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Aug 12th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146. warn'Controls:Q Strong punch|E Normal punch|R Long range|T Up-Dash|X Front dash|'
  147. plr = game.Players.LocalPlayer
  148. char = plr.Character
  149. hum = char.Humanoid
  150. local cam = game.Workspace.CurrentCamera
  151. t = char.Torso
  152. h = char.Head
  153. ra = char["Right Arm"]
  154. la = char["Left Arm"]
  155. rl = char["Right Leg"]
  156. ll = char["Left Leg"]
  157. tors = char.Torso
  158. lleg = char["Left Leg"]
  159. root = char.HumanoidRootPart
  160. char.Humanoid.MaxHealth = 250000
  161. wait()
  162. char.Humanoid.Health = 250000
  163. hed = char.Head
  164. rleg = char["Right Leg"]
  165. rarm = char["Right Arm"]
  166. larm = char["Left Arm"]
  167. vt = Vector3.new
  168. bc = BrickColor.new
  169. br = BrickColor.random
  170. it = Instance.new
  171. cf = CFrame.new
  172.  
  173. -----------------------------------
  174. function chatfunc(text)
  175. local chat = coroutine.wrap(function()
  176. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  177. Character:FindFirstChild("TalkingBillBoard"):destroy()
  178. end
  179. local naeeym2 = Instance.new("BillboardGui",Character)
  180. naeeym2.Size = UDim2.new(0,100,0,40)
  181. naeeym2.StudsOffset = Vector3.new(0,3,0)
  182. naeeym2.Adornee = Character.Head
  183. naeeym2.Name = "TalkingBillBoard"
  184. local tecks2 = Instance.new("TextLabel",naeeym2)
  185. tecks2.BackgroundTransparency = 1
  186. tecks2.BorderSizePixel = 0
  187. tecks2.Text = ""
  188. tecks2.Font = "ArialBold"
  189. tecks2.TextSize = 30
  190. tecks2.TextStrokeTransparency = 0
  191. tecks2.TextColor3 = Color3.new(255,255,0)
  192. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  193. tecks2.Size = UDim2.new(1,0,0.5,0)
  194. local tecks3 = Instance.new("TextLabel",naeeym2)
  195. tecks3.BackgroundTransparency = 1
  196. tecks3.BorderSizePixel = 0
  197. tecks3.Text = ""
  198. tecks3.Font = "ArialBold"
  199. tecks3.TextSize = 30
  200. tecks3.TextStrokeTransparency = 0
  201. tecks3.TextColor3 = Color3.new(255,255,0)
  202. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  203. tecks3.Size = UDim2.new(1,0,0.5,0)
  204. for i = 1,string.len(text),1 do
  205. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138089340", Character, .6, .8)
  206. tecks2.Text = string.sub(text,1,i)
  207. tecks3.Text = string.sub(text,1,i)
  208. wait(0.01)
  209. end
  210. wait(2)
  211. for i = 1, 50 do
  212. swait()
  213. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  214. tecks2.Rotation = tecks2.Rotation - .8
  215. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  216. tecks2.TextTransparency = tecks2.TextTransparency + .04
  217. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  218. tecks3.Rotation = tecks2.Rotation + .8
  219. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  220. tecks3.TextTransparency = tecks2.TextTransparency + .04
  221. end
  222. naeeym2:Destroy()
  223. end)
  224. chat()
  225. end
  226. function onChatted(msg)
  227. chatfunc(msg)
  228. end
  229.  
  230. -----------------------------------
  231.  
  232. local Create = LoadLibrary("RbxUtility").Create
  233.  
  234. CFuncs = {
  235. ["Part"] = {
  236. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  237. local Part = Create("Part"){
  238. Parent = Parent,
  239. Reflectance = Reflectance,
  240. Transparency = Transparency,
  241. CanCollide = false,
  242. Locked = true,
  243. BrickColor = BrickColor.new(tostring(BColor)),
  244. Name = Name,
  245. Size = Size,
  246. Material = Material,
  247. }
  248. RemoveOutlines(Part)
  249. return Part
  250. end;
  251. };
  252.  
  253. ["Mesh"] = {
  254. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  255. local Msh = Create(Mesh){
  256. Parent = Part,
  257. Offset = OffSet,
  258. Scale = Scale,
  259. }
  260. if Mesh == "SpecialMesh" then
  261. Msh.MeshType = MeshType
  262. Msh.MeshId = MeshId
  263. end
  264. return Msh
  265. end;
  266. };
  267.  
  268. ["Mesh"] = {
  269. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  270. local Msh = Create(Mesh){
  271. Parent = Part,
  272. Offset = OffSet,
  273. Scale = Scale,
  274. }
  275. if Mesh == "SpecialMesh" then
  276. Msh.MeshType = MeshType
  277. Msh.MeshId = MeshId
  278. end
  279. return Msh
  280. end;
  281. };
  282.  
  283. ["Weld"] = {
  284. Create = function(Parent, Part0, Part1, C0, C1)
  285. local Weld = Create("Weld"){
  286. Parent = Parent,
  287. Part0 = Part0,
  288. Part1 = Part1,
  289. C0 = C0,
  290. C1 = C1,
  291. }
  292. return Weld
  293. end;
  294. };
  295.  
  296. ["Sound"] = {
  297. Create = function(id, par, vol, pit)
  298. coroutine.resume(coroutine.create(function()
  299. local S = Create("Sound"){
  300. Volume = vol,
  301. Pitch = pit or 1,
  302. SoundId = id,
  303. Parent = par or workspace,
  304. }
  305. wait()
  306. S:play()
  307. game:GetService("Debris"):AddItem(S, 10)
  308. end))
  309. end;
  310. };
  311.  
  312. ["ParticleEmitter"] = {
  313. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  314. local fp = Create("ParticleEmitter"){
  315. Parent = Parent,
  316. Color = ColorSequence.new(Color1, Color2),
  317. LightEmission = LightEmission,
  318. Size = Size,
  319. Texture = Texture,
  320. Transparency = Transparency,
  321. ZOffset = ZOffset,
  322. Acceleration = Accel,
  323. Drag = Drag,
  324. LockedToPart = LockedToPart,
  325. VelocityInheritance = VelocityInheritance,
  326. EmissionDirection = EmissionDirection,
  327. Enabled = Enabled,
  328. Lifetime = LifeTime,
  329. Rate = Rate,
  330. Rotation = Rotation,
  331. RotSpeed = RotSpeed,
  332. Speed = Speed,
  333. VelocitySpread = VelocitySpread,
  334. }
  335. return fp
  336. end;
  337. };
  338.  
  339. CreateTemplate = {
  340.  
  341. };
  342. }
  343.  
  344.  
  345.  
  346. New = function(Object, Parent, Name, Data)
  347. local Object = Instance.new(Object)
  348. for Index, Value in pairs(Data or {}) do
  349. Object[Index] = Value
  350. end
  351. Object.Parent = Parent
  352. Object.Name = Name
  353. return Object
  354. end
  355. local m = Instance.new("Model",char)
  356.  
  357. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  358. local p = Instance.new("Part")
  359. p.Parent = parent
  360. p.Size = Vector3.new(1,1,1)
  361. p.Transparency = transparency
  362. p.Reflectance = reflectance
  363. p.CanCollide = false
  364. p.Locked = true
  365. p.BrickColor = brickcolor
  366. p.Material = material
  367. return p
  368. end
  369.  
  370. function CreateMesh(parent,meshtype,x1,y1,z1)
  371. local mesh = Instance.new("SpecialMesh",parent)
  372. mesh.MeshType = meshtype
  373. mesh.Scale = Vector3.new(x1,y1,z1)
  374. return mesh
  375. end
  376.  
  377. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  378. local mesh = Instance.new("SpecialMesh",parent)
  379. mesh.MeshType = "FileMesh"
  380. mesh.MeshId = meshid
  381. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  382. mesh.Scale = Vector3.new(x1,y1,z1)
  383. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  384. return mesh
  385. end
  386.  
  387. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  388. local weld = Instance.new("Weld")
  389. weld.Parent = parent
  390. weld.Part0 = part0
  391. weld.Part1 = part1
  392. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  393. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  394. return weld
  395. end
  396.  
  397.  
  398. function ApplyTrig(Num,Func)
  399. local Min,Max = Func(0),Func(1)
  400. local i = Func(Num)
  401. return (i-Min)/(Max-Min)
  402. --[[if Func == "sin" then
  403. return (math.sin((1-Num)*math.pi)+1)/2
  404. elseif Func == "cos" then
  405. return (math.cos((1-Num)*math.pi)+1)/2
  406. end]]
  407. end
  408.  
  409. local acos = math.acos
  410. local sqrt = math.sqrt
  411. local Vec3 = Vector3.new
  412.  
  413. local function toAxisAngle(CFr)
  414. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  415. local Angle = math.acos((R00+R11+R22-1)/2)
  416. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  417. A = A == 0 and 0.00001 or A
  418. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  419. B = B == 0 and 0.00001 or B
  420. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  421. C = C == 0 and 0.00001 or C
  422. local x = (R21-R12)/sqrt(A)
  423. local y = (R02-R20)/sqrt(B)
  424. local z = (R10-R01)/sqrt(C)
  425. return Vec3(x,y,z),Angle
  426. end
  427.  
  428. local fromAxisAngle = CFrame.fromAxisAngle
  429.  
  430. function LerpCFrame(CFrame1,CFrame2,Num)
  431. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  432. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  433. end
  434.  
  435.  
  436.  
  437.  
  438.  
  439. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  440. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  441. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  442. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  443.  
  444. Player=game:GetService("Players").LocalPlayer
  445. Character=Player.Character
  446. PlayerGui=Player.PlayerGui
  447. Backpack=Player.Backpack
  448. Torso=Character.Torso
  449. Head=Character.Head
  450. Humanoid=Character.Humanoid
  451. m=Instance.new('Model',Character)
  452. LeftArm=Character["Left Arm"]
  453. LeftLeg=Character["Left Leg"]
  454. RightArm=Character["Right Arm"]
  455. RightLeg=Character["Right Leg"]
  456. LS=Torso["Left Shoulder"]
  457. LH=Torso["Left Hip"]
  458. RS=Torso["Right Shoulder"]
  459. RH=Torso["Right Hip"]
  460. Face = Head.face
  461. Neck=Torso.Neck
  462. it=Instance.new
  463. attacktype=1
  464. vt=Vector3.new
  465. cf=CFrame.new
  466. euler=CFrame.fromEulerAnglesXYZ
  467. angles=CFrame.Angles
  468. cloaked=false
  469. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  470. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  471. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  472. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  473. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  474. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  475. RootPart=Character.HumanoidRootPart
  476. RootJoint=RootPart.RootJoint
  477. RootCF=euler(-1.57,0,3.14)
  478. attack = false
  479. attackdebounce = false
  480. deb=false
  481. equipped=true
  482. hand=false
  483. MMouse=nil
  484. combo=0
  485. mana=0
  486. trispeed=.2
  487. attackmode='none'
  488. local idle=0
  489. local Anim="Idle"
  490. local Effects={}
  491. local gun=false
  492. local shoot=false
  493. local sine = 0
  494. local change = 1
  495. player=nil
  496. shirt = Instance.new("Shirt", char)
  497. shirt.Name = "Shirt"
  498. pants = Instance.new("Pants", char)
  499. pants.Name = "Pants"
  500. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=940848256"
  501. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=968126598"
  502. hum.WalkSpeed = 20
  503.  
  504. asd = Instance.new("Sound",char)
  505. asd.SoundId = "http://www.roblox.com/asset/?id = 969947758"
  506. asd.Volume = 3
  507. asd.Looped = true
  508.  
  509.  
  510. Hair7 = Instance.new("Part")
  511. Hair7.Parent = char
  512. Hair7.Name = "Hair"
  513. Hair7.CanCollide = false
  514. Hair7.Locked = true
  515. Hair7.TopSurface = "Smooth"
  516. Hair7.BottomSurface = "Smooth"
  517. Hair7.formFactor = "Symmetric"
  518. Hair7.Material = "Neon"
  519. Hair7.BrickColor = BrickColor.new("Daisy orange")
  520. Hair7.CFrame = char.Torso.CFrame
  521. Hair7.Size = Vector3.new(1, 1, 1)
  522. Hair7.Transparency = 0
  523.  
  524.  
  525. Weld1 = Instance.new("Weld")
  526. Weld1.Parent = char.Head
  527. Weld1.Part0 = char.Head
  528. Weld1.Part1 = Hair7
  529. Weld1.C0 = CFrame.new(0, 1, 0)
  530.  
  531. Mesh = Instance.new("SpecialMesh")
  532. Mesh.Offset = Vector3.new(0,-0.4,0.1)
  533. Mesh.Parent = Hair7
  534. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  535. Mesh.MeshType = "FileMesh"
  536. Mesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  537. Mesh.TextureId = ""
  538.  
  539.  
  540. local txt = Instance.new("BillboardGui", char)
  541. CV="Lime green"
  542. txt.Adornee = char .Head
  543. txt.Name = "_status"
  544. txt.Size = UDim2.new(2, 0, 1.2, 0)
  545. txt.StudsOffset = Vector3.new(-9, 8, 0)
  546. local text = Instance.new("TextLabel", txt)
  547. text.Size = UDim2.new(10, 0, 7, 0)
  548. text.FontSize = "Size24"
  549. text.TextScaled = true
  550. text.TextTransparency = 0
  551. text.BackgroundTransparency = 1
  552. text.TextTransparency = 0
  553. text.TextStrokeTransparency = 0
  554. text.Font = "Bodoni"
  555. text.TextStrokeColor3 = Color3.new(0,0,0)
  556. text.TextColor3 = Color3.fromRGB(255,255,0)
  557. text.Text = " "
  558. v=Instance.new("Part")
  559. v.Name = "ColorBrick"
  560. v.Parent= plr.Character
  561. v.FormFactor="Symmetric"
  562. v.Anchored=true
  563. v.CanCollide=false
  564. v.BottomSurface="Smooth"
  565. v.TopSurface="Smooth"
  566. v.Size=Vector3.new(10,5,3)
  567. v.Transparency=0
  568. v.CFrame=char.Torso.CFrame
  569. v.BrickColor=BrickColor.new("Lime green")
  570. v.Transparency=1
  571. v.Shape="Block"
  572.  
  573. mouse=Player:GetMouse()
  574. --save shoulders
  575. RSH, LSH=nil, nil
  576. --welds
  577. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  578. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  579. LH=Torso["Left Hip"]
  580. RH=Torso["Right Hip"]
  581. TorsoColor=Torso.BrickColor
  582. function NoOutline(Part)
  583. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  584. end
  585. player=Player
  586. ch=Character
  587. RSH=ch.Torso["Right Shoulder"]
  588. LSH=ch.Torso["Left Shoulder"]
  589. --
  590. RSH.Parent=nil
  591. LSH.Parent=nil
  592. --
  593. RW.Name="Right Shoulder"
  594. RW.Part0=ch.Torso
  595. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  596. RW.C1=cf(0, 0.5, 0)
  597. RW.Part1=ch["Right Arm"]
  598. RW.Parent=ch.Torso
  599. --
  600. LW.Name="Left Shoulder"
  601. LW.Part0=ch.Torso
  602. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  603. LW.C1=cf(0, 0.5, 0)
  604. LW.Part1=ch["Left Arm"]
  605. LW.Parent=ch.Torso
  606.  
  607. local Stats=Instance.new("BoolValue")
  608. Stats.Name="Stats"
  609. Stats.Parent=Character
  610. local Atk=Instance.new("NumberValue")
  611. Atk.Name="Damage"
  612. Atk.Parent=Stats
  613. Atk.Value=1
  614. local Def=Instance.new("NumberValue")
  615. Def.Name="Defense"
  616. Def.Parent=Stats
  617. Def.Value=1
  618. local Speed=Instance.new("NumberValue")
  619. Speed.Name="Speed"
  620. Speed.Parent=Stats
  621. Speed.Value=1
  622. local Mvmt=Instance.new("NumberValue")
  623. Mvmt.Name="Movement"
  624. Mvmt.Parent=Stats
  625. Mvmt.Value=1
  626.  
  627. local donum=0
  628.  
  629.  
  630. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  631. local fp=it("Part")
  632. fp.formFactor=formfactor
  633. fp.Parent=parent
  634. fp.Reflectance=reflectance
  635. fp.Transparency=transparency
  636. fp.CanCollide=false
  637. fp.Locked=true
  638. fp.BrickColor=brickcolor
  639. fp.Name=name
  640. fp.Size=size
  641. fp.Position=Torso.Position
  642. NoOutline(fp)
  643. fp.Material="SmoothPlastic"
  644. fp:BreakJoints()
  645. return fp
  646. end
  647.  
  648. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  649. local mesh=it(Mesh)
  650. mesh.Parent=part
  651. if Mesh=="SpecialMesh" then
  652. mesh.MeshType=meshtype
  653. if meshid~="nil" then
  654. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  655. end
  656. end
  657. mesh.Offset=offset
  658. mesh.Scale=scale
  659. return mesh
  660. end
  661.  
  662. function weld(parent,part0,part1,c0)
  663. local weld=it("Weld")
  664. weld.Parent=parent
  665. weld.Part0=part0
  666. weld.Part1=part1
  667. weld.C0=c0
  668. return weld
  669. end
  670.  
  671. local Color1=Torso.BrickColor
  672.  
  673. local bodvel=Instance.new("BodyVelocity")
  674. local bg=Instance.new("BodyGyro")
  675.  
  676. function swait(num)
  677. if num==0 or num==nil then
  678. game:service'RunService'.Stepped:wait(0)
  679. else
  680. for i=0,num do
  681. game:service'RunService'.Stepped:wait(0)
  682. end
  683. end
  684. end
  685.  
  686.  
  687. so = function(id,par,vol,pit)
  688. coroutine.resume(coroutine.create(function()
  689. local sou = Instance.new("Sound",par or workspace)
  690. sou.Volume=vol
  691. sou.Pitch=pit or 1
  692. sou.SoundId=id
  693. swait()
  694. sou:play()
  695. game:GetService("Debris"):AddItem(sou,6)
  696. end))
  697. end
  698.  
  699. function clerp(a,b,t)
  700. local qa = {QuaternionFromCFrame(a)}
  701. local qb = {QuaternionFromCFrame(b)}
  702. local ax, ay, az = a.x, a.y, a.z
  703. local bx, by, bz = b.x, b.y, b.z
  704. local _t = 1-t
  705. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  706. end
  707.  
  708. function QuaternionFromCFrame(cf)
  709. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  710. local trace = m00 + m11 + m22
  711. if trace > 0 then
  712. local s = math.sqrt(1 + trace)
  713. local recip = 0.5/s
  714. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  715. else
  716. local i = 0
  717. if m11 > m00 then
  718. i = 1
  719. end
  720. if m22 > (i == 0 and m00 or m11) then
  721. i = 2
  722. end
  723. if i == 0 then
  724. local s = math.sqrt(m00-m11-m22+1)
  725. local recip = 0.5/s
  726. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  727. elseif i == 1 then
  728. local s = math.sqrt(m11-m22-m00+1)
  729. local recip = 0.5/s
  730. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  731. elseif i == 2 then
  732. local s = math.sqrt(m22-m00-m11+1)
  733. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  734. end
  735. end
  736. end
  737.  
  738. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  739. local xs, ys, zs = x + x, y + y, z + z
  740. local wx, wy, wz = w*xs, w*ys, w*zs
  741. local xx = x*xs
  742. local xy = x*ys
  743. local xz = x*zs
  744. local yy = y*ys
  745. local yz = y*zs
  746. local zz = z*zs
  747. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  748. end
  749.  
  750. function QuaternionSlerp(a, b, t)
  751. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  752. local startInterp, finishInterp;
  753. if cosTheta >= 0.0001 then
  754. if (1 - cosTheta) > 0.0001 then
  755. local theta = math.acos(cosTheta)
  756. local invSinTheta = 1/math.sin(theta)
  757. startInterp = math.sin((1-t)*theta)*invSinTheta
  758. finishInterp = math.sin(t*theta)*invSinTheta
  759. else
  760. startInterp = 1-t
  761. finishInterp = t
  762. end
  763. else
  764. if (1+cosTheta) > 0.0001 then
  765. local theta = math.acos(-cosTheta)
  766. local invSinTheta = 1/math.sin(theta)
  767. startInterp = math.sin((t-1)*theta)*invSinTheta
  768. finishInterp = math.sin(t*theta)*invSinTheta
  769. else
  770. startInterp = t-1
  771. finishInterp = t
  772. end
  773. end
  774. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  775. end
  776.  
  777. local function CFrameFromTopBack(at, top, back)
  778. local right = top:Cross(back)
  779. return CFrame.new(at.x, at.y, at.z,
  780. right.x, top.x, back.x,
  781. right.y, top.y, back.y,
  782. right.z, top.z, back.z)
  783. end
  784.  
  785. function Triangle(a, b, c)
  786. local edg1 = (c-a):Dot((b-a).unit)
  787. local edg2 = (a-b):Dot((c-b).unit)
  788. local edg3 = (b-c):Dot((a-c).unit)
  789. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  790. a, b, c = a, b, c
  791. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  792. a, b, c = b, c, a
  793. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  794. a, b, c = c, a, b
  795. else
  796. assert(false, "unreachable")
  797. end
  798.  
  799. local len1 = (c-a):Dot((b-a).unit)
  800. local len2 = (b-a).magnitude - len1
  801. local width = (a + (b-a).unit*len1 - c).magnitude
  802.  
  803. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  804.  
  805. local list = {}
  806.  
  807. if len1 > 0.01 then
  808. local w1 = Instance.new('WedgePart', m)
  809. game:GetService("Debris"):AddItem(w1,5)
  810. w1.Material = "SmoothPlastic"
  811. w1.FormFactor = 'Custom'
  812. w1.BrickColor = BrickColor.new("Really red")
  813. w1.Transparency = 0
  814. w1.Reflectance = 0
  815. w1.Material = "SmoothPlastic"
  816. w1.CanCollide = false
  817. local l1 = Instance.new("PointLight",w1)
  818. l1.Color = Color3.new(170,0,0)
  819. NoOutline(w1)
  820. local sz = Vector3.new(0.2, width, len1)
  821. w1.Size = sz
  822. local sp = Instance.new("SpecialMesh",w1)
  823. sp.MeshType = "Wedge"
  824. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  825. w1:BreakJoints()
  826. w1.Anchored = true
  827. w1.Parent = workspace
  828. w1.Transparency = 0.7
  829. table.insert(Effects,{w1,"Disappear",.01})
  830. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  831. table.insert(list,w1)
  832. end
  833.  
  834. if len2 > 0.01 then
  835. local w2 = Instance.new('WedgePart', m)
  836. game:GetService("Debris"):AddItem(w2,5)
  837. w2.Material = "SmoothPlastic"
  838. w2.FormFactor = 'Custom'
  839. w2.BrickColor = BrickColor.new("Really red")
  840. w2.Transparency = 0
  841. w2.Reflectance = 0
  842. w2.Material = "SmoothPlastic"
  843. w2.CanCollide = false
  844. local l2 = Instance.new("PointLight",w2)
  845. l2.Color = Color3.new(170,0,0)
  846. NoOutline(w2)
  847. local sz = Vector3.new(0.2, width, len2)
  848. w2.Size = sz
  849. local sp = Instance.new("SpecialMesh",w2)
  850. sp.MeshType = "Wedge"
  851. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  852. w2:BreakJoints()
  853. w2.Anchored = true
  854. w2.Parent = workspace
  855. w2.Transparency = 0.7
  856. table.insert(Effects,{w2,"Disappear",.01})
  857. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  858. table.insert(list,w2)
  859. end
  860. return unpack(list)
  861. end
  862.  
  863.  
  864. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  865. if hit.Parent==nil then
  866. return
  867. end
  868. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  869. for _,v in pairs(hit.Parent:children()) do
  870. if v:IsA("Humanoid") then
  871. h=v
  872. end
  873. end
  874. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  875. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  876. end
  877. if hit.Parent.className=="Hat" then
  878. hit=hit.Parent.Parent:findFirstChild("Head")
  879. end
  880. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  881. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  882. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  883. return
  884. end]]
  885. -- hs(hit,1.2)
  886. c=Instance.new("ObjectValue")
  887. c.Name="creator"
  888. c.Value=game:service("Players").LocalPlayer
  889. c.Parent=h
  890. game:GetService("Debris"):AddItem(c,.5)
  891. Damage=math.random(minim,maxim)
  892. -- h:TakeDamage(Damage)
  893. blocked=false
  894. block=hit.Parent:findFirstChild("Block")
  895. if block~=nil then
  896. print(block.className)
  897. if block.className=="NumberValue" then
  898. if block.Value>0 then
  899. blocked=true
  900. if decreaseblock==nil then
  901. block.Value=block.Value-1
  902. end
  903. end
  904. end
  905. if block.className=="IntValue" then
  906. if block.Value>0 then
  907. blocked=true
  908. if decreaseblock~=nil then
  909. block.Value=block.Value-1
  910. end
  911. end
  912. end
  913. end
  914. if blocked==false then
  915. -- h:TakeDamage(Damage)
  916. h.Health=h.Health-Damage
  917. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  918. else
  919. h.Health=h.Health-(Damage/2)
  920. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  921. end
  922. if Type=="Knockdown" then
  923. hum=hit.Parent.Humanoid
  924. hum.PlatformStand=true
  925. coroutine.resume(coroutine.create(function(HHumanoid)
  926. swait(1)
  927. HHumanoid.PlatformStand=false
  928. end),hum)
  929. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  930. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  931. local bodvol=Instance.new("BodyVelocity")
  932. bodvol.velocity=angle*knockback
  933. bodvol.P=5000
  934. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  935. bodvol.Parent=hit
  936. rl=Instance.new("BodyAngularVelocity")
  937. rl.P=3000
  938. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  939. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  940. rl.Parent=hit
  941. game:GetService("Debris"):AddItem(bodvol,.5)
  942. game:GetService("Debris"):AddItem(rl,.5)
  943. elseif Type=="Normal" then
  944. bp=Instance.new("BodyVelocity")
  945. bp.P=100000
  946. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  947. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  948. if KnockbackType==1 then
  949. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  950. elseif KnockbackType==2 then
  951. bp.velocity=Property.CFrame.lookVector*knockback
  952. end
  953. if knockback>0 then
  954. bp.Parent=hit.Parent.Torso
  955.  
  956. end
  957. game:GetService("Debris"):AddItem(bp,.5)
  958. elseif Type=="Up" then
  959. local bodyVelocity=Instance.new("BodyVelocity")
  960. bodyVelocity.velocity=vt(0,60,0)
  961. bodyVelocity.P=5000
  962. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  963. bodyVelocity.Parent=hit
  964. game:GetService("Debris"):AddItem(bodyVelocity,1)
  965. rl=Instance.new("BodyAngularVelocity")
  966. rl.P=3000
  967. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  968. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  969. rl.Parent=hit
  970. game:GetService("Debris"):AddItem(rl,.5)
  971. elseif Type=="Snare" then
  972. bp=Instance.new("BodyPosition")
  973. bp.P=2000
  974. bp.D=100
  975. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  976. bp.position=hit.Parent.Torso.Position
  977. bp.Parent=hit.Parent.Torso
  978. game:GetService("Debris"):AddItem(bp,1)
  979. elseif Type=="Target" then
  980. if Targetting==false then
  981. ZTarget=hit.Parent.Torso
  982. coroutine.resume(coroutine.create(function(Part)
  983. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  984. swait(1)
  985. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  986. end),ZTarget)
  987. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  988. targetgui=Instance.new("BillboardGui")
  989. targetgui.Parent=ZTarget
  990. targetgui.Size=UDim2.new(10,100,10,100)
  991. targ=Instance.new("ImageLabel")
  992. targ.Parent=targetgui
  993. targ.BackgroundTransparency=1
  994. targ.Image="rbxassetid://4834067"
  995. targ.Size=UDim2.new(1,0,1,0)
  996. cam.CameraType="Scriptable"
  997. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  998. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  999. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1000. Targetting=true
  1001. RocketTarget=ZTarget
  1002. for i=1,Property do
  1003. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1004. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1005. swait()
  1006. end
  1007. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1008. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1009. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1010. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1011. end
  1012. Targetting=true
  1013. RocketTarget=true
  1014. targetgui.Parent=true
  1015. cam.CameraType="Custom"
  1016. end
  1017. end
  1018. debounce=Instance.new("BoolValue")
  1019. debounce.Name="DebounceHit"
  1020. debounce.Parent=hit.Parent
  1021. debounce.Value=true
  1022. game:GetService("Debris"):AddItem(debounce,Delay)
  1023. c=Instance.new("ObjectValue")
  1024. c.Name="creator"
  1025. c.Value=Player
  1026. c.Parent=h
  1027. game:GetService("Debris"):AddItem(c,.5)
  1028. CRIT=true
  1029. hitDeb=true
  1030. AttackPos=6
  1031. end
  1032. end
  1033.  
  1034. showDamage=function(Char,Dealt,du,Color)
  1035. m=Instance.new("Model")
  1036. m.Name=tostring(Dealt)
  1037. h=Instance.new("Humanoid")
  1038. h.Health=0
  1039. h.MaxHealth=0
  1040. h.Parent=m
  1041. c=Instance.new("Part")
  1042. c.Transparency=0
  1043. c.BrickColor=Color
  1044. c.Transparency = 1
  1045. c.Name="Head"
  1046. c.TopSurface=0
  1047. c.BottomSurface=0
  1048. c.formFactor="Plate"
  1049. c.Size=Vector3.new(1,.4,1)
  1050.  
  1051. local txt = Instance.new("BillboardGui", c)
  1052. txt.Adornee = c
  1053. txt.Name = "_status"
  1054. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1055. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1056. local text = Instance.new("TextLabel", txt)
  1057. text.Size = UDim2.new(10, 0, 7, 0)
  1058. text.FontSize = "Size12"
  1059. text.TextScaled = true
  1060. text.TextTransparency = 0.5
  1061. text.BackgroundTransparency = 1
  1062. text.TextTransparency = 0.5
  1063. text.TextStrokeTransparency = 0.5
  1064. text.Font = "SciFi"
  1065. text.TextStrokeColor3 = Color3.new(0,0,0)
  1066. v=Instance.new("Part")
  1067. v.Name = "ColorBrick"
  1068. v.Parent=c
  1069. v.FormFactor="Symmetric"
  1070. v.Anchored=true
  1071. v.CanCollide=false
  1072. v.BottomSurface="Smooth"
  1073. v.TopSurface="Smooth"
  1074. v.Size=Vector3.new(10,5,3)
  1075. v.Transparency=1
  1076. v.CFrame=c.CFrame
  1077. v.BrickColor=BrickColor.random()
  1078. v.Transparency=1
  1079. text.TextColor3 = t.BrickColor.Color
  1080. v.Shape="Block"
  1081. text.Text = tostring(Dealt)
  1082. ms=Instance.new("CylinderMesh")
  1083. ms.Scale=Vector3.new(.8,.8,.8)
  1084. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1085. local rndm=math.random(1,#hitsounds)
  1086. local r=rndm
  1087. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  1088. if CRIT==true then
  1089. ms.Scale=Vector3.new(1,1.25,1)
  1090. end
  1091. ms.Parent=c
  1092. c.Reflectance=0
  1093. Instance.new("BodyGyro").Parent=c
  1094. c.Parent=m
  1095. if Char:findFirstChild("Head")~=nil then
  1096. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1097. elseif Char.Parent:findFirstChild("Head")~=nil then
  1098. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1099. end
  1100. f=Instance.new("BodyPosition")
  1101. f.P=200000
  1102. f.D=100
  1103. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1104. f.position=c.Position+Vector3.new(0,3,0)
  1105. f.Parent=c
  1106. game:GetService("Debris"):AddItem(m,.5+du)
  1107. c.CanCollide=false
  1108. m.Parent=workspace
  1109. c.CanCollide=false
  1110. end
  1111.  
  1112. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1113. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1114. end
  1115.  
  1116. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1117. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1118. prt.Anchored=true
  1119. prt.CFrame=cframe
  1120. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1121. --http://www.roblox.com/asset/?id=4770560
  1122. game:GetService("Debris"):AddItem(prt,2)
  1123. CF=prt.CFrame
  1124. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1125. for i=0,1,0.2 do
  1126. wait()
  1127. Part.CFrame=CF*cf(0,0,-0.4)
  1128. end
  1129. for i=0,1,delay do
  1130. wait()
  1131. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1132. Mesh.Scale=Mesh.Scale
  1133. end
  1134. for i=0,1,0.1 do
  1135. wait()
  1136. Part.Transparency=i
  1137. end
  1138. Part.Parent=nil
  1139. end),prt,msh,CF)
  1140. end
  1141.  
  1142. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1143. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1144. prt.Anchored=true
  1145. prt.Material = "Plastic"
  1146. prt.CFrame=cframe
  1147. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1148. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1149. game:GetService("Debris"):AddItem(prt,5)
  1150. coroutine.resume(coroutine.create(function(Part,Mesh)
  1151. for i=0,1,delay do
  1152. swait()
  1153. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1154. Part.Transparency=i
  1155. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1156. end
  1157. Part.Parent=nil
  1158. end),prt,msh)
  1159. end
  1160.  
  1161.  
  1162.  
  1163.  
  1164. function MagicBlockDash(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1165. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.3,0.3,0.3))
  1166. prt.Anchored=true
  1167. prt.Material = "Neon"
  1168. prt.CFrame=cframe
  1169. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1170. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1171. game:GetService("Debris"):AddItem(prt,1)
  1172. coroutine.resume(coroutine.create(function(Part,Mesh)
  1173. for i=0,1,delay do
  1174. swait()
  1175. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1176. Part.Transparency=i
  1177. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1178. end
  1179. Part.Parent=nil
  1180. end),prt,msh)
  1181. end
  1182.  
  1183.  
  1184. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1185. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1186. prt.Anchored=true
  1187. prt.Material = "Neon"
  1188. prt.CFrame=cframe
  1189. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1190. game:GetService("Debris"):AddItem(prt,5)
  1191. coroutine.resume(coroutine.create(function(Part,Mesh)
  1192. local rtype = rottype
  1193. for i=0,1,delay do
  1194. swait()
  1195. if rtype == 1 then
  1196. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1197. elseif rtype == 2 then
  1198. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1199. end
  1200. Part.Transparency=i
  1201. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1202. end
  1203. Part.Parent=nil
  1204. end),prt,msh)
  1205. end
  1206.  
  1207. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1208. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1209. prt.Anchored=true
  1210. prt.CFrame=cframe
  1211. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1212. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1213. game:GetService("Debris"):AddItem(prt,5)
  1214. coroutine.resume(coroutine.create(function(Part,Mesh)
  1215. for i=0,1,delay do
  1216. wait()
  1217. Part.Transparency=i
  1218. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1219. end
  1220. Part.Parent=nil
  1221. end),prt,msh)
  1222. end
  1223.  
  1224. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1225. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1226. prt.Anchored=true
  1227. prt.Material = "Neon"
  1228. prt.CFrame=cframe
  1229. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1230. game:GetService("Debris"):AddItem(prt,5)
  1231. coroutine.resume(coroutine.create(function(Part,Mesh)
  1232. local rtype = rottype
  1233. for i=0,1,delay do
  1234. swait()
  1235. if rtype == 1 then
  1236. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1237. elseif rtype == 2 then
  1238. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1239. end
  1240. Part.Transparency=i
  1241. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1242. end
  1243. Part.Parent=nil
  1244. end),prt,msh)
  1245. end
  1246.  
  1247. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1248. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1249. prt.Anchored=true
  1250. prt.Material = "Neon"
  1251. prt.CFrame=cframe
  1252. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1253. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1254. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1255. game:GetService("Debris"):AddItem(prt,5)
  1256. coroutine.resume(coroutine.create(function(Part,Mesh)
  1257. local rtype = rottype
  1258. for i=0,1,delay do
  1259. swait()
  1260. if rtype == 1 then
  1261. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1262. elseif rtype == 2 then
  1263. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1264. end
  1265. dec.Transparency=i
  1266. dec2.Transparency=i
  1267. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1268. end
  1269. Part.Parent=nil
  1270. end),prt,msh)
  1271. end
  1272.  
  1273. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1274. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1275. prt.Anchored=true
  1276. prt.Material = "Neon"
  1277. prt.CFrame=cframe
  1278. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1279. game:GetService("Debris"):AddItem(prt,5)
  1280. coroutine.resume(coroutine.create(function(Part,Mesh)
  1281. local rtype = rottype
  1282. for i=0,1,delay do
  1283. swait()
  1284. if rtype == 1 then
  1285. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1286. elseif rtype == 2 then
  1287. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1288. end
  1289. prt.Transparency=i
  1290. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1291. end
  1292. Part.Parent=nil
  1293. end),prt,msh)
  1294. end
  1295.  
  1296. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1297. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1298. prt.Anchored=true
  1299. prt.Material = "Neon"
  1300. prt.CFrame=cframe
  1301. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1302. game:GetService("Debris"):AddItem(prt,5)
  1303. coroutine.resume(coroutine.create(function(Part,Mesh)
  1304. local rtype = rottype
  1305. for i=0,1,delay do
  1306. swait()
  1307. if rtype == 1 then
  1308. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1309. elseif rtype == 2 then
  1310. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1311. end
  1312. prt.Transparency=i
  1313. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1314. end
  1315. Part.Parent=nil
  1316. end),prt,msh)
  1317. end
  1318.  
  1319. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1320. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1321. prt.Anchored=true
  1322. prt.Material = "Neon"
  1323. prt.CFrame=cframe
  1324. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1325. game:GetService("Debris"):AddItem(prt,5)
  1326. coroutine.resume(coroutine.create(function(Part,Mesh)
  1327. local rtype = rottype
  1328. for i=0,1,delay do
  1329. swait()
  1330. if rtype == 1 then
  1331. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1332. elseif rtype == 2 then
  1333. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1334. end
  1335. prt.Transparency=i
  1336. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1337. end
  1338. Part.Parent=nil
  1339. end),prt,msh)
  1340. end
  1341.  
  1342. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1343. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1344. prt.Material = "Neon"
  1345. prt.Anchored=true
  1346. prt.CFrame=cframe
  1347. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1348. local wld=weld(prt,prt,Parent,cframe)
  1349. game:GetService("Debris"):AddItem(prt,5)
  1350. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1351. for i=0,1,delay do
  1352. wait()
  1353. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1354. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1355. Part.Transparency=i
  1356. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1357. end
  1358. Part.Parent=nil
  1359. end),prt,msh,wld)
  1360. end
  1361.  
  1362. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1363. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1364. prt.Anchored=false
  1365. prt.CFrame=cframe
  1366. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1367. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1368. game:GetService("Debris"):AddItem(prt,5)
  1369. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1370. for i=0,1,delay do
  1371. wait()
  1372. Weld.C0=euler(i*20,0,0)
  1373. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1374. Part.Transparency=i
  1375. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1376. end
  1377. Part.Parent=nil
  1378. end),prt,msh,wld)
  1379. end
  1380.  
  1381. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1382. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1383. prt.Anchored=true
  1384. prt.CFrame=cframe
  1385. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1386. game:GetService("Debris"):AddItem(prt,2)
  1387. coroutine.resume(coroutine.create(function(Part,Mesh)
  1388. for i=0,1,delay do
  1389. wait()
  1390. Part.CFrame=Part.CFrame
  1391. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1392. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1393. prt2.Anchored=true
  1394. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1395. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1396. game:GetService("Debris"):AddItem(prt2,2)
  1397. coroutine.resume(coroutine.create(function(Part,Mesh)
  1398. for i=0,1,0.1 do
  1399. wait()
  1400. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1401. end
  1402. Part.Parent=nil
  1403. end),prt2,msh2)
  1404. end
  1405. for i=0,1,delay*2 do
  1406. wait()
  1407. Part.CFrame=Part.CFrame
  1408. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1409. end
  1410. Part.Parent=nil
  1411. end),prt,msh)
  1412. end
  1413.  
  1414. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1415. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1416. prt.Anchored=true
  1417. prt.CFrame=cframe
  1418. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1419. game:GetService("Debris"):AddItem(prt,2)
  1420. coroutine.resume(coroutine.create(function(Part,Mesh)
  1421. for i=0,1,delay do
  1422. wait()
  1423. Part.CFrame=Part.CFrame
  1424. Part.Transparency=i
  1425. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1426. end
  1427. Part.Parent=nil
  1428. end),prt,msh)
  1429. end
  1430.  
  1431. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1432. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1433. prt.Anchored=true
  1434. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1435. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1436. game:GetService("Debris"):AddItem(prt,2)
  1437. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1438. CF=Part.CFrame
  1439. Numbb=0
  1440. randnumb=math.random()/10
  1441. rand1=math.random()/10
  1442. for i=0,1,rand1 do
  1443. wait()
  1444. CF=CF*cf(0,math.random()/2,0)
  1445. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1446. Part.CFrame=CF*euler(Numbb,0,0)
  1447. Part.Transparency=i
  1448. Numbb=Numbb+randnumb
  1449. end
  1450. Part.Parent=nil
  1451. end),prt,CF,Numbb,randnumb)
  1452. end
  1453.  
  1454. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1455. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1456. prt.Anchored=true
  1457. prt.CFrame=cframe
  1458. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1459. game:GetService("Debris"):AddItem(prt,5)
  1460. coroutine.resume(coroutine.create(function(Part,Mesh)
  1461. for i=0,1,delay do
  1462. wait()
  1463. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1464. Part.Transparency=i
  1465. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1466. end
  1467. Part.Parent=nil
  1468. end),prt,msh)
  1469. end
  1470.  
  1471. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1472. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1473. prt.Anchored=true
  1474. prt.CFrame=cframe
  1475. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1476. game:GetService("Debris"):AddItem(prt,2)
  1477. coroutine.resume(coroutine.create(function(Part,Mesh)
  1478. for i=0,1,delay do
  1479. wait()
  1480. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1481. Part.Transparency=i
  1482. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1483. end
  1484. Part.Parent=nil
  1485. end),prt,msh)
  1486. end
  1487.  
  1488. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1489. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1490. prt.Anchored=true
  1491. prt.CFrame=cframe*cf(x,y,z)
  1492. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1493. game:GetService("Debris"):AddItem(prt,5)
  1494. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1495. local num=math.random()
  1496. local num2=math.random(-3,2)+math.random()
  1497. local numm=0
  1498. for i=0,1,delay*2 do
  1499. swait()
  1500. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1501. Part.Transparency=i
  1502. numm=numm+0.01
  1503. end
  1504. Part.Parent=nil
  1505. Mesh.Parent=nil
  1506. end),prt,msh,x,y,z)
  1507. end
  1508.  
  1509. function dmgstart(dmg,what)
  1510. hitcon = what.Touched:connect(function(hit)
  1511. local hum = hit.Parent:FindFirstChild("Humanoid")
  1512. if hum and not hum:IsDescendantOf(Character) then
  1513. hum:TakeDamage(dmg)
  1514. end
  1515. end)
  1516. end
  1517.  
  1518. function dmgstop()
  1519. hitcon:disconnect()
  1520. end
  1521.  
  1522. function Cloak()
  1523. Face.Parent=nil
  1524. cloaked=true
  1525. for _,v in pairs(Torso.Parent:children()) do
  1526. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1527. coroutine.resume(coroutine.create(function()
  1528. for i=0,1,0.2 do
  1529. wait()
  1530. v.Transparency=i
  1531. end
  1532. v.Transparency=1
  1533. end))
  1534. end
  1535. if v.className=="Hat" then
  1536. hatp=v.Handle
  1537. coroutine.resume(coroutine.create(function(derp)
  1538. for i=0,1,0.2 do
  1539. wait()
  1540. derp.Transparency=i
  1541. end
  1542. derp.Transparency=1
  1543. end),hatp)
  1544. end
  1545. end
  1546. for _,v in pairs(m:children()) do
  1547. if v.className=="Part" then
  1548. coroutine.resume(coroutine.create(function()
  1549. for i=0,1,0.2 do
  1550. wait()
  1551. v.Transparency=i
  1552. end
  1553. v.Transparency=1
  1554. end))
  1555. end
  1556. end
  1557. end
  1558.  
  1559. function UnCloak()
  1560. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1561. Face.Parent=Head
  1562. cloaked=false
  1563. for _,v in pairs(Torso.Parent:children()) do
  1564. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1565. coroutine.resume(coroutine.create(function()
  1566. for i=0,1,0.1 do
  1567. wait()
  1568. v.Transparency=v.Transparency-0.1
  1569. end
  1570. v.Transparency=0
  1571. end))
  1572. end
  1573. if v.className=="Hat" then
  1574. hatp=v.Handle
  1575. coroutine.resume(coroutine.create(function(derp)
  1576. for i=0,1,0.1 do
  1577. wait()
  1578. derp.Transparency=derp.Transparency-0.1
  1579. end
  1580. derp.Transparency=0
  1581. end),hatp)
  1582. end
  1583. end
  1584. for _,v in pairs(m:children()) do
  1585. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  1586. coroutine.resume(coroutine.create(function()
  1587. for i=0,1,0.1 do
  1588. wait()
  1589. v.Transparency=v.Transparency-0.1
  1590. end
  1591. v.Transparency=0
  1592. end))
  1593. v.Transparency=0
  1594. end
  1595. end
  1596. end
  1597.  
  1598. local jumped = false
  1599. function jump()
  1600. attack = true
  1601. jumped = true
  1602. hum.WalkSpeed = 0
  1603. MagicBlock(bc("White"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  1604. CFuncs["Sound"].Create("rbxassetid://169445572", root, 0.7, 0.7)
  1605. CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  1606. for i = 0,15,0.1 do
  1607. swait()
  1608. MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1609. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1610. RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05)
  1611. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05)
  1612. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05)
  1613. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05)
  1614. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  1615. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  1616. lig = Instance.new("PointLight",player.Character.Torso)
  1617. lig.Color=Color3.new(255,0,0)
  1618. lig.Range = 10
  1619. end
  1620. local bv = Instance.new("BodyVelocity")
  1621. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1622. bv.velocity = Vector3.new(0,500,0)
  1623. bv.Parent = root
  1624. game:GetService("Debris"):AddItem(bv, 0.5)
  1625. local rng = Instance.new("Part", char)
  1626. rng.Anchored = true
  1627. rng.BrickColor = BrickColor.new("Neon orange")
  1628. rng.CanCollide = false
  1629. rng.FormFactor = 3
  1630. rng.Name = "Ring"
  1631. rng.Size = Vector3.new(1, 1, 1)
  1632. rng.Transparency = 0
  1633. rng.TopSurface = 0
  1634. rng.BottomSurface = 0
  1635. rng.Position = root.Position
  1636. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1637. local rngm = Instance.new("SpecialMesh", rng)
  1638. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1639. local rng2 = rng:Clone()
  1640. rng2.Parent = char
  1641. local rng2m = rng2.Mesh
  1642. local rng3 = rng:Clone()
  1643. rng3.Parent = char
  1644. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1645. local rng3m = rng3.Mesh
  1646. local rng4 = rng:Clone()
  1647. rng4.Parent = char
  1648. local rng4m = rng4.Mesh
  1649. local rng5 = rng:Clone()
  1650. rng5.Parent = char
  1651. rng5.BrickColor = BrickColor.new("Dark stone grey")
  1652. local rng5m = rng5.Mesh
  1653. CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1)
  1654. wait()
  1655. local scaler = 10
  1656. local scaler2 = 10
  1657. game:GetService("Debris"):AddItem(bv, 2.4)
  1658. hum.WalkSpeed = 50
  1659. MagicBlock(bc("White"),root.CFrame,15,15,15,10,10,10,0.015)
  1660. for i = 0,10,0.1 do
  1661. swait()
  1662. rng.Transparency = rng.Transparency + 0.01
  1663. rng2.Transparency = rng2.Transparency + 0.01
  1664. rng3.Transparency = rng3.Transparency + 0.01
  1665. rng4.Transparency = rng4.Transparency + 0.01
  1666. rng5.Transparency = rng5.Transparency + 0.01
  1667. scaler = scaler - 0.125
  1668. scaler2 = scaler2 - 0.1
  1669. rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20)
  1670. rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30)
  1671. rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40)
  1672. rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50)
  1673. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1674. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1675. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1676. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5)
  1677. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5)
  1678. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5)
  1679. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5)
  1680. end
  1681. game:GetService("Debris"):AddItem(rng, 0.1)
  1682. game:GetService("Debris"):AddItem(rng2, 0.1)
  1683. game:GetService("Debris"):AddItem(rng3, 0.1)
  1684. game:GetService("Debris"):AddItem(rng4, 0.1)
  1685. game:GetService("Debris"):AddItem(rng5, 0.1)
  1686. hum.WalkSpeed = 16
  1687. attack = false
  1688. jumped = false
  1689. end
  1690.  
  1691. function dash()
  1692. attack = true
  1693. jumped = true
  1694. hum.WalkSpeed = 16
  1695. killbrick = Instance.new("Part",char)
  1696. killbrick.Size = Vector3.new(1,1,1)
  1697. killbrick.Transparency = 1
  1698. killbrick:BreakJoints()
  1699. killbrick.CanCollide = false
  1700. local wel = Instance.new("Weld",killbrick)
  1701. wel.Part0 = killbrick
  1702. wel.Part1 = char["Left Arm"]
  1703. wel.C0 = CFrame.new(0,1,0)
  1704. local bv = Instance.new("BodyVelocity")
  1705. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1706. bv.velocity = root.CFrame.lookVector*150
  1707. bv.Parent = root
  1708. char.Head.face.Texture = "rbxassetid://126198982"
  1709. game:GetService("Debris"):AddItem(bv, 1)
  1710. local rng = Instance.new("Part", char)
  1711. rng.Anchored = true
  1712. rng.BrickColor = BrickColor.new("Neon orange")
  1713. rng.CanCollide = false
  1714. rng.FormFactor = 3
  1715. rng.Name = "Ring"
  1716. rng.Size = Vector3.new(1, 1, 1)
  1717. rng.Transparency = 0
  1718. rng.TopSurface = 0
  1719. rng.BottomSurface = 0
  1720. rng.CFrame = root.CFrame
  1721. local rngm = Instance.new("SpecialMesh", rng)
  1722. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1723. local rng2 = rng:Clone()
  1724. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1725. rng2.Parent = char
  1726. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1727. local rng2m = rng2.Mesh
  1728. local rng3 = rng:Clone()
  1729. rng3.Parent = char
  1730. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1731. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1732. local rng3m = rng3.Mesh
  1733. local rng4 = rng:Clone()
  1734. rng4.Parent = char
  1735. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1736. local rng4m = rng4.Mesh
  1737. local rng5 = rng:Clone()
  1738. rng5.Parent = char
  1739. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1740. local rng5m = rng5.Mesh
  1741. local rng6 = rng:Clone()
  1742. rng6.Material = "Neon"
  1743. rng6.CanCollide = false
  1744. rng6.BrickColor = BrickColor.new("Neon orange")
  1745. rng6.Parent = LeftLeg
  1746. local rng6m = rng6.Mesh
  1747. rng6m.Scale = vt(1,1,1)
  1748. rng6m.MeshType = "Sphere"
  1749. local rng7 = rng:Clone()
  1750. rng7.Material = "Plastic"
  1751. rng7.CanCollide = false
  1752. rng7.BrickColor = BrickColor.new("Bright red")
  1753. rng7.Parent = LeftLeg
  1754. local rng7m = rng7.Mesh
  1755. rng7m.Scale = vt(1,1,1)
  1756. rng7m.MeshType = "Sphere"
  1757. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1758. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1759. wait()
  1760. local scaler = 10/5
  1761. local scaler2 = 10/5
  1762. local hit = rng6.Touched:connect(function(hit)
  1763. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1764. end)
  1765. for i = 0,10,0.1 do
  1766. swait()
  1767. rng.Transparency = rng.Transparency + 0.01
  1768. rng2.Transparency = rng2.Transparency + 0.01
  1769. rng3.Transparency = rng3.Transparency + 0.01
  1770. rng4.Transparency = rng4.Transparency + 0.01
  1771. rng5.Transparency = rng5.Transparency + 0.01
  1772. rng6.Transparency = rng5.Transparency + 0.001
  1773. rng7.Transparency = rng5.Transparency + 0.001
  1774. scaler = scaler - 0.125/5
  1775. scaler2 = scaler2 - 0.1/5
  1776. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1777. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1778. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1779. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1780. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1781. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1782. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1783. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1784. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1785. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1786. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1787. rng6.CFrame = rng3.CFrame
  1788. rng7.CFrame = rng3.CFrame
  1789. end
  1790. game:GetService("Debris"):AddItem(rng, 0.1)
  1791. game:GetService("Debris"):AddItem(rng2, 0.1)
  1792. game:GetService("Debris"):AddItem(rng3, 0.1)
  1793. game:GetService("Debris"):AddItem(rng4, 0.1)
  1794. game:GetService("Debris"):AddItem(rng5, 0.1)
  1795. hum.WalkSpeed = 16
  1796. hit:disconnect()
  1797. attack = false
  1798. killbrick:Destroy()
  1799. char.Head.face.Texture = "rbxassetid://29291814"
  1800. jumped = false
  1801. end
  1802.  
  1803.  
  1804.  
  1805. function daash()
  1806. attack = false
  1807. jumped = false
  1808. hum.WalkSpeed = 16
  1809. local bv = Instance.new("BodyVelocity")
  1810. bv.maxForce = Vector3.new(6000,6000,6000)
  1811. bv.velocity = root.CFrame.lookVector*150
  1812. bv.Parent = root
  1813. char.Head.face.Texture = "rbxassetid://126198982"
  1814. game:GetService("Debris"):AddItem(bv, 1)
  1815. local rng = Instance.new("Part", char)
  1816. rng.Anchored = true
  1817. rng.BrickColor = BrickColor.new("White")
  1818. rng.CanCollide = false
  1819. rng.FormFactor = 3
  1820. rng.Name = "Ring"
  1821. rng.Size = Vector3.new(1, 1, 1)
  1822. rng.Transparency = 0
  1823. rng.TopSurface = 0
  1824. rng.BottomSurface = 0
  1825. rng.CFrame = root.CFrame
  1826. local rngm = Instance.new("SpecialMesh", rng)
  1827. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1828. local rng2 = rng:Clone()
  1829. rng2.BrickColor = BrickColor.new("White")
  1830. rng2.Parent = char
  1831. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1832. local rng2m = rng2.Mesh
  1833.  
  1834. local rng5m = rng.Mesh
  1835. CFuncs["Sound"].Create("rbxassetid://262562442", root, 1, 1)
  1836. wait()
  1837. local scaler = 10/5
  1838. local scaler2 = 10/5
  1839. local hit = rng.Touched:connect(function(hit)
  1840. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1841. end)
  1842. for i = 0,10,0.1 do
  1843. swait()
  1844. MagicBlockDash(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1845. MagicBlockDash(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1846. rng.Transparency = rng.Transparency + 0.01
  1847. rng2.Transparency = rng2.Transparency + 0.01
  1848.  
  1849.  
  1850. scaler = scaler - 0.125/5
  1851. scaler2 = scaler2 - 0.125/5
  1852. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1, scaler2/1, 0)
  1853.  
  1854.  
  1855. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1856.  
  1857. end
  1858. game:GetService("Debris"):AddItem(rng, 0.1)
  1859. game:GetService("Debris"):AddItem(rng2, 0.1)
  1860. hum.WalkSpeed = 16
  1861. hit:disconnect()
  1862. attack = false
  1863. char.Head.face.Texture = "rbxassetid://29291814"
  1864. jumped = false
  1865. end
  1866.  
  1867.  
  1868.  
  1869. function dashh()
  1870. attack = true
  1871. jumped = true
  1872. hum.WalkSpeed = 16
  1873. local BV = Instance.new("BodyVelocity")
  1874. BV = Instance.new("BodyVelocity", tors)
  1875. BV.maxForce = Vector3.new(0,10000,0)
  1876. BV.P = 1000
  1877. BV.velocity = Vector3.new(0,800,0)
  1878. char.Head.face.Texture = "rbxassetid://126198982"
  1879. game:GetService("Debris"):AddItem(BV, 1)
  1880. local rng = Instance.new("Part", char)
  1881. rng.Anchored = true
  1882. rng.BrickColor = BrickColor.new("Neon orange")
  1883. rng.CanCollide = false
  1884. rng.FormFactor = 3
  1885. rng.Name = "Ring"
  1886. rng.Size = Vector3.new(1, 1, 1)
  1887. rng.Transparency = 0
  1888. rng.TopSurface = 0
  1889. rng.BottomSurface = 0
  1890. rng.CFrame = root.CFrame
  1891. local rngm = Instance.new("SpecialMesh", rng)
  1892. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1893. local rng2 = rng:Clone()
  1894. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1895. rng2.Parent = char
  1896. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1897. local rng2m = rng2.Mesh
  1898. local rng3 = rng:Clone()
  1899. rng3.Parent = char
  1900. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1901. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1902. local rng3m = rng3.Mesh
  1903. local rng4 = rng:Clone()
  1904. rng4.Parent = char
  1905. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1906. local rng4m = rng4.Mesh
  1907. local rng5 = rng:Clone()
  1908. rng5.Parent = char
  1909. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1910. local rng5m = rng5.Mesh
  1911. local rng6 = rng:Clone()
  1912. rng6.Material = "Neon"
  1913. rng6.CanCollide = false
  1914. rng6.BrickColor = BrickColor.new("Neon orange")
  1915. rng6.Parent = LeftLeg
  1916. local rng6m = rng6.Mesh
  1917. rng6m.Scale = vt(1,1,1)
  1918. rng6m.MeshType = "Sphere"
  1919. local rng7 = rng:Clone()
  1920. rng7.Material = "Plastic"
  1921. rng7.CanCollide = false
  1922. rng7.BrickColor = BrickColor.new("Bright red")
  1923. rng7.Parent = LeftLeg
  1924. local rng7m = rng7.Mesh
  1925. rng7m.Scale = vt(1,1,1)
  1926. rng7m.MeshType = "Sphere"
  1927. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1928. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1929. wait()
  1930. local scaler = 10/5
  1931. local scaler2 = 10/5
  1932. local hit = rng6.Touched:connect(function(hit)
  1933. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1934. end)
  1935. for i = 0,10,0.1 do
  1936. swait()
  1937. MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1938. MagicBlock(bc("Dark stone grey"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1939. rng.Transparency = rng.Transparency + 0.01
  1940. rng2.Transparency = rng2.Transparency + 0.01
  1941. rng3.Transparency = rng3.Transparency + 0.01
  1942. rng4.Transparency = rng4.Transparency + 0.01
  1943. rng5.Transparency = rng5.Transparency + 0.01
  1944. rng6.Transparency = rng5.Transparency + 0.001
  1945. rng7.Transparency = rng5.Transparency + 0.001
  1946. scaler = scaler - 0.125/5
  1947. scaler2 = scaler2 - 0.1/5
  1948. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1949. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1950. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1951. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1952. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1953. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1954. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1955. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1956. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1957. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1958. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1959. rng6.CFrame = rng3.CFrame
  1960. rng7.CFrame = rng3.CFrame
  1961. end
  1962. game:GetService("Debris"):AddItem(rng, 0.1)
  1963. game:GetService("Debris"):AddItem(rng2, 0.1)
  1964. game:GetService("Debris"):AddItem(rng3, 0.1)
  1965. game:GetService("Debris"):AddItem(rng4, 0.1)
  1966. game:GetService("Debris"):AddItem(rng5, 0.1)
  1967. hum.WalkSpeed = 16
  1968. hit:disconnect()
  1969. attack = false
  1970. char.Head.face.Texture = "rbxassetid://29291814"
  1971. jumped = false
  1972. end
  1973.  
  1974.  
  1975. function dashs()
  1976. attack = true
  1977. jumped = true
  1978. hum.WalkSpeed = 16
  1979. local bv = Instance.new("BodyVelocity")
  1980. bv.maxForce = Vector3.new(0, 0, 0)
  1981. bv.velocity = root.CFrame.lookVector*150
  1982. bv.Parent = root
  1983. char.Head.face.Texture = "rbxassetid://126198982"
  1984. game:GetService("Debris"):AddItem(bv, 1)
  1985. local rng = Instance.new("Part", char)
  1986. rng.Anchored = true
  1987. rng.BrickColor = BrickColor.new("Neon orange")
  1988. rng.CanCollide = false
  1989. rng.FormFactor = 3
  1990. rng.Name = "Ring"
  1991. rng.Size = Vector3.new(1, 1, 1)
  1992. rng.Transparency = 0
  1993. rng.TopSurface = 0
  1994. rng.BottomSurface = 0
  1995. rng.CFrame = root.CFrame
  1996. local rngm = Instance.new("SpecialMesh", rng)
  1997. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1998. local rng2 = rng:Clone()
  1999. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2000. rng2.Parent = char
  2001. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2002. local rng2m = rng2.Mesh
  2003. local rng3 = rng:Clone()
  2004. rng3.Parent = char
  2005. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2006. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  2007. local rng3m = rng3.Mesh
  2008. local rng4 = rng:Clone()
  2009. rng4.Parent = char
  2010. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  2011. local rng4m = rng4.Mesh
  2012. local rng5 = rng:Clone()
  2013. rng5.Parent = char
  2014. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  2015. local rng5m = rng5.Mesh
  2016. local rng6 = rng:Clone()
  2017. rng6.Material = "Neon"
  2018. rng6.CanCollide = false
  2019. rng6.BrickColor = BrickColor.new("Neon orange")
  2020. rng6.Parent = LeftLeg
  2021. local rng6m = rng6.Mesh
  2022. rng6m.Scale = vt(1,1,1)
  2023. rng6m.MeshType = "Sphere"
  2024. local rng7 = rng:Clone()
  2025. rng7.Material = "Plastic"
  2026. rng7.CanCollide = false
  2027. rng7.BrickColor = BrickColor.new("Bright red")
  2028. rng7.Parent = LeftLeg
  2029. local rng7m = rng7.Mesh
  2030. rng7m.Scale = vt(1,1,1)
  2031. rng7m.MeshType = "Sphere"
  2032. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2033. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  2034. wait()
  2035. local scaler = 10/5
  2036. local scaler2 = 10/5
  2037. local hit = rng6.Touched:connect(function(hit)
  2038. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2039. end)
  2040. for i = 0,10,0.1 do
  2041. swait()
  2042. rng.Transparency = rng.Transparency + 0.01
  2043. rng2.Transparency = rng2.Transparency + 0.01
  2044. rng3.Transparency = rng3.Transparency + 0.01
  2045. rng4.Transparency = rng4.Transparency + 0.01
  2046. rng5.Transparency = rng5.Transparency + 0.01
  2047. rng6.Transparency = rng5.Transparency + 0.001
  2048. rng7.Transparency = rng5.Transparency + 0.001
  2049. scaler = scaler - 0.125/5
  2050. scaler2 = scaler2 - 0.1/5
  2051. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2052. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2053. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2054. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2055. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/0.5)
  2056. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/0.3)
  2057. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2058. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2059. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2060. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2061. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2062. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  2063. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2064. rng6.CFrame = rng3.CFrame
  2065. rng7.CFrame = rng3.CFrame
  2066. end
  2067. game:GetService("Debris"):AddItem(rng, 0.1)
  2068. game:GetService("Debris"):AddItem(rng2, 0.1)
  2069. game:GetService("Debris"):AddItem(rng3, 0.1)
  2070. game:GetService("Debris"):AddItem(rng4, 0.1)
  2071. game:GetService("Debris"):AddItem(rng5, 0.1)
  2072. hum.WalkSpeed = 16
  2073. hit:disconnect()
  2074. attack = false
  2075. char.Head.face.Texture = "rbxassetid://29291814"
  2076. jumped = false
  2077. end
  2078.  
  2079.  
  2080.  
  2081.  
  2082.  
  2083. function punch()
  2084. attack = true
  2085. jumped = true
  2086. hum.WalkSpeed = 30
  2087. killbrick = Instance.new("Part",rarm)
  2088. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2089. killbrick.Transparency = 1
  2090. killbrick:BreakJoints()
  2091. killbrick.CanCollide = false
  2092. killbrick.Anchored = true
  2093. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2094. lig = Instance.new("PointLight",player.Character.Torso)
  2095. lig.Color=Color3.new(255,0,0)
  2096. lig.Range = 20
  2097. local bv = Instance.new("BodyVelocity")
  2098. bv.maxForce = Vector3.new(1,1,1)
  2099. bv.velocity = root.CFrame.lookVector*150
  2100. bv.Parent = root
  2101. char.Head.face.Texture = "rbxassetid://126198982"
  2102. game:GetService("Debris"):AddItem(bv, 1)
  2103. local rng = Instance.new("Part", char)
  2104. rng.Anchored = true
  2105. rng.BrickColor = BrickColor.new("Neon orange")
  2106. rng.CanCollide = false
  2107. rng.FormFactor = 3
  2108. rng.Name = "Ring"
  2109. rng.Size = Vector3.new(1, 1, 1)
  2110. rng.Transparency = 0
  2111. rng.TopSurface = 0
  2112. rng.BottomSurface = 0
  2113. rng.CFrame = root.CFrame
  2114. local rngm = Instance.new("SpecialMesh", rng)
  2115. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2116. local rng2 = rng:Clone()
  2117. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2118. rng2.Parent = char
  2119. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2120. local rng2m = rng2.Mesh
  2121. local rng3 = rng:Clone()
  2122. rng3.Parent = char
  2123. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2124. rng3.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2125. local rng3m = Instance.new("SpecialMesh", rng3)
  2126. rng3m.MeshId = "http://www.roblox.com/asset/?id=665769722"
  2127. local rng4 = rng:Clone()
  2128. rng4.Parent = char
  2129. rng4.BrickColor = BrickColor.new("Dark stone grey")
  2130. rng4.CFrame = root.CFrame + root.CFrame.lookVector*12
  2131. local rng4m = rng4.Mesh
  2132. local rng5 = rng:Clone()
  2133. rng5.Parent = char
  2134. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2135. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2136. local rng5m = rng5.Mesh
  2137. local rng6 = rng:Clone()
  2138. rng6.Material = "Neon"
  2139. rng6.CanCollide = false
  2140. rng6.BrickColor = BrickColor.new("Neon orange")
  2141. rng6.Parent = LeftLeg
  2142. local rng6m = rng6.Mesh
  2143. rng6m.Scale = vt(1,1,1)
  2144. rng6m.MeshType = "Sphere"
  2145. local rng7 = rng:Clone()
  2146. rng7.Material = "Plastic"
  2147. rng7.CanCollide = false
  2148. rng7.BrickColor = BrickColor.new("Bright red")
  2149. rng7.Parent = LeftLeg
  2150. local rng7m = rng7.Mesh
  2151. rng7m.Scale = vt(1,1,1)
  2152. rng7m.MeshType = "Sphere"
  2153. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2154. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2155. wait()
  2156. local scaler = 10/5
  2157. local scaler2 = 10/5
  2158. local hit = rng6.Touched:connect(function(hit)
  2159. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2160. CRIT=true
  2161. end)
  2162. for i = 0,10,0.1 do
  2163. swait()
  2164. rng.Transparency = rng.Transparency + 0.01
  2165. rng2.Transparency = rng2.Transparency + 0.01
  2166. rng3.Transparency = rng3.Transparency + 0.01
  2167. rng4.Transparency = rng4.Transparency + 0.01
  2168. rng5.Transparency = rng5.Transparency + 0.01
  2169. rng6.Transparency = rng5.Transparency + 0.001
  2170. rng7.Transparency = rng5.Transparency + 0.001
  2171. scaler = scaler - 0.125/5
  2172. scaler2 = scaler2 - 0.1/5
  2173. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2174. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/7.5, scaler2/7.5, 0)
  2175. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2176. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2177. rng6.Size = rng6.Size + Vector3.new(scaler2/1.2, scaler2/1.2, scaler2/1.2)
  2178. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2179. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2180. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2181. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2182. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2183. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2184. rng6.CFrame = killbrick.CFrame
  2185. rng7.CFrame = killbrick.CFrame
  2186. end
  2187. game:GetService("Debris"):AddItem(rng, 0.1)
  2188. game:GetService("Debris"):AddItem(rng2, 0.1)
  2189. game:GetService("Debris"):AddItem(rng3, 0.1)
  2190. game:GetService("Debris"):AddItem(rng4, 0.1)
  2191. game:GetService("Debris"):AddItem(rng5, 0.1)
  2192. hum.WalkSpeed = 16
  2193. hit:disconnect()
  2194. attack = false
  2195. killbrick:Destroy()
  2196. char.Head.face.Texture = "rbxassetid://29291814"
  2197. jumped = false
  2198. lig:Remove()
  2199. end
  2200.  
  2201.  
  2202.  
  2203.  
  2204. function punchd()
  2205. attack = true
  2206. jumped = true
  2207. hum.WalkSpeed = 30
  2208. killbrick = Instance.new("Part",rarm)
  2209. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2210. killbrick.Transparency = 1
  2211. killbrick:BreakJoints()
  2212. killbrick.CanCollide = false
  2213. killbrick.Anchored = true
  2214. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2215. lig = Instance.new("PointLight",player.Character.Torso)
  2216. lig.Color=Color3.new(255,0,0)
  2217. lig.Range = 20
  2218. local bv = Instance.new("BodyVelocity")
  2219. bv.maxForce = Vector3.new(1,1,1)
  2220. bv.velocity = root.CFrame.lookVector*150
  2221. bv.Parent = root
  2222. char.Head.face.Texture = "rbxassetid://126198982"
  2223. game:GetService("Debris"):AddItem(bv, 1)
  2224. local rng = Instance.new("Part", char)
  2225. rng.Anchored = true
  2226. rng.BrickColor = BrickColor.new("Neon orange")
  2227. rng.CanCollide = false
  2228. rng.FormFactor = 3
  2229. rng.Name = "Ring"
  2230. rng.Size = Vector3.new(1, 1, 1)
  2231. rng.Transparency = 0
  2232. rng.TopSurface = 0
  2233. rng.BottomSurface = 0
  2234. rng.CFrame = root.CFrame
  2235. local rngm = Instance.new("SpecialMesh", rng)
  2236. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2237. local rng2 = rng:Clone()
  2238. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2239. rng2.Parent = char
  2240. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2241. local rng2m = rng2.Mesh
  2242. local rng3 = rng:Clone()
  2243. rng3.Parent = char
  2244. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2245. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2246. local rng3m = rng3.Mesh
  2247. local rng4 = rng:Clone()
  2248. rng4.Parent = char
  2249. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2250. local rng4m = rng4.Mesh
  2251. local rng5 = rng:Clone()
  2252. rng5.Parent = char
  2253. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2254. local rng5m = rng5.Mesh
  2255. local rng6 = rng:Clone()
  2256. rng6.Material = "Neon"
  2257. rng6.CanCollide = false
  2258. rng6.BrickColor = BrickColor.new("Neon orange")
  2259. rng6.Parent = LeftLeg
  2260. local rng6m = rng6.Mesh
  2261. rng6m.Scale = vt(1,1,1)
  2262. rng6m.MeshType = "Sphere"
  2263. local rng7 = rng:Clone()
  2264. rng7.Material = "Plastic"
  2265. rng7.CanCollide = false
  2266. rng7.BrickColor = BrickColor.new("Bright red")
  2267. rng7.Parent = LeftLeg
  2268. local rng7m = rng7.Mesh
  2269. rng7m.Scale = vt(1,1,1)
  2270. rng7m.MeshType = "Sphere"
  2271. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2272. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2273. wait()
  2274. local scaler = 10/5
  2275. local scaler2 = 10/5
  2276. local hit = rng6.Touched:connect(function(hit)
  2277. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2278. CRIT=true
  2279. end)
  2280. for i = 0,10,0.1 do
  2281. swait()
  2282. rng.Transparency = rng.Transparency + 0.01
  2283. rng2.Transparency = rng2.Transparency + 0.01
  2284. rng3.Transparency = rng3.Transparency + 0.01
  2285. rng4.Transparency = rng4.Transparency + 0.01
  2286. rng5.Transparency = rng5.Transparency + 0.01
  2287. rng6.Transparency = rng5.Transparency + 0.001
  2288. rng7.Transparency = rng5.Transparency + 0.001
  2289. scaler = scaler - 0.125/5
  2290. scaler2 = scaler2 - 0.1/5
  2291. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0)
  2292. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2293. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2294. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2295. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2296. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2297. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2298. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2299. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2300. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2301. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2302. rng6.CFrame = killbrick.CFrame
  2303. rng7.CFrame = killbrick.CFrame
  2304. end
  2305. game:GetService("Debris"):AddItem(rng, 0.1)
  2306. game:GetService("Debris"):AddItem(rng2, 0.1)
  2307. game:GetService("Debris"):AddItem(rng3, 0.1)
  2308. game:GetService("Debris"):AddItem(rng4, 0.1)
  2309. game:GetService("Debris"):AddItem(rng5, 0.1)
  2310. hum.WalkSpeed = 16
  2311. hit:disconnect()
  2312. attack = false
  2313. killbrick:Destroy()
  2314. char.Head.face.Texture = "rbxassetid://29291814"
  2315. jumped = false
  2316. lig:Remove()
  2317. end
  2318.  
  2319.  
  2320.  
  2321.  
  2322. function punch2()
  2323. attack = true
  2324. jumped = true
  2325. hum.WalkSpeed = 16
  2326. killbrick = Instance.new("Part",rarm)
  2327. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2328. killbrick.Transparency = 1
  2329. killbrick:BreakJoints()
  2330. killbrick.CanCollide = false
  2331. killbrick.Anchored = true
  2332. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2333. lig = Instance.new("PointLight",player.Character.Torso)
  2334. lig.Color=Color3.new(255,0,0)
  2335. lig.Range = 20
  2336. local bv = Instance.new("BodyVelocity")
  2337. bv.maxForce = Vector3.new(1,1,1)
  2338. bv.velocity = root.CFrame.lookVector*150
  2339. bv.Parent = root
  2340. char.Head.face.Texture = "rbxassetid://126198982"
  2341. game:GetService("Debris"):AddItem(bv, 1)
  2342. local rng = Instance.new("Part", char)
  2343. rng.Anchored = true
  2344. rng.BrickColor = BrickColor.new("Neon orange")
  2345. rng.CanCollide = false
  2346. rng.FormFactor = 3
  2347. rng.Name = "Ring"
  2348. rng.Size = Vector3.new(1, 1, 1)
  2349. rng.Transparency = 0
  2350. rng.TopSurface = 0
  2351. rng.BottomSurface = 0
  2352. rng.CFrame = root.CFrame
  2353. local rngm = Instance.new("SpecialMesh", rng)
  2354. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2355. local rng2 = rng:Clone()
  2356. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2357. rng2.Parent = char
  2358. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2359. local rng2m = rng2.Mesh
  2360. local rng3 = rng:Clone()
  2361. rng3.Parent = char
  2362. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2363. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2364. local rng3m = rng3.Mesh
  2365. local rng4 = rng:Clone()
  2366. rng4.Parent = char
  2367. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2368. local rng4m = rng4.Mesh
  2369. local rng5 = rng:Clone()
  2370. rng5.Parent = char
  2371. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2372. local rng5m = rng5.Mesh
  2373. local rng6 = rng:Clone()
  2374. rng6.Material = "Neon"
  2375. rng6.CanCollide = false
  2376. rng6.BrickColor = BrickColor.new("Neon orange")
  2377. rng6.Parent = LeftLeg
  2378. local rng6m = rng6.Mesh
  2379. rng6m.Scale = vt(1,1,1)
  2380. rng6m.MeshType = "Sphere"
  2381. local rng7 = rng:Clone()
  2382. rng7.Material = "Plastic"
  2383. rng7.CanCollide = false
  2384. rng7.BrickColor = BrickColor.new("Bright red")
  2385. rng7.Parent = LeftLeg
  2386. local rng7m = rng7.Mesh
  2387. rng7m.Scale = vt(1,1,1)
  2388. rng7m.MeshType = "Sphere"
  2389. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2390. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2391. wait()
  2392. local scaler = 10/5
  2393. local scaler2 = 10/5
  2394. local hit = rng6.Touched:connect(function(hit)
  2395. Damagefunc(hit,67,75,math.random(60,70),"Normal",root,.2,1)
  2396. end)
  2397. for i = 0,10,0.1 do
  2398. swait()
  2399. rng.Transparency = rng.Transparency + 0.01
  2400. rng2.Transparency = rng2.Transparency + 0.01
  2401. rng3.Transparency = rng3.Transparency + 0.01
  2402. rng4.Transparency = rng4.Transparency + 0.01
  2403. rng5.Transparency = rng5.Transparency + 0.01
  2404. rng6.Transparency = rng5.Transparency + 0.001
  2405. rng7.Transparency = rng5.Transparency + 0.001
  2406. scaler = scaler - 0.125/5
  2407. scaler2 = scaler2 - 0.1/5
  2408. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  2409. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  2410. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  2411. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2412. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2413. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2414. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2415. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2416. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2417. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2418. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2419. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2420. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2421. rng6.CFrame = killbrick.CFrame
  2422. rng7.CFrame = killbrick.CFrame
  2423.  
  2424. end
  2425. game:GetService("Debris"):AddItem(rng, 0.1)
  2426. game:GetService("Debris"):AddItem(rng2, 0.1)
  2427. game:GetService("Debris"):AddItem(rng3, 0.1)
  2428. game:GetService("Debris"):AddItem(rng4, 0.1)
  2429. game:GetService("Debris"):AddItem(rng5, 0.1)
  2430. hum.WalkSpeed = 16
  2431. hit:disconnect()
  2432. attack = false
  2433. killbrick:Destroy()
  2434. char.Head.face.Texture = "rbxassetid://29291814"
  2435. jumped = false
  2436. lig:Remove()
  2437. end
  2438.  
  2439.  
  2440. function Crater(hed,Radius)
  2441. spawn(function()
  2442. local Ray = Ray.new(hed.Position,Vector3.new(0,-1,0)*10)
  2443. local Ignore = {}
  2444. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2445. if v.Character ~= nil then
  2446. Ignore[#Ignore+1] = v.Character
  2447. end
  2448. end
  2449. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2450. if Hit == nil then return end
  2451. local Parts = {}
  2452. for i = 1,360,10 do
  2453. local P = Instance.new("Part",hed.Parent)
  2454. P.Anchored = true
  2455. P.FormFactor = "Custom"
  2456. P.BrickColor = Hit.BrickColor
  2457. P.Material = Hit.Material
  2458. P.TopSurface = "Smooth"
  2459. P.BottomSurface = "Smooth"
  2460. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2461. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2462. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2463. if math.random(0,5) == 0 then -- rubble
  2464. local P = Instance.new("Part",hed.Parent)
  2465. P.Anchored = true
  2466. P.FormFactor = "Custom"
  2467. P.BrickColor = Hit.BrickColor
  2468. P.Material = Hit.Material
  2469. P.TopSurface = "Smooth"
  2470. P.BottomSurface = "Smooth"
  2471. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2472. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2473. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2474. end
  2475. end
  2476. for i = 0,1,0.05 do
  2477. for i2,v in pairs(Parts) do
  2478. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2479. end
  2480. wait(0)
  2481. end
  2482. for i,v in pairs(Parts) do
  2483. if v[1].Size.X > 2.1 then
  2484. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2485. end
  2486. v[1].Anchored = false
  2487. end
  2488. for i = 0,1,0.05 do
  2489. for i2,v in pairs(Parts) do
  2490. v[1].Transparency = i
  2491. if i == 1 then
  2492. v[1]:Destroy()
  2493. elseif i >= 0.25 then
  2494. v[1].CanCollide = false
  2495. end
  2496. end
  2497. wait(0.02)
  2498. end
  2499. Parts = nil
  2500. end)
  2501. end
  2502.  
  2503.  
  2504. function shock()
  2505. attack = true
  2506. jumped = true
  2507. hum.WalkSpeed = 16
  2508. killbrick = Instance.new("Part",rarm)
  2509. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2510. killbrick.Transparency = 1
  2511. killbrick:BreakJoints()
  2512. killbrick.CanCollide = false
  2513. killbrick.Anchored = true
  2514. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2515. lig = Instance.new("PointLight",player.Character.Torso)
  2516. lig.Color=Color3.new(255,0,0)
  2517. lig.Range = 20
  2518. local bv = Instance.new("BodyVelocity")
  2519. bv.maxForce = Vector3.new(1,1,1)
  2520. bv.velocity = root.CFrame.lookVector*150
  2521. bv.Parent = root
  2522. char.Head.face.Texture = "rbxassetid://126198982"
  2523. game:GetService("Debris"):AddItem(bv, 1)
  2524. local rng = Instance.new("Part", char)
  2525. rng.Anchored = true
  2526. rng.BrickColor = BrickColor.new("Neon orange")
  2527. rng.CanCollide = false
  2528. rng.FormFactor = 3
  2529. rng.Name = "Ring"
  2530. rng.Size = Vector3.new(1, 1, 1)
  2531. rng.Transparency = 0
  2532. rng.TopSurface = 0
  2533. rng.BottomSurface = 0
  2534. rng.CFrame = root.CFrame
  2535. local rngm = Instance.new("SpecialMesh", rng)
  2536. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2537. local rng2 = rng:Clone()
  2538. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2539. rng2.Parent = char
  2540. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2541. local rng2m = rng2.Mesh
  2542. local rng3 = rng:Clone()
  2543. rng3.Parent = char
  2544. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2545. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2546. local rng3m = rng3.Mesh
  2547. local rng4 = rng:Clone()
  2548. rng4.Parent = char
  2549. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2550. local rng4m = rng4.Mesh
  2551. local rng5 = rng:Clone()
  2552. rng5.Parent = char
  2553. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2554. local rng5m = rng5.Mesh
  2555. local rng6 = rng:Clone()
  2556. rng6.Material = "Neon"
  2557. rng6.CanCollide = false
  2558. rng6.BrickColor = BrickColor.new("Neon orange")
  2559. rng6.Parent = LeftLeg
  2560. local rng6m = rng6.Mesh
  2561. rng6m.Scale = vt(1,1,1)
  2562. rng6m.MeshType = "Sphere"
  2563. local rng7 = rng:Clone()
  2564. rng7.Material = "Plastic"
  2565. rng7.CanCollide = false
  2566. rng7.BrickColor = BrickColor.new("Bright red")
  2567. rng7.Parent = LeftLeg
  2568. local rng7m = rng7.Mesh
  2569. rng7m.Scale = vt(1,1,1)
  2570. rng7m.MeshType = "Sphere"
  2571. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2572. wait()
  2573. local scaler = 10/5
  2574. local scaler2 = 10/5
  2575. local hit = rng6.Touched:connect(function(hit)
  2576. Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  2577. end)
  2578. for i = 0,10,0.1 do
  2579. swait()
  2580. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2581. rng.Transparency = rng.Transparency + 0.01
  2582. rng2.Transparency = rng2.Transparency + 0.01
  2583. rng3.Transparency = rng3.Transparency + 0.01
  2584. rng4.Transparency = rng4.Transparency + 0.01
  2585. rng5.Transparency = rng5.Transparency + 0.01
  2586. rng6.Transparency = rng5.Transparency + 0.001
  2587. rng7.Transparency = rng5.Transparency + 0.001
  2588. scaler = scaler - 0.125/5
  2589. scaler2 = scaler2 - 0.1/5
  2590. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.25, scaler2/0.45, 0)
  2591. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.5, scaler2/0.7, 0)
  2592. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.75, scaler2/0.95, 0)
  2593. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/0.9, scaler2/0.9, 0)
  2594. rng6.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  2595. rng7.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  2596. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2597. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2598. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2599. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2600. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2601. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2602. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2603. rng6.CFrame = killbrick.CFrame
  2604. rng7.CFrame = killbrick.CFrame
  2605. end
  2606. game:GetService("Debris"):AddItem(rng, 0.1)
  2607. game:GetService("Debris"):AddItem(rng2, 0.1)
  2608. game:GetService("Debris"):AddItem(rng3, 0.1)
  2609. game:GetService("Debris"):AddItem(rng4, 0.1)
  2610. game:GetService("Debris"):AddItem(rng5, 0.1)
  2611. hum.WalkSpeed = 16
  2612. hit:disconnect()
  2613. attack = false
  2614. killbrick:Destroy()
  2615. char.Head.face.Texture = "rbxassetid://29291814"
  2616. jumped = false
  2617. lig:Remove()
  2618. end
  2619.  
  2620.  
  2621. function punch3()
  2622. attack = true
  2623. jumped = true
  2624. hum.WalkSpeed = 16
  2625. killbrick = Instance.new("Part",rarm)
  2626. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2627. killbrick.Transparency = 1
  2628. killbrick:BreakJoints()
  2629. killbrick.CanCollide = false
  2630. killbrick.Anchored = true
  2631. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2632.  
  2633. killbrick2 = Instance.new("Part",rarm)
  2634. killbrick2.Size = Vector3.new(0.1,0.1,0.1)
  2635. killbrick2.Transparency = 1
  2636. killbrick2:BreakJoints()
  2637. killbrick2.CanCollide = false
  2638. killbrick2.Anchored = true
  2639. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-30)
  2640. lig = Instance.new("PointLight",player.Character.Torso)
  2641. lig.Color=Color3.new(255,0,0)
  2642. lig.Range = 20
  2643. local bv = Instance.new("BodyVelocity")
  2644. bv.maxForce = Vector3.new(1,1,1)
  2645. bv.velocity = root.CFrame.lookVector*150
  2646. bv.Parent = root
  2647. char.Head.face.Texture = "rbxassetid://126198982"
  2648. game:GetService("Debris"):AddItem(bv, 1)
  2649. local rng = Instance.new("Part", char)
  2650. rng.Anchored = true
  2651. rng.BrickColor = BrickColor.new("Neon orange")
  2652. rng.CanCollide = false
  2653. rng.FormFactor = 3
  2654. rng.Name = "Ring"
  2655. rng.Size = Vector3.new(1, 1, 1)
  2656. rng.Transparency = 0
  2657. rng.TopSurface = 0
  2658. rng.BottomSurface = 0
  2659. rng.CFrame = root.CFrame
  2660. local rngm = Instance.new("SpecialMesh", rng)
  2661. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2662. local rng2 = rng:Clone()
  2663. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2664. rng2.Parent = char
  2665. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2666. local rng2m = rng2.Mesh
  2667. local rng3 = rng:Clone()
  2668. rng3.Parent = char
  2669. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2670. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2671. local rng3m = rng3.Mesh
  2672. local rng4 = rng:Clone()
  2673. rng4.Parent = char
  2674. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2675. local rng4m = rng4.Mesh
  2676. local rng5 = rng:Clone()
  2677. rng5.Parent = char
  2678. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2679. local rng5m = rng5.Mesh
  2680. local rng6 = rng:Clone()
  2681. rng6.Material = "Neon"
  2682. rng6.CanCollide = false
  2683. rng6.BrickColor = BrickColor.new("Neon orange")
  2684. rng6.Parent = LeftLeg
  2685. local rng6m = rng6.Mesh
  2686. rng6m.Scale = vt(1,1,1)
  2687. rng6m.MeshType = "Sphere"
  2688. local rng7 = rng:Clone()
  2689. rng7.Material = "Plastic"
  2690. rng7.CanCollide = false
  2691. rng7.BrickColor = BrickColor.new("Bright red")
  2692. rng7.Parent = LeftLeg
  2693. local rng7m = rng7.Mesh
  2694. rng7m.Scale = vt(1,1,1)
  2695. rng7m.MeshType = "Sphere"
  2696. local rng8 = rng6:Clone()
  2697. rng8.Material = "Neon"
  2698. rng8.CanCollide = false
  2699. rng8.BrickColor = BrickColor.new("Neon orange")
  2700. rng8.Parent = LeftLeg
  2701. local rng8m = rng7.Mesh
  2702. rng8m.Scale = vt(1,1,1)
  2703. rng8m.MeshType = "Sphere"
  2704. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2705. wait()
  2706. local scaler = 10/5
  2707. local scaler2 = 10/5
  2708. local hit = rng8.Touched:connect(function(hit)
  2709. Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  2710. end)
  2711. for i = 0,10,0.1 do
  2712. swait()
  2713. rng.Transparency = rng.Transparency + 0.01
  2714. rng2.Transparency = rng2.Transparency + 0.01
  2715. rng3.Transparency = rng3.Transparency + 0.01
  2716. rng4.Transparency = rng4.Transparency + 0.01
  2717. rng5.Transparency = rng5.Transparency + 0.01
  2718. rng6.Transparency = rng5.Transparency + 0.001
  2719. rng7.Transparency = rng5.Transparency + 0.001
  2720. rng8.Transparency = rng5.Transparency + 0.001
  2721. scaler = scaler - 0.125/5
  2722. scaler2 = scaler2 - 0.1/5
  2723. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  2724. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  2725. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  2726. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2727. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2728. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2729. rng8.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2730. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2731. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2732. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2733. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  2734. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2735. rng6.CFrame = killbrick.CFrame
  2736. rng7.CFrame = killbrick.CFrame
  2737. rng8.CFrame = killbrick2.CFrame
  2738. end
  2739. game:GetService("Debris"):AddItem(rng, 0.1)
  2740. game:GetService("Debris"):AddItem(rng2, 0.1)
  2741. game:GetService("Debris"):AddItem(rng3, 0.1)
  2742. game:GetService("Debris"):AddItem(rng4, 0.1)
  2743. game:GetService("Debris"):AddItem(rng5, 0.1)
  2744. hum.WalkSpeed = 16
  2745. hit:disconnect()
  2746. attack = false
  2747. killbrick:Destroy()
  2748. char.Head.face.Texture = "rbxassetid://29291814"
  2749. jumped = false
  2750. lig:Remove()
  2751. end
  2752.  
  2753.  
  2754.  
  2755. function boom()
  2756. attack = true
  2757. jumped = true
  2758. hum.WalkSpeed = 0
  2759. MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  2760. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2761. CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  2762. for i = 0,15,0.1 do
  2763. swait()
  2764. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2765. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2766. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2767. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2768. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2769. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2770. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2771. char.Head.face.Texture = "rbxassetid://126198982"
  2772. end
  2773. local rng = Instance.new("Part", char)
  2774. rng.Anchored = true
  2775. rng.BrickColor = BrickColor.new("Neon orange")
  2776. rng.CanCollide = false
  2777. rng.FormFactor = 3
  2778. rng.Name = "Ring"
  2779. rng.Size = Vector3.new(1, 1, 1)
  2780. rng.Transparency = 0
  2781. rng.TopSurface = 0
  2782. rng.BottomSurface = 0
  2783. rng.Position = root.Position
  2784. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2785. local rngm = Instance.new("SpecialMesh", rng)
  2786. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2787. local rng2 = rng:Clone()
  2788. rng2.Parent = char
  2789. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2790. local rng2m = rng2.Mesh
  2791. local rng3 = rng:Clone()
  2792. rng3.Parent = char
  2793. local rng3m = rng3.Mesh
  2794. local rng4 = rng:Clone()
  2795. rng4.Parent = char
  2796. local rng4m = rng4.Mesh
  2797. local rng5 = rng:Clone()
  2798. rng5.Parent = char
  2799. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2800. local rng5m = rng5.Mesh
  2801. local hit = rng5.Touched:connect(function(hit)
  2802. Damagefunc(hit,120,175,math.random(100,100),"Normal",root,.2,1)
  2803. end)
  2804. MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015)
  2805. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 10, 1)
  2806. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.85)
  2807. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 10, 1)
  2808. wait()
  2809. local scaler = 10
  2810. local scaler2 = 10
  2811. for i = 0,10,0.1 do
  2812. swait()
  2813. rng.Transparency = rng.Transparency + 0.01
  2814. rng2.Transparency = rng2.Transparency + 0.01
  2815. rng3.Transparency = rng3.Transparency + 0.01
  2816. rng4.Transparency = rng4.Transparency + 0.01
  2817. rng5.Transparency = rng5.Transparency + 0.01
  2818. scaler = scaler - 0.125
  2819. scaler2 = scaler2 - 0.1
  2820. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4)
  2821. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3)
  2822. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2)
  2823. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1)
  2824. rng5.Size = rng5m.Scale
  2825. rng5.CFrame = rng.CFrame
  2826. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5)
  2827. text.Text = " DIE! "
  2828. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2829. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2830. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2831. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2832. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2833. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2834. end
  2835. hit:disconnect()
  2836. game:GetService("Debris"):AddItem(rng, 1)
  2837. game:GetService("Debris"):AddItem(rng2, 1)
  2838. game:GetService("Debris"):AddItem(rng3, 1)
  2839. game:GetService("Debris"):AddItem(rng4, 1)
  2840. game:GetService("Debris"):AddItem(rng5, 1)
  2841. hum.WalkSpeed = 16
  2842. attack = false
  2843. text.Text = " "
  2844. char.Head.face.Texture = "rbxassetid://29291814"
  2845. jumped = false
  2846. end
  2847.  
  2848. function shooty()
  2849. attack = true
  2850. MagicBlock(bc("Neon orange"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  2851. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2852. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  2853. for i = 0,15,0.1 do
  2854. swait()
  2855. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2856. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2857. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2858. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  2859. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2860. char.Head.face.Texture = "rbxassetid://126198982"
  2861. end
  2862. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2863. local a = Instance.new("Part",Character)
  2864. a.Name = "Direction"
  2865. a.Anchored = true
  2866. a.BrickColor = bc("Neon orange")
  2867. a.Material = "Neon"
  2868. a.Transparency = 1
  2869. a.CanCollide = false
  2870. local ray = Ray.new(
  2871. root.CFrame.p, -- origin
  2872. (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction
  2873. )
  2874. local ignore = Character
  2875. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2876. a.BottomSurface = 10
  2877. a.TopSurface = 10
  2878. local distance = (root.CFrame.p - position).magnitude
  2879. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2880. a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0)
  2881. local lb = Instance.new("Part")
  2882. lb.Parent = char
  2883. lb.BrickColor = bc("Neon orange")
  2884. local pie22 = Instance.new("ParticleEmitter")
  2885. pie22.Parent = char.Torso
  2886. pie22.Color = ColorSequence.new(BrickColor.new("Dark stone grey").Color)
  2887. pie22.LightEmission = 0
  2888. pie22.Size = NumberSequence.new(10,5)
  2889. pie22.Texture = "http://www.roblox.com/asset/?id=254959503"
  2890. pie22.Transparency = NumberSequence.new(0, 1)
  2891. pie22.EmissionDirection = "Top"
  2892. pie22.Enabled = true
  2893. pie22.Lifetime = NumberRange.new(1)
  2894. pie22.Rotation = NumberRange.new(-17, 17)
  2895. pie22.Rate = 200
  2896. pie22.Speed = NumberRange.new(3)
  2897. pie22.LockedToPart = false
  2898. pie22.VelocitySpread = 3
  2899. pie22.Name = "Haa"
  2900. pie22.Parent = lb
  2901. lb.CanCollide = false
  2902. lb.Material = "Neon"
  2903. lb.Anchored = true
  2904. lb.TopSurface = 0
  2905. lb.BottomSurface = 0
  2906. lb.Transparency = 0
  2907. lb.Size = vt(0.5,0.5,0.5)
  2908. lb.CFrame = sorb.CFrame
  2909. lb.Anchored = false
  2910. local thingery = Instance.new("SpecialMesh",lb)
  2911. thingery.MeshType = "Sphere"
  2912. thingery.Scale = vt(25,25,25)
  2913. game:GetService("Debris"):AddItem(lb, 10)
  2914. local bv = Instance.new("BodyVelocity")
  2915. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2916. bv.velocity = a.CFrame.lookVector*150
  2917. bv.Parent = lb
  2918. game:GetService("Debris"):AddItem(a, 0.1)
  2919. wait(0.05)
  2920. local hitted = false
  2921. lb.Touched:connect(function(hit)
  2922. if hitted == false then
  2923. hitted = true
  2924. lb.Anchored = true
  2925. lb.Transparency = 1
  2926. local rng = Instance.new("Part", char)
  2927. rng.Anchored = true
  2928. rng.BrickColor = BrickColor.new("Neon orange")
  2929. rng.CanCollide = false
  2930. rng.FormFactor = 3
  2931. rng.Name = "Ring"
  2932. rng.Size = Vector3.new(1, 1, 1)
  2933. rng.Transparency = 0
  2934. rng.TopSurface = 0
  2935. rng.BottomSurface = 0
  2936. rng.CFrame = lb.CFrame
  2937. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2938. local rngm = Instance.new("SpecialMesh", rng)
  2939. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2940. local rng2 = rng:Clone()
  2941. rng2.Parent = char
  2942. local rng2m = rng2.Mesh
  2943. local rng3 = rng:Clone()
  2944. rng3.Parent = char
  2945. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2946. local rng3m = rng3.Mesh
  2947. local rng4 = rng:Clone()
  2948. rng4.Parent = char
  2949. local rng4m = rng4.Mesh
  2950. local rng5 = rng:Clone()
  2951. rng5.Parent = char
  2952. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2953. rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2954. local rng5m = rng5.Mesh
  2955. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2956. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2957. rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2958. MagicBlock(bc("White"),lb.CFrame,15,15,15,5,5,5,0.015)
  2959. local rng6 = rng:Clone()
  2960. rng6.Material = "Neon"
  2961. rng6.Parent = char
  2962. local rng6m = rng6.Mesh
  2963. rng6m.Scale = vt(1,1,1)
  2964. rng6m.MeshType = "Sphere"
  2965. local hita = rng6.Touched:connect(function(hit)
  2966. Damagefunc(hit,72,78,math.random(70,70),"Normal",root,.2,1)
  2967. end)
  2968. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 1)
  2969. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.75)
  2970. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  2971. local scaler = 5
  2972. local scaler2 = 5
  2973. for i = 0,20,0.1 do
  2974. swait()
  2975. rng.Transparency = rng.Transparency + 0.005
  2976. rng2.Transparency = rng2.Transparency + 0.005
  2977. rng3.Transparency = rng3.Transparency + 0.005
  2978. rng4.Transparency = rng4.Transparency + 0.005
  2979. rng5.Transparency = rng5.Transparency + 0.005
  2980. rng6.Transparency = rng6.Transparency + 0.005
  2981. scaler = scaler - 0.005/2
  2982. scaler2 = scaler2 - 0.05/2
  2983. rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3)
  2984. rng6.CFrame = rng.CFrame
  2985. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2986. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2987. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2988. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  2989. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2990. end
  2991. hita:disconnect()
  2992. game:GetService("Debris"):AddItem(rng, 1)
  2993. game:GetService("Debris"):AddItem(rng2, 1)
  2994. game:GetService("Debris"):AddItem(rng3, 1)
  2995. game:GetService("Debris"):AddItem(rng4, 1)
  2996. game:GetService("Debris"):AddItem(rng5, 1)
  2997. game:GetService("Debris"):AddItem(rng6, 1)
  2998. end
  2999. end)
  3000. for i = 0,2,0.1 do
  3001. swait()
  3002. MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3003. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  3004. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3005. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  3006. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  3007. text.Text = " DIE! "
  3008. end
  3009. attack = false
  3010. text.Text = " "
  3011. char.Head.face.Texture = "rbxassetid://29291814"
  3012. end
  3013.  
  3014. function superpunch()
  3015. attack = true
  3016. jumped = true
  3017. hum.WalkSpeed = 16
  3018. chatfunc("You'll be fine as long as you dodge!")
  3019. wait(1.5)
  3020. text.Text = " "
  3021. wait(0.5)
  3022. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  3023. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  3024. wait(0.7)
  3025. chatfunc("Explosion Grenade!")
  3026. for i = 0,15,0.1 do
  3027. swait()
  3028. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  3029. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  3030. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  3031. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  3032. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  3033. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  3034. char.Head.face.Texture = "rbxassetid://126198982"
  3035. end
  3036. local rng = Instance.new("Part", char)
  3037. rng.Anchored = true
  3038. rng.BrickColor = BrickColor.new("Neon orange")
  3039. rng.CanCollide = false
  3040. rng.FormFactor = 3
  3041. rng.Name = "Ring"
  3042. rng.Size = Vector3.new(1, 1, 1)
  3043. rng.Transparency = 0
  3044. rng.TopSurface = 0
  3045. rng.BottomSurface = 0
  3046. rng.CFrame = root.CFrame
  3047. local rngm = Instance.new("SpecialMesh", rng)
  3048. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3049. local rng2 = rng:Clone()
  3050. rng2.Parent = char
  3051. rng2.BrickColor = BrickColor.new("Dark stone grey")
  3052. local rng2m = rng2.Mesh
  3053. local rng3 = rng:Clone()
  3054. rng3.Parent = char
  3055. local rng3m = rng3.Mesh
  3056. local rng4 = rng:Clone()
  3057. rng4.Parent = char
  3058. rng4.BrickColor = BrickColor.new("Dark stone grey")
  3059. local rng4m = rng4.Mesh
  3060. local rng5 = rng:Clone()
  3061. rng5.Parent = char
  3062. local rng5m = rng5.Mesh
  3063. local rng6 = rng:Clone()
  3064. rng6.Material = "Neon"
  3065. rng6.Parent = char
  3066. local rng6m = rng6.Mesh
  3067. rng6m.Scale = vt(1,1,1)
  3068. rng6m.MeshType = "Sphere"
  3069. local hita = rng6.Touched:connect(function(hit)
  3070. Damagefunc(hit,30000,44000,math.random(30000,40000),"Normal",root,.2,1)
  3071. end)
  3072. rng2.CFrame = root.CFrame
  3073. rng3.CFrame = root.CFrame
  3074. rng4.CFrame = root.CFrame
  3075. rng5.CFrame = root.CFrame
  3076. rng6.CFrame = root.CFrame
  3077. CFuncs["Sound"].Create("rbxassetid://260430117", rng, 5, 1)
  3078. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 0.85)
  3079. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  3080. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  3081. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  3082. wait()
  3083. local scaler = 10/5
  3084. local scaler2 = 10/5
  3085. MagicBlock(bc("Dark stone grey"),root.CFrame,30,30,30,5,5,5,0.015)
  3086. for i = 0,10,0.1 do
  3087. swait()
  3088. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  3089. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  3090. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  3091. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  3092. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2
  3093. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.4)
  3094. rng6.CFrame = rng.CFrame
  3095. rng.Transparency = rng.Transparency + 0.01
  3096. rng2.Transparency = rng2.Transparency + 0.01
  3097. rng3.Transparency = rng3.Transparency + 0.01
  3098. rng4.Transparency = rng4.Transparency + 0.01
  3099. rng5.Transparency = rng5.Transparency + 0.01
  3100. rng6.Transparency = rng6.Transparency + 0.01
  3101. scaler = scaler - 0.125/5
  3102. scaler2 = scaler2 - 0.1/5
  3103. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  3104. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  3105. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  3106. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  3107. rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2)
  3108. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  3109. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3110. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  3111. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  3112. end
  3113. hita:disconnect()
  3114. game:GetService("Debris"):AddItem(rng, 1)
  3115. game:GetService("Debris"):AddItem(rng2, 1)
  3116. game:GetService("Debris"):AddItem(rng3, 1)
  3117. game:GetService("Debris"):AddItem(rng4, 1)
  3118. game:GetService("Debris"):AddItem(rng5, 1)
  3119. hum.WalkSpeed = 16
  3120. attack = false
  3121. char.Head.face.Texture = "rbxassetid://29291814"
  3122. jumped = false
  3123. end
  3124.  
  3125.  
  3126.  
  3127.  
  3128.  
  3129.  
  3130.  
  3131. mouse.KeyDown:connect(function(k)
  3132. if k == "z" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then
  3133. jump()
  3134. end
  3135. if k == "x" and attack == false then
  3136. dash()
  3137. end
  3138. if k == "t" and attack == false then
  3139. dashh()
  3140. end
  3141. if k == "r" and attack == false then
  3142. dashs()
  3143. end
  3144. if k == "p" and attack == false then
  3145. asd:Stop()
  3146. end
  3147. if k == "g" and attack == false then
  3148. chatfunc("Deku!")
  3149. end
  3150. if k == "1" and attack == false then
  3151. chatfunc("Weak!")
  3152. end
  3153. if k == "2" and attack == false then
  3154. chatfunc("That's what you consider strong?!")
  3155. end
  3156. if k == "3" and attack == false then
  3157. chatfunc("Useless!")
  3158. end
  3159. if k == "4" and attack == false then
  3160. chatfunc("What?!")
  3161. end
  3162. if k == "5" and attack == false then
  3163. chatfunc("Hmph.")
  3164. end
  3165. if k == "6" and attack == false then
  3166. chatfunc("Trash!")
  3167. end
  3168. if k == "7" and attack == false then
  3169. chatfunc("You're Nothing!")
  3170. end
  3171. if k == "h" and attack == false then
  3172. chatfunc("Die!")
  3173. end
  3174. if k == "m" and attack == false then
  3175. char.Head.face.Texture = "rbxassetid://126198982"
  3176. chatfunc("I'll crush you!")
  3177. end
  3178. if k == "j" and attack == false then
  3179. chatfunc("Idiot!")
  3180. end
  3181. if k == "k" and attack == false then
  3182. chatfunc("I'll crush that Half-n-Half bastard..")
  3183. end
  3184. if k == "l" and attack == false then
  3185. chatfunc("Remember who you are.. YOU'RE BENEATH ME!")
  3186. end
  3187. if k == "f" and attack == false then
  3188. daash()
  3189. end
  3190. if k == "u" and attack == false then
  3191. asd:Play()
  3192. end
  3193. if k == "e" and attack == false then
  3194. punch()
  3195. end
  3196. if k == "y" and attack == false then
  3197. punch3()
  3198. end
  3199.  
  3200. if k == "q" and attack == false then
  3201. punch2()
  3202. end
  3203. if k == "c" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then
  3204. boom()
  3205. end
  3206. if k == "v" and attack == false then
  3207. shooty()
  3208. end
  3209. if k == "l" and attack == false then
  3210. if Serious == true then
  3211. punchd()
  3212. end
  3213. end
  3214. if k == "b" and attack == false then
  3215. superpunch()
  3216. end
  3217. end)
  3218. mouse.KeyDown:connect(function(key)
  3219. if key=="8" then
  3220. Serious()
  3221. end
  3222. end)
  3223. Health = math.huge --------- Serious mode aura.
  3224. BaseHealth = math.huge
  3225.  
  3226.  
  3227.  
  3228.  
  3229. InForm = false
  3230.  
  3231. Player = game.Players.LocalPlayer
  3232. Char = Player.Character
  3233. Torso = Char.Torso
  3234.  
  3235. function Serious()
  3236. for X = 1, 1 do wait()
  3237. asd1 = Instance.new("Sound",char)
  3238. asd1.SoundId = "http://www.roblox.com/asset/?id = 934992368"
  3239. asd1.Volume = 2
  3240. asd1.Looped = true
  3241. asd1:Play()
  3242. chatfunc("...")
  3243. wait(1.6)
  3244. chatfunc("...You..")
  3245. wait(1.6)
  3246. chatfunc("...")
  3247. wait(1.6)
  3248. chatfunc("There's no point in winning if both sides don't give it their all.")
  3249. wait(8)
  3250. for X = 1, 1 do wait()
  3251. local Effect = Instance.new("Part")
  3252. Effect.Name = "Effect"
  3253. Effect.Parent = Torso
  3254. Effect.CFrame = Torso.CFrame
  3255. Effect.BrickColor = BrickColor.new("Neon orange")
  3256. Effect.Shape = "Ball"
  3257. Effect.Size = Vector3.new(1, 1, 1)
  3258. Effect.Anchored = true
  3259. Effect.Material = "Neon"
  3260. Effect.CanCollide = false
  3261. Effect.CFrame = Torso.CFrame
  3262. Effect.Size = Effect.Size + Vector3.new(0.5)
  3263. Effect.Transparency = Effect.Transparency + 0.04
  3264. end
  3265. end
  3266.  
  3267. repeat
  3268. Torso:FindFirstChild("Effect"):Remove()
  3269. until Torso:FindFirstChild("Effect") == nil
  3270.  
  3271.  
  3272. local Color1 = Color3.new(255, 255, 0)
  3273. local Color2 = Color3.new(255, 255, 0)
  3274.  
  3275.  
  3276. local Aura = Instance.new('ParticleEmitter')
  3277. Aura.Name = "Aura"
  3278. Aura.Texture = "rbxassetid://254959503"
  3279. Aura.Parent = Torso
  3280. Aura.LightEmission = 0.6
  3281. Aura.Transparency = NumberSequence.new(0.5)
  3282. Aura.Color = ColorSequence.new(BrickColor.new("Neon orange").Color)
  3283. Aura.Size = NumberSequence.new(7,4,1)
  3284. Aura.LockedToPart = false
  3285. Aura.Lifetime = NumberRange.new(3)
  3286. Aura.Rate = 40
  3287. Aura.Speed = NumberRange.new(2)
  3288. Aura.Rotation = NumberRange.new(-420,420)
  3289. Aura.EmissionDirection = "Top"
  3290. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3291. punch2()
  3292. chatfunc("DON'T UNDERESTIMATE ME!")
  3293. Instance.new("ForceField",char).Visible = false
  3294. hum.Name = "youdungoofed"
  3295. local Aura2 = Instance.new('ParticleEmitter')
  3296. Aura2.Name = "Aura"
  3297. Aura2.Texture = "rbxassetid://254959503"
  3298. Aura2.Parent = Torso
  3299. Aura2.LightEmission = 0
  3300. Aura2.Transparency = NumberSequence.new(0.7)
  3301. Aura2.Color = ColorSequence.new(BrickColor.new("Grey").Color)
  3302. Aura2.Size = NumberSequence.new(10,6,1)
  3303. Aura2.LockedToPart = false
  3304. Aura2.Lifetime = NumberRange.new(3)
  3305. Aura2.Rate = 40
  3306. Aura2.Speed = NumberRange.new(2)
  3307. Aura2.Rotation = NumberRange.new(3,-3)
  3308. Aura2.EmissionDirection = "Top"
  3309. local Aura3 = Instance.new('ParticleEmitter')
  3310. Aura3.Name = "Aura"
  3311. Aura3.Texture = "rbxassetid://245595131"
  3312. Aura3.Parent = Torso
  3313. Aura3.LightEmission = 1
  3314. Aura3.Transparency = NumberSequence.new(0.7)
  3315. Aura3.Color = ColorSequence.new(BrickColor.new("Grey").Color)
  3316. Aura3.Size = NumberSequence.new(0.6)
  3317. Aura3.LockedToPart = false
  3318. Aura3.Lifetime = NumberRange.new(1)
  3319. Aura3.Rate = 40
  3320. Aura3.Speed = NumberRange.new(2)
  3321. Aura3.Rotation = NumberRange.new(3,-3)
  3322. Aura3.EmissionDirection = "Top"
  3323.  
  3324.  
  3325. InForm = true
  3326.  
  3327. Char.Humanoid.MaxHealth = Health
  3328. wait(0.3)
  3329. Char.Humanoid.Health = Health
  3330.  
  3331.  
  3332. end
  3333.  
  3334. function Base()
  3335. InForm = false
  3336. local Effect = Instance.new("Part")
  3337. Effect.Name = "Effect"
  3338. Effect.Parent = Torso
  3339. Effect.CFrame = Torso.CFrame
  3340. Effect.BrickColor = BrickColor.new("White")
  3341. Effect.Shape = "Ball"
  3342. Effect.Size = Vector3.new(8, 8, 8)
  3343. Effect.Anchored = true
  3344. Effect.Material = "Neon"
  3345. Effect.CanCollide = false
  3346. for loop = 1, 25 do wait()
  3347. Effect.CFrame = Torso.CFrame
  3348. Effect.Size = Effect.Size + Vector3.new(-0.5)
  3349. Effect.Transparency = Effect.Transparency + 0.04
  3350. end
  3351. repeat
  3352. Torso:FindFirstChild("Effect"):Remove()
  3353. until Torso:FindFirstChild("Effect") == nil
  3354.  
  3355. for i, v in pairs(Torso:GetChildren()) do
  3356. if v:IsA('ParticleEmitter') then
  3357. v:Remove()
  3358. asd1:Destroy()
  3359. killbrick:Destroy()
  3360. end
  3361. end
  3362. char.Humanoid.MaxHealth = BaseHealth
  3363. wait(0.3)
  3364. char.Humanoid.Health = BaseHealth
  3365.  
  3366. end
  3367.  
  3368. mouse.KeyDown:connect(function(key)
  3369. if key=="9" then
  3370. Base()
  3371. end
  3372. end)
  3373.  
  3374. Player.Chatted:connect(function(Message)
  3375. if Message == "Time to get serious." and InForm == false then
  3376. wait(0.10)
  3377. Serious()
  3378. end
  3379. if Message == "off" or Message == "Nice fight." and InForm == true then
  3380. Base()
  3381. end
  3382. end)
  3383. Humanoid.Animator.Parent = nil
  3384. idleanim=.4
  3385. while true do
  3386. swait()
  3387. sine = sine + change
  3388. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3389. local velderp=RootPart.Velocity.y
  3390. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3391. if equipped==true or equipped==false then
  3392. if attack==false then
  3393. idle=idle+1
  3394. else
  3395. idle=0
  3396. end
  3397. if idle>=500 then
  3398. if attack==false then
  3399. --Sheath()
  3400. end
  3401. end
  3402. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3403. Anim="Jump"
  3404. if attack==false then
  3405. Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
  3406. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  3407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3408. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  3409. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3410. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
  3411. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3412. RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
  3413. LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
  3414. end
  3415. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3416. Anim="Fall"
  3417. if attack==false then
  3418. Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
  3419. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  3420. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  3421. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
  3422. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3423. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  3424. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3425. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
  3426. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
  3427. end
  3428. elseif torvel<1 and hitfloor~=nil then
  3429. Anim="Idle"
  3430. if jumped == false then
  3431. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  3432. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  3433. end
  3434. if attack==false then
  3435. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3436. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3)
  3437. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3)
  3438. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3)
  3439. end
  3440. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3441. Anim="Walk"
  3442. if jumped == false then
  3443. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  3444. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  3445. end
  3446. if attack==false then
  3447. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  3448. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3449. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
  3450. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
  3451. end
  3452. elseif torvel>=22 and hitfloor~=nil then
  3453. Anim="Run"
  3454. if jumped == false then
  3455. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  3456. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  3457. end
  3458. if attack==false then
  3459. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3)
  3460. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3461. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3)
  3462. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3)
  3463. end
  3464. end
  3465. end
  3466. end
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