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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local DragUi = Instance.new("Frame")
- local CloseOpen = Instance.new("TextButton")
- local FEhaxText = Instance.new("Frame")
- local FeHaxText = Instance.new("TextLabel")
- local mainscript = Instance.new("Frame")
- local TextBox = Instance.new("TextBox")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local TextButton_8 = Instance.new("TextButton")
- local TextButton_9 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ResetOnSpawn = false
- DragUi.Name = "DragUi"
- DragUi.Parent = ScreenGui
- DragUi.BackgroundColor3 = Color3.fromRGB(67, 66, 67)
- DragUi.BorderColor3 = Color3.fromRGB(0, 0, 0)
- DragUi.BorderSizePixel = 0
- DragUi.Position = UDim2.new(0.0403521657, 0, 0.219354838, 0)
- DragUi.Size = UDim2.new(0, 398, 0, 21)
- CloseOpen.Name = "CloseOpen"
- CloseOpen.Parent = DragUi
- CloseOpen.BackgroundColor3 = Color3.fromRGB(67, 66, 67)
- CloseOpen.BorderColor3 = Color3.fromRGB(0, 0, 0)
- CloseOpen.BorderSizePixel = 0
- CloseOpen.Position = UDim2.new(1, 0, 0, 0)
- CloseOpen.Size = UDim2.new(0, -30, 0, 21)
- CloseOpen.Font = Enum.Font.SourceSans
- CloseOpen.Text = "_"
- CloseOpen.TextColor3 = Color3.fromRGB(255, 255, 255)
- CloseOpen.TextSize = 14.000
- FEhaxText.Name = "FEhaxText"
- FEhaxText.Parent = DragUi
- FEhaxText.BackgroundColor3 = Color3.fromRGB(94, 92, 96)
- FEhaxText.BorderColor3 = Color3.fromRGB(0, 0, 0)
- FEhaxText.BorderSizePixel = 0
- FEhaxText.Position = UDim2.new(0, 0, 1, 0)
- FEhaxText.Size = UDim2.new(0, 398, 0, 63)
- FeHaxText.Name = "FeHaxText"
- FeHaxText.Parent = FEhaxText
- FeHaxText.BackgroundColor3 = Color3.fromRGB(94, 92, 96)
- FeHaxText.BorderColor3 = Color3.fromRGB(0, 0, 0)
- FeHaxText.BorderSizePixel = 0
- FeHaxText.Size = UDim2.new(0, 398, 0, 29)
- FeHaxText.Font = Enum.Font.Arial
- FeHaxText.Text = "FE Hax GUI V3"
- FeHaxText.TextColor3 = Color3.fromRGB(255, 255, 255)
- FeHaxText.TextSize = 24.000
- mainscript.Name = "mainscript"
- mainscript.Parent = FEhaxText
- mainscript.BackgroundColor3 = Color3.fromRGB(40, 39, 40)
- mainscript.BorderColor3 = Color3.fromRGB(0, 0, 0)
- mainscript.BorderSizePixel = 0
- mainscript.Position = UDim2.new(0, 0, 1, 0)
- mainscript.Size = UDim2.new(0, 398, 0, 226)
- TextBox.Parent = mainscript
- TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextBox.BorderSizePixel = 0
- TextBox.Position = UDim2.new(0.248743713, 0, 0.0530973449, 0)
- TextBox.Size = UDim2.new(0, 200, 0, 50)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = ""
- TextBox.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextBox.TextSize = 14.000
- TextButton.Parent = mainscript
- TextButton.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0100502511, 0, 0.314159304, 0)
- TextButton.Size = UDim2.new(0, 95, 0, 38)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Kill"
- TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.TextSize = 14.000
- TextButton_2.Parent = mainscript
- TextButton_2.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_2.BorderSizePixel = 0
- TextButton_2.Position = UDim2.new(0.266331673, 0, 0.314159304, 0)
- TextButton_2.Size = UDim2.new(0, 95, 0, 38)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Insane"
- TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_2.TextSize = 14.000
- TextButton_3.Parent = mainscript
- TextButton_3.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_3.BorderSizePixel = 0
- TextButton_3.Position = UDim2.new(0.512562811, 0, 0.314159304, 0)
- TextButton_3.Size = UDim2.new(0, 95, 0, 38)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "Invisble"
- TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_3.TextSize = 14.000
- TextButton_4.Parent = mainscript
- TextButton_4.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_4.BorderSizePixel = 0
- TextButton_4.Position = UDim2.new(0.766331673, 0, 0.314159304, 0)
- TextButton_4.Size = UDim2.new(0, 86, 0, 38)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "Hat Meme"
- TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_4.TextSize = 14.000
- TextButton_5.Parent = mainscript
- TextButton_5.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_5.BorderSizePixel = 0
- TextButton_5.Position = UDim2.new(0.0100502418, 0, 0.508849561, 0)
- TextButton_5.Size = UDim2.new(0, 95, 0, 38)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.Text = "Shutdown"
- TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_5.TextSize = 14.000
- TextButton_6.Parent = mainscript
- TextButton_6.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_6.BorderSizePixel = 0
- TextButton_6.Position = UDim2.new(0.266331673, 0, 0.508849561, 0)
- TextButton_6.Size = UDim2.new(0, 95, 0, 38)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.Text = "Dance"
- TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_6.TextSize = 14.000
- TextButton_7.Parent = mainscript
- TextButton_7.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_7.BorderSizePixel = 0
- TextButton_7.Position = UDim2.new(0.512562811, 0, 0.508849561, 0)
- TextButton_7.Size = UDim2.new(0, 95, 0, 38)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Floating Head"
- TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_7.TextSize = 14.000
- TextButton_8.Parent = mainscript
- TextButton_8.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_8.BorderSizePixel = 0
- TextButton_8.Position = UDim2.new(0.766331673, 0, 0.508849561, 0)
- TextButton_8.Size = UDim2.new(0, 86, 0, 38)
- TextButton_8.Font = Enum.Font.SourceSans
- TextButton_8.Text = "Spawn block"
- TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_8.TextSize = 14.000
- TextButton_9.Parent = mainscript
- TextButton_9.BackgroundColor3 = Color3.fromRGB(87, 84, 89)
- TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_9.BorderSizePixel = 0
- TextButton_9.Position = UDim2.new(0.0201005023, 0, 0.738938034, 0)
- TextButton_9.Size = UDim2.new(0, 91, 0, 38)
- TextButton_9.Font = Enum.Font.SourceSans
- TextButton_9.Text = "Disable Animation"
- TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_9.TextSize = 14.000
- TextButton_9.TextWrapped = true
- -- Scripts:
- local function ZCGAQOA_fake_script() -- CloseOpen.LocalScript
- local script = Instance.new('LocalScript', CloseOpen)
- function d()
- local a = game.Players.LocalPlayer.PlayerGui.ScreenGui.DragUi.FEhaxText
- a.Visible = not a.Visible -- Toggle the visibility
- end
- local b = script.Parent
- b.MouseButton1Click:Connect(d)
- end
- coroutine.wrap(ZCGAQOA_fake_script)()
- local function ABZKPLN_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- local button = script.Parent
- local Players = game.Players
- local function OnClick()
- for _, player in pairs(Players:GetPlayers()) do
- local playerHead = player.Character and player.Character:WaitForChild("Head")
- if playerHead then
- playerHead:Destroy()
- end
- end
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(ABZKPLN_fake_script)()
- local function GJBXRI_fake_script() -- TextButton_2.LocalScript
- local script = Instance.new('LocalScript', TextButton_2)
- local button = script.Parent
- local Players = game.Players
- local function OnClick()
- for _, player in pairs(Players:GetPlayers()) do
- local animationId = "rbxassetid://33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = animationId
- local character = game.Players.LocalPlayer.Character
- local humanoid = character:WaitForChild("Humanoid")
- local track = humanoid:LoadAnimation(Anim)
- -- Play the animation
- track:Play()
- end
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(GJBXRI_fake_script)()
- local function OXHAB_fake_script() -- TextButton_3.LocalScript
- local script = Instance.new('LocalScript', TextButton_3)
- local button = script.Parent
- local character = game.Players.LocalPlayer.Character
- local function OnClick()
- for _, part in pairs(character:GetDescendants()) do
- if part:IsA("BasePart") then
- part.Transparency = 1
- end
- end
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(OXHAB_fake_script)()
- local function TUVC_fake_script() -- TextButton_4.LocalScript
- local script = Instance.new('LocalScript', TextButton_4)
- local button = script.Parent
- local Players = game.Players
- local function OnClick()
- for _, player in pairs(Players:GetPlayers()) do
- local animationId = "rbxassetid://16453499331"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = animationId
- local character = game.Players.LocalPlayer.Character
- local humanoid = character:WaitForChild("Humanoid")
- local track = humanoid:LoadAnimation(Anim)
- -- Play the animation
- track:Play()
- end
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(TUVC_fake_script)()
- local function IDBXK_fake_script() -- TextButton_5.LocalScript
- local script = Instance.new('LocalScript', TextButton_5)
- local button = script.Parent
- local function OnClick()
- game.Players.LocalPlayer:Kick("Roblox has shut down the server for maintenance.")
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(IDBXK_fake_script)()
- local function QCEVKP_fake_script() -- TextButton_6.LocalScript
- local script = Instance.new('LocalScript', TextButton_6)
- local button = script.Parent
- local Players = game.Players
- local function OnClick()
- local animationId = "rbxassetid://429703734"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = animationId
- local character = game.Players.LocalPlayer.Character
- local humanoid = character:WaitForChild("Humanoid")
- local track = humanoid:LoadAnimation(Anim)
- -- Play the animation
- track:Play()
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(QCEVKP_fake_script)()
- local function EGVDHEF_fake_script() -- TextButton_7.LocalScript
- local script = Instance.new('LocalScript', TextButton_7)
- local button = script.Parent
- local Players = game.Players
- local function OnClick()
- local animationId = "rbxassetid://121572214"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = animationId
- local character = game.Players.LocalPlayer.Character
- local humanoid = character:WaitForChild("Humanoid")
- local track = humanoid:LoadAnimation(Anim)
- -- Play the animation
- track:Play()
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(EGVDHEF_fake_script)()
- local function CTUXEZJ_fake_script() -- TextButton_8.LocalScript
- local script = Instance.new('LocalScript', TextButton_8)
- local function CreateWedge()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if v:IsA("Part") then
- v.Transparency = 1
- end
- end
- if v:IsA("MeshPart") then
- v.MeshId = ""
- v.Transparency = 1
- end
- end
- --[[local a = game.Players.LocalPlayer.Character:WaitForChild("Pal Hair").Handle:Clone()
- a.AccessoryWeld:Destroy()
- a.Parent = workspace
- a.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0, 2 ,0)
- a.Anchored = true]]
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v.Handle.Anchored = false
- v.Handle.Mesh.MeshId = ""
- v.Handle.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0, 3, 0)
- end
- end
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- end
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.UpperTorso.Anchored = true
- end
- local t = tick()
- while tick() - t < 3 do
- -- Create a Wedge part
- local Part = Instance.new("Part")
- -- Set the part properties
- Part.Size = Vector3.new(2, 2, 2)
- Part.BottomSurface = "Smooth"
- Part.TopSurface = "Smooth"
- Part.BackSurface = "Smooth"
- Part.Anchored = false
- Part.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0, 20, 0)
- -- Parent the part to the Workspace
- Part.Parent = game.Workspace
- wait(0.001)
- end
- -- a:Destroy()
- game.Players.LocalPlayer.Character.Head:Destroy()
- end
- local button = script.Parent
- button.MouseButton1Click:Connect(CreateWedge)
- end
- coroutine.wrap(CTUXEZJ_fake_script)()
- local function IILYYE_fake_script() -- TextButton_9.LocalScript
- local script = Instance.new('LocalScript', TextButton_9)
- local button = script.Parent
- local Animate = game.Players.LocalPlayer.Character.Animate
- local function OnClick()
- if Animate then
- game.Players.LocalPlayer.Character.Animate:Destroy()
- end
- end
- button.MouseButton1Click:Connect(OnClick)
- end
- coroutine.wrap(IILYYE_fake_script)()
- local function HRAAGJ_fake_script() -- DragUi.LocalScript
- local script = Instance.new('LocalScript', DragUi)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(HRAAGJ_fake_script)()
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