Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --[[
- © 2021 WeAreDevs
- A distribution of https://wearedevs.net/scripts
- Created August 2, 2021
- Directions:
- 1. Inject this script into any game using a Lua injector like JJSploit.
- 2. Press left ctrl + click to where you want to teleport
- Re-execute the script to toggle click teleport
- ]]
- --Makes sure this script is only executed once
- if _G.WRDClickTeleport == nil then
- _G.WRDClickTeleport = true
- local player = game:GetService("Players").LocalPlayer
- local UserInputService = game:GetService("UserInputService")
- --Wanted to avoid using mouse instance, but UIS^ is very tedious to get mouse hit position
- local mouse = player:GetMouse()
- --Waits until the player's mouse is found
- repeat wait() until mouse
- UserInputService.InputBegan:Connect(function(input, gameProcessed)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- --Only click teleport if the toggle is enabled
- if _G.WRDClickTeleport and UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
- player.Character:MoveTo(Vector3.new(mouse.Hit.x, mouse.Hit.y, mouse.Hit.z))
- end
- end
- end)
- --Just toggle instead of re-executing the script
- else
- _G.WRDClickTeleport = not _G.WRDClickTeleport
- --Notify
- if _G.WRDClickTeleport then
- game.StarterGui:SetCore("SendNotification", {Title="WeAreDevs.net"; Text="Click teleport enabled"; Duration=5;})
- else
- game.StarterGui:SetCore("SendNotification", {Title="WeAreDevs.net"; Text="Click teleport disabled"; Duration=5;})
- end
- end
Add Comment
Please, Sign In to add comment