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- --by bonniekawaiidesu michael jackson
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- CylinderMesh3 = Instance.new("CylinderMesh")
- Fire4 = Instance.new("Fire")
- Script5 = Instance.new("Script")
- Model6 = Instance.new("Model")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Decal9 = Instance.new("Decal")
- Fire10 = Instance.new("Fire")
- Script11 = Instance.new("Script")
- Weld12 = Instance.new("Weld")
- Part13 = Instance.new("Part")
- CylinderMesh14 = Instance.new("CylinderMesh")
- Fire15 = Instance.new("Fire")
- Script16 = Instance.new("Script")
- Script17 = Instance.new("Script")
- CFrameValue18 = Instance.new("CFrameValue")
- CFrameValue19 = Instance.new("CFrameValue")
- Model20 = Instance.new("Model")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Decal23 = Instance.new("Decal")
- Fire24 = Instance.new("Fire")
- Script25 = Instance.new("Script")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- Fire28 = Instance.new("Fire")
- Script29 = Instance.new("Script")
- Weld30 = Instance.new("Weld")
- Weld31 = Instance.new("Weld")
- Weld32 = Instance.new("Weld")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Decal35 = Instance.new("Decal")
- Fire36 = Instance.new("Fire")
- Script37 = Instance.new("Script")
- Part38 = Instance.new("Part")
- Fire39 = Instance.new("Fire")
- Script40 = Instance.new("Script")
- Script41 = Instance.new("Script")
- CFrameValue42 = Instance.new("CFrameValue")
- CFrameValue43 = Instance.new("CFrameValue")
- CFrameValue44 = Instance.new("CFrameValue")
- CFrameValue45 = Instance.new("CFrameValue")
- CFrameValue46 = Instance.new("CFrameValue")
- CFrameValue47 = Instance.new("CFrameValue")
- Weld48 = Instance.new("Weld")
- Weld49 = Instance.new("Weld")
- Weld50 = Instance.new("Weld")
- Weld51 = Instance.new("Weld")
- Vector3Value52 = Instance.new("Vector3Value")
- Weld53 = Instance.new("Weld")
- Weld54 = Instance.new("Weld")
- Script55 = Instance.new("Script")
- Weld56 = Instance.new("Weld")
- Weld57 = Instance.new("Weld")
- Model58 = Instance.new("Model")
- Part59 = Instance.new("Part")
- CylinderMesh60 = Instance.new("CylinderMesh")
- Fire61 = Instance.new("Fire")
- Script62 = Instance.new("Script")
- Model63 = Instance.new("Model")
- Part64 = Instance.new("Part")
- CylinderMesh65 = Instance.new("CylinderMesh")
- Decal66 = Instance.new("Decal")
- Fire67 = Instance.new("Fire")
- Script68 = Instance.new("Script")
- Weld69 = Instance.new("Weld")
- Part70 = Instance.new("Part")
- CylinderMesh71 = Instance.new("CylinderMesh")
- Fire72 = Instance.new("Fire")
- Script73 = Instance.new("Script")
- Script74 = Instance.new("Script")
- CFrameValue75 = Instance.new("CFrameValue")
- CFrameValue76 = Instance.new("CFrameValue")
- Model77 = Instance.new("Model")
- Part78 = Instance.new("Part")
- CylinderMesh79 = Instance.new("CylinderMesh")
- Decal80 = Instance.new("Decal")
- Fire81 = Instance.new("Fire")
- Script82 = Instance.new("Script")
- Part83 = Instance.new("Part")
- CylinderMesh84 = Instance.new("CylinderMesh")
- Fire85 = Instance.new("Fire")
- Script86 = Instance.new("Script")
- Weld87 = Instance.new("Weld")
- Weld88 = Instance.new("Weld")
- Weld89 = Instance.new("Weld")
- Part90 = Instance.new("Part")
- CylinderMesh91 = Instance.new("CylinderMesh")
- Decal92 = Instance.new("Decal")
- Fire93 = Instance.new("Fire")
- Script94 = Instance.new("Script")
- Part95 = Instance.new("Part")
- Fire96 = Instance.new("Fire")
- Script97 = Instance.new("Script")
- Script98 = Instance.new("Script")
- CFrameValue99 = Instance.new("CFrameValue")
- CFrameValue100 = Instance.new("CFrameValue")
- CFrameValue101 = Instance.new("CFrameValue")
- CFrameValue102 = Instance.new("CFrameValue")
- CFrameValue103 = Instance.new("CFrameValue")
- CFrameValue104 = Instance.new("CFrameValue")
- Weld105 = Instance.new("Weld")
- Weld106 = Instance.new("Weld")
- Weld107 = Instance.new("Weld")
- Weld108 = Instance.new("Weld")
- Vector3Value109 = Instance.new("Vector3Value")
- Weld110 = Instance.new("Weld")
- Weld111 = Instance.new("Weld")
- Script112 = Instance.new("Script")
- Weld113 = Instance.new("Weld")
- Weld114 = Instance.new("Weld")
- Model115 = Instance.new("Model")
- Part116 = Instance.new("Part")
- CylinderMesh117 = Instance.new("CylinderMesh")
- Fire118 = Instance.new("Fire")
- Script119 = Instance.new("Script")
- Model120 = Instance.new("Model")
- Part121 = Instance.new("Part")
- CylinderMesh122 = Instance.new("CylinderMesh")
- Decal123 = Instance.new("Decal")
- Fire124 = Instance.new("Fire")
- Script125 = Instance.new("Script")
- Weld126 = Instance.new("Weld")
- Part127 = Instance.new("Part")
- CylinderMesh128 = Instance.new("CylinderMesh")
- Fire129 = Instance.new("Fire")
- Script130 = Instance.new("Script")
- Script131 = Instance.new("Script")
- CFrameValue132 = Instance.new("CFrameValue")
- CFrameValue133 = Instance.new("CFrameValue")
- Model134 = Instance.new("Model")
- Part135 = Instance.new("Part")
- CylinderMesh136 = Instance.new("CylinderMesh")
- Decal137 = Instance.new("Decal")
- Fire138 = Instance.new("Fire")
- Script139 = Instance.new("Script")
- Part140 = Instance.new("Part")
- CylinderMesh141 = Instance.new("CylinderMesh")
- Fire142 = Instance.new("Fire")
- Script143 = Instance.new("Script")
- Weld144 = Instance.new("Weld")
- Weld145 = Instance.new("Weld")
- Weld146 = Instance.new("Weld")
- Part147 = Instance.new("Part")
- CylinderMesh148 = Instance.new("CylinderMesh")
- Decal149 = Instance.new("Decal")
- Fire150 = Instance.new("Fire")
- Script151 = Instance.new("Script")
- Part152 = Instance.new("Part")
- Fire153 = Instance.new("Fire")
- Script154 = Instance.new("Script")
- Script155 = Instance.new("Script")
- CFrameValue156 = Instance.new("CFrameValue")
- CFrameValue157 = Instance.new("CFrameValue")
- CFrameValue158 = Instance.new("CFrameValue")
- CFrameValue159 = Instance.new("CFrameValue")
- CFrameValue160 = Instance.new("CFrameValue")
- CFrameValue161 = Instance.new("CFrameValue")
- Weld162 = Instance.new("Weld")
- Weld163 = Instance.new("Weld")
- Weld164 = Instance.new("Weld")
- Weld165 = Instance.new("Weld")
- Vector3Value166 = Instance.new("Vector3Value")
- Weld167 = Instance.new("Weld")
- Weld168 = Instance.new("Weld")
- Script169 = Instance.new("Script")
- Weld170 = Instance.new("Weld")
- Weld171 = Instance.new("Weld")
- Model172 = Instance.new("Model")
- Part173 = Instance.new("Part")
- CylinderMesh174 = Instance.new("CylinderMesh")
- Fire175 = Instance.new("Fire")
- Script176 = Instance.new("Script")
- Model177 = Instance.new("Model")
- Part178 = Instance.new("Part")
- CylinderMesh179 = Instance.new("CylinderMesh")
- Decal180 = Instance.new("Decal")
- Fire181 = Instance.new("Fire")
- Script182 = Instance.new("Script")
- Weld183 = Instance.new("Weld")
- Part184 = Instance.new("Part")
- CylinderMesh185 = Instance.new("CylinderMesh")
- Fire186 = Instance.new("Fire")
- Script187 = Instance.new("Script")
- Script188 = Instance.new("Script")
- CFrameValue189 = Instance.new("CFrameValue")
- CFrameValue190 = Instance.new("CFrameValue")
- Model191 = Instance.new("Model")
- Part192 = Instance.new("Part")
- CylinderMesh193 = Instance.new("CylinderMesh")
- Decal194 = Instance.new("Decal")
- Fire195 = Instance.new("Fire")
- Script196 = Instance.new("Script")
- Part197 = Instance.new("Part")
- CylinderMesh198 = Instance.new("CylinderMesh")
- Fire199 = Instance.new("Fire")
- Script200 = Instance.new("Script")
- Weld201 = Instance.new("Weld")
- Weld202 = Instance.new("Weld")
- Weld203 = Instance.new("Weld")
- Part204 = Instance.new("Part")
- CylinderMesh205 = Instance.new("CylinderMesh")
- Decal206 = Instance.new("Decal")
- Fire207 = Instance.new("Fire")
- Script208 = Instance.new("Script")
- Part209 = Instance.new("Part")
- Fire210 = Instance.new("Fire")
- Script211 = Instance.new("Script")
- Script212 = Instance.new("Script")
- CFrameValue213 = Instance.new("CFrameValue")
- CFrameValue214 = Instance.new("CFrameValue")
- CFrameValue215 = Instance.new("CFrameValue")
- CFrameValue216 = Instance.new("CFrameValue")
- CFrameValue217 = Instance.new("CFrameValue")
- CFrameValue218 = Instance.new("CFrameValue")
- Weld219 = Instance.new("Weld")
- Weld220 = Instance.new("Weld")
- Weld221 = Instance.new("Weld")
- Weld222 = Instance.new("Weld")
- Vector3Value223 = Instance.new("Vector3Value")
- Weld224 = Instance.new("Weld")
- Weld225 = Instance.new("Weld")
- Script226 = Instance.new("Script")
- Weld227 = Instance.new("Weld")
- Weld228 = Instance.new("Weld")
- Model229 = Instance.new("Model")
- Part230 = Instance.new("Part")
- CylinderMesh231 = Instance.new("CylinderMesh")
- Fire232 = Instance.new("Fire")
- Script233 = Instance.new("Script")
- Model234 = Instance.new("Model")
- Part235 = Instance.new("Part")
- CylinderMesh236 = Instance.new("CylinderMesh")
- Decal237 = Instance.new("Decal")
- Fire238 = Instance.new("Fire")
- Script239 = Instance.new("Script")
- Weld240 = Instance.new("Weld")
- Part241 = Instance.new("Part")
- CylinderMesh242 = Instance.new("CylinderMesh")
- Fire243 = Instance.new("Fire")
- Script244 = Instance.new("Script")
- Script245 = Instance.new("Script")
- CFrameValue246 = Instance.new("CFrameValue")
- CFrameValue247 = Instance.new("CFrameValue")
- Model248 = Instance.new("Model")
- Part249 = Instance.new("Part")
- CylinderMesh250 = Instance.new("CylinderMesh")
- Decal251 = Instance.new("Decal")
- Fire252 = Instance.new("Fire")
- Script253 = Instance.new("Script")
- Part254 = Instance.new("Part")
- CylinderMesh255 = Instance.new("CylinderMesh")
- Fire256 = Instance.new("Fire")
- Script257 = Instance.new("Script")
- Weld258 = Instance.new("Weld")
- Weld259 = Instance.new("Weld")
- Weld260 = Instance.new("Weld")
- Part261 = Instance.new("Part")
- CylinderMesh262 = Instance.new("CylinderMesh")
- Decal263 = Instance.new("Decal")
- Fire264 = Instance.new("Fire")
- Script265 = Instance.new("Script")
- Part266 = Instance.new("Part")
- Fire267 = Instance.new("Fire")
- Script268 = Instance.new("Script")
- Script269 = Instance.new("Script")
- CFrameValue270 = Instance.new("CFrameValue")
- CFrameValue271 = Instance.new("CFrameValue")
- CFrameValue272 = Instance.new("CFrameValue")
- CFrameValue273 = Instance.new("CFrameValue")
- CFrameValue274 = Instance.new("CFrameValue")
- CFrameValue275 = Instance.new("CFrameValue")
- Weld276 = Instance.new("Weld")
- Weld277 = Instance.new("Weld")
- Weld278 = Instance.new("Weld")
- Weld279 = Instance.new("Weld")
- Vector3Value280 = Instance.new("Vector3Value")
- Weld281 = Instance.new("Weld")
- Weld282 = Instance.new("Weld")
- Script283 = Instance.new("Script")
- Weld284 = Instance.new("Weld")
- Weld285 = Instance.new("Weld")
- Model286 = Instance.new("Model")
- Part287 = Instance.new("Part")
- CylinderMesh288 = Instance.new("CylinderMesh")
- Fire289 = Instance.new("Fire")
- Script290 = Instance.new("Script")
- Model291 = Instance.new("Model")
- Part292 = Instance.new("Part")
- CylinderMesh293 = Instance.new("CylinderMesh")
- Decal294 = Instance.new("Decal")
- Fire295 = Instance.new("Fire")
- Script296 = Instance.new("Script")
- Weld297 = Instance.new("Weld")
- Part298 = Instance.new("Part")
- CylinderMesh299 = Instance.new("CylinderMesh")
- Fire300 = Instance.new("Fire")
- Script301 = Instance.new("Script")
- Script302 = Instance.new("Script")
- CFrameValue303 = Instance.new("CFrameValue")
- CFrameValue304 = Instance.new("CFrameValue")
- Model305 = Instance.new("Model")
- Part306 = Instance.new("Part")
- CylinderMesh307 = Instance.new("CylinderMesh")
- Decal308 = Instance.new("Decal")
- Fire309 = Instance.new("Fire")
- Script310 = Instance.new("Script")
- Part311 = Instance.new("Part")
- CylinderMesh312 = Instance.new("CylinderMesh")
- Fire313 = Instance.new("Fire")
- Script314 = Instance.new("Script")
- Weld315 = Instance.new("Weld")
- Weld316 = Instance.new("Weld")
- Weld317 = Instance.new("Weld")
- Part318 = Instance.new("Part")
- CylinderMesh319 = Instance.new("CylinderMesh")
- Decal320 = Instance.new("Decal")
- Fire321 = Instance.new("Fire")
- Script322 = Instance.new("Script")
- Part323 = Instance.new("Part")
- Fire324 = Instance.new("Fire")
- Script325 = Instance.new("Script")
- Script326 = Instance.new("Script")
- CFrameValue327 = Instance.new("CFrameValue")
- CFrameValue328 = Instance.new("CFrameValue")
- CFrameValue329 = Instance.new("CFrameValue")
- CFrameValue330 = Instance.new("CFrameValue")
- CFrameValue331 = Instance.new("CFrameValue")
- CFrameValue332 = Instance.new("CFrameValue")
- Weld333 = Instance.new("Weld")
- Weld334 = Instance.new("Weld")
- Weld335 = Instance.new("Weld")
- Weld336 = Instance.new("Weld")
- Vector3Value337 = Instance.new("Vector3Value")
- Weld338 = Instance.new("Weld")
- Weld339 = Instance.new("Weld")
- Script340 = Instance.new("Script")
- Weld341 = Instance.new("Weld")
- Weld342 = Instance.new("Weld")
- Model343 = Instance.new("Model")
- Part344 = Instance.new("Part")
- CylinderMesh345 = Instance.new("CylinderMesh")
- Fire346 = Instance.new("Fire")
- Script347 = Instance.new("Script")
- Model348 = Instance.new("Model")
- Part349 = Instance.new("Part")
- CylinderMesh350 = Instance.new("CylinderMesh")
- Decal351 = Instance.new("Decal")
- Fire352 = Instance.new("Fire")
- Script353 = Instance.new("Script")
- Weld354 = Instance.new("Weld")
- Part355 = Instance.new("Part")
- CylinderMesh356 = Instance.new("CylinderMesh")
- Fire357 = Instance.new("Fire")
- Script358 = Instance.new("Script")
- Script359 = Instance.new("Script")
- CFrameValue360 = Instance.new("CFrameValue")
- CFrameValue361 = Instance.new("CFrameValue")
- Model362 = Instance.new("Model")
- Part363 = Instance.new("Part")
- CylinderMesh364 = Instance.new("CylinderMesh")
- Decal365 = Instance.new("Decal")
- Fire366 = Instance.new("Fire")
- Script367 = Instance.new("Script")
- Part368 = Instance.new("Part")
- CylinderMesh369 = Instance.new("CylinderMesh")
- Fire370 = Instance.new("Fire")
- Script371 = Instance.new("Script")
- Weld372 = Instance.new("Weld")
- Weld373 = Instance.new("Weld")
- Weld374 = Instance.new("Weld")
- Part375 = Instance.new("Part")
- CylinderMesh376 = Instance.new("CylinderMesh")
- Decal377 = Instance.new("Decal")
- Fire378 = Instance.new("Fire")
- Script379 = Instance.new("Script")
- Part380 = Instance.new("Part")
- Fire381 = Instance.new("Fire")
- Script382 = Instance.new("Script")
- Script383 = Instance.new("Script")
- CFrameValue384 = Instance.new("CFrameValue")
- CFrameValue385 = Instance.new("CFrameValue")
- CFrameValue386 = Instance.new("CFrameValue")
- CFrameValue387 = Instance.new("CFrameValue")
- CFrameValue388 = Instance.new("CFrameValue")
- CFrameValue389 = Instance.new("CFrameValue")
- Weld390 = Instance.new("Weld")
- Weld391 = Instance.new("Weld")
- Weld392 = Instance.new("Weld")
- Weld393 = Instance.new("Weld")
- Vector3Value394 = Instance.new("Vector3Value")
- Weld395 = Instance.new("Weld")
- Weld396 = Instance.new("Weld")
- Script397 = Instance.new("Script")
- Weld398 = Instance.new("Weld")
- Weld399 = Instance.new("Weld")
- Model400 = Instance.new("Model")
- Part401 = Instance.new("Part")
- SpecialMesh402 = Instance.new("SpecialMesh")
- Decal403 = Instance.new("Decal")
- Decal404 = Instance.new("Decal")
- Sound405 = Instance.new("Sound")
- Part406 = Instance.new("Part")
- Decal407 = Instance.new("Decal")
- Motor6D408 = Instance.new("Motor6D")
- Motor6D409 = Instance.new("Motor6D")
- Motor6D410 = Instance.new("Motor6D")
- Motor6D411 = Instance.new("Motor6D")
- Motor6D412 = Instance.new("Motor6D")
- Part413 = Instance.new("Part")
- Part414 = Instance.new("Part")
- Part415 = Instance.new("Part")
- Part416 = Instance.new("Part")
- Humanoid417 = Instance.new("Humanoid")
- VelocityMotor418 = Instance.new("VelocityMotor")
- VelocityMotor419 = Instance.new("VelocityMotor")
- Part420 = Instance.new("Part")
- SpecialMesh421 = Instance.new("SpecialMesh")
- Shirt422 = Instance.new("Shirt")
- Pants423 = Instance.new("Pants")
- Part424 = Instance.new("Part")
- SpecialMesh425 = Instance.new("SpecialMesh")
- Sound426 = Instance.new("Sound")
- Script427 = Instance.new("Script")
- Model428 = Instance.new("Model")
- Part429 = Instance.new("Part")
- Sparkles430 = Instance.new("Sparkles")
- Sparkles431 = Instance.new("Sparkles")
- Sparkles432 = Instance.new("Sparkles")
- Sparkles433 = Instance.new("Sparkles")
- Sparkles434 = Instance.new("Sparkles")
- Snap435 = Instance.new("Snap")
- Part436 = Instance.new("Part")
- Sparkles437 = Instance.new("Sparkles")
- Sparkles438 = Instance.new("Sparkles")
- Sparkles439 = Instance.new("Sparkles")
- Sparkles440 = Instance.new("Sparkles")
- Sparkles441 = Instance.new("Sparkles")
- Snap442 = Instance.new("Snap")
- Part443 = Instance.new("Part")
- Sparkles444 = Instance.new("Sparkles")
- Sparkles445 = Instance.new("Sparkles")
- Sparkles446 = Instance.new("Sparkles")
- Sparkles447 = Instance.new("Sparkles")
- Sparkles448 = Instance.new("Sparkles")
- Snap449 = Instance.new("Snap")
- Part450 = Instance.new("Part")
- Sparkles451 = Instance.new("Sparkles")
- Sparkles452 = Instance.new("Sparkles")
- Sparkles453 = Instance.new("Sparkles")
- Sparkles454 = Instance.new("Sparkles")
- Sparkles455 = Instance.new("Sparkles")
- Snap456 = Instance.new("Snap")
- Part457 = Instance.new("Part")
- Sparkles458 = Instance.new("Sparkles")
- Sparkles459 = Instance.new("Sparkles")
- Sparkles460 = Instance.new("Sparkles")
- Sparkles461 = Instance.new("Sparkles")
- Sparkles462 = Instance.new("Sparkles")
- Snap463 = Instance.new("Snap")
- Part464 = Instance.new("Part")
- Sparkles465 = Instance.new("Sparkles")
- Sparkles466 = Instance.new("Sparkles")
- Sparkles467 = Instance.new("Sparkles")
- Sparkles468 = Instance.new("Sparkles")
- Sparkles469 = Instance.new("Sparkles")
- Snap470 = Instance.new("Snap")
- Part471 = Instance.new("Part")
- Sparkles472 = Instance.new("Sparkles")
- Sparkles473 = Instance.new("Sparkles")
- Sparkles474 = Instance.new("Sparkles")
- Sparkles475 = Instance.new("Sparkles")
- Sparkles476 = Instance.new("Sparkles")
- Snap477 = Instance.new("Snap")
- Part478 = Instance.new("Part")
- Sparkles479 = Instance.new("Sparkles")
- Sparkles480 = Instance.new("Sparkles")
- Sparkles481 = Instance.new("Sparkles")
- Sparkles482 = Instance.new("Sparkles")
- Sparkles483 = Instance.new("Sparkles")
- Snap484 = Instance.new("Snap")
- Model485 = Instance.new("Model")
- Part486 = Instance.new("Part")
- Sparkles487 = Instance.new("Sparkles")
- Sparkles488 = Instance.new("Sparkles")
- Sparkles489 = Instance.new("Sparkles")
- Sparkles490 = Instance.new("Sparkles")
- Sparkles491 = Instance.new("Sparkles")
- Snap492 = Instance.new("Snap")
- Part493 = Instance.new("Part")
- Sparkles494 = Instance.new("Sparkles")
- Sparkles495 = Instance.new("Sparkles")
- Sparkles496 = Instance.new("Sparkles")
- Sparkles497 = Instance.new("Sparkles")
- Sparkles498 = Instance.new("Sparkles")
- Snap499 = Instance.new("Snap")
- Part500 = Instance.new("Part")
- Sparkles501 = Instance.new("Sparkles")
- Sparkles502 = Instance.new("Sparkles")
- Sparkles503 = Instance.new("Sparkles")
- Sparkles504 = Instance.new("Sparkles")
- Sparkles505 = Instance.new("Sparkles")
- Snap506 = Instance.new("Snap")
- Part507 = Instance.new("Part")
- Sparkles508 = Instance.new("Sparkles")
- Sparkles509 = Instance.new("Sparkles")
- Sparkles510 = Instance.new("Sparkles")
- Sparkles511 = Instance.new("Sparkles")
- Sparkles512 = Instance.new("Sparkles")
- Snap513 = Instance.new("Snap")
- Part514 = Instance.new("Part")
- Sparkles515 = Instance.new("Sparkles")
- Sparkles516 = Instance.new("Sparkles")
- Sparkles517 = Instance.new("Sparkles")
- Sparkles518 = Instance.new("Sparkles")
- Sparkles519 = Instance.new("Sparkles")
- Snap520 = Instance.new("Snap")
- Part521 = Instance.new("Part")
- Sparkles522 = Instance.new("Sparkles")
- Sparkles523 = Instance.new("Sparkles")
- Sparkles524 = Instance.new("Sparkles")
- Sparkles525 = Instance.new("Sparkles")
- Sparkles526 = Instance.new("Sparkles")
- Snap527 = Instance.new("Snap")
- Part528 = Instance.new("Part")
- Sparkles529 = Instance.new("Sparkles")
- Sparkles530 = Instance.new("Sparkles")
- Sparkles531 = Instance.new("Sparkles")
- Sparkles532 = Instance.new("Sparkles")
- Sparkles533 = Instance.new("Sparkles")
- Snap534 = Instance.new("Snap")
- Part535 = Instance.new("Part")
- Sparkles536 = Instance.new("Sparkles")
- Sparkles537 = Instance.new("Sparkles")
- Sparkles538 = Instance.new("Sparkles")
- Sparkles539 = Instance.new("Sparkles")
- Sparkles540 = Instance.new("Sparkles")
- Snap541 = Instance.new("Snap")
- Part542 = Instance.new("Part")
- Decal543 = Instance.new("Decal")
- Decal544 = Instance.new("Decal")
- Decal545 = Instance.new("Decal")
- Decal546 = Instance.new("Decal")
- ParticleEmitter547 = Instance.new("ParticleEmitter")
- ParticleEmitter548 = Instance.new("ParticleEmitter")
- ParticleEmitter549 = Instance.new("ParticleEmitter")
- ParticleEmitter550 = Instance.new("ParticleEmitter")
- ParticleEmitter551 = Instance.new("ParticleEmitter")
- Part552 = Instance.new("Part")
- Part553 = Instance.new("Part")
- BlockMesh554 = Instance.new("BlockMesh")
- ManualWeld555 = Instance.new("ManualWeld")
- ManualWeld556 = Instance.new("ManualWeld")
- Decal557 = Instance.new("Decal")
- Weld558 = Instance.new("Weld")
- Part559 = Instance.new("Part")
- BlockMesh560 = Instance.new("BlockMesh")
- ManualWeld561 = Instance.new("ManualWeld")
- ManualWeld562 = Instance.new("ManualWeld")
- Decal563 = Instance.new("Decal")
- Weld564 = Instance.new("Weld")
- Model565 = Instance.new("Model")
- Model566 = Instance.new("Model")
- UnionOperation567 = Instance.new("UnionOperation")
- UnionOperation568 = Instance.new("UnionOperation")
- Model569 = Instance.new("Model")
- Part570 = Instance.new("Part")
- Part571 = Instance.new("Part")
- Part572 = Instance.new("Part")
- Part573 = Instance.new("Part")
- Part574 = Instance.new("Part")
- Part575 = Instance.new("Part")
- Part576 = Instance.new("Part")
- Model577 = Instance.new("Model")
- Part578 = Instance.new("Part")
- Part579 = Instance.new("Part")
- Part580 = Instance.new("Part")
- Part581 = Instance.new("Part")
- Part582 = Instance.new("Part")
- Part583 = Instance.new("Part")
- Part584 = Instance.new("Part")
- Part585 = Instance.new("Part")
- Model586 = Instance.new("Model")
- Part587 = Instance.new("Part")
- Part588 = Instance.new("Part")
- Part589 = Instance.new("Part")
- Part590 = Instance.new("Part")
- Part591 = Instance.new("Part")
- Part592 = Instance.new("Part")
- Part593 = Instance.new("Part")
- Part594 = Instance.new("Part")
- Part595 = Instance.new("Part")
- Part596 = Instance.new("Part")
- Part597 = Instance.new("Part")
- Part598 = Instance.new("Part")
- Part599 = Instance.new("Part")
- Part600 = Instance.new("Part")
- Part601 = Instance.new("Part")
- Part602 = Instance.new("Part")
- Model603 = Instance.new("Model")
- UnionOperation604 = Instance.new("UnionOperation")
- UnionOperation605 = Instance.new("UnionOperation")
- Part606 = Instance.new("Part")
- Script607 = Instance.new("Script")
- Camera608 = Instance.new("Camera")
- Model0.Parent = mas
- Model1.Name = "Happy Birthday Max"
- Model1.Parent = Model0
- Part2.Name = "Base"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-3.08523083, 0.513586402, -59.2906113, 0.000239133835, -2.67288979e-05, 0.999990702, -0.00458913669, -0.999985695, -1.95270404e-05, 0.999987602, -0.00459135557, -0.000238120556)
- Part2.Orientation = Vector3.new(0, 90.0100021, -179.740005)
- Part2.Position = Vector3.new(-3.08523083, 0.513586402, -59.2906113)
- Part2.Rotation = Vector3.new(175.309998, 89.75, 6.38000011)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Velocity = Vector3.new(-0.00641813781, 0.0437546447, 0.0849990621)
- Part2.Size = Vector3.new(4, 1, 4)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Black")
- Part2.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part2.TopSurface = Enum.SurfaceType.Weld
- Part2.brickColor = BrickColor.new("Black")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh3.Parent = Part2
- Fire4.Parent = Part2
- Fire4.Color = Color3.new(1, 0.792157, 0)
- Fire4.Enabled = false
- Fire4.Size = 30
- Fire4.Heat = 25
- Fire4.SecondaryColor = Color3.new(1, 0, 0)
- Fire4.size = 30
- Script5.Name = "Spread"
- Script5.Parent = Fire4
- table.insert(cors,sandbox(Script5,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model6.Name = "Tilt"
- Model6.Parent = Model1
- Part7.Name = "Handle"
- Part7.Parent = Model6
- Part7.CFrame = CFrame.new(-3.08517742, 2.51355791, -59.2814255, -0.671868563, 0.148922563, 0.725531757, -0.219673678, -0.97556448, -0.00317307725, 0.707337141, -0.161515906, 0.688173831)
- Part7.Orientation = Vector3.new(0.180000007, 46.5099983, -167.309998)
- Part7.Position = Vector3.new(-3.08517742, 2.51355791, -59.2814255)
- Part7.Rotation = Vector3.new(0.25999999, 46.5099983, -167.5)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Velocity = Vector3.new(-0.00616373867, 0.0437987298, 0.075399898)
- Part7.Size = Vector3.new(3, 4, 2)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Black")
- Part7.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Black")
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh8.Parent = Part7
- CylinderMesh8.Offset = Vector3.new(0, -1, 0)
- CylinderMesh8.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal9.Parent = Part7
- Decal9.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal9.Face = Enum.NormalId.Bottom
- Fire10.Parent = Part7
- Fire10.Color = Color3.new(1, 0.792157, 0)
- Fire10.Enabled = false
- Fire10.Size = 30
- Fire10.Heat = 25
- Fire10.SecondaryColor = Color3.new(1, 0, 0)
- Fire10.size = 30
- Script11.Name = "Spread"
- Script11.Parent = Fire10
- table.insert(cors,sandbox(Script11,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld12.Parent = Part7
- Weld12.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld12.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld12.Part0 = Part7
- Weld12.Part1 = Part13
- Weld12.part1 = Part13
- Part13.Name = "H1"
- Part13.Parent = Model6
- Part13.CFrame = CFrame.new(-3.45748377, 4.95246887, -58.877636, -0.671868563, 0.148922563, 0.725531757, -0.219673678, -0.97556448, -0.00317307725, 0.707337141, -0.161515906, 0.688173831)
- Part13.Orientation = Vector3.new(0.180000007, 46.5099983, -167.309998)
- Part13.Position = Vector3.new(-3.45748377, 4.95246887, -58.877636)
- Part13.Rotation = Vector3.new(0.25999999, 46.5099983, -167.5)
- Part13.Color = Color3.new(0, 1, 0)
- Part13.Transparency = 0.30000001192093
- Part13.Velocity = Vector3.new(-0.00585958548, 0.0457841605, 0.0636882186)
- Part13.Size = Vector3.new(3, 1, 2)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Lime green")
- Part13.Reflectance = 0.5
- Part13.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Lime green")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh14.Parent = Part13
- CylinderMesh14.Offset = Vector3.new(0, -200, 0)
- CylinderMesh14.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire15.Parent = Part13
- Fire15.Color = Color3.new(1, 0.792157, 0)
- Fire15.Enabled = false
- Fire15.Size = 30
- Fire15.Heat = 25
- Fire15.SecondaryColor = Color3.new(1, 0, 0)
- Fire15.size = 30
- Script16.Name = "Spread"
- Script16.Parent = Fire15
- table.insert(cors,sandbox(Script16,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script17.Name = "WeldScript"
- Script17.Parent = Model6
- table.insert(cors,sandbox(Script17,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue18.Name = "H1C0"
- CFrameValue18.Parent = Script17
- CFrameValue18.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue19.Name = "H1C1"
- CFrameValue19.Parent = Script17
- CFrameValue19.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model20.Name = "Pan"
- Model20.Parent = Model1
- Part21.Name = "H1"
- Part21.Parent = Model20
- Part21.CFrame = CFrame.new(-4.17347527, 2.51831746, -60.3136864, 2.67288979e-05, 0.725531757, 0.688175261, 0.999985695, -0.00317311985, 0.00331539824, 0.00459135557, 0.688173831, -0.725528777)
- Part21.Orientation = Vector3.new(-0.189999998, 136.509995, 90.1800003)
- Part21.Position = Vector3.new(-4.17347527, 2.51831746, -60.3136864)
- Part21.Rotation = Vector3.new(-179.740005, 43.4900017, -90)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part21.Velocity = Vector3.new(-0.00614714855, 0.038982749, 0.0753602013)
- Part21.Size = Vector3.new(1, 1, 4)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Black")
- Part21.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Black")
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh22.Parent = Part21
- CylinderMesh22.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh22.Scale = Vector3.new(3.5, 1, 3.5)
- Decal23.Parent = Part21
- Decal23.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal23.Face = Enum.NormalId.Top
- Fire24.Parent = Part21
- Fire24.Color = Color3.new(1, 0.792157, 0)
- Fire24.Enabled = false
- Fire24.Size = 30
- Fire24.Heat = 25
- Fire24.SecondaryColor = Color3.new(1, 0, 0)
- Fire24.size = 30
- Script25.Name = "Spread"
- Script25.Parent = Fire24
- table.insert(cors,sandbox(Script25,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part26.Name = "Handle"
- Part26.Parent = Model20
- Part26.CFrame = CFrame.new(-3.08520412, 1.5135721, -59.2860184, 0.725531757, -2.67288979e-05, 0.688175261, -0.00317311985, -0.999985695, 0.00331539824, 0.688173831, -0.00459135557, -0.725528777)
- Part26.Orientation = Vector3.new(-0.189999998, 136.509995, -179.820007)
- Part26.Position = Vector3.new(-3.08520412, 1.5135721, -59.2860184)
- Part26.Rotation = Vector3.new(-179.740005, 43.4900017, 0)
- Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part26.Velocity = Vector3.new(-0.00629093824, 0.0437766872, 0.0801994801)
- Part26.Size = Vector3.new(4, 1, 4)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Black")
- Part26.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Black")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh27.Parent = Part26
- Fire28.Parent = Part26
- Fire28.Color = Color3.new(1, 0.792157, 0)
- Fire28.Enabled = false
- Fire28.Size = 30
- Fire28.Heat = 25
- Fire28.SecondaryColor = Color3.new(1, 0, 0)
- Fire28.size = 30
- Script29.Name = "Spread"
- Script29.Parent = Fire28
- table.insert(cors,sandbox(Script29,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld30.Parent = Part26
- Weld30.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld30.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld30.Part0 = Part26
- Weld30.Part1 = Part21
- Weld30.part1 = Part21
- Weld31.Parent = Part26
- Weld31.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld31.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld31.Part0 = Part26
- Weld31.Part1 = Part33
- Weld31.part1 = Part33
- Weld32.Parent = Part26
- Weld32.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld32.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld32.Part0 = Part26
- Weld32.Part1 = Part38
- Weld32.part1 = Part38
- Part33.Name = "H2"
- Part33.Parent = Model20
- Part33.CFrame = CFrame.new(-1.99687982, 2.50879812, -58.2491646, 2.67288979e-05, -0.725531757, -0.688175261, 0.999985695, 0.00317311985, -0.00331539824, 0.00459135557, -0.688173831, 0.725528777)
- Part33.Orientation = Vector3.new(0.189999998, -43.4900017, 89.8199997)
- Part33.Position = Vector3.new(-1.99687982, 2.50879812, -58.2491646)
- Part33.Rotation = Vector3.new(0.25999999, -43.4900017, 90)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Velocity = Vector3.new(-0.00618032878, 0.0486147068, 0.0754395947)
- Part33.Size = Vector3.new(1, 1, 4)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Black")
- Part33.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Black")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh34.Parent = Part33
- CylinderMesh34.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh34.Scale = Vector3.new(3.5, 1, 3.5)
- Decal35.Parent = Part33
- Decal35.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal35.Face = Enum.NormalId.Top
- Fire36.Parent = Part33
- Fire36.Color = Color3.new(1, 0.792157, 0)
- Fire36.Enabled = false
- Fire36.Size = 30
- Fire36.Heat = 25
- Fire36.SecondaryColor = Color3.new(1, 0, 0)
- Fire36.size = 30
- Script37.Name = "Spread"
- Script37.Parent = Fire36
- table.insert(cors,sandbox(Script37,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part38.Name = "Center"
- Part38.Parent = Model20
- Part38.CFrame = CFrame.new(-3.08517742, 2.51355791, -59.2814255, 2.67288979e-05, -0.725531757, -0.688175261, 0.999985695, 0.00317311985, -0.00331539824, 0.00459135557, -0.688173831, 0.725528777)
- Part38.Orientation = Vector3.new(0.189999998, -43.4900017, 89.8199997)
- Part38.Position = Vector3.new(-3.08517742, 2.51355791, -59.2814255)
- Part38.Rotation = Vector3.new(0.25999999, -43.4900017, 90)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Transparency = 1
- Part38.Velocity = Vector3.new(-0.00616373867, 0.0437987298, 0.075399898)
- Part38.Size = Vector3.new(1, 2, 4)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Dark stone grey")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Fire39.Parent = Part38
- Fire39.Color = Color3.new(1, 0.792157, 0)
- Fire39.Enabled = false
- Fire39.Size = 30
- Fire39.Heat = 25
- Fire39.SecondaryColor = Color3.new(1, 0, 0)
- Fire39.size = 30
- Script40.Name = "Spread"
- Script40.Parent = Fire39
- table.insert(cors,sandbox(Script40,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script41.Name = "WeldScript"
- Script41.Parent = Model20
- table.insert(cors,sandbox(Script41,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue42.Name = "H1C0"
- CFrameValue42.Parent = Script41
- CFrameValue42.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue43.Name = "H1C1"
- CFrameValue43.Parent = Script41
- CFrameValue43.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue44.Name = "H2C0"
- CFrameValue44.Parent = Script41
- CFrameValue44.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue45.Name = "H2C1"
- CFrameValue45.Parent = Script41
- CFrameValue45.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue46.Name = "CenterC0"
- CFrameValue46.Parent = Script41
- CFrameValue46.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue47.Name = "CenterC1"
- CFrameValue47.Parent = Script41
- CFrameValue47.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld48.Parent = Model1
- Weld48.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld49.Parent = Model1
- Weld49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld50.Parent = Model1
- Weld50.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld51.Parent = Model1
- Weld51.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value52.Name = "Move"
- Vector3Value52.Parent = Model1
- Vector3Value52.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld53.Parent = Model1
- Weld53.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld54.Parent = Model1
- Weld54.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script55.Name = "Control"
- Script55.Parent = Model1
- table.insert(cors,sandbox(Script55,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld56.Parent = Model1
- Weld56.C1 = CFrame.new(0, 1, 0, 0.688355088, 0, 0.725373864, 0, 1, 0, -0.725373864, 0, 0.688355088)
- Weld56.Part0 = Part2
- Weld56.Part1 = Part26
- Weld56.part1 = Part26
- Weld57.Parent = Model1
- Weld57.C1 = CFrame.new(0, 0, 0, -0.216439962, 2.30684765e-15, 0.976296008, -0.976296008, -4.37113776e-08, -0.216439947, 4.26752429e-08, -1, 9.46089163e-09)
- Weld57.Part0 = Part38
- Weld57.Part1 = Part7
- Weld57.part1 = Part7
- Model58.Name = "Happy Birthday Max"
- Model58.Parent = Model0
- Part59.Name = "Base"
- Part59.Parent = Model58
- Part59.CFrame = CFrame.new(-21.0848274, 0.509337187, -58.2863541, 0.000239104033, -2.67288979e-05, 0.999990582, -0.00458913669, -0.999985695, -1.95275061e-05, 0.999987483, -0.00459135557, -0.000238031149)
- Part59.Orientation = Vector3.new(0, 90.0100021, -179.740005)
- Part59.Position = Vector3.new(-21.0848274, 0.509337187, -58.2863541)
- Part59.Rotation = Vector3.new(175.309998, 89.75, 6.38000011)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Velocity = Vector3.new(-0.00643422175, 0.0508657359, 0.0847404227)
- Part59.Size = Vector3.new(4, 1, 4)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Black")
- Part59.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part59.TopSurface = Enum.SurfaceType.Weld
- Part59.brickColor = BrickColor.new("Black")
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh60.Parent = Part59
- Fire61.Parent = Part59
- Fire61.Color = Color3.new(1, 0.792157, 0)
- Fire61.Enabled = false
- Fire61.Size = 30
- Fire61.Heat = 25
- Fire61.SecondaryColor = Color3.new(1, 0, 0)
- Fire61.size = 30
- Script62.Name = "Spread"
- Script62.Parent = Fire61
- table.insert(cors,sandbox(Script62,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model63.Name = "Tilt"
- Model63.Parent = Model58
- Part64.Name = "Handle"
- Part64.Parent = Model63
- Part64.CFrame = CFrame.new(-21.084774, 2.50930858, -58.2771683, 0.704451442, -0.328520864, 0.629129231, -0.425243765, -0.905067742, 0.0035541777, 0.568243265, -0.270042419, -0.777285635)
- Part64.Orientation = Vector3.new(-0.200000003, 141.009995, -154.830002)
- Part64.Position = Vector3.new(-21.084774, 2.50930858, -58.2771683)
- Part64.Rotation = Vector3.new(-179.740005, 38.9900017, 25)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part64.Velocity = Vector3.new(-0.00617982261, 0.0509098209, 0.0751412585)
- Part64.Size = Vector3.new(3, 4, 2)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Black")
- Part64.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Black")
- Part64.FormFactor = Enum.FormFactor.Symmetric
- Part64.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh65.Parent = Part64
- CylinderMesh65.Offset = Vector3.new(0, -1, 0)
- CylinderMesh65.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal66.Parent = Part64
- Decal66.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal66.Face = Enum.NormalId.Bottom
- Fire67.Parent = Part64
- Fire67.Color = Color3.new(1, 0.792157, 0)
- Fire67.Enabled = false
- Fire67.Size = 30
- Fire67.Heat = 25
- Fire67.SecondaryColor = Color3.new(1, 0, 0)
- Fire67.size = 30
- Script68.Name = "Spread"
- Script68.Parent = Fire67
- table.insert(cors,sandbox(Script68,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld69.Parent = Part64
- Weld69.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld69.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld69.Part0 = Part64
- Weld69.Part1 = Part70
- Weld69.part1 = Part70
- Part70.Name = "H1"
- Part70.Parent = Model63
- Part70.CFrame = CFrame.new(-20.2634716, 4.7719779, -57.6020622, 0.704451442, -0.328520864, 0.629129231, -0.425243765, -0.905067742, 0.0035541777, 0.568243265, -0.270042419, -0.777285635)
- Part70.Orientation = Vector3.new(-0.200000003, 141.009995, -154.830002)
- Part70.Position = Vector3.new(-20.2634716, 4.7719779, -57.6020622)
- Part70.Rotation = Vector3.new(-179.740005, 38.9900017, 25)
- Part70.Color = Color3.new(0, 0, 1)
- Part70.Transparency = 0.30000001192093
- Part70.Velocity = Vector3.new(-0.00590230105, 0.0540455654, 0.0642939582)
- Part70.Size = Vector3.new(3, 1, 2)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Really blue")
- Part70.Reflectance = 0.5
- Part70.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Really blue")
- Part70.FormFactor = Enum.FormFactor.Symmetric
- Part70.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh71.Parent = Part70
- CylinderMesh71.Offset = Vector3.new(0, -200, 0)
- CylinderMesh71.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire72.Parent = Part70
- Fire72.Color = Color3.new(1, 0.792157, 0)
- Fire72.Enabled = false
- Fire72.Size = 30
- Fire72.Heat = 25
- Fire72.SecondaryColor = Color3.new(1, 0, 0)
- Fire72.size = 30
- Script73.Name = "Spread"
- Script73.Parent = Fire72
- table.insert(cors,sandbox(Script73,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script74.Name = "WeldScript"
- Script74.Parent = Model63
- table.insert(cors,sandbox(Script74,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue75.Name = "H1C0"
- CFrameValue75.Parent = Script74
- CFrameValue75.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue76.Name = "H1C1"
- CFrameValue76.Parent = Script74
- CFrameValue76.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model77.Name = "Pan"
- Model77.Parent = Model58
- Part78.Name = "H1"
- Part78.Parent = Model77
- Part78.CFrame = CFrame.new(-22.0284672, 2.5039773, -57.1112404, 2.67288979e-05, 0.629129231, -0.777288735, 0.999985695, 0.00355413812, 0.00290321559, 0.00459135557, -0.777285635, -0.629128098)
- Part78.Orientation = Vector3.new(-0.170000002, -128.990005, 89.8000031)
- Part78.Position = Vector3.new(-22.0284672, 2.5039773, -57.1112404)
- Part78.Rotation = Vector3.new(-179.740005, -51.0099983, -90)
- Part78.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part78.Velocity = Vector3.new(-0.0061985557, 0.0566259697, 0.0751522332)
- Part78.Size = Vector3.new(1, 1, 4)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Black")
- Part78.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Black")
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh79.Parent = Part78
- CylinderMesh79.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh79.Scale = Vector3.new(3.5, 1, 3.5)
- Decal80.Parent = Part78
- Decal80.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal80.Face = Enum.NormalId.Top
- Fire81.Parent = Part78
- Fire81.Color = Color3.new(1, 0.792157, 0)
- Fire81.Enabled = false
- Fire81.Size = 30
- Fire81.Heat = 25
- Fire81.SecondaryColor = Color3.new(1, 0, 0)
- Fire81.size = 30
- Script82.Name = "Spread"
- Script82.Parent = Fire81
- table.insert(cors,sandbox(Script82,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part83.Name = "Handle"
- Part83.Parent = Model77
- Part83.CFrame = CFrame.new(-21.0848007, 1.50932288, -58.2817612, 0.629129231, -2.67288979e-05, -0.777288735, 0.00355413812, -0.999985695, 0.00290321559, -0.777285635, -0.00459135557, -0.629128098)
- Part83.Orientation = Vector3.new(-0.170000002, -128.990005, 179.800003)
- Part83.Position = Vector3.new(-21.0848007, 1.50932288, -58.2817612)
- Part83.Rotation = Vector3.new(-179.740005, -51.0099983, 0)
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part83.Velocity = Vector3.new(-0.00630702218, 0.0508877784, 0.0799408406)
- Part83.Size = Vector3.new(4, 1, 4)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Black")
- Part83.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Black")
- Part83.FormFactor = Enum.FormFactor.Symmetric
- Part83.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh84.Parent = Part83
- Fire85.Parent = Part83
- Fire85.Color = Color3.new(1, 0.792157, 0)
- Fire85.Enabled = false
- Fire85.Size = 30
- Fire85.Heat = 25
- Fire85.SecondaryColor = Color3.new(1, 0, 0)
- Fire85.size = 30
- Script86.Name = "Spread"
- Script86.Parent = Fire85
- table.insert(cors,sandbox(Script86,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld87.Parent = Part83
- Weld87.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld87.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld87.Part0 = Part83
- Weld87.Part1 = Part78
- Weld87.part1 = Part78
- Weld88.Parent = Part83
- Weld88.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld88.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld88.Part0 = Part83
- Weld88.Part1 = Part90
- Weld88.part1 = Part90
- Weld89.Parent = Part83
- Weld89.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld89.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld89.Part0 = Part83
- Weld89.Part1 = Part95
- Weld89.part1 = Part95
- Part90.Name = "H2"
- Part90.Parent = Model77
- Part90.CFrame = CFrame.new(-20.1410809, 2.51463985, -59.4431, 2.67288979e-05, -0.629129231, 0.777288735, 0.999985695, -0.00355413812, -0.00290321559, 0.00459135557, 0.777285635, 0.629128098)
- Part90.Orientation = Vector3.new(0.170000002, 51.0099983, 90.1999969)
- Part90.Position = Vector3.new(-20.1410809, 2.51463985, -59.4431)
- Part90.Rotation = Vector3.new(0.25999999, 51.0099983, 90)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Velocity = Vector3.new(-0.00616108999, 0.0451936498, 0.0751302838)
- Part90.Size = Vector3.new(1, 1, 4)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Black")
- Part90.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Black")
- Part90.FormFactor = Enum.FormFactor.Symmetric
- Part90.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh91.Parent = Part90
- CylinderMesh91.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh91.Scale = Vector3.new(3.5, 1, 3.5)
- Decal92.Parent = Part90
- Decal92.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal92.Face = Enum.NormalId.Top
- Fire93.Parent = Part90
- Fire93.Color = Color3.new(1, 0.792157, 0)
- Fire93.Enabled = false
- Fire93.Size = 30
- Fire93.Heat = 25
- Fire93.SecondaryColor = Color3.new(1, 0, 0)
- Fire93.size = 30
- Script94.Name = "Spread"
- Script94.Parent = Fire93
- table.insert(cors,sandbox(Script94,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part95.Name = "Center"
- Part95.Parent = Model77
- Part95.CFrame = CFrame.new(-21.084774, 2.50930858, -58.2771683, 2.67288979e-05, -0.629129231, 0.777288735, 0.999985695, -0.00355413812, -0.00290321559, 0.00459135557, 0.777285635, 0.629128098)
- Part95.Orientation = Vector3.new(0.170000002, 51.0099983, 90.1999969)
- Part95.Position = Vector3.new(-21.084774, 2.50930858, -58.2771683)
- Part95.Rotation = Vector3.new(0.25999999, 51.0099983, 90)
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Transparency = 1
- Part95.Velocity = Vector3.new(-0.00617982261, 0.0509098209, 0.0751412585)
- Part95.Size = Vector3.new(1, 2, 4)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Dark stone grey")
- Part95.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Dark stone grey")
- Part95.FormFactor = Enum.FormFactor.Symmetric
- Part95.formFactor = Enum.FormFactor.Symmetric
- Fire96.Parent = Part95
- Fire96.Color = Color3.new(1, 0.792157, 0)
- Fire96.Enabled = false
- Fire96.Size = 30
- Fire96.Heat = 25
- Fire96.SecondaryColor = Color3.new(1, 0, 0)
- Fire96.size = 30
- Script97.Name = "Spread"
- Script97.Parent = Fire96
- table.insert(cors,sandbox(Script97,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script98.Name = "WeldScript"
- Script98.Parent = Model77
- table.insert(cors,sandbox(Script98,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue99.Name = "H1C0"
- CFrameValue99.Parent = Script98
- CFrameValue99.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue100.Name = "H1C1"
- CFrameValue100.Parent = Script98
- CFrameValue100.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue101.Name = "H2C0"
- CFrameValue101.Parent = Script98
- CFrameValue101.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue102.Name = "H2C1"
- CFrameValue102.Parent = Script98
- CFrameValue102.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue103.Name = "CenterC0"
- CFrameValue103.Parent = Script98
- CFrameValue103.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue104.Name = "CenterC1"
- CFrameValue104.Parent = Script98
- CFrameValue104.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld105.Parent = Model58
- Weld105.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld106.Parent = Model58
- Weld106.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld107.Parent = Model58
- Weld107.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld108.Parent = Model58
- Weld108.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value109.Name = "Move"
- Vector3Value109.Parent = Model58
- Vector3Value109.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld110.Parent = Model58
- Weld110.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld111.Parent = Model58
- Weld111.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script112.Name = "Control"
- Script112.Parent = Model58
- table.insert(cors,sandbox(Script112,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld113.Parent = Model58
- Weld113.C1 = CFrame.new(0, 1, 0, -0.777145505, 0, 0.62932092, 0, 1, 0, -0.62932092, 0, -0.777145505)
- Weld113.Part0 = Part59
- Weld113.Part1 = Part83
- Weld113.part1 = Part83
- Weld114.Parent = Model58
- Weld114.C1 = CFrame.new(0, 0, 0, -0.422618598, -1.2011543e-14, 0.906307697, -0.906307697, -4.37114132e-08, -0.422618568, 3.96159976e-08, -1, 1.84732443e-08)
- Weld114.Part0 = Part95
- Weld114.Part1 = Part64
- Weld114.part1 = Part64
- Model115.Name = "Happy Birthday Max"
- Model115.Parent = Model0
- Part116.Name = "Base"
- Part116.Parent = Model115
- Part116.CFrame = CFrame.new(8.91465664, 0.513345242, -59.2934761, 0.000239128247, -2.67288979e-05, 0.999990642, -0.00458913762, -0.999985695, -1.95269677e-05, 0.999987662, -0.00459135557, -0.00023807399)
- Part116.Orientation = Vector3.new(0, 90.0100021, -179.740005)
- Part116.Position = Vector3.new(8.91465664, 0.513345242, -59.2934761)
- Part116.Rotation = Vector3.new(175.309998, 89.75, 6.38000011)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Velocity = Vector3.new(-0.00641812803, 0.0422136337, 0.0851861835)
- Part116.Size = Vector3.new(4, 1, 4)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Black")
- Part116.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part116.TopSurface = Enum.SurfaceType.Weld
- Part116.brickColor = BrickColor.new("Black")
- Part116.FormFactor = Enum.FormFactor.Symmetric
- Part116.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh117.Parent = Part116
- Fire118.Parent = Part116
- Fire118.Color = Color3.new(1, 0.792157, 0)
- Fire118.Enabled = false
- Fire118.Size = 30
- Fire118.Heat = 25
- Fire118.SecondaryColor = Color3.new(1, 0, 0)
- Fire118.size = 30
- Script119.Name = "Spread"
- Script119.Parent = Fire118
- table.insert(cors,sandbox(Script119,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model120.Name = "Tilt"
- Model120.Parent = Model115
- Part121.Name = "Handle"
- Part121.Parent = Model120
- Part121.CFrame = CFrame.new(8.91471004, 2.51331663, -59.2842903, -0.0154596632, -0.00756988768, 0.999842465, 0.434241682, -0.900792241, -9.95776645e-05, 0.900662243, 0.434174627, 0.0172144733)
- Part121.Orientation = Vector3.new(0.00999999978, 89.0100021, 154.259995)
- Part121.Position = Vector3.new(8.91471004, 2.51331663, -59.2842903)
- Part121.Rotation = Vector3.new(0.330000013, 88.9800034, 153.910004)
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part121.Velocity = Vector3.new(-0.00616372889, 0.0422577187, 0.0755870193)
- Part121.Size = Vector3.new(3, 4, 2)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Black")
- Part121.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Black")
- Part121.FormFactor = Enum.FormFactor.Symmetric
- Part121.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh122.Parent = Part121
- CylinderMesh122.Offset = Vector3.new(0, -1, 0)
- CylinderMesh122.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal123.Parent = Part121
- Decal123.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal123.Face = Enum.NormalId.Bottom
- Fire124.Parent = Part121
- Fire124.Color = Color3.new(1, 0.792157, 0)
- Fire124.Enabled = false
- Fire124.Size = 30
- Fire124.Heat = 25
- Fire124.SecondaryColor = Color3.new(1, 0, 0)
- Fire124.size = 30
- Script125.Name = "Spread"
- Script125.Parent = Fire124
- table.insert(cors,sandbox(Script125,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld126.Parent = Part121
- Weld126.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld126.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld126.Part0 = Part121
- Weld126.Part1 = Part127
- Weld126.part1 = Part127
- Part127.Name = "H1"
- Part127.Parent = Model120
- Part127.CFrame = CFrame.new(8.93363476, 4.76529694, -60.3697281, -0.0154596632, -0.00756988768, 0.999842465, 0.434241682, -0.900792241, -9.95776645e-05, 0.900662243, 0.434174627, 0.0172144733)
- Part127.Orientation = Vector3.new(0.00999999978, 89.0100021, 154.259995)
- Part127.Position = Vector3.new(8.93363476, 4.76529694, -60.3697281)
- Part127.Rotation = Vector3.new(0.330000013, 88.9800034, 153.910004)
- Part127.Color = Color3.new(0, 1, 0)
- Part127.Transparency = 0.30000001192093
- Part127.Velocity = Vector3.new(-0.00586030632, 0.0370455906, 0.0647785962)
- Part127.Size = Vector3.new(3, 1, 2)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Lime green")
- Part127.Reflectance = 0.5
- Part127.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Lime green")
- Part127.FormFactor = Enum.FormFactor.Symmetric
- Part127.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh128.Parent = Part127
- CylinderMesh128.Offset = Vector3.new(0, -200, 0)
- CylinderMesh128.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire129.Parent = Part127
- Fire129.Color = Color3.new(1, 0.792157, 0)
- Fire129.Enabled = false
- Fire129.Size = 30
- Fire129.Heat = 25
- Fire129.SecondaryColor = Color3.new(1, 0, 0)
- Fire129.size = 30
- Script130.Name = "Spread"
- Script130.Parent = Fire129
- table.insert(cors,sandbox(Script130,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script131.Name = "WeldScript"
- Script131.Parent = Model120
- table.insert(cors,sandbox(Script131,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue132.Name = "H1C0"
- CFrameValue132.Parent = Script131
- CFrameValue132.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue133.Name = "H1C1"
- CFrameValue133.Parent = Script131
- CFrameValue133.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model134.Name = "Pan"
- Model134.Parent = Model115
- Part135.Name = "H1"
- Part135.Parent = Model134
- Part135.CFrame = CFrame.new(7.41494656, 2.51346588, -59.310112, 2.67288979e-05, 0.999842465, 0.0172134917, 0.999985695, -9.9617042e-05, 0.00458809733, 0.00459135557, 0.017214492, -0.999839425)
- Part135.Orientation = Vector3.new(-0.25999999, 179.009995, 90.0100021)
- Part135.Position = Vector3.new(7.41494656, 2.51346588, -59.310112)
- Part135.Rotation = Vector3.new(-179.740005, 0.99000001, -90)
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part135.Velocity = Vector3.new(-0.00616331026, 0.0423246622, 0.0755630806)
- Part135.Size = Vector3.new(1, 1, 4)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Black")
- Part135.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Black")
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh136.Parent = Part135
- CylinderMesh136.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh136.Scale = Vector3.new(3.5, 1, 3.5)
- Decal137.Parent = Part135
- Decal137.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal137.Face = Enum.NormalId.Top
- Fire138.Parent = Part135
- Fire138.Color = Color3.new(1, 0.792157, 0)
- Fire138.Enabled = false
- Fire138.Size = 30
- Fire138.Heat = 25
- Fire138.SecondaryColor = Color3.new(1, 0, 0)
- Fire138.size = 30
- Script139.Name = "Spread"
- Script139.Parent = Fire138
- table.insert(cors,sandbox(Script139,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part140.Name = "Handle"
- Part140.Parent = Model134
- Part140.CFrame = CFrame.new(8.91468334, 1.51333094, -59.2888832, 0.999842465, -2.67288979e-05, 0.0172134917, -9.9617042e-05, -0.999985695, 0.00458809733, 0.017214492, -0.00459135557, -0.999839425)
- Part140.Orientation = Vector3.new(-0.25999999, 179.009995, -179.990005)
- Part140.Position = Vector3.new(8.91468334, 1.51333094, -59.2888832)
- Part140.Rotation = Vector3.new(-179.740005, 0.99000001, 0)
- Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part140.Velocity = Vector3.new(-0.00629092846, 0.0422356762, 0.0803866014)
- Part140.Size = Vector3.new(4, 1, 4)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Black")
- Part140.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Black")
- Part140.FormFactor = Enum.FormFactor.Symmetric
- Part140.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh141.Parent = Part140
- Fire142.Parent = Part140
- Fire142.Color = Color3.new(1, 0.792157, 0)
- Fire142.Enabled = false
- Fire142.Size = 30
- Fire142.Heat = 25
- Fire142.SecondaryColor = Color3.new(1, 0, 0)
- Fire142.size = 30
- Script143.Name = "Spread"
- Script143.Parent = Fire142
- table.insert(cors,sandbox(Script143,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld144.Parent = Part140
- Weld144.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld144.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld144.Part0 = Part140
- Weld144.Part1 = Part135
- Weld144.part1 = Part135
- Weld145.Parent = Part140
- Weld145.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld145.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld145.Part0 = Part140
- Weld145.Part1 = Part147
- Weld145.part1 = Part147
- Weld146.Parent = Part140
- Weld146.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld146.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld146.Part0 = Part140
- Weld146.Part1 = Part152
- Weld146.part1 = Part152
- Part147.Name = "H2"
- Part147.Parent = Model134
- Part147.CFrame = CFrame.new(10.4144735, 2.51316714, -59.2584686, 2.67288979e-05, -0.999842465, -0.0172134917, 0.999985695, 9.9617042e-05, -0.00458809733, 0.00459135557, -0.017214492, 0.999839425)
- Part147.Orientation = Vector3.new(0.25999999, -0.99000001, 89.9899979)
- Part147.Position = Vector3.new(10.4144735, 2.51316714, -59.2584686)
- Part147.Rotation = Vector3.new(0.25999999, -0.99000001, 90)
- Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part147.Velocity = Vector3.new(-0.00616414798, 0.0421907753, 0.0756109655)
- Part147.Size = Vector3.new(1, 1, 4)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Black")
- Part147.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Black")
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh148.Parent = Part147
- CylinderMesh148.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh148.Scale = Vector3.new(3.5, 1, 3.5)
- Decal149.Parent = Part147
- Decal149.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal149.Face = Enum.NormalId.Top
- Fire150.Parent = Part147
- Fire150.Color = Color3.new(1, 0.792157, 0)
- Fire150.Enabled = false
- Fire150.Size = 30
- Fire150.Heat = 25
- Fire150.SecondaryColor = Color3.new(1, 0, 0)
- Fire150.size = 30
- Script151.Name = "Spread"
- Script151.Parent = Fire150
- table.insert(cors,sandbox(Script151,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part152.Name = "Center"
- Part152.Parent = Model134
- Part152.CFrame = CFrame.new(8.91471004, 2.51331663, -59.2842903, 2.67288979e-05, -0.999842465, -0.0172134917, 0.999985695, 9.9617042e-05, -0.00458809733, 0.00459135557, -0.017214492, 0.999839425)
- Part152.Orientation = Vector3.new(0.25999999, -0.99000001, 89.9899979)
- Part152.Position = Vector3.new(8.91471004, 2.51331663, -59.2842903)
- Part152.Rotation = Vector3.new(0.25999999, -0.99000001, 90)
- Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part152.Transparency = 1
- Part152.Velocity = Vector3.new(-0.00616372889, 0.0422577187, 0.0755870193)
- Part152.Size = Vector3.new(1, 2, 4)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Dark stone grey")
- Part152.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Dark stone grey")
- Part152.FormFactor = Enum.FormFactor.Symmetric
- Part152.formFactor = Enum.FormFactor.Symmetric
- Fire153.Parent = Part152
- Fire153.Color = Color3.new(1, 0.792157, 0)
- Fire153.Enabled = false
- Fire153.Size = 30
- Fire153.Heat = 25
- Fire153.SecondaryColor = Color3.new(1, 0, 0)
- Fire153.size = 30
- Script154.Name = "Spread"
- Script154.Parent = Fire153
- table.insert(cors,sandbox(Script154,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script155.Name = "WeldScript"
- Script155.Parent = Model134
- table.insert(cors,sandbox(Script155,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue156.Name = "H1C0"
- CFrameValue156.Parent = Script155
- CFrameValue156.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue157.Name = "H1C1"
- CFrameValue157.Parent = Script155
- CFrameValue157.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue158.Name = "H2C0"
- CFrameValue158.Parent = Script155
- CFrameValue158.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue159.Name = "H2C1"
- CFrameValue159.Parent = Script155
- CFrameValue159.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue160.Name = "CenterC0"
- CFrameValue160.Parent = Script155
- CFrameValue160.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue161.Name = "CenterC1"
- CFrameValue161.Parent = Script155
- CFrameValue161.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld162.Parent = Model115
- Weld162.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld163.Parent = Model115
- Weld163.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld164.Parent = Model115
- Weld164.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld165.Parent = Model115
- Weld165.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value166.Name = "Move"
- Vector3Value166.Parent = Model115
- Vector3Value166.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld167.Parent = Model115
- Weld167.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld168.Parent = Model115
- Weld168.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script169.Name = "Control"
- Script169.Parent = Model115
- table.insert(cors,sandbox(Script169,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld170.Parent = Model115
- Weld170.C1 = CFrame.new(0, 1, 0, 0.0174527485, 0, 0.99984777, 0, 1, 0, -0.99984777, 0, 0.0174527485)
- Weld170.Part0 = Part116
- Weld170.Part1 = Part140
- Weld170.part1 = Part140
- Weld171.Parent = Model115
- Weld171.C1 = CFrame.new(0, 0, 0, 0.438371688, 4.3607455e-14, 0.898793817, -0.898793817, -4.37114771e-08, 0.438371688, 3.92876238e-08, -1, -1.91618348e-08)
- Weld171.Part0 = Part152
- Weld171.Part1 = Part121
- Weld171.part1 = Part121
- Model172.Name = "Happy Birthday Max"
- Model172.Parent = Model0
- Part173.Name = "Base"
- Part173.Parent = Model172
- Part173.CFrame = CFrame.new(2.91471291, 0.51348567, -59.2920151, 0.000239104033, -2.67288979e-05, 0.999990642, -0.00458913762, -0.999985695, -1.95268076e-05, 0.999987662, -0.00459135557, -0.000238001347)
- Part173.Orientation = Vector3.new(0, 90.0100021, -179.740005)
- Part173.Position = Vector3.new(2.91471291, 0.51348567, -59.2920151)
- Part173.Rotation = Vector3.new(175.309998, 89.75, 6.38000011)
- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part173.Velocity = Vector3.new(-0.00641813315, 0.0429841429, 0.0850926191)
- Part173.Size = Vector3.new(4, 1, 4)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.BrickColor = BrickColor.new("Black")
- Part173.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part173.TopSurface = Enum.SurfaceType.Weld
- Part173.brickColor = BrickColor.new("Black")
- Part173.FormFactor = Enum.FormFactor.Symmetric
- Part173.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh174.Parent = Part173
- Fire175.Parent = Part173
- Fire175.Color = Color3.new(1, 0.792157, 0)
- Fire175.Enabled = false
- Fire175.Size = 30
- Fire175.Heat = 25
- Fire175.SecondaryColor = Color3.new(1, 0, 0)
- Fire175.size = 30
- Script176.Name = "Spread"
- Script176.Parent = Fire175
- table.insert(cors,sandbox(Script176,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model177.Name = "Tilt"
- Model177.Parent = Model172
- Part178.Name = "Handle"
- Part178.Parent = Model177
- Part178.CFrame = CFrame.new(2.91476631, 2.51345706, -59.2828293, 0.425659806, -0.425697297, 0.798484087, -0.709696293, -0.70449698, 0.00274624815, 0.561365843, -0.567858696, -0.601997733)
- Part178.Orientation = Vector3.new(-0.159999996, 127.010002, -134.789993)
- Part178.Position = Vector3.new(2.91476631, 2.51345706, -59.2828293)
- Part178.Rotation = Vector3.new(-179.740005, 52.9900017, 45)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Velocity = Vector3.new(-0.00616373401, 0.043028228, 0.0754934549)
- Part178.Size = Vector3.new(3, 4, 2)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Black")
- Part178.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Black")
- Part178.FormFactor = Enum.FormFactor.Symmetric
- Part178.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh179.Parent = Part178
- CylinderMesh179.Offset = Vector3.new(0, -1, 0)
- CylinderMesh179.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal180.Parent = Part178
- Decal180.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal180.Face = Enum.NormalId.Bottom
- Fire181.Parent = Part178
- Fire181.Color = Color3.new(1, 0.792157, 0)
- Fire181.Enabled = false
- Fire181.Size = 30
- Fire181.Heat = 25
- Fire181.SecondaryColor = Color3.new(1, 0, 0)
- Fire181.size = 30
- Script182.Name = "Spread"
- Script182.Parent = Fire181
- table.insert(cors,sandbox(Script182,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld183.Parent = Part178
- Weld183.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld183.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld183.Part0 = Part178
- Weld183.Part1 = Part184
- Weld183.part1 = Part184
- Part184.Name = "H1"
- Part184.Parent = Model177
- Part184.CFrame = CFrame.new(3.97900963, 4.27469921, -57.8631821, 0.425659806, -0.425697297, 0.798484087, -0.709696293, -0.70449698, 0.00274624815, 0.561365843, -0.567858696, -0.601997733)
- Part184.Orientation = Vector3.new(-0.159999996, 127.010002, -134.789993)
- Part184.Position = Vector3.new(3.97900963, 4.27469921, -57.8631821)
- Part184.Rotation = Vector3.new(-179.740005, 52.9900017, 45)
- Part184.Color = Color3.new(0.384314, 0.145098, 0.819608)
- Part184.Transparency = 0.30000001192093
- Part184.Velocity = Vector3.new(-0.00596155971, 0.0497065857, 0.0670565888)
- Part184.Size = Vector3.new(3, 1, 2)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Royal purple")
- Part184.Reflectance = 0.5
- Part184.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Royal purple")
- Part184.FormFactor = Enum.FormFactor.Symmetric
- Part184.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh185.Parent = Part184
- CylinderMesh185.Offset = Vector3.new(0, -200, 0)
- CylinderMesh185.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire186.Parent = Part184
- Fire186.Color = Color3.new(1, 0.792157, 0)
- Fire186.Enabled = false
- Fire186.Size = 30
- Fire186.Heat = 25
- Fire186.SecondaryColor = Color3.new(1, 0, 0)
- Fire186.size = 30
- Script187.Name = "Spread"
- Script187.Parent = Fire186
- table.insert(cors,sandbox(Script187,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script188.Name = "WeldScript"
- Script188.Parent = Model177
- table.insert(cors,sandbox(Script188,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue189.Name = "H1C0"
- CFrameValue189.Parent = Script188
- CFrameValue189.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue190.Name = "H1C1"
- CFrameValue190.Parent = Script188
- CFrameValue190.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model191.Name = "Pan"
- Model191.Parent = Model172
- Part192.Name = "H1"
- Part192.Parent = Model191
- Part192.CFrame = CFrame.new(1.71704018, 2.50933766, -58.3798332, 2.67288979e-05, 0.798484087, -0.602000415, 0.999985695, 0.00274621719, 0.00367679936, 0.00459135557, -0.601997733, -0.798482358)
- Part192.Orientation = Vector3.new(-0.209999993, -142.990005, 89.8399963)
- Part192.Position = Vector3.new(1.71704018, 2.50933766, -58.3798332)
- Part192.Rotation = Vector3.new(-179.740005, -37.0099983, -90)
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part192.Velocity = Vector3.new(-0.00617824122, 0.0475147292, 0.0754946843)
- Part192.Size = Vector3.new(1, 1, 4)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.BrickColor = BrickColor.new("Black")
- Part192.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.brickColor = BrickColor.new("Black")
- Part192.FormFactor = Enum.FormFactor.Symmetric
- Part192.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh193.Parent = Part192
- CylinderMesh193.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh193.Scale = Vector3.new(3.5, 1, 3.5)
- Decal194.Parent = Part192
- Decal194.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal194.Face = Enum.NormalId.Top
- Fire195.Parent = Part192
- Fire195.Color = Color3.new(1, 0.792157, 0)
- Fire195.Enabled = false
- Fire195.Size = 30
- Fire195.Heat = 25
- Fire195.SecondaryColor = Color3.new(1, 0, 0)
- Fire195.size = 30
- Script196.Name = "Spread"
- Script196.Parent = Fire195
- table.insert(cors,sandbox(Script196,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part197.Name = "Handle"
- Part197.Parent = Model191
- Part197.CFrame = CFrame.new(2.91473961, 1.51347136, -59.2874222, 0.798484087, -2.67288979e-05, -0.602000415, 0.00274621719, -0.999985695, 0.00367679936, -0.601997733, -0.00459135557, -0.798482358)
- Part197.Orientation = Vector3.new(-0.209999993, -142.990005, 179.839996)
- Part197.Position = Vector3.new(2.91473961, 1.51347136, -59.2874222)
- Part197.Rotation = Vector3.new(-179.740005, -37.0099983, 0)
- Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part197.Velocity = Vector3.new(-0.00629093358, 0.0430061854, 0.080293037)
- Part197.Size = Vector3.new(4, 1, 4)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.BrickColor = BrickColor.new("Black")
- Part197.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.brickColor = BrickColor.new("Black")
- Part197.FormFactor = Enum.FormFactor.Symmetric
- Part197.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh198.Parent = Part197
- Fire199.Parent = Part197
- Fire199.Color = Color3.new(1, 0.792157, 0)
- Fire199.Enabled = false
- Fire199.Size = 30
- Fire199.Heat = 25
- Fire199.SecondaryColor = Color3.new(1, 0, 0)
- Fire199.size = 30
- Script200.Name = "Spread"
- Script200.Parent = Fire199
- table.insert(cors,sandbox(Script200,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld201.Parent = Part197
- Weld201.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld201.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld201.Part0 = Part197
- Weld201.Part1 = Part192
- Weld201.part1 = Part192
- Weld202.Parent = Part197
- Weld202.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld202.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld202.Part0 = Part197
- Weld202.Part1 = Part204
- Weld202.part1 = Part204
- Weld203.Parent = Part197
- Weld203.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld203.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld203.Part0 = Part197
- Weld203.Part1 = Part209
- Weld203.part1 = Part209
- Part204.Name = "H2"
- Part204.Parent = Model191
- Part204.CFrame = CFrame.new(4.11249256, 2.51757622, -60.1858292, 2.67288979e-05, -0.798484087, 0.602000415, 0.999985695, -0.00274621719, -0.00367679936, 0.00459135557, 0.601997733, 0.798482358)
- Part204.Orientation = Vector3.new(0.209999993, 37.0099983, 90.1600037)
- Part204.Position = Vector3.new(4.11249256, 2.51757622, -60.1858292)
- Part204.Rotation = Vector3.new(0.25999999, 37.0099983, 90)
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part204.Velocity = Vector3.new(-0.00614922727, 0.0385417044, 0.075492233)
- Part204.Size = Vector3.new(1, 1, 4)
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.BrickColor = BrickColor.new("Black")
- Part204.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.brickColor = BrickColor.new("Black")
- Part204.FormFactor = Enum.FormFactor.Symmetric
- Part204.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh205.Parent = Part204
- CylinderMesh205.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh205.Scale = Vector3.new(3.5, 1, 3.5)
- Decal206.Parent = Part204
- Decal206.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal206.Face = Enum.NormalId.Top
- Fire207.Parent = Part204
- Fire207.Color = Color3.new(1, 0.792157, 0)
- Fire207.Enabled = false
- Fire207.Size = 30
- Fire207.Heat = 25
- Fire207.SecondaryColor = Color3.new(1, 0, 0)
- Fire207.size = 30
- Script208.Name = "Spread"
- Script208.Parent = Fire207
- table.insert(cors,sandbox(Script208,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part209.Name = "Center"
- Part209.Parent = Model191
- Part209.CFrame = CFrame.new(2.91476631, 2.51345706, -59.2828293, 2.67288979e-05, -0.798484087, 0.602000415, 0.999985695, -0.00274621719, -0.00367679936, 0.00459135557, 0.601997733, 0.798482358)
- Part209.Orientation = Vector3.new(0.209999993, 37.0099983, 90.1600037)
- Part209.Position = Vector3.new(2.91476631, 2.51345706, -59.2828293)
- Part209.Rotation = Vector3.new(0.25999999, 37.0099983, 90)
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Transparency = 1
- Part209.Velocity = Vector3.new(-0.00616373401, 0.043028228, 0.0754934549)
- Part209.Size = Vector3.new(1, 2, 4)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Dark stone grey")
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.formFactor = Enum.FormFactor.Symmetric
- Fire210.Parent = Part209
- Fire210.Color = Color3.new(1, 0.792157, 0)
- Fire210.Enabled = false
- Fire210.Size = 30
- Fire210.Heat = 25
- Fire210.SecondaryColor = Color3.new(1, 0, 0)
- Fire210.size = 30
- Script211.Name = "Spread"
- Script211.Parent = Fire210
- table.insert(cors,sandbox(Script211,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script212.Name = "WeldScript"
- Script212.Parent = Model191
- table.insert(cors,sandbox(Script212,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue213.Name = "H1C0"
- CFrameValue213.Parent = Script212
- CFrameValue213.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue214.Name = "H1C1"
- CFrameValue214.Parent = Script212
- CFrameValue214.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue215.Name = "H2C0"
- CFrameValue215.Parent = Script212
- CFrameValue215.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue216.Name = "H2C1"
- CFrameValue216.Parent = Script212
- CFrameValue216.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue217.Name = "CenterC0"
- CFrameValue217.Parent = Script212
- CFrameValue217.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue218.Name = "CenterC1"
- CFrameValue218.Parent = Script212
- CFrameValue218.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld219.Parent = Model172
- Weld219.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld220.Parent = Model172
- Weld220.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld221.Parent = Model172
- Weld221.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld222.Parent = Model172
- Weld222.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value223.Name = "Move"
- Vector3Value223.Parent = Model172
- Vector3Value223.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld224.Parent = Model172
- Weld224.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld225.Parent = Model172
- Weld225.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script226.Name = "Control"
- Script226.Parent = Model172
- table.insert(cors,sandbox(Script226,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld227.Parent = Model172
- Weld227.C1 = CFrame.new(0, 1, 0, -0.601815104, 0, 0.798635483, 0, 1, 0, -0.798635483, 0, -0.601815104)
- Weld227.Part0 = Part173
- Weld227.Part1 = Part197
- Weld227.part1 = Part197
- Weld228.Parent = Model172
- Weld228.C1 = CFrame.new(0, 0, 0, -0.707106531, 5.02429409e-15, 0.707107008, -0.707107008, -4.37113847e-08, -0.707106531, 3.09086232e-08, -1, 3.0908609e-08)
- Weld228.Part0 = Part209
- Weld228.Part1 = Part178
- Weld228.part1 = Part178
- Model229.Name = "Happy Birthday Max"
- Model229.Parent = Model0
- Part230.Name = "Base"
- Part230.Parent = Model229
- Part230.CFrame = CFrame.new(-9.08517742, 0.513700247, -59.2891541, 0.000239104033, -2.67288979e-05, 0.999990702, -0.00458913716, -0.999985695, -1.9526924e-05, 0.999987662, -0.00459135557, -0.000238090754)
- Part230.Orientation = Vector3.new(0, 90.0100021, -179.740005)
- Part230.Position = Vector3.new(-9.08517742, 0.513700247, -59.2891541)
- Part230.Rotation = Vector3.new(175.309998, 89.75, 6.38000011)
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part230.Velocity = Vector3.new(-0.00641814293, 0.0445251539, 0.0849055126)
- Part230.Size = Vector3.new(4, 1, 4)
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.BrickColor = BrickColor.new("Black")
- Part230.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part230.TopSurface = Enum.SurfaceType.Weld
- Part230.brickColor = BrickColor.new("Black")
- Part230.FormFactor = Enum.FormFactor.Symmetric
- Part230.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh231.Parent = Part230
- Fire232.Parent = Part230
- Fire232.Color = Color3.new(1, 0.792157, 0)
- Fire232.Enabled = false
- Fire232.Size = 30
- Fire232.Heat = 25
- Fire232.SecondaryColor = Color3.new(1, 0, 0)
- Fire232.size = 30
- Script233.Name = "Spread"
- Script233.Parent = Fire232
- table.insert(cors,sandbox(Script233,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model234.Name = "Tilt"
- Model234.Parent = Model229
- Part235.Name = "Handle"
- Part235.Parent = Model234
- Part235.CFrame = CFrame.new(-9.08512402, 2.51367164, -59.2799683, -0.239323199, 0.16754292, 0.956365645, -0.577157676, -0.816627085, -0.00136037346, 0.780773401, -0.552307189, 0.292140812)
- Part235.Orientation = Vector3.new(0.0799999982, 73.0100021, -144.75)
- Part235.Position = Vector3.new(-9.08512402, 2.51367164, -59.2799683)
- Part235.Rotation = Vector3.new(0.270000011, 73.0100021, -145.009995)
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part235.Velocity = Vector3.new(-0.00616374379, 0.044569239, 0.0753063485)
- Part235.Size = Vector3.new(3, 4, 2)
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.BrickColor = BrickColor.new("Black")
- Part235.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.brickColor = BrickColor.new("Black")
- Part235.FormFactor = Enum.FormFactor.Symmetric
- Part235.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh236.Parent = Part235
- CylinderMesh236.Offset = Vector3.new(0, -1, 0)
- CylinderMesh236.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal237.Parent = Part235
- Decal237.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal237.Face = Enum.NormalId.Bottom
- Fire238.Parent = Part235
- Fire238.Color = Color3.new(1, 0.792157, 0)
- Fire238.Enabled = false
- Fire238.Size = 30
- Fire238.Heat = 25
- Fire238.SecondaryColor = Color3.new(1, 0, 0)
- Fire238.size = 30
- Script239.Name = "Spread"
- Script239.Parent = Fire238
- table.insert(cors,sandbox(Script239,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld240.Parent = Part235
- Weld240.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld240.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld240.Part0 = Part235
- Weld240.Part1 = Part241
- Weld240.part1 = Part241
- Part241.Name = "H1"
- Part241.Parent = Model234
- Part241.CFrame = CFrame.new(-9.50398159, 4.55523968, -57.8992004, -0.239323199, 0.16754292, 0.956365645, -0.577157676, -0.816627085, -0.00136037346, 0.780773401, -0.552307189, 0.292140812)
- Part241.Orientation = Vector3.new(0.0799999982, 73.0100021, -144.75)
- Part241.Position = Vector3.new(-9.50398159, 4.55523968, -57.8992004)
- Part241.Rotation = Vector3.new(0.270000011, 73.0100021, -145.009995)
- Part241.Color = Color3.new(1, 1, 0)
- Part241.Transparency = 0.30000001192093
- Part241.Velocity = Vector3.new(-0.00592528936, 0.05124975, 0.0655010492)
- Part241.Size = Vector3.new(3, 1, 2)
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.BrickColor = BrickColor.new("New Yeller")
- Part241.Reflectance = 0.5
- Part241.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.brickColor = BrickColor.new("New Yeller")
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh242.Parent = Part241
- CylinderMesh242.Offset = Vector3.new(0, -200, 0)
- CylinderMesh242.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire243.Parent = Part241
- Fire243.Color = Color3.new(1, 0.792157, 0)
- Fire243.Enabled = false
- Fire243.Size = 30
- Fire243.Heat = 25
- Fire243.SecondaryColor = Color3.new(1, 0, 0)
- Fire243.size = 30
- Script244.Name = "Spread"
- Script244.Parent = Fire243
- table.insert(cors,sandbox(Script244,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script245.Name = "WeldScript"
- Script245.Parent = Model234
- table.insert(cors,sandbox(Script245,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue246.Name = "H1C0"
- CFrameValue246.Parent = Script245
- CFrameValue246.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue247.Name = "H1C1"
- CFrameValue247.Parent = Script245
- CFrameValue247.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model248.Name = "Pan"
- Model248.Parent = Model229
- Part249.Name = "H1"
- Part249.Parent = Model248
- Part249.CFrame = CFrame.new(-10.5196724, 2.51571226, -59.7181816, 2.67288979e-05, 0.956365645, 0.292140692, 0.999985695, -0.00136040919, 0.00438290415, 0.00459135557, 0.292140782, -0.956362426)
- Part249.Orientation = Vector3.new(-0.25, 163.009995, 90.0800018)
- Part249.Position = Vector3.new(-10.5196724, 2.51571226, -59.7181816)
- Part249.Rotation = Vector3.new(-179.740005, 16.9899998, -90)
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part249.Velocity = Vector3.new(-0.0061566988, 0.0426485464, 0.0752743408)
- Part249.Size = Vector3.new(1, 1, 4)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.BrickColor = BrickColor.new("Black")
- Part249.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.brickColor = BrickColor.new("Black")
- Part249.FormFactor = Enum.FormFactor.Symmetric
- Part249.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh250.Parent = Part249
- CylinderMesh250.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh250.Scale = Vector3.new(3.5, 1, 3.5)
- Decal251.Parent = Part249
- Decal251.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal251.Face = Enum.NormalId.Top
- Fire252.Parent = Part249
- Fire252.Color = Color3.new(1, 0.792157, 0)
- Fire252.Enabled = false
- Fire252.Size = 30
- Fire252.Heat = 25
- Fire252.SecondaryColor = Color3.new(1, 0, 0)
- Fire252.size = 30
- Script253.Name = "Spread"
- Script253.Parent = Fire252
- table.insert(cors,sandbox(Script253,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part254.Name = "Handle"
- Part254.Parent = Model248
- Part254.CFrame = CFrame.new(-9.08515072, 1.51368594, -59.2845612, 0.956365645, -2.67288979e-05, 0.292140692, -0.00136040919, -0.999985695, 0.00438290415, 0.292140782, -0.00459135557, -0.956362426)
- Part254.Orientation = Vector3.new(-0.25, 163.009995, -179.919998)
- Part254.Position = Vector3.new(-9.08515072, 1.51368594, -59.2845612)
- Part254.Rotation = Vector3.new(-179.740005, 16.9899998, 0)
- Part254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part254.Velocity = Vector3.new(-0.00629094336, 0.0445471965, 0.0801059306)
- Part254.Size = Vector3.new(4, 1, 4)
- Part254.BottomSurface = Enum.SurfaceType.Smooth
- Part254.BrickColor = BrickColor.new("Black")
- Part254.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part254.TopSurface = Enum.SurfaceType.Smooth
- Part254.brickColor = BrickColor.new("Black")
- Part254.FormFactor = Enum.FormFactor.Symmetric
- Part254.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh255.Parent = Part254
- Fire256.Parent = Part254
- Fire256.Color = Color3.new(1, 0.792157, 0)
- Fire256.Enabled = false
- Fire256.Size = 30
- Fire256.Heat = 25
- Fire256.SecondaryColor = Color3.new(1, 0, 0)
- Fire256.size = 30
- Script257.Name = "Spread"
- Script257.Parent = Fire256
- table.insert(cors,sandbox(Script257,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld258.Parent = Part254
- Weld258.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld258.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld258.Part0 = Part254
- Weld258.Part1 = Part249
- Weld258.part1 = Part249
- Weld259.Parent = Part254
- Weld259.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld259.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld259.Part0 = Part254
- Weld259.Part1 = Part261
- Weld259.part1 = Part261
- Weld260.Parent = Part254
- Weld260.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld260.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld260.Part0 = Part254
- Weld260.Part1 = Part266
- Weld260.part1 = Part266
- Part261.Name = "H2"
- Part261.Parent = Model248
- Part261.CFrame = CFrame.new(-7.65057564, 2.51163101, -58.8417587, 2.67288979e-05, -0.956365645, -0.292140692, 0.999985695, 0.00136040919, -0.00438290415, 0.00459135557, -0.292140782, 0.956362426)
- Part261.Orientation = Vector3.new(0.25, -16.9899998, 89.9199982)
- Part261.Position = Vector3.new(-7.65057564, 2.51163101, -58.8417587)
- Part261.Rotation = Vector3.new(0.25999999, -16.9899998, 90)
- Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part261.Velocity = Vector3.new(-0.00617078925, 0.0464899093, 0.0753383562)
- Part261.Size = Vector3.new(1, 1, 4)
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.BrickColor = BrickColor.new("Black")
- Part261.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.brickColor = BrickColor.new("Black")
- Part261.FormFactor = Enum.FormFactor.Symmetric
- Part261.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh262.Parent = Part261
- CylinderMesh262.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh262.Scale = Vector3.new(3.5, 1, 3.5)
- Decal263.Parent = Part261
- Decal263.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal263.Face = Enum.NormalId.Top
- Fire264.Parent = Part261
- Fire264.Color = Color3.new(1, 0.792157, 0)
- Fire264.Enabled = false
- Fire264.Size = 30
- Fire264.Heat = 25
- Fire264.SecondaryColor = Color3.new(1, 0, 0)
- Fire264.size = 30
- Script265.Name = "Spread"
- Script265.Parent = Fire264
- table.insert(cors,sandbox(Script265,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part266.Name = "Center"
- Part266.Parent = Model248
- Part266.CFrame = CFrame.new(-9.08512402, 2.51367164, -59.2799683, 2.67288979e-05, -0.956365645, -0.292140692, 0.999985695, 0.00136040919, -0.00438290415, 0.00459135557, -0.292140782, 0.956362426)
- Part266.Orientation = Vector3.new(0.25, -16.9899998, 89.9199982)
- Part266.Position = Vector3.new(-9.08512402, 2.51367164, -59.2799683)
- Part266.Rotation = Vector3.new(0.25999999, -16.9899998, 90)
- Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part266.Transparency = 1
- Part266.Velocity = Vector3.new(-0.00616374379, 0.044569239, 0.0753063485)
- Part266.Size = Vector3.new(1, 2, 4)
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.BrickColor = BrickColor.new("Dark stone grey")
- Part266.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.brickColor = BrickColor.new("Dark stone grey")
- Part266.FormFactor = Enum.FormFactor.Symmetric
- Part266.formFactor = Enum.FormFactor.Symmetric
- Fire267.Parent = Part266
- Fire267.Color = Color3.new(1, 0.792157, 0)
- Fire267.Enabled = false
- Fire267.Size = 30
- Fire267.Heat = 25
- Fire267.SecondaryColor = Color3.new(1, 0, 0)
- Fire267.size = 30
- Script268.Name = "Spread"
- Script268.Parent = Fire267
- table.insert(cors,sandbox(Script268,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script269.Name = "WeldScript"
- Script269.Parent = Model248
- table.insert(cors,sandbox(Script269,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue270.Name = "H1C0"
- CFrameValue270.Parent = Script269
- CFrameValue270.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue271.Name = "H1C1"
- CFrameValue271.Parent = Script269
- CFrameValue271.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue272.Name = "H2C0"
- CFrameValue272.Parent = Script269
- CFrameValue272.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue273.Name = "H2C1"
- CFrameValue273.Parent = Script269
- CFrameValue273.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue274.Name = "CenterC0"
- CFrameValue274.Parent = Script269
- CFrameValue274.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue275.Name = "CenterC1"
- CFrameValue275.Parent = Script269
- CFrameValue275.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld276.Parent = Model229
- Weld276.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld277.Parent = Model229
- Weld277.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld278.Parent = Model229
- Weld278.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld279.Parent = Model229
- Weld279.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value280.Name = "Move"
- Vector3Value280.Parent = Model229
- Vector3Value280.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld281.Parent = Model229
- Weld281.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld282.Parent = Model229
- Weld282.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script283.Name = "Control"
- Script283.Parent = Model229
- table.insert(cors,sandbox(Script283,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld284.Parent = Model229
- Weld284.C1 = CFrame.new(0, 1, 0, 0.292372078, 0, 0.956304669, 0, 1, 0, -0.956304669, 0, 0.292372078)
- Weld284.Part0 = Part230
- Weld284.Part1 = Part254
- Weld284.part1 = Part254
- Weld285.Parent = Model229
- Weld285.C1 = CFrame.new(0, 0, 0, -0.573575616, -5.09437497e-14, 0.819152772, -0.819152772, -4.37114593e-08, -0.573575616, 3.58063943e-08, -1, 2.50717846e-08)
- Weld285.Part0 = Part266
- Weld285.Part1 = Part235
- Weld285.part1 = Part235
- Model286.Name = "Happy Birthday Max"
- Model286.Parent = Model0
- Part287.Name = "Base"
- Part287.Parent = Model286
- Part287.CFrame = CFrame.new(-15.0848818, 0.509215474, -58.2877579, 0.000239193439, -2.67288979e-05, 0.999990702, -0.00458913716, -0.999985695, -1.95270404e-05, 0.999987602, -0.00459135557, -0.000238120556)
- Part287.Orientation = Vector3.new(0, 90.0100021, -179.740005)
- Part287.Position = Vector3.new(-15.0848818, 0.509215474, -58.2877579)
- Part287.Rotation = Vector3.new(175.309998, 89.75, 6.38000011)
- Part287.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part287.Velocity = Vector3.new(-0.00643421663, 0.0500952266, 0.0848339871)
- Part287.Size = Vector3.new(4, 1, 4)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.BrickColor = BrickColor.new("Black")
- Part287.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part287.TopSurface = Enum.SurfaceType.Weld
- Part287.brickColor = BrickColor.new("Black")
- Part287.FormFactor = Enum.FormFactor.Symmetric
- Part287.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh288.Parent = Part287
- Fire289.Parent = Part287
- Fire289.Color = Color3.new(1, 0.792157, 0)
- Fire289.Enabled = false
- Fire289.Size = 30
- Fire289.Heat = 25
- Fire289.SecondaryColor = Color3.new(1, 0, 0)
- Fire289.size = 30
- Script290.Name = "Spread"
- Script290.Parent = Fire289
- table.insert(cors,sandbox(Script290,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model291.Name = "Tilt"
- Model291.Parent = Model286
- Part292.Name = "Handle"
- Part292.Parent = Model291
- Part292.CFrame = CFrame.new(-15.0848284, 2.50918674, -58.2785721, -0.727005064, 0.121631898, 0.675759435, -0.168088973, -0.985762239, -0.00339661911, 0.665731251, -0.116060413, 0.737108052)
- Part292.Orientation = Vector3.new(0.189999998, 42.5099983, -170.320007)
- Part292.Position = Vector3.new(-15.0848284, 2.50918674, -58.2785721)
- Part292.Rotation = Vector3.new(0.25999999, 42.5099983, -170.5)
- Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part292.Velocity = Vector3.new(-0.00617981749, 0.0501393117, 0.0752348229)
- Part292.Size = Vector3.new(3, 4, 2)
- Part292.BottomSurface = Enum.SurfaceType.Smooth
- Part292.BrickColor = BrickColor.new("Black")
- Part292.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part292.TopSurface = Enum.SurfaceType.Smooth
- Part292.brickColor = BrickColor.new("Black")
- Part292.FormFactor = Enum.FormFactor.Symmetric
- Part292.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh293.Parent = Part292
- CylinderMesh293.Offset = Vector3.new(0, -1, 0)
- CylinderMesh293.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal294.Parent = Part292
- Decal294.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal294.Face = Enum.NormalId.Bottom
- Fire295.Parent = Part292
- Fire295.Color = Color3.new(1, 0.792157, 0)
- Fire295.Enabled = false
- Fire295.Size = 30
- Fire295.Heat = 25
- Fire295.SecondaryColor = Color3.new(1, 0, 0)
- Fire295.size = 30
- Script296.Name = "Spread"
- Script296.Parent = Fire295
- table.insert(cors,sandbox(Script296,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld297.Parent = Part292
- Weld297.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld297.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld297.Part0 = Part292
- Weld297.Part1 = Part298
- Weld297.part1 = Part298
- Part298.Name = "H1"
- Part298.Parent = Model291
- Part298.CFrame = CFrame.new(-15.3889084, 4.97359228, -57.9884224, -0.727005064, 0.121631898, 0.675759435, -0.168088973, -0.985762239, -0.00339661911, 0.665731251, -0.116060413, 0.737108052)
- Part298.Orientation = Vector3.new(0.189999998, 42.5099983, -170.320007)
- Part298.Position = Vector3.new(-15.3889084, 4.97359228, -57.9884224)
- Part298.Rotation = Vector3.new(0.25999999, 42.5099983, -170.5)
- Part298.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part298.Transparency = 0.30000001192093
- Part298.Velocity = Vector3.new(-0.00587065984, 0.0515706278, 0.0634018332)
- Part298.Size = Vector3.new(3, 1, 2)
- Part298.BottomSurface = Enum.SurfaceType.Smooth
- Part298.BrickColor = BrickColor.new("Neon orange")
- Part298.Reflectance = 0.5
- Part298.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.brickColor = BrickColor.new("Neon orange")
- Part298.FormFactor = Enum.FormFactor.Symmetric
- Part298.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh299.Parent = Part298
- CylinderMesh299.Offset = Vector3.new(0, -200, 0)
- CylinderMesh299.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire300.Parent = Part298
- Fire300.Color = Color3.new(1, 0.792157, 0)
- Fire300.Enabled = false
- Fire300.Size = 30
- Fire300.Heat = 25
- Fire300.SecondaryColor = Color3.new(1, 0, 0)
- Fire300.size = 30
- Script301.Name = "Spread"
- Script301.Parent = Fire300
- table.insert(cors,sandbox(Script301,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script302.Name = "WeldScript"
- Script302.Parent = Model291
- table.insert(cors,sandbox(Script302,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue303.Name = "H1C0"
- CFrameValue303.Parent = Script302
- CFrameValue303.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue304.Name = "H1C1"
- CFrameValue304.Parent = Script302
- CFrameValue304.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model305.Name = "Pan"
- Model305.Parent = Model286
- Part306.Name = "H1"
- Part306.Parent = Model305
- Part306.CFrame = CFrame.new(-16.0984669, 2.51428175, -59.3842354, 2.67288979e-05, 0.675759435, 0.737109601, 0.999985695, -0.00339666218, 0.0030859753, 0.00459135557, 0.737108052, -0.675756574)
- Part306.Orientation = Vector3.new(-0.180000007, 132.509995, 90.1900024)
- Part306.Position = Vector3.new(-16.0984669, 2.51428175, -59.3842354)
- Part306.Rotation = Vector3.new(-179.740005, 47.4900017, -90)
- Part306.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part306.Velocity = Vector3.new(-0.00616204832, 0.0449615233, 0.0751946718)
- Part306.Size = Vector3.new(1, 1, 4)
- Part306.BottomSurface = Enum.SurfaceType.Smooth
- Part306.BrickColor = BrickColor.new("Black")
- Part306.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part306.TopSurface = Enum.SurfaceType.Smooth
- Part306.brickColor = BrickColor.new("Black")
- Part306.FormFactor = Enum.FormFactor.Symmetric
- Part306.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh307.Parent = Part306
- CylinderMesh307.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh307.Scale = Vector3.new(3.5, 1, 3.5)
- Decal308.Parent = Part306
- Decal308.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal308.Face = Enum.NormalId.Top
- Fire309.Parent = Part306
- Fire309.Color = Color3.new(1, 0.792157, 0)
- Fire309.Enabled = false
- Fire309.Size = 30
- Fire309.Heat = 25
- Fire309.SecondaryColor = Color3.new(1, 0, 0)
- Fire309.size = 30
- Script310.Name = "Spread"
- Script310.Parent = Fire309
- table.insert(cors,sandbox(Script310,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part311.Name = "Handle"
- Part311.Parent = Model305
- Part311.CFrame = CFrame.new(-15.0848551, 1.50920117, -58.283165, 0.675759435, -2.67288979e-05, 0.737109601, -0.00339666218, -0.999985695, 0.0030859753, 0.737108052, -0.00459135557, -0.675756574)
- Part311.Orientation = Vector3.new(-0.180000007, 132.509995, -179.809998)
- Part311.Position = Vector3.new(-15.0848551, 1.50920117, -58.283165)
- Part311.Rotation = Vector3.new(-179.740005, 47.4900017, 0)
- Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part311.Velocity = Vector3.new(-0.00630701706, 0.0501172692, 0.080034405)
- Part311.Size = Vector3.new(4, 1, 4)
- Part311.BottomSurface = Enum.SurfaceType.Smooth
- Part311.BrickColor = BrickColor.new("Black")
- Part311.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part311.TopSurface = Enum.SurfaceType.Smooth
- Part311.brickColor = BrickColor.new("Black")
- Part311.FormFactor = Enum.FormFactor.Symmetric
- Part311.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh312.Parent = Part311
- Fire313.Parent = Part311
- Fire313.Color = Color3.new(1, 0.792157, 0)
- Fire313.Enabled = false
- Fire313.Size = 30
- Fire313.Heat = 25
- Fire313.SecondaryColor = Color3.new(1, 0, 0)
- Fire313.size = 30
- Script314.Name = "Spread"
- Script314.Parent = Fire313
- table.insert(cors,sandbox(Script314,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld315.Parent = Part311
- Weld315.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld315.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld315.Part0 = Part311
- Weld315.Part1 = Part306
- Weld315.part1 = Part306
- Weld316.Parent = Part311
- Weld316.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld316.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld316.Part0 = Part311
- Weld316.Part1 = Part318
- Weld316.part1 = Part318
- Weld317.Parent = Part311
- Weld317.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld317.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld317.Part0 = Part311
- Weld317.Part1 = Part323
- Weld317.part1 = Part323
- Part318.Name = "H2"
- Part318.Parent = Model305
- Part318.CFrame = CFrame.new(-14.0711889, 2.50409174, -57.1729126, 2.67288979e-05, -0.675759435, -0.737109601, 0.999985695, 0.00339666218, -0.0030859753, 0.00459135557, -0.737108052, 0.675756574)
- Part318.Orientation = Vector3.new(0.180000007, -47.4900017, 89.8099976)
- Part318.Position = Vector3.new(-14.0711889, 2.50409174, -57.1729126)
- Part318.Rotation = Vector3.new(0.25999999, -47.4900017, 90)
- Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part318.Velocity = Vector3.new(-0.00619758712, 0.0553170815, 0.0752749741)
- Part318.Size = Vector3.new(1, 1, 4)
- Part318.BottomSurface = Enum.SurfaceType.Smooth
- Part318.BrickColor = BrickColor.new("Black")
- Part318.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part318.TopSurface = Enum.SurfaceType.Smooth
- Part318.brickColor = BrickColor.new("Black")
- Part318.FormFactor = Enum.FormFactor.Symmetric
- Part318.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh319.Parent = Part318
- CylinderMesh319.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh319.Scale = Vector3.new(3.5, 1, 3.5)
- Decal320.Parent = Part318
- Decal320.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal320.Face = Enum.NormalId.Top
- Fire321.Parent = Part318
- Fire321.Color = Color3.new(1, 0.792157, 0)
- Fire321.Enabled = false
- Fire321.Size = 30
- Fire321.Heat = 25
- Fire321.SecondaryColor = Color3.new(1, 0, 0)
- Fire321.size = 30
- Script322.Name = "Spread"
- Script322.Parent = Fire321
- table.insert(cors,sandbox(Script322,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part323.Name = "Center"
- Part323.Parent = Model305
- Part323.CFrame = CFrame.new(-15.0848284, 2.50918674, -58.2785721, 2.67288979e-05, -0.675759435, -0.737109601, 0.999985695, 0.00339666218, -0.0030859753, 0.00459135557, -0.737108052, 0.675756574)
- Part323.Orientation = Vector3.new(0.180000007, -47.4900017, 89.8099976)
- Part323.Position = Vector3.new(-15.0848284, 2.50918674, -58.2785721)
- Part323.Rotation = Vector3.new(0.25999999, -47.4900017, 90)
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part323.Transparency = 1
- Part323.Velocity = Vector3.new(-0.00617981749, 0.0501393117, 0.0752348229)
- Part323.Size = Vector3.new(1, 2, 4)
- Part323.BottomSurface = Enum.SurfaceType.Smooth
- Part323.BrickColor = BrickColor.new("Dark stone grey")
- Part323.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part323.TopSurface = Enum.SurfaceType.Smooth
- Part323.brickColor = BrickColor.new("Dark stone grey")
- Part323.FormFactor = Enum.FormFactor.Symmetric
- Part323.formFactor = Enum.FormFactor.Symmetric
- Fire324.Parent = Part323
- Fire324.Color = Color3.new(1, 0.792157, 0)
- Fire324.Enabled = false
- Fire324.Size = 30
- Fire324.Heat = 25
- Fire324.SecondaryColor = Color3.new(1, 0, 0)
- Fire324.size = 30
- Script325.Name = "Spread"
- Script325.Parent = Fire324
- table.insert(cors,sandbox(Script325,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script326.Name = "WeldScript"
- Script326.Parent = Model305
- table.insert(cors,sandbox(Script326,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue327.Name = "H1C0"
- CFrameValue327.Parent = Script326
- CFrameValue327.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue328.Name = "H1C1"
- CFrameValue328.Parent = Script326
- CFrameValue328.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue329.Name = "H2C0"
- CFrameValue329.Parent = Script326
- CFrameValue329.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue330.Name = "H2C1"
- CFrameValue330.Parent = Script326
- CFrameValue330.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue331.Name = "CenterC0"
- CFrameValue331.Parent = Script326
- CFrameValue331.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue332.Name = "CenterC1"
- CFrameValue332.Parent = Script326
- CFrameValue332.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld333.Parent = Model286
- Weld333.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld334.Parent = Model286
- Weld334.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld335.Parent = Model286
- Weld335.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld336.Parent = Model286
- Weld336.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value337.Name = "Move"
- Vector3Value337.Parent = Model286
- Vector3Value337.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld338.Parent = Model286
- Weld338.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld339.Parent = Model286
- Weld339.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script340.Name = "Control"
- Script340.Parent = Model286
- table.insert(cors,sandbox(Script340,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld341.Parent = Model286
- Weld341.C1 = CFrame.new(0, 1, 0, 0.737278104, 0, 0.675589442, 0, 1, 0, -0.675589442, 0, 0.737278104)
- Weld341.Part0 = Part287
- Weld341.Part1 = Part311
- Weld341.part1 = Part311
- Weld342.Parent = Model286
- Weld342.C1 = CFrame.new(0, 0, 0, -0.165047675, -1.70046472e-14, 0.986285686, -0.986285686, -4.37114913e-08, -0.165047675, 4.31120206e-08, -1, 7.2144628e-09)
- Weld342.Part0 = Part323
- Weld342.Part1 = Part292
- Weld342.part1 = Part292
- Model343.Name = "Happy Birthday Max"
- Model343.Parent = Model0
- Part344.Name = "Base"
- Part344.Parent = Model343
- Part344.CFrame = CFrame.new(-27.0847626, 0.509464264, -58.2848892, -0.999990702, -2.67288979e-05, 0.000239104033, 1.95270404e-05, -0.999985695, -0.00458913716, 0.000238060951, -0.00459135557, 0.999987602)
- Part344.Orientation = Vector3.new(0.25999999, 0.00999999978, 180)
- Part344.Position = Vector3.new(-27.0847626, 0.509464264, -58.2848892)
- Part344.Rotation = Vector3.new(0.25999999, 0.00999999978, 180)
- Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part344.Velocity = Vector3.new(-0.00643422687, 0.0516362339, 0.0846468732)
- Part344.Size = Vector3.new(4, 1, 4)
- Part344.BottomSurface = Enum.SurfaceType.Smooth
- Part344.BrickColor = BrickColor.new("Black")
- Part344.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part344.TopSurface = Enum.SurfaceType.Weld
- Part344.brickColor = BrickColor.new("Black")
- Part344.FormFactor = Enum.FormFactor.Symmetric
- Part344.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh345.Parent = Part344
- Fire346.Parent = Part344
- Fire346.Color = Color3.new(1, 0.792157, 0)
- Fire346.Enabled = false
- Fire346.Size = 30
- Fire346.Heat = 25
- Fire346.SecondaryColor = Color3.new(1, 0, 0)
- Fire346.size = 30
- Script347.Name = "Spread"
- Script347.Parent = Fire346
- table.insert(cors,sandbox(Script347,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model348.Name = "Tilt"
- Model348.Parent = Model343
- Part349.Name = "Handle"
- Part349.Parent = Model348
- Part349.CFrame = CFrame.new(-27.0847092, 2.50943565, -58.2757034, -0.396884531, 0.0879599527, 0.913634062, -0.220522031, -0.975376368, -0.0018843679, 0.890980363, -0.20222865, 0.406514466)
- Part349.Orientation = Vector3.new(0.109999999, 66.0100021, -167.259995)
- Part349.Position = Vector3.new(-27.0847092, 2.50943565, -58.2757034)
- Part349.Rotation = Vector3.new(0.270000011, 66.0100021, -167.5)
- Part349.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part349.Velocity = Vector3.new(-0.00617982773, 0.051680319, 0.075047709)
- Part349.Size = Vector3.new(3, 4, 2)
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.BrickColor = BrickColor.new("Black")
- Part349.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.brickColor = BrickColor.new("Black")
- Part349.FormFactor = Enum.FormFactor.Symmetric
- Part349.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh350.Parent = Part349
- CylinderMesh350.Offset = Vector3.new(0, -1, 0)
- CylinderMesh350.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Decal351.Parent = Part349
- Decal351.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal351.Face = Enum.NormalId.Bottom
- Fire352.Parent = Part349
- Fire352.Color = Color3.new(1, 0.792157, 0)
- Fire352.Enabled = false
- Fire352.Size = 30
- Fire352.Heat = 25
- Fire352.SecondaryColor = Color3.new(1, 0, 0)
- Fire352.size = 30
- Script353.Name = "Spread"
- Script353.Parent = Fire352
- table.insert(cors,sandbox(Script353,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld354.Parent = Part349
- Weld354.C0 = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld354.C1 = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Weld354.Part0 = Part349
- Weld354.Part1 = Part355
- Weld354.part1 = Part355
- Part355.Name = "H1"
- Part355.Parent = Model348
- Part355.CFrame = CFrame.new(-27.3046093, 4.94787645, -57.7701302, -0.396884531, 0.0879599527, 0.913634062, -0.220522031, -0.975376368, -0.0018843679, 0.890980363, -0.20222865, 0.406514466)
- Part355.Orientation = Vector3.new(0.109999999, 66.0100021, -167.259995)
- Part355.Position = Vector3.new(-27.3046093, 4.94787645, -57.7701302)
- Part355.Rotation = Vector3.new(0.270000011, 66.0100021, -167.5)
- Part355.Color = Color3.new(0, 0, 1)
- Part355.Transparency = 0.30000001192093
- Part355.Velocity = Vector3.new(-0.00587731041, 0.0541348793, 0.0633406416)
- Part355.Size = Vector3.new(3, 1, 2)
- Part355.BottomSurface = Enum.SurfaceType.Smooth
- Part355.BrickColor = BrickColor.new("Really blue")
- Part355.Reflectance = 0.5
- Part355.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part355.TopSurface = Enum.SurfaceType.Smooth
- Part355.brickColor = BrickColor.new("Really blue")
- Part355.FormFactor = Enum.FormFactor.Symmetric
- Part355.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh356.Parent = Part355
- CylinderMesh356.Offset = Vector3.new(0, -200, 0)
- CylinderMesh356.Scale = Vector3.new(0.150000006, 400, 0.150000006)
- Fire357.Parent = Part355
- Fire357.Color = Color3.new(1, 0.792157, 0)
- Fire357.Enabled = false
- Fire357.Size = 30
- Fire357.Heat = 25
- Fire357.SecondaryColor = Color3.new(1, 0, 0)
- Fire357.size = 30
- Script358.Name = "Spread"
- Script358.Parent = Fire357
- table.insert(cors,sandbox(Script358,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script359.Name = "WeldScript"
- Script359.Parent = Model348
- table.insert(cors,sandbox(Script359,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue360.Name = "H1C0"
- CFrameValue360.Parent = Script359
- CFrameValue360.Value = CFrame.new(14.6000004, -6, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- CFrameValue361.Name = "H1C1"
- CFrameValue361.Parent = Script359
- CFrameValue361.Value = CFrame.new(14.6000004, -3.5, -2, -0, -1, -0, -0, -0, -1, 1, 0, 0)
- Model362.Name = "Pan"
- Model362.Parent = Model343
- Part363.Name = "H1"
- Part363.Parent = Model362
- Part363.CFrame = CFrame.new(-28.4551601, 2.51226234, -58.8854752, 2.67288979e-05, 0.913634062, 0.406514764, 0.999985695, -0.00188441062, 0.00418444211, 0.00459135557, 0.406514466, -0.913630784)
- Part363.Orientation = Vector3.new(-0.239999995, 156.009995, 90.1100006)
- Part363.Position = Vector3.new(-28.4551601, 2.51226234, -58.8854752)
- Part363.Rotation = Vector3.new(-179.740005, 23.9899998, -90)
- Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part363.Velocity = Vector3.new(-0.00617002603, 0.0489280485, 0.0750129223)
- Part363.Size = Vector3.new(1, 1, 4)
- Part363.BottomSurface = Enum.SurfaceType.Smooth
- Part363.BrickColor = BrickColor.new("Black")
- Part363.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part363.TopSurface = Enum.SurfaceType.Smooth
- Part363.brickColor = BrickColor.new("Black")
- Part363.FormFactor = Enum.FormFactor.Symmetric
- Part363.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh364.Parent = Part363
- CylinderMesh364.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh364.Scale = Vector3.new(3.5, 1, 3.5)
- Decal365.Parent = Part363
- Decal365.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal365.Face = Enum.NormalId.Top
- Fire366.Parent = Part363
- Fire366.Color = Color3.new(1, 0.792157, 0)
- Fire366.Enabled = false
- Fire366.Size = 30
- Fire366.Heat = 25
- Fire366.SecondaryColor = Color3.new(1, 0, 0)
- Fire366.size = 30
- Script367.Name = "Spread"
- Script367.Parent = Fire366
- table.insert(cors,sandbox(Script367,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part368.Name = "Handle"
- Part368.Parent = Model362
- Part368.CFrame = CFrame.new(-27.0847359, 1.50944996, -58.2802963, 0.913634062, -2.67288979e-05, 0.406514764, -0.00188441062, -0.999985695, 0.00418444211, 0.406514466, -0.00459135557, -0.913630784)
- Part368.Orientation = Vector3.new(-0.239999995, 156.009995, -179.889999)
- Part368.Position = Vector3.new(-27.0847359, 1.50944996, -58.2802963)
- Part368.Rotation = Vector3.new(-179.740005, 23.9899998, 0)
- Part368.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part368.Velocity = Vector3.new(-0.0063070273, 0.0516582765, 0.0798472911)
- Part368.Size = Vector3.new(4, 1, 4)
- Part368.BottomSurface = Enum.SurfaceType.Smooth
- Part368.BrickColor = BrickColor.new("Black")
- Part368.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part368.TopSurface = Enum.SurfaceType.Smooth
- Part368.brickColor = BrickColor.new("Black")
- Part368.FormFactor = Enum.FormFactor.Symmetric
- Part368.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh369.Parent = Part368
- Fire370.Parent = Part368
- Fire370.Color = Color3.new(1, 0.792157, 0)
- Fire370.Enabled = false
- Fire370.Size = 30
- Fire370.Heat = 25
- Fire370.SecondaryColor = Color3.new(1, 0, 0)
- Fire370.size = 30
- Script371.Name = "Spread"
- Script371.Parent = Fire370
- table.insert(cors,sandbox(Script371,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld372.Parent = Part368
- Weld372.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld372.C1 = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- Weld372.Part0 = Part368
- Weld372.Part1 = Part363
- Weld372.part1 = Part363
- Weld373.Parent = Part368
- Weld373.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld373.C1 = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld373.Part0 = Part368
- Weld373.Part1 = Part375
- Weld373.part1 = Part375
- Weld374.Parent = Part368
- Weld374.C0 = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld374.C1 = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld374.Part0 = Part368
- Weld374.Part1 = Part380
- Weld374.part1 = Part380
- Part375.Name = "H2"
- Part375.Parent = Model362
- Part375.CFrame = CFrame.new(-25.7142582, 2.50660896, -57.6659317, 2.67288979e-05, -0.913634062, -0.406514764, 0.999985695, 0.00188441062, -0.00418444211, 0.00459135557, -0.406514466, 0.913630784)
- Part375.Orientation = Vector3.new(0.239999995, -23.9899998, 89.8899994)
- Part375.Position = Vector3.new(-25.7142582, 2.50660896, -57.6659317)
- Part375.Rotation = Vector3.new(0.25999999, -23.9899998, 90)
- Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part375.Velocity = Vector3.new(-0.0061896299, 0.0544325858, 0.0750824958)
- Part375.Size = Vector3.new(1, 1, 4)
- Part375.BottomSurface = Enum.SurfaceType.Smooth
- Part375.BrickColor = BrickColor.new("Black")
- Part375.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part375.TopSurface = Enum.SurfaceType.Smooth
- Part375.brickColor = BrickColor.new("Black")
- Part375.FormFactor = Enum.FormFactor.Symmetric
- Part375.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh376.Parent = Part375
- CylinderMesh376.Offset = Vector3.new(0, 0.200000003, 0)
- CylinderMesh376.Scale = Vector3.new(3.5, 1, 3.5)
- Decal377.Parent = Part375
- Decal377.Texture = "http://www.roblox.com/asset/?id=27859283"
- Decal377.Face = Enum.NormalId.Top
- Fire378.Parent = Part375
- Fire378.Color = Color3.new(1, 0.792157, 0)
- Fire378.Enabled = false
- Fire378.Size = 30
- Fire378.Heat = 25
- Fire378.SecondaryColor = Color3.new(1, 0, 0)
- Fire378.size = 30
- Script379.Name = "Spread"
- Script379.Parent = Fire378
- table.insert(cors,sandbox(Script379,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part380.Name = "Center"
- Part380.Parent = Model362
- Part380.CFrame = CFrame.new(-27.0847092, 2.50943565, -58.2757034, 2.67288979e-05, -0.913634062, -0.406514764, 0.999985695, 0.00188441062, -0.00418444211, 0.00459135557, -0.406514466, 0.913630784)
- Part380.Orientation = Vector3.new(0.239999995, -23.9899998, 89.8899994)
- Part380.Position = Vector3.new(-27.0847092, 2.50943565, -58.2757034)
- Part380.Rotation = Vector3.new(0.25999999, -23.9899998, 90)
- Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part380.Transparency = 1
- Part380.Velocity = Vector3.new(-0.00617982773, 0.051680319, 0.075047709)
- Part380.Size = Vector3.new(1, 2, 4)
- Part380.BottomSurface = Enum.SurfaceType.Smooth
- Part380.BrickColor = BrickColor.new("Dark stone grey")
- Part380.RotVelocity = Vector3.new(-0.00479964912, -1.54848349e-05, -0.00012727236)
- Part380.TopSurface = Enum.SurfaceType.Smooth
- Part380.brickColor = BrickColor.new("Dark stone grey")
- Part380.FormFactor = Enum.FormFactor.Symmetric
- Part380.formFactor = Enum.FormFactor.Symmetric
- Fire381.Parent = Part380
- Fire381.Color = Color3.new(1, 0.792157, 0)
- Fire381.Enabled = false
- Fire381.Size = 30
- Fire381.Heat = 25
- Fire381.SecondaryColor = Color3.new(1, 0, 0)
- Fire381.size = 30
- Script382.Name = "Spread"
- Script382.Parent = Fire381
- table.insert(cors,sandbox(Script382,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script383.Name = "WeldScript"
- Script383.Parent = Model362
- table.insert(cors,sandbox(Script383,function()
- print("This Weld Script Generated With Farvei's Instant Weld Script")
- local tool = script.Parent
- local parts = {}
- local c = tool:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" and c[i].Name ~= "Handle" and c[i].Anchored == false then
- table.insert(parts, c[i])
- end
- end
- function onWeld()
- local c = tool.Handle:GetChildren()
- for i = 1, #c do
- if c[i].className == "Weld" then
- c[i]:Remove()
- end
- end
- for i = 1, #parts do
- parts[i].Parent = tool
- local w = Instance.new("Weld")
- w.Parent = tool.Handle
- w.Part0 = w.Parent
- w.Part1 = parts[i]
- w.C0 = script[parts[i].Name .. "C0"].Value
- w.C1 = script[parts[i].Name .. "C1"].Value
- end
- end
- onWeld()
- end))
- CFrameValue384.Name = "H1C0"
- CFrameValue384.Parent = Script383
- CFrameValue384.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue385.Name = "H1C1"
- CFrameValue385.Parent = Script383
- CFrameValue385.Value = CFrame.new(18, -0.5, -0, -0, -1, -0, 1, 0, 0, 0, 0, 1)
- CFrameValue386.Name = "H2C0"
- CFrameValue386.Parent = Script383
- CFrameValue386.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue387.Name = "H2C1"
- CFrameValue387.Parent = Script383
- CFrameValue387.Value = CFrame.new(18, 3.5, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- CFrameValue388.Name = "CenterC0"
- CFrameValue388.Parent = Script383
- CFrameValue388.Value = CFrame.new(-2, -19, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CFrameValue389.Name = "CenterC1"
- CFrameValue389.Parent = Script383
- CFrameValue389.Value = CFrame.new(18, 2, 0, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Weld390.Parent = Model343
- Weld390.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld391.Parent = Model343
- Weld391.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Weld392.Parent = Model343
- Weld392.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld393.Parent = Model343
- Weld393.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, 1, -1, -4.37113883e-08, -4.37113883e-08, 4.37113883e-08, -1, 1.91068547e-15)
- Vector3Value394.Name = "Move"
- Vector3Value394.Parent = Model343
- Vector3Value394.Value = Vector3.new(0, 0, 9.99999975e-06)
- Weld395.Parent = Model343
- Weld395.C1 = CFrame.new(0, 1, 0, 0.573576808, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576808)
- Weld396.Parent = Model343
- Weld396.C1 = CFrame.new(0, 0, 0, -0.707107306, -8.29009441e-14, 0.707106352, -0.707106352, -4.371147e-08, -0.707107306, 3.09087191e-08, -1, 3.0908641e-08)
- Script397.Name = "Control"
- Script397.Parent = Model343
- table.insert(cors,sandbox(Script397,function()
- --Max/min degrees for panning: 359/0
- TurnJump=0.5 --Number of degrees each movement makes. 1 = 1 degree every time; 0.5 = half a degree every time; ect.
- TurnSpeed=0.0001 --Wait time between jumps
- SpeedVariation=8
- Beam=script.Parent.Tilt.H1
- CPan=0
- CTilt=0
- local Pan = Instance.new("Weld")
- Pan.Part0 = script.Parent.Base
- Pan.Part1 = script.Parent.Pan.Handle
- Pan.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0,1,0)
- Pan.Parent = script.Parent
- local Tilt = Instance.new("Weld")
- Tilt.Part0 = script.Parent.Pan.Center
- Tilt.Part1 = script.Parent.Tilt.Handle
- Tilt.C1 = CFrame.fromEulerAnglesXYZ(math.pi/-2, math.pi/2, 0) * CFrame.new(0,0,0)
- Tilt.Parent = script.Parent
- OneDegree=math.pi/180
- function Degrees(Des)
- return(Des*OneDegree)
- end
- Colors={"Lime green","Really red","Really blue","Hot pink","Royal purple","New Yeller","Neon orange"}
- function RandColor()
- return Colors[math.random(1, #Colors)]
- end
- function On(Color)
- Beam.BrickColor=BrickColor.new(Color)
- Beam.Transparency=0.3
- end
- function Off()
- Beam.Transparency=1
- end
- function Reach(PanDegree,TiltDegree,Speed)
- ReachedPan=false
- ReachedTilt=false
- Moving=true
- --Send out the directional degree spiders! They will go out and seek the shortest path around.
- Current=CPan
- Pos=0
- while Current~=PanDegree do
- Current=Current+TurnJump
- Pos=Pos+1
- if Current>359 then
- Current=Current-360
- end
- end
- Current=CPan
- Neg=0
- while Current~=PanDegree do
- Current=Current-TurnJump
- Neg=Neg+1
- if Current<0 then
- Current=Current+360
- end
- end
- Rand=math.random(1,2)
- while ReachedPan==false or ReachedTilt==false and Moving==true do
- if CPan-0.5<PanDegree and CPan+0.5>PanDegree then
- ReachedPan=true
- end
- if CTilt-0.5<TiltDegree and CTilt+0.5>TiltDegree then
- ReachedTilt=true
- end
- if ReachedPan==false then
- PN=0 --] Deternine Direction of movement
- if Pos<Neg then --]
- PN=1 --]
- elseif Neg<Pos then --]
- PN=-1 --]
- elseif Neg==Pos then --]
- if Rand==1 then --]
- PN=-1 --]
- else --]
- PN=1 --]
- end --]
- end --]
- CPan=CPan+TurnJump*PN
- if CPan>359 then
- CPan=CPan-360
- end
- if CPan<0 then
- CPan=360+CPan
- end
- Pan.C1=Pan.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- if ReachedTilt==false then
- PN=0 --] Deternine Direction of movement
- if TiltDegree-CTilt<0 then --]
- PN=-1 --]
- elseif TiltDegree-CTilt>=0 then --]
- PN=1 --]
- end --]
- CTilt=CTilt+PN*TurnJump
- Tilt.C1=Tilt.C1*CFrame.fromEulerAnglesXYZ(0,Degrees(1)*PN*TurnJump,0)
- end
- wait(Speed)
- end
- end
- function Move()
- Moving=false
- wait(script.Parent.Move.Value.Z*2)
- Reach(script.Parent.Move.Value.X,script.Parent.Move.Value.Y,script.Parent.Move.Value.Z)
- end
- script.Parent.Move.Changed:connect(Move)
- while true do
- On(RandColor())
- Reach(math.random(0,159),math.random(-115,115),TurnSpeed+math.random(TurnSpeed*-SpeedVariation*1000000,TurnSpeed*SpeedVariation*1000000)/1000000)
- end
- end))
- Weld398.Parent = Model343
- Weld398.C1 = CFrame.new(0, 1, 0, -0.91354531, 0, 0.406737, 0, 1, 0, -0.406737, 0, -0.91354531)
- Weld398.Part0 = Part344
- Weld398.Part1 = Part368
- Weld398.part1 = Part368
- Weld399.Parent = Model343
- Weld399.C1 = CFrame.new(0, 0, 0, -0.216439873, -1.23031824e-14, 0.976296008, -0.976296008, -4.37114451e-08, -0.216439888, 4.26753104e-08, -1, 9.46088807e-09)
- Weld399.Part0 = Part380
- Weld399.Part1 = Part349
- Weld399.part1 = Part349
- Model400.Name = "Michael Jackson"
- Model400.Parent = Model0
- Part401.Name = "Head"
- Part401.Parent = Model400
- Part401.CFrame = CFrame.new(-6.24471998, 16.5159206, -31.3694916, -1, -1.50995803e-07, -2.13162821e-14, -1.45850763e-07, 0.965925992, 0.258818954, -3.90805575e-08, 0.258818954, -0.965925992)
- Part401.Orientation = Vector3.new(-15, -180, 0)
- Part401.Position = Vector3.new(-6.24471998, 16.5159206, -31.3694916)
- Part401.Rotation = Vector3.new(-165, 0, 180)
- Part401.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part401.Size = Vector3.new(2, 1, 1)
- Part401.Anchored = true
- Part401.BrickColor = BrickColor.new("Dark orange")
- Part401.Locked = true
- Part401.TopSurface = Enum.SurfaceType.Smooth
- Part401.brickColor = BrickColor.new("Dark orange")
- Part401.FormFactor = Enum.FormFactor.Symmetric
- Part401.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh402.Parent = Part401
- SpecialMesh402.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal403.Name = "face"
- Decal403.Parent = Part401
- Decal403.Texture = "http://www.roblox.com/asset/?id=83017053"
- Decal404.Parent = Part401
- Decal404.Texture = "http://www.roblox.com/asset/?id=81919333"
- Sound405.Name = "Michael Jackson- this remix"
- Sound405.Parent = Part401
- Sound405.Looped = true
- Sound405.PlayOnRemove = true
- Sound405.Playing = true
- Sound405.SoundId = "rbxassetid://2397142165"
- Part406.Name = "Torso"
- Part406.Parent = Model400
- Part406.CFrame = CFrame.new(-6.24471998, 15.0160084, -31.3694916, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part406.Orientation = Vector3.new(0, -180, 0)
- Part406.Position = Vector3.new(-6.24471998, 15.0160084, -31.3694916)
- Part406.Rotation = Vector3.new(180, 0, -180)
- Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part406.Size = Vector3.new(2, 2, 1)
- Part406.Anchored = true
- Part406.BrickColor = BrickColor.new("Dark orange")
- Part406.LeftParamA = 0
- Part406.LeftParamB = 0
- Part406.LeftSurface = Enum.SurfaceType.Weld
- Part406.Locked = true
- Part406.RightParamA = 0
- Part406.RightParamB = 0
- Part406.RightSurface = Enum.SurfaceType.Weld
- Part406.brickColor = BrickColor.new("Dark orange")
- Part406.FormFactor = Enum.FormFactor.Symmetric
- Part406.formFactor = Enum.FormFactor.Symmetric
- Decal407.Name = "roblox"
- Decal407.Parent = Part406
- Motor6D408.Name = "Right Shoulder"
- Motor6D408.Parent = Part406
- Motor6D408.MaxVelocity = 0.15000000596046
- Motor6D408.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D408.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D408.DesiredAngle = -0.074896693229675
- Motor6D409.Name = "Left Shoulder"
- Motor6D409.Parent = Part406
- Motor6D409.MaxVelocity = 0.15000000596046
- Motor6D409.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D409.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D409.DesiredAngle = -0.074896693229675
- Motor6D410.Name = "Right Hip"
- Motor6D410.Parent = Part406
- Motor6D410.MaxVelocity = 0.10000000149012
- Motor6D410.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D410.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D410.DesiredAngle = 0.074896693229675
- Motor6D411.Name = "Left Hip"
- Motor6D411.Parent = Part406
- Motor6D411.MaxVelocity = 0.10000000149012
- Motor6D411.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D411.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D411.DesiredAngle = 0.074896693229675
- Motor6D412.Name = "Neck"
- Motor6D412.Parent = Part406
- Motor6D412.MaxVelocity = 0.10000000149012
- Motor6D412.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Motor6D412.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Part413.Name = "Left Arm"
- Part413.Parent = Model400
- Part413.CFrame = CFrame.new(-4.74471998, 15.0160046, -31.5695038, -0.933012724, -0.250000089, -0.258819073, -0.258819163, 0.965926111, -8.94069672e-08, 0.250000119, 0.0669873059, -0.965925992)
- Part413.Orientation = Vector3.new(0, -165, -15)
- Part413.Position = Vector3.new(-4.74471998, 15.0160046, -31.5695038)
- Part413.Rotation = Vector3.new(180, -15, 165)
- Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part413.Size = Vector3.new(1, 2, 1)
- Part413.Anchored = true
- Part413.BrickColor = BrickColor.new("Dark orange")
- Part413.Locked = true
- Part413.brickColor = BrickColor.new("Dark orange")
- Part413.FormFactor = Enum.FormFactor.Symmetric
- Part413.formFactor = Enum.FormFactor.Symmetric
- Part414.Name = "Right Arm"
- Part414.Parent = Model400
- Part414.CFrame = CFrame.new(-7.34472609, 16.0159378, -30.5695038, -0.866025329, -0.50000006, 3.55271368e-15, 0.404508591, -0.700629413, -0.587785482, 0.293892741, -0.509037197, 0.809017062)
- Part414.Orientation = Vector3.new(36, 0, 150)
- Part414.Position = Vector3.new(-7.34472609, 16.0159378, -30.5695038)
- Part414.Rotation = Vector3.new(36, 0, 150)
- Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part414.Size = Vector3.new(1, 2, 1)
- Part414.Anchored = true
- Part414.BrickColor = BrickColor.new("Dark orange")
- Part414.Locked = true
- Part414.brickColor = BrickColor.new("Dark orange")
- Part414.FormFactor = Enum.FormFactor.Symmetric
- Part414.formFactor = Enum.FormFactor.Symmetric
- Part415.Name = "Left Leg"
- Part415.Parent = Model400
- Part415.CFrame = CFrame.new(-5.74471998, 13.3160162, -31.1695099, -1, -1.50995817e-07, -4.99342647e-08, -1.34430422e-07, 0.970295906, -0.241921902, 8.49802078e-08, -0.241921902, -0.970295906)
- Part415.Orientation = Vector3.new(14, -180, 0)
- Part415.Position = Vector3.new(-5.74471998, 13.3160162, -31.1695099)
- Part415.Rotation = Vector3.new(166, 0, 180)
- Part415.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part415.Size = Vector3.new(1, 2, 1)
- Part415.Anchored = true
- Part415.BottomSurface = Enum.SurfaceType.Smooth
- Part415.BrickColor = BrickColor.new("Dark orange")
- Part415.Locked = true
- Part415.brickColor = BrickColor.new("Dark orange")
- Part415.FormFactor = Enum.FormFactor.Symmetric
- Part415.formFactor = Enum.FormFactor.Symmetric
- Part416.Name = "Right Leg"
- Part416.Parent = Model400
- Part416.CFrame = CFrame.new(-6.74471998, 13.1160297, -30.7695007, -1, -1.50995817e-07, -0, -1.3076621e-07, 0.866025567, -0.500000119, 7.54979226e-08, -0.500000119, -0.866025567)
- Part416.Orientation = Vector3.new(30, -180, 0)
- Part416.Position = Vector3.new(-6.74471998, 13.1160297, -30.7695007)
- Part416.Rotation = Vector3.new(150, 0, 180)
- Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part416.Size = Vector3.new(1, 2, 1)
- Part416.Anchored = true
- Part416.BottomSurface = Enum.SurfaceType.Smooth
- Part416.BrickColor = BrickColor.new("Dark orange")
- Part416.Locked = true
- Part416.brickColor = BrickColor.new("Dark orange")
- Part416.FormFactor = Enum.FormFactor.Symmetric
- Part416.formFactor = Enum.FormFactor.Symmetric
- Humanoid417.Parent = Model400
- Humanoid417.Health = 0
- Humanoid417.LeftLeg = Part415
- Humanoid417.MaxHealth = 0
- Humanoid417.RightLeg = Part416
- Humanoid417.Torso = Part406
- Humanoid417.maxHealth = 0
- VelocityMotor418.Name = "4D Being"
- VelocityMotor418.Parent = Model400
- VelocityMotor419.Name = "4D Being"
- VelocityMotor419.Parent = VelocityMotor418
- Part420.Name = "Handle"
- Part420.Parent = Model400
- Part420.CFrame = CFrame.new(-6.13871717, 16.8427353, -31.435257, -0.980619073, 1.4806939e-07, -0.195923939, -0.050708726, 0.965925932, 0.253802985, 0.189248085, 0.258819163, -0.947205424)
- Part420.Orientation = Vector3.new(-14.6999998, -168.309998, -3.00999999)
- Part420.Position = Vector3.new(-6.13871717, 16.8427353, -31.435257)
- Part420.Rotation = Vector3.new(-165, -11.3000002, -180)
- Part420.Size = Vector3.new(2, 2, 1)
- Part420.Anchored = true
- Part420.BottomSurface = Enum.SurfaceType.Smooth
- Part420.Locked = true
- Part420.TopSurface = Enum.SurfaceType.Smooth
- Part420.FormFactor = Enum.FormFactor.Symmetric
- Part420.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh421.Parent = Part420
- SpecialMesh421.MeshId = "http://www.roblox.com/asset/?id=19999424"
- SpecialMesh421.Scale = Vector3.new(1.07000005, 1.07000005, 1.07000005)
- SpecialMesh421.VertexColor = Vector3.new(0.230000004, 0.230000004, 0.230000004)
- SpecialMesh421.TextureId = "http://www.roblox.com/asset/?id=20571982"
- SpecialMesh421.MeshType = Enum.MeshType.FileMesh
- Shirt422.Name = "Shirt"
- Shirt422.Parent = Model400
- Shirt422.ShirtTemplate = "http://www.roblox.com/asset/?id=33443364"
- Pants423.Name = "Pants"
- Pants423.Parent = Model400
- Pants423.PantsTemplate = "http://www.roblox.com/asset/?id=33445487"
- Part424.Name = "Fedora"
- Part424.Parent = Model400
- Part424.CFrame = CFrame.new(-6.21749878, 17.3489151, -31.1690216, -0.998786807, -1.57332342e-05, 0.0492428988, 0.0142632909, 0.957039833, 0.289606124, -0.0471319668, 0.289957136, -0.955878556)
- Part424.Orientation = Vector3.new(-16.8299999, 177.050003, 0.850000024)
- Part424.Position = Vector3.new(-6.21749878, 17.3489151, -31.1690216)
- Part424.Rotation = Vector3.new(-163.139999, 2.81999993, 180)
- Part424.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part424.Size = Vector3.new(2, 1.20000005, 1)
- Part424.Anchored = true
- Part424.BrickColor = BrickColor.new("Black")
- Part424.Locked = true
- Part424.brickColor = BrickColor.new("Black")
- SpecialMesh425.Parent = Part424
- SpecialMesh425.MeshId = "http://www.roblox.com/asset/?id=13640868"
- SpecialMesh425.TextureId = "http://www.roblox.com/asset/?id=37562246"
- SpecialMesh425.MeshType = Enum.MeshType.FileMesh
- Sound426.Name = "michael jackson"
- Sound426.Parent = Part424
- Sound426.PlayOnRemove = true
- Sound426.Playing = true
- Sound426.SoundId = "rbxassetid://1401594404"
- Script427.Parent = Model400
- table.insert(cors,sandbox(Script427,function()
- --Leonlai Fog Script. :D
- game.Lighting.FogStart = 10
- game.Lighting.FogEnd = 120
- game.Lighting.FogColor = Color3.new(0,0,0)
- game.Lighting.TimeOfDay = "00:00"
- end))
- Model428.Parent = Model0
- Part429.Name = "Smooth Block Model"
- Part429.Parent = Model428
- Part429.CFrame = CFrame.new(13.6999969, 0.600004196, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part429.Orientation = Vector3.new(0, 180, 0)
- Part429.Position = Vector3.new(13.6999969, 0.600004196, -15.5)
- Part429.Rotation = Vector3.new(-180, 0, -180)
- Part429.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part429.Size = Vector3.new(1, 1.20000005, 1)
- Part429.BrickColor = BrickColor.new("Bright orange")
- Part429.brickColor = BrickColor.new("Bright orange")
- Sparkles430.Parent = Part429
- Sparkles430.Color = Color3.new(0.2, 0.2, 1)
- Sparkles430.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles431.Parent = Part429
- Sparkles431.Color = Color3.new(0.2, 0.803922, 0.2)
- Sparkles431.SparkleColor = Color3.new(0.112941, 0.0788158, 0.2)
- Sparkles432.Parent = Part429
- Sparkles432.Color = Color3.new(1, 1, 0)
- Sparkles432.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles433.Parent = Part429
- Sparkles433.Color = Color3.new(1, 0.2, 0)
- Sparkles433.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles434.Parent = Part429
- Sparkles434.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles434.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap435.Parent = Part429
- Snap435.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap435.C1 = CFrame.new(13.6999969, 10.0000038, -15.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap435.Part0 = Part429
- Snap435.Part1 = nil
- Snap435.part1 = nil
- Part436.Name = "Smooth Block Model"
- Part436.Parent = Model428
- Part436.CFrame = CFrame.new(13.6999969, 0.600004196, -13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part436.Orientation = Vector3.new(0, 180, 0)
- Part436.Position = Vector3.new(13.6999969, 0.600004196, -13.5)
- Part436.Rotation = Vector3.new(-180, 0, -180)
- Part436.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part436.Size = Vector3.new(1, 1.20000005, 1)
- Part436.BrickColor = BrickColor.new("Bright orange")
- Part436.brickColor = BrickColor.new("Bright orange")
- Sparkles437.Parent = Part436
- Sparkles437.Color = Color3.new(0.2, 0.2, 1)
- Sparkles437.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles438.Parent = Part436
- Sparkles438.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles438.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles439.Parent = Part436
- Sparkles439.Color = Color3.new(1, 1, 0)
- Sparkles439.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles440.Parent = Part436
- Sparkles440.Color = Color3.new(1, 0.2, 0)
- Sparkles440.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles441.Parent = Part436
- Sparkles441.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles441.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap442.Parent = Part436
- Snap442.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap442.C1 = CFrame.new(13.6999969, 10.0000038, -13.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap442.Part0 = Part436
- Snap442.Part1 = nil
- Snap442.part1 = nil
- Part443.Name = "Smooth Block Model"
- Part443.Parent = Model428
- Part443.CFrame = CFrame.new(13.6999969, 0.600004196, -14.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part443.Orientation = Vector3.new(0, 180, 0)
- Part443.Position = Vector3.new(13.6999969, 0.600004196, -14.5)
- Part443.Rotation = Vector3.new(-180, 0, -180)
- Part443.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part443.Size = Vector3.new(1, 1.20000005, 1)
- Part443.BrickColor = BrickColor.new("Bright orange")
- Part443.brickColor = BrickColor.new("Bright orange")
- Sparkles444.Parent = Part443
- Sparkles444.Color = Color3.new(0.2, 0.2, 1)
- Sparkles444.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles445.Parent = Part443
- Sparkles445.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles445.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles446.Parent = Part443
- Sparkles446.Color = Color3.new(1, 1, 0)
- Sparkles446.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles447.Parent = Part443
- Sparkles447.Color = Color3.new(1, 0.2, 0)
- Sparkles447.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles448.Parent = Part443
- Sparkles448.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles448.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap449.Parent = Part443
- Snap449.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap449.C1 = CFrame.new(13.6999969, 10.0000038, -14.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap449.Part0 = Part443
- Snap449.Part1 = nil
- Snap449.part1 = nil
- Part450.Name = "Smooth Block Model"
- Part450.Parent = Model428
- Part450.CFrame = CFrame.new(13.6999969, 0.600004196, -12.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part450.Orientation = Vector3.new(0, 180, 0)
- Part450.Position = Vector3.new(13.6999969, 0.600004196, -12.5)
- Part450.Rotation = Vector3.new(-180, 0, -180)
- Part450.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part450.Size = Vector3.new(1, 1.20000005, 1)
- Part450.BrickColor = BrickColor.new("Bright orange")
- Part450.brickColor = BrickColor.new("Bright orange")
- Sparkles451.Parent = Part450
- Sparkles451.Color = Color3.new(0.2, 0.2, 1)
- Sparkles451.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles452.Parent = Part450
- Sparkles452.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles452.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles453.Parent = Part450
- Sparkles453.Color = Color3.new(1, 1, 0)
- Sparkles453.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles454.Parent = Part450
- Sparkles454.Color = Color3.new(1, 0.2, 0)
- Sparkles454.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles455.Parent = Part450
- Sparkles455.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles455.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap456.Parent = Part450
- Snap456.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap456.C1 = CFrame.new(13.6999969, 10.0000038, -12.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap456.Part0 = Part450
- Snap456.Part1 = nil
- Snap456.part1 = nil
- Part457.Name = "Smooth Block Model"
- Part457.Parent = Model428
- Part457.CFrame = CFrame.new(12.6999969, 0.600004196, -14.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part457.Orientation = Vector3.new(0, 180, 0)
- Part457.Position = Vector3.new(12.6999969, 0.600004196, -14.5)
- Part457.Rotation = Vector3.new(-180, 0, -180)
- Part457.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part457.Size = Vector3.new(1, 1.20000005, 1)
- Part457.BrickColor = BrickColor.new("Bright orange")
- Part457.brickColor = BrickColor.new("Bright orange")
- Sparkles458.Parent = Part457
- Sparkles458.Color = Color3.new(0.2, 0.2, 1)
- Sparkles458.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles459.Parent = Part457
- Sparkles459.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles459.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles460.Parent = Part457
- Sparkles460.Color = Color3.new(1, 1, 0)
- Sparkles460.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles461.Parent = Part457
- Sparkles461.Color = Color3.new(1, 0.2, 0)
- Sparkles461.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles462.Parent = Part457
- Sparkles462.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles462.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap463.Parent = Part457
- Snap463.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap463.C1 = CFrame.new(12.6999969, 10.0000038, -14.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap463.Part0 = Part457
- Snap463.Part1 = nil
- Snap463.part1 = nil
- Part464.Name = "Smooth Block Model"
- Part464.Parent = Model428
- Part464.CFrame = CFrame.new(12.6999969, 0.600004196, -12.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part464.Orientation = Vector3.new(0, 180, 0)
- Part464.Position = Vector3.new(12.6999969, 0.600004196, -12.5)
- Part464.Rotation = Vector3.new(-180, 0, -180)
- Part464.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part464.Size = Vector3.new(1, 1.20000005, 1)
- Part464.BrickColor = BrickColor.new("Bright orange")
- Part464.brickColor = BrickColor.new("Bright orange")
- Sparkles465.Parent = Part464
- Sparkles465.Color = Color3.new(0.2, 0.2, 1)
- Sparkles465.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles466.Parent = Part464
- Sparkles466.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles466.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles467.Parent = Part464
- Sparkles467.Color = Color3.new(1, 1, 0)
- Sparkles467.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles468.Parent = Part464
- Sparkles468.Color = Color3.new(1, 0.2, 0)
- Sparkles468.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles469.Parent = Part464
- Sparkles469.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles469.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap470.Parent = Part464
- Snap470.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap470.C1 = CFrame.new(12.6999969, 10.0000038, -12.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap470.Part0 = Part464
- Snap470.Part1 = nil
- Snap470.part1 = nil
- Part471.Name = "Smooth Block Model"
- Part471.Parent = Model428
- Part471.CFrame = CFrame.new(12.6999969, 0.600004196, -13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part471.Orientation = Vector3.new(0, 180, 0)
- Part471.Position = Vector3.new(12.6999969, 0.600004196, -13.5)
- Part471.Rotation = Vector3.new(-180, 0, -180)
- Part471.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part471.Size = Vector3.new(1, 1.20000005, 1)
- Part471.BrickColor = BrickColor.new("Bright orange")
- Part471.brickColor = BrickColor.new("Bright orange")
- Sparkles472.Parent = Part471
- Sparkles472.Color = Color3.new(0.2, 0.2, 1)
- Sparkles472.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles473.Parent = Part471
- Sparkles473.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles473.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles474.Parent = Part471
- Sparkles474.Color = Color3.new(1, 1, 0)
- Sparkles474.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles475.Parent = Part471
- Sparkles475.Color = Color3.new(1, 0.2, 0)
- Sparkles475.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles476.Parent = Part471
- Sparkles476.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles476.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap477.Parent = Part471
- Snap477.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap477.C1 = CFrame.new(12.6999969, 10.0000038, -13.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap477.Part0 = Part471
- Snap477.Part1 = nil
- Snap477.part1 = nil
- Part478.Name = "Smooth Block Model"
- Part478.Parent = Model428
- Part478.CFrame = CFrame.new(12.6999969, 0.600004196, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part478.Orientation = Vector3.new(0, 180, 0)
- Part478.Position = Vector3.new(12.6999969, 0.600004196, -15.5)
- Part478.Rotation = Vector3.new(-180, 0, -180)
- Part478.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part478.Size = Vector3.new(1, 1.20000005, 1)
- Part478.BrickColor = BrickColor.new("Bright orange")
- Part478.brickColor = BrickColor.new("Bright orange")
- Sparkles479.Parent = Part478
- Sparkles479.Color = Color3.new(0.2, 0.2, 1)
- Sparkles479.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles480.Parent = Part478
- Sparkles480.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles480.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles481.Parent = Part478
- Sparkles481.Color = Color3.new(1, 1, 0)
- Sparkles481.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles482.Parent = Part478
- Sparkles482.Color = Color3.new(1, 0.2, 0)
- Sparkles482.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles483.Parent = Part478
- Sparkles483.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles483.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap484.Parent = Part478
- Snap484.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap484.C1 = CFrame.new(12.6999969, 10.0000038, -15.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap484.Part0 = Part478
- Snap484.Part1 = nil
- Snap484.part1 = nil
- Model485.Parent = Model0
- Part486.Name = "Smooth Block Model"
- Part486.Parent = Model485
- Part486.CFrame = CFrame.new(-30.3000031, 0.600004196, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part486.Orientation = Vector3.new(0, 180, 0)
- Part486.Position = Vector3.new(-30.3000031, 0.600004196, -15.5)
- Part486.Rotation = Vector3.new(-180, 0, -180)
- Part486.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part486.Size = Vector3.new(1, 1.20000005, 1)
- Part486.BrickColor = BrickColor.new("Bright orange")
- Part486.brickColor = BrickColor.new("Bright orange")
- Sparkles487.Parent = Part486
- Sparkles487.Color = Color3.new(0.2, 0.2, 1)
- Sparkles487.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles488.Parent = Part486
- Sparkles488.Color = Color3.new(0.2, 0.803922, 0.2)
- Sparkles488.SparkleColor = Color3.new(0.112941, 0.0788158, 0.2)
- Sparkles489.Parent = Part486
- Sparkles489.Color = Color3.new(1, 1, 0)
- Sparkles489.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles490.Parent = Part486
- Sparkles490.Color = Color3.new(1, 0.2, 0)
- Sparkles490.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles491.Parent = Part486
- Sparkles491.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles491.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap492.Parent = Part486
- Snap492.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap492.C1 = CFrame.new(-30.3000031, 10.0000038, -15.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap492.Part0 = Part486
- Snap492.Part1 = nil
- Snap492.part1 = nil
- Part493.Name = "Smooth Block Model"
- Part493.Parent = Model485
- Part493.CFrame = CFrame.new(-30.3000031, 0.600004196, -13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part493.Orientation = Vector3.new(0, 180, 0)
- Part493.Position = Vector3.new(-30.3000031, 0.600004196, -13.5)
- Part493.Rotation = Vector3.new(-180, 0, -180)
- Part493.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part493.Size = Vector3.new(1, 1.20000005, 1)
- Part493.BrickColor = BrickColor.new("Bright orange")
- Part493.brickColor = BrickColor.new("Bright orange")
- Sparkles494.Parent = Part493
- Sparkles494.Color = Color3.new(0.2, 0.2, 1)
- Sparkles494.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles495.Parent = Part493
- Sparkles495.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles495.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles496.Parent = Part493
- Sparkles496.Color = Color3.new(1, 1, 0)
- Sparkles496.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles497.Parent = Part493
- Sparkles497.Color = Color3.new(1, 0.2, 0)
- Sparkles497.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles498.Parent = Part493
- Sparkles498.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles498.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap499.Parent = Part493
- Snap499.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap499.C1 = CFrame.new(-30.3000031, 10.0000038, -13.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap499.Part0 = Part493
- Snap499.Part1 = nil
- Snap499.part1 = nil
- Part500.Name = "Smooth Block Model"
- Part500.Parent = Model485
- Part500.CFrame = CFrame.new(-30.3000031, 0.600004196, -14.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part500.Orientation = Vector3.new(0, 180, 0)
- Part500.Position = Vector3.new(-30.3000031, 0.600004196, -14.5)
- Part500.Rotation = Vector3.new(-180, 0, -180)
- Part500.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part500.Size = Vector3.new(1, 1.20000005, 1)
- Part500.BrickColor = BrickColor.new("Bright orange")
- Part500.brickColor = BrickColor.new("Bright orange")
- Sparkles501.Parent = Part500
- Sparkles501.Color = Color3.new(0.2, 0.2, 1)
- Sparkles501.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles502.Parent = Part500
- Sparkles502.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles502.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles503.Parent = Part500
- Sparkles503.Color = Color3.new(1, 1, 0)
- Sparkles503.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles504.Parent = Part500
- Sparkles504.Color = Color3.new(1, 0.2, 0)
- Sparkles504.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles505.Parent = Part500
- Sparkles505.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles505.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap506.Parent = Part500
- Snap506.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap506.C1 = CFrame.new(-30.3000031, 10.0000038, -14.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap506.Part0 = Part500
- Snap506.Part1 = nil
- Snap506.part1 = nil
- Part507.Name = "Smooth Block Model"
- Part507.Parent = Model485
- Part507.CFrame = CFrame.new(-30.3000031, 0.600004196, -12.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part507.Orientation = Vector3.new(0, 180, 0)
- Part507.Position = Vector3.new(-30.3000031, 0.600004196, -12.5)
- Part507.Rotation = Vector3.new(-180, 0, -180)
- Part507.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part507.Size = Vector3.new(1, 1.20000005, 1)
- Part507.BrickColor = BrickColor.new("Bright orange")
- Part507.brickColor = BrickColor.new("Bright orange")
- Sparkles508.Parent = Part507
- Sparkles508.Color = Color3.new(0.2, 0.2, 1)
- Sparkles508.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles509.Parent = Part507
- Sparkles509.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles509.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles510.Parent = Part507
- Sparkles510.Color = Color3.new(1, 1, 0)
- Sparkles510.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles511.Parent = Part507
- Sparkles511.Color = Color3.new(1, 0.2, 0)
- Sparkles511.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles512.Parent = Part507
- Sparkles512.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles512.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap513.Parent = Part507
- Snap513.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap513.C1 = CFrame.new(-30.3000031, 10.0000038, -12.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap513.Part0 = Part507
- Snap513.Part1 = nil
- Snap513.part1 = nil
- Part514.Name = "Smooth Block Model"
- Part514.Parent = Model485
- Part514.CFrame = CFrame.new(-31.3000031, 0.600004196, -14.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part514.Orientation = Vector3.new(0, 180, 0)
- Part514.Position = Vector3.new(-31.3000031, 0.600004196, -14.5)
- Part514.Rotation = Vector3.new(-180, 0, -180)
- Part514.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part514.Size = Vector3.new(1, 1.20000005, 1)
- Part514.BrickColor = BrickColor.new("Bright orange")
- Part514.brickColor = BrickColor.new("Bright orange")
- Sparkles515.Parent = Part514
- Sparkles515.Color = Color3.new(0.2, 0.2, 1)
- Sparkles515.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles516.Parent = Part514
- Sparkles516.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles516.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles517.Parent = Part514
- Sparkles517.Color = Color3.new(1, 1, 0)
- Sparkles517.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles518.Parent = Part514
- Sparkles518.Color = Color3.new(1, 0.2, 0)
- Sparkles518.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles519.Parent = Part514
- Sparkles519.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles519.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap520.Parent = Part514
- Snap520.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap520.C1 = CFrame.new(-31.3000031, 10.0000038, -14.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap520.Part0 = Part514
- Snap520.Part1 = nil
- Snap520.part1 = nil
- Part521.Name = "Smooth Block Model"
- Part521.Parent = Model485
- Part521.CFrame = CFrame.new(-31.3000031, 0.600004196, -12.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part521.Orientation = Vector3.new(0, 180, 0)
- Part521.Position = Vector3.new(-31.3000031, 0.600004196, -12.5)
- Part521.Rotation = Vector3.new(-180, 0, -180)
- Part521.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part521.Size = Vector3.new(1, 1.20000005, 1)
- Part521.BrickColor = BrickColor.new("Bright orange")
- Part521.brickColor = BrickColor.new("Bright orange")
- Sparkles522.Parent = Part521
- Sparkles522.Color = Color3.new(0.2, 0.2, 1)
- Sparkles522.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles523.Parent = Part521
- Sparkles523.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles523.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles524.Parent = Part521
- Sparkles524.Color = Color3.new(1, 1, 0)
- Sparkles524.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles525.Parent = Part521
- Sparkles525.Color = Color3.new(1, 0.2, 0)
- Sparkles525.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles526.Parent = Part521
- Sparkles526.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles526.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap527.Parent = Part521
- Snap527.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap527.C1 = CFrame.new(-31.3000031, 10.0000038, -12.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap527.Part0 = Part521
- Snap527.Part1 = nil
- Snap527.part1 = nil
- Part528.Name = "Smooth Block Model"
- Part528.Parent = Model485
- Part528.CFrame = CFrame.new(-31.3000031, 0.600004196, -13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part528.Orientation = Vector3.new(0, 180, 0)
- Part528.Position = Vector3.new(-31.3000031, 0.600004196, -13.5)
- Part528.Rotation = Vector3.new(-180, 0, -180)
- Part528.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part528.Size = Vector3.new(1, 1.20000005, 1)
- Part528.BrickColor = BrickColor.new("Bright orange")
- Part528.brickColor = BrickColor.new("Bright orange")
- Sparkles529.Parent = Part528
- Sparkles529.Color = Color3.new(0.2, 0.2, 1)
- Sparkles529.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles530.Parent = Part528
- Sparkles530.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles530.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles531.Parent = Part528
- Sparkles531.Color = Color3.new(1, 1, 0)
- Sparkles531.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles532.Parent = Part528
- Sparkles532.Color = Color3.new(1, 0.2, 0)
- Sparkles532.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles533.Parent = Part528
- Sparkles533.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles533.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap534.Parent = Part528
- Snap534.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap534.C1 = CFrame.new(-31.3000031, 10.0000038, -13.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap534.Part0 = Part528
- Snap534.Part1 = nil
- Snap534.part1 = nil
- Part535.Name = "Smooth Block Model"
- Part535.Parent = Model485
- Part535.CFrame = CFrame.new(-31.3000031, 0.600004196, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part535.Orientation = Vector3.new(0, 180, 0)
- Part535.Position = Vector3.new(-31.3000031, 0.600004196, -15.5)
- Part535.Rotation = Vector3.new(-180, 0, -180)
- Part535.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part535.Size = Vector3.new(1, 1.20000005, 1)
- Part535.BrickColor = BrickColor.new("Bright orange")
- Part535.brickColor = BrickColor.new("Bright orange")
- Sparkles536.Parent = Part535
- Sparkles536.Color = Color3.new(0.2, 0.2, 1)
- Sparkles536.SparkleColor = Color3.new(0.112941, 0.0196078, 1)
- Sparkles537.Parent = Part535
- Sparkles537.Color = Color3.new(0.2, 0.807843, 0.2)
- Sparkles537.SparkleColor = Color3.new(0.112941, 0.0792003, 0.2)
- Sparkles538.Parent = Part535
- Sparkles538.Color = Color3.new(1, 1, 0)
- Sparkles538.SparkleColor = Color3.new(0.564706, 0.0980392, 0)
- Sparkles539.Parent = Part535
- Sparkles539.Color = Color3.new(1, 0.2, 0)
- Sparkles539.SparkleColor = Color3.new(0.564706, 0.0196078, 0)
- Sparkles540.Parent = Part535
- Sparkles540.Color = Color3.new(0.0313726, 0.0313726, 0.0313726)
- Sparkles540.SparkleColor = Color3.new(0.0177163, 0.00307574, 0.0313726)
- Snap541.Parent = Part535
- Snap541.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap541.C1 = CFrame.new(-31.3000031, 10.0000038, -15.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap541.Part0 = Part535
- Snap541.Part1 = nil
- Snap541.part1 = nil
- Part542.Parent = Model0
- Part542.CFrame = CFrame.new(-6, 19, -38.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part542.Position = Vector3.new(-6, 19, -38.5)
- Part542.Size = Vector3.new(24, 14, 1)
- Part542.Anchored = true
- Part542.BottomSurface = Enum.SurfaceType.Smooth
- Part542.Locked = true
- Part542.TopSurface = Enum.SurfaceType.Smooth
- Decal543.Parent = Part542
- Decal543.Texture = "http://www.roblox.com/asset/?id=54405611"
- Decal543.Face = Enum.NormalId.Back
- Decal544.Parent = Part542
- Decal544.Texture = "http://www.roblox.com/asset/?id=208638621"
- Decal545.Parent = Part542
- Decal545.Texture = "http://www.roblox.com/asset/?id=1050166969"
- Decal545.Face = Enum.NormalId.Left
- Decal546.Parent = Part542
- Decal546.Texture = "http://www.roblox.com/asset/?id=1050166969"
- Decal546.Face = Enum.NormalId.Top
- ParticleEmitter547.Name = "Stars"
- ParticleEmitter547.Parent = Part542
- ParticleEmitter547.Speed = NumberRange.new(-0.5, -0.40000000596046)
- ParticleEmitter547.Color = ColorSequence.new(Color3.new(1, 0.666667, 0.498039),Color3.new(1, 1, 1))
- ParticleEmitter547.LightEmission = 1
- ParticleEmitter547.Texture = "http://www.roblox.com/asset/?id=298984512"
- ParticleEmitter547.Transparency = NumberSequence.new(1,1,0,0)
- ParticleEmitter547.ZOffset = -9
- ParticleEmitter547.Size = NumberSequence.new(0,0,0.10000000149012,0.125,0.10000000149012,0)
- ParticleEmitter547.Lifetime = NumberRange.new(20, 20)
- ParticleEmitter547.LockedToPart = true
- ParticleEmitter547.Rate = 32.5
- ParticleEmitter547.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter547.VelocitySpread = 180
- ParticleEmitter548.Name = "Nebulea2"
- ParticleEmitter548.Parent = Part542
- ParticleEmitter548.Speed = NumberRange.new(0.5, 0.75)
- ParticleEmitter548.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter548.Color = ColorSequence.new(Color3.new(1, 0, 0.498039),Color3.new(1, 0, 0.498039))
- ParticleEmitter548.LightEmission = 1
- ParticleEmitter548.Texture = "http://www.roblox.com/asset/?id=258126401"
- ParticleEmitter548.Transparency = NumberSequence.new(1,1,0.5,0.5,1)
- ParticleEmitter548.ZOffset = -9.5
- ParticleEmitter548.Size = NumberSequence.new(8,8)
- ParticleEmitter548.Lifetime = NumberRange.new(8, 14)
- ParticleEmitter548.LockedToPart = true
- ParticleEmitter548.Rate = 0.34999999403954
- ParticleEmitter548.RotSpeed = NumberRange.new(-5, 5)
- ParticleEmitter548.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter548.VelocitySpread = 180
- ParticleEmitter549.Name = "Nebulea1"
- ParticleEmitter549.Parent = Part542
- ParticleEmitter549.Speed = NumberRange.new(0.5, 0.75)
- ParticleEmitter549.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter549.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter549.LightEmission = 1
- ParticleEmitter549.Texture = "http://www.roblox.com/asset/?id=258126401"
- ParticleEmitter549.Transparency = NumberSequence.new(1,1,0.5,0.5,1)
- ParticleEmitter549.ZOffset = -9.5
- ParticleEmitter549.Size = NumberSequence.new(8,8)
- ParticleEmitter549.Lifetime = NumberRange.new(8, 14)
- ParticleEmitter549.LockedToPart = true
- ParticleEmitter549.Rate = 0.34999999403954
- ParticleEmitter549.RotSpeed = NumberRange.new(-5, 5)
- ParticleEmitter549.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter549.VelocitySpread = 180
- ParticleEmitter550.Name = "Darkness"
- ParticleEmitter550.Parent = Part542
- ParticleEmitter550.Speed = NumberRange.new(0.32499998807907, 0.75)
- ParticleEmitter550.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter550.Color = ColorSequence.new(Color3.new(0, 0, 0.223529),Color3.new(0.0156863, 0.188235, 0.223529))
- ParticleEmitter550.Texture = "http://www.roblox.com/asset/?id=258128463"
- ParticleEmitter550.Transparency = NumberSequence.new(1,0.75,0.75,1)
- ParticleEmitter550.ZOffset = -10
- ParticleEmitter550.Size = NumberSequence.new(10,7)
- ParticleEmitter550.Lifetime = NumberRange.new(17.5, 17.5)
- ParticleEmitter550.LockedToPart = true
- ParticleEmitter550.Rate = 10
- ParticleEmitter550.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter550.VelocitySpread = 180
- ParticleEmitter551.Name = "BigStars"
- ParticleEmitter551.Parent = Part542
- ParticleEmitter551.Speed = NumberRange.new(-0.5, -0.40000000596046)
- ParticleEmitter551.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0.498039))
- ParticleEmitter551.LightEmission = 1
- ParticleEmitter551.Texture = "http://www.roblox.com/asset/?id=298984512"
- ParticleEmitter551.Transparency = NumberSequence.new(1,1,0,0)
- ParticleEmitter551.ZOffset = -9
- ParticleEmitter551.Size = NumberSequence.new(0,0,0.5,0.625,0.5,0)
- ParticleEmitter551.Lifetime = NumberRange.new(25, 25)
- ParticleEmitter551.LockedToPart = true
- ParticleEmitter551.Rate = 1
- ParticleEmitter551.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter551.VelocitySpread = 180
- Part552.Parent = Model0
- Part552.CFrame = CFrame.new(-7, 6, -32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part552.Position = Vector3.new(-7, 6, -32.5)
- Part552.Size = Vector3.new(64, 12, 31)
- Part552.Anchored = true
- Part552.BottomSurface = Enum.SurfaceType.Smooth
- Part552.Locked = true
- Part552.TopSurface = Enum.SurfaceType.Smooth
- Part553.Name = "Poster"
- Part553.Parent = Model0
- Part553.CFrame = CFrame.new(-23, 16.2000008, -38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part553.Orientation = Vector3.new(0, 180, 0)
- Part553.Position = Vector3.new(-23, 16.2000008, -38.5)
- Part553.Rotation = Vector3.new(-180, 0, -180)
- Part553.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part553.Size = Vector3.new(6, 8.39999962, 1)
- Part553.Anchored = true
- Part553.BackSurface = Enum.SurfaceType.Weld
- Part553.BottomSurface = Enum.SurfaceType.Weld
- Part553.BrickColor = BrickColor.new("Institutional white")
- Part553.FrontSurface = Enum.SurfaceType.Weld
- Part553.LeftSurface = Enum.SurfaceType.Weld
- Part553.RightSurface = Enum.SurfaceType.Weld
- Part553.brickColor = BrickColor.new("Institutional white")
- BlockMesh554.Parent = Part553
- BlockMesh554.Offset = Vector3.new(0, 0, 0.5)
- BlockMesh554.Scale = Vector3.new(1, 1, 0.00999999978)
- ManualWeld555.Name = "Poster Terrain Joint"
- ManualWeld555.Parent = Part553
- ManualWeld555.Part1 = Part553
- ManualWeld555.part1 = Part553
- ManualWeld556.Name = "Poster Terrain Joint"
- ManualWeld556.Parent = Part553
- ManualWeld556.Part1 = Part553
- ManualWeld556.part1 = Part553
- Decal557.Parent = Part553
- Decal557.Texture = "http://www.roblox.com/asset/?id=81122126"
- Weld558.Parent = Part553
- Weld558.C0 = CFrame.new(0, -4.19999981, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld558.C1 = CFrame.new(-16, 6.00000095, -6, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Weld558.Part0 = Part553
- Weld558.Part1 = Part552
- Weld558.part1 = Part552
- Part559.Name = "Poster"
- Part559.Parent = Model0
- Part559.CFrame = CFrame.new(13, 16.2000008, -39.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part559.Orientation = Vector3.new(0, 180, 0)
- Part559.Position = Vector3.new(13, 16.2000008, -39.5)
- Part559.Rotation = Vector3.new(-180, 0, -180)
- Part559.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part559.Size = Vector3.new(6, 8.39999962, 1)
- Part559.Anchored = true
- Part559.BackSurface = Enum.SurfaceType.Weld
- Part559.BottomSurface = Enum.SurfaceType.Weld
- Part559.BrickColor = BrickColor.new("Institutional white")
- Part559.FrontSurface = Enum.SurfaceType.Weld
- Part559.LeftSurface = Enum.SurfaceType.Weld
- Part559.RightSurface = Enum.SurfaceType.Weld
- Part559.brickColor = BrickColor.new("Institutional white")
- BlockMesh560.Parent = Part559
- BlockMesh560.Offset = Vector3.new(0, 0, 0.5)
- BlockMesh560.Scale = Vector3.new(1, 1, 0.00999999978)
- ManualWeld561.Name = "Poster Terrain Joint"
- ManualWeld561.Parent = Part559
- ManualWeld561.Part1 = Part559
- ManualWeld561.part1 = Part559
- ManualWeld562.Name = "Poster Terrain Joint"
- ManualWeld562.Parent = Part559
- ManualWeld562.Part1 = Part559
- ManualWeld562.part1 = Part559
- Decal563.Parent = Part559
- Decal563.Texture = "http://www.roblox.com/asset/?id=81122126"
- Weld564.Parent = Part559
- Weld564.C0 = CFrame.new(0, -4.19999981, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld564.C1 = CFrame.new(20, 6.00000095, -7, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Weld564.Part0 = Part559
- Weld564.Part1 = Part552
- Weld564.part1 = Part552
- Model565.Name = "Stairs | By - RealDogeIsPro"
- Model565.Parent = Model0
- Model566.Name = "Rails"
- Model566.Parent = Model565
- UnionOperation567.Parent = Model566
- UnionOperation567.CFrame = CFrame.new(-7.5421176, 9.10878849, -6.90298319, -2.03726813e-10, -0.000113790484, 1, -1, -1.58061191e-08, -2.32830644e-10, 1.41552832e-08, -1, -0.000113790484)
- UnionOperation567.Orientation = Vector3.new(0, 90.0100021, -90)
- UnionOperation567.Position = Vector3.new(-7.5421176, 9.10878849, -6.90298319)
- UnionOperation567.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation567.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation567.Size = Vector3.new(14.3984852, 18.7768269, 0.202202797)
- UnionOperation567.Anchored = true
- UnionOperation567.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation567.Material = Enum.Material.SmoothPlastic
- UnionOperation567.brickColor = BrickColor.new("Smoky grey")
- UnionOperation568.Parent = Model566
- UnionOperation568.CFrame = CFrame.new(-16.9420013, 8.18773556, -7.52252722, 1.75371156e-06, 7.01085592e-05, 1, -0.494559407, -0.869143903, 6.18017293e-05, 0.869143903, -0.494559407, 3.31486153e-05)
- UnionOperation568.Orientation = Vector3.new(0, 90, -150.360001)
- UnionOperation568.Position = Vector3.new(-16.9420013, 8.18773556, -7.52252722)
- UnionOperation568.Rotation = Vector3.new(-150.360001, 90, 0)
- UnionOperation568.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation568.Size = Vector3.new(23.0607452, 5.57038879, 0.200385511)
- UnionOperation568.Anchored = true
- UnionOperation568.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation568.Material = Enum.Material.SmoothPlastic
- UnionOperation568.brickColor = BrickColor.new("Smoky grey")
- Model569.Name = "Random Design"
- Model569.Parent = Model565
- Part570.Parent = Model569
- Part570.CFrame = CFrame.new(-12.2420349, 5.00954437, -13.1285944, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part570.Position = Vector3.new(-12.2420349, 5.00954437, -13.1285944)
- Part570.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part570.Size = Vector3.new(10, 7.79999733, 0.200000003)
- Part570.Anchored = true
- Part570.BottomSurface = Enum.SurfaceType.Smooth
- Part570.BrickColor = BrickColor.new("Really black")
- Part570.Material = Enum.Material.SmoothPlastic
- Part570.TopSurface = Enum.SurfaceType.Smooth
- Part570.brickColor = BrickColor.new("Really black")
- Part571.Parent = Model569
- Part571.CFrame = CFrame.new(-12.2420158, 3.80954599, -8.72859764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part571.Position = Vector3.new(-12.2420158, 3.80954599, -8.72859764)
- Part571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part571.Size = Vector3.new(10, 5.39999914, 0.200000003)
- Part571.Anchored = true
- Part571.BottomSurface = Enum.SurfaceType.Smooth
- Part571.BrickColor = BrickColor.new("Really black")
- Part571.Material = Enum.Material.SmoothPlastic
- Part571.TopSurface = Enum.SurfaceType.Smooth
- Part571.brickColor = BrickColor.new("Really black")
- Part572.Parent = Model569
- Part572.CFrame = CFrame.new(-12.2420273, 4.40954208, -10.9285955, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part572.Position = Vector3.new(-12.2420273, 4.40954208, -10.9285955)
- Part572.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part572.Size = Vector3.new(10, 6.599998, 0.200000003)
- Part572.Anchored = true
- Part572.BottomSurface = Enum.SurfaceType.Smooth
- Part572.BrickColor = BrickColor.new("Really black")
- Part572.Material = Enum.Material.SmoothPlastic
- Part572.TopSurface = Enum.SurfaceType.Smooth
- Part572.brickColor = BrickColor.new("Really black")
- Part573.Parent = Model569
- Part573.CFrame = CFrame.new(-12.2420273, 3.209548, -6.52858496, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part573.Position = Vector3.new(-12.2420273, 3.209548, -6.52858496)
- Part573.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part573.Size = Vector3.new(10, 4.20000029, 0.200000003)
- Part573.Anchored = true
- Part573.BottomSurface = Enum.SurfaceType.Smooth
- Part573.BrickColor = BrickColor.new("Really black")
- Part573.Material = Enum.Material.SmoothPlastic
- Part573.TopSurface = Enum.SurfaceType.Smooth
- Part573.brickColor = BrickColor.new("Really black")
- Part574.Parent = Model569
- Part574.CFrame = CFrame.new(-12.2420158, 2.60954809, -4.32858896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part574.Position = Vector3.new(-12.2420158, 2.60954809, -4.32858896)
- Part574.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part574.Size = Vector3.new(10, 3.00000024, 0.200000003)
- Part574.Anchored = true
- Part574.BottomSurface = Enum.SurfaceType.Smooth
- Part574.BrickColor = BrickColor.new("Really black")
- Part574.Material = Enum.Material.SmoothPlastic
- Part574.TopSurface = Enum.SurfaceType.Smooth
- Part574.brickColor = BrickColor.new("Really black")
- Part575.Parent = Model569
- Part575.CFrame = CFrame.new(-12.2420158, 2.10954905, -2.12859106, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part575.Position = Vector3.new(-12.2420158, 2.10954905, -2.12859106)
- Part575.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part575.Size = Vector3.new(10, 1.79999995, 0.200000003)
- Part575.Anchored = true
- Part575.BottomSurface = Enum.SurfaceType.Smooth
- Part575.BrickColor = BrickColor.new("Really black")
- Part575.Material = Enum.Material.SmoothPlastic
- Part575.TopSurface = Enum.SurfaceType.Smooth
- Part575.brickColor = BrickColor.new("Really black")
- Part576.Parent = Model569
- Part576.CFrame = CFrame.new(-12.2420254, 1.60954905, 0.0713900328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part576.Position = Vector3.new(-12.2420254, 1.60954905, 0.0713900328)
- Part576.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part576.Size = Vector3.new(10.0000029, 1, 0.199999854)
- Part576.Anchored = true
- Part576.BottomSurface = Enum.SurfaceType.Smooth
- Part576.BrickColor = BrickColor.new("Really black")
- Part576.Material = Enum.Material.SmoothPlastic
- Part576.TopSurface = Enum.SurfaceType.Smooth
- Part576.brickColor = BrickColor.new("Really black")
- Model577.Name = "Stairs"
- Model577.Parent = Model565
- Part578.Parent = Model577
- Part578.CFrame = CFrame.new(-12.2420158, 5.40953684, -14.5285921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part578.Position = Vector3.new(-12.2420158, 5.40953684, -14.5285921)
- Part578.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part578.Size = Vector3.new(9.99999619, 8.59999752, 2.60000014)
- Part578.Anchored = true
- Part578.BottomSurface = Enum.SurfaceType.Smooth
- Part578.BrickColor = BrickColor.new("Quill grey")
- Part578.Material = Enum.Material.SmoothPlastic
- Part578.TopSurface = Enum.SurfaceType.Smooth
- Part578.brickColor = BrickColor.new("Quill grey")
- Part579.Parent = Model577
- Part579.CFrame = CFrame.new(-12.2420349, 4.80954504, -12.028594, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part579.Position = Vector3.new(-12.2420349, 4.80954504, -12.028594)
- Part579.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part579.Size = Vector3.new(9.99999619, 7.39999723, 2)
- Part579.Anchored = true
- Part579.BottomSurface = Enum.SurfaceType.Smooth
- Part579.BrickColor = BrickColor.new("Quill grey")
- Part579.Material = Enum.Material.SmoothPlastic
- Part579.TopSurface = Enum.SurfaceType.Smooth
- Part579.brickColor = BrickColor.new("Quill grey")
- Part580.Parent = Model577
- Part580.CFrame = CFrame.new(-12.2420254, 4.20954132, -9.82859612, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part580.Position = Vector3.new(-12.2420254, 4.20954132, -9.82859612)
- Part580.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part580.Size = Vector3.new(9.99999619, 6.19999838, 2)
- Part580.Anchored = true
- Part580.BottomSurface = Enum.SurfaceType.Smooth
- Part580.BrickColor = BrickColor.new("Quill grey")
- Part580.Material = Enum.Material.SmoothPlastic
- Part580.TopSurface = Enum.SurfaceType.Smooth
- Part580.brickColor = BrickColor.new("Quill grey")
- Part581.Parent = Model577
- Part581.CFrame = CFrame.new(-12.2420158, 3.60954809, -7.62859917, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part581.Position = Vector3.new(-12.2420158, 3.60954809, -7.62859917)
- Part581.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part581.Size = Vector3.new(9.99999619, 4.99999952, 2)
- Part581.Anchored = true
- Part581.BottomSurface = Enum.SurfaceType.Smooth
- Part581.BrickColor = BrickColor.new("Quill grey")
- Part581.Material = Enum.Material.SmoothPlastic
- Part581.TopSurface = Enum.SurfaceType.Smooth
- Part581.brickColor = BrickColor.new("Quill grey")
- Part582.Parent = Model577
- Part582.CFrame = CFrame.new(-12.2420254, 3.00954008, -5.42858791, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part582.Position = Vector3.new(-12.2420254, 3.00954008, -5.42858791)
- Part582.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part582.Size = Vector3.new(9.99999619, 3.80000067, 2)
- Part582.Anchored = true
- Part582.BottomSurface = Enum.SurfaceType.Smooth
- Part582.BrickColor = BrickColor.new("Quill grey")
- Part582.Material = Enum.Material.SmoothPlastic
- Part582.TopSurface = Enum.SurfaceType.Smooth
- Part582.brickColor = BrickColor.new("Quill grey")
- Part583.Parent = Model577
- Part583.CFrame = CFrame.new(-12.2420158, 2.409549, -3.22859192, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part583.Position = Vector3.new(-12.2420158, 2.409549, -3.22859192)
- Part583.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part583.Size = Vector3.new(9.99999619, 2.60000038, 2)
- Part583.Anchored = true
- Part583.BottomSurface = Enum.SurfaceType.Smooth
- Part583.BrickColor = BrickColor.new("Quill grey")
- Part583.Material = Enum.Material.SmoothPlastic
- Part583.TopSurface = Enum.SurfaceType.Smooth
- Part583.brickColor = BrickColor.new("Quill grey")
- Part584.Parent = Model577
- Part584.CFrame = CFrame.new(-12.2420158, 1.90954804, -1.02859402, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part584.Position = Vector3.new(-12.2420158, 1.90954804, -1.02859402)
- Part584.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part584.Size = Vector3.new(9.99999619, 1.60000014, 2)
- Part584.Anchored = true
- Part584.BottomSurface = Enum.SurfaceType.Smooth
- Part584.BrickColor = BrickColor.new("Quill grey")
- Part584.Material = Enum.Material.SmoothPlastic
- Part584.TopSurface = Enum.SurfaceType.Smooth
- Part584.brickColor = BrickColor.new("Quill grey")
- Part585.Parent = Model577
- Part585.CFrame = CFrame.new(-12.2420158, 1.50956202, 1.17140508, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part585.Position = Vector3.new(-12.2420158, 1.50956202, 1.17140508)
- Part585.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part585.Size = Vector3.new(9.99999619, 0.800000012, 2)
- Part585.Anchored = true
- Part585.BottomSurface = Enum.SurfaceType.Smooth
- Part585.BrickColor = BrickColor.new("Quill grey")
- Part585.Material = Enum.Material.SmoothPlastic
- Part585.TopSurface = Enum.SurfaceType.Smooth
- Part585.brickColor = BrickColor.new("Quill grey")
- Model586.Name = "Lights"
- Model586.Parent = Model565
- Part587.Parent = Model586
- Part587.CFrame = CFrame.new(-8.64201927, 1.40958405, 2.27140903, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part587.Orientation = Vector3.new(0, 180, 0)
- Part587.Position = Vector3.new(-8.64201927, 1.40958405, 2.27140903)
- Part587.Rotation = Vector3.new(-180, 0, -180)
- Part587.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part587.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part587.Anchored = true
- Part587.BottomSurface = Enum.SurfaceType.Smooth
- Part587.BrickColor = BrickColor.new("Institutional white")
- Part587.Material = Enum.Material.Neon
- Part587.TopSurface = Enum.SurfaceType.Smooth
- Part587.brickColor = BrickColor.new("Institutional white")
- Part588.Parent = Model586
- Part588.CFrame = CFrame.new(-15.842021, 1.40958405, 2.27140903, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part588.Orientation = Vector3.new(0, 180, 0)
- Part588.Position = Vector3.new(-15.842021, 1.40958405, 2.27140903)
- Part588.Rotation = Vector3.new(-180, 0, -180)
- Part588.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part588.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part588.Anchored = true
- Part588.BottomSurface = Enum.SurfaceType.Smooth
- Part588.BrickColor = BrickColor.new("Institutional white")
- Part588.Material = Enum.Material.Neon
- Part588.TopSurface = Enum.SurfaceType.Smooth
- Part588.brickColor = BrickColor.new("Institutional white")
- Part589.Parent = Model586
- Part589.CFrame = CFrame.new(-15.842021, 2.40955901, 0.071401, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part589.Orientation = Vector3.new(0, 180, 0)
- Part589.Position = Vector3.new(-15.842021, 2.40955901, 0.071401)
- Part589.Rotation = Vector3.new(-180, 0, -180)
- Part589.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part589.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part589.Anchored = true
- Part589.BottomSurface = Enum.SurfaceType.Smooth
- Part589.BrickColor = BrickColor.new("Institutional white")
- Part589.Material = Enum.Material.Neon
- Part589.TopSurface = Enum.SurfaceType.Smooth
- Part589.brickColor = BrickColor.new("Institutional white")
- Part590.Parent = Model586
- Part590.CFrame = CFrame.new(-8.64201927, 2.40955901, 0.071401, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part590.Orientation = Vector3.new(0, 180, 0)
- Part590.Position = Vector3.new(-8.64201927, 2.40955901, 0.071401)
- Part590.Rotation = Vector3.new(-180, 0, -180)
- Part590.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part590.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part590.Anchored = true
- Part590.BottomSurface = Enum.SurfaceType.Smooth
- Part590.BrickColor = BrickColor.new("Institutional white")
- Part590.Material = Enum.Material.Neon
- Part590.TopSurface = Enum.SurfaceType.Smooth
- Part590.brickColor = BrickColor.new("Institutional white")
- Part591.Parent = Model586
- Part591.CFrame = CFrame.new(-8.64201927, 3.20954609, -2.12859106, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part591.Orientation = Vector3.new(0, 180, 0)
- Part591.Position = Vector3.new(-8.64201927, 3.20954609, -2.12859106)
- Part591.Rotation = Vector3.new(-180, 0, -180)
- Part591.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part591.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part591.Anchored = true
- Part591.BottomSurface = Enum.SurfaceType.Smooth
- Part591.BrickColor = BrickColor.new("Institutional white")
- Part591.Material = Enum.Material.Neon
- Part591.TopSurface = Enum.SurfaceType.Smooth
- Part591.brickColor = BrickColor.new("Institutional white")
- Part592.Parent = Model586
- Part592.CFrame = CFrame.new(-15.842021, 3.209548, -2.12859106, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part592.Orientation = Vector3.new(0, 180, 0)
- Part592.Position = Vector3.new(-15.842021, 3.209548, -2.12859106)
- Part592.Rotation = Vector3.new(-180, 0, -180)
- Part592.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part592.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part592.Anchored = true
- Part592.BottomSurface = Enum.SurfaceType.Smooth
- Part592.BrickColor = BrickColor.new("Institutional white")
- Part592.Material = Enum.Material.Neon
- Part592.TopSurface = Enum.SurfaceType.Smooth
- Part592.brickColor = BrickColor.new("Institutional white")
- Part593.Parent = Model586
- Part593.CFrame = CFrame.new(-15.842021, 4.40959406, -4.32858467, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part593.Orientation = Vector3.new(0, 180, 0)
- Part593.Position = Vector3.new(-15.842021, 4.40959406, -4.32858467)
- Part593.Rotation = Vector3.new(-180, 0, -180)
- Part593.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part593.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part593.Anchored = true
- Part593.BottomSurface = Enum.SurfaceType.Smooth
- Part593.BrickColor = BrickColor.new("Institutional white")
- Part593.Material = Enum.Material.Neon
- Part593.TopSurface = Enum.SurfaceType.Smooth
- Part593.brickColor = BrickColor.new("Institutional white")
- Part594.Parent = Model586
- Part594.CFrame = CFrame.new(-8.64201927, 4.40958977, -4.32858467, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part594.Orientation = Vector3.new(0, 180, 0)
- Part594.Position = Vector3.new(-8.64201927, 4.40958977, -4.32858467)
- Part594.Rotation = Vector3.new(-180, 0, -180)
- Part594.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part594.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part594.Anchored = true
- Part594.BottomSurface = Enum.SurfaceType.Smooth
- Part594.BrickColor = BrickColor.new("Institutional white")
- Part594.Material = Enum.Material.Neon
- Part594.TopSurface = Enum.SurfaceType.Smooth
- Part594.brickColor = BrickColor.new("Institutional white")
- Part595.Parent = Model586
- Part595.CFrame = CFrame.new(-8.64201927, 5.60957384, -6.52858496, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part595.Orientation = Vector3.new(0, 180, 0)
- Part595.Position = Vector3.new(-8.64201927, 5.60957384, -6.52858496)
- Part595.Rotation = Vector3.new(-180, 0, -180)
- Part595.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part595.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part595.Anchored = true
- Part595.BottomSurface = Enum.SurfaceType.Smooth
- Part595.BrickColor = BrickColor.new("Institutional white")
- Part595.Material = Enum.Material.Neon
- Part595.TopSurface = Enum.SurfaceType.Smooth
- Part595.brickColor = BrickColor.new("Institutional white")
- Part596.Parent = Model586
- Part596.CFrame = CFrame.new(-15.842021, 5.60957384, -6.52858496, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part596.Orientation = Vector3.new(0, 180, 0)
- Part596.Position = Vector3.new(-15.842021, 5.60957384, -6.52858496)
- Part596.Rotation = Vector3.new(-180, 0, -180)
- Part596.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part596.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part596.Anchored = true
- Part596.BottomSurface = Enum.SurfaceType.Smooth
- Part596.BrickColor = BrickColor.new("Institutional white")
- Part596.Material = Enum.Material.Neon
- Part596.TopSurface = Enum.SurfaceType.Smooth
- Part596.brickColor = BrickColor.new("Institutional white")
- Part597.Parent = Model586
- Part597.CFrame = CFrame.new(-8.64201927, 6.80956936, -8.72858715, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part597.Orientation = Vector3.new(0, 180, 0)
- Part597.Position = Vector3.new(-8.64201927, 6.80956936, -8.72858715)
- Part597.Rotation = Vector3.new(-180, 0, -180)
- Part597.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part597.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part597.Anchored = true
- Part597.BottomSurface = Enum.SurfaceType.Smooth
- Part597.BrickColor = BrickColor.new("Institutional white")
- Part597.Material = Enum.Material.Neon
- Part597.TopSurface = Enum.SurfaceType.Smooth
- Part597.brickColor = BrickColor.new("Institutional white")
- Part598.Parent = Model586
- Part598.CFrame = CFrame.new(-15.842021, 6.80956936, -8.72858715, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part598.Orientation = Vector3.new(0, 180, 0)
- Part598.Position = Vector3.new(-15.842021, 6.80956936, -8.72858715)
- Part598.Rotation = Vector3.new(-180, 0, -180)
- Part598.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part598.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part598.Anchored = true
- Part598.BottomSurface = Enum.SurfaceType.Smooth
- Part598.BrickColor = BrickColor.new("Institutional white")
- Part598.Material = Enum.Material.Neon
- Part598.TopSurface = Enum.SurfaceType.Smooth
- Part598.brickColor = BrickColor.new("Institutional white")
- Part599.Parent = Model586
- Part599.CFrame = CFrame.new(-15.842021, 8.00956535, -10.9285879, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part599.Orientation = Vector3.new(0, 180, 0)
- Part599.Position = Vector3.new(-15.842021, 8.00956535, -10.9285879)
- Part599.Rotation = Vector3.new(-180, 0, -180)
- Part599.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part599.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part599.Anchored = true
- Part599.BottomSurface = Enum.SurfaceType.Smooth
- Part599.BrickColor = BrickColor.new("Institutional white")
- Part599.Material = Enum.Material.Neon
- Part599.TopSurface = Enum.SurfaceType.Smooth
- Part599.brickColor = BrickColor.new("Institutional white")
- Part600.Parent = Model586
- Part600.CFrame = CFrame.new(-8.64201927, 8.00956535, -10.9285879, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part600.Orientation = Vector3.new(0, 180, 0)
- Part600.Position = Vector3.new(-8.64201927, 8.00956535, -10.9285879)
- Part600.Rotation = Vector3.new(-180, 0, -180)
- Part600.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part600.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part600.Anchored = true
- Part600.BottomSurface = Enum.SurfaceType.Smooth
- Part600.BrickColor = BrickColor.new("Institutional white")
- Part600.Material = Enum.Material.Neon
- Part600.TopSurface = Enum.SurfaceType.Smooth
- Part600.brickColor = BrickColor.new("Institutional white")
- Part601.Parent = Model586
- Part601.CFrame = CFrame.new(-8.64201927, 9.20955944, -13.1285944, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part601.Orientation = Vector3.new(0, 180, 0)
- Part601.Position = Vector3.new(-8.64201927, 9.20955944, -13.1285944)
- Part601.Rotation = Vector3.new(-180, 0, -180)
- Part601.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part601.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part601.Anchored = true
- Part601.BottomSurface = Enum.SurfaceType.Smooth
- Part601.BrickColor = BrickColor.new("Institutional white")
- Part601.Material = Enum.Material.Neon
- Part601.TopSurface = Enum.SurfaceType.Smooth
- Part601.brickColor = BrickColor.new("Institutional white")
- Part602.Parent = Model586
- Part602.CFrame = CFrame.new(-15.842021, 9.20955944, -13.1285944, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part602.Orientation = Vector3.new(0, 180, 0)
- Part602.Position = Vector3.new(-15.842021, 9.20955944, -13.1285944)
- Part602.Rotation = Vector3.new(-180, 0, -180)
- Part602.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part602.Size = Vector3.new(1.19999945, 0.200000003, 0.199999854)
- Part602.Anchored = true
- Part602.BottomSurface = Enum.SurfaceType.Smooth
- Part602.BrickColor = BrickColor.new("Institutional white")
- Part602.Material = Enum.Material.Neon
- Part602.TopSurface = Enum.SurfaceType.Smooth
- Part602.brickColor = BrickColor.new("Institutional white")
- Model603.Name = "Stair Cover"
- Model603.Parent = Model565
- UnionOperation604.Parent = Model603
- UnionOperation604.CFrame = CFrame.new(-17.3420086, 5.40961885, -6.82859516, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation604.Position = Vector3.new(-17.3420086, 5.40961885, -6.82859516)
- UnionOperation604.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation604.Size = Vector3.new(0.200026453, 8.60014725, 18.0000381)
- UnionOperation604.Anchored = true
- UnionOperation604.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation604.Material = Enum.Material.SmoothPlastic
- UnionOperation604.brickColor = BrickColor.new("Smoky grey")
- UnionOperation605.Parent = Model603
- UnionOperation605.CFrame = CFrame.new(-7.14202356, 5.40961885, -6.82859516, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation605.Position = Vector3.new(-7.14202356, 5.40961885, -6.82859516)
- UnionOperation605.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation605.Size = Vector3.new(0.2000103, 8.60014343, 18.0000381)
- UnionOperation605.Anchored = true
- UnionOperation605.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation605.Material = Enum.Material.SmoothPlastic
- UnionOperation605.brickColor = BrickColor.new("Smoky grey")
- Part606.Parent = Model603
- Part606.CFrame = CFrame.new(-12.2420158, 5.40953684, -15.9285936, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part606.Position = Vector3.new(-12.2420158, 5.40953684, -15.9285936)
- Part606.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part606.Size = Vector3.new(10.3999987, 8.60000134, 0.199999824)
- Part606.Anchored = true
- Part606.BottomSurface = Enum.SurfaceType.Smooth
- Part606.BrickColor = BrickColor.new("Smoky grey")
- Part606.Material = Enum.Material.SmoothPlastic
- Part606.TopSurface = Enum.SurfaceType.Smooth
- Part606.brickColor = BrickColor.new("Smoky grey")
- Script607.Name = "READ ME"
- Script607.Parent = Model565
- table.insert(cors,sandbox(Script607,function()
- end))
- Camera608.Name = "ThumbnailCamera"
- Camera608.Parent = Model565
- Camera608.CFrame = CFrame.new(-6.07971668, 11.2519693, 16.0816097, 0.927185714, -0.0605364516, 0.369678408, -3.72529074e-09, 0.986856103, 0.161601976, -0.374602199, -0.14983505, 0.91499877)
- Camera608.CoordinateFrame = CFrame.new(-6.07971668, 11.2519693, 16.0816097, 0.927185714, -0.0605364516, 0.369678408, -3.72529074e-09, 0.986856103, 0.161601976, -0.374602199, -0.14983505, 0.91499877)
- Camera608.FieldOfView = 40
- Camera608.Focus = CFrame.new(-6.81907368, 10.9287653, 14.2516117, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera608.focus = CFrame.new(-6.81907368, 10.9287653, 14.2516117, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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