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JRKPastesBins

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Jul 26th, 2017
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  1. game.Players.LocalPlayer.Character.ChildRemoved:connect(function(child)
  2.  
  3. end)
  4.  
  5. game.Players.LocalPlayer:ClearCharacterAppearance()
  6. local p = game.Players.LocalPlayer
  7. local char = p.Character
  8. local mouse = p:GetMouse()
  9. local larm = char["Left Arm"]
  10. local rarm = char["Right Arm"]
  11. local lleg = char["Left Leg"]
  12. local rleg = char["Right Leg"
  13. ]local hed = char.Head
  14. local torso = char.Torso
  15. local hum = char.Humanoid
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local debris=game:service"Debris"
  21. local l = game:GetService("Lighting")
  22. local rs = game:GetService("RunService").RenderStepped
  23. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  24. math.randomseed(os.time())
  25. for i,v in pairs(char:children()) do
  26. if v:IsA("Hat") then
  27. v:Destroy()
  28. end
  29. end
  30. for i,v in pairs (hed:GetChildren()) do
  31. if v:IsA("Sound") then
  32. v:Destroy()
  33. end
  34. end
  35.  
  36. ----------------------------------------------------
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://"
  51. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  55. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  56. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  57. ----------------------------------------------------
  58. local function dropHats()
  59. local localPlayer = game:GetService("Players").LocalPlayer
  60. if localPlayer and localPlayer.Character then
  61. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  62. if obj:IsA("Accoutrement") then
  63. obj.Parent = game.Workspace
  64. end
  65. end
  66. end
  67. end
  68.  
  69. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  70. if not gameProcessedEvent then
  71. if inputObject.KeyCode == Enum.KeyCode.Equals then
  72. dropHats()
  73. end
  74. end
  75. end)
  76. ----------------------------------------------------
  77. ----------------------------------------------------
  78. function lerp(a, b, t) -- Linear interpolation
  79. return a + (b - a)*t
  80. end
  81.  
  82. function slerp(a, b, t) --Spherical interpolation
  83. dot = a:Dot(b)
  84. if dot > 0.99999 or dot < -0.99999 then
  85. return t <= 0.5 and a or b
  86. else
  87. r = math.acos(dot)
  88. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  89. end
  90. end
  91.  
  92. function matrixInterpolate(a, b, t)
  93. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  94. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  95. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  96. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  97. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  98. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  99. local t = v1:Dot(v2)
  100. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  101. return CFrame.new()
  102. end
  103. return CFrame.new(
  104. v0.x, v0.y, v0.z,
  105. v1.x, v1.y, v1.z,
  106. v2.x, v2.y, v2.z,
  107. v3.x, v3.y, v3.z)
  108. end
  109. ----------------------------------------------------
  110. function genWeld(a,b)
  111. local w = Instance.new("Weld",a)
  112. w.Part0 = a
  113. w.Part1 = b
  114. return w
  115. end
  116. function weld(a, b)
  117. local weld = Instance.new("Weld")
  118. weld.Name = "W"
  119. weld.Part0 = a
  120. weld.Part1 = b
  121. weld.C0 = a.CFrame:inverse() * b.CFrame
  122. weld.Parent = a
  123. return weld;
  124. end
  125. ----------------------------------------------------
  126. function Lerp(c1,c2,al)
  127. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  128. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  129. for i,v in pairs(com1) do
  130. com1[i] = v+(com2[i]-v)*al
  131. end
  132. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  133. end
  134. ----------------------------------------------------
  135. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  136. local wld = Instance.new("Weld", wp1)
  137. wld.Part0 = wp0
  138. wld.Part1 = wp1
  139. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  140. end
  141. ----------------------------------------------------
  142. function weld5(part0, part1, c0, c1)
  143. weeld=Instance.new("Weld", part0)
  144. weeld.Part0=part0
  145. weeld.Part1=part1
  146. weeld.C0=c0
  147. weeld.C1=c1
  148. return weeld
  149. end
  150. ----------------------------------------------------
  151. function HasntTouched(plrname)
  152. local ret = true
  153. for _, v in pairs(Touche) do
  154. if v == plrname then
  155. ret = false
  156. end
  157. end
  158. return ret
  159. end
  160. ----------------------------------------------------
  161. newWeld(torso, larm, -1.5, 0.5, 0)
  162. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  163. newWeld(torso, rarm, 1.5, 0.5, 0)
  164. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  165. newWeld(torso, hed, 0, 1.5, 0)
  166. newWeld(torso, lleg, -0.5, -1, 0)
  167. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  168. newWeld(torso, rleg, 0.5, -1, 0)
  169. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(root, torso, 0, -1, 0)
  171. torso.Weld.C1 = CFrame.new(0, -1, 0)
  172. ----------------------------------------------------
  173. z = Instance.new("Sound", char)
  174. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  175. z.Looped = true
  176. z.Pitch = 1
  177. z.Volume = 1
  178. wait(.1)
  179. z:Play()
  180. ----------------------------------------------------
  181. local Transforming = true
  182. hum.WalkSpeed = 0
  183. local fx = Instance.new("Part",torso)
  184. fx.Anchored = true
  185. fx.Material = "Neon"
  186. fx.CanCollide = false
  187. fx.Locked = true
  188. fx.Transparency = 1
  189. fx.Material = "Brick"
  190. fx.Size = Vector3.new(1,1,1)
  191. fx.TopSurface = "SmoothNoOutlines"
  192. fx.BottomSurface = "SmoothNoOutlines"
  193. fx.BrickColor = BrickColor.new("Royal purple")
  194. fxm = Instance.new("SpecialMesh",fx)
  195. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  196. fxm.Scale = Vector3.new(1,1,1)
  197. for i = 1, 20 do rs:wait()
  198. fx.Transparency = fx.Transparency - (1/20)
  199. fx.CFrame = torso.CFrame
  200. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  201. rs:wait()
  202. end
  203. ------
  204. ----------------------------------------------------
  205. lleg.Transparency = 0.5
  206. rleg.Transparency = 0.5
  207. larm.Transparency = 0.5
  208. rarm.Transparency = 0.5
  209. torso.Transparency = 0.5
  210. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  211. larm1 = Instance.new("Part", char)
  212. larm1.Name = "Middle"
  213. larm1.BrickColor = BrickColor.new("Royal purple")
  214. larm1.Size = Vector3.new(1, 2, 1)
  215. larm1.CanCollide = false
  216. larm1.BottomSurface = "Smooth"
  217. larm1.TopSurface = "Smooth"
  218. larm1.Material = "Neon"
  219. Weld = Instance.new("Weld",larm)
  220. Weld.Part0 = larm
  221. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  222. Weld.Part1 = larm1
  223. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  224.  
  225. larm2 = Instance.new("Part", char)
  226. larm2.BrickColor = BrickColor.new("Dark indigo")
  227. larm2.Material = "Granite"
  228. larm2.Size = Vector3.new(1, 0.4, 1)
  229. larm2.CanCollide = false
  230. larm2.BottomSurface = "Smooth"
  231. larm2.TopSurface = "Smooth"
  232. Weld = Instance.new("Weld",larm)
  233. Weld.Part0 = larm
  234. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  235. Weld.Part1 = larm2
  236. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  237.  
  238. larm3 = Instance.new("Part", char)
  239. larm3.BrickColor = BrickColor.new("Dark indigo")
  240. larm3.Material = "Granite"
  241. larm3.Size = Vector3.new(1, 0.4, 1)
  242. larm3.CanCollide = false
  243. larm3.BottomSurface = "Smooth"
  244. larm3.TopSurface = "Smooth"
  245. Weld = Instance.new("Weld",larm)
  246. Weld.Part0 = larm
  247. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  248. Weld.Part1 = larm3
  249. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  250.  
  251. larm4 = Instance.new("Part", char)
  252. larm4.BrickColor = BrickColor.new("Dark indigo")
  253. larm4.Material = "Granite"
  254. larm4.Size = Vector3.new(1, 0.4, 1)
  255. larm4.CanCollide = false
  256. larm4.BottomSurface = "Smooth"
  257. larm4.TopSurface = "Smooth"
  258. Weld = Instance.new("Weld",larm)
  259. Weld.Part0 = larm
  260. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  261. Weld.Part1 = larm4
  262. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  263.  
  264. larm5 = Instance.new("Part", char)
  265. larm5.BrickColor = BrickColor.new("Dark indigo")
  266. larm5.Material = "Granite"
  267. larm5.Size = Vector3.new(1, 0.4, 1)
  268. larm5.CanCollide = false
  269. larm5.BottomSurface = "Smooth"
  270. larm5.TopSurface = "Smooth"
  271. Weld = Instance.new("Weld",larm)
  272. Weld.Part0 = larm
  273. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  274. Weld.Part1 = larm5
  275. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  276.  
  277. larm6 = Instance.new("Part", char)
  278. larm6.BrickColor = BrickColor.new("Dark indigo")
  279. larm6.Material = "Granite"
  280. larm6.Size = Vector3.new(1, 0.4, 1)
  281. larm6.CanCollide = false
  282. larm6.BottomSurface = "Smooth"
  283. larm6.TopSurface = "Smooth"
  284. Mesh = Instance.new("SpecialMesh", larm6)
  285. Mesh.MeshType = "Brick"
  286. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  287. Weld = Instance.new("Weld",larm)
  288. Weld.Part0 = larm
  289. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  290. Weld.Part1 = larm6
  291. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  292.  
  293. larm7 = Instance.new("Part", char)
  294. larm7.BrickColor = BrickColor.new("Royal purple")
  295. larm7.Size = Vector3.new(0.5, 0.3, 2)
  296. larm7.CanCollide = false
  297. larm7.BottomSurface = "Smooth"
  298. larm7.TopSurface = "Smooth"
  299. larm7.Material = "Neon"
  300. Weld = Instance.new("Weld",larm)
  301. Weld.Part0 = larm
  302. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  303. Weld.Part1 = larm7
  304. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  305.  
  306. larm8 = Instance.new("Part", char)
  307. larm8.BrickColor = BrickColor.new("Dark indigo")
  308. larm8.Material = "Granite"
  309. larm8.Size = Vector3.new(1, 0.4, 1)
  310. larm8.CanCollide = false
  311. larm8.BottomSurface = "Smooth"
  312. larm8.TopSurface = "Smooth"
  313. Weld = Instance.new("Weld",larm)
  314. Weld.Part0 = larm
  315. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  316. Weld.Part1 = larm8
  317. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  318. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  319. rarm1 = Instance.new("Part", char)
  320. rarm1.Name = "Middle"
  321. rarm1.BrickColor = BrickColor.new("Royal purple")
  322. rarm1.Size = Vector3.new(1, 2, 1)
  323. rarm1.CanCollide = false
  324. rarm1.BottomSurface = "Smooth"
  325. rarm1.TopSurface = "Smooth"
  326. rarm1.Material = "Neon"
  327. Weld = Instance.new("Weld",rarm)
  328. Weld.Part0 = rarm
  329. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  330. Weld.Part1 = rarm1
  331. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  332.  
  333. rarm2 = Instance.new("Part", char)
  334. rarm2.BrickColor = BrickColor.new("Dark indigo")
  335. rarm2.Material = "Granite"
  336. rarm2.Size = Vector3.new(1, 0.4, 1)
  337. rarm2.CanCollide = false
  338. rarm2.BottomSurface = "Smooth"
  339. rarm2.TopSurface = "Smooth"
  340. Weld = Instance.new("Weld",rarm)
  341. Weld.Part0 = rarm
  342. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  343. Weld.Part1 = rarm2
  344. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  345.  
  346. rarm3 = Instance.new("Part", char)
  347. rarm3.BrickColor = BrickColor.new("Dark indigo")
  348. rarm3.Material = "Granite"
  349. rarm3.Size = Vector3.new(1, 0.4, 1)
  350. rarm3.CanCollide = false
  351. rarm3.BottomSurface = "Smooth"
  352. rarm3.TopSurface = "Smooth"
  353. Weld = Instance.new("Weld",rarm)
  354. Weld.Part0 = rarm
  355. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  356. Weld.Part1 = rarm3
  357. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  358.  
  359. rarm4 = Instance.new("Part", char)
  360. rarm4.BrickColor = BrickColor.new("Dark indigo")
  361. rarm4.Material = "Granite"
  362. rarm4.Size = Vector3.new(1, 0.4, 1)
  363. rarm4.CanCollide = false
  364. rarm4.BottomSurface = "Smooth"
  365. rarm4.TopSurface = "Smooth"
  366. Weld = Instance.new("Weld",rarm)
  367. Weld.Part0 = rarm
  368. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  369. Weld.Part1 = rarm4
  370. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  371.  
  372. rarm5 = Instance.new("Part", char)
  373. rarm5.BrickColor = BrickColor.new("Dark indigo")
  374. rarm5.Material = "Granite"
  375. rarm5.Size = Vector3.new(1, 0.4, 1)
  376. rarm5.CanCollide = false
  377. rarm5.BottomSurface = "Smooth"
  378. rarm5.TopSurface = "Smooth"
  379. Mesh = Instance.new("SpecialMesh", rarm5)
  380. Mesh.MeshType = "Brick"
  381. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  382. Weld = Instance.new("Weld",rarm)
  383. Weld.Part0 = rarm
  384. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  385. Weld.Part1 = rarm5
  386. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  387.  
  388. rarm6 = Instance.new("Part", char)
  389. rarm6.BrickColor = BrickColor.new("Dark indigo")
  390. rarm6.Material = "Granite"
  391. rarm6.Size = Vector3.new(1, 0.4, 1)
  392. rarm6.CanCollide = false
  393. rarm6.BottomSurface = "Smooth"
  394. rarm6.TopSurface = "Smooth"
  395. Weld = Instance.new("Weld",rarm)
  396. Weld.Part0 = rarm
  397. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  398. Weld.Part1 = rarm6
  399. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  400.  
  401. rarm7 = Instance.new("Part", char)
  402. rarm7.BrickColor = BrickColor.new("Royal purple")
  403. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  404. rarm7.CanCollide = false
  405. rarm7.BottomSurface = "Smooth"
  406. rarm7.TopSurface = "Smooth"
  407. rarm7.Material = "Neon"
  408. Weld = Instance.new("Weld",rarm)
  409. Weld.Part0 = rarm
  410. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  411. Weld.Part1 = rarm7
  412. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  413.  
  414. rarm8 = Instance.new("Part", char)
  415. rarm8.BrickColor = BrickColor.new("Dark indigo")
  416. rarm8.Material = "Granite"
  417. rarm8.Size = Vector3.new(1, 0.4, 1)
  418. rarm8.CanCollide = false
  419. rarm8.BottomSurface = "Smooth"
  420. rarm8.TopSurface = "Smooth"
  421. Weld = Instance.new("Weld",rarm)
  422. Weld.Part0 = rarm
  423. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  424. Weld.Part1 = rarm8
  425. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  426. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  427. lleg1 = Instance.new("Part", char)
  428. lleg1.Name = "Middle"
  429. lleg1.BrickColor = BrickColor.new("Royal purple")
  430. lleg1.Size = Vector3.new(1, 2, 1)
  431. lleg1.CanCollide = false
  432. lleg1.BottomSurface = "Smooth"
  433. lleg1.TopSurface = "Smooth"
  434. lleg1.Material = "Neon"
  435. Weld = Instance.new("Weld",lleg)
  436. Weld.Part0 = lleg
  437. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  438. Weld.Part1 = lleg1
  439. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  440.  
  441. lleg2 = Instance.new("Part", char)
  442. lleg2.BrickColor = BrickColor.new("Dark indigo")
  443. lleg2.Material = "Granite"
  444. lleg2.Size = Vector3.new(1, 0.4, 1)
  445. lleg2.CanCollide = false
  446. lleg2.BottomSurface = "Smooth"
  447. lleg2.TopSurface = "Smooth"
  448. Weld = Instance.new("Weld",lleg)
  449. Weld.Part0 = lleg
  450. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  451. Weld.Part1 = lleg2
  452. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  453.  
  454. lleg3 = Instance.new("Part", char)
  455. lleg3.BrickColor = BrickColor.new("Dark indigo")
  456. lleg3.Material = "Granite"
  457. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  458. lleg3.CanCollide = false
  459. lleg3.BottomSurface = "Smooth"
  460. lleg3.TopSurface = "Smooth"
  461. Weld = Instance.new("Weld",lleg)
  462. Weld.Part0 = lleg
  463. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  464. Weld.Part1 = lleg3
  465. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  466.  
  467. lleg4 = Instance.new("Part", char)
  468. lleg4.BrickColor = BrickColor.new("Dark indigo")
  469. lleg4.Material = "Granite"
  470. lleg4.Size = Vector3.new(1, 0.4, 1)
  471. lleg4.CanCollide = false
  472. lleg4.BottomSurface = "Smooth"
  473. lleg4.TopSurface = "Smooth"
  474. Weld = Instance.new("Weld",lleg)
  475. Weld.Part0 = lleg
  476. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  477. Weld.Part1 = lleg4
  478. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  479.  
  480. lleg5 = Instance.new("Part", char)
  481. lleg5.BrickColor = BrickColor.new("Dark indigo")
  482. lleg5.Material = "Granite"
  483. lleg5.Size = Vector3.new(1, 0.4, 1)
  484. lleg5.CanCollide = false
  485. lleg5.BottomSurface = "Smooth"
  486. lleg5.TopSurface = "Smooth"
  487. Weld = Instance.new("Weld",lleg)
  488. Weld.Part0 = lleg
  489. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  490. Weld.Part1 = lleg5
  491. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  492.  
  493. lleg6 = Instance.new("Part", char)
  494. lleg6.BrickColor = BrickColor.new("Dark indigo")
  495. lleg6.Material = "Granite"
  496. lleg6.Size = Vector3.new(1, 0.4, 1)
  497. lleg6.CanCollide = false
  498. lleg6.BottomSurface = "Smooth"
  499. lleg6.TopSurface = "Smooth"
  500. Weld = Instance.new("Weld",lleg)
  501. Weld.Part0 = lleg
  502. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  503. Weld.Part1 = lleg6
  504. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  505.  
  506. lleg7 = Instance.new("Part", char)
  507. lleg7.BrickColor = BrickColor.new("Dark indigo")
  508. lleg7.Material = "Granite"
  509. lleg7.Size = Vector3.new(1, 0.4, 1)
  510. lleg7.CanCollide = false
  511. lleg7.BottomSurface = "Smooth"
  512. lleg7.TopSurface = "Smooth"
  513. Weld = Instance.new("Weld",lleg)
  514. Weld.Part0 = lleg
  515. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  516. Weld.Part1 = lleg7
  517. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  518. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  519. rleg1 = Instance.new("Part", char)
  520. rleg1.Name = "Middle"
  521. rleg1.BrickColor = BrickColor.new("Royal purple")
  522. rleg1.Size = Vector3.new(1, 2, 1)
  523. rleg1.CanCollide = false
  524. rleg1.BottomSurface = "Smooth"
  525. rleg1.TopSurface = "Smooth"
  526. rleg1.Material = "Neon"
  527. Weld = Instance.new("Weld",rleg)
  528. Weld.Part0 = rleg
  529. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  530. Weld.Part1 = rleg1
  531. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  532.  
  533. rleg2 = Instance.new("Part", char)
  534. rleg2.BrickColor = BrickColor.new("Dark indigo")
  535. rleg2.Material = "Granite"
  536. rleg2.Size = Vector3.new(1, 0.4, 1)
  537. rleg2.CanCollide = false
  538. rleg2.BottomSurface = "Smooth"
  539. rleg2.TopSurface = "Smooth"
  540. Weld = Instance.new("Weld",rleg)
  541. Weld.Part0 = rleg
  542. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  543. Weld.Part1 = rleg2
  544. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  545.  
  546. rleg3 = Instance.new("Part", char)
  547. rleg3.BrickColor = BrickColor.new("Dark indigo")
  548. rleg3.Material = "Granite"
  549. rleg3.Size = Vector3.new(1, 0.4, 1)
  550. rleg3.CanCollide = false
  551. rleg3.BottomSurface = "Smooth"
  552. rleg3.TopSurface = "Smooth"
  553. Weld = Instance.new("Weld",rleg)
  554. Weld.Part0 = rleg
  555. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  556. Weld.Part1 = rleg3
  557. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  558.  
  559. rleg4 = Instance.new("Part", char)
  560. rleg4.BrickColor = BrickColor.new("Dark indigo")
  561. rleg4.Material = "Granite"
  562. rleg4.Size = Vector3.new(1, 0.4, 1)
  563. rleg4.CanCollide = false
  564. rleg4.BottomSurface = "Smooth"
  565. rleg4.TopSurface = "Smooth"
  566. Weld = Instance.new("Weld",rleg)
  567. Weld.Part0 = rleg
  568. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  569. Weld.Part1 = rleg4
  570. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  571.  
  572. rleg5 = Instance.new("Part", char)
  573. rleg5.BrickColor = BrickColor.new("Dark indigo")
  574. rleg5.Material = "Granite"
  575. rleg5.Size = Vector3.new(1, 0.4, 1)
  576. rleg5.CanCollide = false
  577. rleg5.BottomSurface = "Smooth"
  578. rleg5.TopSurface = "Smooth"
  579. Weld = Instance.new("Weld",rleg)
  580. Weld.Part0 = rleg
  581. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  582. Weld.Part1 = rleg5
  583. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  584.  
  585. rleg6 = Instance.new("Part", char)
  586. rleg6.BrickColor = BrickColor.new("Dark indigo")
  587. rleg6.Material = "Granite"
  588. rleg6.Size = Vector3.new(1, 0.4, 1)
  589. rleg6.CanCollide = false
  590. rleg6.BottomSurface = "Smooth"
  591. rleg6.TopSurface = "Smooth"
  592. Weld = Instance.new("Weld",rleg)
  593. Weld.Part0 = rleg
  594. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  595. Weld.Part1 = rleg6
  596. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  597.  
  598. rleg7 = Instance.new("Part", char)
  599. rleg7.BrickColor = BrickColor.new("Dark indigo")
  600. rleg7.Material = "Granite"
  601. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  602. rleg7.CanCollide = false
  603. rleg7.BottomSurface = "Smooth"
  604. rleg7.TopSurface = "Smooth"
  605. Weld = Instance.new("Weld",rleg)
  606. Weld.Part0 = rleg
  607. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  608. Weld.Part1 = rleg7
  609. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  610. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  611. Chest1 = Instance.new("Part", char)
  612. Chest1.Name = "Ball"
  613. Chest1.BrickColor = BrickColor.new("Royal purple")
  614. Chest1.Size = Vector3.new(1, 0.4, 1)
  615. Chest1.CanCollide = false
  616. Chest1.BottomSurface = "Smooth"
  617. Chest1.TopSurface = "Smooth"
  618. Chest1.Material = "Neon"
  619. Mesh = Instance.new("SpecialMesh", Chest1)
  620. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  621. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  622. Weld = Instance.new("Weld",torso)
  623. Weld.Part0 = torso
  624. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  625. Weld.Part1 = Chest1
  626. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  627.  
  628. Chest2 = Instance.new("Part", char)
  629. Chest2.BrickColor = BrickColor.new("Royal purple")
  630. Chest2.Name = "Middle"
  631. Chest2.Size = Vector3.new(2, 2, 1)
  632. Chest2.CanCollide = false
  633. Chest2.BottomSurface = "Smooth"
  634. Chest2.TopSurface = "Smooth"
  635. Chest2.Material = "Neon"
  636. Weld = Instance.new("Weld",torso)
  637. Weld.Part0 = torso
  638. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  639. Weld.Part1 = Chest2
  640. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  641.  
  642. Chest3 = Instance.new("Part", char)
  643. Chest3.BrickColor = BrickColor.new("Dark indigo")
  644. Chest3.Material = "Granite"
  645. Chest3.Size = Vector3.new(1, 0.4, 1)
  646. Chest3.CanCollide = false
  647. Chest3.BottomSurface = "Smooth"
  648. Chest3.TopSurface = "Smooth"
  649. Weld = Instance.new("Weld",torso)
  650. Weld.Part0 = torso
  651. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652. Weld.Part1 = Chest3
  653. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  654.  
  655. Chest4 = Instance.new("Part", char)
  656. Chest4.BrickColor = BrickColor.new("Dark indigo")
  657. Chest4.Material = "Granite"
  658. Chest4.Size = Vector3.new(1, 0.4, 1)
  659. Chest4.CanCollide = false
  660. Chest4.BottomSurface = "Smooth"
  661. Chest4.TopSurface = "Smooth"
  662. Weld = Instance.new("Weld",torso)
  663. Weld.Part0 = torso
  664. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  665. Weld.Part1 = Chest4
  666. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  667.  
  668. Chest5 = Instance.new("Part", char)
  669. Chest5.BrickColor = BrickColor.new("Dark indigo")
  670. Chest5.Material = "Granite"
  671. Chest5.Size = Vector3.new(1, 0.4, 1)
  672. Chest5.CanCollide = false
  673. Chest5.BottomSurface = "Smooth"
  674. Chest5.TopSurface = "Smooth"
  675. Weld = Instance.new("Weld",torso)
  676. Weld.Part0 = torso
  677. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  678. Weld.Part1 = Chest5
  679. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  680.  
  681. Chest6 = Instance.new("Part", char)
  682. Chest6.BrickColor = BrickColor.new("Dark indigo")
  683. Chest6.Material = "Granite"
  684. Chest6.Size = Vector3.new(1, 0.4, 1)
  685. Chest6.CanCollide = false
  686. Chest6.BottomSurface = "Smooth"
  687. Chest6.TopSurface = "Smooth"
  688. Weld = Instance.new("Weld",torso)
  689. Weld.Part0 = torso
  690. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  691. Weld.Part1 = Chest6
  692. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  693.  
  694. Chest7 = Instance.new("Part", char)
  695. Chest7.BrickColor = BrickColor.new("Dark indigo")
  696. Chest7.Material = "Granite"
  697. Chest7.Size = Vector3.new(1, 0.4, 1)
  698. Chest7.CanCollide = false
  699. Chest7.BottomSurface = "Smooth"
  700. Chest7.TopSurface = "Smooth"
  701. Weld = Instance.new("Weld",torso)
  702. Weld.Part0 = torso
  703. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  704. Weld.Part1 = Chest7
  705. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  706.  
  707. Chest8 = Instance.new("Part", char)
  708. Chest8.BrickColor = BrickColor.new("Dark indigo")
  709. Chest8.Material = "Granite"
  710. Chest8.Size = Vector3.new(1, 0.4, 1)
  711. Chest8.CanCollide = false
  712. Chest8.BottomSurface = "Smooth"
  713. Chest8.TopSurface = "Smooth"
  714. Weld = Instance.new("Weld",torso)
  715. Weld.Part0 = torso
  716. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  717. Weld.Part1 = Chest8
  718. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  719.  
  720. Chest9 = Instance.new("Part", char)
  721. Chest9.BrickColor = BrickColor.new("Dark indigo")
  722. Chest9.Material = "Granite"
  723. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  724. Chest9.CanCollide = false
  725. Chest9.BottomSurface = "Smooth"
  726. Chest9.TopSurface = "Smooth"
  727. Weld = Instance.new("Weld",torso)
  728. Weld.Part0 = torso
  729. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  730. Weld.Part1 = Chest9
  731. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  732.  
  733. Chest10 = Instance.new("Part", char)
  734. Chest10.BrickColor = BrickColor.new("Dark indigo")
  735. Chest10.Material = "Granite"
  736. Chest10.Size = Vector3.new(1, 0.4, 1)
  737. Chest10.CanCollide = false
  738. Chest10.BottomSurface = "Smooth"
  739. Chest10.TopSurface = "Smooth"
  740. Mesh = Instance.new("SpecialMesh", Chest10)
  741. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  742. Weld = Instance.new("Weld",torso)
  743. Weld.Part0 = torso
  744. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  745. Weld.Part1 = Chest10
  746. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  747.  
  748. Chest11 = Instance.new("Part", char)
  749. Chest11.BrickColor = BrickColor.new("Dark indigo")
  750. Chest11.Material = "Granite"
  751. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  752. Chest11.CanCollide = false
  753. Chest11.BottomSurface = "Smooth"
  754. Chest11.TopSurface = "Smooth"
  755. Weld = Instance.new("Weld",torso)
  756. Weld.Part0 = torso
  757. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  758. Weld.Part1 = Chest11
  759. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  760.  
  761. Chest12 = Instance.new("Part", char)
  762. Chest12.BrickColor = BrickColor.new("Dark indigo")
  763. Chest12.Material = "Granite"
  764. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  765. Chest12.CanCollide = false
  766. Chest12.BottomSurface = "Smooth"
  767. Chest12.TopSurface = "Smooth"
  768. Weld = Instance.new("Weld",torso)
  769. Weld.Part0 = torso
  770. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  771. Weld.Part1 = Chest12
  772. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  773.  
  774. Chest13 = Instance.new("Part", char)
  775. Chest13.BrickColor = BrickColor.new("Dark indigo")
  776. Chest13.Material = "Granite"
  777. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  778. Chest13.CanCollide = false
  779. Chest13.BottomSurface = "Smooth"
  780. Chest13.TopSurface = "Smooth"
  781. Weld = Instance.new("Weld",torso)
  782. Weld.Part0 = torso
  783. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  784. Weld.Part1 = Chest13
  785. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  786.  
  787. Chest14 = Instance.new("Part", char)
  788. Chest14.BrickColor = BrickColor.new("Dark indigo")
  789. Chest14.Material = "Granite"
  790. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  791. Chest14.CanCollide = false
  792. Chest14.BottomSurface = "Smooth"
  793. Chest14.TopSurface = "Smooth"
  794. Weld = Instance.new("Weld",torso)
  795. Weld.Part0 = torso
  796. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  797. Weld.Part1 = Chest14
  798. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  799.  
  800. Chest15 = Instance.new("Part", char)
  801. Chest15.BrickColor = BrickColor.new("Dark indigo")
  802. Chest15.Material = "Granite"
  803. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  804. Chest15.CanCollide = false
  805. Chest15.BottomSurface = "Smooth"
  806. Chest15.TopSurface = "Smooth"
  807. Weld = Instance.new("Weld",torso)
  808. Weld.Part0 = torso
  809. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  810. Weld.Part1 = Chest15
  811. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  812.  
  813. Chest16 = Instance.new("Part", char)
  814. Chest16.BrickColor = BrickColor.new("Dark indigo")
  815. Chest16.Material = "Granite"
  816. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  817. Chest16.CanCollide = false
  818. Chest16.BottomSurface = "Smooth"
  819. Chest16.TopSurface = "Smooth"
  820. Weld = Instance.new("Weld",torso)
  821. Weld.Part0 = torso
  822. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  823. Weld.Part1 = Chest16
  824. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  825.  
  826. Chest17 = Instance.new("Part", char)
  827. Chest17.BrickColor = BrickColor.new("Dark indigo")
  828. Chest17.Material = "Granite"
  829. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  830. Chest17.CanCollide = false
  831. Chest17.BottomSurface = "Smooth"
  832. Chest17.TopSurface = "Smooth"
  833. Weld = Instance.new("Weld",torso)
  834. Weld.Part0 = torso
  835. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  836. Weld.Part1 = Chest17
  837. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  838.  
  839. Chest18 = Instance.new("Part", char)
  840. Chest18.BrickColor = BrickColor.new("Dark indigo")
  841. Chest18.Material = "Granite"
  842. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  843. Chest18.CanCollide = false
  844. Chest18.BottomSurface = "Smooth"
  845. Chest18.TopSurface = "Smooth"
  846. Weld = Instance.new("Weld",torso)
  847. Weld.Part0 = torso
  848. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  849. Weld.Part1 = Chest18
  850. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  851.  
  852. Chest19 = Instance.new("Part", char)
  853. Chest19.BrickColor = BrickColor.new("Dark indigo")
  854. Chest19.Material = "Granite"
  855. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  856. Chest19.CanCollide = false
  857. Chest19.BottomSurface = "Smooth"
  858. Chest19.TopSurface = "Smooth"
  859. Weld = Instance.new("Weld",torso)
  860. Weld.Part0 = torso
  861. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  862. Weld.Part1 = Chest19
  863. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  864.  
  865. Chest20 = Instance.new("Part", char)
  866. Chest20.BrickColor = BrickColor.new("Dark indigo")
  867. Chest20.Material = "Granite"
  868. Chest20.Size = Vector3.new(1, 0.4, 1)
  869. Chest20.CanCollide = false
  870. Chest20.BottomSurface = "Smooth"
  871. Chest20.TopSurface = "Smooth"
  872. Mesh = Instance.new("SpecialMesh",Chest20)
  873. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  874. Weld = Instance.new("Weld",torso)
  875. Weld.Part0 = torso
  876. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  877. Weld.Part1 = Chest20
  878. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  879.  
  880. Chest21 = Instance.new("Part", char)
  881. Chest21.BrickColor = BrickColor.new("Dark indigo")
  882. Chest21.Material = "Granite"
  883. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  884. Chest21.CanCollide = false
  885. Chest21.BottomSurface = "Smooth"
  886. Chest21.TopSurface = "Smooth"
  887. Weld = Instance.new("Weld",torso)
  888. Weld.Part0 = torso
  889. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  890. Weld.Part1 = Chest21
  891. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  892.  
  893. Chest22 = Instance.new("Part", char)
  894. Chest22.BrickColor = BrickColor.new("Dark indigo")
  895. Chest22.Material = "Granite"
  896. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  897. Chest22.CanCollide = false
  898. Chest22.BottomSurface = "Smooth"
  899. Chest22.TopSurface = "Smooth"
  900. Weld = Instance.new("Weld",torso)
  901. Weld.Part0 = torso
  902. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  903. Weld.Part1 = Chest22
  904. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  905.  
  906. Chest23 = Instance.new("Part", char)
  907. Chest23.BrickColor = BrickColor.new("Dark indigo")
  908. Chest23.Material = "Granite"
  909. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  910. Chest23.CanCollide = false
  911. Chest23.BottomSurface = "Smooth"
  912. Chest23.TopSurface = "Smooth"
  913. Weld = Instance.new("Weld",torso)
  914. Weld.Part0 = torso
  915. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  916. Weld.Part1 = Chest23
  917. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  918.  
  919. Chest24 = Instance.new("Part", char)
  920. Chest24.BrickColor = BrickColor.new("Dark indigo")
  921. Chest24.Material = "Granite"
  922. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  923. Chest24.CanCollide = false
  924. Chest24.BottomSurface = "Smooth"
  925. Chest24.TopSurface = "Smooth"
  926. Weld = Instance.new("Weld",torso)
  927. Weld.Part0 = torso
  928. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  929. Weld.Part1 = Chest24
  930. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  931.  
  932. p1 = Instance.new("Part",char)
  933. p1.BrickColor = BrickColor.new("Royal purple")
  934. p1.FormFactor = Enum.FormFactor.Custom
  935. p1.Size = Vector3.new(2, 2, 2)
  936. p1.CanCollide = false
  937. p1.Locked = true
  938. p1.BottomSurface = Enum.SurfaceType.Smooth
  939. p1.TopSurface = Enum.SurfaceType.Smooth
  940. SMesh = Instance.new("SpecialMesh", p1)
  941. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  942. SMesh.TextureId = ""
  943. SMesh.MeshType = Enum.MeshType.FileMesh
  944. SMesh.Name = "Mesh"
  945. SMesh.VertexColor = Vector3.new(0, 0, 0)
  946. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  947. w1 = Instance.new("Weld", hed)
  948. w1.Part0 = hed
  949. w1.C0 = CFrame.new(0,-1.5,0)
  950. w1.Part1 = p1
  951. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  952. p2 = Instance.new("Part",char)
  953. p2.BrickColor = BrickColor.new("Lime green")
  954. p2.FormFactor = Enum.FormFactor.Custom
  955. p2.Size = Vector3.new(1, 1, 1)
  956. p2.CanCollide = false
  957. p2.Locked = true
  958. p2.BottomSurface = Enum.SurfaceType.Smooth
  959. p2.TopSurface = Enum.SurfaceType.Smooth
  960. SMesh = Instance.new("SpecialMesh", p2)
  961. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  962. SMesh.TextureId = ""
  963. SMesh.MeshType = Enum.MeshType.FileMesh
  964. SMesh.Name = "Mesh"
  965. SMesh.VertexColor = Vector3.new(0, 0, 0)
  966. SMesh.Scale = Vector3.new(1, 0.9, 1)
  967. w1 = Instance.new("Weld", hed)
  968. w1.Part0 = hed
  969. w1.C0 = CFrame.new(0,-1.5,0)
  970. w1.Part1 = p2
  971. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  972. p3 = Instance.new("Part",char)
  973. p3.BrickColor = BrickColor.new("Royal purple")
  974. p3.FormFactor = Enum.FormFactor.Custom
  975. p3.Size = Vector3.new(1, 1, 1)
  976. p3.CanCollide = false
  977. p3.Locked = true
  978. p3.BottomSurface = Enum.SurfaceType.Smooth
  979. p3.TopSurface = Enum.SurfaceType.Smooth
  980. SMesh = Instance.new("SpecialMesh", p3)
  981. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  982. SMesh.TextureId = ""
  983. SMesh.MeshType = Enum.MeshType.FileMesh
  984. SMesh.Name = "Mesh"
  985. SMesh.VertexColor = Vector3.new(0, 0, 0)
  986. SMesh.Scale = Vector3.new(1, 1, 1)
  987. w1 = Instance.new("Weld", hed)
  988. w1.Part0 = hed
  989. w1.C0 = CFrame.new(0,-1.5,0)
  990. w1.Part1 = p3
  991. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  992. p4 = Instance.new("Part",char)
  993. p4.BrickColor = BrickColor.new("Lime green")
  994. p4.FormFactor = Enum.FormFactor.Custom
  995. p4.Size = Vector3.new(1, 1, 1)
  996. p4.CanCollide = false
  997. p4.Locked = true
  998. p4.BottomSurface = Enum.SurfaceType.Smooth
  999. p4.TopSurface = Enum.SurfaceType.Smooth
  1000. SMesh = Instance.new("SpecialMesh", p4)
  1001. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1002. SMesh.TextureId = ""
  1003. SMesh.MeshType = Enum.MeshType.FileMesh
  1004. SMesh.Name = "Mesh"
  1005. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1006. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1007. w1 = Instance.new("Weld", hed)
  1008. w1.Part0 = hed
  1009. w1.C0 = CFrame.new(0,-1.5,0)
  1010. w1.Part1 = p4
  1011. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1012. p5 = Instance.new("Part",char)
  1013. p5.BrickColor = BrickColor.new("Lime green")
  1014. p5.FormFactor = Enum.FormFactor.Custom
  1015. p5.Size = Vector3.new(1, 1, 1)
  1016. p5.CanCollide = false
  1017. p5.Locked = true
  1018. p5.BottomSurface = Enum.SurfaceType.Smooth
  1019. p5.TopSurface = Enum.SurfaceType.Smooth
  1020. SMesh = Instance.new("SpecialMesh", p5)
  1021. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1022. SMesh.TextureId = ""
  1023. SMesh.MeshType = Enum.MeshType.FileMesh
  1024. SMesh.Name = "Mesh"
  1025. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1026. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1027. w1 = Instance.new("Weld", hed)
  1028. w1.Part0 = hed
  1029. w1.C0 = CFrame.new(0,-1.5,0)
  1030. w1.Part1 = p5
  1031. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1032. p6 = Instance.new("Part",char)
  1033. p6.BrickColor = BrickColor.new("Lime green")
  1034. p6.FormFactor = Enum.FormFactor.Custom
  1035. p6.Size = Vector3.new(1, 1, 1)
  1036. p6.CanCollide = false
  1037. p6.Locked = true
  1038. p6.BottomSurface = Enum.SurfaceType.Smooth
  1039. p6.TopSurface = Enum.SurfaceType.Smooth
  1040. SMesh = Instance.new("SpecialMesh", p6)
  1041. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1042. SMesh.TextureId = ""
  1043. SMesh.MeshType = Enum.MeshType.FileMesh
  1044. SMesh.Name = "Mesh"
  1045. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1046. SMesh.Scale = Vector3.new(1, 1, 1)
  1047. w1 = Instance.new("Weld", hed)
  1048. w1.Part0 = hed
  1049. w1.C0 = CFrame.new(0,-1.5,0)
  1050. w1.Part1 = p6
  1051. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1052. p7 = Instance.new("Part",char)
  1053. p7.BrickColor = BrickColor.new("Lime green")
  1054. p7.FormFactor = Enum.FormFactor.Custom
  1055. p7.Size = Vector3.new(1, 1, 1)
  1056. p7.CanCollide = false
  1057. p7.Locked = true
  1058. p7.BottomSurface = Enum.SurfaceType.Smooth
  1059. p7.TopSurface = Enum.SurfaceType.Smooth
  1060. SMesh = Instance.new("SpecialMesh", p7)
  1061. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1062. SMesh.TextureId = ""
  1063. SMesh.MeshType = Enum.MeshType.FileMesh
  1064. SMesh.Name = "Mesh"
  1065. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1066. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1067. w1 = Instance.new("Weld", hed)
  1068. w1.Part0 = hed
  1069. w1.C0 = CFrame.new(0,-1.5,0)
  1070. w1.Part1 = p7
  1071. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1072. p8 = Instance.new("Part",char)
  1073. p8.BrickColor = BrickColor.new("Lime green")
  1074. p8.FormFactor = Enum.FormFactor.Custom
  1075. p8.Size = Vector3.new(1, 1, 1)
  1076. p8.CanCollide = false
  1077. p8.Locked = true
  1078. p8.BottomSurface = Enum.SurfaceType.Smooth
  1079. p8.TopSurface = Enum.SurfaceType.Smooth
  1080. SMesh = Instance.new("SpecialMesh", p8)
  1081. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1082. SMesh.TextureId = ""
  1083. SMesh.MeshType = Enum.MeshType.FileMesh
  1084. SMesh.Name = "Mesh"
  1085. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1086. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1087. w1 = Instance.new("Weld", hed)
  1088. w1.Part0 = hed
  1089. w1.C0 = CFrame.new(0,-1.5,0)
  1090. w1.Part1 = p8
  1091. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1092. p9 = Instance.new("Part",char)
  1093. p9.BrickColor = BrickColor.new("Lime green")
  1094. p9.FormFactor = Enum.FormFactor.Custom
  1095. p9.Size = Vector3.new(1, 1, 1)
  1096. p9.CanCollide = false
  1097. p9.Locked = true
  1098. p9.BottomSurface = Enum.SurfaceType.Smooth
  1099. p9.TopSurface = Enum.SurfaceType.Smooth
  1100. SMesh = Instance.new("SpecialMesh", p9)
  1101. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1102. SMesh.TextureId = ""
  1103. SMesh.MeshType = Enum.MeshType.FileMesh
  1104. SMesh.Name = "Mesh"
  1105. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1106. SMesh.Scale = Vector3.new(1, 1, 1)
  1107. w1 = Instance.new("Weld", hed)
  1108. w1.Part0 = hed
  1109. w1.C0 = CFrame.new(0,-1.5,0)
  1110. w1.Part1 = p9
  1111. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1112. p10 = Instance.new("Part",char)
  1113. p10.BrickColor = BrickColor.new("Lime green")
  1114. p10.FormFactor = Enum.FormFactor.Custom
  1115. p10.Size = Vector3.new(1, 1, 1)
  1116. p10.CanCollide = false
  1117. p10.Locked = true
  1118. p10.BottomSurface = Enum.SurfaceType.Smooth
  1119. p10.TopSurface = Enum.SurfaceType.Smooth
  1120. SMesh = Instance.new("SpecialMesh", p10)
  1121. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1122. SMesh.TextureId = ""
  1123. SMesh.MeshType = Enum.MeshType.FileMesh
  1124. SMesh.Name = "Mesh"
  1125. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1126. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1127. w1 = Instance.new("Weld", hed)
  1128. w1.Part0 = hed
  1129. w1.C0 = CFrame.new(0,-1.5,0)
  1130. w1.Part1 = p10
  1131. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1132. ----------------------------------------------------
  1133. GroundWave1 = function()
  1134. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1135. local Colors = {"Royal purple", "Royal purple"}
  1136. local wave = Instance.new("Part", torso)
  1137. wave.BrickColor = BrickColor.new('Royal purple')
  1138. wave.Anchored = true
  1139. wave.CanCollide = false
  1140. wave.Locked = true
  1141. wave.Size = Vector3.new(1, 1, 1)
  1142. wave.TopSurface = "Smooth"
  1143. wave.BottomSurface = "Smooth"
  1144. wave.Transparency = 0.35
  1145. wave.CFrame = HandCF
  1146. wm = Instance.new("SpecialMesh", wave)
  1147. wm.MeshId = "rbxassetid://3270017"
  1148. coroutine.wrap(function()
  1149. for i = 1, 30, 1 do
  1150. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1151. wave.Size = wm.Scale
  1152. wave.CFrame = HandCF
  1153. wave.Transparency = i/10
  1154. wait()
  1155. end
  1156. wait()
  1157. wave:Destroy()
  1158. end)()
  1159. end
  1160. ----------------------------------------------------
  1161. GroundWave = function()
  1162. if Transforming == true then
  1163. local wave = Instance.new("Part", torso)
  1164. wave.BrickColor = BrickColor.new("Royal purple")
  1165. wave.Anchored = true
  1166. wave.CanCollide = false
  1167. wave.Locked = true
  1168. wave.Size = Vector3.new(1, 1, 1)
  1169. wave.TopSurface = "Smooth"
  1170. wave.BottomSurface = "Smooth"
  1171. wave.Transparency = 0.35
  1172. wave.CFrame = fx.CFrame
  1173. wm = Instance.new("SpecialMesh", wave)
  1174. wm.MeshType = "Sphere"
  1175. wm.Scale = Vector3.new(1,1,1)
  1176. coroutine.wrap(function()
  1177. for i = 1, 18, 1 do
  1178. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1179. --wave.Size = wm.Scale
  1180. wave.CFrame = fx.CFrame
  1181. wave.Transparency = i/14
  1182. wait()
  1183. end
  1184. wait()
  1185. wave:Destroy()
  1186. end)()
  1187. elseif Transforming == false then
  1188. wait()
  1189. end
  1190. end
  1191.  
  1192. for i = 1, 100 do rs:wait()
  1193. fx.CFrame = torso.CFrame
  1194. end
  1195.  
  1196. spawn(function()
  1197. while wait(1) do
  1198. GroundWave()
  1199. end
  1200. end)
  1201.  
  1202. wait(4)
  1203.  
  1204. Transforming = false
  1205.  
  1206. for i = 1, 20 do rs:wait()
  1207. fx.Transparency = fx.Transparency + (1/20)
  1208. fx.CFrame = torso.CFrame
  1209. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1210. rs:wait()
  1211. end
  1212.  
  1213. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1214. local wave = Instance.new("Part", torso)
  1215. wave.BrickColor = BrickColor.new("Royal purple")
  1216. wave.Anchored = true
  1217. wave.CanCollide = false
  1218. wave.Locked = true
  1219. wave.Size = Vector3.new(1, 1, 1)
  1220. wave.TopSurface = "Smooth"
  1221. wave.BottomSurface = "Smooth"
  1222. wave.Transparency = 0.35
  1223. wave.CFrame = HandCF
  1224. wm = Instance.new("SpecialMesh", wave)
  1225. wm.MeshId = "rbxassetid://3270017"
  1226. coroutine.wrap(function()
  1227. for i = 1, 14, 1 do
  1228. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1229. wave.Size = wm.Scale
  1230. wave.CFrame = HandCF
  1231. wave.Transparency = i/14
  1232. wait()
  1233. end
  1234. wait()
  1235. wave:Destroy()
  1236. end)()
  1237. hum.WalkSpeed = 50
  1238. ----------------------------------------------------
  1239. Blast = function()
  1240. local Colors = {"Royal purple", "Royal purple"}
  1241. local wave = Instance.new("Part", torso)
  1242. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1243. wave.Anchored = true
  1244. wave.CanCollide = false
  1245. wave.Locked = true
  1246. wave.Size = Vector3.new(1, 1, 1)
  1247. wave.TopSurface = "Smooth"
  1248. wave.BottomSurface = "Smooth"
  1249. wave.Transparency = 0.35
  1250. wave.CFrame = rarm.CFrame
  1251. wm = Instance.new("SpecialMesh", wave)
  1252. wm.MeshType = "Sphere"
  1253. wm.Scale = Vector3.new(1,1,1)
  1254. z = Instance.new("Sound",wave)
  1255. z.SoundId = "rbxassetid://237035051"
  1256. z.Volume = 1
  1257. z.Pitch = .9
  1258. z:Play()
  1259. coroutine.wrap(function()
  1260. for i = 1, 30, 1 do
  1261. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1262. --wave.Size = wm.Scale
  1263. wave.CFrame = rarm.CFrame
  1264. wave.Transparency = (1/14)
  1265. rs:wait()
  1266. end
  1267. rs:wait()
  1268. wave:Destroy()
  1269. z:Destroy()
  1270. end)()
  1271. end
  1272. ----------------------------------------------------
  1273. rarm.Touched:connect(function(ht)
  1274. hit = ht.Parent
  1275. if ht and hit:IsA("Model") then
  1276. if hit:FindFirstChild("Humanoid") then
  1277. if hit.Name ~= p.Name then
  1278. if Debounces.RPunch == true and Debounces.RPunched == false then
  1279. Debounces.RPunched = true
  1280. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1281. if Debounces.ks==true then
  1282. z = Instance.new("Sound",hed)
  1283. z.SoundId = "rbxassetid://169380525"
  1284. z.Pitch = ptz[math.random(1,#ptz)]
  1285. z.Volume = 1
  1286. z:Play()
  1287. end
  1288. wait(.2)
  1289. Debounces.RPunched = false
  1290. end
  1291. end
  1292. end
  1293. elseif ht and hit:IsA("Hat") then
  1294. if hit.Parent.Name ~= p.Name then
  1295. if hit.Parent:FindFirstChild("Humanoid") then
  1296. if Debounces.RPunch == true and Debounces.RPunched == false then
  1297. Debounces.RPunched = true
  1298. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1299. if Debounces.ks==true then
  1300. z = Instance.new("Sound",hed)
  1301. z.SoundId = "rbxassetid://169380525"
  1302. z.Pitch = ptz[math.random(1,#ptz)]
  1303. z.Volume = 1
  1304. z:Play()
  1305. end
  1306. wait(.2)
  1307. Debounces.RPunched = false
  1308. end
  1309. end
  1310. end
  1311. end
  1312. end)
  1313. rarm.Touched:connect(function(ht)
  1314. hit = ht.Parent
  1315. if ht and hit:IsA("Model") then
  1316. if hit:FindFirstChild("Humanoid") then
  1317. if hit.Name ~= p.Name then
  1318. if Debounces.RPunch == true and Debounces.RPunched == false then
  1319. Debounces.RPunched = true
  1320. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1321. if Debounces.ks==true then
  1322. z = Instance.new("Sound",hed)
  1323. z.SoundId = "rbxassetid://169380525"
  1324. z.Pitch = ptz[math.random(1,#ptz)]
  1325. z.Volume = 1
  1326. z:Play()
  1327. end
  1328. wait(.2)
  1329. Debounces.RPunched = false
  1330. end
  1331. end
  1332. end
  1333. elseif ht and hit:IsA("Hat") then
  1334. if hit.Parent.Name ~= p.Name then
  1335. if hit.Parent:FindFirstChild("Humanoid") then
  1336. if Debounces.RPunch == true and Debounces.RPunched == false then
  1337. Debounces.RPunched = true
  1338. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1339. if Debounces.ks==true then
  1340. z = Instance.new("Sound",hed)
  1341. z.SoundId = "rbxassetid://169380525"
  1342. z.Pitch = ptz[math.random(1,#ptz)]
  1343. z.Volume = 1
  1344. z:Play()
  1345. end
  1346. wait(.2)
  1347. Debounces.RPunched = false
  1348. end
  1349. end
  1350. end
  1351. end
  1352. end)
  1353. larm.Touched:connect(function(ht)
  1354. hit = ht.Parent
  1355. if ht and hit:IsA("Model") then
  1356. if hit:FindFirstChild("Humanoid") then
  1357. if hit.Name ~= p.Name then
  1358. if Debounces.LPunch == true and Debounces.LPunched == false then
  1359. Debounces.LPunched = true
  1360. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1361. if Debounces.ks2==true then
  1362. z = Instance.new("Sound",hed)
  1363. z.SoundId = "rbxassetid://169380525"
  1364. z.Pitch = ptz[math.random(1,#ptz)]
  1365. z.Volume = 1
  1366. z:Play()
  1367. end
  1368. wait(.2)
  1369. Debounces.LPunched = false
  1370. end
  1371. end
  1372. end
  1373. elseif ht and hit:IsA("Hat") then
  1374. if hit.Parent.Name ~= p.Name then
  1375. if hit.Parent:FindFirstChild("Humanoid") then
  1376. if Debounces.LPunch == true and Debounces.LPunched == false then
  1377. Debounces.LPunched = true
  1378. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1379. if Debounces.ks2==true then
  1380. z = Instance.new("Sound",hed)
  1381. z.SoundId = "rbxassetid://169380525"
  1382. z.Pitch = ptz[math.random(1,#ptz)]
  1383. z.Volume = 1
  1384. z:Play()
  1385. end
  1386. wait(.2)
  1387. Debounces.LPunched = false
  1388. end
  1389. end
  1390. end
  1391. end
  1392. end)
  1393. larm.Touched:connect(function(ht)
  1394. hit = ht.Parent
  1395. if ht and hit:IsA("Model") then
  1396. if hit:FindFirstChild("Humanoid") then
  1397. if hit.Name ~= p.Name then
  1398. if Debounces.LPunch == true and Debounces.LPunched == false then
  1399. Debounces.LPunched = true
  1400. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1401. if Debounces.ks2==true then
  1402. z = Instance.new("Sound",hed)
  1403. z.SoundId = "rbxassetid://169380525"
  1404. z.Pitch = ptz[math.random(1,#ptz)]
  1405. z.Volume = 1
  1406. z:Play()
  1407. end
  1408. wait(.2)
  1409. Debounces.LPunched = false
  1410. end
  1411. end
  1412. end
  1413. elseif ht and hit:IsA("Hat") then
  1414. if hit.Parent.Name ~= p.Name then
  1415. if hit.Parent:FindFirstChild("Humanoid") then
  1416. if Debounces.LPunch == true and Debounces.LPunched == false then
  1417. Debounces.LPunched = true
  1418. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1419. if Debounces.ks2==true then
  1420. z = Instance.new("Sound",hed)
  1421. z.SoundId = "rbxassetid://169380525"
  1422. z.Pitch = ptz[math.random(1,#ptz)]
  1423. z.Volume = 1
  1424. z:Play()
  1425. end
  1426. wait(.2)
  1427. Debounces.LPunched = false
  1428. end
  1429. end
  1430. end
  1431. end
  1432. end)
  1433.  
  1434. ----------------------------------------------------
  1435. mod4 = Instance.new("Model",char)
  1436.  
  1437. ptez = {0.7, 0.8, 0.9, 1}
  1438.  
  1439. function FindNearestTorso(Position,Distance,SinglePlayer)
  1440. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1441. local List = {}
  1442. for i,v in pairs(workspace:GetChildren())do
  1443. if v:IsA("Model")then
  1444. if v:findFirstChild("Torso")then
  1445. if v ~= char then
  1446. if(v.Torso.Position -Position).magnitude <= Distance then
  1447. table.insert(List,v)
  1448. end
  1449. end
  1450. end
  1451. end
  1452. end
  1453. return List
  1454. end
  1455.  
  1456. function Punch()
  1457. part=Instance.new('Part',mod4)
  1458. part.Anchored=true
  1459. part.CanCollide=false
  1460. part.FormFactor='Custom'
  1461. part.Size=Vector3.new(.2,.2,.2)
  1462. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1463. part.Transparency=.7
  1464. part.BrickColor=BrickColor.new('Royal purple')
  1465. mesh=Instance.new('SpecialMesh',part)
  1466. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1467. mesh.Scale=Vector3.new(3,3,3)
  1468. part2=Instance.new('Part',mod4)
  1469. part2.Anchored=true
  1470. part2.CanCollide=false
  1471. part2.FormFactor='Custom'
  1472. part2.Size=Vector3.new(.2,.2,.2)
  1473. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1474. part2.Transparency=.7
  1475. part2.BrickColor=BrickColor.new('Royal purple')
  1476. mesh2=Instance.new('SpecialMesh',part2)
  1477. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1478. mesh2.Scale=Vector3.new(3,1.5,3)
  1479. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1480. if v:FindFirstChild('Humanoid') then
  1481. v.Humanoid:TakeDamage(math.huge)
  1482. end
  1483. end
  1484. coroutine.resume(coroutine.create(function()
  1485. for i=0,0.62,0.4 do
  1486. wait()
  1487. part.CFrame=part.CFrame
  1488. part.Transparency=i
  1489. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1490. part2.CFrame=part2.CFrame
  1491. part2.Transparency=i
  1492. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1493. end
  1494. part.Parent=nil
  1495. part2.Parent=nil
  1496. end))
  1497. end
  1498. ----------------------------------------------------
  1499. rarm.Touched:connect(function(ht)
  1500. hit = ht.Parent
  1501. if ht and hit:IsA("Model") then
  1502. if hit:FindFirstChild("Humanoid") then
  1503. if hit.Name ~= p.Name then
  1504. if Debounces.RPunch == true and Debounces.RPunched == false then
  1505. Debounces.RPunched = true
  1506. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1507. if Debounces.ks==true then
  1508. z = Instance.new("Sound",hed)
  1509. z.SoundId = "rbxassetid://169380525"
  1510. z.Pitch = ptz[math.random(1,#ptz)]
  1511. z.Volume = 1
  1512. z:Play()
  1513. end
  1514. wait(.2)
  1515. Debounces.RPunched = false
  1516. end
  1517. end
  1518. end
  1519. elseif ht and hit:IsA("Hat") then
  1520. if hit.Parent.Name ~= p.Name then
  1521. if hit.Parent:FindFirstChild("Humanoid") then
  1522. if Debounces.RPunch == true and Debounces.RPunched == false then
  1523. Debounces.RPunched = true
  1524. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1525. if Debounces.ks==true then
  1526. z = Instance.new("Sound",hed)
  1527. z.SoundId = "rbxassetid://169380525"
  1528. z.Pitch = ptz[math.random(1,#ptz)]
  1529. z.Volume = 1
  1530. z:Play()
  1531. end
  1532. wait(.2)
  1533. Debounces.RPunched = false
  1534. end
  1535. end
  1536. end
  1537. end
  1538. end)
  1539. larm.Touched:connect(function(ht)
  1540. hit = ht.Parent
  1541. if ht and hit:IsA("Model") then
  1542. if hit:FindFirstChild("Humanoid") then
  1543. if hit.Name ~= p.Name then
  1544. if Debounces.LPunch == true and Debounces.LPunched == false then
  1545. Debounces.LPunched = true
  1546. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1547. if Debounces.ks2==true then
  1548. z = Instance.new("Sound",hed)
  1549. z.SoundId = "rbxassetid://169380525"
  1550. z.Pitch = ptz[math.random(1,#ptz)]
  1551. z.Volume = 1
  1552. z:Play()
  1553. end
  1554. wait(.2)
  1555. Debounces.LPunched = false
  1556. end
  1557. end
  1558. end
  1559. elseif ht and hit:IsA("Hat") then
  1560. if hit.Parent.Name ~= p.Name then
  1561. if hit.Parent:FindFirstChild("Humanoid") then
  1562. if Debounces.LPunch == true and Debounces.LPunched == false then
  1563. Debounces.LPunched = true
  1564. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1565. if Debounces.ks2==true then
  1566. z = Instance.new("Sound",hed)
  1567. z.SoundId = "rbxassetid://169380525"
  1568. z.Pitch = ptz[math.random(1,#ptz)]
  1569. z.Volume = 1
  1570. z:Play()
  1571. end
  1572. wait(.2)
  1573. Debounces.LPunched = false
  1574. end
  1575. end
  1576. end
  1577. end
  1578. end)
  1579. ----------------------------------------------------
  1580. local player = game.Players.LocalPlayer
  1581. local pchar = player.Character
  1582. local mouse = player:GetMouse()
  1583. local cam = workspace.CurrentCamera
  1584.  
  1585. local rad = math.rad
  1586.  
  1587. local keysDown = {}
  1588. local flySpeed = 0
  1589. local MAX_FLY_SPEED = 200
  1590.  
  1591. local canFly = false
  1592. local flyToggled = false
  1593.  
  1594. local forward, side = 0, 0
  1595. local lastForward, lastSide = 0, 0
  1596.  
  1597. local floatBP = Instance.new("BodyPosition")
  1598. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1599. local flyBV = Instance.new("BodyVelocity")
  1600. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1601. local turnBG = Instance.new("BodyGyro")
  1602. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1603.  
  1604. mouse.KeyDown:connect(function(key)
  1605. keysDown[key] = true
  1606.  
  1607. if key == "f" then
  1608. flyToggled = not flyToggled
  1609.  
  1610. if not flyToggled then
  1611. stanceToggle = "Normal"
  1612. floatBP.Parent = nil
  1613. flyBV.Parent = nil
  1614. turnBG.Parent = nil
  1615. root.Velocity = Vector3.new()
  1616. pchar.Humanoid.PlatformStand = false
  1617. end
  1618. end
  1619.  
  1620. end)
  1621. mouse.KeyUp:connect(function(key)
  1622. keysDown[key] = nil
  1623. end)
  1624.  
  1625. local function updateFly()
  1626.  
  1627. if not flyToggled then return end
  1628.  
  1629. lastForward = forward
  1630. lastSide = side
  1631.  
  1632. forward = 0
  1633. side = 0
  1634.  
  1635. if keysDown.w then
  1636. forward = forward + 1
  1637. end
  1638. if keysDown.s then
  1639. forward = forward - 1
  1640. end
  1641. if keysDown.a then
  1642. side = side - 1
  1643. end
  1644. if keysDown.d then
  1645. side = side + 1
  1646. end
  1647.  
  1648. canFly = (forward ~= 0 or side ~= 0)
  1649.  
  1650. if canFly then
  1651. stanceToggle = "Floating"
  1652. turnBG.Parent = root
  1653. floatBP.Parent = nil
  1654. flyBV.Parent = root
  1655.  
  1656. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1657. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1658. else
  1659. floatBP.position = root.Position
  1660. floatBP.Parent = root
  1661.  
  1662. flySpeed = flySpeed - 1
  1663. if flySpeed < 0 then flySpeed = 0 end
  1664. end
  1665.  
  1666. local camCF = cam.CoordinateFrame
  1667. local in_forward = canFly and forward or lastForward
  1668. local in_side = canFly and side or lastSide
  1669.  
  1670. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1671. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1672.  
  1673. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1674. 0)
  1675. end
  1676.  
  1677. game:service'RunService'.RenderStepped:connect(function()
  1678. if flyToggled then
  1679. pchar.Humanoid.PlatformStand = true
  1680. end
  1681. updateFly()
  1682. end)
  1683. -------------------------------
  1684. mouse.KeyDown:connect(function(key)
  1685. if key == "q" then
  1686. if Debounces.CanAttack == true then
  1687. Debounces.CanAttack = false
  1688. Debounces.NoIdl = true
  1689. Debounces.on = true
  1690. function FindNearestTorso(Position,Distance,SinglePlayer)
  1691. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1692. local List = {}
  1693. for i,v in pairs(workspace:GetChildren())do
  1694. if v:IsA("Model")then
  1695. if v:findFirstChild("Torso")then
  1696. if v ~= char then
  1697. if(v.Torso.Position -Position).magnitude <= Distance then
  1698. table.insert(List,v)
  1699. end
  1700. end
  1701. end
  1702. end
  1703. end
  1704. return List
  1705. end
  1706. z = Instance.new("Sound",hed)
  1707. z.SoundId = "rbxassetid://232213955"
  1708. z.Pitch = 1
  1709. z.Volume = 1
  1710. wait(0.2)
  1711. z:Play()
  1712. sp = Instance.new("Part",rarm)
  1713. sp.Anchored = true
  1714. sp.CanCollide = false
  1715. sp.Locked = true
  1716. sp.Transparency = 0
  1717. sp.Material = "Neon"
  1718. sp.Size = Vector3.new(1,1,1)
  1719. sp.TopSurface = "SmoothNoOutlines"
  1720. sp.BottomSurface = "SmoothNoOutlines"
  1721. sp.BrickColor = BrickColor.new("Dark indigo")
  1722. spm = Instance.new("SpecialMesh",sp)
  1723. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1724. spm.Scale = Vector3.new(21,21,21)
  1725. sp2 = Instance.new("Part", rarm)
  1726. sp2.Name = "Energy"
  1727. sp2.BrickColor = BrickColor.new("Dark indigo")
  1728. sp2.Size = Vector3.new(1, 1, 1)
  1729. sp2.Shape = "Ball"
  1730. sp2.CanCollide = false
  1731. sp2.Anchored = true
  1732. sp2.Locked = true
  1733. sp2.TopSurface = 0
  1734. sp2.BottomSurface = 0
  1735. sp2.Transparency = 1
  1736. spm2 = Instance.new("SpecialMesh",sp2)
  1737. spm2.MeshId = "rbxassetid://9982590"
  1738. spm2.Scale = Vector3.new(2,2,2)
  1739. for i = 1, 20 do
  1740. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1741. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1748. if Debounces.on == false then break end
  1749. rs:wait()
  1750. end
  1751. for i = 1, 100, 20 do rs:wait()
  1752. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1753. end
  1754. for i = 1, 20 do
  1755. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1762. if Debounces.on == false then break end
  1763. rs:wait()
  1764. end
  1765. sp.Transparency = 1
  1766. for i = 1, 20 do
  1767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1773. if Debounces.on == false then break end
  1774. rs:wait()
  1775. end
  1776. wait(1)
  1777. sp.Transparency = 0
  1778. sp2.Transparency = 0.84
  1779. for i = 1, 20 do
  1780. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1781. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1782. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1789. if Debounces.on == false then break end
  1790. rs:wait()
  1791. end
  1792. for i = 1, 2880, 50 do
  1793. rs:wait()
  1794. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1795. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1796. rs:wait()
  1797. end
  1798. sp:Destroy()
  1799. sp2:Destroy()
  1800. local X = Instance.new("Part",char)
  1801. local O = Instance.new("ObjectValue",X)
  1802. O.Name = "creator"
  1803. X.Locked = true
  1804. X.Name = "Shell"
  1805. X.Anchored = false
  1806. X.CanCollide = false
  1807. X.Transparency = 0
  1808. X.Reflectance = 0
  1809. X.BottomSurface = 0
  1810. X.TopSurface = 0
  1811. X.Shape = 0
  1812. local V = Instance.new("ObjectValue",X)
  1813. V.Value = char
  1814. V.Name = "creator"
  1815. X.BrickColor = BrickColor.new("Royal purple")
  1816. X.Size = Vector3.new(2,2,2)
  1817. X.Material = "Neon"
  1818. local Z = Instance.new("SpecialMesh",X)
  1819. Z.MeshType = "Sphere"
  1820. Z.Scale = Vector3.new(0.5,0.5,1)
  1821. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1822. local bv = Instance.new("BodyVelocity",X)
  1823. bv.maxForce = Vector3.new(99999,99999,99999)
  1824. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1825. bv.velocity = X.CFrame.lookVector*65
  1826.  
  1827. Explode = X.Touched:connect(function(hit)
  1828. if hit ~= char and hit.Name ~= "Shell" then
  1829. local cf = X.CFrame
  1830. bv:Destroy()
  1831. X.Anchored = true
  1832. Z:Remove()
  1833. Explode:disconnect()
  1834. X.Size = Vector3.new(3,3,3)
  1835. X.Touched:connect(function(hit) end)
  1836. X.CanCollide = false
  1837. local part3 = Instance.new("Part", rarm)
  1838. part3.Anchored=true
  1839. part3.CanCollide=false
  1840. part3.Locked = true
  1841. part3.TopSurface = "SmoothNoOutlines"
  1842. part3.BottomSurface = "SmoothNoOutlines"
  1843. part3.FormFactor='Custom'
  1844. part3.Size=Vector3.new(1,1, 1)
  1845. part3.CFrame=X.CFrame
  1846. part3.Transparency=0
  1847. part3.BrickColor=BrickColor.new("Dark indigo")
  1848. local mesh3 = Instance.new("SpecialMesh",part3)
  1849. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1850. mesh3.Scale = Vector3.new(1,1,1)
  1851. --debris:AddItem(X,8)
  1852. local part4 = Instance.new("Part", rarm)
  1853. part4.Material = "Neon"
  1854. part4.Anchored=true
  1855. part4.CanCollide=false
  1856. part4.Locked = true
  1857. part4.TopSurface = "SmoothNoOutlines"
  1858. part4.BottomSurface = "SmoothNoOutlines"
  1859. part4.FormFactor='Custom'
  1860. part4.Size=Vector3.new(1,1, 1)
  1861. part4.CFrame=X.CFrame
  1862. part4.Transparency=0
  1863. part4.BrickColor=BrickColor.new("Dark indigo")
  1864. local mesh4 = Instance.new("SpecialMesh",part4)
  1865. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1866. mesh4.Scale = Vector3.new(.5,.5,.5)
  1867. local part7 = Instance.new("Part", rarm)
  1868. part7.Material = "Neon"
  1869. part7.Anchored=true
  1870. part7.CanCollide=false
  1871. part7.Locked = true
  1872. part7.TopSurface = "SmoothNoOutlines"
  1873. part7.BottomSurface = "SmoothNoOutlines"
  1874. part7.FormFactor='Custom'
  1875. part7.Size=Vector3.new(1,1, 1)
  1876. part7.CFrame=X.CFrame
  1877. part7.Transparency=0
  1878. part7.BrickColor=BrickColor.new("Dark indigo")
  1879. local mesh7 = Instance.new("SpecialMesh",part7)
  1880. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1881. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1882. --[[X.Touched:connect(function(ht)
  1883. hit = ht.Parent
  1884. if ht and hit:IsA("Model") then
  1885. if hit:FindFirstChild("Humanoid") then
  1886. if hit.Name ~= p.Name then
  1887. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1888. wait(.3)
  1889. end
  1890. end
  1891. elseif ht and hit:IsA("Hat") then
  1892. if hit.Parent.Name ~= p.Name then
  1893. if hit.Parent:FindFirstChild("Humanoid") then
  1894. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1895. wait(.3)
  1896. end
  1897. end
  1898. end
  1899. end)
  1900. part3.Touched:connect(function(ht)
  1901. hit = ht.Parent
  1902. if ht and hit:IsA("Model") then
  1903. if hit:FindFirstChild("Humanoid") then
  1904. if hit.Name ~= p.Name then
  1905. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1906. wait(.3)
  1907. end
  1908. end
  1909. elseif ht and hit:IsA("Hat") then
  1910. if hit.Parent.Name ~= p.Name then
  1911. if hit.Parent:FindFirstChild("Humanoid") then
  1912. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1913. wait(.3)
  1914. end
  1915. end
  1916. end
  1917. end)]]--
  1918. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1919. if v:FindFirstChild('Humanoid') then
  1920. v.Humanoid:TakeDamage(math.huge)
  1921. v.Humanoid.PlatformStand = true
  1922. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1923. end
  1924. end
  1925.  
  1926. local acos = math.acos
  1927. local sqrt = math.sqrt
  1928. local Vec3 = Vector3.new
  1929. local fromAxisAngle = CFrame.fromAxisAngle
  1930.  
  1931. local function toAxisAngle(CFr)
  1932. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1933. local Angle = math.acos((R00+R11+R22-1)/2)
  1934. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1935. A = A == 0 and 0.00001 or A
  1936. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1937. B = B == 0 and 0.00001 or B
  1938. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1939. C = C == 0 and 0.00001 or C
  1940. local x = (R21-R12)/sqrt(A)
  1941. local y = (R02-R20)/sqrt(B)
  1942. local z = (R10-R01)/sqrt(C)
  1943. return Vec3(x,y,z),Angle
  1944. end
  1945.  
  1946. function ApplyTrig(Num,Func)
  1947. local Min,Max = Func(0),Func(1)
  1948. local i = Func(Num)
  1949. return (i-Min)/(Max-Min)
  1950. end
  1951.  
  1952. function LerpCFrame(CFrame1,CFrame2,Num)
  1953. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1954. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1955. end
  1956.  
  1957. function Crater(Torso,Radius)
  1958. Spawn(function()
  1959. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1960. local Ignore = {}
  1961. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1962. if v.Character ~= nil then
  1963. Ignore[#Ignore+1] = v.Character
  1964. end
  1965. end
  1966. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1967. if Hit == nil then return end
  1968. local Parts = {}
  1969. for i = 1,360,10 do
  1970. local P = Instance.new("Part",Torso.Parent)
  1971. P.Anchored = true
  1972. P.FormFactor = "Custom"
  1973. P.BrickColor = Hit.BrickColor
  1974. P.Material = Hit.Material
  1975. P.TopSurface = "Smooth"
  1976. P.BottomSurface = "Smooth"
  1977. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1978. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1979. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1980. if math.random(0,5) == 0 then -- rubble
  1981. local P = Instance.new("Part",Torso.Parent)
  1982. P.Anchored = true
  1983. P.FormFactor = "Custom"
  1984. P.BrickColor = Hit.BrickColor
  1985. P.Material = Hit.Material
  1986. P.TopSurface = "Smooth"
  1987. P.BottomSurface = "Smooth"
  1988. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1989. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1990. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1991. end
  1992. end
  1993. for i = 0,1,0.05 do
  1994. for i2,v in pairs(Parts) do
  1995. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1996. end
  1997. wait(0.02)
  1998. end
  1999. for i,v in pairs(Parts) do
  2000. if v[1].Size.X > 2.1 then
  2001. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2002. end
  2003. v[1].Anchored = false
  2004. end
  2005. for i = 0,1,0.05 do
  2006. for i2,v in pairs(Parts) do
  2007. v[1].Transparency = i
  2008. if i == 1 then
  2009. v[1]:Destroy()
  2010. elseif i >= 0.25 then
  2011. v[1].CanCollide = false
  2012. end
  2013. end
  2014. wait(0.02)
  2015. end
  2016. Parts = nil
  2017. end)
  2018. end
  2019.  
  2020. ROW = function(out, trans, s, wt, t, ang, plus)
  2021. for i = 1, 360, 360/t do
  2022. local c = Instance.new("Part", game.Workspace)
  2023. c.FormFactor = 3
  2024. c.TopSurface = 0
  2025. c.BottomSurface = 0
  2026. c.Size = s
  2027. c.Anchored = true
  2028. c.CanCollide = wt
  2029. c.Material=workspace.Base.Material
  2030. c.Transparency = trans
  2031. c.BrickColor = workspace.Base.BrickColor
  2032. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2033. c.Locked=true
  2034. game.Debris:AddItem(c,15)
  2035. end
  2036. end
  2037.  
  2038. Part = function(x,y,z,color,tr,cc,an,parent)
  2039. local p = Instance.new('Part',parent or Weapon)
  2040. p.formFactor = 'Custom'
  2041. p.Size = Vector3.new(x,y,z)
  2042. p.BrickColor = BrickColor.new(color)
  2043. p.CanCollide = cc
  2044. p.Transparency = tr
  2045. p.Anchored = an
  2046. p.TopSurface,p.BottomSurface = 0,0
  2047. p.Locked=true
  2048. p:BreakJoints()
  2049. return p end
  2050.  
  2051. Mesh = function(par,num,x,y,z)
  2052. local msh = _
  2053. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2054. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2055. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2056. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2057. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2058. end msh.Scale = Vector3.new(x,y,z)
  2059. return msh end
  2060.  
  2061. function explosion(col1,col2,cfr,sz,rng,dmg)
  2062. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2063. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2064. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2065. v1,v2,v3=sz.x,sz.y,sz.z
  2066. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2067. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2068. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2069. a.CFrame=cfr
  2070. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2071. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2072.  
  2073. Spawn(function()
  2074. while wait() do
  2075. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2076. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2077. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2078. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2079. a.Transparency=a.Transparency+0.05
  2080. a2.Transparency=a2.Transparency+0.05
  2081. a3.Transparency=a3.Transparency+0.05
  2082. end
  2083. end)
  2084. end
  2085.  
  2086. Crater(X,20)
  2087. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2088. z = Instance.new("Sound",X)
  2089. z.SoundId = "rbxassetid://231917744"
  2090. z.Pitch = .5
  2091. z.Volume = 10
  2092. z1 = Instance.new("Sound",X)
  2093. z1.SoundId = "rbxassetid://231917744"
  2094. z1.Pitch = .5
  2095. z1.Volume = 10
  2096. z2 = Instance.new("Sound",X)
  2097. z2.SoundId = "rbxassetid://231917744"
  2098. z2.Pitch = .5
  2099. z2.Volume = 10
  2100. z3 = Instance.new("Sound",X)
  2101. z3.SoundId = "rbxassetid://245537790"
  2102. z3.Pitch = .7
  2103. z3.Volume = 1
  2104. z4 = Instance.new("Sound",X)
  2105. z4.SoundId = "rbxassetid://245537790"
  2106. z4.Pitch = .7
  2107. z4.Volume = 1
  2108. wait(0.1)
  2109. z:Play()
  2110. z1:Play()
  2111. z2:Play()
  2112. z3:Play()
  2113. z4:Play()
  2114.  
  2115. local part=Instance.new('Part',rarm)
  2116. part.Anchored=true
  2117. part.CanCollide=false
  2118. part.Locked = true
  2119. part.FormFactor='Custom'
  2120. part.Size=Vector3.new(1,1,1)
  2121. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2122. part.Transparency=0
  2123. part.BrickColor=BrickColor.new('Dark indigo')
  2124. local mesh=Instance.new('SpecialMesh',part)
  2125. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2126. mesh.Scale=Vector3.new(2,2,2)
  2127. local part2=part:clone()
  2128. part2.Parent = rarm
  2129. part2.BrickColor=BrickColor.new("Dark indigo")
  2130. local part5=part:clone()
  2131. part5.Parent = rarm
  2132. part5.BrickColor=BrickColor.new("Dark indigo")
  2133. local part6=part:clone()
  2134. part6.Parent = rarm
  2135. part6.BrickColor=BrickColor.new("Dark indigo")
  2136. local mesh2=mesh:clone()
  2137. mesh2.Parent=part2
  2138. mesh2.Scale=Vector3.new(3, 3, 3)
  2139. local mesh5=mesh:clone()
  2140. mesh5.Parent=part5
  2141. mesh5.Scale=Vector3.new(3, 3, 3)
  2142. local mesh6=mesh:clone()
  2143. mesh6.Parent=part6
  2144. mesh6.Scale=Vector3.new(3, 3, 3)
  2145. local blast = Instance.new("Part", rarm)
  2146. blast.BrickColor = BrickColor.new("Dark indigo")
  2147. blast.Anchored = true
  2148. blast.CanCollide = false
  2149. blast.Locked = true
  2150. blast.Size = Vector3.new(1, 1, 1)
  2151. blast.TopSurface = "Smooth"
  2152. blast.BottomSurface = "Smooth"
  2153. blast.Transparency = 0
  2154. blast.CFrame = HandCF
  2155. local bm = Instance.new("SpecialMesh", blast)
  2156. bm.Scale = Vector3.new(5,1,5)
  2157. bm.MeshId = "rbxassetid://156292343"
  2158. local blast2 = Instance.new("Part", rarm)
  2159. blast2.BrickColor = BrickColor.new("Dark indigo")
  2160. blast2.Anchored = true
  2161. blast2.CanCollide = false
  2162. blast2.Locked = true
  2163. blast2.Size = Vector3.new(1, 1, 1)
  2164. blast2.TopSurface = "Smooth"
  2165. blast2.BottomSurface = "Smooth"
  2166. blast2.Transparency = 0
  2167. blast2.CFrame = HandCF
  2168. local bm2 = Instance.new("SpecialMesh", blast2)
  2169. bm2.Scale = Vector3.new(3,1,3)
  2170. bm2.MeshId = "rbxassetid://156292343"
  2171. local blast3 = Instance.new("Part", rarm)
  2172. blast3.BrickColor = BrickColor.new("Royal purple")
  2173. blast3.Anchored = true
  2174. blast3.CanCollide = false
  2175. blast3.Locked = true
  2176. blast3.Size = Vector3.new(1, 1, 1)
  2177. blast3.TopSurface = "Smooth"
  2178. blast3.BottomSurface = "Smooth"
  2179. blast3.Transparency = 0
  2180. blast3.CFrame = HandCF
  2181. local bm3 = Instance.new("SpecialMesh", blast3)
  2182. bm3.Scale = Vector3.new(3,1,3)
  2183. bm3.MeshId = "rbxassetid://3270017"
  2184. for i = 1,120 do rs:wait()
  2185. X.Transparency = X.Transparency + (1/120)
  2186. part.Transparency = part.Transparency + (1/120)
  2187. part2.Transparency = part2.Transparency + (1/120)
  2188. part3.Transparency = part3.Transparency + (1/120)
  2189. part4.Transparency = part4.Transparency + (1/120)
  2190. part5.Transparency = part5.Transparency + (1/120)
  2191. part6.Transparency = part6.Transparency + (1/120)
  2192. part7.Transparency = part7.Transparency + (1/120)
  2193. blast.Transparency = blast.Transparency + (1/120)
  2194. blast2.Transparency = blast2.Transparency + (1/120)
  2195. blast3.Transparency = blast3.Transparency + (1/120)
  2196. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2197. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2198. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2199. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2200. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2201. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2202. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2203. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2204. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2205. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2206. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2207. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2208. X.CFrame = cf
  2209. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2210. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2211. part3.CFrame=X.CFrame
  2212. part4.CFrame=X.CFrame
  2213. part7.CFrame=X.CFrame
  2214. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2215. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2216. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2217. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2218. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2219. rs:wait()
  2220. end
  2221. X:Destroy()
  2222. part:Destroy()
  2223. part2:Destroy()
  2224. part3:Destroy()
  2225. part4:Destroy()
  2226. part5:Destroy()
  2227. part6:Destroy()
  2228. blast:Destroy()
  2229. blast2:Destroy()
  2230. blast3:Destroy()
  2231. z:Destroy()
  2232. z1:Destroy()
  2233. z2:Destroy()
  2234. z3:Destroy()
  2235. z4:Destroy()
  2236. end
  2237. end)
  2238. for i = 1, 20 do
  2239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2245. if Debounces.on == false then break end
  2246. rs:wait()
  2247. end
  2248. if Debounces.CanAttack == false then
  2249. Debounces.CanAttack = true
  2250. Debounces.NoIdl = false
  2251. Debounces.on = false
  2252. end
  2253. end
  2254. end
  2255. end)
  2256. ----------------------------------------------------
  2257. mouse.KeyDown:connect(function(key)
  2258. if key == "e" then
  2259. if Debounces.CanAttack == true then
  2260. Debounces.CanAttack = false
  2261. Debounces.on = true
  2262. Debounces.NoIdl = true
  2263. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2264. z = Instance.new("Sound", rarm)
  2265. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2266. z.Volume = 5
  2267. z.Looped = false
  2268. z:Play()
  2269. Debounces.RPunch = true
  2270. Debounces.LPunch = true
  2271. Debounces.ks = true
  2272. Debounces.ks2 = true
  2273. for i = 1, 3 do
  2274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2280. if Debounces.on == false then break end
  2281. wait()
  2282. end
  2283. z2 = Instance.new("Sound", larm)
  2284. z2.SoundId = "http://www.roblox.com/asset/?id="
  2285. z2.Volume = .6
  2286. z2.Pitch = pt[math.random(1,#pt)]
  2287. z2.Looped = false
  2288. z2:Play()
  2289. for i = 1, 3 do
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2296. if Debounces.on == false then break end
  2297. wait()
  2298. end
  2299. z3 = Instance.new("Sound", rarm)
  2300. z3.SoundId = "http://www.roblox.com/asset/?id="
  2301. z3.Volume = 0.6
  2302. z3.Pitch = pt[math.random(1,#pt)]
  2303. z3.Looped = false
  2304. z3:Play()
  2305. for i = 1, 3 do
  2306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2312. if Debounces.on == false then break end
  2313. wait()
  2314. end
  2315. z4 = Instance.new("Sound", larm)
  2316. z4.SoundId = "http://www.roblox.com/asset/?id="
  2317. z4.Volume = .6
  2318. z4.Pitch = pt[math.random(1,#pt)]
  2319. z4.Looped = false
  2320. z4:Play()
  2321. for i = 1, 3 do
  2322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2328. if Debounces.on == false then break end
  2329. wait()
  2330. end
  2331. z5 = Instance.new("Sound", rarm)
  2332. z5.SoundId = "http://www.roblox.com/asset/?id="
  2333. z5.Volume = .6
  2334. z5.Pitch = pt[math.random(1,#pt)]
  2335. z5.Looped = false
  2336. z5:Play()
  2337. for i = 1, 3 do
  2338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. z6 = Instance.new("Sound", larm)
  2348. z6.SoundId = "http://www.roblox.com/asset/?id="
  2349. z6.Volume = .6
  2350. z6.Pitch = pt[math.random(1,#pt)]
  2351. z6.Looped = false
  2352. z6:Play()
  2353. for i = 1, 3 do
  2354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2360. if Debounces.on == false then break end
  2361. wait()
  2362. end
  2363. z7 = Instance.new("Sound", rarm)
  2364. z7.SoundId = "http://www.roblox.com/asset/?id="
  2365. z7.Volume = .6
  2366. z7.Pitch = pt[math.random(1,#pt)]
  2367. z7.Looped = false
  2368. z7:Play()
  2369. for i = 1, 3 do
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2376. if Debounces.on == false then break end
  2377. wait()
  2378. end
  2379. z8 = Instance.new("Sound", larm)
  2380. z8.SoundId = "http://www.roblox.com/asset/?id="
  2381. z8.Volume = .6
  2382. z8.Pitch = pt[math.random(1,#pt)]
  2383. z8.Looped = false
  2384. z8:Play()
  2385. for i = 1, 3 do
  2386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2392. if Debounces.on == false then break end
  2393. wait()
  2394. end
  2395. z9 = Instance.new("Sound", rarm)
  2396. z9.SoundId = "http://www.roblox.com/asset/?id="
  2397. z9.Volume = 0.6
  2398. z9.Pitch = pt[math.random(1,#pt)]
  2399. z9.Looped = false
  2400. z9:Play()
  2401. for i = 1, 3 do
  2402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2408. if Debounces.on == false then break end
  2409. wait()
  2410. end
  2411. z10 = Instance.new("Sound", larm)
  2412. z10.SoundId = "http://www.roblox.com/asset/?id="
  2413. z10.Volume = .6
  2414. z10.Pitch = pt[math.random(1,#pt)]
  2415. z10.Looped = false
  2416. z10:Play()
  2417. for i = 1, 3 do
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2424. if Debounces.on == false then break end
  2425. wait()
  2426. end
  2427. z11 = Instance.new("Sound", rarm)
  2428. z11.SoundId = "http://www.roblox.com/asset/?id="
  2429. z11.Volume = .6
  2430. z11.Pitch = pt[math.random(1,#pt)]
  2431. z11.Looped = false
  2432. z11:Play()
  2433. for i = 1, 3 do
  2434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2440. if Debounces.on == false then break end
  2441. wait()
  2442. end
  2443. z12 = Instance.new("Sound", larm)
  2444. z12.SoundId = "http://www.roblox.com/asset/?id="
  2445. z12.Volume = .6
  2446. z12.Pitch = pt[math.random(1,#pt)]
  2447. z12.Looped = false
  2448. z12:Play()
  2449. for i = 1, 3 do
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2456. if Debounces.on == false then break end
  2457. wait()
  2458. end
  2459. z13 = Instance.new("Sound", rarm)
  2460. z13.SoundId = "http://www.roblox.com/asset/?id="
  2461. z13.Volume = 0.6
  2462. z13.Pitch = pt[math.random(1,#pt)]
  2463. z13.Looped = false
  2464. z13:Play()
  2465. for i = 1, 3 do
  2466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2472. if Debounces.on == false then break end
  2473. wait()
  2474. end
  2475. z14 = Instance.new("Sound", larm)
  2476. z14.SoundId = "http://www.roblox.com/asset/?id="
  2477. z14.Volume = .6
  2478. z14.Pitch = pt[math.random(1,#pt)]
  2479. z14.Looped = false
  2480. z14:Play()
  2481. for i = 1, 3 do
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. z15 = Instance.new("Sound", rarm)
  2492. z15.SoundId = "http://www.roblox.com/asset/?id="
  2493. z15.Volume = .6
  2494. z15.Pitch = pt[math.random(1,#pt)]
  2495. z15.Looped = false
  2496. z15:Play()
  2497. for i = 1, 3 do
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. z16 = Instance.new("Sound", larm)
  2508. z16.SoundId = "http://www.roblox.com/asset/?id="
  2509. z16.Volume = .6
  2510. z16.Pitch = pt[math.random(1,#pt)]
  2511. z16.Looped = false
  2512. z16:Play()
  2513. for i = 1, 3 do
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2520. if Debounces.on == false then break end
  2521. wait()
  2522. end
  2523. z17 = Instance.new("Sound", rarm)
  2524. z17.SoundId = "http://www.roblox.com/asset/?id="
  2525. z17.Volume = .6
  2526. z17.Pitch = pt[math.random(1,#pt)]
  2527. z17.Looped = false
  2528. z17:Play()
  2529. for i = 1, 3 do
  2530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. z18 = Instance.new("Sound", larm)
  2540. z18.SoundId = "http://www.roblox.com/asset/?id="
  2541. z18.Volume = .6
  2542. z18.Pitch = pt[math.random(1,#pt)]
  2543. z18.Looped = false
  2544. z18:Play()
  2545. for i = 1, 3 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. z19 = Instance.new("Sound", rarm)
  2556. z19.SoundId = "http://www.roblox.com/asset/?id="
  2557. z19.Volume = 0.6
  2558. z19.Pitch = pt[math.random(1,#pt)]
  2559. z19.Looped = false
  2560. z19:Play()
  2561. for i = 1, 3 do
  2562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. z20 = Instance.new("Sound", larm)
  2572. z20.SoundId = "http://www.roblox.com/asset/?id="
  2573. z20.Volume = .6
  2574. z20.Pitch = pt[math.random(1,#pt)]
  2575. z20.Looped = false
  2576. z20:Play()
  2577. for i = 1, 3 do
  2578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2584. if Debounces.on == false then break end
  2585. wait()
  2586. end
  2587. z20 = Instance.new("Sound", larm)
  2588. z20.SoundId = "http://www.roblox.com/asset/?id="
  2589. z20.Volume = .6
  2590. z20.Pitch = pt[math.random(1,#pt)]
  2591. z20.Looped = false
  2592. z20:Play()
  2593. for i = 1, 3 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2600. if Debounces.on == false then break end
  2601. wait()
  2602. end
  2603. z20 = Instance.new("Sound", larm)
  2604. z20.SoundId = "http://www.roblox.com/asset/?id="
  2605. z20.Volume = .6
  2606. z20.Pitch = pt[math.random(1,#pt)]
  2607. z20.Looped = false
  2608. z20:Play()
  2609. for i = 1, 3 do
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2616. if Debounces.on == false then break end
  2617. wait()
  2618. end
  2619. z20 = Instance.new("Sound", larm)
  2620. z20.SoundId = "http://www.roblox.com/asset/?id="
  2621. z20.Volume = .6
  2622. z20.Pitch = pt[math.random(1,#pt)]
  2623. z20.Looped = false
  2624. z20:Play()
  2625. for i = 1, 3 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. z20 = Instance.new("Sound", larm)
  2636. z20.SoundId = "http://www.roblox.com/asset/?id="
  2637. z20.Volume = .6
  2638. z20.Pitch = pt[math.random(1,#pt)]
  2639. z20.Looped = false
  2640. z20:Play()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. z20 = Instance.new("Sound", larm)
  2652. z20.SoundId = "http://www.roblox.com/asset/?id="
  2653. z20.Volume = .6
  2654. z20.Pitch = pt[math.random(1,#pt)]
  2655. z20.Looped = false
  2656. z20:Play()
  2657. for i = 1, 3 do
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2664. if Debounces.on == false then break end
  2665. wait()
  2666. end
  2667. z20 = Instance.new("Sound", larm)
  2668. z20.SoundId = "http://www.roblox.com/asset/?id="
  2669. z20.Volume = .6
  2670. z20.Pitch = pt[math.random(1,#pt)]
  2671. z20.Looped = false
  2672. z20:Play()
  2673. for i = 1, 3 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2680. if Debounces.on == false then break end
  2681. wait()
  2682. end
  2683. z20 = Instance.new("Sound", larm)
  2684. z20.SoundId = "http://www.roblox.com/asset/?id="
  2685. z20.Volume = .6
  2686. z20.Pitch = pt[math.random(1,#pt)]
  2687. z20.Looped = false
  2688. z20:Play()
  2689. for i = 1, 3 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2696. if Debounces.on == false then break end
  2697. wait()
  2698. end
  2699. z:Destroy()
  2700. z2:Destroy()
  2701. z3:Destroy()
  2702. z4:Destroy()
  2703. z5:Destroy()
  2704. z6:Destroy()
  2705. z7:Destroy()
  2706. z8:Destroy()
  2707. z9:Destroy()
  2708. z10:Destroy()
  2709. z11:Destroy()
  2710. z12:Destroy()
  2711. z13:Destroy()
  2712. z14:Destroy()
  2713. z15:Destroy()
  2714. z16:Destroy()
  2715. z17:Destroy()
  2716. z18:Destroy()
  2717. z19:Destroy()
  2718. z20:Destroy()
  2719. Debounces.LPunch = false
  2720. Debounces.RPunch = false
  2721. Debounces.ks = false
  2722. Debounces.ks2 = false
  2723. if Debounces.CanAttack == false then
  2724. Debounces.CanAttack = true
  2725. Debounces.on = false
  2726. Debounces.NoIdl = false
  2727. end
  2728. end
  2729. end
  2730. end)
  2731. -------------------------------
  2732. mouse.KeyDown:connect(function(key)
  2733. if key == "t" then
  2734. if Debounces.CanAttack == true then
  2735. Debounces.CanAttack = false
  2736. Debounces.NoIdl = true
  2737. Debounces.on = true
  2738. Debounces.ks = true
  2739. kik = rleg.Touched:connect(function(ht)
  2740. hit = ht.Parent
  2741. if ht and hit:IsA("Model") then
  2742. if hit:FindFirstChild("Humanoid") then
  2743. if hit.Name ~= p.Name then
  2744. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2745. Debounces.Slashed = true]]--
  2746. if Debounces.ks==true then
  2747. z = Instance.new("Sound",hed)
  2748. z.SoundId = "rbxassetid://169380525"
  2749. z.Volume = 1
  2750. z:Play()
  2751. Debounces.ks=false
  2752. end
  2753. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2754. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2755. --Debounces.Slashed = false
  2756. --end
  2757. end
  2758. end
  2759. elseif ht and hit:IsA("Hat") then
  2760. if hit.Parent.Name ~= p.Name then
  2761. if hit.Parent:FindFirstChild("Humanoid") then
  2762. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2763. Debounces.Slashed = true]]--
  2764. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2765. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2766. --Debounces.Slashed = false
  2767. --end
  2768. end
  2769. end
  2770. end
  2771. end)
  2772. for i = 1,20 do
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2779. if Debounces.on == false then break end
  2780. rs:wait()
  2781. end
  2782. kik:disconnect()
  2783. if Debounces.CanAttack == false then
  2784. Debounces.CanAttack = true
  2785. Debounces.NoIdl = false
  2786. Debounces.on = false
  2787. end
  2788. end
  2789. end
  2790. end)
  2791. ----------------------------------------------------
  2792. mouse.KeyDown:connect(function(key)
  2793. if key == "y" then
  2794. if Debounces.CanAttack == true then
  2795. Debounces.CanAttack = false
  2796. Debounces.on = true
  2797. Debounces.NoIdl = true
  2798. for i = 1, 15 do
  2799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2805. if Debounces.on == false then break end
  2806. rs:wait(2.7)
  2807. end
  2808. x = Instance.new("Sound",char)
  2809. x.SoundId = "rbxassetid://345052019"
  2810. x.Pitch = 0.8
  2811. x.Volume = 1
  2812. x:Play()
  2813. wait(1.5)
  2814. Debounces.on = false
  2815. Debounces.Here = false
  2816. shot = shot + 1
  2817. local rng = Instance.new("Part", larm)
  2818. rng.Anchored = true
  2819. rng.BrickColor = BrickColor.new("Royal purple")
  2820. rng.CanCollide = false
  2821. rng.FormFactor = 3
  2822. rng.Name = "Ring"
  2823. rng.Size = Vector3.new(1, 1, 1)
  2824. rng.Transparency = 0.35
  2825. rng.TopSurface = 0
  2826. rng.BottomSurface = 0
  2827. rng2 = rng:clone()
  2828. rng3 = rng2:clone()
  2829. rng4 = rng2:clone()
  2830. local rngm = Instance.new("SpecialMesh", rng)
  2831. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2832. rngm.Scale = Vector3.new(10, 10, 1)
  2833. rngm2 = rngm:clone()
  2834. rngm2.Scale = Vector3.new(6, 6, 4)
  2835. rngm3=rngm2:clone()
  2836. rngm3.Parent = rng3
  2837. rngm3.Scale = Vector3.new(9, 9, 2)
  2838. rngm4 = rngm2:clone()
  2839. rngm4.Parent = rng4
  2840. rngm4.Scale = Vector3.new(7, 7, 2)
  2841. local bem = Instance.new("Part", larm)
  2842. bem.Anchored = true
  2843. bem.BrickColor = BrickColor.new("Royal purple")
  2844. bem.CanCollide = false
  2845. bem.FormFactor = 3
  2846. bem.Name = "Beam" .. shot
  2847. bem.Size = Vector3.new(1, 1, 1)
  2848. bem.Transparency = 0.35
  2849. bem.TopSurface = 0
  2850. bem.BottomSurface = 0
  2851. local bemm = Instance.new("SpecialMesh", bem)
  2852. bemm.MeshType = 4
  2853. bemm.Scale = Vector3.new(1, 10, 10)
  2854. local out = Instance.new("Part", larm)
  2855. out.Anchored = true
  2856. out.BrickColor = BrickColor.new("Royal purple")
  2857. out.CanCollide = false
  2858. out.FormFactor = 3
  2859. out.Name = "Out"
  2860. out.Size = Vector3.new(4, 4, 4)
  2861. out.Transparency = 0.35
  2862. out.TopSurface = 0
  2863. out.BottomSurface = 0
  2864. local outm = Instance.new("SpecialMesh", out)
  2865. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2866. outm.Scale = Vector3.new(10, 10, 10)
  2867. local bnd = Instance.new("Part", larm)
  2868. bnd.Anchored = true
  2869. bnd.BrickColor = BrickColor.new("Royal purple")
  2870. bnd.CanCollide = false
  2871. bnd.FormFactor = 3
  2872. bnd.Name = "Bend"
  2873. bnd.Size = Vector3.new(1, 1, 1)
  2874. bnd.Transparency = 1
  2875. bnd.TopSurface = 0
  2876. bnd.BottomSurface = 0
  2877. local bndm = Instance.new("SpecialMesh", bnd)
  2878. bndm.MeshType = 3
  2879. bndm.Scale = Vector3.new(8, 8, 8)
  2880. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2881. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2882. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2883. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2884. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2885. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2886. Debounces.Shewt = true
  2887. coroutine.wrap(function()
  2888. for i = 1, 20, 0.2 do
  2889. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2890. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2891. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2892. rng.Transparency = i/30
  2893. rng3.Transparency = 1/34
  2894. rng4.Transparency = i/36
  2895. wait()
  2896. end
  2897. wait()
  2898. rng:Destroy()
  2899. end)()
  2900. if Debounces.Shewt == true then
  2901. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2902. hit = ht.Parent
  2903. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2904. if HasntTouched(hit.Name) == true and deb == false then
  2905. deb = true
  2906. coroutine.wrap(function()
  2907. hit:FindFirstChild("Humanoid").PlatformStand = true
  2908. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2909. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2910. end)()
  2911. table.insert(Touche, hit.Name)
  2912. deb = false
  2913. end
  2914. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2915. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2916. deb = true
  2917. coroutine.wrap(function()
  2918. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2919. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2920. wait(1)
  2921. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2922. end)()
  2923. table.insert(Touche, hit.Parent.Name)
  2924. deb = false
  2925. for i, v in pairs(Touche) do
  2926. print(v)
  2927. end
  2928. end
  2929. end
  2930. end)
  2931. end
  2932. for i = 0, 260, 8 do
  2933. bem.Size = Vector3.new(i, 10, 10)
  2934. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2935. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2936. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2937. bnd.Size = Vector3.new(1,1,1)
  2938. bndm.Scale = Vector3.new(8,8,8)
  2939. if i % 10 == 0 then
  2940. local newRng = rng2:Clone()
  2941. newRng.Parent = larm
  2942. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2943. local newRngm = rngm2:clone()
  2944. newRngm.Parent=newRng
  2945. coroutine.wrap(function()
  2946. for i = 1, 10, 0.2 do
  2947. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2948. newRng.Transparency = i/10
  2949. wait()
  2950. end
  2951. wait()
  2952. newRng:Destroy()
  2953. end)()
  2954. end
  2955. wait()
  2956. end
  2957. wait()
  2958. Debounces.Shewt = false
  2959. bem:Destroy()
  2960. out:Destroy()
  2961. bnd:Destroy()
  2962. Debounces.Ready = false
  2963. for i, v in pairs(Touche) do
  2964. table.remove(Touche, i)
  2965. end
  2966. wait()
  2967. table.insert(Touche, char.Name)
  2968. Debounces.NoIdl = false
  2969. if Debounces.CanAttack == false then
  2970. Debounces.CanAttack = true
  2971. end
  2972. end
  2973. end
  2974. end)
  2975. ----------------------------------------------------
  2976. Charging = false
  2977. mouse.KeyDown:connect(function(key)
  2978. if key == "r" then
  2979. if Charging == false then
  2980. Charging = true
  2981. if Debounces.CanAttack == true then
  2982. Debounces.CanAttack = false
  2983. Debounces.NoIdl = true
  2984. Debounces.on = true
  2985. for i = 1,20 do
  2986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2992. if Debounces.on == false then break end
  2993. rs:wait()
  2994. end
  2995. --[[for i = 1,20 do
  2996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3002. if Debounces.on == false then break end
  3003. rs:wait()
  3004. end]]--
  3005. pt=Instance.new('Part',torso)
  3006. pt.Anchored=true
  3007. pt.CanCollide=false
  3008. pt.Locked = true
  3009. pt.FormFactor='Custom'
  3010. pt.Size=Vector3.new(1,1,1)
  3011. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3012. pt.Transparency=.6
  3013. pt.BrickColor=BrickColor.new('Dark indigo')
  3014. msh=Instance.new('SpecialMesh',pt)
  3015. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3016. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3017. pt2=pt:clone()
  3018. pt2.Parent = torso
  3019. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3020. pt2.BrickColor=BrickColor.new("Dark indigo")
  3021. msh2=msh:clone()
  3022. msh2.Parent=pt2
  3023. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3024.  
  3025. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3026.  
  3027. bl = Instance.new("Part", char)
  3028. bl.Locked = true
  3029. bl.Name = "Shell"
  3030. bl.BrickColor = BrickColor.new("Dark indigo")
  3031. bl.Anchored = true
  3032. bl.CanCollide = false
  3033. bl.Transparency = 0
  3034. bl.Reflectance = 0
  3035. bl.BottomSurface = 0
  3036. bl.TopSurface = 0
  3037. bl.Shape = 0
  3038. blm = Instance.new("SpecialMesh",bl)
  3039. blm.MeshType = "Sphere"
  3040. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3041. blm.MeshId = "rbxassetid://9982590"
  3042.  
  3043. coroutine.resume(coroutine.create(function()
  3044. for i=1, math.huge, 4 do
  3045. if Charging == true then
  3046. rs:wait()
  3047. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3048. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3049. bl.Transparency = bl.Transparency + 0.1
  3050. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3051. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3052. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3053. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3054. elseif Charging == false then break
  3055. end
  3056. end
  3057. end))
  3058.  
  3059. repeat
  3060. local p = Instance.new('Part',torso)
  3061. p.formFactor = 'Custom'
  3062. p.Size = Vector3.new(1,1,1)
  3063. p.BrickColor = BrickColor.new('Royal purple')
  3064. p.CanCollide = false
  3065. p.Transparency = 0
  3066. p.Anchored = true
  3067. p.Locked=true
  3068. s = math.random(1,40)/10
  3069. local m = Instance.new("BlockMesh",p)
  3070. m.Scale = Vector3.new(s,s,s)
  3071. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3072. --[[coroutine.wrap(function()
  3073. wait(2)
  3074. while Charging == true do
  3075. wait(2)
  3076. GroundWave1()
  3077. wait(2)
  3078. end
  3079. end)()]]--
  3080. Spawn(function()
  3081. while rs:wait() do
  3082. if Charging == true then
  3083. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3084. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3085. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3086. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3087. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3088. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3089. elseif Charging == false then break
  3090. end
  3091. end
  3092. end)
  3093. Spawn(function()
  3094. while rs:wait() do
  3095. if p.Transparency >= 1 then p:Destroy() break end
  3096. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3097. p.Transparency = p.Transparency+0.01
  3098. end
  3099. end)
  3100. wait(.3)
  3101. until Charging == false
  3102. end
  3103. end
  3104. end
  3105. end)
  3106. ----------------------------------------------------
  3107. mouse.KeyUp:connect(function(key)
  3108. if key == "r" then
  3109. if Charging == true then
  3110. Charging = false
  3111. pt:Destroy()
  3112. pt2:Destroy()
  3113. bl:Destroy()
  3114. if Debounces.CanAttack == false then
  3115. Debounces.CanAttack = true
  3116. Debounces.NoIdl = false
  3117. Debounces.on = false
  3118. end
  3119. end
  3120. end
  3121. end)
  3122. ----------------------------------------------------
  3123. mouse.KeyDown:connect(function(key)
  3124. if key == "g" then
  3125. if Debounces.CanAttack == true then
  3126. Debounces.CanAttack = false
  3127. Debounces.NoIdl = true
  3128. Debounces.on = true
  3129. local shell = Instance.new("Part",torso)
  3130. shell.BrickColor = BrickColor.new("Royal purple")
  3131. shell.Anchored = true
  3132. shell.CanCollide = false
  3133. shell.Locked = true
  3134. shell.TopSurface = "SmoothNoOutlines"
  3135. shell.BottomSurface = "SmoothNoOutlines"
  3136. shell.Size = Vector3.new(1,1,1)
  3137. shellm = Instance.new("SpecialMesh",shell)
  3138. shellm.MeshType = "Sphere"
  3139. shellm.Scale = Vector3.new(1,1,1)
  3140. local shell2 = Instance.new("Part",torso)
  3141. shell2.BrickColor = BrickColor.new("Royal purple")
  3142. shell2.Anchored = true
  3143. shell2.CanCollide = false
  3144. shell2.Locked = true
  3145. shell2.TopSurface = "SmoothNoOutlines"
  3146. shell2.BottomSurface = "SmoothNoOutlines"
  3147. shell2.Size = Vector3.new(1,1,1)
  3148. shellm2 = Instance.new("SpecialMesh",shell2)
  3149. shellm2.MeshType = "Sphere"
  3150. shellm2.Scale = Vector3.new(1,1,1)
  3151.  
  3152. function FindNearestTorso(Position,Distance,SinglePlayer)
  3153. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3154. local List = {}
  3155. for i,v in pairs(workspace:GetChildren())do
  3156. if v:IsA("Model")then
  3157. if v:findFirstChild("Torso")then
  3158. if v ~= char then
  3159. if(v.Torso.Position -Position).magnitude <= Distance then
  3160. table.insert(List,v)
  3161. end
  3162. end
  3163. end
  3164. end
  3165. end
  3166. return List
  3167. end
  3168.  
  3169. Shell = function()
  3170. local X = Instance.new("Part",char)
  3171. local O = Instance.new("ObjectValue",X)
  3172. O.Name = "creator"
  3173. X.Locked = true
  3174. X.Name = "Shell"
  3175. X.Anchored = false
  3176. X.CanCollide = false
  3177. X.Transparency = 0
  3178. X.Reflectance = 0
  3179. X.BottomSurface = 0
  3180. X.TopSurface = 0
  3181. X.Shape = 0
  3182. local V = Instance.new("ObjectValue",X)
  3183. V.Value = char
  3184. V.Name = "creator"
  3185. X.BrickColor = BrickColor.new("Royal purple")
  3186. X.Size = Vector3.new(1,1,1)
  3187. --X.Material = "Neon"
  3188. local Z = Instance.new("SpecialMesh",X)
  3189. Z.MeshType = "Sphere"
  3190. Z.Scale = Vector3.new(1,1,1)
  3191. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3192. local bv = Instance.new("BodyVelocity",X)
  3193. bv.maxForce = Vector3.new(99999,99999,99999)
  3194. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3195. bv.velocity = root.CFrame.lookVector*65
  3196. Explode = X.Touched:connect(function(hit)
  3197. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3198. local cf = X.CFrame
  3199. bv:Destroy()
  3200. X.Anchored = true
  3201. Z:Remove()
  3202. Explode:disconnect()
  3203. X.Size = Vector3.new(3,3,3)
  3204. X.Touched:connect(function(hit) end)
  3205. X.CanCollide = false
  3206. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3207. if v:FindFirstChild('Humanoid') then
  3208. v.Humanoid:TakeDamage(math.huge)
  3209. end
  3210. end
  3211. for i = 1, (40) do rs:wait()
  3212. X.Transparency = X.Transparency + (1/40)
  3213. X.Size = X.Size + Vector3.new(1,1,1)
  3214. X.CFrame = cf
  3215. end
  3216. X:Destroy()
  3217. end
  3218. end)
  3219. end
  3220. Shell()
  3221. for i = 1, 10 do
  3222. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3223. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3230. if Debounces.on == false then break end
  3231. rs:wait()
  3232. end
  3233. Shell()
  3234. shell.Transparency = 1
  3235. for i = 1, 10 do
  3236. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3237. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3244. if Debounces.on == false then break end
  3245. rs:wait()
  3246. end
  3247. Shell()
  3248. shell.Transparency = 0
  3249. shell2.Transparency = 1
  3250. for i = 1, 10 do
  3251. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3252. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3259. if Debounces.on == false then break end
  3260. rs:wait()
  3261. end
  3262. Shell()
  3263. shell2.Transparency = 0
  3264. shell.Transparency = 1
  3265. for i = 1, 10 do
  3266. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3267. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3274. if Debounces.on == false then break end
  3275. rs:wait()
  3276. end
  3277. Shell()
  3278. shell.Transparency = 0
  3279. shell2.Transparency = 1
  3280. for i = 1, 10 do
  3281. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3282. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3289. if Debounces.on == false then break end
  3290. rs:wait()
  3291. end
  3292. Shell()
  3293. shell2.Transparency = 0
  3294. shell.Transparency = 1
  3295. for i = 1, 10 do
  3296. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3297. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3304. if Debounces.on == false then break end
  3305. rs:wait()
  3306. end
  3307. Shell()
  3308. shell.Transparency = 0
  3309. shell2.Transparency = 1
  3310. for i = 1, 10 do
  3311. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3312. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3319. if Debounces.on == false then break end
  3320. rs:wait()
  3321. end
  3322. Shell()
  3323. shell2.Transparency = 0
  3324. shell.Transparency = 1
  3325. for i = 1, 10 do
  3326. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3327. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3334. if Debounces.on == false then break end
  3335. rs:wait()
  3336. end
  3337. Shell()
  3338. shell.Transparency = 0
  3339. shell2.Transparency = 1
  3340. for i = 1, 10 do
  3341. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3342. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3349. if Debounces.on == false then break end
  3350. rs:wait()
  3351. end
  3352. Shell()
  3353. shell2.Transparency = 0
  3354. shell.Transparency = 1
  3355. for i = 1, 10 do
  3356. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3357. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3364. if Debounces.on == false then break end
  3365. rs:wait()
  3366. end
  3367. Shell()
  3368. shell.Transparency = 0
  3369. shell2.Transparency = 1
  3370. for i = 1, 10 do
  3371. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3372. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3379. if Debounces.on == false then break end
  3380. rs:wait()
  3381. end
  3382. Shell()
  3383. shell2.Transparency = 0
  3384. shell.Transparency = 1
  3385. for i = 1, 10 do
  3386. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3387. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3394. if Debounces.on == false then break end
  3395. rs:wait()
  3396. end
  3397. Shell()
  3398. shell.Transparency = 0
  3399. shell2.Transparency = 1
  3400. for i = 1, 10 do
  3401. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3402. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3409. if Debounces.on == false then break end
  3410. rs:wait()
  3411. end
  3412. shell.Transparency = 1
  3413. if Debounces.CanAttack == false then
  3414. Debounces.CanAttack = true
  3415. Debounces.NoIdl = false
  3416. Debounces.on = false
  3417. end
  3418. end
  3419. end
  3420. end)
  3421. ----------------------------------------------------
  3422. Search = false
  3423. mouse.KeyDown:connect(function(key)
  3424. if key == "n" then
  3425. if Search == true then
  3426. Search = true
  3427. for i,v in pairs(game.Players:getPlayers()) do
  3428. if v.Name~=char.Name then
  3429. for j,k in pairs(v.Character:GetChildren()) do
  3430. if k:IsA("BasePart") and k.Transparency >= 1 then
  3431. bawx=Instance.new("SelectionBox",cam)
  3432. bawx.Color = BrickColor.new("Royal purple")
  3433. bawx.Transparency = .5
  3434. bawx.Adornee = k
  3435. end
  3436. end
  3437. end
  3438. end
  3439. elseif Search == true then
  3440. Search = false
  3441. for i, v in pairs(cam:GetChildren()) do
  3442. if v:IsA("SelectionBox") then
  3443. v:Destroy()
  3444. end
  3445. end
  3446. end
  3447. end
  3448. end)
  3449. ----------------------------------------------------
  3450. Grab = false
  3451. mouse.KeyDown:connect(function(key)
  3452. if key == "z" then
  3453. Debounces.on = true
  3454. Debounces.NoIdl = true
  3455. Debounces.ks = true
  3456. if Grab == false then
  3457. gp = nil
  3458. for i = 1, 20 do
  3459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3465. if Debounces.on == false then break end
  3466. rs:wait()
  3467. end
  3468. con1=larm.Touched:connect(function(hit) -- this is grab
  3469. ht = hit.Parent
  3470. hum1=ht:FindFirstChild('Humanoid')
  3471. if hum1 ~= nil then
  3472. if Debounces.ks==true then
  3473. z = Instance.new("Sound",hed)
  3474. z.SoundId = "rbxassetid://169380525"
  3475. z.Volume = 1
  3476. z:Play()
  3477. Debounces.ks=false
  3478. end
  3479. hum1.PlatformStand=true
  3480. gp = ht
  3481. Grab = true
  3482. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3483. asd.Parent = larm
  3484. asd.Name = "asd"
  3485. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3486. --[[elseif hum1 == nil then
  3487. con1:disconnect()
  3488. wait() return]]--
  3489. end
  3490. end)
  3491. for i = 1, 20 do
  3492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3498. if Debounces.on == false then break end
  3499. rs:wait()
  3500. end
  3501. if hum1 == nil then
  3502. Debounces.on = false
  3503. Debounces.NoIdl = false
  3504. end
  3505. con1:disconnect()
  3506. elseif Grab == true then
  3507. Grab = false
  3508. Punch()
  3509. z = Instance.new("Sound",hed)
  3510. z.SoundId = "rbxassetid://169380525"
  3511. z.Pitch = ptz[math.random(1,#ptz)]
  3512. z.Volume = 1
  3513. z:Play()
  3514. for i = 1, 10 do
  3515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3521. if Debounces.on == false then break end
  3522. rs:wait()
  3523. end
  3524. Punch()
  3525. z = Instance.new("Sound",hed)
  3526. z.SoundId = "rbxassetid://169380525"
  3527. z.Pitch = ptz[math.random(1,#ptz)]
  3528. z.Volume = 1
  3529. z:Play()
  3530. for i = 1, 10 do
  3531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3537. if Debounces.on == false then break end
  3538. rs:wait()
  3539. end
  3540. Punch()
  3541. z = Instance.new("Sound",hed)
  3542. z.SoundId = "rbxassetid://169380525"
  3543. z.Pitch = ptz[math.random(1,#ptz)]
  3544. z.Volume = 1
  3545. z:Play()
  3546. for i = 1, 10 do
  3547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3553. if Debounces.on == false then break end
  3554. rs:wait()
  3555. end
  3556. Punch()
  3557. z = Instance.new("Sound",hed)
  3558. z.SoundId = "rbxassetid://169380525"
  3559. z.Pitch = ptz[math.random(1,#ptz)]
  3560. z.Volume = 1
  3561. z:Play()
  3562. for i = 1, 10 do
  3563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3569. if Debounces.on == false then break end
  3570. rs:wait()
  3571. end
  3572. Punch()
  3573. z = Instance.new("Sound",hed)
  3574. z.SoundId = "rbxassetid://169380525"
  3575. z.Pitch = ptz[math.random(1,#ptz)]
  3576. z.Volume = 1
  3577. z:Play()
  3578. for i = 1, 10 do
  3579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3585. if Debounces.on == false then break end
  3586. rs:wait()
  3587. end
  3588. Punch()
  3589. z = Instance.new("Sound",hed)
  3590. z.SoundId = "rbxassetid://169380525"
  3591. z.Pitch = ptz[math.random(1,#ptz)]
  3592. z.Volume = 1
  3593. z:Play()
  3594. for i = 1, 10 do
  3595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3601. if Debounces.on == false then break end
  3602. rs:wait()
  3603. end
  3604. Punch()
  3605. z = Instance.new("Sound",hed)
  3606. z.SoundId = "rbxassetid://169380525"
  3607. z.Pitch = ptz[math.random(1,#ptz)]
  3608. z.Volume = 1
  3609. z:Play()
  3610. for i = 1, 10 do
  3611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3617. if Debounces.on == false then break end
  3618. rs:wait()
  3619. end
  3620. Punch()
  3621. z = Instance.new("Sound",hed)
  3622. z.SoundId = "rbxassetid://169380525"
  3623. z.Pitch = ptz[math.random(1,#ptz)]
  3624. z.Volume = 1
  3625. z:Play()
  3626. for i = 1, 10 do
  3627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3633. if Debounces.on == false then break end
  3634. rs:wait()
  3635. end
  3636. Punch()
  3637. z = Instance.new("Sound",hed)
  3638. z.SoundId = "rbxassetid://169380525"
  3639. z.Pitch = ptz[math.random(1,#ptz)]
  3640. z.Volume = 1
  3641. z:Play()
  3642. for i = 1, 10 do
  3643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3649. if Debounces.on == false then break end
  3650. rs:wait()
  3651. end
  3652. Punch()
  3653. z = Instance.new("Sound",hed)
  3654. z.SoundId = "rbxassetid://169380525"
  3655. z.Pitch = ptz[math.random(1,#ptz)]
  3656. z.Volume = 1
  3657. z:Play()
  3658. for i = 1, 10 do
  3659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3665. if Debounces.on == false then break end
  3666. rs:wait()
  3667. end
  3668. Punch()
  3669. z = Instance.new("Sound",hed)
  3670. z.SoundId = "rbxassetid://169380525"
  3671. z.Pitch = ptz[math.random(1,#ptz)]
  3672. z.Volume = 1
  3673. z:Play()
  3674. for i = 1, 10 do
  3675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3681. if Debounces.on == false then break end
  3682. rs:wait()
  3683. end
  3684. Punch()
  3685. z = Instance.new("Sound",hed)
  3686. z.SoundId = "rbxassetid://169380525"
  3687. z.Pitch = ptz[math.random(1,#ptz)]
  3688. z.Volume = 1
  3689. z:Play()
  3690. for i = 1, 10 do
  3691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3697. if Debounces.on == false then break end
  3698. rs:wait()
  3699. end
  3700. con1:disconnect()
  3701. Debounces.on = false
  3702. Debounces.NoIdl = false
  3703. if gp ~= nil then
  3704. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3705. for i,v in pairs(larm:GetChildren()) do
  3706. if v.Name == "asd" and v:IsA("Weld") then
  3707. v:Remove()
  3708. end
  3709. end
  3710. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3711. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3712. bv.P = 125000
  3713. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3714. hum1=nil
  3715. ht=nil
  3716. Debounces.on = false
  3717. Debounces.NoIdl = false
  3718. elseif ht == nil then wait()
  3719. Grab = false
  3720. Debounces.on = false
  3721. Debounces.NoIdl = false
  3722. end
  3723. end
  3724. end
  3725. end)
  3726. ----------------------------------------------------
  3727. mouse.KeyDown:connect(function(key)
  3728. if string.byte(key) == 52 then
  3729. char.Humanoid.WalkSpeed = 60
  3730. end
  3731. end)
  3732. mouse.KeyUp:connect(function(key)
  3733. if string.byte(key) == 52 then
  3734. char.Humanoid.WalkSpeed = 8
  3735. end
  3736. end)
  3737. -------------------------------
  3738. local animpose = "Idle"
  3739. local lastanimpose = "Idle"
  3740. local sine = 0
  3741. local change = 1
  3742. local val = 0
  3743. local ffing = false
  3744. -------------------------------
  3745. game:GetService("RunService").RenderStepped:connect(function()
  3746. --[[if char.Humanoid.Jump == true then
  3747. jump = true
  3748. else
  3749. jump = false
  3750. end]]
  3751. char.Humanoid.FreeFalling:connect(function(f)
  3752. if f then
  3753. ffing = true
  3754. else
  3755. ffing = false
  3756. end
  3757. end)
  3758. sine = sine + change
  3759. if jumpn == true then
  3760. animpose = "Jumping"
  3761. elseif ffing == true then
  3762. animpose = "Freefalling"
  3763. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3764. animpose = "Idle"
  3765. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3766. animpose = "Walking"
  3767. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3768. animpose = "Running"
  3769. end
  3770. if animpose ~= lastanimpose then
  3771. sine = 0
  3772. if Debounces.NoIdl == false then
  3773. if animpose == "Idle" then
  3774. for i = 1, 2 do
  3775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3781. end
  3782. elseif animpose == "Walking" then
  3783. for i = 1, 2 do
  3784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3790. end
  3791. elseif animpose == "Running" then
  3792. for i = 1, 2 do
  3793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3799. wait()
  3800. end
  3801. end
  3802. else
  3803. end
  3804. end
  3805. lastanimpose = animpose
  3806. if Debounces.NoIdl == false then
  3807. if animpose == "Idle" then
  3808. change = 0.5
  3809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3815. elseif animpose == "Walking" then
  3816. change = 1
  3817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3823. elseif animpose == "Running" then
  3824. change = 1
  3825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3831. elseif stanceToggle == "Floating" then
  3832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3834. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3838. end
  3839. end
  3840. end)
  3841. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3842. local a = Instance.new("ForceField")
  3843. a.Parent = workspace.Likebossfromdk
  3844. wait(0)
  3845. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3846. -----------------------------------------------------------------------------
  3847.  
  3848. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3849. --[[Part0 = Vector3 (Start pos)
  3850. Part1 = Vector3 (End pos)
  3851. Times = number (Amount of lightning parts)
  3852. Offset = number (Offset)
  3853. Color = color (brickcolor value)
  3854. Thickness = number (thickness)
  3855. Trans = number (transparency)
  3856. ]]--
  3857. local magz = (Part0 - Part1).magnitude
  3858. local curpos = Part0
  3859. local trz = {-Offset,Offset}
  3860. for i=1,Times do
  3861. local li = Instance.new("Part", torso)
  3862. li.Name = "Lightning"
  3863. li.TopSurface =0
  3864. li.Material = "Neon"
  3865. li.BottomSurface = 0
  3866. li.Anchored = true
  3867. li.Locked = true
  3868. li.Transparency = Trans or 0.4
  3869. li.BrickColor = BrickColor.new(Color)
  3870. li.formFactor = "Custom"
  3871. li.CanCollide = false
  3872. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3873. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3874. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3875. if Times == i then
  3876. local magz2 = (curpos - Part1).magnitude
  3877. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3878. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3879. else
  3880. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3881. end
  3882. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3883. game.Debris:AddItem(li,.1)
  3884. end
  3885. end
  3886.  
  3887. BodyParts = {} -- Parts to emit lightning effects from
  3888. for _, v in pairs(char:GetChildren()) do
  3889. if v:IsA("Part") then
  3890. table.insert(BodyParts, v)
  3891. end
  3892. end
  3893.  
  3894. Bounding = {} -- Calculate the bounding boxes
  3895. for _, v in pairs(BodyParts) do
  3896. local temp = {X=nil, Y=nil, Z=nil}
  3897. temp.X = v.Size.X/2 * 15
  3898. temp.Y = v.Size.Y/2 * 15
  3899. temp.Z = v.Size.Z/2 * 15
  3900. Bounding[v.Name] = temp
  3901. --table.insert(Bounding, v.Name, temp)
  3902. end
  3903.  
  3904. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3905. local Body1 = BodyParts[math.random(#BodyParts)]
  3906. local Body2 = BodyParts[math.random(#BodyParts)]
  3907. local Pos1 = Vector3.new(
  3908. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3909. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3910. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3911. )
  3912. local Pos2 = Vector3.new(
  3913. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3914. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3915. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3916. )
  3917. local SPos1 = Body1.Position + Pos1
  3918. local SPos2 = Body2.Position + Pos2
  3919. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3920. end
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