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GeniusRP

San Andreas MP | Bolnica Interior

Dec 18th, 2023
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  1. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  2. new bolnicainterior;
  3. bolnicainterior = CreateDynamicObject(18981, -601.859313, 2942.806884, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  4. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  5. bolnicainterior = CreateDynamicObject(18981, -601.904785, 2967.767333, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  6. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  7. bolnicainterior = CreateDynamicObject(18981, -576.988769, 2967.758789, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  8. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  9. bolnicainterior = CreateDynamicObject(18981, -576.899780, 2942.775146, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  10. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  11. bolnicainterior = CreateDynamicObject(18766, -590.256286, 2933.054443, 1366.176025, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  12. SetDynamicObjectMaterial(bolnicainterior, 0, 18835, "mickytextures", "whiteforletters", 0x00000000);
  13. bolnicainterior = CreateDynamicObject(18766, -590.256286, 2933.054443, 1371.142578, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  14. SetDynamicObjectMaterial(bolnicainterior, 0, 18835, "mickytextures", "whiteforletters", 0x00000000);
  15. bolnicainterior = CreateDynamicObject(18766, -600.111877, 2933.051269, 1366.176025, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  16. SetDynamicObjectMaterial(bolnicainterior, 0, 18835, "mickytextures", "whiteforletters", 0x00000000);
  17. bolnicainterior = CreateDynamicObject(18766, -600.111877, 2933.051269, 1371.135620, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  18. SetDynamicObjectMaterial(bolnicainterior, 0, 18835, "mickytextures", "whiteforletters", 0x00000000);
  19. bolnicainterior = CreateDynamicObject(18766, -580.330017, 2933.065673, 1366.176025, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  20. SetDynamicObjectMaterial(bolnicainterior, 0, 18835, "mickytextures", "whiteforletters", 0x00000000);
  21. bolnicainterior = CreateDynamicObject(18766, -580.330017, 2933.065673, 1371.138183, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  22. SetDynamicObjectMaterial(bolnicainterior, 0, 18835, "mickytextures", "whiteforletters", 0x00000000);
  23. bolnicainterior = CreateDynamicObject(19447, -608.992675, 2950.816406, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  24. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  25. bolnicainterior = CreateDynamicObject(19447, -608.992614, 2947.250976, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  26. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  27. bolnicainterior = CreateDynamicObject(19447, -609.754882, 2952.616943, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  28. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  29. bolnicainterior = CreateDynamicObject(19447, -613.693664, 2947.802246, 1372.217041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  30. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  31. bolnicainterior = CreateDynamicObject(18980, -593.890258, 2934.035400, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  32. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  33. bolnicainterior = CreateDynamicObject(18980, -585.961364, 2934.054199, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  34. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  35. bolnicainterior = CreateDynamicObject(18980, -604.632263, 2933.951904, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  36. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  37. bolnicainterior = CreateDynamicObject(18980, -604.646850, 2941.975585, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  38. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  39. bolnicainterior = CreateDynamicObject(18980, -604.270507, 2949.253417, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  40. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  41. bolnicainterior = CreateDynamicObject(18980, -594.326782, 2949.477050, 1382.460083, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  42. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  43. bolnicainterior = CreateDynamicObject(18980, -585.094421, 2949.434082, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  44. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  45. bolnicainterior = CreateDynamicObject(18980, -578.687377, 2949.284667, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  46. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  47. bolnicainterior = CreateDynamicObject(18980, -592.220703, 2949.297119, 1370.369628, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  48. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  49. bolnicainterior = CreateDynamicObject(18980, -590.941101, 2949.272460, 1370.389648, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  50. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  51. bolnicainterior = CreateDynamicObject(18980, -578.502014, 2937.129882, 1370.389648, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  52. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  53. bolnicainterior = CreateDynamicObject(18980, -604.210327, 2937.117187, 1370.389648, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  54. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  55. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1372.054809, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  56. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  57. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1370.316406, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  58. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  59. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1368.604736, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  60. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  61. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1366.874877, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  62. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  63. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1365.166625, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  64. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  65. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1365.166625, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  66. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  67. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1366.874023, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  68. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  69. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1368.601318, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  70. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  71. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1370.362548, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  72. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  73. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1372.064453, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  74. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  75. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1371.950927, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  76. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  77. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1370.333496, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  78. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  79. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1368.680541, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  80. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  81. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1367.039794, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  82. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  83. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1365.374755, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  84. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  85. bolnicainterior = CreateDynamicObject(3034, -589.975524, 2933.560302, 1371.930908, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  86. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  87. bolnicainterior = CreateDynamicObject(3034, -589.975524, 2933.560302, 1370.199462, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  88. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  89. bolnicainterior = CreateDynamicObject(3034, -589.975524, 2933.560302, 1368.487060, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  90. SetDynamicObjectMaterial(bolnicainterior, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  91. bolnicainterior = CreateDynamicObject(18981, -579.621276, 2965.031005, 1369.845458, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  92. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  93. bolnicainterior = CreateDynamicObject(18981, -604.560974, 2965.035400, 1369.845458, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  94. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  95. bolnicainterior = CreateDynamicObject(19447, -604.977416, 2957.264892, 1368.722290, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  96. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  97. bolnicainterior = CreateDynamicObject(19447, -604.998718, 2975.709716, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  98. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  99. bolnicainterior = CreateDynamicObject(19447, -604.998718, 2975.709716, 1368.731567, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  100. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  101. bolnicainterior = CreateDynamicObject(19447, -600.347290, 2975.781982, 1365.284545, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  102. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  103. bolnicainterior = CreateDynamicObject(18981, -562.802185, 2940.048583, 1367.501708, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  104. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  105. bolnicainterior = CreateDynamicObject(18981, -576.914489, 2992.697998, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  106. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  107. bolnicainterior = CreateDynamicObject(18981, -579.695739, 2989.864013, 1369.845458, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  108. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  109. bolnicainterior = CreateDynamicObject(18980, -608.807373, 2937.382080, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  110. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  111. bolnicainterior = CreateDynamicObject(18980, -608.801208, 2933.861083, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  112. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  113. bolnicainterior = CreateDynamicObject(18980, -608.798400, 2941.244140, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  114. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  115. bolnicainterior = CreateDynamicObject(18981, -601.901428, 2942.815917, 1374.379394, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  116. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  117. bolnicainterior = CreateDynamicObject(18981, -577.065185, 2942.820312, 1374.379394, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  118. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  119. bolnicainterior = CreateDynamicObject(18981, -588.384826, 2967.812988, 1374.379394, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  120. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  121. bolnicainterior = CreateDynamicObject(18981, -601.859313, 2942.806884, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  122. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  123. bolnicainterior = CreateDynamicObject(18981, -601.904785, 2967.767333, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  124. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  125. bolnicainterior = CreateDynamicObject(18981, -576.988769, 2967.758789, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  126. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  127. bolnicainterior = CreateDynamicObject(18981, -576.899780, 2942.775146, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  128. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  129. bolnicainterior = CreateDynamicObject(19447, -604.870788, 2938.317382, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  130. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  131. bolnicainterior = CreateDynamicObject(19447, -604.870788, 2938.317382, 1368.739013, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  132. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  133. bolnicainterior = CreateDynamicObject(19447, -604.872680, 2947.883056, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  134. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  135. bolnicainterior = CreateDynamicObject(19447, -604.872680, 2947.883056, 1368.666748, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  136. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  137. bolnicainterior = CreateDynamicObject(19447, -575.406494, 2933.274169, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  138. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  139. bolnicainterior = CreateDynamicObject(19447, -574.115478, 2952.532714, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  140. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  141. bolnicainterior = CreateDynamicObject(19447, -575.399414, 2938.230957, 1368.730224, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  142. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  143. bolnicainterior = CreateDynamicObject(19447, -575.399414, 2938.230957, 1372.162353, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  144. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  145. bolnicainterior = CreateDynamicObject(19447, -575.381286, 2947.838378, 1368.696899, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  146. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  147. bolnicainterior = CreateDynamicObject(19447, -575.381286, 2947.838378, 1372.159912, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  148. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  149. bolnicainterior = CreateDynamicObject(19447, -575.381286, 2947.838378, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  150. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  151. bolnicainterior = CreateDynamicObject(19447, -600.224121, 2952.617919, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  152. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  153. bolnicainterior = CreateDynamicObject(19447, -590.591491, 2952.615234, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  154. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  155. bolnicainterior = CreateDynamicObject(19447, -590.591491, 2952.615234, 1368.756713, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  156. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  157. bolnicainterior = CreateDynamicObject(19447, -600.224121, 2952.617919, 1368.768676, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  158. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  159. bolnicainterior = CreateDynamicObject(19447, -600.224121, 2952.617919, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  160. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  161. bolnicainterior = CreateDynamicObject(19447, -574.115478, 2952.532714, 1368.702270, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  162. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  163. bolnicainterior = CreateDynamicObject(19447, -574.115478, 2952.612792, 1372.208984, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  164. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  165. bolnicainterior = CreateDynamicObject(19447, -580.215515, 2950.830078, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  166. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  167. bolnicainterior = CreateDynamicObject(19447, -589.739074, 2950.814941, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  168. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  169. bolnicainterior = CreateDynamicObject(19447, -599.368713, 2950.808349, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  170. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  171. bolnicainterior = CreateDynamicObject(19447, -608.992675, 2949.525390, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  172. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  173. bolnicainterior = CreateDynamicObject(19447, -577.205993, 2944.588867, 1370.438598, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  174. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  175. bolnicainterior = CreateDynamicObject(19447, -577.201599, 2935.006103, 1370.438598, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  176. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  177. bolnicainterior = CreateDynamicObject(19447, -609.007690, 2943.847900, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  178. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  179. bolnicainterior = CreateDynamicObject(19447, -608.996582, 2940.394531, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  180. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  181. bolnicainterior = CreateDynamicObject(19447, -608.995483, 2936.984863, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  182. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  183. bolnicainterior = CreateDynamicObject(19447, -609.005126, 2933.513427, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  184. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  185. bolnicainterior = CreateDynamicObject(19447, -613.675109, 2938.202148, 1372.217041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  186. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  187. bolnicainterior = CreateDynamicObject(19447, -609.809753, 2933.458007, 1372.217041, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  188. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  189. bolnicainterior = CreateDynamicObject(19447, -577.207824, 2952.614257, 1372.163818, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  190. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  191. bolnicainterior = CreateDynamicObject(18980, -593.890258, 2934.035400, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  192. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  193. bolnicainterior = CreateDynamicObject(18980, -585.961364, 2934.054199, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  194. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  195. bolnicainterior = CreateDynamicObject(18980, -604.632263, 2933.951904, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  196. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  197. bolnicainterior = CreateDynamicObject(18980, -604.646850, 2941.975585, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  198. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  199. bolnicainterior = CreateDynamicObject(18980, -604.270507, 2949.253417, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  200. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  201. bolnicainterior = CreateDynamicObject(18980, -594.326782, 2949.477050, 1382.460083, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  202. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  203. bolnicainterior = CreateDynamicObject(18980, -585.094421, 2949.434082, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  204. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  205. bolnicainterior = CreateDynamicObject(18980, -578.687377, 2949.284667, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  206. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  207. bolnicainterior = CreateDynamicObject(18980, -592.220703, 2949.297119, 1370.369628, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  208. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  209. bolnicainterior = CreateDynamicObject(18980, -590.941101, 2949.272460, 1370.389648, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  210. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  211. bolnicainterior = CreateDynamicObject(18980, -578.502014, 2937.129882, 1370.389648, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  212. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  213. bolnicainterior = CreateDynamicObject(18980, -604.210327, 2937.117187, 1370.389648, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  214. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  215. bolnicainterior = CreateDynamicObject(1506, -589.915039, 2933.537353, 1363.800659, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  216. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-60-percent", 0x00000000);
  217. bolnicainterior = CreateDynamicObject(1506, -591.414978, 2933.537353, 1363.800659, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  218. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-60-percent", 0x00000000);
  219. bolnicainterior = CreateDynamicObject(19447, -590.599060, 2954.203369, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  220. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  221. bolnicainterior = CreateDynamicObject(19447, -580.978332, 2954.208007, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  222. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  223. bolnicainterior = CreateDynamicObject(19447, -580.995178, 2957.670410, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  224. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  225. bolnicainterior = CreateDynamicObject(19447, -590.573547, 2957.660156, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  226. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  227. bolnicainterior = CreateDynamicObject(19447, -595.429565, 2957.379882, 1372.152832, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  228. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  229. bolnicainterior = CreateDynamicObject(19447, -581.984069, 2957.363769, 1372.152832, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  230. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  231. bolnicainterior = CreateDynamicObject(19447, -591.041748, 2959.352050, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  232. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  233. bolnicainterior = CreateDynamicObject(19447, -581.520690, 2959.367675, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  234. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  235. bolnicainterior = CreateDynamicObject(18981, -579.621276, 2965.031005, 1369.845458, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  236. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  237. bolnicainterior = CreateDynamicObject(19447, -585.855590, 2957.405029, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  238. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  239. bolnicainterior = CreateDynamicObject(19447, -585.855590, 2957.405029, 1368.768920, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  240. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  241. bolnicainterior = CreateDynamicObject(19447, -585.872924, 2966.886718, 1368.768920, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  242. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  243. bolnicainterior = CreateDynamicObject(19447, -585.858520, 2972.886718, 1368.768920, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  244. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  245. bolnicainterior = CreateDynamicObject(19447, -585.839294, 2972.921875, 1365.284545, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  246. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  247. bolnicainterior = CreateDynamicObject(18981, -604.560974, 2965.035400, 1369.845458, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  248. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  249. bolnicainterior = CreateDynamicObject(19447, -604.977416, 2957.264892, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  250. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  251. bolnicainterior = CreateDynamicObject(19447, -604.984802, 2966.824462, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  252. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  253. bolnicainterior = CreateDynamicObject(19447, -604.984802, 2966.844482, 1368.736083, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  254. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  255. bolnicainterior = CreateDynamicObject(19447, -590.725891, 2975.779785, 1365.284545, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  256. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  257. bolnicainterior = CreateDynamicObject(19447, -600.347290, 2975.781982, 1368.757202, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  258. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  259. bolnicainterior = CreateDynamicObject(19447, -590.725891, 2975.779785, 1368.767578, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  260. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  261. bolnicainterior = CreateDynamicObject(18981, -562.802185, 2940.048583, 1367.501708, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  262. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  263. bolnicainterior = CreateDynamicObject(19447, -570.641479, 2945.459716, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  264. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  265. bolnicainterior = CreateDynamicObject(19447, -570.593505, 2936.375976, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  266. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  267. bolnicainterior = CreateDynamicObject(19447, -565.834228, 2943.721435, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  268. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  269. bolnicainterior = CreateDynamicObject(19447, -565.821594, 2934.184570, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  270. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  271. bolnicainterior = CreateDynamicObject(18981, -576.914489, 2992.697998, 1363.306030, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  272. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  273. bolnicainterior = CreateDynamicObject(19447, -585.857604, 2982.453613, 1365.284545, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  274. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  275. bolnicainterior = CreateDynamicObject(19447, -585.857604, 2982.453613, 1368.784179, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  276. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  277. bolnicainterior = CreateDynamicObject(18981, -579.695739, 2989.864013, 1369.845458, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  278. SetDynamicObjectMaterial(bolnicainterior, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0x00000000);
  279. bolnicainterior = CreateDynamicObject(19447, -578.797119, 2957.402099, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  280. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  281. bolnicainterior = CreateDynamicObject(19447, -578.786926, 2968.466064, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  282. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  283. bolnicainterior = CreateDynamicObject(19447, -578.786926, 2968.466064, 1368.754394, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  284. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  285. bolnicainterior = CreateDynamicObject(19447, -578.797119, 2957.402099, 1368.718505, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  286. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  287. bolnicainterior = CreateDynamicObject(19447, -578.785095, 2962.379394, 1367.967041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  288. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  289. bolnicainterior = CreateDynamicObject(19447, -573.923706, 2960.332031, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  290. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  291. bolnicainterior = CreateDynamicObject(19447, -572.117980, 2963.607666, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  292. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  293. bolnicainterior = CreateDynamicObject(19447, -573.907043, 2967.075927, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  294. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  295. bolnicainterior = CreateDynamicObject(19447, -573.907043, 2967.075927, 1368.761840, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  296. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  297. bolnicainterior = CreateDynamicObject(19447, -572.117980, 2963.607666, 1368.761352, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  298. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  299. bolnicainterior = CreateDynamicObject(19447, -573.923706, 2960.332031, 1368.711303, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  300. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  301. bolnicainterior = CreateDynamicObject(19447, -578.803405, 2981.449707, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  302. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  303. bolnicainterior = CreateDynamicObject(19447, -573.867980, 2969.466796, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  304. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  305. bolnicainterior = CreateDynamicObject(19447, -570.571533, 2974.111572, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  306. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  307. bolnicainterior = CreateDynamicObject(19447, -574.027893, 2978.737304, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  308. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  309. bolnicainterior = CreateDynamicObject(19447, -578.801513, 2978.072265, 1368.754394, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  310. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  311. bolnicainterior = CreateDynamicObject(19447, -573.867980, 2969.466796, 1368.664550, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  312. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  313. bolnicainterior = CreateDynamicObject(19447, -570.571533, 2974.111572, 1368.579711, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  314. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  315. bolnicainterior = CreateDynamicObject(19447, -574.027893, 2978.737304, 1368.703002, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  316. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  317. bolnicainterior = CreateDynamicObject(19447, -574.074584, 2986.211181, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  318. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  319. bolnicainterior = CreateDynamicObject(19447, -574.086914, 2991.576416, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  320. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  321. bolnicainterior = CreateDynamicObject(19447, -578.803405, 2981.449707, 1368.747314, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  322. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  323. bolnicainterior = CreateDynamicObject(19387, -578.839782, 2987.846923, 1365.541992, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  324. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  325. bolnicainterior = CreateDynamicObject(19447, -578.836975, 2994.151611, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  326. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  327. bolnicainterior = CreateDynamicObject(19447, -578.833496, 2991.064941, 1368.747314, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  328. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  329. bolnicainterior = CreateDynamicObject(19447, -585.857910, 2992.059326, 1365.284545, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  330. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  331. bolnicainterior = CreateDynamicObject(19447, -585.857910, 2992.059326, 1368.765991, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  332. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  333. bolnicainterior = CreateDynamicObject(19447, -581.201538, 2994.913330, 1365.284545, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  334. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  335. bolnicainterior = CreateDynamicObject(19447, -581.201538, 2994.913330, 1368.736694, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  336. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  337. bolnicainterior = CreateDynamicObject(19369, -585.820129, 2969.105468, 1365.635864, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  338. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Ambulance", 140, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  339. bolnicainterior = CreateDynamicObject(19447, -571.228454, 2987.500488, 1365.355102, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  340. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  341. bolnicainterior = CreateDynamicObject(19447, -571.228454, 2987.500488, 1368.795288, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  342. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  343. bolnicainterior = CreateDynamicObject(19447, -574.074584, 2986.211181, 1368.763061, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  344. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  345. bolnicainterior = CreateDynamicObject(19447, -574.086914, 2991.576416, 1368.742187, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  346. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  347. bolnicainterior = CreateDynamicObject(19447, -608.469604, 2936.697998, 1372.217041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  348. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  349. bolnicainterior = CreateDynamicObject(19447, -613.213439, 2941.426025, 1372.217041, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  350. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  351. bolnicainterior = CreateDynamicObject(18980, -608.807373, 2937.382080, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  352. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  353. bolnicainterior = CreateDynamicObject(18980, -608.801208, 2933.861083, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  354. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  355. bolnicainterior = CreateDynamicObject(18980, -608.798400, 2941.244140, 1363.799316, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  356. SetDynamicObjectMaterial(bolnicainterior, 0, 5114, "beach_las2", "boardwalk_la", 0x00000000);
  357. bolnicainterior = CreateDynamicObject(18981, -601.901428, 2942.815917, 1374.189208, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  358. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  359. bolnicainterior = CreateDynamicObject(18981, -577.065185, 2942.820312, 1374.219238, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  360. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  361. bolnicainterior = CreateDynamicObject(18981, -588.384826, 2967.812988, 1374.309326, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  362. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-50-percent", 0x00000000);
  363. bolnicainterior = CreateDynamicObject(19447, -572.233581, 2947.590332, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  364. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  365. bolnicainterior = CreateDynamicObject(19447, -568.761779, 2947.321289, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  366. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-30-percent", 0x00000000);
  367. bolnicainterior = CreateDynamicObject(1502, -578.821228, 2962.154296, 1363.803955, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  368. SetDynamicObjectMaterial(bolnicainterior, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
  369. bolnicainterior = CreateDynamicObject(4735, -593.735534, 2948.727783, 1370.436157, 0.000000, 0.000000, 90.700004, object_world, object_int, -1, 300.00, 300.00);
  370. SetDynamicObjectMaterialText(bolnicainterior, 0, "Los Santos Medical Centar", 130, "Arial", 30, 1, 0xFFFFFFFF, 0x00000000, 1);
  371. bolnicainterior = CreateDynamicObject(19369, -578.800170, 2960.983398, 1365.635864, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  372. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Director Office", 140, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  373. bolnicainterior = CreateDynamicObject(19369, -578.800170, 2972.186523, 1365.635864, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  374. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Labaratory", 140, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  375. bolnicainterior = CreateDynamicObject(19369, -578.870178, 2986.069580, 1365.635864, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  376. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Dressing Room", 140, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  377. bolnicainterior = CreateDynamicObject(19369, -585.247802, 2948.994873, 1369.307128, 0.000000, 0.000000, 90.800064, object_world, object_int, -1, 300.00, 300.00);
  378. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} G", 60, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  379. bolnicainterior = CreateDynamicObject(19369, -585.227661, 2948.995849, 1368.236572, 0.000000, 0.000000, 90.800064, object_world, object_int, -1, 300.00, 300.00);
  380. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} E", 60, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  381. bolnicainterior = CreateDynamicObject(19369, -585.247680, 2948.995605, 1367.295532, 0.000000, 0.000000, 90.800064, object_world, object_int, -1, 300.00, 300.00);
  382. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} I", 60, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  383. bolnicainterior = CreateDynamicObject(19369, -585.217834, 2949.015869, 1366.405029, 0.000000, 0.000000, 90.800064, object_world, object_int, -1, 300.00, 300.00);
  384. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} U", 60, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  385. bolnicainterior = CreateDynamicObject(19369, -585.207824, 2948.995849, 1365.344116, 0.000000, 0.000000, 90.800064, object_world, object_int, -1, 300.00, 300.00);
  386. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} S", 60, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  387. bolnicainterior = CreateDynamicObject(19369, -575.406372, 2944.132080, 1366.043945, 0.000000, 0.000000, 2.000075, object_world, object_int, -1, 300.00, 300.00);
  388. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Toilet", 130, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  389. bolnicainterior = CreateDynamicObject(19369, -582.279907, 2994.883056, 1366.645019, 0.000000, 0.000000, 89.999984, object_world, object_int, -1, 300.00, 300.00);
  390. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Back Exit", 140, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  391. bolnicainterior = CreateDynamicObject(19369, -585.227661, 2948.995849, 1368.236572, 0.000000, 0.000000, 90.800064, object_world, object_int, -1, 300.00, 300.00);
  392. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} E", 60, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  393. bolnicainterior = CreateDynamicObject(19369, -604.763122, 2937.792724, 1366.574462, 0.000000, 0.000000, 2.000075, object_world, object_int, -1, 300.00, 300.00);
  394. SetDynamicObjectMaterialText(bolnicainterior, 0, "{000000} Second Floor", 130, "Arial", 50, 1, 0x00000000, 0x00000000, 1);
  395. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  396. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  397. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  398. bolnicainterior = CreateDynamicObject(19447, -604.870788, 2938.317382, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  399. bolnicainterior = CreateDynamicObject(19447, -604.870788, 2938.317382, 1368.739013, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  400. bolnicainterior = CreateDynamicObject(19447, -604.872680, 2947.883056, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  401. bolnicainterior = CreateDynamicObject(19447, -604.872680, 2947.883056, 1368.666748, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  402. bolnicainterior = CreateDynamicObject(19447, -575.406494, 2933.274169, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  403. bolnicainterior = CreateDynamicObject(19447, -574.115478, 2952.532714, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  404. bolnicainterior = CreateDynamicObject(19447, -575.399414, 2938.230957, 1368.730224, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  405. bolnicainterior = CreateDynamicObject(19447, -575.399414, 2938.230957, 1372.162353, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  406. bolnicainterior = CreateDynamicObject(19447, -575.381286, 2947.838378, 1368.696899, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  407. bolnicainterior = CreateDynamicObject(19447, -575.381286, 2947.838378, 1372.159912, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  408. bolnicainterior = CreateDynamicObject(19447, -575.381286, 2947.838378, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  409. bolnicainterior = CreateDynamicObject(19447, -600.224121, 2952.617919, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  410. bolnicainterior = CreateDynamicObject(19447, -590.591491, 2952.615234, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  411. bolnicainterior = CreateDynamicObject(19447, -590.591491, 2952.615234, 1368.756713, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  412. bolnicainterior = CreateDynamicObject(19447, -600.224121, 2952.617919, 1368.768676, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  413. bolnicainterior = CreateDynamicObject(19447, -600.224121, 2952.617919, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  414. bolnicainterior = CreateDynamicObject(19447, -574.115478, 2952.532714, 1368.702270, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  415. bolnicainterior = CreateDynamicObject(19447, -574.115478, 2952.612792, 1372.208984, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  416. bolnicainterior = CreateDynamicObject(19447, -580.215515, 2950.830078, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  417. bolnicainterior = CreateDynamicObject(19447, -589.739074, 2950.814941, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  418. bolnicainterior = CreateDynamicObject(19447, -599.368713, 2950.808349, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  419. bolnicainterior = CreateDynamicObject(19447, -577.205993, 2944.588867, 1370.438598, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  420. bolnicainterior = CreateDynamicObject(19447, -577.201599, 2935.006103, 1370.438598, 0.000000, 90.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  421. bolnicainterior = CreateDynamicObject(19447, -609.007690, 2943.847900, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  422. bolnicainterior = CreateDynamicObject(19447, -608.996582, 2940.394531, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  423. bolnicainterior = CreateDynamicObject(19447, -608.995483, 2936.984863, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  424. bolnicainterior = CreateDynamicObject(19447, -609.005126, 2933.513427, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  425. bolnicainterior = CreateDynamicObject(19447, -613.675109, 2938.202148, 1372.217041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  426. bolnicainterior = CreateDynamicObject(19447, -609.809753, 2933.458007, 1372.217041, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  427. bolnicainterior = CreateDynamicObject(19447, -577.207824, 2952.614257, 1372.163818, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  428. bolnicainterior = CreateDynamicObject(1506, -589.915039, 2933.537353, 1363.800659, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  429. bolnicainterior = CreateDynamicObject(1506, -591.414978, 2933.537353, 1363.800659, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  430. bolnicainterior = CreateDynamicObject(19447, -590.599060, 2954.203369, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  431. bolnicainterior = CreateDynamicObject(19447, -580.978332, 2954.208007, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  432. bolnicainterior = CreateDynamicObject(19447, -580.995178, 2957.670410, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  433. bolnicainterior = CreateDynamicObject(19447, -590.573547, 2957.660156, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  434. bolnicainterior = CreateDynamicObject(19447, -595.429565, 2957.379882, 1372.152832, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  435. bolnicainterior = CreateDynamicObject(19447, -581.984069, 2957.363769, 1372.152832, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  436. bolnicainterior = CreateDynamicObject(19447, -591.041748, 2959.352050, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  437. bolnicainterior = CreateDynamicObject(19447, -581.520690, 2959.367675, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  438. bolnicainterior = CreateDynamicObject(19447, -585.855590, 2957.405029, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  439. bolnicainterior = CreateDynamicObject(19447, -585.855590, 2957.405029, 1368.768920, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  440. bolnicainterior = CreateDynamicObject(19447, -585.872924, 2966.886718, 1368.768920, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  441. bolnicainterior = CreateDynamicObject(19447, -585.858520, 2972.886718, 1368.768920, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  442. bolnicainterior = CreateDynamicObject(19447, -585.839294, 2972.921875, 1365.284545, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  443. bolnicainterior = CreateDynamicObject(19447, -604.977416, 2957.264892, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  444. bolnicainterior = CreateDynamicObject(19447, -604.984802, 2966.824462, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  445. bolnicainterior = CreateDynamicObject(19447, -604.984802, 2966.844482, 1368.736083, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  446. bolnicainterior = CreateDynamicObject(19447, -590.725891, 2975.779785, 1365.284545, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  447. bolnicainterior = CreateDynamicObject(19447, -600.347290, 2975.781982, 1368.757202, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  448. bolnicainterior = CreateDynamicObject(19447, -590.725891, 2975.779785, 1368.767578, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  449. bolnicainterior = CreateDynamicObject(19447, -570.641479, 2945.459716, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  450. bolnicainterior = CreateDynamicObject(19447, -570.593505, 2936.375976, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  451. bolnicainterior = CreateDynamicObject(19447, -565.834228, 2943.721435, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  452. bolnicainterior = CreateDynamicObject(19447, -565.821594, 2934.184570, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  453. bolnicainterior = CreateDynamicObject(19447, -585.857604, 2982.453613, 1365.284545, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  454. bolnicainterior = CreateDynamicObject(19447, -585.857604, 2982.453613, 1368.784179, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  455. bolnicainterior = CreateDynamicObject(19447, -578.797119, 2957.402099, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  456. bolnicainterior = CreateDynamicObject(19447, -578.786926, 2968.466064, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  457. bolnicainterior = CreateDynamicObject(0, -578.778808, 2962.178710, 1363.803588, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  458. bolnicainterior = CreateDynamicObject(19447, -578.786926, 2968.466064, 1368.754394, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  459. bolnicainterior = CreateDynamicObject(19447, -578.797119, 2957.402099, 1368.718505, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  460. bolnicainterior = CreateDynamicObject(19447, -578.785095, 2962.379394, 1367.967041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  461. bolnicainterior = CreateDynamicObject(19447, -573.923706, 2960.332031, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  462. bolnicainterior = CreateDynamicObject(19447, -572.117980, 2963.607666, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  463. bolnicainterior = CreateDynamicObject(19447, -573.907043, 2967.075927, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  464. bolnicainterior = CreateDynamicObject(19447, -573.907043, 2967.075927, 1368.761840, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  465. bolnicainterior = CreateDynamicObject(19447, -572.117980, 2963.607666, 1368.761352, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  466. bolnicainterior = CreateDynamicObject(19447, -573.923706, 2960.332031, 1368.711303, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  467. bolnicainterior = CreateDynamicObject(19447, -578.803405, 2981.449707, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  468. bolnicainterior = CreateDynamicObject(19447, -573.867980, 2969.466796, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  469. bolnicainterior = CreateDynamicObject(19447, -570.571533, 2974.111572, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  470. bolnicainterior = CreateDynamicObject(19447, -574.027893, 2978.737304, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  471. bolnicainterior = CreateDynamicObject(19447, -578.801513, 2978.072265, 1368.754394, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  472. bolnicainterior = CreateDynamicObject(19447, -573.867980, 2969.466796, 1368.664550, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  473. bolnicainterior = CreateDynamicObject(19447, -570.571533, 2974.111572, 1368.579711, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  474. bolnicainterior = CreateDynamicObject(19447, -574.027893, 2978.737304, 1368.703002, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  475. bolnicainterior = CreateDynamicObject(19447, -574.074584, 2986.211181, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  476. bolnicainterior = CreateDynamicObject(19447, -574.086914, 2991.576416, 1365.280761, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  477. bolnicainterior = CreateDynamicObject(19447, -578.803405, 2981.449707, 1368.747314, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  478. bolnicainterior = CreateDynamicObject(19387, -578.839782, 2987.846923, 1365.541992, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  479. bolnicainterior = CreateDynamicObject(19447, -578.836975, 2994.151611, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  480. bolnicainterior = CreateDynamicObject(19447, -578.833496, 2991.064941, 1368.747314, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  481. bolnicainterior = CreateDynamicObject(19447, -585.857910, 2992.059326, 1365.284545, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  482. bolnicainterior = CreateDynamicObject(19447, -585.857910, 2992.059326, 1368.765991, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  483. bolnicainterior = CreateDynamicObject(19447, -581.201538, 2994.913330, 1365.284545, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  484. bolnicainterior = CreateDynamicObject(19447, -581.201538, 2994.913330, 1368.736694, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  485. bolnicainterior = CreateDynamicObject(11714, -582.268310, 2994.811279, 1365.032348, 0.000000, 0.000000, -90.000000, object_world, object_int, -1, 300.00, 300.00);
  486. bolnicainterior = CreateDynamicObject(1502, -578.821228, 2987.094238, 1363.803955, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  487. bolnicainterior = CreateDynamicObject(19447, -571.228454, 2987.500488, 1365.355102, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  488. bolnicainterior = CreateDynamicObject(19447, -571.228454, 2987.500488, 1368.795288, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  489. bolnicainterior = CreateDynamicObject(19447, -574.074584, 2986.211181, 1368.763061, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  490. bolnicainterior = CreateDynamicObject(19447, -574.086914, 2991.576416, 1368.742187, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  491. bolnicainterior = CreateDynamicObject(19447, -608.469604, 2936.697998, 1372.217041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  492. bolnicainterior = CreateDynamicObject(19447, -613.213439, 2941.426025, 1372.217041, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  493. bolnicainterior = CreateDynamicObject(19860, -608.376770, 2938.579345, 1371.729736, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  494. bolnicainterior = CreateDynamicObject(19860, -608.399597, 2934.910888, 1371.729736, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  495. bolnicainterior = CreateDynamicObject(19447, -608.469604, 2936.697998, 1375.624267, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  496. bolnicainterior = CreateDynamicObject(19447, -572.233581, 2947.590332, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  497. bolnicainterior = CreateDynamicObject(19447, -568.761779, 2947.321289, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  498. bolnicainterior = CreateDynamicObject(19860, -604.753479, 2937.103759, 1364.982666, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  499. bolnicainterior = CreateDynamicObject(18766, -590.256286, 2933.054443, 1366.176025, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  500. bolnicainterior = CreateDynamicObject(18766, -590.256286, 2933.054443, 1371.142578, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  501. bolnicainterior = CreateDynamicObject(18766, -600.111877, 2933.051269, 1366.176025, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  502. bolnicainterior = CreateDynamicObject(18766, -600.111877, 2933.051269, 1371.135620, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  503. bolnicainterior = CreateDynamicObject(18766, -580.330017, 2933.065673, 1366.176025, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  504. bolnicainterior = CreateDynamicObject(18766, -580.330017, 2933.065673, 1371.138183, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  505. bolnicainterior = CreateDynamicObject(19447, -608.992614, 2947.250976, 1370.438598, 0.000000, 90.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  506. bolnicainterior = CreateDynamicObject(19447, -609.754882, 2952.616943, 1372.152832, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  507. bolnicainterior = CreateDynamicObject(19447, -613.693664, 2947.802246, 1372.217041, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  508. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1372.054809, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  509. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1370.316406, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  510. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1368.604736, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  511. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1366.874877, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  512. bolnicainterior = CreateDynamicObject(3034, -597.664916, 2933.560791, 1365.166625, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  513. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1365.166625, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  514. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1366.874023, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  515. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1368.601318, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  516. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1370.362548, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  517. bolnicainterior = CreateDynamicObject(3034, -601.285217, 2933.557861, 1372.064453, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  518. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1371.950927, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  519. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1370.333496, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  520. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1368.680541, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  521. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1367.039794, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  522. bolnicainterior = CreateDynamicObject(3034, -581.746826, 2933.589599, 1365.374755, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  523. bolnicainterior = CreateDynamicObject(3034, -589.975524, 2933.560302, 1371.930908, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  524. bolnicainterior = CreateDynamicObject(3034, -589.975524, 2933.560302, 1370.199462, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  525. bolnicainterior = CreateDynamicObject(3034, -589.975524, 2933.560302, 1368.487060, 0.000000, 0.000000, 180.000000, object_world, object_int, -1, 300.00, 300.00);
  526. bolnicainterior = CreateDynamicObject(19447, -604.977416, 2957.264892, 1368.722290, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  527. bolnicainterior = CreateDynamicObject(19447, -604.998718, 2975.709716, 1365.280761, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  528. bolnicainterior = CreateDynamicObject(19447, -604.998718, 2975.709716, 1368.731567, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  529. bolnicainterior = CreateDynamicObject(19447, -600.347290, 2975.781982, 1365.284545, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  530. bolnicainterior = CreateDynamicObject(0, -578.778808, 2962.178710, 1363.803588, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  531. bolnicainterior = CreateDynamicObject(11714, -582.268310, 2994.811279, 1365.032348, 0.000000, 0.000000, -90.000000, object_world, object_int, -1, 300.00, 300.00);
  532. bolnicainterior = CreateDynamicObject(19860, -608.376770, 2938.579345, 1371.729736, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  533. bolnicainterior = CreateDynamicObject(19860, -608.399597, 2934.910888, 1371.729736, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  534. bolnicainterior = CreateDynamicObject(19447, -608.469604, 2936.697998, 1375.624267, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  535. bolnicainterior = CreateDynamicObject(19860, -604.753479, 2937.103759, 1364.982666, 0.000000, 0.000000, 90.000000, object_world, object_int, -1, 300.00, 300.00);
  536. bolnicainterior = CreateDynamicObject(2603, -602.113098, 2974.332519, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  537. bolnicainterior = CreateDynamicObject(2603, -602.113098, 2974.332519, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  538. bolnicainterior = CreateDynamicObject(2603, -598.923095, 2974.332519, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  539. bolnicainterior = CreateDynamicObject(2603, -595.052978, 2974.332519, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  540. bolnicainterior = CreateDynamicObject(2603, -591.292907, 2974.332519, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  541. bolnicainterior = CreateDynamicObject(2603, -588.222778, 2974.332519, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  542. bolnicainterior = CreateDynamicObject(2603, -588.222778, 2954.622070, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  543. bolnicainterior = CreateDynamicObject(2603, -591.652832, 2954.622070, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  544. bolnicainterior = CreateDynamicObject(2603, -595.452697, 2954.622070, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  545. bolnicainterior = CreateDynamicObject(2603, -603.302673, 2954.622070, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  546. bolnicainterior = CreateDynamicObject(2603, -599.423156, 2954.622070, 1364.075927, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  547. bolnicainterior = CreateDynamicObject(2339, -589.858703, 2953.152587, 1363.806030, 0.000000, 0.000000, 178.199966, object_world, object_int, -1, 300.00, 300.00);
  548. bolnicainterior = CreateDynamicObject(2339, -593.597045, 2953.270263, 1363.806030, 0.000000, 0.000000, 178.199966, object_world, object_int, -1, 300.00, 300.00);
  549. bolnicainterior = CreateDynamicObject(2339, -597.352661, 2953.158447, 1363.806030, 0.000000, 0.000000, 179.900024, object_world, object_int, -1, 300.00, 300.00);
  550. bolnicainterior = CreateDynamicObject(2339, -601.702941, 2953.165527, 1363.806030, 0.000000, 0.000000, 179.900024, object_world, object_int, -1, 300.00, 300.00);
  551. bolnicainterior = CreateDynamicObject(2339, -600.436279, 2975.308837, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  552. bolnicainterior = CreateDynamicObject(2339, -596.746398, 2975.308837, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  553. bolnicainterior = CreateDynamicObject(2339, -593.156311, 2975.308837, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  554. bolnicainterior = CreateDynamicObject(2339, -589.656311, 2975.308837, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  555. bolnicainterior = CreateDynamicObject(3383, -573.172973, 2976.209472, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  556. bolnicainterior = CreateDynamicObject(3383, -573.172973, 2972.069580, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  557. bolnicainterior = CreateDynamicObject(2207, -576.547973, 2964.896484, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  558. bolnicainterior = CreateDynamicObject(2356, -575.721984, 2966.177490, 1363.806030, 0.000000, 0.000000, 175.899993, object_world, object_int, -1, 300.00, 300.00);
  559. bolnicainterior = CreateDynamicObject(1723, -574.774108, 2961.046630, 1363.806030, 0.000000, 0.000000, 179.399978, object_world, object_int, -1, 300.00, 300.00);
  560. bolnicainterior = CreateDynamicObject(1361, -573.100891, 2961.127685, 1364.546142, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  561. bolnicainterior = CreateDynamicObject(1361, -578.100952, 2961.127685, 1364.546142, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  562. bolnicainterior = CreateDynamicObject(638, -585.060058, 2947.637207, 1364.465698, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  563. bolnicainterior = CreateDynamicObject(638, -585.060058, 2945.006347, 1364.465698, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  564. bolnicainterior = CreateDynamicObject(638, -586.664367, 2944.031494, 1364.465698, 0.000000, 0.000000, 90.099990, object_world, object_int, -1, 300.00, 300.00);
  565. bolnicainterior = CreateDynamicObject(1702, -587.376770, 2943.129394, 1363.806030, 0.000000, 0.000000, -1.899999, object_world, object_int, -1, 300.00, 300.00);
  566. bolnicainterior = CreateDynamicObject(1702, -584.107421, 2944.121093, 1363.806030, 0.000000, 0.000000, 89.800025, object_world, object_int, -1, 300.00, 300.00);
  567. bolnicainterior = CreateDynamicObject(1702, -584.098632, 2946.571289, 1363.806030, 0.000000, 0.000000, 89.800025, object_world, object_int, -1, 300.00, 300.00);
  568. bolnicainterior = CreateDynamicObject(18070, -594.839538, 2948.589355, 1364.275756, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  569. bolnicainterior = CreateDynamicObject(1721, -593.512451, 2948.427246, 1363.806030, 0.000000, 0.000000, 166.800018, object_world, object_int, -1, 300.00, 300.00);
  570. bolnicainterior = CreateDynamicObject(1721, -595.921813, 2948.255615, 1363.806030, 0.000000, 0.000000, -167.599975, object_world, object_int, -1, 300.00, 300.00);
  571. bolnicainterior = CreateDynamicObject(19893, -596.189208, 2947.119384, 1364.765869, 0.000000, 0.000000, -178.899993, object_world, object_int, -1, 300.00, 300.00);
  572. bolnicainterior = CreateDynamicObject(19893, -593.619506, 2947.170410, 1364.765869, 0.000000, 0.000000, -178.899993, object_world, object_int, -1, 300.00, 300.00);
  573. bolnicainterior = CreateDynamicObject(1723, -602.614562, 2946.529052, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  574. bolnicainterior = CreateDynamicObject(1723, -600.665893, 2942.955322, 1363.806030, 0.000000, 0.000000, 177.900039, object_world, object_int, -1, 300.00, 300.00);
  575. bolnicainterior = CreateDynamicObject(1822, -602.386352, 2944.322509, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  576. bolnicainterior = CreateDynamicObject(11743, -596.899108, 2950.030761, 1364.765869, 0.000000, 0.000000, 75.099983, object_world, object_int, -1, 300.00, 300.00);
  577. bolnicainterior = CreateDynamicObject(638, -601.714355, 2941.971679, 1364.426513, 0.000000, 0.000000, 88.799980, object_world, object_int, -1, 300.00, 300.00);
  578. bolnicainterior = CreateDynamicObject(644, -593.957275, 2935.199707, 1364.096069, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  579. bolnicainterior = CreateDynamicObject(644, -586.016845, 2935.199707, 1364.096069, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  580. bolnicainterior = CreateDynamicObject(3850, -592.077331, 2949.401855, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  581. bolnicainterior = CreateDynamicObject(3850, -588.637512, 2949.365722, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  582. bolnicainterior = CreateDynamicObject(3850, -585.177734, 2949.330078, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  583. bolnicainterior = CreateDynamicObject(3850, -581.738098, 2949.293701, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  584. bolnicainterior = CreateDynamicObject(3850, -580.028198, 2949.274169, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  585. bolnicainterior = CreateDynamicObject(3850, -578.475280, 2947.600830, 1371.365112, 0.000000, 0.000000, 0.300076, object_world, object_int, -1, 300.00, 300.00);
  586. bolnicainterior = CreateDynamicObject(3850, -578.456970, 2944.169433, 1371.365112, 0.000000, 0.000000, 0.300076, object_world, object_int, -1, 300.00, 300.00);
  587. bolnicainterior = CreateDynamicObject(3850, -578.438781, 2940.709960, 1371.365112, 0.000000, 0.000000, 0.300076, object_world, object_int, -1, 300.00, 300.00);
  588. bolnicainterior = CreateDynamicObject(3850, -578.420532, 2937.247558, 1371.365112, 0.000000, 0.000000, 0.300076, object_world, object_int, -1, 300.00, 300.00);
  589. bolnicainterior = CreateDynamicObject(3850, -578.402709, 2933.827880, 1371.365112, 0.000000, 0.000000, 0.300076, object_world, object_int, -1, 300.00, 300.00);
  590. bolnicainterior = CreateDynamicObject(3850, -596.057006, 2949.443115, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  591. bolnicainterior = CreateDynamicObject(3850, -599.506835, 2949.478759, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  592. bolnicainterior = CreateDynamicObject(3850, -602.776550, 2949.513427, 1371.365112, 0.000000, 0.000000, 89.400054, object_world, object_int, -1, 300.00, 300.00);
  593. bolnicainterior = CreateDynamicObject(3850, -604.335937, 2947.092773, 1371.325195, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  594. bolnicainterior = CreateDynamicObject(3850, -604.335937, 2943.671875, 1371.325195, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  595. bolnicainterior = CreateDynamicObject(3850, -604.335937, 2939.781738, 1371.325195, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  596. bolnicainterior = CreateDynamicObject(3850, -604.335937, 2936.331298, 1371.325195, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  597. bolnicainterior = CreateDynamicObject(3850, -604.335937, 2932.891113, 1371.325195, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  598. bolnicainterior = CreateDynamicObject(1723, -594.174377, 2958.603027, 1370.494506, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  599. bolnicainterior = CreateDynamicObject(1723, -586.474426, 2958.603027, 1370.494506, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  600. bolnicainterior = CreateDynamicObject(1723, -592.447570, 2954.720703, 1370.524536, 0.000000, 0.000000, 178.099975, object_world, object_int, -1, 300.00, 300.00);
  601. bolnicainterior = CreateDynamicObject(1723, -584.842102, 2954.468994, 1370.524536, 0.000000, 0.000000, 178.099975, object_world, object_int, -1, 300.00, 300.00);
  602. bolnicainterior = CreateDynamicObject(2521, -573.954345, 2945.015380, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  603. bolnicainterior = CreateDynamicObject(2521, -570.614257, 2945.015380, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  604. bolnicainterior = CreateDynamicObject(2521, -567.134094, 2945.015380, 1363.806030, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
  605. bolnicainterior = CreateDynamicObject(2523, -572.330322, 2936.915283, 1363.806030, 0.000000, 0.000000, 179.100021, object_world, object_int, -1, 300.00, 300.00);
  606. bolnicainterior = CreateDynamicObject(2523, -570.871765, 2936.981445, 1363.806030, 0.000000, 0.100000, -179.399948, object_world, object_int, -1, 300.00, 300.00);
  607. bolnicainterior = CreateDynamicObject(2523, -568.741638, 2936.973876, 1363.809936, 0.000000, 0.100000, -179.399948, object_world, object_int, -1, 300.00, 300.00);
  608. bolnicainterior = CreateDynamicObject(11729, -571.552978, 2991.061035, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  609. bolnicainterior = CreateDynamicObject(11729, -571.555297, 2990.440673, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  610. bolnicainterior = CreateDynamicObject(11729, -571.557373, 2989.850585, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  611. bolnicainterior = CreateDynamicObject(11729, -571.559631, 2989.229980, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  612. bolnicainterior = CreateDynamicObject(11729, -571.561950, 2988.579345, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  613. bolnicainterior = CreateDynamicObject(11729, -571.564270, 2987.939453, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  614. bolnicainterior = CreateDynamicObject(11729, -571.566528, 2987.308837, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  615. bolnicainterior = CreateDynamicObject(11729, -571.569030, 2986.618408, 1363.806030, 0.000000, 0.000000, -90.200012, object_world, object_int, -1, 300.00, 300.00);
  616.  
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