coinwalk

snowy terminatrix

Jun 20th, 2023
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  1. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  2. var basebet = originalbalance/50000;
  3. var floatingbasebet = basebet;
  4. var target = 80000;
  5. var junky = originalbalance;
  6. var belance = originalbalance;
  7. var tenbase = (basebet*10);
  8. var sevenbase = (basebet*6.9);
  9. var under = 2.9;
  10. var over = 6.9;
  11. var overbaltimes = true;
  12. var dogggg = 0;
  13. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  14. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  15.  
  16.  
  17.  
  18. function bogus(){
  19. belance = document.getElementById('pct_balance').value;
  20. if ((belance>(oldbalanceone+(floatingbasebet*over)))&&(belance>=oldbalancetwo)){
  21. floatingbasebet = floatingbasebet*2;
  22. under = 4.9;
  23. over = 4.9;
  24. dogggg = 0;
  25. overbaltimes = true;
  26. oldbalanceone = parseFloat(belance);
  27. }
  28. if ((belance>(oldbalanceone+(floatingbasebet*over)))&&(belance<oldbalancetwo)){
  29. floatingbasebet = floatingbasebet*2;
  30. under = 4.9;
  31. over = 4.9;
  32. dogggg = 0;
  33. overbaltimes = false;
  34. oldbalanceone = parseFloat(belance);
  35. }
  36. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(dogggg<2)){
  37. floatingbasebet = floatingbasebet*2;
  38. under = 4.9;
  39. over = 4.9;
  40. overbaltimes = false;
  41. dogggg = dogggg+1;
  42. oldbalanceone = parseFloat(belance);
  43. }
  44. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(dogggg>=2)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  45. floatingbasebet = basebet;
  46. under = 9.9;
  47. over = 9.9;
  48. dogggg = 0;
  49. overbaltimes = false;
  50. oldbalanceone = parseFloat(belance);
  51. }
  52. if ((overbaltimes)&&(belance>=(oldbalancetwo+(tenbase*3)))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  53. basebet = ((parseFloat(belance))/50000);
  54. tenbase = (basebet*10);
  55. sevenbase = (basebet*6.9);
  56. floatingbasebet = basebet;
  57. overbaltimes = false;
  58. under = 2.9;
  59. over = 6.9;
  60. dogggg = 0;
  61. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  62. }
  63. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  64. basebet = ((parseFloat(belance))/50000);
  65. tenbase = (basebet*10);
  66. sevenbase = (basebet*6.9);
  67. floatingbasebet = basebet;
  68. overbaltimes = true;
  69. under = 2.9;
  70. over = 6.9;
  71. dogggg = 0;
  72. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  73. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  74. }
  75. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance>(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  76. basebet = ((parseFloat(belance))/50000);
  77. tenbase = (basebet*10);
  78. sevenbase = (basebet*6.9);
  79. floatingbasebet = basebet*2;
  80. overbaltimes = true;
  81. under = 4.9;
  82. over = 4.9;
  83. dogggg = 0;
  84. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  85. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  86. }
  87. if (belance>=target) {
  88. return;
  89. }
  90. return floatingbasebet;
  91. }
  92.  
  93. var mrpol = ((bogus()*1).toFixed(8));
  94. function go() {
  95. var xol = document.getElementById('pct_balance').value;
  96. if (xol==junky){
  97. document.getElementById('pct_chance').value = 49.5;
  98. var boluce = ((bogus()*1).toFixed(8));
  99. document.getElementById('pct_bet').value = boluce;
  100. mrpol = boluce;
  101. document.getElementById('a_lo').click();
  102. }
  103. if ((xol!=junky)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) == mrpol)) {
  104. junky = parseFloat(xol);
  105. }
  106. if ((xol!=junky)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpol)) {
  107. console.log("hacker attack");
  108. return;
  109. console.log("hacker attack");
  110. }
  111. if (xol>=target) {
  112. return;
  113. }
  114. setTimeout(() => go(), 1);
  115. }
  116. go();
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