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yeetusFE

big ball FE

Oct 14th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --[[Salvo_Starly[Salvy].Thingy_2018.8]]--
  87. --[[Project Name: R.U.N]]--
  88. wait(.2)
  89. plr=owner
  90. chr=plr.Character
  91. Head=chr.Head
  92. Root=chr.HumanoidRootPart
  93. Torso=chr.Torso
  94. RArm=chr["Right Arm"]
  95. LArm=chr["Left Arm"]
  96. RLeg=chr["Right Leg"]
  97. LLeg=chr["Left Leg"]
  98. RJ=Root.RootJoint
  99. Neck=Torso.Neck
  100. LS=Torso["Left Shoulder"]
  101. LH=Torso["Left Hip"]
  102. RS=Torso["Right Shoulder"]
  103. RH=Torso["Right Hip"]
  104. hum=chr:FindFirstChildOfClass("Humanoid")
  105. died=false
  106. EatTime=110
  107. Siz=8
  108. BallMass=15000
  109. SSpeed=1.5
  110. Grow=8
  111. MinGrow=3.5
  112. MaxGrow=8
  113. GlV=25000
  114.  
  115. create=LoadLibrary("RbxUtility").Create
  116.  
  117. chr.Animate:Remove()
  118. hum.Animator:Remove()
  119.  
  120. function clerp(a,b,t)
  121. return a:lerp(b,t)
  122. end
  123.  
  124. local newMotor=function(name,p0,p1,c0,c1)
  125. local w=Instance.new('Motor',p0)
  126. w.Name=name
  127. w.Part0=p0
  128. w.Part1=p1
  129. w.C0=c0
  130. w.C1=c1
  131. return w
  132. end
  133. for _,c in pairs(Torso:children()) do
  134. if c:IsA("Motor") and c.Name~="Neck" then
  135. c:Remove()
  136. end
  137. end
  138.  
  139.  
  140. RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
  141. Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
  142. --[[RS.C0,RS.C1=CFrame.new(1.5,0,0),CFrame.new(0,0,0)
  143. LS.C0,LS.C1=CFrame.new(-1.5,0,0),CFrame.new(0,0,0)
  144. RH.C0,RH.C1=CFrame.new(.5,-2,0),CFrame.new(0,0,0)
  145. LH.C0,LH.C1=CFrame.new(-.5,-2,0),CFrame.new(0,0,0)]]
  146. local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  147. local LS=newMotor("Left Shoulder",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  148. local RH=newMotor("Right Hip",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  149. local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  150.  
  151. function NoOutline(Part)
  152. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
  153. end
  154.  
  155. function rayCast(Position,Direction,Range,Ignore)
  156. return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
  157. end
  158.  
  159. ArtificialHB=create("BindableEvent"){
  160. Parent=script,
  161. Name="Heartbeat"}
  162.  
  163. script:WaitForChild("Heartbeat")
  164.  
  165. frame=0.0166666666666666667
  166. tf=0
  167. allowframeloss=false
  168. tossremainder=false
  169. lastframe=tick()
  170. script.Heartbeat:Fire()
  171.  
  172. game:GetService("RunService").Heartbeat:connect(function(s,p)
  173. tf=tf+s
  174. if tf >=frame then
  175. if allowframeloss then
  176. script.Heartbeat:Fire()
  177. lastframe=tick()
  178. else
  179. for i=1,math.floor(tf/frame) do
  180. script.Heartbeat:Fire()
  181. end
  182. lastframe=tick()
  183. end
  184. if tossremainder then
  185. tf=0
  186. else
  187. tf=tf-frame*math.floor(tf/frame)
  188. end
  189. end
  190. end)
  191.  
  192. function swait(num)
  193. if num==0 or num==nil then
  194. ArtificialHB.Event:wait()
  195. else
  196. for i=0,num do
  197. ArtificialHB.Event:wait()
  198. end
  199. end
  200. end
  201.  
  202. function parts(Par,name,size,color,mat,ref,tra)
  203. local part=create("Part"){
  204. Parent=Par,
  205. Name=name,
  206. Size=size,
  207. CanCollide=false,
  208. Anchored=false,
  209. BrickColor=BrickColor.new(color),
  210. Material=mat,
  211. Reflectance=ref,
  212. Transparency=tra}
  213. --Position=Torso.Position}
  214. NoOutline(part)
  215. part:BreakJoints()
  216. return part
  217. end
  218.  
  219. function meshs(Par,name,scale,mtype,id)
  220. local mesh=create("SpecialMesh"){
  221. Parent=Par,
  222. Name=name,
  223. Scale=scale,
  224. MeshType=mtype}
  225. if id~="" then
  226. mesh.MeshId="rbxassetid://"..id
  227. end
  228. return mesh
  229. end
  230.  
  231. function welds(Par,name,p0,p1,c0,c1)
  232. local weld=create("Weld"){
  233. Parent=Par,
  234. Name=name,
  235. Part0=p0,
  236. Part1=p1,
  237. C0=c0,
  238. C1=c1}
  239. return weld
  240. end
  241.  
  242. function sounds(Par,id,vol,pit)
  243. local sound=create("Sound"){
  244. Parent=Par,
  245. SoundId="rbxassetid://"..id,
  246. Volume=vol,
  247. PlaybackSpeed=pit,
  248. MaxDistance=66666666}
  249. sound:Play()
  250. game:GetService("Debris"):AddItem(sound,10)
  251. return sound
  252. end
  253.  
  254. for _,v in pairs(chr:children()) do
  255. if v:IsA("BasePart")then
  256. v.Transparency=1
  257. elseif v:IsA("Accessory")then
  258. v.Handle.Transparency=1
  259. end
  260. end
  261.  
  262. if Head:findFirstChild("face").Parent~=nil then
  263. Head:findFirstChild("face").Transparency=1
  264. end
  265.  
  266. Infections={}
  267.  
  268. --extremely lazy to use parts()
  269. i=create("Part"){
  270. Parent=chr,
  271. Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)),
  272. Locked=true,
  273. CFrame=Root.CFrame,
  274. Shape=0,
  275. Size=Vector3.new(8,8,8),
  276. Transparency=0.3,
  277. }
  278. NoOutline(i)
  279.  
  280. Force=create("BodyForce"){
  281. Parent=i}
  282.  
  283. Vepz=create("BodyVelocity"){
  284. maxForce=Vector3.new(math.huge,0,math.huge),
  285. P=10,
  286. velocity=Vector3.new(0,0,0)}
  287.  
  288. Hin=create("Hint"){
  289. Parent=workspace,
  290. Text="Survive and kill the bawlz for win!"
  291. }
  292.  
  293.  
  294. iw=welds(i,"MainWeld",Root,i,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  295.  
  296.  
  297. sounds(chr,"2767085",1,1.5)
  298.  
  299.  
  300. MainGui=create("ScreenGui"){
  301. Name="RUNGui",
  302. Parent=plr.PlayerGui,
  303. DisplayOrder=5
  304. }
  305.  
  306. SizeLabel=create("TextLabel"){
  307. Parent=MainGui,
  308. AnchorPoint=Vector2.new(.5,.5),
  309. Position=UDim2.new(.5,0,.8,0),
  310. Size=UDim2.new(.06,0,.08,0),
  311. ZIndex=1,
  312. Text="Bawlz Size:",
  313. BackgroundColor3=BrickColor.new("Navy blue").Color,
  314. TextColor3=i.BrickColor.Color,
  315. BorderColor3=i.BrickColor.Color,
  316. Font="SourceSans",
  317. TextSize=18,
  318. --TextScaled=true,
  319. TextYAlignment="Top"
  320. }
  321.  
  322. SizeN=create("TextLabel"){
  323. Parent=SizeLabel,
  324. AnchorPoint=Vector2.new(.5,.5),
  325. Position=UDim2.new(.5,0,.5,0),
  326. Size=UDim2.new(1,0,1,0),
  327. ZIndex=2,
  328. Text=Grow,
  329. BackgroundTransparency=1,
  330. TextColor3=i.BrickColor.Color,
  331. Font="SourceSans",
  332. TextSize=18,
  333. --TextScaled=true,
  334. TextYAlignment="Bottom"
  335. }
  336.  
  337. MSizeN=create("TextLabel"){
  338. Parent=SizeLabel,
  339. AnchorPoint=Vector2.new(.5,.5),
  340. Position=UDim2.new(.5,0,1,0),
  341. Size=UDim2.new(1,0,1,0),
  342. ZIndex=2,
  343. Text="Max Size: "..MaxGrow,
  344. BackgroundTransparency=1,
  345. TextColor3=i.BrickColor.Color,
  346. Font="SourceSans",
  347. TextSize=18,
  348. --TextScaled=true,
  349. TextYAlignment="Bottom"
  350. }
  351.  
  352. Infections[i]=true
  353.  
  354. local s=create("Sound"){
  355. SoundId="rbxassetid://10722059",
  356. Volume=1,
  357. Parent=Root}
  358.  
  359.  
  360. function Join(Part0, Part1)
  361. local Connector=create("Weld"){
  362. C0=Part0.CFrame:inverse(),
  363. C1=Part1.CFrame:inverse(),
  364. Part0=Part0,
  365. Part1=Part1,
  366. Parent=Part0}
  367. coroutine.resume(coroutine.create(function()
  368. while Part1.Parent~=nil do
  369. swait()
  370. Connector.Parent=Part0
  371. Connector.Part0=Part0
  372. Connector.Part1=Part1
  373. end
  374. Connector:Remove()
  375. end))
  376. return Connector
  377. end
  378.  
  379. function Eat(part,ir,s)
  380. part.CanCollide=false
  381. part.Anchored=true
  382. while (part.Position-ir.Position).magnitude>Siz/3 do
  383. part.CanCollide=false
  384. part:BreakJoints()
  385. local c={part.CFrame:components()}
  386. local v=part.Position+CFrame.new(part.Position,ir.Position).lookVector*SSpeed
  387. c[1]=v.X
  388. c[2]=v.Y
  389. c[3]=v.Z
  390. part.CFrame=CFrame.new(unpack(c))
  391. swait()
  392. end
  393. s:Play()
  394. local p=Join(ir,part)
  395. part.Anchored=false
  396. swait(EatTime)
  397. if MaxGrow<30 then
  398. MaxGrow=MaxGrow+.5
  399. else
  400. MaxGrow=30
  401. end
  402. if part.Parent~=nil then
  403. part:Remove()
  404. end
  405. end
  406.  
  407. --Hit:IsDescendantOf
  408.  
  409. i.Touched:connect(function(Hit)
  410. if not died then
  411. if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then
  412. Infections[Hit]=true
  413. Eat(Hit,i,s)
  414. end
  415. end
  416. end)
  417.  
  418. mov=false
  419. mouse.Button1Down:connect(function()
  420. if not died then
  421. mov=true
  422. coroutine.resume(coroutine.create(function()
  423. while mov do
  424. swait()
  425. if i and Force then
  426. local force=(CFrame.new(i.Position,mouse.Hit.p).lookVector*GlV)
  427. i.BodyForce.force = Vector3.new(force.x,0,force.z)
  428. else
  429. Force=create("BodyForce"){
  430. Parent=i}
  431. end
  432. end
  433. if Force then
  434. Force.force=Vector3.new(0, 0, 0)
  435. end
  436. end))
  437. end
  438. end)
  439.  
  440. mouse.Button1Up:connect(function()
  441. mov=false
  442. end)
  443.  
  444. mouse.KeyDown:connect(function(k)
  445. k=k:lower()
  446. --stop
  447. if k=="q" and Vepz.Parent==nil then
  448. Vepz.Parent=i
  449. end
  450. --jump
  451. if not died then
  452. if k=="f" then
  453. local Veps=create("BodyVelocity"){
  454. maxForce=Vector3.new(0,math.huge,0),
  455. P=10,
  456. velocity=Vector3.new(0,100,0),
  457. Parent=i}
  458. game:GetService("Debris"):AddItem(Veps,.1)
  459. end
  460. --taunt
  461. if k=="t" then
  462. sounds(Root,"13378571",1,.5)
  463. end
  464. --change size
  465. if not mov then
  466. if k=="z" then
  467. if Grow<MaxGrow then
  468. Grow=Grow+.5
  469. GlV=GlV+2500
  470. else
  471. Grow=MaxGrow
  472. end
  473. elseif k=="x" then
  474. if Grow>MinGrow then
  475. Grow=Grow-.5
  476. GlV=GlV-2500
  477. else
  478. Grow=MinGrow
  479. end
  480. end
  481. --renew
  482. if k=="r" then
  483. i:Remove()
  484. end
  485. end
  486. end
  487. end)
  488.  
  489. mouse.KeyUp:connect(function(k)
  490. k=k:lower()
  491. if k=="q" and Vepz.Parent~=nil then
  492. Vepz.Parent=nil
  493. end
  494. end)
  495.  
  496. hum.Died:connect(function()
  497. died=true
  498. workspace.CurrentCamera.CameraSubject=hum
  499. game:GetService("Debris"):AddItem(Hin,.2)
  500. sounds(chr,"15632562",1,1.2)
  501. local info=TweenInfo.new(3,Enum.EasingStyle.Bounce,Enum.EasingDirection.Out,0,false)
  502. local tween=game:GetService("TweenService"):Create(i,info,{Size=Vector3.new(18,18,18)})
  503. tween:Play()
  504. i.Anchored=true
  505. for _,v in pairs(chr:children()) do
  506. if v:IsA("BasePart")then
  507. v.Anchored=true
  508. elseif v:IsA("Accessory")then
  509. v.Handle.Anchored=true
  510. end
  511. end
  512. local Hint=create("Hint"){
  513. Parent=workspace,
  514. Text="All bawlz died!"
  515. }
  516. coroutine.resume(coroutine.create(function()
  517. swait(170)
  518. sounds(chr,"13114759",1,0.7)
  519. Hint.Text="Game over!"
  520. end))
  521. game:GetService("Debris"):AddItem(Hint,5)
  522. for si=0,1,.005 do
  523. swait()
  524. i.Transparency=si
  525. end
  526. --chr:Remove()
  527. for _,v in pairs(chr:children()) do
  528. if v.ClassName~="Sound" then
  529. v:Remove()
  530. end
  531. end
  532. end)
  533.  
  534.  
  535.  
  536. while not died do
  537. swait()
  538. if Hin.Parent==nil then
  539. Hin=create("Hint"){
  540. Parent=workspace,
  541. Text="Survive and kill the bawlz for win!"}
  542. end
  543.  
  544. if i.Parent==nil then
  545. i=create("Part"){
  546. Parent=chr,
  547. Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)),
  548. Locked=true,
  549. CFrame=Root.CFrame,
  550. Shape=0,
  551. Size=Vector3.new(8,8,8),
  552. Transparency=0.3,
  553. }
  554. NoOutline(i)
  555.  
  556. Force=create("BodyForce"){
  557. Parent=i}
  558.  
  559. Vepz=create("BodyVelocity"){
  560. maxForce=Vector3.new(math.huge,0,math.huge),
  561. P=10,
  562. velocity=Vector3.new(0,0,0)}
  563.  
  564. i.Touched:connect(function(Hit)
  565. if not died then
  566. if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then
  567. Infections[Hit]=true
  568. Eat(Hit,i,s)
  569. end
  570. end
  571. end)
  572.  
  573. end
  574. i.Size=Vector3.new(Grow,Grow,Grow)
  575. iw.Parent=i
  576. iw.Part0=Root
  577. iw.Part1=i
  578. iw.C0=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  579. iw.C1=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  580.  
  581. SizeN.Text=Grow
  582. MSizeN.Text="Max Size: "..MaxGrow
  583.  
  584. workspace.CurrentCamera.CameraSubject=i
  585. hum.PlatformStand=true
  586. Neck.C0=clerp(Neck.C0,CFrame.new(0,0,0),.4)
  587. RS.C0=clerp(RS.C0,CFrame.new(0,0,0),.4)
  588. LS.C0=clerp(LS.C0,CFrame.new(0,0,0),.4)
  589. RH.C0=clerp(RH.C0,CFrame.new(0,0,0),.4)
  590. LH.C0=clerp(LH.C0,CFrame.new(0,0,0),.4)
  591. end
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