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- print("Saber GUI Loading...")
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
- local afkGui = library:CreateWindow({
- text = "AutoFarm"
- })
- local localplayer = library:CreateWindow({
- text = "LocalPlayer"
- })
- local teleport = library:CreateWindow({
- text = "Teleports"
- })
- local credits = library:CreateWindow({
- text = "Credits"
- })
- afkGui:AddToggle("AutoFarm Candy", function(state)
- if state then
- waitValue5 = .1
- while wait() do
- wait(waitValue5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.CandyHolder.Candy.CFrame
- end
- else
- waitValue5 = 100000000000000000000000
- end
- end)
- afkGui:AddToggle("AutoFarm Coins", function(state)
- if state then
- waitValue4 = .1
- while wait(waitValue4) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.CoinsHolder.Coin.CFrame
- end
- else
- waitValue4 = 100000000000000000000000
- end
- end)
- localplayer:AddToggle("High Jump", function(state)
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = (state and 100 or 50)
- end)
- afkGui:AddToggle("AutoFarm Strength", function(state)
- if state then
- waitValue = .2
- while wait(waitValue) do
- game.ReplicatedStorage.Events.Clicked:FireServer()
- end
- else
- waitValue = 100000000000000000000
- end
- end)
- afkGui:AddToggle("Auto Sell when Full", function(state)
- if state then
- waitValue2 = .1
- while wait(waitValue2) do
- if game.Players.LocalPlayer.PlayerGui.Gui.Submenus.BackpackFull.Visible == true then
- lastCF = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.Sell.CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = lastCF
- end
- end
- else
- waitValue2 = 10000000000000000000
- end
- end)
- afkGui:AddLabel("Click screen when bag full")
- afkGui:AddToggle("AutoHatch(Pumpkin)", function(state)
- if state then
- waitValue3 = .1
- while wait(waitValue3) do
- game.ReplicatedStorage.Events.HatchEggs:InvokeServer(game.ReplicatedStorage.Eggs.Pumpkin, 1)
- end
- else
- waitValue3 = 100000000000000
- end
- end)
- afkGui:AddToggle("AutoHatch(BasicEgg)", function(state)
- if state then
- waitValue8 = .1
- while wait(waitValue8) do
- game.ReplicatedStorage.Events.HatchEggs:InvokeServer(game.ReplicatedStorage.Eggs["Basic Egg"], 1)
- end
- else
- waitValue8 = 100000000000000
- end
- end)
- afkGui:AddToggle("AutoHatch(WoodenEgg)", function(state)
- if state then
- waitValue7 = .1
- while wait(waitValue7) do
- game.ReplicatedStorage.Events.HatchEggs:InvokeServer(game.ReplicatedStorage.Eggs["Wooden Egg"], 1)
- end
- else
- waitValue7 = 100000000000000
- end
- end)
- afkGui:AddToggle("AutoBuy Swords", function(state)
- if state then
- waitValue7 = .1
- while wait(waitValue7) do
- game.ReplicatedStorage.Events.BuyAll:FireServer("Swords")
- end
- else
- waitValue7 = 100000000000000
- end
- end)
- afkGui:AddToggle("AutoBuy DNA", function(state)
- if state then
- waitValue7 = .1
- while wait(waitValue7) do
- game.ReplicatedStorage.Events.BuyAll:FireServer("Backpacks")
- end
- else
- waitValue7 = 100000000000000
- end
- end)
- teleport:AddButton("Teleport To All Players", function()
- local players = game.Players:GetChildren()
- for i, player in ipairs(players) do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[player.Name].Character.HumanoidRootPart.CFrame
- end
- end)
- teleport:AddButton("Sell", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.Sell.CFrame
- end)
- teleport:AddButton("Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.Shop.CFrame
- end)
- teleport:AddButton("Spawn", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.FirstSpawns.FirstSpawn.CFrame
- end)
- teleport:AddButton("Crown Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.CrownShop.CFrame
- end)
- teleport:AddButton("King of The Hill", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.KingArea.CFrame
- end)
- teleport:AddButton("Arena", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.ArenaBase.CFrame
- end)
- teleport:AddBox("Goto Player:", function(object, focus)
- if focus then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[object.Text].Character.HumanoidRootPart.CFrame
- end
- end)
- credits:AddLabel("GUI made by wally")
- credits:AddLabel("Script made by Super Soloz")
- print("Saber GUI loaded")
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