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- local workspace = game:GetService("Workspace")
- local players = game:GetService("Players")
- if not (workspace and workspace["__THINGS"] and workspace["__THINGS"].Orbs and players and players.LocalPlayer and players.LocalPlayer.Character and players.LocalPlayer.Character.HumanoidRootPart) then
- warn("Some objects or properties are nil or do not exist")
- return
- end
- print("Script made by kenniel#1824 ik your gonna skid")
- local playerRootPart = players.LocalPlayer.Character.HumanoidRootPart
- while true do
- if not (players.LocalPlayer and players.LocalPlayer.Character and players.LocalPlayer.Character.HumanoidRootPart and workspace and workspace["__THINGS"] and workspace["__THINGS"].Orbs) then
- break
- end
- for _, orb in pairs(workspace["__THINGS"].Orbs:GetChildren()) do
- orb.Position = playerRootPart.Position
- print("Orb name:", orb.Name)
- end
- wait(0.1) -- Update positions every 0.1 seconds
- end
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