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JRKPastesBins

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Jul 24th, 2017
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  1. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local rj = root.RootJoint
  15. local deb = false
  16. local shot = 0
  17. local stanceToggle = "Idle1"
  18. local l = game:GetService("Lighting")
  19. local rs = game:GetService("RunService").RenderStepped
  20. local hb = game:GetService("RunService").Heartbeat
  21. local Stepped = game:GetService("RunService").Stepped
  22. TorsoColor = torso.BrickColor
  23. hed.face:Destroy()
  24. hum.JumpPower = 400
  25. hum.WalkSpeed = 1000
  26. Debounces = {
  27. CanAttack = true;
  28. NoIdl = false;
  29. Slashing = false;
  30. Slashed = false;
  31. RPunch = false;
  32. RPunched = false;
  33. LPunch = false;
  34. LPunched = false;
  35. }
  36. local Touche = {char.Name, }
  37. for i,v in pairs(char:children()) do
  38. if v:IsA("Hat") then
  39. v:Destroy()
  40. end
  41. end
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs(char:children()) do
  48. if v:IsA("Hair") then
  49. v:Destroy()
  50. end
  51. end
  52. for i,v in pairs(char:children()) do
  53. if v:IsA("Shirt") then
  54. v:Destroy()
  55. end
  56. end
  57. for i,v in pairs(char:children()) do
  58. if v:IsA("Pants") then
  59. v:Destroy()
  60. end
  61. end
  62. fat = Instance.new("BindableEvent", script)
  63. fat.Name = "Heartbeat"
  64. script:WaitForChild("Heartbeat")
  65. frame = 0.013333333333333
  66. tf = 0
  67. allowframeloss = false
  68. tossremainder = false
  69. lastframe = tick()
  70. script.Heartbeat:Fire()
  71. local ss = Instance.new("Sound",char)
  72. ss.Volume = 3
  73. ss.Looped = true
  74. ss.Pitch = 1
  75. ss.SoundId = "rbxassetid://174039148"
  76. ss:Play()
  77. function sbchat(msg,displayname)
  78. if not displayname then
  79. displayname = 'bela'
  80. end
  81. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  82. local st = Instance.new('StringValue')
  83. st.Name = 'SB_Chat'
  84. st.Value = displayname..'/'..msg
  85. delay(0.2,function() st.Parent = v end)
  86. end
  87. end
  88.  
  89. sbchat("EIGHT GATES!!",'[Might Guy]')
  90. spawn(function() --_RHas
  91. local ef1=Instance.new('Part',larm)
  92. local am=Instance.new('BlockMesh',ef1)
  93. ef1.Anchored,ef1.CanCollide=false,false
  94. ef1.Transparency=0.3
  95. ef1.Material = "Sand"
  96. am.Scale=Vector3.new(5.5,5.5,5.5)
  97. ef1.Size=Vector3.new(.2,.2,.2)
  98. local ef2=ef1:Clone()
  99. local ef3=ef2:Clone()
  100. local ef4=ef3:Clone()
  101. ef2.Material = "Sand"
  102. ef3.Material = "Sand"
  103. ef4.Material = "Sand"
  104. ef3.Parent,ef4.Parent=larm,rarm
  105. ef2.Parent=lleg
  106. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  107. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  108. wa.Part0,wb.Part0=larm,rarm
  109. wa.Part1,wb.Part1=ef1,ef2
  110. wc.Part0,wd.Part0=larm,rarm
  111. wc.Part1,wd.Part1=ef3,ef4
  112. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  113. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  114. while wait(0) do
  115. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  116. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  117. ef1.BrickColor=BrickColor.new("Dark indigo")
  118. ef3.BrickColor=BrickColor.new("Dark indigo")
  119. ef4.BrickColor=BrickColor.new("Dark indigo")
  120. ef2.BrickColor=BrickColor.new("Dark indigo")
  121. end
  122. end)
  123. spawn(function() --_RHas
  124. local ef1=Instance.new('Part',lleg)
  125. local am=Instance.new('BlockMesh',ef1)
  126. ef1.Anchored,ef1.CanCollide=false,false
  127. ef1.Transparency=0.3
  128. ef1.Material = "Sand"
  129. am.Scale=Vector3.new(5.5,5.5,5.5)
  130. ef1.Size=Vector3.new(.2,.2,.2)
  131. local ef2=ef1:Clone()
  132. local ef3=ef2:Clone()
  133. local ef4=ef3:Clone()
  134. ef2.Material = "Sand"
  135. ef3.Material = "Sand"
  136. ef4.Material = "Sand"
  137. ef3.Parent,ef4.Parent=lleg,rleg
  138. ef2.Parent=lleg
  139. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  140. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  141. wa.Part0,wb.Part0=lleg,rleg
  142. wa.Part1,wb.Part1=ef1,ef2
  143. wc.Part0,wd.Part0=lleg,rleg
  144. wc.Part1,wd.Part1=ef3,ef4
  145. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  146. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  147. while wait(0) do
  148. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  149. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  150. ef1.BrickColor=BrickColor.new("Dark indigo")
  151. ef3.BrickColor=BrickColor.new("Dark indigo")
  152. ef4.BrickColor=BrickColor.new("Dark indigo")
  153. ef2.BrickColor=BrickColor.new("Dark indigo")
  154. end
  155. end)
  156. spawn(function() --_RHas
  157. local ef1=Instance.new('Part',hed)
  158. local am=Instance.new('BlockMesh',ef1)
  159. ef1.Anchored,ef1.CanCollide=false,false
  160. ef1.Transparency=0.7
  161. ef1.Material = "Sand"
  162. am.Scale=Vector3.new(40,40,40)
  163. ef1.Size=Vector3.new(.2,.2,.2)
  164. local ef2=ef1:Clone()
  165. local ef3=ef2:Clone()
  166. local ef4=ef3:Clone()
  167. ef2.Material = "Neon"
  168. ef3.Material = "Neon"
  169. ef4.Material = "Neon"
  170. ef3.Parent,ef4.Parent=hed,hed
  171. ef2.Parent=lleg
  172. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  173. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  174. wa.Part0,wb.Part0=hed,hed
  175. wa.Part1,wb.Part1=ef1,ef2
  176. wc.Part0,wd.Part0=hed,hed
  177. wc.Part1,wd.Part1=ef3,ef4
  178. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  179. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  180. while wait(0) do
  181. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  182. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  183. ef1.BrickColor=BrickColor.new("Dark indigo")
  184. ef3.BrickColor=BrickColor.new("Dark indigo")
  185. ef4.BrickColor=BrickColor.new("Dark indigo")
  186. ef2.BrickColor=BrickColor.new("Dark indigo")
  187. end
  188. end)
  189. local runServ = game:GetService("RunService").RenderStepped
  190.  
  191. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  192. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  193. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  194. HBill.Size = UDim2.new(15,0,2.2,0)
  195. HBill.Name = "Health Display"
  196. HBill.StudsOffset = Vector3.new(0,4,0)
  197. HBill.AlwaysOnTop = true
  198. HBill.Enabled = true
  199. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  200. HMain.BackgroundTransparency = 1
  201. HMain.Size = UDim2.new(1,0,1,0)
  202. HBarBack.Parent = HMain
  203. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  204. HBarBack.BorderColor3 = Color3.new(0,0,0)
  205. HBarBack.BorderSizePixel = 2
  206. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  207. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  208. HBar.Parent = HBarBack
  209. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  210. HBar.BorderColor3 = Color3.new(0,0,0)
  211. HBar.Size = UDim2.new(.5,0,1,0)
  212. HHealth.BackgroundTransparency = 1
  213. HHealth.Size = UDim2.new(1,0,1,0)
  214. HHealth.Font = "Code"
  215. HHealth.Text = " "
  216. HHealth.TextScaled = true
  217. HHealth.TextColor3 = Color3.new(1,1,1)
  218. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  219. HHealth.TextStrokeTransparency = 0
  220. HName.Parent = HMain
  221. HName.BackgroundTransparency = 1
  222. HName.Size = UDim2.new(1,0,.5,0)
  223. HName.Font = "Code"
  224. HName.Text = "RAGEMODE"
  225. HName.TextScaled = true
  226. HName.TextColor3 = Color3.new(1,1,1)
  227. HName.TextStrokeColor3 = Color3.new(1,0,0)
  228. HName.TextStrokeTransparency = 0
  229. HName.TextYAlignment = "Top"
  230.  
  231. runServ:connect(function()
  232. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  233. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  234. end)
  235. game:GetService("RunService").Heartbeat:connect(function(s, p)
  236.  
  237. tf = tf + s
  238. if frame <= tf then
  239. if allowframeloss then
  240. script.Heartbeat:Fire()
  241. lastframe = tick()
  242. else
  243. for i = 1, math.floor(tf / frame) do
  244. script.Heartbeat:Fire()
  245. end
  246. lastframe = tick()
  247. end
  248. if tossremainder then
  249. tf = 0
  250. else
  251. tf = tf - frame * math.floor(tf / frame)
  252. end
  253. end
  254. end
  255. )
  256. for i,v in pairs(hed:GetChildren()) do
  257. if v:IsA("Sound") then
  258. v:Destroy()
  259. end
  260. end
  261. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  262. weld5 = function(part0, part1, c0, c1)
  263.  
  264. weeld = Instance.new("Weld", part0)
  265. weeld.Part0 = part0
  266. weeld.Part1 = part1
  267. weeld.C0 = c0
  268. weeld.C1 = c1
  269. return weeld
  270. end
  271.  
  272. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  273.  
  274. local prt = Instance.new("Part")
  275. prt.Parent = prnt
  276. prt.Name = "Part"
  277. prt.Size = siz
  278. prt.CanCollide = false
  279. prt.Anchored = anc
  280. prt.Locked = true
  281. prt.Transparency = trans
  282. prt.TopSurface = 10
  283. prt.BottomSurface = 10
  284. prt.FrontSurface = 10
  285. prt.BackSurface = 10
  286. prt.LeftSurface = 10
  287. prt.RightSurface = 10
  288. prt:BreakJoints()
  289. if not cf then
  290. prt.CFrame = CFrame.new(30, 10, 30)
  291. prt.Material = mat
  292. prt.BrickColor = BrickColor.new(col)
  293. m = Instance.new("SpecialMesh", prt)
  294. m.MeshType = 6
  295. return prt
  296. end
  297. end
  298.  
  299. lerp = function(a, b, t)
  300.  
  301. return a + (b - a) * t
  302. end
  303.  
  304. slerp = function(a, b, t)
  305.  
  306. dot = a:Dot(b)
  307. if t > 0.5 or not a then
  308. do return dot <= 0.99999 and dot >= -0.99999 or b end
  309. r = math.acos(dot)
  310. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  311. end
  312. end
  313.  
  314. matrixInterpolate = function(a, b, t)
  315.  
  316. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  317. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  318. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  319. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  320. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  321. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  322. local t = v1:Dot(v2)
  323. if t >= 0 and t ~= 0 and t <= 0 then
  324. return CFrame.new()
  325. end
  326. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  327. end
  328.  
  329. genWeld = function(a, b)
  330.  
  331. local w = Instance.new("Weld", a)
  332. w.Part0 = a
  333. w.Part1 = b
  334. return w
  335. end
  336.  
  337. weld = function(a, b)
  338.  
  339. local weld = Instance.new("Weld")
  340. weld.Name = "W"
  341. weld.Part0 = a
  342. weld.Part1 = b
  343. weld.C0 = a.CFrame:inverse() * b.CFrame
  344. weld.Parent = a
  345. return weld
  346. end
  347.  
  348. Lerp = function(c1, c2, al)
  349.  
  350. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  351. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  352. for i,v in pairs(com1) do
  353. com1[i] = v + (com2[i] - v) * al
  354. end
  355. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  356. end
  357.  
  358. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  359.  
  360. local wld = Instance.new("Weld", wp1)
  361. wld.Part0 = wp0
  362. wld.Part1 = wp1
  363. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  364. end
  365.  
  366. newWeld(torso, larm, -1.5, 0.5, 0)
  367. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  368. newWeld(torso, rarm, 1.5, 0.5, 0)
  369. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  370. newWeld(torso, hed, 0, 1.5, 0)
  371. newWeld(torso, lleg, -0.5, -1, 0)
  372. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  373. newWeld(torso, rleg, 0.5, -1, 0)
  374. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  375. newWeld(root, torso, 0, -1, 0)
  376. torso.Weld.C1 = CFrame.new(0, -1, 0)
  377. pr = Instance.new("Part",hed)
  378. pr.BrickColor = BrickColor.new("Royal purple")
  379. pr.Material = "Neon"
  380. pr.Reflectance = 0
  381. pr.Anchored = false
  382. pr.CanCollide = false
  383. pr.Archivable = false
  384. pr.Locked = true
  385. pr.Size = Vector3.new(1,1,1)
  386. prm = Instance.new("SpecialMesh",pr)
  387. prm.MeshType = "FileMesh"
  388. prm.MeshId = "rbxassetid://560718478"
  389. prm.Scale = Vector3.new(6,6,6)
  390. newWeld(hed, pr, 0, 0, 0)
  391. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  392. New = function(Object, Parent, Name, Data)
  393.  
  394. local Object = Instance.new(Object)
  395. if not Data then
  396. for Index,Value in pairs({}) do
  397. Object[Index] = Value
  398. end
  399. Object.Parent = Parent
  400. Object.Name = Name
  401. return Object
  402. end
  403. end
  404. spawn(function() --_RHas
  405. local ef1=Instance.new('Part',part1)
  406. local am=Instance.new('BlockMesh',ef1)
  407. ef1.Anchored,ef1.CanCollide=false,false
  408. ef1.Transparency=0.3
  409. ef1.Material = "Sand"
  410. am.Scale=Vector3.new(0.1,0.1,0.1)
  411. ef1.Size=Vector3.new(0.1)
  412. local ef2=ef1:Clone()
  413. local ef3=ef2:Clone()
  414. local ef4=ef3:Clone()
  415. ef2.Material = "Sand"
  416. ef3.Material = "Sand"
  417. ef4.Material = "Sand"
  418. ef3.Parent,ef4.Parent=part1,part1
  419. ef2.Parent=part1
  420. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  421. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  422. wa.Part0,wb.Part0=part1,part1
  423. wa.Part1,wb.Part1=ef1,ef2
  424. wc.Part0,wd.Part0=part1,part1
  425. wc.Part1,wd.Part1=ef3,ef4
  426. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  427. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  428. while wait(0) do
  429. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  430. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  431. ef1.BrickColor=BrickColor.new("Dark indigo")
  432. ef3.BrickColor=BrickColor.new("Dark indigo")
  433. ef4.BrickColor=BrickColor.new("Dark indigo")
  434. ef2.BrickColor=BrickColor.new("Dark indigo")
  435. end
  436. end)
  437. local animpose = "Idle1"
  438. local lastanimpose = "Idle1"
  439. local grab = false
  440. local Smooth = 0.5
  441. local sine = 0
  442. local change = 0.5
  443. local val = 0
  444. local ffing = false
  445. mod4 = Instance.new("Model", char)
  446. ptez = {0.7, 0.8, 0.9, 1}
  447. FindNearestTorso = function(Position, Distance, SinglePlayer)
  448.  
  449. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  450. do return not SinglePlayer end
  451. do
  452. local List = {}
  453. for i,v in pairs(workspace:GetChildren()) do
  454. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  455. table.insert(List, v)
  456. end
  457. end
  458. do return List end
  459. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  460. end
  461. end
  462. end
  463.  
  464. Slam = function()
  465.  
  466. local part = Instance.new("Part", mod4)
  467. part.Anchored = true
  468. part.CanCollide = false
  469. part.FormFactor = "Custom"
  470. part.Size = Vector3.new(0.2, 0.2, 0.2)
  471. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  472. part.Transparency = 0.7
  473. part.BrickColor = BrickColor.new("Really black")
  474. mesh = Instance.new("SpecialMesh", part)
  475. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  476. mesh.Scale = Vector3.new(3, 3, 3)
  477. local part2 = Instance.new("Part", mod4)
  478. part2.Anchored = true
  479. part2.CanCollide = false
  480. part2.FormFactor = "Custom"
  481. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  482. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  483. part2.Transparency = 0.7
  484. part2.BrickColor = BrickColor.new("Lime green")
  485. mesh2 = Instance.new("SpecialMesh", part2)
  486. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  487. mesh2.Scale = Vector3.new(3, 1.5, 3)
  488. x = Instance.new("Sound", larm)
  489. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  490. x.Pitch = ptez[math.random(1, #ptez)]
  491. x.Volume = 1
  492. x1 = Instance.new("Sound", larm)
  493. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  494. x1.Pitch = ptez[math.random(1, #ptez)]
  495. x1.Volume = 1
  496. x:Play()
  497. x1:Play()
  498. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  499. if v:FindFirstChild("Humanoid") then
  500. v.Humanoid.Health = 0
  501. end
  502. end
  503. coroutine.resume(coroutine.create(function()
  504.  
  505. for i = 0, 0.62, 0.13 do
  506. fat.Event:wait()
  507. part.CFrame = part.CFrame
  508. part.Transparency = i
  509. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  510. part2.CFrame = part2.CFrame
  511. part2.Transparency = i
  512. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  513. end
  514. part.Parent = nil
  515. part2.Parent = nil
  516. x:Destroy()
  517. end
  518. ))
  519. end
  520.  
  521. wPart = function(x, y, z, color, tr, cc, an, parent)
  522.  
  523. local wp = Instance.new("WedgePart", parent or Weapon)
  524. wp.formFactor = "Custom"
  525. wp.Size = Vector3.new(x, y, z)
  526. wp.BrickColor = BrickColor.new(color)
  527. wp.CanCollide = cc
  528. wp.Transparency = tr
  529. wp.Anchored = an
  530. wp.TopSurface = 0
  531. return wp
  532. end
  533.  
  534. Mesh = function(par, num, x, y, z)
  535.  
  536. local msh = _
  537. if num == 1 then
  538. msh = Instance.new("CylinderMesh", par)
  539. else
  540. if num == 2 then
  541. msh = Instance.new("SpecialMesh", par)
  542. msh.MeshType = 3
  543. else
  544. if num == 3 then
  545. msh = Instance.new("BlockMesh", par)
  546. else
  547. if num == 4 then
  548. msh = Instance.new("SpecialMesh", par)
  549. msh.MeshType = "Torso"
  550. else
  551. if type(num) == "string" then
  552. msh = Instance.new("SpecialMesh", par)
  553. msh.MeshId = num
  554. end
  555. end
  556. end
  557. end
  558. end
  559. msh.Scale = Vector3.new(x, y, z)
  560. return msh
  561. end
  562.  
  563. local CFrameFromTopBack = function(at, top, back)
  564.  
  565. local right = top:Cross(back)
  566. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  567. end
  568.  
  569. Triangle = function(a, b, c)
  570.  
  571. local edg1 = c - a:Dot(b - a.unit)
  572. local edg2 = a - b:Dot(c - b.unit)
  573. local edg3 = b - c:Dot(a - c.unit)
  574. if edg1 <= b - a.magnitude and edg1 >= 0 then
  575. a = a
  576. else
  577. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  578.  
  579. if edg2 <= c - b.magnitude and edg2 >= 0 then
  580. a = b
  581. else
  582. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  583.  
  584. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  585.  
  586. if edg3 <= a - c.magnitude and edg3 >= 0 then
  587. a = c
  588. else
  589. print("unreachable")
  590. end
  591. end
  592. end
  593. local len1 = c - a:Dot(b - a.unit)
  594. local len2 = b - a.magnitude - len1
  595. local width = a + b - a.unit * len1 - c.magnitude
  596. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  597. local list = {}
  598. if len1 > 0.01 then
  599. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  600. do
  601. local sz = Vector3.new(0.2, width, len1)
  602. w1.Size = sz
  603. local sp = Mesh(w1, 2, 0, 0, 0)
  604. sp.MeshType = "Wedge"
  605. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  606. w1:BreakJoints()
  607. w1.Anchored = true
  608. w1.Transparency = 0.7
  609. Spawn(function()
  610.  
  611. for i = 0, 1, 0.1 do
  612. fat.Event:wait()
  613. w1.Transparency = w1.Transparency + 0.03
  614. end
  615. end
  616. )
  617. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  618. table.insert(list, w1)
  619. end
  620. end
  621. do
  622. if len2 > 0.01 then
  623. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  624. local sz = Vector3.new(0.2, width, len2)
  625. w2.Size = sz
  626. local sp = Mesh(w2, 2, 0, 0, 0)
  627. sp.MeshType = "Wedge"
  628. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  629. w2:BreakJoints()
  630. w2.Anchored = true
  631. w2.Transparency = 0.7
  632. Spawn(function()
  633.  
  634. for i = 0, 1, 0.1 do
  635. fat.Event:wait()
  636. w2.Transparency = w2.Transparency + 0.03
  637. end
  638. end
  639. )
  640. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  641. table.insert(list, w2)
  642. end
  643. do
  644. return unpack(list)
  645. end
  646. end
  647. end
  648.  
  649. trail = function(p, t, h)
  650.  
  651. Spawn(function()
  652.  
  653. local blcf = p.CFrame
  654. local scfr = blcf
  655. for i = 1, t do
  656. local blcf = p.CFrame
  657. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  658. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  659. if a then
  660. game.Debris:AddItem(a, 1)
  661. end
  662. if b then
  663. game.Debris:AddItem(b, 1)
  664. end
  665. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  666. if a then
  667. game.Debris:AddItem(a, 1)
  668. end
  669. if b then
  670. game.Debris:AddItem(b, 1)
  671. end
  672. scfr = blcf
  673. else
  674. do
  675. do
  676. if not scfr then
  677. scfr = blcf
  678. end
  679. fat.Event:wait()
  680. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  681.  
  682. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  683.  
  684. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  685.  
  686. end
  687. end
  688. end
  689. end
  690. scfr = nil
  691. end
  692. )
  693. end
  694.  
  695. rarm.Touched:connect(function(ht)
  696.  
  697. hit = ht.Parent
  698. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  699. Debounces.RPunched = true
  700. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  701. if Debounces.ks == true then
  702. z = Instance.new("Sound", hed)
  703. z.SoundId = "rbxassetid://441202925"
  704. z.Pitch = ptz[math.random(1, #ptz)]
  705. z.Volume = 1
  706. z:Play()
  707. end
  708. wait(0.4)
  709. Debounces.RPunched = false
  710. end
  711. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  712. Debounces.RPunched = true
  713. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  714. if Debounces.ks == true then
  715. z = Instance.new("Sound", hed)
  716. z.SoundId = "rbxassetid://441202925"
  717. z.Pitch = ptz[math.random(1, #ptz)]
  718. z.Volume = 1
  719. z:Play()
  720. end
  721. wait(0.4)
  722. Debounces.RPunched = false
  723. end
  724. end
  725. )
  726. larm.Touched:connect(function(ht)
  727.  
  728. hit = ht.Parent
  729. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  730. Debounces.LPunched = true
  731. hit:FindFirstChild("Humanoid").Health = 0
  732. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  733. if Debounces.ks2 == true then
  734. z = Instance.new("Sound", hed)
  735. z.SoundId = "rbxassetid://441202925"
  736. z.Pitch = ptz[math.random(1, #ptz)]
  737. z.Volume = 1
  738. z:Play()
  739. end
  740. wait(0.4)
  741. Debounces.LPunched = false
  742. end
  743. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  744. Debounces.LPunched = true
  745. hit.Parent:FindFirstChild("Humanoid").Health = 0
  746. if Debounces.ks2 == true then
  747. z = Instance.new("Sound", hed)
  748. z.SoundId = "rbxassetid://441202925"
  749. z.Pitch = ptz[math.random(1, #ptz)]
  750. z.Volume = 1
  751. z:Play()
  752. end
  753. wait(0.4)
  754. Debounces.LPunched = false
  755. end
  756. end
  757. )
  758. local acos = math.acos
  759. local sqrt = math.sqrt
  760. local Vec3 = Vector3.new
  761. local fromAxisAngle = CFrame.fromAxisAngle
  762. local toAxisAngle = function(CFr)
  763.  
  764. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  765. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  766. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  767. if A ~= 0 or not 1e-05 then
  768. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  769. if B ~= 0 or not 1e-05 then
  770. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  771. if C ~= 0 or not 1e-05 then
  772. local x = (R21 - R12) / sqrt(A)
  773. local y = (R02 - R20) / sqrt(B)
  774. local z = (R10 - R01) / sqrt(C)
  775. return Vec3(x, y, z), Angle
  776. end
  777. end
  778. end
  779. end
  780.  
  781. ApplyTrig = function(Num, Func)
  782.  
  783. local Min, Max = Func(0), Func(1)
  784. local i = Func(Num)
  785. return (i - Min) / (Max - Min)
  786. end
  787.  
  788. LerpCFrame = function(CFrame1, CFrame2, Num)
  789.  
  790. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  791. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  792. end
  793.  
  794. Crater = function(Torso, Radius)
  795.  
  796. Spawn(function()
  797.  
  798. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  799. local Ignore = {}
  800. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  801. if v.Character ~= nil then
  802. Ignore[#Ignore + 1] = v.Character
  803. end
  804. end
  805. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  806. if Hit == nil then
  807. return
  808. end
  809. local Parts = {}
  810. for i = 1, 360, 10 do
  811. local P = Instance.new("Part", Torso.Parent)
  812. P.Anchored = true
  813. P.FormFactor = "Custom"
  814. P.BrickColor = Hit.BrickColor
  815. P.Material = Hit.Material
  816. P.TopSurface = "Smooth"
  817. P.BottomSurface = "Smooth"
  818. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  819. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  820. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  821. if math.random(0, 5) == 0 then
  822. local P = Instance.new("Part", Torso.Parent)
  823. P.Anchored = true
  824. P.FormFactor = "Custom"
  825. P.BrickColor = Hit.BrickColor
  826. P.Material = Hit.Material
  827. P.TopSurface = "Smooth"
  828. P.BottomSurface = "Smooth"
  829. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  830. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  831. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  832. end
  833. end
  834. for i = 0, 1, 0.05 do
  835. for i2,v in pairs(Parts) do
  836. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  837. end
  838. wait(0.02)
  839. end
  840. for i,v in pairs(Parts) do
  841. if v[1].Size.X > 2.1 then
  842. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  843. end
  844. v[1].Anchored = false
  845. end
  846. for i = 0, 1, 0.05 do
  847. for i2,v in pairs(Parts) do
  848. v[1].Transparency = i
  849. if i == 1 then
  850. v[1]:Destroy()
  851. else
  852. if i >= 0.25 then
  853. v[1].CanCollide = false
  854. end
  855. end
  856. end
  857. wait(0.02)
  858. end
  859. Parts = nil
  860. end
  861. )
  862. end
  863.  
  864. --------------------------------------------------
  865. function Dmg()
  866. local partofdeath = hitb
  867. local function CreateRegion3FromLocAndSize(Position, Size)
  868. local SizeOffset = Size/2
  869. local Point1 = Position - SizeOffset
  870. local Point2 = Position + SizeOffset
  871. return Region3.new(Point1, Point2)
  872. end
  873. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  874. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  875. Spawn(function()
  876. if Debounces.Slashing == true and Debounces.Slashed == false then
  877. Debounces.Slashed = true
  878. ypcall(function()
  879. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  880. humanoid.Health = 0
  881. end)
  882. wait(.4)
  883. Debounces.Slashed = false
  884. end
  885. end)
  886. end
  887. end
  888.  
  889. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  890. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  891.  
  892. mouse.KeyDown:connect(function(key)
  893. if key == "q" then
  894. if Debounces.CanAttack == true then
  895. Debounces.CanAttack = false
  896. Debounces.on = true
  897. Debounces.NoIdl = true
  898. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  899. for i = 1, 25 do
  900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  906. if Debounces.on == false then break end
  907. rs:wait()
  908. end
  909. Spawn(function()
  910. local Parts = {}
  911. for Y = 1,1 do
  912. local P = Instance.new("Part",char)
  913. P.Anchored = true
  914. P.FormFactor = "Custom"
  915. P.CanCollide = false
  916. P.Size = Vector3.new(20,20,999)
  917. P.TopSurface = "SmoothNoOutlines"
  918. P.BottomSurface = "SmoothNoOutlines"
  919. P.Transparency = 0.5
  920. P.Material = "Neon"
  921. P.BrickColor = BrickColor.new("Royal purple")
  922. P.Name = tostring(Y)
  923. local Emitter = Instance.new("ParticleEmitter", P)
  924. local color1 = Color3.new(1, 0, 0)
  925. local color2 = Color3.new(0, 0, 0)
  926. Emitter.Color = ColorSequence.new(color1, color2)
  927. Emitter.Size = NumberSequence.new(20)
  928. Emitter.Texture = "rbxassetid://300899197"
  929. Emitter.Lifetime = NumberRange.new(1)
  930. Emitter.Rate = 1000
  931. Emitter.Rotation = NumberRange.new(720)
  932. Emitter.RotSpeed = NumberRange.new(140)
  933. Emitter.Speed = NumberRange.new(100)
  934. Emitter.VelocitySpread = 360
  935. local Emitter = Instance.new("ParticleEmitter", P)
  936. local color1 = Color3.new(1, 0, 0)
  937. local color2 = Color3.new(0, 0, 0)
  938. Emitter.Color = ColorSequence.new(color1, color2)
  939. Emitter.Size = NumberSequence.new(20)
  940. Emitter.Texture = "rbxassetid://300899197"
  941. Emitter.Lifetime = NumberRange.new(1)
  942. Emitter.Rate = 1000
  943. Emitter.Rotation = NumberRange.new(720)
  944. Emitter.RotSpeed = NumberRange.new(140)
  945. Emitter.Speed = NumberRange.new(100)
  946. Emitter.VelocitySpread = 360
  947. local Emitter = Instance.new("ParticleEmitter", P)
  948. local color1 = Color3.new(1, 0, 0)
  949. local color2 = Color3.new(0, 0, 0)
  950. Emitter.Color = ColorSequence.new(color1, color2)
  951. Emitter.Size = NumberSequence.new(20)
  952. Emitter.Texture = "rbxassetid://300899197"
  953. Emitter.Lifetime = NumberRange.new(1)
  954. Emitter.Rate = 1000
  955. Emitter.Rotation = NumberRange.new(720)
  956. Emitter.RotSpeed = NumberRange.new(140)
  957. Emitter.Speed = NumberRange.new(100)
  958. Emitter.VelocitySpread = 360
  959. local i = (Y+5)/(10)
  960. i = 0-math.cos(math.pi*i-(math.pi/10))
  961. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  962. --[[P.Touched:connect(function(ht)
  963. local hit = ht.Parent
  964. if hit:FindFirstChild("Humanoid") then
  965. hit.Humanoid:TakeDamage(math.random(20,50))
  966. end
  967. end)]]--
  968. s = Instance.new("Sound",P)
  969. s.SoundId = "rbxassetid://440794203"
  970. s.Volume = 10
  971. s.Pitch = 0.6
  972. s:Play()
  973. sa = Instance.new("Sound",P)
  974. sa.SoundId = "rbxassetid://419447292"
  975. sa.Volume = 1
  976. sa.Pitch = 1
  977. sa:Play()
  978. P.Touched:connect(function(ht)
  979. hit = ht.Parent
  980. if ht and hit:IsA("Model") then
  981. if hit:FindFirstChild("Humanoid") then
  982. if hit.Name ~= p.Name then
  983. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  984. Debounces.Slashed = true]]--
  985. hit:FindFirstChild("Humanoid").Health = -1
  986. hit:FindFirstChild("Humanoid").PlatformStand = true
  987. wait()
  988. --Debounces.Slashed = false
  989. --end
  990. end
  991. end
  992. elseif ht and hit:IsA("Hat") then
  993. if hit.Parent.Name ~= p.Name then
  994. if hit.Parent:FindFirstChild("Humanoid") then
  995. if Debounces.Slashing == true and Debounces.Slashed == false then
  996. Debounces.Slashed = true
  997. hit.Parent:FindFirstChild("Humanoid").Health = -1
  998. hit:FindFirstChild("Humanoid").PlatformStand = true
  999. wait()
  1000. Debounces.Slashed = false
  1001. end
  1002. end
  1003. end
  1004. end
  1005. end)
  1006. Parts[#Parts+1] = P
  1007. end
  1008. local BREAKIT = false
  1009. local CParts = {}
  1010. local Rocks = {}
  1011. local LastPos = nil
  1012. for i = 1,100 do
  1013. for i2,v in pairs(Parts) do
  1014. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  1015. local cf = v.CFrame
  1016. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  1017. v.CFrame = cf
  1018. v.Transparency = v.Transparency+0.01
  1019. if v.Transparency >= 0.975 then BREAKIT = true end
  1020. if v.Name == "0" then
  1021. local Ignore = {}
  1022. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1023. if v.Character ~= nil then
  1024. Ignore[#Ignore+1] = v.Character
  1025. end
  1026. end
  1027. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  1028. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1029. if Hit ~= nil then
  1030. if #Rocks == 1 then
  1031. for i = 1,5 do
  1032. local P = Instance.new("Part",char)
  1033. Rocks[#Rocks+1] = P
  1034. P.Anchored = true
  1035. P.FormFactor = "Custom"
  1036. P.BrickColor = BrickColor.new("Dark indigo")
  1037. P.Material = "Grass"
  1038. P.Transparency = 0
  1039. P.TopSurface = "Smooth"
  1040. P.BottomSurface = "Smooth"
  1041. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1042. end
  1043. end
  1044. for i,P in pairs(Rocks) do
  1045. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1046. end
  1047. local P = Instance.new("Part",char)
  1048. CParts[#CParts+1] = {P,tick()}
  1049. P.Anchored = true
  1050. P.FormFactor = "Custom"
  1051. P.BrickColor = BrickColor.new("Dark indigo")
  1052. P.Material = "Grass"
  1053. P.Transparency = 0
  1054. P.TopSurface = "Smooth"
  1055. P.BottomSurface = "Smooth"
  1056. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1057. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1058. Pos = Pos.p
  1059. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1060. local P = P:Clone()
  1061. CParts[#CParts+1] = {P,tick()}
  1062. P.Parent = char
  1063. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1064. Pos = Pos.p
  1065. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1066. if LastPos ~= nil then
  1067. local P = P:Clone()
  1068. CParts[#CParts+1] = {P,tick()}
  1069. P.Parent = char
  1070. P.BrickColor = BrickColor.new("Dark indigo")
  1071. P.Material = "Grass"
  1072. P.Transparency = 0
  1073. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1074. Pos = Pos.p
  1075. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1076. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1077. --P.Velocity = Vector3.new(0,-1000,0)
  1078. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1079. end
  1080. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1081. end
  1082. end
  1083. end
  1084. if BREAKIT then break end
  1085. wait()
  1086. end
  1087. for i,v in pairs(Rocks) do
  1088. CParts[#CParts+1] = {v,tick()}
  1089. end
  1090. for i,v in pairs(Parts) do
  1091. v:Destroy()
  1092. end
  1093. Parts = nil
  1094. while true do
  1095. local t = tick()
  1096. local p = nil
  1097. for i,v in pairs(CParts) do
  1098. if t-v[2] > 4 then
  1099. v[1].Transparency = v[1].Transparency+0.05
  1100. if v[1].Transparency >= 1 then
  1101. v[1]:Destroy()
  1102. CParts[i] = nil
  1103. end
  1104. end
  1105. p = v
  1106. end
  1107. if p == nil then break end
  1108. wait()
  1109. end
  1110. for i,v in pairs(CParts) do
  1111. v:Destroy()
  1112. end
  1113. CParts = {}
  1114. end)
  1115. for i = 1, 20 do
  1116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1122. if Debounces.on == false then break end
  1123. rs:wait()
  1124. end
  1125. if Debounces.CanAttack == false then
  1126. Debounces.CanAttack = true
  1127. Debounces.on = false
  1128. Debounces.NoIdl = false
  1129. end
  1130. end
  1131. end
  1132. end)
  1133. mouse.KeyDown:connect(function(key)
  1134. if key == "e" then
  1135. if Debounces.CanAttack == true then
  1136. Debounces.CanAttack = false
  1137. Debounces.on = true
  1138. Debounces.NoIdl = true
  1139. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1140. z = Instance.new("Sound", rarm)
  1141. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1142. z.Volume = 1.25
  1143. z.Pitch = pt[math.random(1,#pt)]
  1144. z.Looped = false
  1145. z:Play()
  1146. Debounces.RPunch = true
  1147. Debounces.LPunch = true
  1148. Debounces.ks = true
  1149. Debounces.ks2 = true
  1150. for i = 1, 1 do
  1151. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1154. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1157. if Debounces.on == false then break end
  1158. wait()
  1159. end
  1160. z2 = Instance.new("Sound", larm)
  1161. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1162. z2.Volume = 1.25
  1163. z2.Pitch = pt[math.random(1,#pt)]
  1164. z2.Looped = false
  1165. z2:Play()
  1166. for i = 1, 1 do
  1167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1173. if Debounces.on == false then break end
  1174. wait()
  1175. end
  1176. z3 = Instance.new("Sound", rarm)
  1177. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1178. z3.Volume = 1.25
  1179. z3.Pitch = pt[math.random(1,#pt)]
  1180. z3.Looped = false
  1181. z3:Play()
  1182. for i = 1, 1 do
  1183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1189. if Debounces.on == false then break end
  1190. wait()
  1191. end
  1192. z4 = Instance.new("Sound", larm)
  1193. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1194. z4.Volume = 1.25
  1195. z4.Pitch = pt[math.random(1,#pt)]
  1196. z4.Looped = false
  1197. z4:Play()
  1198. for i = 1, 1 do
  1199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1205. if Debounces.on == false then break end
  1206. wait()
  1207. end
  1208. z5 = Instance.new("Sound", rarm)
  1209. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1210. z5.Volume = 1.25
  1211. z5.Pitch = pt[math.random(1,#pt)]
  1212. z5.Looped = false
  1213. z5:Play()
  1214. for i = 1, 1 do
  1215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1221. if Debounces.on == false then break end
  1222. wait()
  1223. end
  1224. z6 = Instance.new("Sound", larm)
  1225. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1226. z6.Volume = 1.25
  1227. z6.Pitch = pt[math.random(1,#pt)]
  1228. z6.Looped = false
  1229. z6:Play()
  1230. for i = 1, 1 do
  1231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1237. if Debounces.on == false then break end
  1238. wait()
  1239. end
  1240. z7 = Instance.new("Sound", rarm)
  1241. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1242. z7.Volume = 1.25
  1243. z7.Pitch = pt[math.random(1,#pt)]
  1244. z7.Looped = false
  1245. z7:Play()
  1246. for i = 1, 1 do
  1247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1253. if Debounces.on == false then break end
  1254. wait()
  1255. end
  1256. z8 = Instance.new("Sound", larm)
  1257. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1258. z8.Volume = 1.25
  1259. z8.Pitch = pt[math.random(1,#pt)]
  1260. z8.Looped = false
  1261. z8:Play()
  1262. for i = 1, 1 do
  1263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1269. if Debounces.on == false then break end
  1270. wait()
  1271. end
  1272. z9 = Instance.new("Sound", rarm)
  1273. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1274. z9.Volume = 1.25
  1275. z9.Pitch = pt[math.random(1,#pt)]
  1276. z9.Looped = false
  1277. z9:Play()
  1278. for i = 1, 1 do
  1279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1285. if Debounces.on == false then break end
  1286. wait()
  1287. end
  1288. z10 = Instance.new("Sound", larm)
  1289. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1290. z10.Volume = 1.25
  1291. z10.Pitch = pt[math.random(1,#pt)]
  1292. z10.Looped = false
  1293. z10:Play()
  1294. for i = 1, 1 do
  1295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1301. if Debounces.on == false then break end
  1302. wait()
  1303. end
  1304. z11 = Instance.new("Sound", rarm)
  1305. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1306. z11.Volume = 1.25
  1307. z11.Pitch = pt[math.random(1,#pt)]
  1308. z11.Looped = false
  1309. z11:Play()
  1310. for i = 1, 1 do
  1311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1317. if Debounces.on == false then break end
  1318. wait()
  1319. end
  1320. z12 = Instance.new("Sound", larm)
  1321. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1322. z12.Volume = 1.25
  1323. z12.Pitch = pt[math.random(1,#pt)]
  1324. z12.Looped = false
  1325. z12:Play()
  1326. for i = 1, 1 do
  1327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1333. if Debounces.on == false then break end
  1334. wait()
  1335. end
  1336. z13 = Instance.new("Sound", rarm)
  1337. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1338. z13.Volume = 1.25
  1339. z13.Pitch = pt[math.random(1,#pt)]
  1340. z13.Looped = false
  1341. z13:Play()
  1342. for i = 1, 1 do
  1343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1349. if Debounces.on == false then break end
  1350. wait()
  1351. end
  1352. z14 = Instance.new("Sound", larm)
  1353. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1354. z14.Volume = 1.25
  1355. z14.Pitch = pt[math.random(1,#pt)]
  1356. z14.Looped = false
  1357. z14:Play()
  1358. for i = 1, 1 do
  1359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1365. if Debounces.on == false then break end
  1366. wait()
  1367. end
  1368. z15 = Instance.new("Sound", rarm)
  1369. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1370. z15.Volume = 1.25
  1371. z15.Pitch = pt[math.random(1,#pt)]
  1372. z15.Looped = false
  1373. z15:Play()
  1374. for i = 1, 1 do
  1375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1381. if Debounces.on == false then break end
  1382. wait()
  1383. end
  1384. z16 = Instance.new("Sound", larm)
  1385. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1386. z16.Volume = 1.25
  1387. z16.Pitch = pt[math.random(1,#pt)]
  1388. z16.Looped = false
  1389. z16:Play()
  1390. for i = 1, 1 do
  1391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1397. if Debounces.on == false then break end
  1398. wait()
  1399. end
  1400. z17 = Instance.new("Sound", rarm)
  1401. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1402. z17.Volume = 1.25
  1403. z17.Pitch = pt[math.random(1,#pt)]
  1404. z17.Looped = false
  1405. z17:Play()
  1406. for i = 1, 1 do
  1407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1413. if Debounces.on == false then break end
  1414. wait()
  1415. end
  1416. z18 = Instance.new("Sound", larm)
  1417. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1418. z18.Volume = 1.25
  1419. z18.Pitch = pt[math.random(1,#pt)]
  1420. z18.Looped = false
  1421. z18:Play()
  1422. for i = 1, 1 do
  1423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1429. if Debounces.on == false then break end
  1430. wait()
  1431. end
  1432. z19 = Instance.new("Sound", rarm)
  1433. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1434. z19.Volume = 1.25
  1435. z19.Pitch = pt[math.random(1,#pt)]
  1436. z19.Looped = false
  1437. z19:Play()
  1438. for i = 1, 1 do
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1445. if Debounces.on == false then break end
  1446. wait()
  1447. end
  1448. z20 = Instance.new("Sound", larm)
  1449. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1450. z20.Volume = 1.25
  1451. z20.Pitch = pt[math.random(1,#pt)]
  1452. z20.Looped = false
  1453. z20:Play()
  1454. for i = 1, 1 do
  1455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1461. if Debounces.on == false then break end
  1462. wait()
  1463. end
  1464. z:Destroy()
  1465. z2:Destroy()
  1466. z3:Destroy()
  1467. z4:Destroy()
  1468. z5:Destroy()
  1469. z6:Destroy()
  1470. z7:Destroy()
  1471. z8:Destroy()
  1472. z9:Destroy()
  1473. z10:Destroy()
  1474. z11:Destroy()
  1475. z12:Destroy()
  1476. z13:Destroy()
  1477. z14:Destroy()
  1478. z15:Destroy()
  1479. z16:Destroy()
  1480. z17:Destroy()
  1481. z18:Destroy()
  1482. z19:Destroy()
  1483. z20:Destroy()
  1484. Debounces.LPunch = false
  1485. Debounces.RPunch = false
  1486. Debounces.ks = false
  1487. Debounces.ks2 = false
  1488. if Debounces.CanAttack == false then
  1489. Debounces.CanAttack = true
  1490. Debounces.on = false
  1491. Debounces.NoIdl = false
  1492. end
  1493. end
  1494. end
  1495. end)
  1496. mouse.KeyDown:connect(function(key)
  1497.  
  1498. if string.byte(key) == 52 then
  1499. Swing = 2
  1500. char.Humanoid.WalkSpeed = 28
  1501. end
  1502. end
  1503. )
  1504. mouse.KeyUp:connect(function(key)
  1505.  
  1506. if string.byte(key) == 52 then
  1507. Swing = 1
  1508. char.Humanoid.WalkSpeed = 16
  1509. end
  1510. end
  1511. )
  1512. jump = false
  1513. rs:connect(function()
  1514.  
  1515. if char.Humanoid.Jump == true then
  1516. jump = true
  1517. else
  1518. jump = false
  1519. end
  1520. char.Humanoid.FreeFalling:connect(function(f)
  1521.  
  1522. if f then
  1523. ffing = true
  1524. else
  1525. ffing = false
  1526. end
  1527. end
  1528. )
  1529. sine = sine + change
  1530. if jump == true then
  1531. animpose = "Jumping"
  1532. else
  1533. if ffing == true then
  1534. animpose = "Freefalling"
  1535. else
  1536. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1537. animpose = "Idle"
  1538. else
  1539. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1540. animpose = "Walking"
  1541. else
  1542. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1543. animpose = "Running"
  1544. end
  1545. end
  1546. end
  1547. end
  1548. end
  1549. RightLeg = CFrame.new(0.5, -1, 0)
  1550. LeftLeg = CFrame.new(-0.5, -1, 0)
  1551. lefth = (torso.CFrame*LeftLeg)
  1552. righth = (torso.CFrame*RightLeg)
  1553.  
  1554. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1555.  
  1556. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1557.  
  1558. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1559. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1560. if animpose ~= lastanimpose then
  1561. sine = 0
  1562. if Debounces.NoIdl == false then
  1563. if stanceToggle == "Idle1" then
  1564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  1565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  1566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  1567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  1568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  1569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  1570. else
  1571. if stanceToggle == "Idle2" then
  1572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  1573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  1574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  1575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  1576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  1577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  1578. end
  1579. end
  1580. fat.Event:wait()
  1581. end
  1582. end
  1583. lastanimpose = animpose
  1584. if Debounces.NoIdl == false then
  1585. if animpose == "Idle" then
  1586. change = 0.2
  1587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  1588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  1589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  1590. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  1592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  1593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  1594. else
  1595. if animpose == "Walking" then
  1596. change = 0.5
  1597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  1598. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  1600. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  1602. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  1603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  1604. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1605. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  1606. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1607. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  1608. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1609. else
  1610. if animpose == "Running" then
  1611. change = 1.1
  1612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  1613. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  1615. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  1617. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  1618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  1619. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1621. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1623. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1624. else
  1625. if animpose == "Jumping" then
  1626. change = 1
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1628. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1630. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  1632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1633. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1635. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1637. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1638. else
  1639. if animpose == "Freefalling" then
  1640. change = 1
  1641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  1642. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  1644. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  1646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1647. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1649. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1651. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1652. end
  1653. end
  1654. end
  1655. end
  1656. end
  1657. end
  1658. end
  1659. )
  1660. while true do wait()
  1661. hum.MaxHealth = 1e+173
  1662. wait(0.5)
  1663. hum.Health = 1e+173
  1664. end
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