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Jan 3rd, 2016
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  1. --Epic Staff Gifted by TheRedAngel, Regular Script!
  2.  
  3. name = 'Epic Staff'
  4. PLAYERS = game:GetService('Players')
  5. ply = PLAYERS.LocalPlayer
  6. char = ply.Character
  7. pcall(function() char:FindFirstChild("legetdgq"):Remove() end)
  8. m = Instance.new("Model",char) m.Name = "peyquinn"
  9. hop = Instance.new("HopperBin",ply.Backpack)
  10. hop.Name = name
  11. debris = game:GetService("Debris")
  12.  
  13. cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new
  14. floatforce = 196.25
  15.  
  16. torso,head = char.Torso,char.Head
  17. attacking = false
  18.  
  19. rs = torso["Right Shoulder"]
  20. ls = torso["Left Shoulder"]
  21. rh = torso["Right Hip"]
  22. lh = torso["Left Hip"]
  23. neck = torso["Neck"]
  24. rw,lw = nil,nil
  25. rhw,lhw = nil,nil
  26. local orgc1 = rs.C1
  27.  
  28. rarm = char["Right Arm"]
  29. larm = char["Left Arm"]
  30. rleg = char["Right Leg"]
  31. lleg = char["Left Leg"]
  32.  
  33. normposr = cfn(1.5,.5,0)
  34. normposl = cfn(-1.5,.5,0)
  35. normposl2 = cfn(.5,-1.5,0)
  36. normposr2 = cfn(-.5,-1.5,0)
  37. normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)
  38.  
  39. holdpos = normposr*ang(math.pi/2,0,0)
  40. holdpos2 = normposl*ang(math.pi/2,0,0)
  41.  
  42. --------UTILITIES START-------
  43. function genNew(ClassName, Parent, Properties)
  44. local nObj = Instance.new(ClassName, Parent)
  45. if Properties["FormFactor"] then
  46. nObj["FormFactor"] = Properties["FormFactor"]
  47. end
  48. for Prop, Value in pairs(Properties) do
  49. nObj[Prop] = Value
  50. end
  51. return nObj
  52. end
  53.  
  54. T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  55. if typee == 'wedge' then
  56. c = Instance.new("WedgePart",m)
  57. elseif typee == 'seat' then
  58. c = Instance.new("Seat",m)
  59. elseif typee == 'vseat' then
  60. c = Instance.new("VehicleSeat",m)
  61. else
  62. c = Instance.new("Part",m)
  63. end
  64. c.TopSurface,c.BottomSurface = 0,0
  65. c.Locked = true
  66. c.formFactor = "Custom"
  67. c.Size = Vector3.new(x,y,z)
  68. if color ~= "random" then
  69. c.BrickColor = BrickColor.new(color)
  70. else c.BrickColor = BrickColor:random()
  71. end
  72. c.Transparency = transparency
  73. c.CanCollide = cancollide
  74. if anchored ~= nil then c.Anchored = anchored end
  75. if parent ~= nil then c.Parent = parent end
  76. return c
  77. end
  78. ,
  79. ["C"] = function(func) coroutine.resume(coroutine.create(func)) end
  80. ,
  81. ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent)
  82. w = Instance.new("Motor",m)
  83. if parent ~= nil then w.Parent = parent end
  84. w.Part0,w.Part1 = part0,part1
  85. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  86. return w
  87. end
  88. ,
  89. ["BG"] = function(parent)
  90. local c = Instance.new("BodyGyro",parent)
  91. c.P = 20e+003
  92. c.cframe = parent.CFrame
  93. c.maxTorque = Vector3.new(c.P,c.P,c.P)
  94. return c
  95. end
  96. ,
  97. ["BP"] = function(parent,position)
  98. local bp = Instance.new("BodyPosition",parent)
  99. bp.maxForce = Vector3.new()*math.huge
  100. bp.position = position
  101. return bp
  102. end
  103. ,
  104. ["F"] = function(parent,size,heat,color,secondcolor,enabled)
  105. f = Instance.new("Fire",parent)
  106. f.Size = size
  107. f.Heat = heat
  108. if enabled ~= nil then f.Enabled = enabled end
  109. if color ~= nil then f.Color = BrickColor.new(color).Color end
  110. if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
  111. return f
  112. end
  113. ,
  114.  
  115. ["FM"] = function(parent,meshid,x,y,z,meshtexture)
  116. if meshid == "cylinder" then
  117. mesh = Instance.new("CylinderMesh",parent)
  118. mesh.Scale = Vector3.new(x,y,z)
  119. return mesh
  120. elseif meshid == 'block' then
  121. mesh = Instance.new("BlockMesh",parent)
  122. mesh.Scale = Vector3.new(x,y,z)
  123. return mesh
  124. end
  125. mesh = Instance.new("SpecialMesh",parent)
  126.  
  127. if meshid == 'wedge' then
  128. mesh.MeshType = 'Wedge'
  129. elseif meshid == 'sphere' then
  130. mesh.MeshType = 3
  131. elseif type(meshid) == "number" then
  132. mesh.MeshId = "rbxassetid://"..meshid
  133. else
  134. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  135. end
  136. mesh.Scale = Vector3.new(x,y,z)
  137. if meshtexture then
  138. if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else
  139. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  140. end
  141. return mesh
  142. end,
  143.  
  144. ["Dec"] = function(parent,face,id,transparency)
  145. c = Instance.new("Decal",parent)
  146. c.Face = face
  147. c.Texture = id
  148. if transparency then c.Transparency = transparency end
  149. return c
  150. end,
  151. ["S"] = function(id,pitch,volume,parent)
  152. cur = nil
  153. found = false
  154. if type(id) == 'string' then
  155. for i,v in pairs(char.Head:children()) do
  156. if v:IsA("Sound") and v.Name == id and not found then
  157. cur = v
  158. if parent then cur = v:Clone() cur.Parent = parent end
  159. cur.Pitch = pitch
  160. if volume then cur.Volume = volume end
  161. cur:Play()
  162. found = true
  163. return cur
  164. end
  165. end
  166. elseif type(id) == 'number' then
  167. local a = char.Head:FindFirstChild('exteo')
  168. a.SoundId = 'rbxassetid://'..id
  169. a.Pitch = pitch
  170. if volume then a.Volume = volume end
  171. a:Play()
  172. return a
  173. end
  174. end
  175. }
  176. function FindHumanoid(a,b)
  177. for i,v in pairs(a:children()) do
  178. if v:IsA('Humanoid') then
  179. if not b then
  180. if v.Parent ~= char then return v end
  181. else return v end
  182. end
  183. end
  184. end
  185. function damage(hit,amount,delay) ---- VAHINKO DAMAGE
  186. hum = FindHumanoid(hit)
  187. if hum then
  188. if delay then
  189. local found = CheckTag(hum,'tag')
  190. if not found then
  191. local a = AddTag(hum,'tag')
  192. debris:AddItem(a,delay)
  193. hum.Health = hum.Health - amount
  194. end
  195. else hum.Health = hum.Health - amount
  196. end
  197. return hum
  198. end
  199. end
  200.  
  201. rtorso = torso
  202.  
  203. lock = {["R"] =
  204. function(a)
  205. if a == 1 then
  206. rabrick = T.P(1,1,1,"White",1,false,false)
  207. rw = T.W(rabrick,rtorso,1.5,.5,0,0,0,0)
  208. T.W(rarm,rabrick,0,-.5,0,0,0,0)
  209. elseif a == 2 then
  210. rlbrick = T.P(1,1,1,"White",1,false,false)
  211. rhw = T.W(rlbrick,rtorso,-.5,-1.5,0,0,0,0)
  212. T.W(rleg,rlbrick,0,-.5,0,0,0,0)
  213. elseif a == 0 then
  214. rs.Parent = rtorso
  215. rw.Parent = nil
  216. rabrick:Destroy() rabrick = nil
  217. elseif a == -1 then
  218. rhw.Parent = nil
  219. rh.Parent = rtorso
  220. rlbrick:Destroy() rlbrick = nil
  221. end
  222. end
  223. , ["L"] = function(a)
  224. if a == 1 then
  225. labrick = T.P(1,1,1,"White",1,false,false)
  226. lw = T.W(labrick,rtorso,-1.5,.5,0,0,0,0)
  227. T.W(larm,labrick,0,-.5,0,0,0,0)
  228. elseif a == 2 then
  229. llbrick = T.P(1,1,1,"White",1,false,false)
  230. lhw = T.W(llbrick,rtorso,.5,-1.5,0,0,0,0)
  231. T.W(lleg,llbrick,0,-.5,0,0,0,0)
  232. elseif a == 0 then
  233. ls.Parent = rtorso
  234. lw.Parent = nil
  235. labrick:Destroy() labrick = nil
  236. elseif a == -1 then
  237. lhw.Parent = nil
  238. lh.Parent = rtorso
  239. llbrick:Destroy() llbrick = nil
  240. end
  241. end
  242. }
  243.  
  244. function spaas(position,radius,number,number2,color)
  245. mode = Instance.new("Model",m)
  246.  
  247. for i = 1,number2 do
  248. pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
  249. mag = (position-pos).magnitude
  250.  
  251. col = color or 'Toothpaste'
  252. local laz = T.P(.1,mag,.1,col,0,false,true,mode)
  253.  
  254. T.FM(laz,'cylinder',.3,1,.3)
  255. laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0)
  256.  
  257. cframe = (laz.CFrame*cfn(0,-mag/2,0)).p
  258. pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
  259. mag2 = (cframe-pos2).magnitude
  260. local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
  261. T.FM(laz2,'cylinder',.3,1,.3)
  262. laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
  263.  
  264. previo = laz2
  265. for i = 1,number do
  266. cframe = (previo.CFrame*cfn(0,-mag/2,0)).p
  267. pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
  268. mag2 = (cframe-pos2).magnitude
  269.  
  270. local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
  271. T.FM(laz2,'cylinder',.3,1,.3)
  272. laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
  273.  
  274. previo = laz2
  275. end
  276.  
  277. end
  278. debris:AddItem(mode,.1)
  279. return mode
  280. end
  281. function lightning(startpos,endpos,times,offse,livetime,col,dmg)
  282. local curpos = startpos
  283. for i = 1,times do
  284. mag = (startpos-endpos).magnitude offs = {-offse,offse}
  285. offset = v3n(offs[M.R(1,2)],offs[M.R(1,2)],offs[M.R(1,2)])
  286. laz = T.P(.1,.1,mag/times,col,0,false,true,m)
  287. if dmg then laz.Touched:connect(function(hit) damage(hit.Parent,dmg[1],dmg[2]) end) end
  288. apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset
  289. if times == i then
  290. mag2 = (curpos-endpos).magnitude
  291. laz.Size = v3n(.1,.1,mag2)
  292. laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2)
  293. else
  294. laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2)
  295. end
  296. curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime)
  297. end
  298. end
  299. ------MESHIDS---
  300. meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
  301. ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761,
  302. ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605,
  303. ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557,
  304. ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481,
  305. ["duck"] = 9419831,["unicorn"]=84003494}---some meshids
  306. textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
  307. ["cheese"] = 1090703}
  308. soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
  309. ['midas'] = 17385513;
  310. ['spark'] = 10756118;
  311. ['boom'] = 10730819;
  312. ['plank'] = 10548112;
  313. ['harmonica1'] = 33069371;
  314. ['harmonica2'] = 33069412;
  315. ['thump'] = 10730819;
  316. ['hit'] = 2801263;
  317. ['crunch'] = 15047813;
  318. }
  319. function AddTag(object,tagname) local tag = Instance.new("BoolValue",object) tag.Name = tagname return tag end
  320. function CheckTag(object,tagname) local found = object:FindFirstChild(tagname) if found then return found else return _ end end
  321. function RemoveTag(object,tagname) local found = CheckTag(object,tagname) if found then found:Remove() end end
  322. for i,v in pairs(soundids) do ---Remove sounds
  323. for _,q in pairs(char.Head:children()) do
  324. if q.Name == i then q:Remove() end
  325. end
  326. end
  327. for i,v in pairs(soundids) do ----Add sounds
  328. sound = Instance.new("Sound")
  329. sound.SoundId = "http://www.roblox.com/asset/?id="..v
  330. sound.Name = i
  331. sound.Parent = char.Head
  332. end
  333. genNew('Sound',char.Head,{
  334. Name = 'slash';
  335. SoundId = 'rbxasset://sounds//swordslash.wav'
  336. })
  337.  
  338. waitbp = function(a,r) while (a.Parent.Position-a.position).magnitude > r do wait() end end
  339.  
  340. M = {["R"] = function(a,b) return math.random(a,b) end,
  341. ["Cos"] = function(a) return math.cos(a) end,
  342. ["Sin"] = function(a) return math.sin(a) end,
  343. ["D"] = function(a) return math.rad(a) end
  344. }
  345.  
  346. function findground(position,radius,ignore)
  347. if ignore then
  348. ig = ignore table.insert(ig,m)
  349. else ig = {m}
  350. end
  351. local ray = Ray.new(position.p,position.p+(position.p-v3n(0,200,0)).unit*radius)
  352. local obj,pos2 = Workspace:FindPartOnRayWithIgnoreList(ray,ig)
  353. if obj and pos2 then return obj,pos2 else return nil end
  354. end
  355. rweld = _
  356. faketorso = _
  357. function faketor()
  358. if rtorso == torso then
  359. torso.Transparency = 1
  360. faketorso = T.P(2,2,1,'White',0,false,false,char)
  361. rweld = T.W(faketorso,torso,0,0,0,0,0,0)
  362. rtorso = faketorso hw.Part1 = rtorso
  363. for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
  364. elseif rtorso ~= torso then
  365. rtorso = torso
  366. for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
  367. hw.Part1 = torso
  368. faketorso:Remove()
  369. rweld:Remove()
  370. torso.Transparency = 0
  371. end
  372.  
  373. end
  374.  
  375. function calcp(a,b) --- Direction CFrame
  376. return cfn(a,v3n(b.x,a.y,b.z))
  377. end
  378.  
  379. function weldall(q)
  380. if q == 1 then a,b = 1,2 else a,b = -1,0 end
  381. for i = a,b do lock.R(i) lock.L(i) end
  382. end
  383.  
  384. function speak(a,b)
  385. game:GetService('Chat'):Chat(p,a,b)
  386. end
  387. function FindPlayers(a,b,c) --- Finds Players near a part
  388. list = {}
  389. for _,v in pairs(Workspace:children()) do
  390. if v:IsA("Model") then
  391. for _,child in pairs(v:children()) do
  392. if child:IsA("Humanoid") then
  393. if c and child.Parent ~= char then
  394. if (a-child.Torso.Position).magnitude < b then
  395. table.insert(list,child.Parent)
  396. end
  397. elseif not c then
  398. if (a-child.Torso.Position).magnitude < b then
  399. table.insert(list,child.Parent)
  400. end
  401. end
  402. end
  403. end
  404. end
  405. end
  406. return list
  407. end
  408. --------UTILITIES END-------
  409. Staff = Instance.new("Model",m)
  410.  
  411. hdl = T.P(.5,4,.5,'White',0,false,false,Staff)
  412. T.FM(hdl,'cylinder',1,1,1)
  413. hw = T.W(hdl,rtorso,0,0,.75,0,0,M.D(-45))
  414.  
  415. p = T.P(2,2,2,'Black',0,false,false,Staff) p.Shape = 0
  416. T.W(p,hdl,0,3,0,0,0,0)
  417. p2 = T.P(1,1,1,'White',0,false,false,Staff)
  418. T.FM(p2,'crown',.9,.9,.9)
  419. T.W(p2,hdl,0,2,.2,math.pi,0,0)
  420.  
  421. hat = T.P(1,1,1,'White',0,false,false,Staff)
  422. T.FM(hat,49927327,1,1,1,'rainbow')
  423. T.W(hat,p,0,1.4,0,0,0,0)
  424. hat = T.P(1,1,1,'White',0,false,false,Staff)
  425. T.FM(hat,22053998,1.2,1,1,'rainbow')
  426.  
  427. T.W(hat,p,0,.5,-.5,0,0,0)
  428. p2 = T.P(.5,1.5,.4,'White',0,false,false,Staff)
  429. T.FM(p2,'sphere',1,1,1)
  430. T.W(p2,p,0,-1,-.75,0,0,0)
  431. mouth = T.P(.5,.1,.1,'Nougat',0,false,false,Staff)
  432. mouth_mesh = T.FM(mouth,'sphere',1,1,1)
  433. mouth_weld = T.W(mouth,p,0,-.5,-.8,0,0,0) mouth_weld_normal = mouth_weld.C1
  434.  
  435.  
  436. equipped = false
  437.  
  438. -----------ZOMBIE MAKER FUNCTION------------
  439. function Exorcism()
  440. pos = torso.Position+torso.CFrame.lookVector*3+v3n(0,-3,0)
  441.  
  442. person = Instance.new("Model",Workspace)
  443. person.Name = 'Zombie'
  444.  
  445. ----PARTS-------
  446. local hed = T.P(1,1,1,'White',0,true,false,person) hed.Name = 'Head'
  447. Instance.new("SpecialMesh",hed).Scale = v3n(1.25,1.25,1.25)
  448. local tor = T.P(2,2,1,'White',0,true,false,person) tor.Name = 'Torso'
  449. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Arm'
  450. q = T.W(ar,tor,-.5,0.5,0,0,math.pi/2,0,tor)
  451. q.C0 = cfn(1,0.5,0)*ang(0,math.pi/2,0)
  452. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Arm'
  453. q2 = T.W(ar,tor,.5,0.5,0,0,math.pi/2,0,tor)
  454. q2.C0 = cfn(-1,0.5,0)*ang(0,math.pi/2,0)
  455.  
  456. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Leg'
  457. T.W(ar,tor,-.5,-2,0,0,0,0,tor)
  458. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Leg'
  459. T.W(ar,tor,.5,-2,0,0,0,0,tor)
  460.  
  461. T.W(hed,tor,0,1.5,0,0,0,0,tor)
  462.  
  463. ----PARTS-------
  464.  
  465. q.MaxVelocity = .1
  466. q.DesiredAngle = math.pi/2
  467. q2.MaxVelocity = .1
  468. q2.DesiredAngle = math.pi/2
  469.  
  470. local hum = Instance.new("Humanoid",person)
  471. Instance.new("Skin",person).SkinColor = BrickColor.new('Earth green')
  472. tor.CFrame = calcp(torso.Position+torso.CFrame.lookVector*5,torso.Position)
  473.  
  474. shirt = Instance.new('Shirt',person)
  475. shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=79001892'
  476.  
  477. pants = Instance.new('Pants',person)
  478. pants.PantsTemplate = 'http://www.roblox.com/asset/?id=79001892'
  479. crown = T.P(1,1,1,'White',0,false,false)
  480. T.FM(crown,1031410,1,1,1,1031417)
  481. T.W(crown,hed,-.2,.85,0,0,0,M.D(20))
  482. face = T.Dec(hed,'Front','http://www.roblox.com/asset/?id=65180938')
  483.  
  484. ---DYING---
  485. hum.Died:connect(function() wait(2) hum.Parent:Remove() end)
  486. ---DYING---
  487. end
  488. -----------ZOMBIE MAKER FUNCTION------------
  489.  
  490.  
  491. function Equip()
  492. if not equipped then
  493. equipped = true
  494. hw.Part1 = rarm
  495. speak('At your service','Blue')
  496. hw.C1 = cfn(0,-1,0)*ang(-math.pi/2,0,0)
  497. elseif equipped then
  498. equipped = false
  499. hw.Part1 = rtorso
  500. hw.C1 = cfn(0,0,.75)*ang(0,0,M.D(-45))
  501. end
  502. normh = hw.C1
  503. end
  504. function Fly(mouse)
  505. bp = T.BP(torso,torso.Position)
  506. bg = T.BG(torso)
  507. holding = true
  508. lock.R(1) lock.L(1) lock.R(2) lock.L(2)
  509. rw.C1 = normposr*ang(0,0,M.D(30))
  510. lw.C1 = normposl*ang(0,0,M.D(-30))
  511. rhw.C1 = normposr2*ang(0,0,M.D(-30))*cfn(-.4,.1,0)
  512. lhw.C1 = normposl2*ang(0,0,M.D(30))*cfn(.4,.1,0)
  513. while holding do
  514. unit = (torso.Position-mouse.hit.p).unit
  515. bp.position = bp.position+unit*-5
  516. bg.cframe = cfn(torso.Position,mouse.hit.p)*ang(-math.pi/2,0,0)
  517. wait()
  518. end
  519. for i = -1,0 do lock.R(i) lock.L(i) end
  520. bp:Remove()
  521. bg:Remove()
  522. end
  523.  
  524. function earthdragon(mouse)
  525. local ground,_ = findground(torso.CFrame,10,{char})
  526. local mag = (torso.Position-mouse.hit.p).magnitude
  527. if ground then
  528. T.C(function()
  529. local dragon = Instance.new("Model",m)
  530. local main = T.P(1,1,1,'White',1,false,true)
  531. local old = main
  532. s = 10
  533. T.C(function()
  534. while wait() do
  535. wait()
  536. if #dragon:children() > 0 then
  537.  
  538. old.CFrame = cfn(main.Position,old.Position)
  539. for i,v in pairs(dragon:children()) do
  540. if i == #dragon:children() then
  541. old = v
  542. v.CFrame = cfn(old.Position,v.Position)*cfn(0,0,-s)
  543. else
  544. v.CFrame = cfn(old.Position,v.Position)*cfn(0,0,-s)
  545. end
  546. old = v
  547. end
  548. end
  549. end
  550. end)
  551.  
  552. for i = 1,mag/10 do
  553. local cube = genNew('Part',dragon,{
  554. BrickColor = ground.BrickColor;
  555. Size = v3n(s,s,s);
  556. Anchored = true;
  557. TopSurface = ground.TopSurface;
  558. BottomSurface = ground.BottomSurface;
  559. CanCollide = false;
  560. Material = ground.Material;
  561. })
  562. cube.CFrame = p.CFrame
  563. end
  564. local r = mag/2
  565. holding = true
  566.  
  567. local cf = cfn(torso.Position,mouse.hit.p)*cfn(0,0,-r)*ang(0,-math.pi/2,0)
  568. for i = 0,360-s,3 do
  569. wait()
  570. main.CFrame = cf*cfn(M.Cos(M.D(i))*r,M.Sin(M.D(i))*r,0)
  571. end
  572. dragon:Remove()
  573. end)
  574. end
  575. end
  576.  
  577. neck2 = _
  578. function necko(a) if a == 1 then neck2 = T.W(char.Head,faketorso,0,1.5,0,0,0,0) normposn2 = neck2.C0 elseif a == 0 then neck2:Remove() end end
  579.  
  580. ef = function(a)
  581. T.C(function()
  582. local p = T.P(1,1,1,'White',0,false,true)
  583. p.CFrame = a
  584. local msh = T.FM(p,'ring',1,1,1)
  585. for i,v in pairs(FindPlayers(p.Position,5)) do damage(v,5,.1) end
  586. for i = 1,5 do
  587. msh.Scale = v3n(i,i,1)
  588. p.Transparency = i/5
  589. wait()
  590. end
  591. p:Remove()
  592. end)
  593. end
  594.  
  595. function Punches()
  596. faketor()
  597. lock.R(1) lock.L(1)
  598. hw.Part1 = torso
  599. o = 1*.95
  600. for _ = 1,5 do
  601. speak('One','Red')
  602. T.S('hit',2)
  603. for i = 0,1,o do
  604. wait()
  605. rweld.C1 = cfn()*ang(0,M.D(40*i),0)
  606. rw.C1 = normposr*ang(M.D(90*i),0,M.D(40*i))
  607. lw.C1 = normposl*ang(M.D(90*i),0,M.D(40*i))
  608. end
  609.  
  610. ef(rarm.CFrame*cfn(0,-1,0)*ang(math.pi/2,0,0))
  611. for i = 1,0,-o do
  612. wait()
  613. rweld.C1 = cfn()*ang(0,M.D(40*i),0)
  614. rw.C1 = normposr*ang(M.D(90*i),0,M.D(40*i))
  615. lw.C1 = normposl*ang(M.D(90*i),0,M.D(40*i))
  616. end
  617. speak('Two','Red')
  618. T.S('hit',2)
  619. for i = 0,1,o do
  620. wait()
  621. rweld.C1 = cfn()*ang(0,M.D(-40*i),0)
  622. rw.C1 = normposr*ang(M.D(90*i),0,M.D(-40*i))
  623. lw.C1 = normposl*ang(M.D(90*i),0,M.D(-40*i))
  624. end
  625. ef(larm.CFrame*cfn(0,-1,0)*ang(math.pi/2,0,0))
  626. for i = 1,0,-o do
  627. wait()
  628. rweld.C1 = cfn()*ang(0,M.D(-40*i),0)
  629. rw.C1 = normposr*ang(M.D(90*i),0,M.D(-40*i))
  630. lw.C1 = normposl*ang(M.D(90*i),0,M.D(-40*i))
  631. end
  632. end
  633. replics = {'Even my granny punches harder!';'You Weakling!';'Do it H-A-R-D-E-R!';'U gotta do better!';'That wuldnt hurt a fly!';'YOU CANT BE SERIOUS!';'That was WAY TOO SLOW!';'You totally MISSED!';}
  634. speak(replics[math.random(#replics)],'Red')
  635. rweld.C1 = cfn()
  636. faketor()
  637. lock.R(0) lock.L(0)
  638. end
  639.  
  640. function Kick()
  641. faketor()
  642. necko(1)
  643. weldall(1)
  644. local con = lleg.Touched:connect(function(hit) hum = damage(hit.Parent,30,.5) if hum then
  645. hum.Sit = true
  646. hum.Torso.Velocity = calcp(torso.Position,hum.Torso.Position).lookVector*100+v3n(0,100,0)
  647. end
  648. end)
  649. o = 1/5
  650. for i = 0,1,o do
  651. lhw.C1 = normposl2*ang(M.D(-90*i),0,0)
  652. rhw.C1 = normposr2*ang(M.D(45*i),0,0)
  653. rw.C1 = normposr*ang(M.D(160*i),0,0)
  654. lw.C1 = normposl*ang(M.D(160*i),0,0)
  655. rweld.C1 = cfn()*ang(M.D(-20*i),0,0)
  656. neck2.C0 = normposn2*ang(M.D(20*i),0,0)*cfn(0,0,.3*i)
  657. wait()
  658. end
  659. for i = 1,0,-o do
  660. lhw.C1 = normposl2*ang(M.D(-90*i),0,0)
  661. rhw.C1 = normposr2*ang(M.D(45*i),0,0)
  662. rw.C1 = normposr*ang(M.D(160*i),0,0)
  663. lw.C1 = normposl*ang(M.D(160*i),0,0)
  664. rweld.C1 = cfn()*ang(M.D(-20*i),0,0)
  665. neck2.C0 = normposn2*ang(M.D(20*i),0,0)*cfn(0,0,.3*i)
  666. wait()
  667. end
  668.  
  669. for i = 0,1,o do
  670. rhw.C1 = normposr2*ang(M.D(-45*i),0,0)*cfn(0,0,.4*i)
  671. lhw.C1 = normposl2*ang(M.D(80*i),0,0)*cfn(0,-.3*i,-.2*i)
  672. rw.C1 = normposr*ang(M.D(-60*i),0,0)
  673. lw.C1 = normposl*ang(M.D(-60*i),0,0)
  674. rweld.C1 = cfn()*ang(M.D(30*i),0,0)
  675. neck2.C0 = normposn2*ang(M.D(-20*i),0,0)*cfn(0,0,-.2*i)
  676. wait()
  677. end
  678. for i = 1,0,-o do
  679. rhw.C1 = normposr2*ang(M.D(-45*i),0,0)*cfn(0,0,.4*i)
  680. lhw.C1 = normposl2*ang(M.D(80*i),0,0)*cfn(0,-.3*i,-.2*i)
  681. rw.C1 = normposr*ang(M.D(-60*i),0,0)
  682. lw.C1 = normposl*ang(M.D(-60*i),0,0)
  683. rweld.C1 = cfn()*ang(M.D(30*i),0,0)
  684. neck2.C0 = normposn2*ang(M.D(-20*i),0,0)*cfn(0,0,-.2*i)
  685. wait()
  686. end
  687. faketor() con:disconnect()
  688. weldall(0)
  689. end
  690.  
  691. sword = _
  692.  
  693. function SwordOut()
  694. lock.R(1)
  695. if not sword then
  696. speak('Time for sword training','Blue')
  697. for i = 0,1,.1 do
  698. rw.C1 = normposr*ang(M.D(90*i),0,0)
  699. wait()
  700. end
  701. for i = 0,1,.2 do
  702. rw.C1 = holdpos*ang(M.D(40*i),0,M.D(10*i))
  703. mouth_mesh.Scale = v3n(1,2*i,1)
  704. mouth_weld.C1 = mouth_weld_normal*cfn(0,.2*i,-.1*i)
  705. wait()
  706. end
  707. sword = Instance.new("Model",m)
  708. sword_hdl = T.P(.1,2,.1,'White',0,false,false,sword) T.FM(sword_hdl,'cylinder',1,1,1)
  709. sword_tip = T.P(.3,1,.3,'New Yeller',0,false,false,sword)
  710.  
  711. sword_hdl_wld = T.W(sword_hdl,mouth,0,0,0,math.pi/2,0,0)
  712. sword_tip_wld = T.W(sword_tip,sword_hdl,0,-2.5,0,0,0,0)
  713. for i = 0,1,.2 do
  714. sword_tip.Size = v3n(.3,5*i,.3)
  715. sword_tip_wld.Parent,sword_tip_wld.Part1 = m,sword_hdl
  716. sword_tip_wld.C1 = cfn(0,3*i,0)
  717. sword_hdl_wld.C1 = cfn(0,0,-1.25*i)*ang(-math.pi/2+M.D(90*i),0,M.D(45*i))
  718. wait()
  719. end
  720. sword_hdl_wld.Part1 = rarm
  721. sword_hdl_wld.C1 = cfn(0,-1,0)*ang(-math.pi/2,0,0) npos = sword_hdl_wld.C1
  722. for i = 1,0,-.2 do
  723. rw.C1 = holdpos*ang(M.D(40*i),0,M.D(10*i))
  724. mouth_mesh.Scale = v3n(1,(2*i)+1,1)
  725. mouth_weld.C1 = mouth_weld_normal*cfn(0,.2*i,-.1*i)
  726. wait()
  727. end
  728. rw.C1 = holdpos
  729. lock.R(0)
  730. else sword:Remove() sword = nil lock.R(0)
  731. end
  732. end
  733. function Slash()
  734. local con = sword_tip.Touched:connect(function(hit) damage(hit.Parent,10,.1) end)
  735. lock.R(1) T.S('slash',1)
  736. for i = 0,1,1/3 do
  737. rw.C1 = holdpos*ang( M.D(30*i),M.D(60*i),M.D(-40*i) )
  738. wait()
  739. end
  740. old = rw.C1
  741. for i = 0,1,1/3 do
  742. rw.C1 = old*ang(M.D(-120*i),0,0)
  743. wait()
  744. end
  745. for i = 1,0,-1/3 do
  746. rw.C1 = old*ang(M.D(-120*i),0,0)
  747. wait()
  748. end
  749. for i = 1,0,-1/3 do
  750. rw.C1 = holdpos*ang( M.D(30*i),M.D(60*i),M.D(-40*i) )
  751. wait()
  752. end
  753. lock.R(0)
  754. con:disconnect()
  755. end
  756.  
  757. function Grab()
  758. if not huma then
  759. found = _
  760. for i,v in pairs(FindPlayers(torso.Position,10,'')) do
  761. if not found then
  762. found = v
  763. end
  764. end
  765. if found then huma = found.Humanoid
  766. lock.R(1)
  767. huma_wld = T.W(huma.Torso,torso,0,.1,-1.1,0,0,0)
  768. rw.C1 = holdpos*ang(M.D(30),0,M.D(30))
  769. sword_hdl_wld.C1 = npos*ang(0,0,M.D(90))
  770. huma.PlatformStand = true
  771. huma_con = huma.Changed:connect(function(prop) if prop == 'PlatformStand' then huma.PlatformStand = true end end)
  772. end
  773. else
  774. speak('Muahahahaa!','Blue')
  775. f = T.F(p,5,3,'Magenta')
  776. wait(2)
  777. f.Parent = huma.Torso
  778. huma.Health = 0
  779. huma = _
  780. huma_wld:Remove()
  781. sword_hdl_wld.C1 = npos
  782. lock.R(0)
  783. end
  784. end
  785. function Release()
  786. if huma then
  787. huma_wld:Remove()
  788. huma_con:disconnect()
  789. huma.PlatformStand = false
  790. huma = nil
  791. sword_hdl_wld.C1 = npos
  792. lock.R(0)
  793. end
  794. end
  795.  
  796. function Dance()
  797. faketor()
  798. weldall(1)
  799. for _,v in pairs({{0,1,.2},{1,0,-.2}}) do
  800. for i = v[1],v[2],v[3] do
  801. rweld.C1 = cfn()*ang(0,M.D(90*i),0)
  802. rw.C1 = normposr*cfn(-.3*i,.4*i,0)*ang(0,0,M.D(120*i))
  803. lw.C1 = normposl*cfn(.3*i,0,0)*ang(0,0,M.D(-50*i))
  804. wait()
  805. end
  806. end
  807. for _,v in pairs({{0,1,.2},{1,0,-.2}}) do
  808. for i = v[1],v[2],v[3] do
  809. rweld.C1 = cfn()*ang(0,M.D(-90*i),0)
  810. lw.C1 = normposl*cfn(.3*i,0,0)*ang(0,0,M.D(-120*i))
  811. rw.C1 = normposr*cfn(-.3*i,.4*i,0)*ang(0,0,M.D(50*i))
  812. wait()
  813. end
  814. end
  815. faketor()
  816. weldall(0)
  817. end
  818. charge = 0
  819. function Rasengan()
  820. lock.R(1) lock.L(1)
  821. for i = 0,1,.1 do
  822. rw.C1 = normposr*cfn(-.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(-40*i))
  823. lw.C1 = normposl*cfn(.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(40*i))
  824. wait()
  825. end
  826. local brick = T.P(1,1,1,'Deep blue',.5,false,false)
  827. local wld = T.W(brick,larm,0,-1.5,0,0,0,0)
  828. local msh = T.FM(brick,'sphere',1,1,1)
  829. holding = true
  830. T.C(function() while holding do spaas(brick.Position,1,3,5,'New Yeller') wait(.3) end end)
  831. while holding do
  832. if charge < 5 then
  833. charge = charge+1
  834. msh.Scale = v3n(charge,charge,charge)
  835. else break
  836. end
  837. wait(.5)
  838. end
  839. for i = 1,-.5,-.1 do
  840. rw.C1 = normposr*cfn(-.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(-40*i))
  841. lw.C1 = normposl*cfn(.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(40*i))
  842. wait()
  843. end
  844. char.Humanoid.WalkSpeed = 100
  845. wait(1)
  846. for i = -.5,0,1/5 do
  847. rw.C1 = normposr*cfn(-.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(-40*i))
  848. lw.C1 = normposl*cfn(.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(40*i))
  849. wait()
  850. end
  851. for i = 0,1,1/5 do
  852. lw.C1 = normposl*ang(M.D(90*i),0,0)
  853. wait()
  854. end
  855. char.Humanoid.WalkSpeed = 16
  856. wld:Remove()
  857. brick.Anchored = true
  858. msh.MeshId = "rbxassetid://"..meshids['spikeb']
  859. local cha = charge
  860. T.C(function()
  861. for i = 0,70,2 do
  862. msh.Scale = v3n(cha+i/2,cha+i/2,cha+i/2)
  863. brick.Transparency = i/70
  864. wait()
  865. end
  866. brick:Remove()
  867. end)
  868. charge = 0
  869. lock.R(0) lock.L(0)
  870. end
  871.  
  872. ---GUIS---
  873. udim = function(a,b) return UDim2.new(a,0,b,0) end
  874.  
  875. beans,bar = 3,0
  876. pcall(function() ply.PlayerGui.lol:Remove() end)
  877. gui = Instance.new("ScreenGui",ply.PlayerGui)
  878. gui.Name = 'lol'
  879. mainframe = genNew('Frame',gui,{
  880. Size = udim(.1,.1);
  881. Position = udim(0,.5);})
  882. sensuframe = genNew('Frame',mainframe,{
  883. Size = udim(.7,1);
  884. Position = udim(0,0);})
  885. refillframe = genNew('Frame',mainframe,{
  886. Size = udim(.3,1);
  887. Position = udim(.7,0);})
  888.  
  889. function update(a) fr,huh,o = _,_,_
  890. if a == 'Beans' then o = 1/3 image = 'http://www.roblox.com/asset/?id=84570235' fr = sensuframe color = 'White' huh = beans tran = 1
  891. elseif a == 'Bar' then o = 1/5 image = '' fr = refillframe color = 'New Yeller' huh = bar tran = 0 end
  892. fr:ClearAllChildren()
  893. for i = 1-tran,huh do
  894. but = genNew('ImageLabel',fr,{
  895. Size = udim(o,1);
  896. Position = udim(o*(-1+i),0);
  897. Image = image;
  898. BackgroundTransparency = tran;
  899. BackgroundColor = BrickColor.new(color);
  900. })
  901. end
  902. end
  903. update('Beans')
  904. -----------
  905. sitbp = nil
  906. function sit()
  907. if not sitbp then
  908. lock.R(2) lock.L(2)
  909. sitbp = T.BP(torso,torso.Position)
  910. for i = 0,1,.1 do
  911. wait()
  912. rhw.C1 = normposr2*ang(M.D(90*i),0,M.D(-30*i))
  913. lhw.C1 = normposl2*ang(M.D(90*i),0,M.D(30*i))
  914. sitbp.position = torso.Position - v3n(0,.9*i,0)
  915. end
  916. elseif sitbp then
  917. for i = 1,0,-.1 do
  918. wait()
  919. rhw.C1 = normposr2*ang(M.D(90*i),0,M.D(-30*i))
  920. lhw.C1 = normposl2*ang(M.D(90*i),0,M.D(30*i))
  921. sitbp.position = torso.Position - v3n(0,.9*i,0)
  922. end
  923. lock.R(-1) lock.L(-1)
  924. sitbp:Remove() sitbp = nil
  925. end
  926. end
  927.  
  928. function Eat()
  929. if beans > 0 then
  930. lock.R(1)
  931. for i = 0,1,.1 do
  932. rw.C1 = normposr*ang(M.D(120*i),0,M.D(-40*i))
  933. wait()
  934. end
  935. T.S('crunch',1)
  936. beans = beans-1 update('Beans')
  937. hum = FindHumanoid(char,'')
  938. hum.Health = hum.MaxHealth
  939. for i = 1,0,-.1 do
  940. rw.C1 = normposr*ang(M.D(120*i),0,M.D(-40*i))
  941. wait()
  942. end
  943. lock.R(0)
  944. else
  945. sit()
  946. speak('Refilling','Green')
  947. while beans < 3 do for i = 1,5 do bar = i update('Bar') wait(1) end beans=beans+1 update('Beans') bar = 0 end
  948. bar = 0 refillframe:ClearAllChildren()
  949. sit()
  950. end
  951. end
  952.  
  953. klist = {
  954. {'r',function() if sword then Release() else Equip() end end};
  955. {'t',function(a) earthdragon(a) end,''};
  956. {'q',function() Punches() end};
  957. {'e',function() Kick() end};
  958. {'f',function() SwordOut() end};
  959. {'c',function() Rasengan() end,''};
  960. {'z',function() Eat() end};
  961. {'g',function() if sword then Grab() else Dance() end end};
  962. {'j',function() Exorcism() end};
  963. }
  964.  
  965. onButton1Down = function(mouse)
  966. if sword then
  967. Slash()
  968. else
  969. Fly(mouse)
  970. end
  971. end
  972.  
  973. hop.Deselected:connect(function() lock.R(0) lock.L(0) end)
  974. hop.Selected:connect(function(mouse)
  975. mouse.Button1Up:connect(function() holding = false end)
  976. mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end)
  977. mouse.KeyDown:connect(function(key)
  978. if attacking then return end
  979. for i,v in pairs(klist) do
  980. if key == v[1] then attacking = true v[2](mouse) attacking = false end
  981. end
  982. end)
  983. mouse.Button1Down:connect(function() if attacking then return end attacking = true onButton1Down(mouse) attacking = false end)
  984. end)
  985. --mediafire
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