chatted:connect (function(msg) dfgksjervjsdfvuserucsdfjvservsdfv(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(sdfgsdfgsdfgsdfgsdfgsdfgsdfg)
- function draw(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":rainingheads" then
- NubHead = Instance.new("Part")
- NubHead.Size=Vector3.new(2,1,1)
- NubHead.BrickColor=BrickColor.new("Bright yellow")
- HeadMeshz = Instance.new("SpecialMesh")
- HeadMeshz.Scale=Vector3.new(1.25,1.25,1.25)
- HeadMeshz.Parent=NubHead
- NubHead.Parent = nil
- while wait() do
- local drop = NubHead:clone()
- drop.Position = Vector3.new(
- math.random(-100,100),--Change values here if you want to make the rain appear in a wider area
- 250,
- math.random(-100,100)--Also here
- )
- drop.Parent = game.Workspace
- drop.Anchored = false
- end --This script was brought to you in part by Ryguyrocks101. Hope you enjoy :D
- end
- end
- function omgsdf(newPlayer)
- newPlayer.Chatted:connect (function(msg) draw(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(omgsdf)
- function stop(msg, admin) -- this is just incase if I add loadstrings or if somebody's abusing. if you do rainingheads command or taco rip you, restart ur server
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":stop" then
- game.Workspace.Model:Destroy() -- now next 3 lines makes sure it clears atleast 4 things
- wait(0.01)
- game.Workspace.Model:Destroy()
- wait(0.01)
- game.Workspace.Model:Destroy()
- wait(0.01)
- game.Workspace.Model:Destroy()
- wait(0.01)
- game.Lighting.JOHNCENA:Destroy()
- game.Lighting.Sky:Destroy()
- game.Lighting.FogEnd = 100000000000000000
- game.Lighting.FogStart = 100000000000000000
- end
- end
- function osdfkserg(newPlayer)
- newPlayer.Chatted:connect (function(msg) stop(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(osdfkserg)
- function shutdown(msg, admin)
- source = string.lower(admin.Name)
- msg = string.lower(msg)
- if msg == ":shutdown" then
- game.Players:ClearAllChildren()
- game.Workspace:ClearAllChildren()
- game.Lighting:ClearAllChildren()
- game.ReplicatedFirst:ClearAllChildren()
- game.ReplicatedStorage:ClearAllChildren()
- game.ServerScriptService:ClearAllChildren()
- game.ServerStorage:ClearAllChildren()
- game.StarterGui:ClearAllChildren()
- game.StarterPack:ClearAllChildren()
- game.StarterPlayer:ClearAllChildren()
- game.SoundService:ClearAllChildren()
- print 'rip server'
- end
- end
- function yesitshutdown(newPlayer)
- newPlayer.Chatted:connect (function(msg) shutdown(msg, newPlayer) end)
- end
- game.Players.ChildAdded:connect(yesitshutdown)
- -- NEXT COMMAND = "script inject"
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