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Kaemi

Fixed Roadroller

Apr 27th, 2018
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  1. --its a miracle ITS AN AUSTRAILAN MIRACLE!!!!!
  2. A = true
  3. if A == true then
  4. Model = Instance.new("Model")
  5. Model.Name = "Weapon"
  6. p = Instance.new("Part", Model)
  7. p.Name = "Part"
  8. p.TopSurface = 0
  9. p.BottomSurface = 0
  10. p.formFactor = "Custom"
  11. p.Size = Vector3.new(10, 12, 10)
  12. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  13. p.BrickColor = BrickColor.new("Medium stone grey")
  14. p.Transparency = 0
  15. p.Reflectance = .1
  16. p.Material = Enum.Material.Concrete
  17. m = Instance.new("CylinderMesh")
  18. m.Scale = Vector3.new(1, 1.02999997, 1)
  19. m.Parent = p
  20. p = Instance.new("Part", Model)
  21. p.Name = "Part"
  22. p.TopSurface = 0
  23. p.BottomSurface = 0
  24. p.formFactor = "Custom"
  25. p.Size = Vector3.new(2, 12.8, 2)
  26. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  27. p.BrickColor = BrickColor.new("Bright yellow")
  28. p.Transparency = 0
  29. p.Reflectance = .1
  30. p.Material = Enum.Material.Plastic
  31. m = Instance.new("CylinderMesh")
  32. m.Scale = Vector3.new(1, 1, 1)
  33. m.Parent = p
  34. p = Instance.new("Part", Model)
  35. p.Name = "Part"
  36. p.TopSurface = 0
  37. p.BottomSurface = 0
  38. p.formFactor = "Custom"
  39. p.Size = Vector3.new(1.79, 5, 1)
  40. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  41. p.BrickColor = BrickColor.new("Bright yellow")
  42. p.Transparency = 0
  43. p.Reflectance = .1
  44. p.Material = Enum.Material.Plastic
  45. p = Instance.new("Part", Model)
  46. p.Name = "Part"
  47. p.TopSurface = 0
  48. p.BottomSurface = 0
  49. p.formFactor = "Custom"
  50. p.Size = Vector3.new(5, 1.40, 0.99)
  51. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  52. p.BrickColor = BrickColor.new("Bright yellow")
  53. p.Transparency = 0
  54. p.Reflectance = .1
  55. p.Material = Enum.Material.Plastic
  56. m = Instance.new("SpecialMesh")
  57. m.Scale = Vector3.new(1, 1, 1)
  58. m.Parent = p
  59. m.MeshType = Enum.MeshType.Wedge
  60. p = Instance.new("Part", Model)
  61. p.Name = "Center"
  62. p.TopSurface = 0
  63. p.BottomSurface = 0
  64. p.formFactor = "Custom"
  65. p.Size = Vector3.new(12.5, 5.80, 27.6)
  66. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  67. p.BrickColor = BrickColor.new("Bright yellow")
  68. p.Transparency = 1
  69. p.Reflectance = .1
  70. p.Material = Enum.Material.Plastic
  71. p = Instance.new("Part", Model)
  72. p.Name = "Part"
  73. p.TopSurface = 0
  74. p.BottomSurface = 0
  75. p.formFactor = "Custom"
  76. p.Size = Vector3.new(6.80, 1, 6.00)
  77. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  78. p.BrickColor = BrickColor.new("Bright yellow")
  79. p.Transparency = 0
  80. p.Reflectance = .1
  81. p.Material = Enum.Material.Plastic
  82. p = Instance.new("Part", Model)
  83. p.Name = "Part"
  84. p.TopSurface = 0
  85. p.BottomSurface = 0
  86. p.formFactor = "Custom"
  87. p.Size = Vector3.new(11, 5.40, 2.79)
  88. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  89. p.BrickColor = BrickColor.new("Bright yellow")
  90. p.Transparency = 0
  91. p.Reflectance = .1
  92. p.Material = Enum.Material.Plastic
  93. m = Instance.new("SpecialMesh")
  94. m.Scale = Vector3.new(1, 1, 1)
  95. m.Parent = p
  96. m.MeshType = Enum.MeshType.Wedge
  97. p = Instance.new("Part", Model)
  98. p.Name = "Part"
  99. p.TopSurface = 0
  100. p.BottomSurface = 0
  101. p.formFactor = "Custom"
  102. p.Size = Vector3.new(2.60, 11, 1.99)
  103. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  104. p.BrickColor = BrickColor.new("Bright yellow")
  105. p.Transparency = 0
  106. p.Reflectance = .1
  107. p.Material = Enum.Material.Plastic
  108. p = Instance.new("Part", Model)
  109. p.Name = "Part"
  110. p.TopSurface = 0
  111. p.BottomSurface = 0
  112. p.formFactor = "Custom"
  113. p.Size = Vector3.new(3.20, 11.0, 5)
  114. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  115. p.BrickColor = BrickColor.new("Bright yellow")
  116. p.Transparency = 0
  117. p.Reflectance = .1
  118. p.Material = Enum.Material.Plastic
  119. p = Instance.new("Part", Model)
  120. p.Name = "Part"
  121. p.TopSurface = 0
  122. p.BottomSurface = 0
  123. p.formFactor = "Custom"
  124. p.Size = Vector3.new(1.99, 1, 1)
  125. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  126. p.BrickColor = BrickColor.new("Mid gray")
  127. p.Transparency = 0
  128. p.Reflectance = .1
  129. p.Material = Enum.Material.Plastic
  130. p = Instance.new("Part", Model)
  131. p.Name = "Part"
  132. p.TopSurface = 0
  133. p.BottomSurface = 0
  134. p.formFactor = "Custom"
  135. p.Size = Vector3.new(1, 1, 4.59)
  136. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  137. p.BrickColor = BrickColor.new("Mid gray")
  138. p.Transparency = 0
  139. p.Reflectance = .1
  140. p.Material = Enum.Material.Plastic
  141. p = Instance.new("Part", Model)
  142. p.Name = "Part"
  143. p.TopSurface = 0
  144. p.BottomSurface = 0
  145. p.formFactor = "Custom"
  146. p.Size = Vector3.new(1, 12.6, 9.80)
  147. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  148. p.BrickColor = BrickColor.new("Bright yellow")
  149. p.Transparency = 0
  150. p.Reflectance = .1
  151. p.Material = Enum.Material.Plastic
  152. p = Instance.new("Part", Model)
  153. p.Name = "Part"
  154. p.TopSurface = 0
  155. p.BottomSurface = 0
  156. p.formFactor = "Custom"
  157. p.Size = Vector3.new(5.19, 1.39, 2.39)
  158. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  159. p.BrickColor = BrickColor.new("Bright yellow")
  160. p.Transparency = 0
  161. p.Reflectance = .1
  162. p.Material = Enum.Material.Plastic
  163. m = Instance.new("SpecialMesh")
  164. m.Scale = Vector3.new(1, 1, 1)
  165. m.Parent = p
  166. m.MeshType = Enum.MeshType.Wedge
  167. p = Instance.new("Part", Model)
  168. p.Name = "Part"
  169. p.TopSurface = 0
  170. p.BottomSurface = 0
  171. p.formFactor = "Custom"
  172. p.Size = Vector3.new(11, 0.60, 1.99)
  173. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  174. p.BrickColor = BrickColor.new("Bright yellow")
  175. p.Transparency = 0
  176. p.Reflectance = .1
  177. p.Material = Enum.Material.Plastic
  178. m = Instance.new("SpecialMesh")
  179. m.Scale = Vector3.new(1, 1, 1)
  180. m.Parent = p
  181. m.MeshType = Enum.MeshType.Wedge
  182. p = Instance.new("Part", Model)
  183. p.Name = "Part"
  184. p.TopSurface = 0
  185. p.BottomSurface = 0
  186. p.formFactor = "Custom"
  187. p.Size = Vector3.new(3.20, 11, 5.60)
  188. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  189. p.BrickColor = BrickColor.new("Bright yellow")
  190. p.Transparency = 0
  191. p.Reflectance = .1
  192. p.Material = Enum.Material.Plastic
  193. p = Instance.new("Part", Model)
  194. p.Name = "Part"
  195. p.TopSurface = 0
  196. p.BottomSurface = 0
  197. p.formFactor = "Custom"
  198. p.Size = Vector3.new(5, 13, 3.79)
  199. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  200. p.BrickColor = BrickColor.new("Bright yellow")
  201. p.Transparency = 0
  202. p.Reflectance = .1
  203. p.Material = Enum.Material.Plastic
  204. p = Instance.new("Part", Model)
  205. p.Name = "Part"
  206. p.TopSurface = 0
  207. p.BottomSurface = 0
  208. p.formFactor = "Custom"
  209. p.Size = Vector3.new(5.19, 1.39, 2.39)
  210. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  211. p.BrickColor = BrickColor.new("Bright yellow")
  212. p.Transparency = 0
  213. p.Reflectance = .1
  214. p.Material = Enum.Material.Plastic
  215. m = Instance.new("SpecialMesh")
  216. m.Scale = Vector3.new(1, 1, 1)
  217. m.Parent = p
  218. m.MeshType = Enum.MeshType.Wedge
  219. p = Instance.new("Part", Model)
  220. p.Name = "Part"
  221. p.TopSurface = 0
  222. p.BottomSurface = 0
  223. p.formFactor = "Custom"
  224. p.Size = Vector3.new(5.19, 1, 1)
  225. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  226. p.BrickColor = BrickColor.new("Mid gray")
  227. p.Transparency = 0
  228. p.Reflectance = .1
  229. p.Material = Enum.Material.Plastic
  230. p = Instance.new("Part", Model)
  231. p.Name = "Part"
  232. p.TopSurface = 0
  233. p.BottomSurface = 0
  234. p.formFactor = "Custom"
  235. p.Size = Vector3.new(3.20, 5, 4)
  236. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  237. p.BrickColor = BrickColor.new("Bright yellow")
  238. p.Transparency = 0
  239. p.Reflectance = .1
  240. p.Material = Enum.Material.Plastic
  241. p = Instance.new("Part", Model)
  242. p.Name = "Part"
  243. p.TopSurface = 0
  244. p.BottomSurface = 0
  245. p.formFactor = "Custom"
  246. p.Size = Vector3.new(6, 6.79, 2.79)
  247. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  248. p.BrickColor = BrickColor.new("Bright yellow")
  249. p.Transparency = 0
  250. p.Reflectance = .1
  251. p.Material = Enum.Material.Plastic
  252. m = Instance.new("SpecialMesh")
  253. m.Scale = Vector3.new(1, 1, 1)
  254. m.Parent = p
  255. m.MeshType = Enum.MeshType.Wedge
  256. p = Instance.new("Part", Model)
  257. p.Name = "Part"
  258. p.TopSurface = 0
  259. p.BottomSurface = 0
  260. p.formFactor = "Custom"
  261. p.Size = Vector3.new(0.60, 7.40, 3.79)
  262. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  263. p.BrickColor = BrickColor.new("Black")
  264. p.Transparency = 0
  265. p.Reflectance = .1
  266. p.Material = Enum.Material.Plastic
  267. p = Instance.new("Part", Model)
  268. p.Name = "Part"
  269. p.TopSurface = 0
  270. p.BottomSurface = 0
  271. p.formFactor = "Custom"
  272. p.Size = Vector3.new(6.80, 1, 6.00)
  273. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  274. p.BrickColor = BrickColor.new("Bright yellow")
  275. p.Transparency = 0
  276. p.Reflectance = .1
  277. p.Material = Enum.Material.Plastic
  278. p = Instance.new("Part", Model)
  279. p.Name = "Part"
  280. p.TopSurface = 0
  281. p.BottomSurface = 0
  282. p.formFactor = "Custom"
  283. p.Size = Vector3.new(11, 3.20, 2.19)
  284. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  285. p.BrickColor = BrickColor.new("Bright yellow")
  286. p.Transparency = 0
  287. p.Reflectance = .1
  288. p.Material = Enum.Material.Plastic
  289. m = Instance.new("SpecialMesh")
  290. m.Scale = Vector3.new(1, 1, 1)
  291. m.Parent = p
  292. m.MeshType = Enum.MeshType.Wedge
  293. p = Instance.new("Part", Model)
  294. p.Name = "Part"
  295. p.TopSurface = 0
  296. p.BottomSurface = 0
  297. p.formFactor = "Custom"
  298. p.Size = Vector3.new(2.60, 11, 2.39)
  299. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  300. p.BrickColor = BrickColor.new("Bright yellow")
  301. p.Transparency = 0
  302. p.Reflectance = .1
  303. p.Material = Enum.Material.Plastic
  304. p = Instance.new("Part", Model)
  305. p.Name = "Part"
  306. p.TopSurface = 0
  307. p.BottomSurface = 0
  308. p.formFactor = "Custom"
  309. p.Size = Vector3.new(5.19, 1, 1)
  310. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  311. p.BrickColor = BrickColor.new("Mid gray")
  312. p.Transparency = 0
  313. p.Reflectance = .1
  314. p.Material = Enum.Material.Plastic
  315. p = Instance.new("Part", Model)
  316. p.Name = "Part"
  317. p.TopSurface = 0
  318. p.BottomSurface = 0
  319. p.formFactor = "Custom"
  320. p.Size = Vector3.new(5, 0.80, 0.79)
  321. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  322. p.BrickColor = BrickColor.new("Bright yellow")
  323. p.Transparency = 0
  324. p.Reflectance = .1
  325. p.Material = Enum.Material.Plastic
  326. m = Instance.new("SpecialMesh")
  327. m.Scale = Vector3.new(1, 1, 1)
  328. m.Parent = p
  329. m.MeshType = Enum.MeshType.Wedge
  330. p = Instance.new("Part", Model)
  331. p.Name = "Part"
  332. p.TopSurface = 0
  333. p.BottomSurface = 0
  334. p.formFactor = "Custom"
  335. p.Size = Vector3.new(10, 12, 10)
  336. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  337. p.BrickColor = BrickColor.new("Medium stone grey")
  338. p.Transparency = 0
  339. p.Reflectance = .1
  340. p.Material = Enum.Material.Concrete
  341. m = Instance.new("CylinderMesh")
  342. m.Scale = Vector3.new(1, 1.02999997, 1)
  343. m.Parent = p
  344. p = Instance.new("Part", Model)
  345. p.Name = "Part"
  346. p.TopSurface = 0
  347. p.BottomSurface = 0
  348. p.formFactor = "Custom"
  349. p.Size = Vector3.new(0.60, 5.19, 5)
  350. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  351. p.BrickColor = BrickColor.new("Bright yellow")
  352. p.Transparency = 0
  353. p.Reflectance = .1
  354. p.Material = Enum.Material.Plastic
  355. p = Instance.new("Part", Model)
  356. p.Name = "Part"
  357. p.TopSurface = 0
  358. p.BottomSurface = 0
  359. p.formFactor = "Custom"
  360. p.Size = Vector3.new(6, 6.79, 2.79)
  361. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  362. p.BrickColor = BrickColor.new("Bright yellow")
  363. p.Transparency = 0
  364. p.Reflectance = .1
  365. p.Material = Enum.Material.Plastic
  366. m = Instance.new("SpecialMesh")
  367. m.Scale = Vector3.new(1, 1, 1)
  368. m.Parent = p
  369. m.MeshType = Enum.MeshType.Wedge
  370. p = Instance.new("Part", Model)
  371. p.Name = "Part"
  372. p.TopSurface = 0
  373. p.BottomSurface = 0
  374. p.formFactor = "Custom"
  375. p.Size = Vector3.new(2.79, 7.40, 0.79)
  376. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  377. p.BrickColor = BrickColor.new("Black")
  378. p.Transparency = 0
  379. p.Reflectance = .1
  380. p.Material = Enum.Material.Plastic
  381. p = Instance.new("Part", Model)
  382. p.Name = "Part"
  383. p.TopSurface = 0
  384. p.BottomSurface = 0
  385. p.formFactor = "Custom"
  386. p.Size = Vector3.new(5.40, 11, 10)
  387. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  388. p.BrickColor = BrickColor.new("Bright yellow")
  389. p.Transparency = 0
  390. p.Reflectance = .1
  391. p.Material = Enum.Material.Plastic
  392. p = Instance.new("Part", Model)
  393. p.Name = "Part"
  394. p.TopSurface = 0
  395. p.BottomSurface = 0
  396. p.formFactor = "Custom"
  397. p.Size = Vector3.new(11, 0.60, 2.39)
  398. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  399. p.BrickColor = BrickColor.new("Bright yellow")
  400. p.Transparency = 0
  401. p.Reflectance = .1
  402. p.Material = Enum.Material.Plastic
  403. m = Instance.new("SpecialMesh")
  404. m.Scale = Vector3.new(1, 1, 1)
  405. m.Parent = p
  406. m.MeshType = Enum.MeshType.Wedge
  407. p = Instance.new("Part", Model)
  408. p.Name = "Part"
  409. p.TopSurface = 0
  410. p.BottomSurface = 0
  411. p.formFactor = "Custom"
  412. p.Size = Vector3.new(4, 13, 1)
  413. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  414. p.BrickColor = BrickColor.new("Bright yellow")
  415. p.Transparency = 0
  416. p.Reflectance = .1
  417. p.Material = Enum.Material.Plastic
  418. p = Instance.new("Part", Model)
  419. p.Name = "Part"
  420. p.TopSurface = 0
  421. p.BottomSurface = 0
  422. p.formFactor = "Custom"
  423. p.Size = Vector3.new(10.1, 1, 0.99)
  424. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  425. p.BrickColor = BrickColor.new("Mid gray")
  426. p.Transparency = 0
  427. p.Reflectance = .1
  428. p.Material = Enum.Material.Plastic
  429. m = Instance.new("SpecialMesh")
  430. m.Scale = Vector3.new(1, 1, 1)
  431. m.Parent = p
  432. m.MeshType = Enum.MeshType.Wedge
  433. p = Instance.new("Part", Model)
  434. p.Name = "Part"
  435. p.TopSurface = 0
  436. p.BottomSurface = 0
  437. p.formFactor = "Custom"
  438. p.Size = Vector3.new(1, 1, 4.59)
  439. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  440. p.BrickColor = BrickColor.new("Mid gray")
  441. p.Transparency = 0
  442. p.Reflectance = .1
  443. p.Material = Enum.Material.Plastic
  444. p = Instance.new("Part", Model)
  445. p.Name = "Part"
  446. p.TopSurface = 0
  447. p.BottomSurface = 0
  448. p.formFactor = "Custom"
  449. p.Size = Vector3.new(1.99, 1, 1)
  450. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  451. p.BrickColor = BrickColor.new("Mid gray")
  452. p.Transparency = 0
  453. p.Reflectance = .1
  454. p.Material = Enum.Material.Plastic
  455. p = Instance.new("Part", Model)
  456. p.Name = "Part"
  457. p.TopSurface = 0
  458. p.BottomSurface = 0
  459. p.formFactor = "Custom"
  460. p.Size = Vector3.new(1, 1, 4.59)
  461. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  462. p.BrickColor = BrickColor.new("Mid gray")
  463. p.Transparency = 0
  464. p.Reflectance = .1
  465. p.Material = Enum.Material.Plastic
  466. p = Instance.new("Part", Model)
  467. p.Name = "Part"
  468. p.TopSurface = 0
  469. p.BottomSurface = 0
  470. p.formFactor = "Custom"
  471. p.Size = Vector3.new(10.1, 1, 0.99)
  472. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  473. p.BrickColor = BrickColor.new("Mid gray")
  474. p.Transparency = 0
  475. p.Reflectance = .1
  476. p.Material = Enum.Material.Plastic
  477. m = Instance.new("SpecialMesh")
  478. m.Scale = Vector3.new(1, 1, 1)
  479. m.Parent = p
  480. m.MeshType = Enum.MeshType.Wedge
  481.  
  482. Spawn = function()
  483. Modelc = Model:clone()
  484. for _, v in pairs(Modelc:children()) do
  485. if v.className == "Part" then
  486. if v.Name ~= "Center" then
  487. w = Instance.new("Weld")
  488. w.Part0 = Modelc.Center
  489. w.Part1 = v
  490. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  491. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  492. w.Parent = w.Part0
  493. end
  494. end
  495. end
  496. return Modelc
  497. end
  498.  
  499. CameraRadius = 66
  500. TimeStopRadius = 66
  501.  
  502. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  503. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  504. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  505. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  506. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  507. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  508. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  509. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  510. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  511. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  513. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  514.  
  515. getWelds = function(c) --designate weld variables
  516. local t = c.Torso
  517. local hrp = c.HumanoidRootPart.RootJoint
  518. RightShoulder = t:FindFirstChild("Right Shoulder")
  519. LeftShoulder = t:FindFirstChild("Left Shoulder")
  520. RightHip = t:FindFirstChild("Right Hip")
  521. LeftHip = t:FindFirstChild("Left Hip")
  522. RootJoint = hrp
  523. Neck = t:FindFirstChild("Neck")
  524. end
  525. resetWelds = function(ext, occ) --extent 1-3; occlusion
  526. --1 == reset desiredangle/currentangle
  527. --2 == reset C0/C1
  528. --3 == reset both des/cur/c0/c1
  529. local r = {
  530. RightShoulder,
  531. LeftShoulder,
  532. RightHip,
  533. LeftHip,
  534. RootJoint,
  535. Neck,
  536. Grip
  537. }
  538. for _, v in pairs(r) do
  539. for i = 1, #occ do
  540. if occ[i] == v then
  541. table.remove(r, _)
  542. end
  543. end
  544. end
  545. for _, v in pairs(r) do
  546. if v.Name == "Right Shoulder" then
  547. if ext == 1 then
  548. v.DesiredAngle = 0
  549. v.CurrentAngle = 0
  550. elseif ext == 2 then
  551. v.C0 = RightShoulderC0
  552. v.C1 = RightShoulderC1
  553. elseif ext == 3 then
  554. v.DesiredAngle = 0
  555. v.CurrentAngle = 0
  556. v.C0 = RightShoulderC0
  557. v.C1 = RightShoulderC1
  558. end
  559. elseif v.Name == "Left Shoulder" then
  560. if ext == 1 then
  561. v.DesiredAngle = 0
  562. v.CurrentAngle = 0
  563. elseif ext == 2 then
  564. v.C0 = LeftShoulderC0
  565. v.C1 = LeftShoulderC1
  566. elseif ext == 3 then
  567. v.DesiredAngle = 0
  568. v.CurrentAngle = 0
  569. v.C0 = LeftShoulderC0
  570. v.C1 = LeftShoulderC1
  571. end
  572. elseif v.Name == "Right Hip" then
  573. if ext == 1 then
  574. v.DesiredAngle = 0
  575. v.CurrentAngle = 0
  576. elseif ext == 2 then
  577. v.C0 = RightHipC0
  578. v.C1 = RightHipC1
  579. elseif ext == 3 then
  580. v.DesiredAngle = 0
  581. v.CurrentAngle = 0
  582. v.C0 = RightHipC0
  583. v.C1 = RightHipC1
  584. end
  585. elseif v.Name == "Left Hip" then
  586. if ext == 1 then
  587. v.DesiredAngle = 0
  588. v.CurrentAngle = 0
  589. elseif ext == 2 then
  590. v.C0 = LeftHipC0
  591. v.C1 = LeftHipC1
  592. elseif ext == 3 then
  593. v.DesiredAngle = 0
  594. v.CurrentAngle = 0
  595. v.C0 = LeftHipC0
  596. v.C1 = LeftHipC1
  597. end
  598. elseif v.Name == "Neck" then
  599. if ext == 1 then
  600. v.DesiredAngle = 0
  601. v.CurrentAngle = 0
  602. elseif ext == 2 then
  603. v.C0 = NeckC0
  604. v.C1 = NeckC1
  605. elseif ext == 3 then
  606. v.DesiredAngle = 0
  607. v.CurrentAngle = 0
  608. v.C0 = NeckC0
  609. v.C1 = NeckC1
  610. end
  611. elseif v.Name == "RootJoint" then
  612. if ext == 1 then
  613. v.DesiredAngle = 0
  614. v.CurrentAngle = 0
  615. elseif ext == 2 then
  616. v.C0 = RootJointC0
  617. v.C1 = RootJointC1
  618. elseif ext == 3 then
  619. v.DesiredAngle = 0
  620. v.CurrentAngle = 0
  621. v.C0 = RootJointC0
  622. v.C1 = RootJointC1
  623. end
  624. elseif v.Name == "RightGrip" then
  625. if ext == 1 then
  626. elseif ext == 2 then
  627. Grip.C0 = nGrip.C0
  628. Grip.C1 = nGrip.C1
  629. elseif ext == 3 then
  630. Grip.C0 = nGrip.C0
  631. Grip.C1 = nGrip.C1
  632. end
  633. end
  634. end
  635. end
  636.  
  637.  
  638. doitdocdoit = function()
  639. if deb == false then
  640. return
  641. end
  642. deb = false
  643.  
  644. vPlayer = game.Players.LocalPlayer
  645. cPlayer = vPlayer.Character
  646. Anim = cPlayer.Animate
  647. Anim.Disabled = true
  648. Hum = cPlayer.Humanoid
  649. Hum.Name = "NOPE"
  650. Hum.WalkSpeed = 0
  651. getWelds(cPlayer)
  652. resetWelds(3, {})
  653.  
  654. bodypos = Instance.new("BodyPosition")
  655. bodypos.P = 4000
  656. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  657. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  658. bodypos.Parent = cPlayer.Torso
  659.  
  660. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  661. CPlayer = cPlayer
  662. partpos = Instance.new("Part", workspace)
  663. partpos.Transparency = 1
  664. partpos.CanCollide = false
  665. partpos.Anchored = true
  666. partpos.CFrame = cPlayer.Torso.CFrame
  667.  
  668. sound = Instance.new("Sound")
  669. sound.Parent = partpos
  670. sound.Volume = 1
  671. sound.SoundId = "http://www.roblox.com/asset/?id=1571597070"
  672. sound.TimePosition = 0.8499999999999999778
  673. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  674. sound2 = Instance.new("Sound")
  675. sound2.Parent = workspace.CurrentCamera
  676. sound2.Volume = 1
  677. sound2.SoundId = "http://www.roblox.com/asset/?id=1571597070"
  678. sound2.TimePosition = 0.8499999999999999778
  679. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  680. sound:Play()
  681. sound2:Play()
  682. expected = 10
  683. did = false
  684. pooted = 0
  685. sos = game:GetService("RunService").Stepped:connect(function()
  686. pooted = pooted + 1
  687. if pooted >= expected + 1 then
  688. sos:disconnect()
  689. did = true
  690. return
  691. end
  692. resetWelds(3, {})
  693. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  694. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  695. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  696. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  697. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  698. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  699. end)
  700. --[[sound=Instance.new("Sound")
  701. sound.Parent=cPlayer.Torso
  702. sound.Volume=1
  703. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  704. sound:Play()]]--
  705. while did == false do
  706. wait()
  707. end
  708.  
  709. expected = 10
  710. did = false
  711. pooted = 0
  712. sos = game:GetService("RunService").Stepped:connect(function()
  713. pooted = pooted + 1
  714. if pooted >= expected + 1 then
  715. sos:disconnect()
  716. did = true
  717. return
  718. end
  719. resetWelds(3, {})
  720. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  721. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  722. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  723. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  724. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  725. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  726. end)
  727. while did == false do
  728. wait()
  729. end
  730. wait(.2)
  731. expected = 5
  732. did = false
  733. pooted = 0
  734. nubhit = nil
  735. sos = game:GetService("RunService").Stepped:connect(function()
  736. pooted = pooted + 1
  737. if pooted >= expected + 1 then
  738. sos:disconnect()
  739. did = true
  740. return
  741. end
  742. resetWelds(3, {})
  743. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  744. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  745. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  746. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  747. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  748. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  749. if nubhit == nil then
  750. bodypos.position = bodypos.position + dir * 4
  751. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  752. --bodypos.position=bodypos.position + dir*9
  753. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  754. end
  755. if nubhit == nil and pooted >= 2 then
  756. pos = bodypos.position + dir * 2
  757. radi = 6
  758. for _, v in pairs(workspace:children()) do
  759. h = v:FindFirstChild("Humanoid")
  760. t = v:FindFirstChild("Torso")
  761. if h ~= nil and t ~= nil and v ~= cPlayer then
  762. if (t.Position - pos).magnitude <= radi then
  763. print(":>")
  764. nubhit = v
  765. break
  766. end
  767. end
  768. end
  769. end
  770. if nubhit ~= nil then
  771. if nubhit.Torso:FindFirstChild("PART1") == nil then
  772. v = Instance.new("BodyVelocity")
  773. v.P = 4000
  774. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  775. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  776. v.Name = "PART1"
  777. v.Parent = nubhit.Torso
  778. game:GetService("Debris"):AddItem(v, 5)
  779. coroutine.resume(coroutine.create(function(v)
  780. for i = 1, 100 do
  781. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  782. wait()
  783. end
  784. end), v)
  785. v = Instance.new("BodyGyro")
  786. v.P = 20
  787. v.D = 30
  788. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  789. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  790. v.Name = "PART1"
  791. v.Parent = nubhit.Torso
  792. game:GetService("Debris"):AddItem(v, 5)
  793. end
  794. end
  795. end)
  796. while did == false do
  797. wait()
  798. end
  799. if nubhit == nil then
  800. sound:Stop()
  801. wait(.5)
  802. sound2:Stop()
  803. else
  804. expected = 32
  805. did = false
  806. pooted = 0
  807. sos = game:GetService("RunService").Stepped:connect(function()
  808. pooted = pooted + 1
  809. if pooted >= expected + 1 then
  810. sos:disconnect()
  811. did = true
  812. return
  813. end
  814. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  815. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  816. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  817. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  818. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  819. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  820. bodypos.position = bodypos.position + dir * .05
  821. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  822. end)
  823. while did == false do
  824. wait()
  825. end
  826. bodypos.Parent = nil
  827. expected = 12
  828. did = false
  829. pooted = 0
  830. sos = game:GetService("RunService").Stepped:connect(function()
  831. pooted = pooted + 1
  832. if pooted >= expected + 1 then
  833. sos:disconnect()
  834. did = true
  835. return
  836. end
  837. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  838. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  839. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  840. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  841. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  842. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  843. end)
  844.  
  845. while did == false do
  846. wait()
  847. end
  848. expected = 6
  849. did = false
  850. pooted = 0
  851. sos = game:GetService("RunService").Stepped:connect(function()
  852. pooted = pooted + 1
  853. if pooted >= expected + 1 then
  854. sos:disconnect()
  855. did = true
  856. return
  857. end
  858. resetWelds(3, {})
  859. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  860. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  861. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  862. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  863. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  864. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  865. print(":(")
  866. end)
  867. wait(.3)
  868. while did == false do
  869. wait()
  870. end
  871. resetWelds(3, {
  872. "Neck"
  873. })
  874. expected = 5
  875. did = false
  876. pooted = 0
  877. p = Instance.new("Part", workspace)
  878. p.Name = "ORB"
  879. p.TopSurface = 0
  880. p.BottomSurface = 0
  881. p.formFactor = "Custom"
  882. p.CFrame = cPlayer.Torso.CFrame
  883. m = Instance.new("SpecialMesh", p)
  884. m.MeshType = "Sphere"
  885. p.BrickColor = BrickColor:White()
  886. p.Size = Vector3.new(1, 1, 1)
  887. p.CanCollide = false
  888. p.Anchored = true
  889. game:GetService("Debris"):AddItem(p, 5)
  890. coroutine.resume(coroutine.create(function(p)
  891. nubhit.Torso.Anchored = true
  892. for i = 1, 10 do
  893. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  894. p.Transparency = .5 + i / 20
  895. wait()
  896. end
  897. p:Remove()
  898. end), p)
  899. sos = game:GetService("RunService").Stepped:connect(function()
  900. pooted = pooted + 1
  901. if pooted >= expected + 1 then
  902. sos:disconnect()
  903. did = true
  904. return
  905. end
  906. resetWelds(3, {})
  907. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  908. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  909. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  910. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  911. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  912. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  913. print(":(")
  914. end)
  915.  
  916. while did == false do
  917. wait()
  918. end
  919. wait(1)
  920. expected = 5
  921. did = false
  922. pooted = 0
  923. sos = game:GetService("RunService").Stepped:connect(function()
  924. pooted = pooted + 1
  925. if pooted >= expected + 1 then
  926. sos:disconnect()
  927. did = true
  928. return
  929. end
  930. resetWelds(3, {})
  931. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  932. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  933. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  934. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  935. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  936. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  937. print(":(")
  938. end)
  939. while did == false do
  940. wait()
  941. end
  942. wait(.8)
  943. expected = 5
  944. did = false
  945. pooted = 0
  946. bodypos.Parent = cPlayer.Torso
  947. workspace.CurrentCamera.CameraType = "Follow"
  948. sos = game:GetService("RunService").Stepped:connect(function()
  949. pooted = pooted + 1
  950. if pooted >= expected + 1 then
  951. sos:disconnect()
  952. did = true
  953. return
  954. end
  955. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  956. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  957. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  958. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  959. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  960. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  961.  
  962. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  963. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  964.  
  965. print(":(")
  966. end)
  967. local DIOPLS = Instance.new("Sound",workspace)
  968. DIOPLS.SoundId = "rbxassetid://316900066"
  969. DIOPLS.Volume = 1
  970. DIOPLS:Play()
  971. while did == false do
  972. wait()
  973. end
  974. wait(.8)
  975. LOL = Spawn()
  976. LOL.Parent = workspace
  977. LOL:MakeJoints()
  978. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  979. C = LOL.Center
  980. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  981.  
  982. bb = Instance.new("BodyPosition")
  983. bb.Parent = C
  984. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  985. bb.position = bb.Parent.Position
  986. C.CFrame = CFrame.new(bb.position)
  987. orig = bb.position
  988.  
  989. gg = Instance.new("BodyGyro")
  990. gg.P = 15000
  991. gg.D = 100
  992. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  993. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  994. gg.Parent = C
  995.  
  996. expected = 80
  997. did = false
  998. pooted = 0
  999.  
  1000. resetWelds(3, {})
  1001.  
  1002. Hum.PlatformStand = true
  1003.  
  1004. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1005. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1006. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1007. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1008. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1009. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1010.  
  1011. bodypos.Parent = nil
  1012. w = Instance.new("Weld")
  1013. w.Part0 = C
  1014. w.Part1 = cPlayer.Torso
  1015. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1016. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1017. w.Parent = w.Part0
  1018.  
  1019. sos = game:GetService("RunService").Stepped:connect(function()
  1020. pooted = pooted + 1
  1021. if pooted >= expected + 1 then
  1022. sos:disconnect()
  1023. did = true
  1024. return
  1025. end
  1026.  
  1027. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1028. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1029. print(":(")
  1030. end)
  1031.  
  1032. while did == false do
  1033. wait()
  1034. end
  1035. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1036. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1037. bl2 = Instance.new("Part")
  1038. bl2.TopSurface = 0
  1039. bl2.BottomSurface = 0
  1040. bl2.CanCollide = false
  1041. bl2.formFactor = "Symmetric"
  1042. local ShockWaveSound = Instance.new("Sound", bl2)
  1043. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1044. ShockWaveSound.Pitch = 0.8
  1045. ShockWaveSound.Volume = 1
  1046. ShockWaveSound:Play()
  1047. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1048. m.Scale = Vector3.new(1, 4, 1)
  1049. m.Parent = bl2
  1050. bl2.Size = Vector3.new(1, 1, 1)
  1051. bl2.Anchored = false
  1052. bl2.Name = "c"
  1053. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1054. bl2.BrickColor = BrickColor.new("White")
  1055. bl2.Parent = CPlayer
  1056. coroutine.resume(coroutine.create(function(p)
  1057. for i = 1, 10 do
  1058. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1059. p.Transparency = .25 + i * .075
  1060. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1061. wait()
  1062. end
  1063. p:Remove()
  1064. end), bl2)
  1065. bl2.Anchored = true
  1066.  
  1067. bl2 = Instance.new("Part")
  1068. bl2.TopSurface = 0
  1069. bl2.BottomSurface = 0
  1070. bl2.CanCollide = false
  1071. bl2.formFactor = "Symmetric"
  1072. m = Instance.new("SpecialMesh")
  1073. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1074. m.Scale = Vector3.new(1, 6, 1)
  1075. m.Parent = bl2
  1076. bl2.Size = Vector3.new(1, 1, 1)
  1077. bl2.Anchored = false
  1078. bl2.Name = "c"
  1079. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1080. bl2.BrickColor = BrickColor.new("White")
  1081. bl2.Parent = CPlayer
  1082. coroutine.resume(coroutine.create(function(p)
  1083. for i = 1, 20 do
  1084. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1085. p.Transparency = i / 20
  1086. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1087. wait()
  1088. end
  1089. p:Remove()
  1090. end), bl2)
  1091. bl2.Anchored = true
  1092.  
  1093. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1094. expected = 3
  1095. did = false
  1096. pooted = 0
  1097. workspace.CurrentCamera.CameraType = "Follow"
  1098. sos = game:GetService("RunService").Stepped:connect(function()
  1099. pooted = pooted + 1
  1100. if pooted >= expected + 1 then
  1101. sos:disconnect()
  1102. did = true
  1103. return
  1104. end
  1105. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1106. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1107. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1108. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1109. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1110. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1111.  
  1112. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1113.  
  1114. print(":(")
  1115. end)
  1116. while did == false do
  1117. wait()
  1118. end
  1119. wait(.3)
  1120. expected = 5
  1121. did = false
  1122. pooted = 0
  1123. workspace.CurrentCamera.CameraType = "Follow"
  1124. sos = game:GetService("RunService").Stepped:connect(function()
  1125. pooted = pooted + 1
  1126. if pooted >= expected + 1 then
  1127. sos:disconnect()
  1128. did = true
  1129. return
  1130. end
  1131. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1132. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1133. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1134. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1135. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1136. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1137.  
  1138. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1139.  
  1140. print(":(")
  1141. end)
  1142. while did == false do
  1143. wait()
  1144. end
  1145. expected = 203
  1146. did = false
  1147. pooted = 0
  1148. workspace.CurrentCamera.CameraType = "Follow"
  1149. sos = game:GetService("RunService").Stepped:connect(function()
  1150. pooted = pooted + 1
  1151. if pooted >= expected + 1 then
  1152. sos:disconnect()
  1153. did = true
  1154. return
  1155. end
  1156. resetWelds(3, {
  1157. RightHip,
  1158. LeftHip,
  1159. RootJoint,
  1160. Neck
  1161. })
  1162. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1163. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1164. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1165. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1166. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1167. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1168. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1169. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1170.  
  1171. if pooted / 2 == math.floor(pooted / 2) then
  1172. p = cPlayer["Right Arm"]:clone()
  1173. p.Anchored = true
  1174. p.CanCollide = false
  1175. p.Parent = workspace
  1176. p.Transparency = .5
  1177. game:GetService("Debris"):AddItem(p, .2)
  1178. p = cPlayer["Left Arm"]:clone()
  1179. p.Anchored = true
  1180. p.CanCollide = false
  1181. p.Parent = workspace
  1182. p.Transparency = .5
  1183. game:GetService("Debris"):AddItem(p, .2)
  1184.  
  1185. p = Instance.new("Part", workspace)
  1186. p.Name = "ORB"
  1187. p.TopSurface = 0
  1188. p.BottomSurface = 0
  1189. p.formFactor = "Custom"
  1190. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1191. m = Instance.new("SpecialMesh", p)
  1192. m.MeshType = "Sphere"
  1193. p.BrickColor = BrickColor:White()
  1194. p.Size = Vector3.new(.4, .4, .4)
  1195. p.CanCollide = false
  1196. p.Anchored = true
  1197. game:GetService("Debris"):AddItem(p, 5)
  1198. coroutine.resume(coroutine.create(function(p)
  1199. for i = 1, 8 do
  1200. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1201. p.Transparency = i / 8
  1202. wait()
  1203. end
  1204. p:Remove()
  1205. end), p)
  1206.  
  1207. end
  1208.  
  1209. print(":)")
  1210. end)
  1211. while did == false do
  1212. wait()
  1213. end
  1214. wait(.5)
  1215. expected = 20
  1216. did = false
  1217. pooted = 0
  1218. workspace.CurrentCamera.CameraType = "Follow"
  1219. sos = game:GetService("RunService").Stepped:connect(function()
  1220. pooted = pooted + 1
  1221. if pooted >= expected + 1 then
  1222. sos:disconnect()
  1223. did = true
  1224. return
  1225. end
  1226. resetWelds(3, {
  1227. Neck,
  1228. RootJoint,
  1229. RightHip,
  1230. LeftHip
  1231. })
  1232. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1233. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1234. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1235. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1236. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1237. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1238. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1239. print(":)")
  1240. end)
  1241. while did == false do
  1242. wait()
  1243. end
  1244. wait(2)
  1245. expected = 5
  1246. did = false
  1247. pooted = 0
  1248. workspace.CurrentCamera.CameraType = "Follow"
  1249. w.Parent = nil
  1250. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1251. poo = cPlayer.Torso.CFrame.lookVector
  1252. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1253. bodypos.Parent = cPlayer.Torso
  1254. sos = game:GetService("RunService").Stepped:connect(function()
  1255. pooted = pooted + 1
  1256. if pooted >= expected + 1 then
  1257. sos:disconnect()
  1258. did = true
  1259. return
  1260. end
  1261. resetWelds(3, {})
  1262. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1263. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1264. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1265. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1266. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1267. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1268. print(":)")
  1269. end)
  1270. while did == false do
  1271. wait()
  1272. end
  1273. wait(.7)
  1274. expected = 5
  1275. did = false
  1276. pooted = 0
  1277. sos = game:GetService("RunService").Stepped:connect(function()
  1278. pooted = pooted + 1
  1279. if pooted >= expected + 1 then
  1280. sos:disconnect()
  1281. did = true
  1282. return
  1283. end
  1284. resetWelds(3, {})
  1285. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1286. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1287. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1288. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1289. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1290. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1291. print(":(")
  1292. end)
  1293. while did == false do
  1294. wait()
  1295. end
  1296. wait(.2)
  1297. expected = 10
  1298. did = false
  1299. pooted = 0
  1300. workspace.CurrentCamera.CameraType = "Follow"
  1301. g = Instance.new("BodyGyro")
  1302. g.Parent = cPlayer.Torso
  1303. sos = game:GetService("RunService").Stepped:connect(function()
  1304. pooted = pooted + 1
  1305. if pooted >= expected + 1 then
  1306. sos:disconnect()
  1307. did = true
  1308. return
  1309. end
  1310. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1311. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1312. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1313. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1314. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1315. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1316. if pooted >= 2 then
  1317. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1318. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1319. end
  1320. print(":(")
  1321. end)
  1322. while did == false do
  1323. wait()
  1324. end
  1325. wait(.2)
  1326. bodypos:Remove()
  1327. wait(.5)
  1328. wait(2)
  1329. e = Instance.new("Explosion")
  1330. e.BlastRadius = 30
  1331. e.Position = C.Position
  1332. e.BlastPressure = e.BlastPressure * 2.5
  1333. e.Parent = workspace
  1334. s = Instance.new("Sound", C)
  1335. s.SoundId = "rbxassetid://258057783"
  1336. s.Volume = 1
  1337. s:Play()
  1338. g:Remove()
  1339. --dun
  1340. nubhit.Torso.Anchored = false
  1341. Hum.PlatformStand = false
  1342. C.Anchored = true
  1343.  
  1344. coroutine.resume(coroutine.create(function(t)
  1345. wait(3)
  1346. p = Instance.new("Sound")
  1347. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1348. p.Parent = t
  1349. p.Volume = 1
  1350. p:Play()
  1351. end), C)
  1352. game:GetService("Debris"):AddItem(LOL, 5)
  1353. end
  1354. resetWelds(3, {})
  1355. workspace.CurrentCamera.CameraType = "Custom"
  1356. Hum.WalkSpeed = 16
  1357. Hum.Name = "Humanoid"
  1358. bodypos:Remove()
  1359. partpos:Remove()
  1360. Anim.Parent = nil
  1361. wait(.1)
  1362. Anim.Disabled = false
  1363. Anim.Parent = cPlayer
  1364. deb = true
  1365. end
  1366.  
  1367. Tool = Instance.new("HopperBin")
  1368. Tool.Name = "ROAD ROLLER DA"
  1369. Tool.Parent = game.Players.LocalPlayer.Backpack
  1370. Tool.Selected:connect(function(mouse)
  1371. mouse.Button1Down:connect(function()
  1372. doitdocdoit()
  1373. end)
  1374. end)
  1375.  
  1376. end
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