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- ### Eclipse Workspace Patch 1.0
- #P aCis_datapack401
- diff --git data/html/dressme/allskins.htm data/html/dressme/allskins.htm
- new file mode 100644
- index 0000000..f46a2bd
- --- /dev/null
- +++ data/html/dressme/allskins.htm
- @@ -0,0 +1,20 @@
- +<html>
- +<body>
- +<img src="L2UI.Squaregray" width="300" height="1">
- +<table width=300 border=0 cellspacing=0 cellpadding=1 bgcolor=000000 height=15>
- +<tr>
- +<td width=36 align=center></td>
- +<td width=120 align=left>Name</td>
- +<td width=65 align=left>Actions</td>
- +</tr>
- +</table>
- +<img src="L2UI.Squaregray" width="300" height="1">
- +
- +%showList%
- +
- +<center>
- +<button value="Back" action="bypass -h custom_dressme_back" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2">
- +</center>
- +
- +</body>
- +</html>
- \ No newline at end of file
- diff --git data/html/dressme/index.htm data/html/dressme/index.htm
- new file mode 100644
- index 0000000..36f3b4a
- --- /dev/null
- +++ data/html/dressme/index.htm
- @@ -0,0 +1,29 @@
- +<html>
- +<title>Skins Shop</title>
- +<body>
- +<br>
- +<center>Skins:</center>
- +
- +<table width=300>
- +<tr>
- +<td align=center><button value="Armor buy/try" action="bypass -h dressme 1 skinlist armor" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
- +</tr>
- +<tr>
- +<td align=center><button value="Weapon buy/try" action="bypass -h dressme 1 skinlist weapon" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
- +</tr>
- +<tr>
- +<td align=center><button value="Hair buy/try" action="bypass -h dressme 1 skinlist hair" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
- +</tr>
- +<tr>
- +<td align=center><button value="Face buy/try" action="bypass -h dressme 1 skinlist face" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
- +</tr>
- +<tr>
- +<td align=center><button value="Shield buy/try" action="bypass -h dressme 1 skinlist shield" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
- +</tr>
- +<tr>
- +<td align=center><button value="My skins" action="bypass -h dressme 1 myskinlist" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
- +</tr>
- +</table>
- +
- +</body>
- +</html>
- \ No newline at end of file
- diff --git data/html/dressme/myskins.htm data/html/dressme/myskins.htm
- new file mode 100644
- index 0000000..381164c
- --- /dev/null
- +++ data/html/dressme/myskins.htm
- @@ -0,0 +1,21 @@
- +<html>
- +<body>
- +<img src="L2UI.Squaregray" width="300" height="1">
- +<table border=0 cellspacing=0 cellpadding=2 bgcolor=000000 height=20>
- +<tr>
- +<td width=32 align=center></td>
- +<td width=203 align=left>Name</td>
- +<td width=65 align=left>Actions</td>
- +</tr>
- +</table>
- +<img src="L2UI.Squaregray" width="300" height="1">
- +
- +%showList%
- +
- +<br>
- +<br>
- +<center>
- +<button value="Back" action="bypass -h custom_dressme_back" width=65 height=19 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
- +</center>
- +</body>
- +</html>
- \ No newline at end of file
- diff --git data/xml/dressme.xml data/xml/dressme.xml
- new file mode 100644
- index 0000000..7156269
- --- /dev/null
- +++ data/xml/dressme.xml
- @@ -0,0 +1,22 @@
- +<?xml version="1.0" encoding="UTF-8"?>
- +<list>
- + <skin type="armor"> <!-- Armors -->
- + <type id="1" name="Draconic Armor" chestId="6379" legsId="0" glovesId="6380" feetId="6381" priceId="57" priceCount="100"/>
- + <type id="2" name="Blue Wolf Leather Armor" chestId="2391" legsId="0" glovesId="0" feetId="0" priceId="57" priceCount="100"/>
- + </skin>
- + <skin type="weapon"> <!-- Weapons -->
- + <type id="1" name="Draconic Bow" weaponId="7575" priceId="57" priceCount="100"/>
- + <type id="2" name="Arcana Mace" weaponId="6608" priceId="57" priceCount="100"/>
- + <type id="3" name="Keshanberk*Keshanberk" weaponId="5704" priceId="57" priceCount="100"/>
- + </skin>
- + <skin type="hair"> <!-- Hairs -->
- + <type id="1" name="Cat Ear" hairId="6843" priceId="57" priceCount="100"/>
- + </skin>
- + <skin type="face"> <!-- Faces -->
- + <type id="1" name="Party Mask" faceId="5808" priceId="57" priceCount="100"/>
- + </skin>
- + <skin type="shield"> <!-- Shields -->
- + <type id="1" name="Shield of Night" shieldId="2498" priceId="57" priceCount="100"/>
- + <type id="2" name="Imperial Shield" shieldId="6377" priceId="57" priceCount="100"/>
- + </skin>
- +</list>
- \ No newline at end of file
- diff --git sql/characters_dressme_data.sql sql/characters_dressme_data.sql
- new file mode 100644
- index 0000000..306a503
- --- /dev/null
- +++ sql/characters_dressme_data.sql
- @@ -0,0 +1,35 @@
- +/*
- +Navicat MySQL Data Transfer
- +
- +Source Server : localhost
- +Source Server Version : 50740
- +Source Host : localhost:3306
- +Source Database : l2j
- +
- +Target Server Type : MYSQL
- +Target Server Version : 50740
- +File Encoding : 65001
- +
- +Date: 2023-04-15 19:23:24
- +*/
- +
- +SET FOREIGN_KEY_CHECKS=0;
- +
- +-- ----------------------------
- +-- Table structure for characters_dressme_data
- +-- ----------------------------
- +DROP TABLE IF EXISTS `characters_dressme_data`;
- +CREATE TABLE `characters_dressme_data` (
- + `obj_Id` decimal(11,0) NOT NULL DEFAULT '0',
- + `armor_skins` varchar(255) DEFAULT NULL,
- + `armor_skin_option` int(10) DEFAULT '0',
- + `weapon_skins` varchar(255) DEFAULT NULL,
- + `weapon_skin_option` int(10) DEFAULT '0',
- + `hair_skins` varchar(255) DEFAULT NULL,
- + `hair_skin_option` int(10) DEFAULT '0',
- + `face_skins` varchar(255) DEFAULT NULL,
- + `face_skin_option` int(10) DEFAULT '0',
- + `shield_skins` varchar(255) DEFAULT NULL,
- + `shield_skin_option` int(10) DEFAULT '0',
- + PRIMARY KEY (`obj_Id`)
- +) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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