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- _G.ItemSniper = false -- false by default turn it to true to enable it
- while _G.ItemSniper do wait() pcall(function()
- if _G.ItemSniper == false then return end
- for i ,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Model") and v.Name == "Item" and v:FindFirstChild("Base") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Base.CFrame
- wait(1)
- end
- end
- end )
- end
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