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pierrotdu18

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Aug 19th, 2014
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  1. global STUFFS = null;
  2. global STUFF_COOLDOWN = 0;
  3. global STUFF_COST = 1;
  4. global STUFF_DURATION = 2;
  5. global STUFF_RADIUS = 3;
  6. global STUFF_FAILS = 4;
  7. global STUFF_DAMAGE = 5;
  8. global STUFF_DAMAGEOVERTIME = 6;
  9. global STUFF_HEAL = 7;
  10. global STUFF_ABSOLUTE = 8;
  11. global STUFF_RELATIVE = 9;
  12. global STUFF_AGILITY = 10;
  13. global STUFF_STRENGTH = 11;
  14. global STUFF_TP = 12;
  15. global STUFF_MP = 13;
  16. global STUFF_LIBERATION = 14;
  17. global STUFF_SCOPE = 15;
  18. global STUFF_VALUE_AVERAGE = 0;
  19. global STUFF_VALUE_MIN = 1;
  20. global STUFF_VALUE_MAX = 2;
  21. global STUFF_SCOPE_MIN = 0;
  22. global STUFF_SCOPE_MAX = 1;
  23. global STUFF_SCOPE_INLINE = 2;
  24. if (STUFFS === null) {
  25.     STUFFS = [];
  26.     STUFFS[WEAPON_PISTOL] =           [0, 3, 1, 0, 5,  [17.5, 15,  20], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [1, 7, false]];
  27.     STUFFS[WEAPON_MACHINE_GUN] =      [0, 4, 1, 0, 7,  [22,   20,  24], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [1, 6, true]];
  28.     STUFFS[WEAPON_DOUBLE_GUN] =       [0, 4, 2, 0, 6,  [21.5, 18,  25], [6.5,  5,   8], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 7, false]];
  29.     STUFFS[WEAPON_SHOTGUN] =          [0, 5, 1, 0, 10, [38,   33,  43], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [1, 5, true]];
  30.     STUFFS[WEAPON_MAGNUM] =           [0, 5, 1, 0, 4,  [32.5, 25,  40], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [1, 8, false]];
  31.     STUFFS[WEAPON_LASER] =            [0, 6, 1, 0, 9,  [51,   43,  59], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 7, true]];
  32.     STUFFS[WEAPON_GRENADE_LAUNCHER] = [0, 6, 1, 2, 7,  [49,   45,  53], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [4, 7, false]];
  33.     STUFFS[WEAPON_FLAME_THROWER] =    [0, 7, 3, 0, 10, [37.5, 35,  40], [14,   14, 14], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 7, true]];
  34.     STUFFS[WEAPON_DESTROYER] =        [0, 6, 1, 0, 6,  [50,   40,  60], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [1, 6, false]];
  35.     STUFFS[WEAPON_GAZOR] =            [0, 7, 4, 3, 9,  [17.5, 15,  20], [17.5, 15, 20], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 7, true]];
  36.     STUFFS[WEAPON_ELECTRISOR] =       [0, 6, 1, 1, 12, [82.5, 70,  95], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [6, 8, false]];
  37.     STUFFS[WEAPON_M_LASER] =          [0, 8, 1, 0, 8,  [95,   90, 100], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 15, true]];
  38.     STUFFS[-CHIP_SHOCK] =             [0, 2, 1, 0, 30, [6,    5,    7], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [0, 6, false]];
  39.     STUFFS[-CHIP_PEBBLE] =            [1, 2, 1, 0, 9,  [9.5,  2,   17], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [0, 5, false]];
  40.     STUFFS[-CHIP_SPARK] =             [0, 3, 1, 0, 4,  [12,   8,   16], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [0, 10, false]];
  41.     STUFFS[-CHIP_ICE] =               [0, 4, 1, 0, 5,  [18,   17,  19], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [0, 8, false]];
  42.     STUFFS[-CHIP_BANDAGE] =           [1, 2, 1, 0, 5,  [0,    0,    0], [0,    0,   0], [12.5, 10, 15], 0, 0, 0, 0, 0, 0, false, [0, 6, false]];
  43.     STUFFS[-CHIP_HELMET] =            [4, 4, 3, 0, 10, [0,    0,    0], [0,    0,   0], [0, 0, 0], 15, 0, 0, 0, 0, 0, false, [0, 4, false]];
  44.     STUFFS[-CHIP_ROCK] =              [1, 5, 1, 0, 8,  [30.5, 30,  31], [0,    0,   0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 6, false]];
  45.     STUFFS[-CHIP_STRETCHING] =        [3, 3, 2, 0, 5,  [0,    0,    0], [0,    0,   0], [0, 0, 0], 0, 0, 50, 0, 0, 0, false, [0, 5, false]];
  46.     STUFFS[-CHIP_WALL] =              [5, 4, 2, 0, 6,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 15, 0, 0, 0, 0, false, [0, 3, false]];
  47.     STUFFS[-CHIP_PROTEIN] =           [3, 3, 2, 0, 6,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 50, 0, 0, false, [0, 4, false]];
  48.     STUFFS[-CHIP_SHIELD] =            [3, 3, 2, 0, 5,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 8, 0, 0, 0, 0, 0, false, [0, 4, false]];
  49.     STUFFS[-CHIP_CURE] =              [2, 4, 1, 0, 8,  [0,    0,    0], [0,    0, 0], [39, 35, 43], 0, 0, 0, 0, 0, 0, false, [0, 5, false]];
  50.     STUFFS[-CHIP_MOTIVATION] =        [3, 3, 2, 0, 6,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 1, 0, false, [0, 5, false]];
  51.     STUFFS[-CHIP_FLASH] =             [1, 4, 1, 1, 1,  [21.5, 19,  24], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [1, 7, true]];
  52.     STUFFS[-CHIP_LEATHER_BOOTS] =     [3, 3, 2, 0, 5,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 1, false, [0, 5, false]];
  53.     STUFFS[-CHIP_FLAME] =             [0, 4, 1, 0, 10, [26,   25,  27], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 7, false]];
  54.     STUFFS[-CHIP_STEROID] =           [4, 6, 3, 0, 5,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 100, 0, 0, false, [0, 4, false]];
  55.     STUFFS[-CHIP_RAMPART] =           [4, 6, 3, 0, 5,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 25, 0, 0, 0, 0, false, [2, 7, false]];
  56.     STUFFS[-CHIP_DRIP] =              [3, 5, 1, 2, 7,  [0,    0,    0], [0,    0, 0], [37.5, 35, 40], 0, 0, 0, 0, 0, 0, false, [2, 6, false]];
  57.     STUFFS[-CHIP_WARM_UP] =           [4, 6, 3, 0, 8,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 100, 0, 0, 0, false, [0, 4, false]];
  58.     STUFFS[-CHIP_STALACTITE] =        [3, 6, 1, 0, 20, [65.5, 64,  67], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 7, false]];
  59.     STUFFS[-CHIP_ARMOR] =             [5, 6, 4, 0, 8,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 25, 0, 0, 0, 0, 0, false, [0, 4, false]];
  60.     STUFFS[-CHIP_WINGED_BOOTS] =      [4, 4, 3, 1, 10, [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 1, false, [0, 3, false]];
  61.     STUFFS[-CHIP_VACCINE] =           [3, 6, 3, 0, 7,  [0,    0,    0], [0,    0, 0], [31, 30, 32], 0, 0, 0, 0, 0, 0, false, [0, 6, false]];
  62.     STUFFS[-CHIP_LIGHTNING] =         [0, 4, 1, 2, 7,  [41,   35,  47], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [2, 6, true]];
  63.     STUFFS[-CHIP_FORTRESS] =          [4, 8, 3, 0, 6,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 40, 0, 0, 0, 0, false, [0, 3, false]];
  64.     STUFFS[-CHIP_ADRENALINE] =        [4, 5, 3, 1, 8,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 1, 0, false, [0, 5, false]];
  65.     STUFFS[-CHIP_ROCKFALL] =          [1, 7, 1, 2, 8,  [52,   48,  56], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [5, 7, false]];
  66.     STUFFS[-CHIP_LIBERATION] =        [5, 5, 1, 0, 7,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, true, [0, 6, false]];
  67.     STUFFS[-CHIP_ICEBERG] =           [3, 7, 1, 2, 5,  [76,   72,  80], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [3, 5, true]];
  68.     STUFFS[-CHIP_RESURRECTION] =      [0, 8, 1, 0, 25, [0,    0,    0], [0,    0, 0], [200, 200, 200], 0, 0, 0, 0, 0, 0, false, [0, 3, false]];
  69.     STUFFS[-CHIP_METEORITE] =         [3, 8, 1, 2, 4,  [75,   70,  80], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 0, false, [4, 8, false]];
  70.     STUFFS[-CHIP_REFLEXES] =          [5, 8, 4, 0, 6,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 200, 0, 0, 0, false, [0, 3, false]];
  71.     STUFFS[-CHIP_DOPING] =            [5, 7, 4, 0, 14, [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 200, 0, 0, false, [0, 5, false]];
  72.     STUFFS[-CHIP_SEVEN_LEAGUE_BOOTS]= [5, 6, 4, 0, 7,  [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 0, 2, false, [0, 2, false]];
  73.     STUFFS[-CHIP_RAGE] =              [5, 7, 4, 0, 12, [0,    0,    0], [0,    0, 0], [0, 0, 0], 0, 0, 0, 0, 2, 0, false, [0, 3, false]];
  74. }
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