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- Actor AmmoRandomSpawner : RandomSpawner {
- DropItem "Clip" 255 5
- DropItem "Shell" 255 5
- DropItem "RocketAmmo" 255 5
- DropItem "Cell" 255 5
- }
- Actor AmmoBoxRandomSpawner : RandomSpawner {
- DropItem "ClipBox" 255 5
- DropItem "ShellBox" 255 5
- DropItem "RocketBox" 255 5
- DropItem "CellPack" 255 5
- }
- Actor AmmoSpawner 19823 {
- States {
- Spawn:
- TNT1 A Random (17, 70) // Change "Random (17, 70)" to a number if this is for Zandronum
- // or if you want a fixed spawn rate.
- Summon:
- TNT1 A 0 A_Jump (64, "Summon2")
- TNT1 A 0 A_SpawnItemEx ("AmmoRandomSpawner")
- TNT1 A 0 A_SpawnItemEx ("TeleportFog")
- Goto Spawn
- Summon2:
- TNT1 A 0 A_SpawnItemEx ("AmmoBoxRandomSpawner")
- TNT1 A 0 A_SpawnItemEx ("TeleportFog")
- Goto Spawn
- }
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