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coolgoldboy166

omni god of earrape

Oct 31st, 2017
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  1. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4.  
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Really red", "Institutional white"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83. function chatfunc(text)
  84. local chat = coroutine.wrap(function()
  85. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  86. Char:FindFirstChild("TalkingBillBoard"):destroy()
  87. end
  88. local naeeym2 = Instance.new("BillboardGui",Char)
  89. naeeym2.Size = UDim2.new(0,100,0,40)
  90. naeeym2.StudsOffset = Vector3.new(0,3,0)
  91. naeeym2.Adornee = Char.Head
  92. naeeym2.Name = "TalkingBillBoard"
  93. local tecks2 = Instance.new("TextLabel",naeeym2)
  94. tecks2.BackgroundTransparency = 1
  95. tecks2.BorderSizePixel = 0
  96. tecks2.Text = ""
  97. tecks2.Font = "Fantasy"
  98. tecks2.TextSize = 30
  99. tecks2.TextStrokeTransparency = 0
  100. tecks2.TextColor3 = Color3.new(.6,0,0)
  101. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  102. tecks2.Size = UDim2.new(1,0,0.5,0)
  103. local tecks3 = Instance.new("TextLabel",naeeym2)
  104. tecks3.BackgroundTransparency = 1
  105. tecks3.BorderSizePixel = 0
  106. tecks3.Text = ""
  107. tecks3.Font = "Fantasy"
  108. tecks3.TextSize = 30
  109. tecks3.TextStrokeTransparency = 0
  110. tecks3.TextColor3 = Color3.new(.6,0,0)
  111. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  112. tecks3.Size = UDim2.new(1,0,0.5,0)
  113. for i = 1,string.len(text),1 do
  114. tecks2.Text = string.sub(text,1,i)
  115. tecks3.Text = string.sub(text,1,i)
  116. wait(0.01)
  117. end
  118. wait(2)
  119. for i = 1, 50 do
  120. swait()
  121. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  122. tecks2.Rotation = tecks2.Rotation - .8
  123. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  124. tecks2.TextTransparency = tecks2.TextTransparency + .04
  125. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  126. tecks3.Rotation = tecks2.Rotation + .8
  127. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  128. tecks3.TextTransparency = tecks2.TextTransparency + .04
  129. end
  130. naeeym2:Destroy()
  131. end)
  132. chat()
  133. end
  134. function onChatted(msg)
  135. chatfunc(msg)
  136. end
  137. Player.Chatted:connect(onChatted)
  138.  
  139.  
  140.  
  141.  
  142. local Transforming = true
  143. Human.WalkSpeed = 185
  144.  
  145.  
  146. Player:ClearCharacterAppearance()
  147. wait()
  148. Player.Character.Head.BrickColor = BrickColor.new("Institutional white")
  149. Player.Character.Torso.BrickColor = BrickColor.new("Institutional white")
  150. Player.Character["Right Arm"].BrickColor = BrickColor.new("Institutional white")
  151. Player.Character["Right Leg"].BrickColor = BrickColor.new("Institutional white")
  152. Player.Character["Left Leg"].BrickColor = BrickColor.new("Institutional white")
  153. Player.Character["Left Arm"].BrickColor = BrickColor.new("Institutional white")
  154. Player.Character.Head.face:Destroy()
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  163. selectionBoxOfTorso.Adornee = Torso
  164. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  165. selectionBoxOfTorso.LineThickness = 0.01
  166. selectionBoxOfTorso.Transparency = 0
  167.  
  168. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  169. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  170. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  171. selectionBoxOfRightArm.LineThickness = 0.01
  172. selectionBoxOfRightArm.Transparency = 0
  173.  
  174. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  175. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  176. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  177. selectionBoxOfRightLeg.LineThickness = 0.01
  178. selectionBoxOfRightLeg.Transparency = 0
  179.  
  180. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  181. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  182. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  183. selectionBoxOfLeftArm.LineThickness = 0.01
  184. selectionBoxOfLeftArm.Transparency = 0
  185.  
  186. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  187. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  188. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  189. selectionBoxOfLeftLeg.LineThickness = 0.01
  190. selectionBoxOfLeftLeg.Transparency = 0
  191.  
  192.  
  193. LightOnBody = Instance.new("PointLight", Head)
  194. LightOnBody.Brightness = 3000
  195. LightOnBody.Range = 20
  196. LightOnBody.Color = Color3.new(0, 225, 0)
  197.  
  198.  
  199.  
  200. local p = game.Players.LocalPlayer
  201. local char = p.Character
  202. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  203. GodOfDestruction.Name = "GodOfDestruction"
  204. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  205. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  206. shirt.Name = "Shirt"
  207. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  208. pants.Name = "Pants"
  209. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  210. torso.Size = Vector3.new(2,2,1)
  211. torso.Rotation = Vector3.new(0,180,0)
  212. torso.Position = Vector3.new(0,4,0)
  213. torso.BrickColor = BrickColor.new("Really black")
  214. torso.Name = "Torso"
  215. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  216. head.Size = Vector3.new(1.25,1.25,1.25)
  217. head.BrickColor = BrickColor.new("Really black")
  218. head.Name = "Head"
  219. head.Position = Vector3.new(0,6,0)
  220. headmesh = Instance.new("SpecialMesh",head)
  221. headmesh.MeshType = "Head"
  222. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  223. larm.Size = Vector3.new(1,2,1)
  224. larm.BrickColor = BrickColor.new("Really black")
  225. larm.Name = "Left Arm"
  226. larm.Position = Vector3.new(-2,4,0)
  227. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  228. rarm.Size = Vector3.new(1,2,1)
  229. rarm.BrickColor = BrickColor.new("Really black")
  230. rarm.Name = "Right Arm"
  231. rarm.Position = Vector3.new(2,4,0)
  232. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  233. lleg.Size = Vector3.new(1,2,1)
  234. lleg.Name = "Left Leg"
  235. lleg.Position = Vector3.new(1,2,0)
  236. lleg.BrickColor = BrickColor.new("Really black")
  237. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  238. rleg.Size = Vector3.new(1,2,1)
  239. rleg.Name = "Right Leg"
  240. rleg.Position = Vector3.new(-1,2,0)
  241. rleg.BrickColor = BrickColor.new("Really black")
  242. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  243. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  244. headweld.Part1 = torso
  245. headweld.C0 = CFrame.new(0, -1.5, 0)
  246. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  247. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  248. larmweld.Part1 = larm
  249. larmweld.C0 = CFrame.new(1.5, 0, 0)
  250. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  251. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  252. rarmweld.Part1 = rarm
  253. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  254. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  255. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  256. rlegweld.Part1 = rleg
  257. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  258. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  259. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  260. llegweld.Part1 = lleg
  261. llegweld.C0 = CFrame.new(0.5, -2, 0)
  262. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  263. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  264. npctoplayer.Part1 = torso
  265. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  266.  
  267.  
  268. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  269. selectionBoxOfTorso.Adornee = torso
  270. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  271. selectionBoxOfTorso.LineThickness = 0.01
  272. selectionBoxOfTorso.Transparency = 0
  273.  
  274. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  275. selectionBoxOfRightArm.Adornee =rarm
  276. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  277. selectionBoxOfRightArm.LineThickness = 0.01
  278. selectionBoxOfRightArm.Transparency = 0
  279.  
  280. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  281. selectionBoxOfRightLeg.Adornee =rleg
  282. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  283. selectionBoxOfRightLeg.LineThickness = 0.01
  284. selectionBoxOfRightLeg.Transparency = 0
  285.  
  286. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  287. selectionBoxOfLeftArm.Adornee = larm
  288. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  289. selectionBoxOfLeftArm.LineThickness = 0.01
  290. selectionBoxOfLeftArm.Transparency = 0
  291.  
  292. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  293. selectionBoxOfLeftLeg.Adornee = lleg
  294. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  295. selectionBoxOfLeftLeg.LineThickness = 0.01
  296. selectionBoxOfLeftLeg.Transparency = 0
  297.  
  298.  
  299. LightOnBody = Instance.new("PointLight", head)
  300. LightOnBody.Brightness = 3000
  301. LightOnBody.Range = 20
  302. LightOnBody.Color = Color3.new(225, 0, 0)
  303.  
  304.  
  305.  
  306.  
  307.  
  308.  
  309.  
  310.  
  311. CV="Pastel blue"
  312.  
  313. local txt = Instance.new("BillboardGui", GodOfDestruction)
  314. txt.Adornee = head
  315. txt.Name = "_status"
  316. txt.Size = UDim2.new(2, 0, 1.2, 0)
  317. txt.StudsOffset = Vector3.new(-9, 8, 0)
  318. local text = Instance.new("TextLabel", txt)
  319. text.Size = UDim2.new(10, 0, 7, 0)
  320. text.FontSize = "Size60"
  321. text.TextScaled = true
  322. text.TextTransparency = 0
  323. text.BackgroundTransparency = 1
  324. text.TextTransparency = 0
  325. text.TextStrokeTransparency = 0
  326. text.Font = "Cartoon"
  327. text.TextStrokeColor3 = Color3.new(225,0,0)
  328.  
  329. v=Instance.new("Part")
  330. v.Name = "ColorBrick"
  331. v.Parent=Player.Character
  332. v.FormFactor="Symmetric"
  333. v.Anchored=true
  334. v.CanCollide=false
  335. v.BottomSurface="Smooth"
  336. v.TopSurface="Smooth"
  337. v.Size=Vector3.new(10,5,3)
  338. v.Transparency=1
  339. v.CFrame=Char.Torso.CFrame
  340. v.BrickColor=BrickColor.new(CV)
  341. v.Transparency=1
  342. text.TextColor3 = Color3.new(0,0,0)
  343. v.Shape="Block"
  344. text.Text = "God Of Destruction"
  345.  
  346.  
  347.  
  348.  
  349. local ChatService = game:GetService("Chat")
  350.  
  351. ChatService:Chat(Head, "QUICK KILL ME LOL", "Red")
  352. ChatService:Chat(Head, "QUICK KILL ME LOL", "Green")
  353. ChatService:Chat(Head, "QUICK KILL ME LOL", "Blue")
  354. wait()
  355.  
  356.  
  357. local close = -10
  358. for i=1,10 do
  359. wait()
  360. close = close + 1
  361. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  362. end
  363. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  364. wait()
  365. local p = game.Players.LocalPlayer
  366. local char = p.Character
  367. local mouse = p:GetMouse()
  368. local larm = char["Left Arm"]
  369. local rarm = char["Right Arm"]
  370. local lleg = char["Left Leg"]
  371. local rleg = char["Right Leg"]
  372. local hed = char.Head
  373. local torso = char.Torso
  374. local hum = char.Humanoid
  375. local cam = game.Workspace.CurrentCamera
  376. local root = char.HumanoidRootPart
  377. local deb = false
  378. local shot = 0
  379. local debris=game:service"Debris"
  380. local l = game:GetService("Lighting")
  381. local rs = game:GetService("RunService").RenderStepped
  382.  
  383.  
  384. Debounces = {
  385. CanAttack = true;
  386. NoIdl = false;
  387. Slashing = false;
  388. Slashed = false;
  389. RPunch = false;
  390. Invisible = false;
  391. RPunched = false;
  392. LPunch = false;
  393. LPunched = false;
  394. }
  395. local Touche = {char.Name, }
  396.  
  397.  
  398. function genWeld(a,b)
  399. local w = Instance.new("Weld",a)
  400. w.Part0 = a
  401. w.Part1 = b
  402. return w
  403. end
  404. function weld(a, b)
  405. local weld = Instance.new("Weld")
  406. weld.Name = "W"
  407. weld.Part0 = a
  408. weld.Part1 = b
  409. weld.C0 = a.CFrame:inverse() * b.CFrame
  410. weld.Parent = a
  411. return weld;
  412. end
  413. ----------------------------------------------------
  414. function Lerp(c1,c2,al)
  415. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  416. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  417. for i,v in pairs(com1) do
  418. com1[i] = v+(com2[i]-v)*al
  419. end
  420. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  421. end
  422. ----------------------------------------------------
  423. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  424. local wld = Instance.new("Weld", wp1)
  425. wld.Part0 = wp0
  426. wld.Part1 = wp1
  427. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  428. end
  429. ----------------------------------------------------
  430. function weld5(part0, part1, c0, c1)
  431. weeld=Instance.new("Weld", part0)
  432. weeld.Part0=part0
  433. weeld.Part1=part1
  434. weeld.C0=c0
  435. weeld.C1=c1
  436. return weeld
  437. end
  438. ----------------------------------------------------
  439. function HasntTouched(plrname)
  440. local ret = true
  441. for _, v in pairs(Touche) do
  442. if v == plrname then
  443. ret = false
  444. end
  445. end
  446. return ret
  447. end
  448. ----------------------------------------------------
  449.  
  450. newWeld(torso, larm, -1.5, 0.5, 0)
  451. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  452. newWeld(torso, rarm, 1.5, 0.5, 0)
  453. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  454. newWeld(torso, hed, 0, 1.5, 0)
  455. newWeld(torso, lleg, -0.5, -1, 0)
  456. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  457. newWeld(torso, rleg, 0.5, -1, 0)
  458. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  459. newWeld(root, torso, 0, -1, 0)
  460. torso.Weld.C1 = CFrame.new(0, -1, 0)
  461.  
  462.  
  463. p = Instance.new("Part")
  464. p.BrickColor = BrickColor.new("Dark indigo")
  465. p.Transparency = 1
  466. TorsoColor = p.BrickColor
  467.  
  468.  
  469. local Transforming = true
  470. hum.WalkSpeed = 185
  471.  
  472.  
  473.  
  474.  
  475. local fx = Instance.new("Part",Torso)
  476. wit = p.BrickColor.Color
  477. wit2 = Color3.new(85,0,127)
  478. local glowz = Instance.new("ParticleEmitter",fx)
  479. glowz.LightEmission = 1
  480. glowz.Texture = "rbxassetid://284205403"
  481. glowz.Color = ColorSequence.new(wit)
  482. glowz.Size = NumberSequence.new(5)
  483. glowz.Speed = NumberRange.new(25,50)
  484. glowz.LockedToPart = false
  485. glowz.Transparency = NumberSequence.new(0.75)
  486. glowz.RotSpeed = NumberRange.new(-2000,2000)
  487. glowz.Lifetime = NumberRange.new(1)
  488. glowz.Rate = 0
  489. glowz.VelocitySpread = 9001
  490. local glowz2 = Instance.new("ParticleEmitter",fx)
  491. glowz2.LightEmission = 0.5
  492. glowz.Texture = "rbxassetid://284205403"
  493. glowz2.Color = ColorSequence.new(wit2)
  494. glowz2.Size = NumberSequence.new(5)
  495. glowz2.Speed = NumberRange.new(25,50)
  496. glowz2.LockedToPart = false
  497. glowz2.Transparency = NumberSequence.new(0.75)
  498. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  499. glowz2.Lifetime = NumberRange.new(1)
  500. glowz2.Rate = 0
  501. glowz2.VelocitySpread = 9001
  502. fx.Anchored = true
  503. fx.Material = "Neon"
  504. fx.CanCollide = false
  505. fx.Locked = true
  506. fx.Transparency = 1
  507. fx.Material = "Neon"
  508. fx.Size = Vector3.new(1,1,1)
  509. fx.TopSurface = "SmoothNoOutlines"
  510. fx.BottomSurface = "SmoothNoOutlines"
  511. fx.BrickColor = BrickColor.new("Institutional white")
  512. fxm = Instance.new("SpecialMesh",fx)
  513. fxm.MeshType = "Sphere"
  514. local sa2 = Instance.new("Sound",Torso)
  515. sa2.SoundId = "rbxassetid://93724183"
  516. sa2.Pitch = 2
  517. sa2.Volume = 10
  518. sa2.Looped = false
  519. sa2:Play()
  520. local value = 1
  521. fxm.Scale = Vector3.new(1,1,1)
  522. for i = 1, 20 do rs:wait()
  523. value = value - 0.05
  524. fx.Transparency = fx.Transparency - (1/20)
  525. fx.CFrame = Torso.CFrame
  526. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  527. rs:wait()
  528. end
  529.  
  530.  
  531. selectionBoxOfTorso:Destroy()
  532. selectionBoxOfRightArm:Destroy()
  533. selectionBoxOfRightLeg:Destroy()
  534. selectionBoxOfLeftArm:Destroy()
  535. selectionBoxOfLeftLeg:Destroy()
  536. LightOnBody:Destroy()
  537.  
  538.  
  539. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  540. selectionBoxOfTorso.Adornee = Torso
  541. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  542. selectionBoxOfTorso.LineThickness = 0.01
  543. selectionBoxOfTorso.Transparency = 0
  544.  
  545. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  546. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  547. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  548. selectionBoxOfRightArm.LineThickness = 0.01
  549. selectionBoxOfRightArm.Transparency = 0
  550.  
  551. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  552. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  553. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  554. selectionBoxOfRightLeg.LineThickness = 0.01
  555. selectionBoxOfRightLeg.Transparency = 0
  556.  
  557. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  558. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  559. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  560. selectionBoxOfLeftArm.LineThickness = 0.01
  561. selectionBoxOfLeftArm.Transparency = 0
  562.  
  563. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  564. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  565. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  566. selectionBoxOfLeftLeg.LineThickness = 0.01
  567. selectionBoxOfLeftLeg.Transparency = 0
  568.  
  569.  
  570.  
  571.  
  572. local Orbd = Instance.new("Part", char)
  573. Orbd.Name = "Orbd"
  574. Orbd.Shape = Enum.PartType.Ball
  575. Orbd.CanCollide = false
  576.  
  577. Orbd.BrickColor = BrickColor.new("Really red")
  578.  
  579. Orbd.Transparency = 0
  580. Orbd.Material = "Neon"
  581. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  582. Orbd.TopSurface = Enum.SurfaceType.Smooth
  583. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  584.  
  585. local Weld = Instance.new("Weld", Orbd)
  586. Weld.Part0 = char.Head
  587. Weld.Part1 = Orbd
  588. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  589. local glov = Instance.new("PointLight", Orbd)
  590. glov.Brightness = 3000
  591. glov.Range = 20
  592. glov.Color = Color3.new(255, 0, 255)
  593.  
  594. --------------------------------------------------------
  595. local Orbvc = Instance.new("Part", char)
  596. Orbvc.Name = "Orbvc"
  597. Orbvc.Shape = Enum.PartType.Ball
  598. Orbvc.CanCollide = false
  599.  
  600. Orbvc.BrickColor = BrickColor.new("Really red")
  601.  
  602. Orbvc.Transparency = 0
  603. Orbvc.Material = "Neon"
  604. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  605. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  606. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  607.  
  608. local Weld = Instance.new("Weld", Orbvc)
  609. Weld.Part0 = char.Head
  610. Weld.Part1 = Orbvc
  611. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  612. local glo = Instance.new("PointLight", Orbvc)
  613. glo.Brightness = 3000
  614. glo.Range = 20
  615. glo.Color = Color3.new(255, 0, 255)
  616. ----------------------------------------------------
  617.  
  618.  
  619.  
  620.  
  621.  
  622.  
  623.  
  624.  
  625.  
  626.  
  627. function FindNearestTorso(Position,Distance,SinglePlayer)
  628. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  629. local List = {}
  630. for i,v in pairs(workspace:GetChildren())do
  631. if v:IsA("Model")then
  632. if v:findFirstChild("Torso")then
  633. if v ~= char then
  634. if(v.Torso.Position -Position).magnitude <= Distance then
  635. table.insert(List,v)
  636. end
  637. end
  638. end
  639. end
  640. end
  641. return List
  642. end
  643.  
  644.  
  645.  
  646.  
  647. GroundWave1 = function()
  648. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  649. local Colors = {"Really red", "Institutional white"}
  650. local wave = Instance.new("Part", Torso)
  651. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  652. wave.Anchored = true
  653. wave.CanCollide = false
  654. wave.Locked = true
  655. wave.Size = Vector3.new(1, 1, 1)
  656. wave.TopSurface = "Smooth"
  657. wave.BottomSurface = "Smooth"
  658. wave.Transparency = 0.35
  659. wave.CFrame = HandCF
  660. wm = Instance.new("SpecialMesh", wave)
  661. wm.MeshId = "rbxassetid://3270017"
  662. coroutine.wrap(function()
  663. for i = 1, 30, 1 do
  664. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  665. wave.Size = wm.Scale
  666. wave.CFrame = HandCF
  667. wave.Transparency = i/30
  668. wait()
  669. end
  670. wait()
  671. wave:Destroy()
  672. end)()
  673. end
  674. ----------------------------------------------------
  675.  
  676.  
  677. GroundWave3 = function()
  678. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  679. local Colors = {"Really red", "Really red"}
  680. local wave = Instance.new("Part", torso)
  681. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  682. wave.Anchored = true
  683. wave.CanCollide = false
  684. wave.Locked = true
  685. wave.Size = Vector3.new(1, 1, 1)
  686. wave.TopSurface = "Smooth"
  687. wave.BottomSurface = "Smooth"
  688. wave.Transparency = 0.35
  689. wave.CFrame = HandCF
  690. wm = Instance.new("SpecialMesh", wave)
  691. wm.MeshId = "rbxassetid://3270017"
  692. coroutine.wrap(function()
  693. for i = 1, 14, 1 do
  694. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  695. wave.Size = wm.Scale
  696. wave.CFrame = HandCF
  697. wave.Transparency = i/14
  698. wait()
  699. end
  700. wait()
  701. wave:Destroy()
  702. end)()
  703. end
  704.  
  705.  
  706.  
  707.  
  708.  
  709. local acos = math.acos
  710. local sqrt = math.sqrt
  711. local Vec3 = Vector3.new
  712. local fromAxisAngle = CFrame.fromAxisAngle
  713.  
  714. local function toAxisAngle(CFr)
  715. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  716. local Angle = math.acos((R00+R11+R22-1)/2)
  717. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  718. A = A == 0 and 0.00001 or A
  719. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  720. B = B == 0 and 0.00001 or B
  721. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  722. C = C == 0 and 0.00001 or C
  723. local x = (R21-R12)/sqrt(A)
  724. local y = (R02-R20)/sqrt(B)
  725. local z = (R10-R01)/sqrt(C)
  726. return Vec3(x,y,z),Angle
  727. end
  728.  
  729. local acos = math.acos
  730. local sqrt = math.sqrt
  731. local Vec3 = Vector3.new
  732. local fromAxisAngle = CFrame.fromAxisAngle
  733.  
  734. local function toAxisAngle(CFr)
  735. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  736. local Angle = math.acos((R00+R11+R22-1)/2)
  737. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  738. A = A == 0 and 0.00001 or A
  739. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  740. B = B == 0 and 0.00001 or B
  741. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  742. C = C == 0 and 0.00001 or C
  743. local x = (R21-R12)/sqrt(A)
  744. local y = (R02-R20)/sqrt(B)
  745. local z = (R10-R01)/sqrt(C)
  746. return Vec3(x,y,z),Angle
  747. end
  748.  
  749. function ApplyTrig(Num,Func)
  750. local Min,Max = Func(0),Func(1)
  751. local i = Func(Num)
  752. return (i-Min)/(Max-Min)
  753. --[[if Func == "sin" then
  754. return (math.sin((1-Num)*math.pi)+1)/2
  755. elseif Func == "cos" then
  756. return (math.cos((1-Num)*math.pi)+1)/2
  757. end]]
  758. end
  759.  
  760. function LerpCFrame(CFrame1,CFrame2,Num)
  761. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  762. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  763. end
  764.  
  765.  
  766.  
  767. local togglecamshake = true
  768.  
  769. function camshake(partoz, magn, intens)
  770. if togglecamshake == true then
  771. return
  772. end
  773. for _, guy in pairs(workspace:GetChildren()) do
  774. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  775. coroutine.resume(coroutine.create(function()
  776. local humz = guy:FindFirstChild("Humanoid")
  777. local torse = guy:FindFirstChild("Torso")
  778. for _ = 1, 5 * intens do
  779. wait()
  780. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  781. end
  782. humz.CameraOffset = Vector3.new(0, 0, 0)
  783. end))
  784. end
  785. end
  786. end
  787.  
  788.  
  789. function Crater(Torso,Radius)
  790. Spawn(function()
  791. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  792. local Ignore = {}
  793. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  794. if v.Character ~= nil then
  795. Ignore[#Ignore+1] = v.Character
  796. end
  797. end
  798. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  799. if Hit == nil then return end
  800. local Parts = {}
  801. for i = 1,360,10 do
  802. local P = Instance.new("Part",Torso.Parent)
  803. P.Anchored = true
  804. P.FormFactor = "Custom"
  805. P.BrickColor = BrickColor.new("Really red")
  806. P.Material = "Granite"
  807. P.TopSurface = "Smooth"
  808. P.BottomSurface = "Smooth"
  809. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  810. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  811. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  812. if math.random(0,5) == 0 then -- rubble
  813. local P = Instance.new("Part",Torso.Parent)
  814. P.Anchored = true
  815. P.FormFactor = "Custom"
  816. P.BrickColor = BrickColor.new("Really red")
  817. P.Material = Hit.Material
  818. P.TopSurface = "Smooth"
  819. P.BottomSurface = "Smooth"
  820. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  821. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  822. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  823. end
  824. end
  825. for i = 0,1,0.05 do
  826. for i2,v in pairs(Parts) do
  827. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  828. end
  829. wait()
  830. end
  831. for i,v in pairs(Parts) do
  832. if v[1].Size.X > 2.1 then
  833. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  834. end
  835. v[1].Anchored = false
  836. end
  837. for i = 0,1,0.05 do
  838. for i2,v in pairs(Parts) do
  839. v[1].Transparency = i
  840. if i == 1 then
  841. v[1]:Destroy()
  842. elseif i >= 0.25 then
  843. v[1].CanCollide = false
  844. end
  845. end
  846. wait()
  847. end
  848. Parts = nil
  849. end)
  850. end
  851.  
  852.  
  853.  
  854. GroundWave = function()
  855. if Transforming == true then
  856. local value = 5
  857. local value2 = 10
  858. local value3 = 20
  859. local sa2 = Instance.new("Sound",Torso)
  860. sa2.SoundId = "rbxassetid://393621716"
  861. sa2.Pitch = 1.5
  862. sa2.Volume = 10
  863. sa2.Looped = false
  864. sa2:Play()
  865. local wave = Instance.new("Part", Torso)
  866. local glowz = Instance.new("ParticleEmitter",wave)
  867. glowz.LightEmission = 1
  868. glowz.Texture = "rbxassetid://284205403"
  869. glowz.Color = ColorSequence.new(wit)
  870. glowz.Size = NumberSequence.new(30)
  871. glowz.Speed = NumberRange.new(25,100)
  872. glowz.LockedToPart = false
  873. glowz.Transparency = NumberSequence.new(0.75)
  874. glowz.RotSpeed = NumberRange.new(-2000,2000)
  875. glowz.Lifetime = NumberRange.new(1)
  876. glowz.Rate = 0
  877. glowz.VelocitySpread = 9001
  878. local glowz2 = Instance.new("ParticleEmitter",wave)
  879. glowz2.LightEmission = 1
  880. glowz.Texture = "rbxassetid://284205403"
  881. glowz2.Color = ColorSequence.new(wit)
  882. glowz2.Size = NumberSequence.new(30)
  883. glowz2.Speed = NumberRange.new(25,100)
  884. glowz2.LockedToPart = false
  885. glowz2.Transparency = NumberSequence.new(0.75)
  886. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  887. glowz2.Lifetime = NumberRange.new(1)
  888. glowz2.Rate = 0
  889. glowz2.VelocitySpread = 9001
  890. wave.BrickColor = BrickColor.new("Institutional white")
  891. wave.Anchored = true
  892. wave.CanCollide = false
  893. wave.Locked = true
  894. wave.Size = Vector3.new(1, 1, 1)
  895. wave.TopSurface = "Smooth"
  896. wave.BottomSurface = "Smooth"
  897. wave.Transparency = 0.35
  898. wave.CFrame = fx.CFrame
  899. wave.Material = "Neon"
  900. wm = Instance.new("SpecialMesh", wave)
  901. wm.MeshType = "Sphere"
  902. wm.Scale = Vector3.new(1,1,1)
  903. local wave2 = Instance.new("Part", Torso)
  904. wave2.BrickColor = TorsoColor
  905. wave2.Anchored = true
  906. wave2.CanCollide = false
  907. wave2.Locked = true
  908. wave2.Size = Vector3.new(1, 1, 1)
  909. wave2.TopSurface = "Smooth"
  910. wave2.BottomSurface = "Smooth"
  911. wave2.Transparency = 0.35
  912. wave2.CFrame = fx.CFrame
  913. wave2.Material = "Neon"
  914. wm2 = Instance.new("SpecialMesh", wave2)
  915. wm2.MeshType = "FileMesh"
  916. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  917. wm2.Scale = Vector3.new(1,1,1)
  918. local wave3 = Instance.new("Part", Torso)
  919. wave3.BrickColor = BrickColor.new("Institutional white")
  920. wave3.Anchored = true
  921. wave3.CanCollide = false
  922. wave3.Locked = true
  923. wave3.Size = Vector3.new(1, 1, 1)
  924. wave3.TopSurface = "Smooth"
  925. wave3.BottomSurface = "Smooth"
  926. wave3.Transparency = 0.35
  927. wave3.CFrame = fx.CFrame
  928. wave3.Material = "Neon"
  929. wm3 = Instance.new("SpecialMesh", wave3)
  930. wm3.MeshType = "FileMesh"
  931. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  932. wm3.Scale = Vector3.new(1,1,1)
  933. coroutine.wrap(function()
  934. for i = 1, 18, 1 do
  935. value = value - 0.5
  936. value2 = value2 - 0.75*1.5
  937. value3 = value3 - 0.475*1.5
  938. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  939. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  940. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  941. --wave.Size = wm.Scale
  942. wave.CFrame = fx.CFrame
  943. wave.Transparency = i/14
  944. --wave2.Size = wm2.Scale
  945. wave2.CFrame = fx.CFrame
  946. wave2.Rotation = Vector3.new(90, 0, 0)
  947. wave2.Transparency = i/14
  948. --wave3.Size = wm3.Scale
  949. wave3.CFrame = fx.CFrame
  950. wave3.Rotation = Vector3.new(90, 0, 0)
  951. wave3.Transparency = i/14
  952. wait()
  953. glowz.Rate = 0
  954. glowz2.Rate = 0
  955. end
  956. wait()
  957. wave:Destroy()
  958. wave2:Destroy()
  959. wave3:Destroy()
  960. end)()
  961. elseif Transforming == false then
  962. wait()
  963. end
  964. end
  965.  
  966. for i = 1, 100 do rs:wait()
  967. fx.CFrame = Torso.CFrame
  968. end
  969.  
  970. spawn(function()
  971. while wait() do
  972. GroundWave()
  973. end
  974. end)
  975.  
  976.  
  977.  
  978.  
  979.  
  980.  
  981. local RbxUtility = LoadLibrary("RbxUtility")
  982. local Create = RbxUtility.Create
  983.  
  984. function RemoveOutlines(part)
  985. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  986. end
  987. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  988. local Part = Create("Part"){
  989. Parent = Parent,
  990. Reflectance = Reflectance,
  991. Transparency = Transparency,
  992. CanCollide = false,
  993. Locked = true,
  994. BrickColor = BrickColor.new(tostring(BColor)),
  995. Name = Name,
  996. Size = Size,
  997. Material = Material,
  998. }
  999. RemoveOutlines(Part)
  1000. return Part
  1001. end
  1002. local Effects = {}
  1003.  
  1004.  
  1005.  
  1006. wait()
  1007. local Muss = Instance.new("Sound",char)
  1008. Muss.SoundId = "rbxassetid://262756198"
  1009. Muss.Pitch = 1
  1010. Muss.Volume = 10
  1011. Muss.Looped = true
  1012. Muss:Play()
  1013. Instance.new("DistortionSoundEffect", Muss).Level = 1.5
  1014. Transforming = false
  1015.  
  1016.  
  1017. local value2 = 1
  1018. for i = 1, 20 do rs:wait()
  1019. value2 = value2 - 0.05
  1020. glowz.Rate = 0
  1021. glowz2.Rate = 0
  1022. fx.Transparency = fx.Transparency + (1/20)
  1023. fx.CFrame = torso.CFrame
  1024. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1025. rs:wait()
  1026. end
  1027.  
  1028.  
  1029. local Mus = Instance.new("Sound",char)
  1030. Mus.SoundId = "rbxassetid://752647397"
  1031. Mus.Pitch = 2
  1032. Mus.Volume = 10
  1033. Mus.Looped = false
  1034. wait()
  1035. Mus:Play()
  1036.  
  1037. glowz:Destroy()
  1038. glowz2:Destroy()
  1039. for i = 1,20 do
  1040.  
  1041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1046. end
  1047. wait()
  1048. for i = 1,20 do
  1049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1052.  
  1053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1055.  
  1056. end
  1057.  
  1058.  
  1059. wait()
  1060.  
  1061. wait()
  1062. for i = 1,20 do
  1063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1064.  
  1065.  
  1066. end
  1067. wait()
  1068. for i = 1,20 do
  1069.  
  1070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1071. end
  1072. wait()
  1073. for i = 1,20 do
  1074. wait()
  1075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1080. end
  1081. wait()
  1082. for i = 1,20 do
  1083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1086.  
  1087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1089.  
  1090. end
  1091. wait()
  1092.  
  1093. camshake(torso, 48, 6)
  1094. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1095. if v:FindFirstChild('Humanoid') then
  1096. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1097. end
  1098. end
  1099.  
  1100.  
  1101.  
  1102.  
  1103. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1104. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1105. end
  1106.  
  1107. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1108. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1109. end
  1110. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1111. TBlast.BrickColor = BrickColor.new("Really red")
  1112. TBlast.Transparency = 1
  1113. TBlast.Anchored = true
  1114. TBlast.CanCollide = false
  1115. TBlast.CFrame = root.CFrame
  1116. TBlast.Size = Vector3.new(2,2,2)
  1117. TBMesh.Parent = TBlast
  1118. TBMesh.MeshType = "Sphere"
  1119. game.Lighting.Brightness = 1
  1120. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1121. game.Lighting.TimeOfDay = 12
  1122. game.Lighting.FogEnd = 1000000
  1123. game.Lighting.FogColor = TBlast.BrickColor.Color
  1124. game.Lighting.TimeOfDay = "12:00:00"
  1125. game.Lighting.Ambient = Color3.new(0,0,0)
  1126. game.Lighting.FogColor = Color3.new(255,255,255)
  1127. game.Lighting.FogEnd = 1000000
  1128. game.Lighting.FogStart = 0
  1129. game.Lighting.GlobalShadows = false
  1130.  
  1131.  
  1132.  
  1133. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1134. local valuer = 5
  1135. local valuer2 = 10
  1136. local valuer3 = 15
  1137. local sa2 = Instance.new("Sound",torso)
  1138. sa2.SoundId = "rbxassetid://130972023"
  1139. sa2.Pitch = 1.5
  1140. sa2.Volume = 10
  1141. sa2.Looped = false
  1142. sa2:Play()
  1143. local sar2 = Instance.new("Sound",torso)
  1144. sar2.SoundId = "rbxassetid://153274423"
  1145. sar2.Pitch = 3
  1146. sar2.Volume = 10
  1147. sar2.Looped = false
  1148. sar2:Play()
  1149. Crater(torso,67)
  1150.  
  1151. GroundWave4 = function()
  1152.  
  1153. local wave = Instance.new("Part", torso)
  1154. wave.BrickColor = BrickColor.new("Really red")
  1155. wave.Anchored = true
  1156. wave.CanCollide = false
  1157. wave.Locked = true
  1158. wave.Size = Vector3.new(1, 1, 1)
  1159. wave.TopSurface = "Smooth"
  1160. wave.BottomSurface = "Smooth"
  1161. wave.Transparency = 0.35
  1162. wave.CFrame = fx.CFrame
  1163. wm = Instance.new("SpecialMesh", wave)
  1164. wm.MeshType = "Sphere"
  1165. wm.Scale = Vector3.new(1,1,1)
  1166. coroutine.wrap(function()
  1167. for i = 1, 18, 1 do
  1168. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1169. --wave.Size = wm.Scale
  1170. wave.CFrame = fx.CFrame
  1171. wave.Transparency = i/14
  1172. wait()
  1173. end
  1174. wait()
  1175. wave:Destroy()
  1176. end)()
  1177.  
  1178. end
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184. GroundWave1()
  1185.  
  1186.  
  1187. CV="Pastel blue"
  1188.  
  1189. local txt = Instance.new("BillboardGui", Char)
  1190. txt.Adornee = Char .Head
  1191. txt.Name = "_status"
  1192. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1193. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1194. local text = Instance.new("TextLabel", txt)
  1195. text.Size = UDim2.new(10, 5, 10, 0)
  1196. text.FontSize = "Size60"
  1197. text.TextScaled = true
  1198. text.TextTransparency = 0
  1199. text.BackgroundTransparency = 1
  1200. text.TextTransparency = 0
  1201. text.TextStrokeTransparency = 0
  1202. text.Font = "Cartoon"
  1203. text.TextStrokeColor3 = Color3.new(255,0,0)
  1204. text.TextColor3 = Color3.new(255,255,255)
  1205.  
  1206. v=Instance.new("Part")
  1207. v.Name = "ColorBrick"
  1208. v.Parent=Player.Character
  1209. v.FormFactor="Symmetric"
  1210. v.Anchored=true
  1211. v.CanCollide=false
  1212. v.BottomSurface="Smooth"
  1213. v.TopSurface="Smooth"
  1214. v.Size=Vector3.new(10,5,3)
  1215. v.Transparency=1
  1216. v.CFrame=Char.Torso.CFrame
  1217. v.BrickColor=BrickColor.new(CV)
  1218. v.Transparency=1
  1219. text.TextColor3 = Color3.new(0,0,0)
  1220. v.Shape="Block"
  1221. text.Text = "OMNI-GOD OF LAG AND EARRAPE"
  1222.  
  1223.  
  1224.  
  1225.  
  1226. ROW = function(out, trans, s, wt, t, ang, plus)
  1227. for i = 1, 360, 360/t do
  1228. local c = Instance.new("Part", game.Workspace)
  1229. c.FormFactor = 3
  1230. c.TopSurface = 0
  1231. c.BottomSurface = 0
  1232. c.Size = s
  1233. c.Anchored = true
  1234. c.CanCollide = wt
  1235. c.Material=workspace.Base.Material
  1236. c.Transparency = trans
  1237. c.BrickColor = workspace.Base.BrickColor
  1238. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1239. c.Locked=true
  1240. game.Debris:AddItem(c,15)
  1241. end
  1242. end
  1243.  
  1244. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1245.  
  1246.  
  1247.  
  1248.  
  1249.  
  1250.  
  1251.  
  1252. local wave = Instance.new("Part", torso)
  1253. wave.BrickColor = TorsoColor
  1254. wave.Anchored = true
  1255. wave.CanCollide = false
  1256. wave.Locked = true
  1257. wave.Size = Vector3.new(1, 1, 1)
  1258. wave.TopSurface = "Smooth"
  1259. wave.BottomSurface = "Smooth"
  1260. wave.Transparency = 0.35
  1261. wave.CFrame = HandCF
  1262. wm = Instance.new("SpecialMesh", wave)
  1263. wm.MeshId = "rbxassetid://3270017"
  1264. local wave2 = Instance.new("Part", torso)
  1265. wave2.BrickColor = BrickColor.new("Institutional white")
  1266. wave2.Anchored = true
  1267. wave2.CanCollide = false
  1268. wave2.Locked = true
  1269. wave2.Size = Vector3.new(1, 1, 1)
  1270. wave2.TopSurface = "Smooth"
  1271. wave2.BottomSurface = "Smooth"
  1272. wave2.Transparency = 0.35
  1273. wave2.CFrame = HandCF
  1274. wm2 = Instance.new("SpecialMesh", wave2)
  1275. wm2.MeshId = "rbxassetid://3270017"
  1276. local wave3 = Instance.new("Part", torso)
  1277. wave3.BrickColor = TorsoColor
  1278. wave3.Anchored = true
  1279. wave3.CanCollide = false
  1280. wave3.Locked = true
  1281. wave3.Size = Vector3.new(1, 1, 1)
  1282. wave3.TopSurface = "Smooth"
  1283. wave3.BottomSurface = "Smooth"
  1284. wave3.Transparency = 0.35
  1285. wave3.CFrame = HandCF
  1286. wm3 = Instance.new("SpecialMesh", wave3)
  1287. wm3.MeshId = "rbxassetid://3270017"
  1288. coroutine.wrap(function()
  1289. for i = 1, 14, 1 do
  1290. valuer = valuer - 0.35
  1291. valuer2 = valuer - 0.45
  1292. valuer3 = valuer3 - 0.475
  1293. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1294. wave.Size = wm.Scale
  1295. wave.CFrame = HandCF
  1296. wave.Transparency = i/14
  1297. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1298. wave2.Size = wm2.Scale
  1299. wave2.CFrame = HandCF
  1300. wave2.Transparency = i/14
  1301. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1302. wave3.Size = wm2.Scale
  1303. wave3.CFrame = HandCF
  1304. wave3.Transparency = i/14
  1305. wait()
  1306. end
  1307. wait()
  1308. wave:Destroy()
  1309. wave2:Destroy()
  1310. end)()
  1311.  
  1312. local torso = game.Players.LocalPlayer.Character.Torso
  1313. local block = Instance.new("Part",torso)
  1314. block.Size = Vector3.new(0.1,0.1,0.1)
  1315. block.Position = block.Position + Vector3.new(2,2,2)
  1316. block.Transparency = 1
  1317. local weld = Instance.new("Weld",torso)
  1318. weld.Part0 = torso
  1319. weld.Part1 = block
  1320. weld.C0 = CFrame.new(0,5,0)
  1321. local tables = {5,4,3,2,1}
  1322. local part = Instance.new("ParticleEmitter")
  1323. part.Parent = game.Players.LocalPlayer.Character.Torso
  1324. part.LockedToPart = true
  1325.  
  1326. part.Texture = "rbxassetid://"
  1327. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1328. part.Transparency = NumberSequence.new(0.7)
  1329. part.Lifetime = NumberRange.new(2)
  1330. part.Rate = 30
  1331. local part2 = Instance.new("ParticleEmitter",block)
  1332. part2.Lifetime = NumberRange.new(0)
  1333. part2.Speed = NumberRange.new(0)
  1334. part2.Size = NumberSequence.new(18)
  1335. part2.LockedToPart = true
  1336. part2.Transparency = NumberSequence.new(0.5)
  1337. part2.Rate = 3
  1338. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1339. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1340. local model = Instance.new("Model",torso)
  1341.  
  1342. local ball0 = Instance.new("Part",model)
  1343. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1344. ball0.Transparency = 0.5
  1345. ball0.BrickColor = BrickColor.new("Really red")
  1346. ball0.Size = Vector3.new(1,1,1)
  1347. ball0mesh = Instance.new("SpecialMesh",ball0)
  1348. ball0mesh.MeshType = "Sphere"
  1349. ball0mesh.Scale = Vector3.new(1,1,1)
  1350. ballweld = Instance.new("Weld",model)
  1351. ballweld.Part0 = torso
  1352. ballweld.Part1 = ball0
  1353.  
  1354.  
  1355.  
  1356.  
  1357. for i = 1,15 do
  1358. wait()
  1359. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1360. part2.Size = NumberSequence.new(15)
  1361. for i = 1 , 3 do
  1362. wait()
  1363. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1364.  
  1365. end
  1366.  
  1367. wait()
  1368. part2.Size = NumberSequence.new(8)
  1369. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1370. ball0mesh.Scale = Vector3.new(1,1,1)
  1371.  
  1372. end
  1373.  
  1374. hum.WalkSpeed = 185
  1375. Muss.Volume = 10
  1376.  
  1377.  
  1378. Charging = true
  1379. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1380. function FDebris()
  1381. repeat
  1382. local p = Instance.new('Part',Torso)
  1383. p.formFactor = 'Custom'
  1384. p.Size = Vector3.new(1,1,1)
  1385. p.BrickColor = BrickColor.new("Dark indigo")
  1386. p.CanCollide = false
  1387. p.Transparency = 0.2
  1388. p.Anchored = true
  1389. p.Locked=true
  1390. p.Material = "Neon"
  1391. s = math.random(1,40)/10
  1392. local m = Instance.new("BlockMesh",p)
  1393. m.Scale = Vector3.new(s,s,s)
  1394. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1395. --[[coroutine.wrap(function()
  1396. wait()
  1397. while Charging == true do
  1398. wait()
  1399. GroundWave1()
  1400. wait()
  1401. end
  1402. end)()]]--
  1403.  
  1404. spawn(function()
  1405. while rs:wait() do
  1406. if p.Transparency >= 1 then p:Destroy() break end
  1407. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1408. p.Transparency = p.Transparency+0.01
  1409. end
  1410. end)
  1411. wait(.3)
  1412. until Charging == false
  1413. end
  1414.  
  1415.  
  1416. spawn(function()
  1417. while wait(.01)
  1418. do
  1419. FDebris()
  1420. end
  1421. end)
  1422.  
  1423.  
  1424.  
  1425. FloatPart = function()
  1426. local Part = Instance.new('Part',Torso)
  1427. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1428. Part.Anchored = true
  1429. Part.Material = 'Neon'
  1430. Part.CanCollide = false
  1431. Part.BrickColor = BrickColor.new("Really red")
  1432. local Mesh = Instance.new('SpecialMesh',Part)
  1433. Mesh.Scale = Vector3.new(4,4,.2)
  1434. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1435. Mesh.VertexColor = Vector3.new(0,170,255)
  1436. spawn(function()
  1437. for i = 1,30 do
  1438. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1439. Part.Transparency = Part.Transparency + .035
  1440. game["Run Service"].RenderStepped:wait()
  1441. end
  1442. Part:Destroy()
  1443. end)
  1444. end;
  1445.  
  1446. DubPart = function()
  1447. local Part = Instance.new('Part',Torso)
  1448. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1449. Part.Anchored = true
  1450. Part.CanCollide = false
  1451. Part.Material = 'Neon'
  1452. Part.BrickColor = BrickColor.new(SecondaryColor)
  1453. local Mesh = Instance.new('SpecialMesh',Part)
  1454. Mesh.Scale = Vector3.new(7,7,.2)
  1455. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1456. Mesh.VertexColor = Vector3.new(0,170,255)
  1457. spawn(function()
  1458. for i = 1,30 do
  1459. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1460. Part.Transparency = Part.Transparency + .035
  1461. game["Run Service"].RenderStepped:wait()
  1462. end
  1463. Part:Destroy()
  1464. end)
  1465. end;
  1466.  
  1467. Fade = function(Item,t)
  1468. spawn(function()
  1469. for i = 1,20 do
  1470. Item.Transparency = Item.Transparency + .05
  1471. if t then
  1472. wait(t)
  1473. else
  1474. wait()
  1475. end
  1476. end
  1477. Item:Destroy()
  1478. end)
  1479. end
  1480.  
  1481. Particle = function(PrimaryColor)
  1482. local Part = Instance.new('Part',Torso)
  1483. Part.BrickColor = BrickColor.new(PrimaryColor)
  1484. Part.Anchored = true
  1485. Part.Transparency = .3
  1486. Part.CanCollide = false
  1487. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1488. local Mesh = Instance.new('BlockMesh',Part)
  1489. Mesh.Scale = Vector3.new(.05,.1,.1)
  1490. spawn(function()
  1491. for i = 1,40 do
  1492. Part.Transparency = Part.Transparency + .0125
  1493. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1494. game["Run Service"].RenderStepped:wait()
  1495. end
  1496. Part:Destroy()
  1497. end)
  1498. end;
  1499.  
  1500. --[[spawn(function()
  1501. while wait() do
  1502. wait(.05)
  1503. FloatPart()
  1504. wait(.08)
  1505. FloatPart()
  1506. wait(.05)
  1507. DubPart()
  1508. wait(.08)
  1509. end
  1510. end)]]
  1511.  
  1512. game["Run Service"].RenderStepped:connect(function(_)
  1513. Particle("Really red")
  1514. Particle("Institutional white")
  1515. Particle("Really red")
  1516. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1517. end)
  1518.  
  1519.  
  1520.  
  1521.  
  1522.  
  1523.  
  1524.  
  1525.  
  1526.  
  1527.  
  1528.  
  1529.  
  1530.  
  1531.  
  1532.  
  1533.  
  1534. function FindNearestTorso(Position,Distance,SinglePlayer)
  1535. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1536. local List = {}
  1537. for i,v in pairs(workspace:GetChildren())do
  1538. if v:IsA("Model")then
  1539. if v:findFirstChild("Torso")then
  1540. if v ~= char then
  1541. if(v.Torso.Position -Position).magnitude <= Distance then
  1542. table.insert(List,v)
  1543. end
  1544. end
  1545. end
  1546. end
  1547. end
  1548. return List
  1549. end
  1550.  
  1551.  
  1552.  
  1553.  
  1554. vt = Vector3.new
  1555.  
  1556.  
  1557.  
  1558. local player = game.Players.LocalPlayer
  1559. local pchar = player.Character
  1560. local mouse = player:GetMouse()
  1561. local cam = workspace.CurrentCamera
  1562.  
  1563. local rad = math.rad
  1564. bodyparts = {}
  1565. local keysDown = {}
  1566. local flySpeed = 0
  1567. local MAX_FLY_SPEED = 450
  1568.  
  1569. local canFly = false
  1570. local flyToggled = false
  1571.  
  1572. local forward, side = 0, 0
  1573. local lastForward, lastSide = 0, 0
  1574.  
  1575. local floatBP = Instance.new("BodyPosition")
  1576. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1577. local flyBV = Instance.new("BodyVelocity")
  1578. flyBV.maxForce = Vector3.new(10e10, 10e10, 10e10)
  1579. local turnBG = Instance.new("BodyGyro")
  1580. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1581.  
  1582. mouse.KeyDown:connect(function(key)
  1583. keysDown[key] = true
  1584.  
  1585. if key == "f" then
  1586. flyToggled = not flyToggled
  1587.  
  1588. if not flyToggled then
  1589. stanceToggle = "Normal"
  1590. floatBP.Parent = nil
  1591. flyBV.Parent = nil
  1592. turnBG.Parent = nil
  1593. root.Velocity = Vector3.new()
  1594. pchar.Humanoid.PlatformStand = false
  1595. end
  1596. end
  1597.  
  1598. end)
  1599. mouse.KeyUp:connect(function(key)
  1600. keysDown[key] = nil
  1601. end)
  1602.  
  1603. local function updateFly()
  1604.  
  1605.  
  1606.  
  1607.  
  1608. if not flyToggled then return end
  1609.  
  1610. lastForward = forward
  1611. lastSide = side
  1612.  
  1613. forward = 0
  1614. side = 0
  1615.  
  1616. if keysDown.w then
  1617. forward = forward + 2
  1618. end
  1619. if keysDown.s then
  1620. forward = forward - 2
  1621. end
  1622. if keysDown.a then
  1623. side = side - 2
  1624. end
  1625. if keysDown.d then
  1626. side = side + 2
  1627. end
  1628.  
  1629. canFly = (forward ~= 0 or side ~= 0)
  1630.  
  1631. if canFly then
  1632. stanceToggle = "Floating"
  1633. turnBG.Parent = root
  1634. floatBP.Parent = nil
  1635. flyBV.Parent = root
  1636.  
  1637. flySpeed = flySpeed + 2 + (flySpeed / MAX_FLY_SPEED)
  1638. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1639. else
  1640. floatBP.position = root.Position
  1641. floatBP.Parent = root
  1642.  
  1643. flySpeed = flySpeed - 1
  1644. if flySpeed < 0 then flySpeed = 0 end
  1645. end
  1646.  
  1647. local camCF = cam.CoordinateFrame
  1648. local in_forward = canFly and forward or lastForward
  1649. local in_side = canFly and side or lastSide
  1650.  
  1651. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1652.  
  1653. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1654. end
  1655.  
  1656. game:service'RunService'.RenderStepped:connect(function()
  1657. if flyToggled then
  1658. pchar.Humanoid.PlatformStand = true
  1659. end
  1660. updateFly()
  1661. end)
  1662.  
  1663.  
  1664.  
  1665. mouse.KeyDown:connect(function(key)
  1666. if key == "b" then
  1667. hum.WalkSpeed = 185
  1668. if Debounces.CanAttack == true then
  1669. Debounces.CanAttack = false
  1670. Debounces.NoIdl = true
  1671. Debounces.on = true
  1672. v = Instance.new("Sound")
  1673. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1674. v.Parent = char
  1675. v.Looped = false
  1676. v.Pitch = 2
  1677. v.Volume = 45
  1678. wait()
  1679. v:Play()
  1680. Instance.new("DistortionSoundEffect", v).Level = 48
  1681. wait()
  1682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1688. if Debounces.on == false then
  1689. end
  1690. wait()
  1691. end
  1692. wait()
  1693.  
  1694.  
  1695. local function Shockwave7()
  1696. local ENERGY = Instance.new("Part", Char)
  1697. ENERGY.Name = "ENERGY"
  1698. ENERGY.CanCollide = false
  1699. ENERGY.BrickColor = BrickColor.new("Institutional white")
  1700. ENERGY.Transparency = 0.2
  1701. ENERGY.TopSurface = 0
  1702. ENERGY.BottomSurface = 0
  1703. ENERGY.Anchored = true
  1704. local cm = Instance.new("CylinderMesh", ENERGY)
  1705. cm.Scale = Vector3.new(1, 20, 1)
  1706. ENERGY.Size = Vector3.new(5, 20, 5)
  1707. ENERGY.CFrame = char.Torso.CFrame
  1708. ENERGY.Touched:connect(function(hit)
  1709. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1710. local Occlude = true
  1711. local NotOccludes = {
  1712. char.Name;
  1713. "Wings";
  1714. "Scythe";
  1715. "Thingy";
  1716. "Thingy2"; -- put all of the names in a table pls
  1717. }
  1718. for i,v in pairs(NotOccludes) do
  1719. if hit.Parent.Name == v then
  1720. Occlude = false
  1721. end
  1722. end
  1723. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1724. if Occlude then
  1725. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1726. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1727. end
  1728. end
  1729. end)
  1730. for i = 1, 50 do
  1731. ENERGY.CFrame = char.Torso.CFrame
  1732. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1733. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1734. wait()
  1735. end
  1736. ENERGY:Destroy()
  1737. end
  1738. Shockwave7()
  1739.  
  1740.  
  1741. pt=Instance.new('Part',torso)
  1742. pt.Anchored=true
  1743. pt.CanCollide=false
  1744. pt.Locked = true
  1745. pt.FormFactor='Custom'
  1746. pt.Size=Vector3.new(1,1,1)
  1747. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1748. pt.Transparency=.6
  1749. pt.BrickColor=BrickColor.new('Really red')
  1750. msh=Instance.new('SpecialMesh',pt)
  1751. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1752. msh.Scale=Vector3.new(8,4,8)
  1753. pt2=pt:clone()
  1754. pt2.Parent = torso
  1755. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1756. pt2.BrickColor=BrickColor.new("Institutional white")
  1757. msh2=msh:clone()
  1758. msh2.Parent=pt2
  1759. msh2.Scale=Vector3.new(10,5,10)
  1760.  
  1761. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1762. bl = Instance.new("Part", char)
  1763. bl.Locked = true
  1764. bl.Name = "Shell"
  1765. bl.BrickColor = BrickColor.new("Really red")
  1766. bl.Anchored = true
  1767. bl.CanCollide = false
  1768. bl.Transparency = 0
  1769. bl.Reflectance = 0
  1770. bl.BottomSurface = 0
  1771. bl.TopSurface = 0
  1772. bl.Shape = 0
  1773. blm = Instance.new("SpecialMesh",bl)
  1774. blm.MeshType = "Sphere"
  1775. blm.Scale = Vector3.new(1,1,1)
  1776. blm.MeshId = "rbxassetid://9982590"
  1777.  
  1778. coroutine.resume(coroutine.create(function()
  1779. for i=1, math.huge, 4 do
  1780. rs:wait()
  1781. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1782. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1783. bl.Transparency = bl.Transparency + 0.005
  1784. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1785. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1786. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1787. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1788. end
  1789. end))
  1790.  
  1791. for i = 1, 15 do
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1798. if Debounces.on == false then
  1799. break
  1800. end
  1801. wait()
  1802. end
  1803. for i = 1, 15 do
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1810. if Debounces.on == false then
  1811. break
  1812. end
  1813. wait()
  1814. end
  1815. for i = 1, 15 do
  1816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1822. if Debounces.on == false then
  1823. break
  1824. end
  1825. wait()
  1826. end
  1827. for i = 1, 15 do
  1828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1834. if Debounces.on == false then
  1835. break
  1836. end
  1837. wait()
  1838. end
  1839. for i = 1, 15 do
  1840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1846. if Debounces.on == false then
  1847. break
  1848. end
  1849. wait()
  1850. end
  1851. for i = 1, 10 do
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1858. if Debounces.on == false then
  1859. break
  1860. end
  1861. wait()
  1862. end
  1863. wait()
  1864. Debounces.NoIdl = false
  1865. hum.WalkSpeed = 185
  1866. Debounces.on = false
  1867. wait()
  1868. if Debounces.CanAttack == false then
  1869. Debounces.CanAttack = true
  1870. v:Destroy()
  1871. bl:Destroy()
  1872. blm:Destroy()
  1873. pt:Destroy()
  1874. pt2:Destroy()
  1875. msh:Destroy()
  1876. msh2:Destroy()
  1877. end
  1878. end
  1879. end)
  1880.  
  1881.  
  1882.  
  1883.  
  1884.  
  1885. local grabbed = false
  1886. local cf = CFrame.new
  1887. local mr = math.rad
  1888. local angles = CFrame.Angles
  1889. local ud = UDim2.new
  1890. local c3 = Color3.new
  1891. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1892. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1893. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1894. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1895.  
  1896. clerp = function(a, b, t)
  1897. return a:lerp(b, t)
  1898. end
  1899.  
  1900. local RbxUtility = LoadLibrary("RbxUtility")
  1901. local Create = RbxUtility.Create
  1902. RemoveOutlines = function(part)
  1903. part.TopSurface = 10
  1904. end
  1905.  
  1906. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1907. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1908. RemoveOutlines(Part)
  1909. return Part
  1910. end
  1911.  
  1912. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1913. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1914. if Mesh == "SpecialMesh" then
  1915. Msh.MeshType = MeshType
  1916. Msh.MeshId = MeshId
  1917. end
  1918. return Msh
  1919. end
  1920.  
  1921.  
  1922.  
  1923.  
  1924.  
  1925.  
  1926.  
  1927. ArtificialHB = Instance.new("BindableEvent", script)
  1928. ArtificialHB.Name = "Heartbeat"
  1929. script:WaitForChild("Heartbeat")
  1930. frame = 0.033333333333333
  1931. tf = 0
  1932. allowframeloss = false
  1933. tossremainder = false
  1934. lastframe = tick()
  1935. script.Heartbeat:Fire()
  1936. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1937. tf = tf + s
  1938. if frame <= tf then
  1939. if allowframeloss then
  1940. script.Heartbeat:Fire()
  1941. lastframe = tick()
  1942. else
  1943. for i = 1, math.floor(tf / frame) do
  1944. script.Heartbeat:Fire()
  1945. end
  1946. lastframe = tick()
  1947. end
  1948. if tossremainder then
  1949. tf = 0
  1950. else
  1951. tf = tf - frame * math.floor(tf / frame)
  1952. end
  1953. end
  1954. end
  1955. )
  1956. swait = function(num)
  1957. if num == 0 or num == nil then
  1958. ArtificialHB.Event:wait()
  1959. else
  1960. for i = 0, num do
  1961. ArtificialHB.Event:wait()
  1962. end
  1963. end
  1964. end
  1965.  
  1966.  
  1967.  
  1968.  
  1969.  
  1970.  
  1971.  
  1972.  
  1973.  
  1974. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1975. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1976. return Weld
  1977. end
  1978.  
  1979. rayCast = function(Position, Direction, Range, Ignore)
  1980. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1981. end
  1982.  
  1983. CreateSound = function(id, par, vol, pit)
  1984. coroutine.resume(coroutine.create(function()
  1985. local sou = Instance.new("Sound", par or workspace)
  1986. sou.Volume = vol
  1987. sou.Pitch = pit or 1
  1988. sou.SoundId = id
  1989. swait()
  1990. sou:play()
  1991. game:GetService("Debris"):AddItem(sou, 6)
  1992. end
  1993. ))
  1994. end
  1995.  
  1996. local getclosest = function(obj, distance)
  1997. local last, lastx = distance + 1, nil
  1998. for i,v in pairs(workspace:GetChildren()) do
  1999. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2000. local t = v.Torso
  2001. local dist = t.Position - obj.Position.magnitude
  2002. if dist <= distance and dist < last then
  2003. last = dist
  2004. lastx = v
  2005. end
  2006. end
  2007. end
  2008. return lastx
  2009. end
  2010.  
  2011. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2012. if hit.Parent == nil then
  2013. return
  2014. end
  2015. local h = hit.Parent:FindFirstChild("Humanoid")
  2016. for _,v in pairs(hit.Parent:children()) do
  2017. if v:IsA("Humanoid") then
  2018. h = v
  2019. end
  2020. end
  2021. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2022. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2023. return
  2024. end
  2025. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2026. game:GetService("Debris"):AddItem(c, 0.5)
  2027. if HitSound ~= nil and HitPitch ~= nil then
  2028. CreateSound(HitSound, hit, 1, HitPitch)
  2029. end
  2030. local Damage = math.random(minim, maxim)
  2031. local blocked = false
  2032. local block = hit.Parent:findFirstChild("Block")
  2033. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2034. blocked = true
  2035. block.Value = block.Value - 1
  2036. print(block.Value)
  2037. end
  2038. if blocked == false then
  2039. h.Health = h.Health - Damage
  2040. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2041. else
  2042. h.Health = h.Health - Damage / 2
  2043. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2044. end
  2045. if Type == "Knockdown" then
  2046. local hum = hit.Parent.Humanoid
  2047. hum.PlatformStand = true
  2048. coroutine.resume(coroutine.create(function(HHumanoid)
  2049. swait()
  2050. HHumanoid.PlatformStand = false
  2051. end
  2052. ), hum)
  2053. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2054. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2055. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2056. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2057. game:GetService("Debris"):AddItem(rl, 0.5)
  2058. else
  2059. do
  2060. if Type == "Debuff" then
  2061. print'hi'
  2062. else
  2063. if Type == "Up" then
  2064. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2065. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2066. else
  2067. do
  2068. if Type == "DarkUp" then
  2069. coroutine.resume(coroutine.create(function()
  2070. for i = 0, 1, 0.1 do
  2071. swait()
  2072. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2073. end
  2074. end
  2075. ))
  2076. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2077. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2078. else
  2079. do
  2080. if Type == "Snare" then
  2081. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2082. game:GetService("Debris"):AddItem(bp, 1)
  2083. else
  2084. do
  2085. if Type == "Freeze" then
  2086. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2087. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2088. hit.Parent.Torso.Anchored = true
  2089. coroutine.resume(coroutine.create(function(Part)
  2090. swait()
  2091. Part.Anchored = false
  2092. end), hit.Parent.Torso)
  2093. game:GetService("Debris"):AddItem(BodPos, 3)
  2094. game:GetService("Debris"):AddItem(BodGy, 3)
  2095. end
  2096. do
  2097. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2098. game:GetService("Debris"):AddItem(debounce, Delay)
  2099. c = Instance.new("ObjectValue")
  2100. c.Name = "creator"
  2101. c.Value = Player
  2102. c.Parent = h
  2103. game:GetService("Debris"):AddItem(c, 0.5)
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116.  
  2117. ShowDamage = function(Pos, Text, Time, Color)
  2118. local Rate = 0.033333333333333
  2119. if not Pos then
  2120. local Pos = Vector3.new(0, 0, 0)
  2121. end
  2122. local Text = Text or ""
  2123. local Time = Time or 2
  2124. if not Color then
  2125. local Color = Color3.new(1, 0, 1)
  2126. end
  2127. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2128. EffectPart.Anchored = true
  2129. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2130. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2131. game.Debris:AddItem(EffectPart, Time + 0.1)
  2132. EffectPart.Parent = game:GetService("Workspace")
  2133. delay(0, function()
  2134. local Frames = Time / Rate
  2135. for Frame = 1, Frames do
  2136. wait(Rate)
  2137. local Percent = Frame / Frames
  2138. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2139. TextLabel.TextTransparency = Percent
  2140. end
  2141. if EffectPart and EffectPart.Parent then
  2142. EffectPart:Destroy()
  2143. end
  2144. end
  2145. )
  2146. end
  2147.  
  2148. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2149. for _,c in pairs(workspace:children()) do
  2150. local hum = c:findFirstChild("Humanoid")
  2151. if hum ~= nil then
  2152. local head = c:findFirstChild("Torso")
  2153. if head ~= nil then
  2154. local targ = head.Position - Part.Position
  2155. local mag = targ.magnitude
  2156. if mag <= magni and c.Name ~= Player.Name then
  2157. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2158. end
  2159. end
  2160. end
  2161. end
  2162. end
  2163.  
  2164.  
  2165.  
  2166.  
  2167.  
  2168. local effect = Instance.new("Model", Char)
  2169. effect.Name = "Effects"
  2170.  
  2171.  
  2172.  
  2173.  
  2174.  
  2175. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2176. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2177. prt.Anchored = true
  2178. prt.CFrame = cframe
  2179. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2180. game:GetService("Debris"):AddItem(prt, 10)
  2181. if Type == 1 or Type == nil then
  2182. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2183. else
  2184. if Type == 2 then
  2185. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2186. end
  2187. end
  2188. end
  2189.  
  2190.  
  2191.  
  2192.  
  2193. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2194. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2195. prt.Anchored = true
  2196. prt.CFrame = cframe
  2197. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2198. game:GetService("Debris"):AddItem(prt, 10)
  2199. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2200. end
  2201.  
  2202.  
  2203.  
  2204. local grabbing = false
  2205. WindFloor = function()
  2206.  
  2207. end
  2208.  
  2209.  
  2210.  
  2211. bc = BrickColor.new
  2212. function WindFloor2()
  2213. local shur = Instance.new("Part",char)
  2214. local gahd = Instance.new("Sound",shur)
  2215. gahd.SoundId = "rbxassetid://402981977"
  2216. gahd.Volume = 1
  2217. gahd.Pitch = 0.75
  2218. gahd:Play()
  2219. shur.Transparency = 1
  2220. shur.Material = "Neon"
  2221. shur.BrickColor = bc("Really red")
  2222. shur.Anchored = true
  2223. shur.CFrame = mouse.Hit
  2224. shur.Rotation = vt(0,math.random(-500,500),0)
  2225. shur.Size = vt(1,0.2,1)
  2226. shur.CanCollide = false
  2227. local dec = Instance.new("Decal",shur)
  2228. dec.Texture = symbolimg
  2229. dec.Face = "Top"
  2230. local dec2 = dec:Clone()
  2231. dec2.Parent = shur
  2232. dec2.Face = "Bottom"
  2233. local Meshshur = Instance.new("CylinderMesh",shur)
  2234. Meshshur.Scale = vt(0,1,0)
  2235. local value1 = 1*2.25
  2236. for i = 0, 50 do
  2237. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2238. value1 = value1 - 0.015*2.25
  2239. wait()
  2240. end
  2241. local spart = Instance.new("Part",char)
  2242. local tick = Instance.new("Sound",spart)
  2243. tick.SoundId = "rbxassetid://414516914"
  2244. tick.Volume = 1
  2245. tick.Pitch = 0.45
  2246. tick:Play()
  2247. spart.Size = vt(1,1,1)
  2248. spart.BrickColor = BrickColor.new("Really red")
  2249. spart.Transparency = 0.1
  2250. spart.Anchored = true
  2251. spart.CanCollide = false
  2252. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2253. local expld = Instance.new("Explosion", spart)
  2254. expld.BlastRadius = 27.5
  2255. expld.Position = spart.Position
  2256. local mesh = Instance.new("SpecialMesh",spart)
  2257. mesh.MeshType = "FileMesh"
  2258. mesh.Scale = vt(1,0.01,1)
  2259. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2260. local parz = spart:Clone()
  2261. local mshe = parz.Mesh
  2262. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2263. parz.CFrame = spart.CFrame
  2264. parz.Parent = char
  2265. local par2 = spart:Clone()
  2266. local msh = par2.Mesh
  2267. par2.Mesh.MeshType = "Sphere"
  2268. par2.Material = "Neon"
  2269. par2.CFrame = spart.CFrame
  2270. par2.BrickColor = BrickColor.new("Really red")
  2271. par2.Parent = char
  2272. local par3 = spart:Clone()
  2273. local msh3 = par2.Mesh
  2274. msh3.Scale = vt(15,0,15)
  2275. par3.Mesh.MeshType = "Sphere"
  2276. par3.Material = "Neon"
  2277. par3.CFrame = spart.CFrame
  2278. par3.BrickColor = BrickColor.new("Really red")
  2279. par3.Parent = char
  2280. for i = 0, 150 do
  2281. spart.Transparency = spart.Transparency + 0.01
  2282. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2283. spart.Position = spart.Position
  2284. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2285. par2.Transparency = par2.Transparency + 0.01
  2286. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2287. par2.Position = par2.Position
  2288. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2289. par3.Transparency = par2.Transparency + 0.05
  2290. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2291. par3.Position = par2.Position
  2292. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2293. parz.Transparency = par2.Transparency + 0.01
  2294. mshe.Scale = msh.Scale + vt(4,1,4)
  2295. parz.Position = parz.Position
  2296. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2297. wait()
  2298. end
  2299. for i = 0, 100 do
  2300. dec.Transparency = dec.Transparency + 0.015
  2301. dec2.Transparency = dec.Transparency
  2302. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2303. value1 = value1 - 0.015*2.25
  2304. wait()
  2305. end
  2306. shur:Destroy()
  2307. par2:Destroy()
  2308. spart:Destroy()
  2309. end
  2310.  
  2311.  
  2312.  
  2313.  
  2314.  
  2315.  
  2316.  
  2317. function BlastStorm()
  2318.  
  2319. local lag = Instance.new("Sound", workspace)
  2320. lag.SoundId = "rbxassetid://752783199"
  2321. lag.Volume = 20000
  2322. lag.Pitch = 1
  2323. lag:Play()
  2324. Instance.new("DistortionSoundEffect", lag).Level = 25
  2325. wait()
  2326. local ff = Instance.new("ForceField",char)
  2327. ff.Visible = false
  2328. local shur = Instance.new("Part",char)
  2329. local gahd = Instance.new("Sound",char)
  2330. gahd.SoundId = "rbxassetid://402981977"
  2331. gahd.Volume = 2.5
  2332. gahd.Pitch = 0.6
  2333. gahd:Play()
  2334. shur.Transparency = 1
  2335. shur.Material = "Neon"
  2336. shur.BrickColor = bc("Really red")
  2337. shur.Anchored = true
  2338. shur.CFrame = mouse.Hit
  2339. shur.Size = vt(1,0.2,1)
  2340. shur.CanCollide = false
  2341. local dec = Instance.new("Decal",shur)
  2342. dec.Texture = symbolimg
  2343. dec.Face = "Top"
  2344. local dec2 = dec:Clone()
  2345. dec2.Parent = shur
  2346. dec2.Face = "Bottom"
  2347. local Meshshur = Instance.new("CylinderMesh",shur)
  2348. Meshshur.Scale = vt(0,1,0)
  2349. local value1 = 1*12.5
  2350. for i = 0, 50 do
  2351. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2352. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2353. value1 = value1 - 0.015*12.5
  2354. wait()
  2355. end
  2356.  
  2357. wait()
  2358. local spart = Instance.new("Part",char)
  2359. local tick = Instance.new("Sound",char)
  2360. tick.SoundId = "rbxassetid://414516914"
  2361. tick.Volume = 2.5
  2362. tick.Pitch = 0.4
  2363. tick:Play()
  2364. local tickz = Instance.new("Sound",char)
  2365. tickz.SoundId = "rbxassetid://435742675"
  2366. tickz.Volume = 1
  2367. tickz.Pitch = 1
  2368. tickz:Play()
  2369. local tickr = Instance.new("Sound",char)
  2370. tickr.SoundId = "rbxassetid://435742675"
  2371. tickr.Volume = 2.5
  2372. tickr.Pitch = 0.5
  2373. tickr:Play()
  2374. local tickel = Instance.new("Sound",char)
  2375. tickel.SoundId = "rbxassetid://2248511"
  2376. tickel.Volume = 3
  2377. tickel.Pitch = 0.2
  2378. tickel:Play()
  2379. spart.Size = vt(1,1,1)
  2380. spart.BrickColor = BrickColor.new("Really red")
  2381. spart.Transparency = 0.1
  2382. spart.Anchored = true
  2383. spart.CanCollide = false
  2384. spart.CFrame = mouse.Hit
  2385. local expld = Instance.new("Explosion", spart)
  2386. expld.BlastRadius = 500000
  2387. expld.Position = spart.Position
  2388. local mesh = Instance.new("SpecialMesh",spart)
  2389. mesh.MeshType = "FileMesh"
  2390. mesh.Scale = vt(1,0.01,1)
  2391. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2392. local parz = spart:Clone()
  2393. local mshe = parz.Mesh
  2394. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2395. parz.CFrame = spart.CFrame
  2396. parz.Parent = char
  2397. local par2 = spart:Clone()
  2398. local msh = par2.Mesh
  2399. par2.Mesh.MeshType = "Sphere"
  2400. par2.Material = "Neon"
  2401. par2.CFrame = spart.CFrame
  2402. par2.BrickColor = BrickColor.new("Really red")
  2403. par2.Parent = char
  2404. for i = 0, 200 do
  2405. spart.Transparency = spart.Transparency + 0.005
  2406. mesh.Scale = mesh.Scale + vt(10,1,10)
  2407. spart.Position = spart.Position
  2408. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2409. par2.Transparency = par2.Transparency + 0.005
  2410. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2411. par2.Position = par2.Position
  2412. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2413. parz.Transparency = par2.Transparency + 0.005
  2414. mshe.Scale = msh.Scale + vt(6,1,6)
  2415. parz.Position = parz.Position
  2416. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2417. wait()
  2418. end
  2419. ff:Destroy()
  2420. for i = 0, 100 do
  2421. dec.Transparency = dec.Transparency + 0.015
  2422. dec2.Transparency = dec.Transparency
  2423. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2424. value1 = value1 - 0.015*12.5
  2425. wait()
  2426. end
  2427. shur:Destroy()
  2428. par2:Destroy()
  2429. spart:Destroy()
  2430. tick:Destroy()
  2431. tickr:Destroy()
  2432. tickz:Destroy()
  2433. tickel:Destroy()
  2434. end
  2435.  
  2436.  
  2437.  
  2438.  
  2439.  
  2440.  
  2441.  
  2442.  
  2443. local maincolor = Color3.new(170/255,0/255,255/255)
  2444.  
  2445.  
  2446.  
  2447. function noobyisscripter()
  2448. local hitted = false
  2449. local valuesize = 5
  2450. local lb = Instance.new("Part")
  2451. lb.Parent = char
  2452. lb.Material = "Neon"
  2453. lb.BrickColor = BrickColor.new(maincolor)
  2454. lb.CanCollide = false
  2455. lb.Shape = "Ball"
  2456. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2457. lb.Anchored = false
  2458. lb.Size = vt(1,1,1)
  2459. local thing = Instance.new("SpecialMesh",lb)
  2460. thing.MeshType = "Sphere"
  2461. local trail = Instance.new("ParticleEmitter",lb)
  2462. trail.Texture = "rbxassetid://296874871"
  2463. trail.LightEmission = 0.95
  2464. trail.Color = ColorSequence.new(maincolor)
  2465. trail.Rate = 0
  2466. trail.Lifetime = NumberRange.new(1.5)
  2467. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2468. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2469. trail.Speed = NumberRange.new(0,0)
  2470. trail.RotSpeed = NumberRange.new(-500,500)
  2471. local bv = Instance.new("BodyVelocity")
  2472. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2473. bv.velocity = mouse.Hit.lookVector *100
  2474. bv.Parent = lb
  2475. wait()
  2476. pewdiepie=lb.Touched:connect(function(hit)
  2477. if hitted == false then
  2478. local sd = Instance.new("Sound",lb)
  2479. sd.SoundId = "rbxassetid://138210320"
  2480. sd.Volume = 2.5
  2481. sd:Play()
  2482. hitted = true
  2483. trail.Rate = 0
  2484. lb.Anchored = true
  2485. local explosion = Instance.new("Explosion",lb)
  2486. explosion.BlastRadius = 10
  2487. explosion.Position = lb.Position
  2488. local ex = Instance.new("ParticleEmitter",lb)
  2489. ex.Texture = "rbxassetid://296874871"
  2490. ex.LightEmission = 0.95
  2491. ex.Color = ColorSequence.new(maincolor)
  2492. ex.Rate = 0
  2493. ex.Lifetime = NumberRange.new(1.75)
  2494. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2495. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2496. ex.Speed = NumberRange.new(25,45)
  2497. ex.VelocitySpread = 90000
  2498. ex.RotSpeed = NumberRange.new(-500,500)
  2499. for i = 0, 19 do
  2500. wait()
  2501. valuesize = valuesize - 0.25
  2502. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2503. end
  2504. ex.Rate = 0
  2505. for i = 0, 9 do
  2506. wait()
  2507. lb.Transparency = lb.Transparency + 0.1
  2508. end
  2509. wait()
  2510. lb:Destroy()
  2511. end
  2512. end)
  2513. end
  2514.  
  2515.  
  2516. mouse.KeyDown:connect(function(key)
  2517. if key == "g" then
  2518. if Debounces.CanAttack == true then
  2519. Debounces.CanAttack = false
  2520. Debounces.on = true
  2521. Debounces.NoIdl = true
  2522. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2523. shot1 = Instance.new("Sound",Torso)
  2524. shot1.SoundId = "rbxassetid://200633492"
  2525. shot1.Looped = false
  2526. shot1.Pitch = 3
  2527. shot1.Volume = 400
  2528. shot1:Play()
  2529. Debounces.RPunch = true
  2530. Debounces.LPunch = true
  2531. Debounces.ks = true
  2532. Debounces.ks2 = true
  2533. for i = 1, 3 do
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. shot1 = Instance.new("Sound",Torso)
  2544. shot1.SoundId = "rbxassetid://200633492"
  2545. shot1.Looped = false
  2546. shot1.Pitch = 3
  2547. shot1.Volume = 400
  2548. shot1:Play()
  2549. wait()
  2550. noobyisscripter()
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. shot1 = Instance.new("Sound",Torso)
  2562. shot1.SoundId = "rbxassetid://200633492"
  2563. shot1.Looped = false
  2564. shot1.Pitch = 3
  2565. shot1.Volume = 400
  2566. shot1:Play()
  2567. wait()
  2568. noobyisscripter()
  2569. for i = 1, 3 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. shot1 = Instance.new("Sound",Torso)
  2580. shot1.SoundId = "rbxassetid://200633492"
  2581. shot1.Looped = false
  2582. shot1.Pitch = 3
  2583. shot1.Volume = 400
  2584. shot1:Play()
  2585. wait()
  2586. noobyisscripter()
  2587. for i = 1, 3 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2594. if Debounces.on == false then break end
  2595. wait()
  2596. end
  2597. shot1 = Instance.new("Sound",Torso)
  2598. shot1.SoundId = "rbxassetid://200633492"
  2599. shot1.Looped = false
  2600. shot1.Pitch = 3
  2601. shot1.Volume = 400
  2602. shot1:Play()
  2603. wait()
  2604. noobyisscripter()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. shot1 = Instance.new("Sound",Torso)
  2616. shot1.SoundId = "rbxassetid://200633492"
  2617. shot1.Looped = false
  2618. shot1.Pitch = 3
  2619. shot1.Volume = 400
  2620. shot1:Play()
  2621. wait()
  2622. noobyisscripter()
  2623. for i = 1, 3 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://200633492"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. wait()
  2640. noobyisscripter()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. shot1 = Instance.new("Sound",Torso)
  2652. shot1.SoundId = "rbxassetid://200633492"
  2653. shot1.Looped = false
  2654. shot1.Pitch = 3
  2655. shot1.Volume = 400
  2656. shot1:Play()
  2657. wait()
  2658. noobyisscripter()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. wait()
  2676. noobyisscripter()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. shot1 = Instance.new("Sound",Torso)
  2688. shot1.SoundId = "rbxassetid://200633492"
  2689. shot1.Looped = false
  2690. shot1.Pitch = 3
  2691. shot1.Volume = 400
  2692. shot1:Play()
  2693. wait()
  2694. noobyisscripter()
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait()
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait()
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait()
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. shot1 = Instance.new("Sound",Torso)
  2760. shot1.SoundId = "rbxassetid://200633492"
  2761. shot1.Looped = false
  2762. shot1.Pitch = 3
  2763. shot1.Volume = 400
  2764. shot1:Play()
  2765. wait()
  2766. noobyisscripter()
  2767. for i = 1, 3 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2774. if Debounces.on == false then break end
  2775. wait()
  2776. end
  2777. shot1 = Instance.new("Sound",Torso)
  2778. shot1.SoundId = "rbxassetid://200633492"
  2779. shot1.Looped = false
  2780. shot1.Pitch = 3
  2781. shot1.Volume = 400
  2782. shot1:Play()
  2783. wait()
  2784. noobyisscripter()
  2785. for i = 1, 3 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. shot1 = Instance.new("Sound",Torso)
  2796. shot1.SoundId = "rbxassetid://200633492"
  2797. shot1.Looped = false
  2798. shot1.Pitch = 3
  2799. shot1.Volume = 400
  2800. shot1:Play()
  2801. wait()
  2802. noobyisscripter()
  2803. for i = 1, 3 do
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2810. if Debounces.on == false then break end
  2811. wait()
  2812. end
  2813. shot1 = Instance.new("Sound",Torso)
  2814. shot1.SoundId = "rbxassetid://200633492"
  2815. shot1.Looped = false
  2816. shot1.Pitch = 3
  2817. shot1.Volume = 400
  2818. shot1:Play()
  2819. wait()
  2820. noobyisscripter()
  2821. for i = 1, 3 do
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2828. if Debounces.on == false then break end
  2829. wait()
  2830. end
  2831. shot1 = Instance.new("Sound",Torso)
  2832. shot1.SoundId = "rbxassetid://200633492"
  2833. shot1.Looped = false
  2834. shot1.Pitch = 3
  2835. shot1.Volume = 400
  2836. shot1:Play()
  2837. wait()
  2838. noobyisscripter()
  2839. for i = 1, 3 do
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2846. if Debounces.on == false then break end
  2847. wait()
  2848. end
  2849. shot1 = Instance.new("Sound",Torso)
  2850. shot1.SoundId = "rbxassetid://200633492"
  2851. shot1.Looped = false
  2852. shot1.Pitch = 3
  2853. shot1.Volume = 400
  2854. shot1:Play()
  2855. wait()
  2856. noobyisscripter()
  2857. for i = 1, 3 do
  2858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2864. if Debounces.on == false then break end
  2865. wait()
  2866. end
  2867. shot1 = Instance.new("Sound",Torso)
  2868. shot1.SoundId = "rbxassetid://200633492"
  2869. shot1.Looped = false
  2870. shot1.Pitch = 3
  2871. shot1.Volume = 400
  2872. shot1:Play()
  2873. wait()
  2874. noobyisscripter()
  2875. for i = 1, 3 do
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2882. if Debounces.on == false then break end
  2883. wait()
  2884. end
  2885.  
  2886. Debounces.LPunch = false
  2887. Debounces.RPunch = false
  2888. Debounces.ks = false
  2889. Debounces.ks2 = false
  2890. if Debounces.CanAttack == false then
  2891. Debounces.CanAttack = true
  2892. Debounces.on = false
  2893. Debounces.NoIdl = false
  2894. end
  2895. end
  2896. end
  2897. end)
  2898.  
  2899.  
  2900.  
  2901.  
  2902. mouse.KeyDown:connect(function(key)
  2903. if key == "r" then
  2904.  
  2905. if Debounces.CanAttack == true then
  2906. Debounces.CanAttack = false
  2907. Debounces.NoIdl = true
  2908. Debounces.on = true
  2909. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2910. function FindNearestTorso(Position,Distance,SinglePlayer)
  2911. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2912. local List = {}
  2913. for i,v in pairs(workspace:GetChildren())do
  2914. if v:IsA("Model")then
  2915. if v:findFirstChild("Torso")then
  2916. if v ~= char then
  2917. if(v.Torso.Position -Position).magnitude <= Distance then
  2918. table.insert(List,v)
  2919. end
  2920. end
  2921. end
  2922. end
  2923. end
  2924. return List
  2925. end
  2926. z = Instance.new("Sound",hed)
  2927. z.SoundId = "rbxassetid://232213955"
  2928. z.Pitch = 5
  2929. z.Volume = 10
  2930. wait()
  2931. z:Play()
  2932. sp = Instance.new("Part",hed)
  2933. sp.Anchored = true
  2934. sp.CanCollide = false
  2935. sp.Locked = false
  2936. sp.Transparency = 0
  2937. sp.Material = "Neon"
  2938. sp.Size = Vector3.new(1,1,1)
  2939. sp.TopSurface = "SmoothNoOutlines"
  2940. sp.BottomSurface = "SmoothNoOutlines"
  2941. sp.BrickColor = BrickColor.new("Really red")
  2942. spm = Instance.new("SpecialMesh",sp)
  2943. spm.MeshType = "Sphere"
  2944. spm.Scale = Vector3.new(100,100,100)
  2945. sp2 = Instance.new("Part", rarm)
  2946. sp2.Name = "Energy"
  2947. sp2.BrickColor = BrickColor.new("Really red")
  2948. sp2.Size = Vector3.new(1,1,1)
  2949. sp2.Shape = "Ball"
  2950. sp2.CanCollide = false
  2951. sp2.Anchored = true
  2952. sp2.Locked = true
  2953. sp2.TopSurface = 0
  2954. sp2.BottomSurface = 0
  2955. sp2.Transparency = 1
  2956. spm2 = Instance.new("SpecialMesh",sp2)
  2957. spm2.MeshId = "rbxassetid://9982590"
  2958. spm2.Scale = Vector3.new(100,100,100)
  2959. for i = 1, 20 do
  2960. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2961. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2968. if Debounces.on == false then break end
  2969. rs:wait()
  2970. end
  2971. for i = 1, 100, 20 do rs:wait()
  2972. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2973. end
  2974. for i = 1, 20 do
  2975. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2982. if Debounces.on == false then break end
  2983. rs:wait()
  2984. end
  2985. sp.Transparency = 0
  2986. for i = 1, 20 do
  2987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2993. if Debounces.on == false then break end
  2994. rs:wait()
  2995. end
  2996. wait()
  2997. sp.Transparency = 0
  2998. sp2.Transparency = 0.84
  2999. for i = 1, 20 do
  3000. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3001. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3002. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3009. if Debounces.on == false then break end
  3010. rs:wait()
  3011. end
  3012. for i = 1, 2880, 50 do
  3013. rs:wait()
  3014. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3015. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3016. rs:wait()
  3017. end
  3018. sp:Destroy()
  3019. sp2:Destroy()
  3020. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3021. local X = Instance.new("Part",char)
  3022. local O = Instance.new("ObjectValue",X)
  3023. O.Name = "creator"
  3024. X.Locked = true
  3025. X.Name = "Shell"
  3026. X.Anchored = false
  3027. X.CanCollide = false
  3028. X.Transparency = 0
  3029. X.Reflectance = 0
  3030. X.BottomSurface = 0
  3031. X.TopSurface = 0
  3032. X.Shape = 0
  3033. local V = Instance.new("ObjectValue",X)
  3034. V.Value = char
  3035. V.Name = "creator"
  3036. X.BrickColor = BrickColor.new("Really red")
  3037. X.Size = Vector3.new(1,1,1)
  3038. X.Material = "Neon"
  3039. local Z = Instance.new("SpecialMesh",X)
  3040. Z.MeshType = "Sphere"
  3041. Z.Scale = Vector3.new(100,100,100)
  3042. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3043. local bv = Instance.new("BodyVelocity",X)
  3044. bv.maxForce = Vector3.new(99999,99999,99999)
  3045. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3046. bv.velocity = X.CFrame.lookVector*65
  3047.  
  3048. Explode = X.Touched:connect(function(hit)
  3049.  
  3050. local cf = X.CFrame
  3051. bv:Destroy()
  3052. X.Anchored = true
  3053. Z:Remove()
  3054. Explode:disconnect()
  3055.  
  3056. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3057. for i = 1, 360, 360/t do
  3058. local c = Instance.new("Part", game.Workspace)
  3059. c.FormFactor = 3
  3060. c.TopSurface = 0
  3061. c.BottomSurface = 0
  3062. c.Size = s
  3063. c.Anchored = true
  3064. c.CanCollide = wt
  3065. c.Material=workspace.Base.Material
  3066. c.Transparency = trans
  3067. c.BrickColor = workspace.Base.BrickColor
  3068. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3069. c.Locked=true
  3070. game.Debris:AddItem(c,25)
  3071. end
  3072. end
  3073.  
  3074. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3075.  
  3076.  
  3077. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3078. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3079. if part then
  3080. local cfremz = CFrame.new(positi)
  3081. debris(cfremz, part, 30)
  3082. end
  3083.  
  3084. X.Size = Vector3.new(6,6,6)
  3085. X.Touched:connect(function(hit) end)
  3086. X.CanCollide = false
  3087. local part3 = Instance.new("Part", rarm)
  3088. part3.Anchored=true
  3089. part3.CanCollide=false
  3090. part3.Locked = true
  3091. part3.TopSurface = "SmoothNoOutlines"
  3092. part3.BottomSurface = "SmoothNoOutlines"
  3093. part3.FormFactor='Custom'
  3094. part3.Size=Vector3.new(2,2, 2)
  3095. part3.CFrame=X.CFrame
  3096. part3.Transparency=0
  3097. part3.BrickColor=TorsoColor
  3098. local mesh3 = Instance.new("SpecialMesh",part3)
  3099. mesh3.MeshType = "Sphere"
  3100. mesh3.Scale = Vector3.new(2,2,2)
  3101. --debris:AddItem(X,8)
  3102. local part4 = Instance.new("Part", rarm)
  3103. part4.Material = "Neon"
  3104. part4.Anchored=true
  3105. part4.CanCollide=false
  3106. part4.Locked = true
  3107. part4.TopSurface = "SmoothNoOutlines"
  3108. part4.BottomSurface = "SmoothNoOutlines"
  3109. part4.FormFactor='Custom'
  3110. part4.Size=Vector3.new(2,2, 2)
  3111. part4.CFrame=X.CFrame
  3112. part4.Transparency=0
  3113. part4.BrickColor=BrickColor.new("Black")
  3114. local mesh4 = Instance.new("SpecialMesh",part4)
  3115. mesh4.MeshType = "Sphere"
  3116. mesh4.Scale = Vector3.new(1,1,1)
  3117. local part7 = Instance.new("Part", rarm)
  3118. part7.Material = "Neon"
  3119. part7.Anchored=true
  3120. part7.CanCollide=false
  3121. part7.Locked = true
  3122. part7.TopSurface = "SmoothNoOutlines"
  3123. part7.BottomSurface = "SmoothNoOutlines"
  3124. part7.FormFactor='Custom'
  3125. part7.Size=Vector3.new(2,2, 2)
  3126. part7.CFrame=X.CFrame
  3127. part7.Transparency=0
  3128. part7.BrickColor=BrickColor.new("Institutional white")
  3129. local mesh7 = Instance.new("SpecialMesh",part7)
  3130. mesh7.MeshType = "Sphere"
  3131. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3132. --[[X.Touched:connect(function(ht)
  3133. hit = ht.Parent
  3134. if ht and hit:IsA("Model") then
  3135. if hit:FindFirstChild("Humanoid") then
  3136. if hit.Name ~= p.Name then
  3137. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3138. wait(.3)
  3139. end
  3140. end
  3141. elseif ht and hit:IsA("Hat") then
  3142. if hit.Parent.Name ~= p.Name then
  3143. if hit.Parent:FindFirstChild("Humanoid") then
  3144. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3145. wait(.3)
  3146. end
  3147. end
  3148. end
  3149. end)
  3150. part3.Touched:connect(function(ht)
  3151. hit = ht.Parent
  3152. if ht and hit:IsA("Model") then
  3153. if hit:FindFirstChild("Humanoid") then
  3154. if hit.Name ~= p.Name then
  3155. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3156. wait(.3)
  3157. end
  3158. end
  3159. elseif ht and hit:IsA("Hat") then
  3160. if hit.Parent.Name ~= p.Name then
  3161. if hit.Parent:FindFirstChild("Humanoid") then
  3162. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3163. wait(.3)
  3164. end
  3165. end
  3166. end
  3167. end)]]--
  3168. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3169. if v:FindFirstChild('Humanoid') then
  3170. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3171. v.Humanoid.PlatformStand = true
  3172. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3173. end
  3174. end
  3175.  
  3176. local acos = math.acos
  3177. local sqrt = math.sqrt
  3178. local Vec3 = Vector3.new
  3179. local fromAxisAngle = CFrame.fromAxisAngle
  3180.  
  3181. local function toAxisAngle(CFr)
  3182. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3183. local Angle = math.acos((R00+R11+R22-1)/2)
  3184. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3185. A = A == 0 and 0.00001 or A
  3186. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3187. B = B == 0 and 0.00001 or B
  3188. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3189. C = C == 0 and 0.00001 or C
  3190. local x = (R21-R12)/sqrt(A)
  3191. local y = (R02-R20)/sqrt(B)
  3192. local z = (R10-R01)/sqrt(C)
  3193. return Vec3(x,y,z),Angle
  3194. end
  3195.  
  3196. function ApplyTrig(Num,Func)
  3197. local Min,Max = Func(0),Func(1)
  3198. local i = Func(Num)
  3199. return (i-Min)/(Max-Min)
  3200. end
  3201.  
  3202. function LerpCFrame(CFrame1,CFrame2,Num)
  3203. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3204. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3205. end
  3206.  
  3207. function Crater(Torso,Radius)
  3208. Spawn(function()
  3209. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3210. local Ignore = {}
  3211. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3212. if v.Character ~= nil then
  3213. Ignore[#Ignore+1] = v.Character
  3214. end
  3215. end
  3216. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3217. if Hit == nil then return end
  3218. local Parts = {}
  3219. for i = 1,360,10 do
  3220. local P = Instance.new("Part",Torso.Parent)
  3221. P.Anchored = true
  3222. P.FormFactor = "Custom"
  3223. P.BrickColor = Hit.BrickColor
  3224. P.Material = Hit.Material
  3225. P.TopSurface = "Smooth"
  3226. P.BottomSurface = "Smooth"
  3227. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3228. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3229. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3230. if math.random(0,5) == 0 then -- rubble
  3231. local P = Instance.new("Part",Torso.Parent)
  3232. P.Anchored = true
  3233. P.FormFactor = "Custom"
  3234. P.BrickColor = Hit.BrickColor
  3235. P.Material = Hit.Material
  3236. P.TopSurface = "Smooth"
  3237. P.BottomSurface = "Smooth"
  3238. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3239. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3240. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3241. end
  3242. end
  3243. for i = 0,1,0.05 do
  3244. for i2,v in pairs(Parts) do
  3245. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3246. end
  3247. wait()
  3248. end
  3249. for i,v in pairs(Parts) do
  3250. if v[1].Size.X > 2.1 then
  3251. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3252. end
  3253. v[1].Anchored = false
  3254. end
  3255. for i = 0,1,0.05 do
  3256. for i2,v in pairs(Parts) do
  3257. v[1].Transparency = i
  3258. if i == 1 then
  3259. v[1]:Destroy()
  3260. elseif i >= 0.25 then
  3261. v[1].CanCollide = false
  3262. end
  3263. end
  3264. wait()
  3265. end
  3266. Parts = nil
  3267. end)
  3268. end
  3269.  
  3270.  
  3271. Part = function(x,y,z,color,tr,cc,an,parent)
  3272. local p = Instance.new('Part',parent or Weapon)
  3273. p.formFactor = 'Custom'
  3274. p.Size = Vector3.new(x,y,z)
  3275. p.BrickColor = BrickColor.new(color)
  3276. p.CanCollide = cc
  3277. p.Transparency = tr
  3278. p.Anchored = an
  3279. p.TopSurface,p.BottomSurface = 0,0
  3280. p.Locked=true
  3281. p:BreakJoints()
  3282. return p end
  3283.  
  3284. Mesh = function(par,num,x,y,z)
  3285. local msh = _
  3286. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3287. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3288. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3289. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3290. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3291. end msh.Scale = Vector3.new(x,y,z)
  3292. return msh end
  3293.  
  3294. function explosion(col1,col2,cfr,sz,rng,dmg)
  3295. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3296. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3297. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3298. v1,v2,v3=sz.x,sz.y,sz.z
  3299. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3300. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3301. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3302. a.CFrame=cfr
  3303. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3304. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3305.  
  3306. Spawn(function()
  3307. while wait() do
  3308. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3309. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3310. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3311. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3312. a.Transparency=a.Transparency+0.05
  3313. a2.Transparency=a2.Transparency+0.05
  3314. a3.Transparency=a3.Transparency+0.05
  3315. end
  3316. end)
  3317. end
  3318.  
  3319. Crater(X,120)
  3320. Crater(X,220)
  3321. Crater(X,320)
  3322. z = Instance.new("Sound",workspace)
  3323. z.SoundId = "rbxassetid://231917744"
  3324. z.Pitch = .5
  3325. z.Volume = 5
  3326. z1 = Instance.new("Sound",workspace)
  3327. z1.SoundId = "rbxassetid://231917744"
  3328. z1.Pitch = .5
  3329. z1.Volume = 5
  3330. z2 = Instance.new("Sound",workspace)
  3331. z2.SoundId = "rbxassetid://231917744"
  3332. z2.Pitch = .5
  3333. z2.Volume = 5
  3334. z3 = Instance.new("Sound",workspace)
  3335. z3.SoundId = "rbxassetid://245537790"
  3336. z3.Pitch = .7
  3337. z3.Volume = 5
  3338. z4 = Instance.new("Sound",workspace)
  3339. z4.SoundId = "rbxassetid://245537790"
  3340. z4.Pitch = .7
  3341. z4.Volume = 5
  3342. z4a = Instance.new("Sound",workspace)
  3343. z4a.SoundId = "rbxassetid://419447292"
  3344. z4a.Pitch = 1
  3345. z4a.Volume = 5
  3346. z3a = Instance.new("Sound",workspace)
  3347. z3a.SoundId = "rbxassetid://421328847"
  3348. z3a.Pitch = 1
  3349. z3a.Volume = 5
  3350. wait()
  3351. z:Play()
  3352. z1:Play()
  3353. z2:Play()
  3354. z3:Play()
  3355. z4:Play()
  3356. z3a:Play()
  3357. z4a:Play()
  3358.  
  3359. local part=Instance.new('Part',rarm)
  3360. part.Anchored=true
  3361. part.CanCollide=false
  3362. part.Locked = true
  3363. part.FormFactor='Custom'
  3364. part.Size=Vector3.new(2,2,2)
  3365. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3366. part.Transparency=0
  3367. part.BrickColor=BrickColor.new('Institutional white')
  3368. local mesh=Instance.new('SpecialMesh',part)
  3369. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3370. mesh.Scale=Vector3.new(4,4,4)
  3371. local part2=part:clone()
  3372. part2.Parent = rarm
  3373. part2.BrickColor=TorsoColor
  3374. local part5=part:clone()
  3375. part5.Parent = rarm
  3376. part5.BrickColor=TorsoColor
  3377. local part6=part:clone()
  3378. part6.Parent = rarm
  3379. part6.BrickColor=BrickColor.new("Black")
  3380. local mesh2=mesh:clone()
  3381. mesh2.Parent=part2
  3382. mesh2.Scale=Vector3.new(6, 6, 6)
  3383. local mesh5=mesh:clone()
  3384. mesh5.Parent=part5
  3385. mesh5.Scale=Vector3.new(6, 6, 6)
  3386. local mesh6=mesh:clone()
  3387. mesh6.Parent=part6
  3388. mesh6.Scale=Vector3.new(6, 6, 6)
  3389. local blast = Instance.new("Part", rarm)
  3390. blast.BrickColor = BrickColor.new("Institutional white")
  3391. blast.Anchored = true
  3392. blast.CanCollide = false
  3393. blast.Locked = true
  3394. blast.Size = Vector3.new(2, 2, 2)
  3395. blast.TopSurface = "Smooth"
  3396. blast.BottomSurface = "Smooth"
  3397. blast.Transparency = 0
  3398. blast.CFrame = HandCF
  3399. local bm = Instance.new("SpecialMesh", blast)
  3400. bm.Scale = Vector3.new(10,2,10)
  3401. bm.MeshId = "rbxassetid://3270017"
  3402. local blast2 = Instance.new("Part", rarm)
  3403. blast2.BrickColor = BrickColor.new("Institutional white")
  3404. blast2.Anchored = true
  3405. blast2.CanCollide = false
  3406. blast2.Locked = true
  3407. blast2.Size = Vector3.new(2, 2, 2)
  3408. blast2.TopSurface = "Smooth"
  3409. blast2.BottomSurface = "Smooth"
  3410. blast2.Transparency = 0
  3411. blast2.CFrame = HandCF
  3412. local bm2 = Instance.new("SpecialMesh", blast2)
  3413. bm2.Scale = Vector3.new(6,2,6)
  3414. bm2.MeshId = "rbxassetid://3270017"
  3415. local blast3 = Instance.new("Part", rarm)
  3416. blast3.BrickColor = BrickColor.new("Institutional white")
  3417. blast3.Anchored = true
  3418. blast3.CanCollide = false
  3419. blast3.Locked = true
  3420. blast3.Size = Vector3.new(1, 1, 1)
  3421. blast3.TopSurface = "Smooth"
  3422. blast3.BottomSurface = "Smooth"
  3423. blast3.Transparency = 0
  3424. blast3.CFrame = HandCF
  3425. local bm3 = Instance.new("SpecialMesh", blast3)
  3426. bm3.Scale = Vector3.new(6,2,6)
  3427. bm3.MeshId = "rbxassetid://3270017"
  3428. for i = 1,120 do rs:wait()
  3429. X.Transparency = X.Transparency + (1/120)
  3430. part.Transparency = part.Transparency + (1/120)
  3431. part2.Transparency = part2.Transparency + (1/120)
  3432. part3.Transparency = part3.Transparency + (1/120)
  3433. part4.Transparency = part4.Transparency + (1/120)
  3434. part5.Transparency = part5.Transparency + (1/120)
  3435. part6.Transparency = part6.Transparency + (1/120)
  3436. part7.Transparency = part7.Transparency + (1/120)
  3437. blast.Transparency = blast.Transparency + (1/120)
  3438. blast2.Transparency = blast2.Transparency + (1/120)
  3439. blast3.Transparency = blast3.Transparency + (1/120)
  3440. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3441. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3442. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3443. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3444. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3445. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3446. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3447. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3448. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3449. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3450. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3451. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3452. X.CFrame = cf
  3453. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3454. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3455. part3.CFrame=X.CFrame
  3456. part4.CFrame=X.CFrame
  3457. part7.CFrame=X.CFrame
  3458. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3459. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3460. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3461. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3462. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3463. rs:wait()
  3464. end
  3465. X:Destroy()
  3466. part:Destroy()
  3467. part2:Destroy()
  3468. part3:Destroy()
  3469. part4:Destroy()
  3470. part5:Destroy()
  3471. part6:Destroy()
  3472. blast:Destroy()
  3473. blast2:Destroy()
  3474. blast3:Destroy()
  3475. z:Destroy()
  3476. z1:Destroy()
  3477. z2:Destroy()
  3478. z3:Destroy()
  3479. z4:Destroy()
  3480. for i = 1, 20 do
  3481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3487. if Debounces.on == false then break end
  3488. rs:wait()
  3489. end
  3490. if Debounces.CanAttack == false then
  3491. Debounces.CanAttack = true
  3492. Debounces.NoIdl = false
  3493. Debounces.on = false
  3494. end
  3495. end)
  3496. end
  3497. end
  3498. end)
  3499.  
  3500.  
  3501.  
  3502.  
  3503.  
  3504.  
  3505.  
  3506. WindFloor = function()
  3507. local useRageVer = false
  3508. local locor = 0
  3509. if TrackFunction ~= nil then
  3510. TrackFunction:disconnect()
  3511. TrackFunction = nil
  3512. end
  3513. Ult = true
  3514. Ragemode = false
  3515. CanInterrupt(false)
  3516. PlayerIsAttacking = true
  3517. local cl = 0
  3518. local clastframe = lastframe
  3519. BodyVel.velocity = Vector3.new()
  3520. local CPlane = MousePlane()
  3521. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3522. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3523. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3524. local cl = 0
  3525. DesiredWalkspeed = 185
  3526. p = Instance.new("Sound", vPlayer.Character.Torso)
  3527. p.Volume = 0.8
  3528. p.Pitch = 1
  3529. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3530. p:Play()
  3531. game:GetService("Debris"):AddItem(p, 3)
  3532. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3533. pb.Volume = 1
  3534. pb.Pitch = 0.85
  3535. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3536. pb:Play()
  3537. game:GetService("Debris"):AddItem(pb, 10)
  3538. do
  3539. for i = 1, 8 do
  3540. swait()
  3541. cl = cl + i * 0.02
  3542. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3543. if i == 4 then
  3544. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(11, 1, 11))
  3545. pc.Mesh.MeshType = "FileMesh"
  3546. pc.Anchored = true
  3547. pc.CanCollide = false
  3548. pc.Parent = workspace
  3549. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3550. pc.Name = "Shockwave"
  3551. game:GetService("Debris"):AddItem(pc, 5)
  3552. coroutine.resume(coroutine.create(function(p)
  3553. for ii = 1, 10 do
  3554. p.Transparency = ii / 10
  3555. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3556. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3557. swait()
  3558. end
  3559. p:Remove()
  3560. end), pc)
  3561. end
  3562. end
  3563. end
  3564. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3565. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3566. cl = 0
  3567. clastframe = lastframe
  3568. for i = 1, 6 do
  3569. swait()
  3570. cl = cl + i * 0.05
  3571. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3572. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Institutional white", "BlockMesh", Vector3.new(12, 12, 12))
  3573. eff.Parent = workspace
  3574. eff.Name = "BloodEffect"
  3575. eff.Anchored = true
  3576. eff.CanCollide = false
  3577. game:GetService("Debris"):AddItem(eff, 5)
  3578. coroutine.resume(coroutine.create(function(p, V, x)
  3579. A = vPlayer.Character.Torso.Velocity / 60
  3580. for i = 1, 12 do
  3581. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3582. p.Transparency = 0.75 + i / 48
  3583. p.CFrame = p.CFrame * V + A
  3584. swait()
  3585. end
  3586. p:Remove()
  3587. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3588. if i ~= 1 and (i ~= 4 or i == 6) then
  3589. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3590. pc.Mesh.MeshType = "FileMesh"
  3591. pc.Anchored = true
  3592. pc.CanCollide = false
  3593. pc.Parent = workspace
  3594. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3595. pc.Name = "Shockwave"
  3596. game:GetService("Debris"):AddItem(pc, 5)
  3597. coroutine.resume(coroutine.create(function(p)
  3598. for ii = 1, 7 do
  3599. p.Transparency = ii / 7
  3600. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3601. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3602. swait()
  3603. end
  3604. p:Remove()
  3605. end), pc)
  3606. end
  3607. end
  3608. swait()
  3609. for i = 1, 20 do
  3610. do
  3611. CPlane = MousePlane()
  3612. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3613. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3614. if i == 5 or i == 10 then
  3615. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(8, 2, 8))
  3616. pc.Mesh.MeshType = "FileMesh"
  3617. pc.Anchored = true
  3618. pc.CanCollide = false
  3619. pc.Parent = workspace
  3620. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3621. pc.Name = "Shockwave"
  3622. game:GetService("Debris"):AddItem(pc, 5)
  3623. coroutine.resume(coroutine.create(function(p)
  3624. for ii = 1, 13 do
  3625. p.Transparency = ii / 13
  3626. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3627. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3628. swait()
  3629. end
  3630. p:Remove()
  3631. end), pc)
  3632. else
  3633. do
  3634. do
  3635. if i == 2 or i == 10 then
  3636. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Institutional white", "SpecialMesh", Vector3.new(56, 56, 1))
  3637. pc.Mesh.MeshType = "FileMesh"
  3638. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3639. pc.Parent = workspace
  3640. pc.Anchored = true
  3641. pc.CanCollide = false
  3642. pc.Transparency = 0.5
  3643. game:GetService("Debris"):AddItem(pc, 5)
  3644. coroutine.resume(coroutine.create(function(p)
  3645. for ii = 1, 20 do
  3646. p.Transparency = ii / 20
  3647. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3648. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3649. swait()
  3650. end
  3651. p:Remove()
  3652. end), pc)
  3653. end
  3654. if i % 4 == 0 then
  3655. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3656. applyCameraShake(v, 80 + i * 10, 4)
  3657. end
  3658. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Institutional white", "SpecialMesh", Vector3.new(18, 2, 18))
  3659. pc.Mesh.MeshType = "FileMesh"
  3660. pc.Anchored = true
  3661. pc.CanCollide = false
  3662. pc.Parent = workspace
  3663. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3664. pc.Name = "Shockwave"
  3665. game:GetService("Debris"):AddItem(pc, 5)
  3666. coroutine.resume(coroutine.create(function(p)
  3667. for ii = 1, 10 do
  3668. p.Transparency = ii / 10
  3669. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3670. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3671. swait()
  3672. end
  3673. p:Remove()
  3674. end), pc)
  3675. else
  3676. do
  3677. do
  3678. if i % 1 == 0 then
  3679. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Institutional white", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3680. eff.Parent = workspace
  3681. eff.Name = "BloodEffect"
  3682. eff.Anchored = true
  3683. eff.CanCollide = false
  3684. game:GetService("Debris"):AddItem(eff, 5)
  3685. coroutine.resume(coroutine.create(function(p, V, x)
  3686. A = vPlayer.Character.Torso.Velocity / 60
  3687. for i = 1, 8 do
  3688. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3689. p.Transparency = 0.2
  3690. p.CFrame = p.CFrame * V + A
  3691. swait()
  3692. end
  3693. p:Remove()
  3694. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3695. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Institutional white", "BlockMesh", Vector3.new(12, 12, 12))
  3696. eff.Parent = workspace
  3697. eff.Name = "BloodEffect"
  3698. eff.Anchored = true
  3699. eff.CanCollide = false
  3700. game:GetService("Debris"):AddItem(eff, 5)
  3701. coroutine.resume(coroutine.create(function(p, V, x)
  3702. A = vPlayer.Character.Torso.Velocity / 60
  3703. for i = 1, 12 do
  3704. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3705. p.Transparency = 0.75 + i / 48
  3706. p.CFrame = p.CFrame * V + A
  3707. swait()
  3708. end
  3709. p:Remove()
  3710. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3711. end
  3712. do
  3713. fwait()
  3714. end
  3715. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3716.  
  3717. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3718.  
  3719. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3720.  
  3721. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3722.  
  3723. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3724.  
  3725. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3726.  
  3727. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3728.  
  3729. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3730.  
  3731. end
  3732. end
  3733. end
  3734. end
  3735. end
  3736. end
  3737. end
  3738. end
  3739. cl = 0
  3740. clastframe = lastframe
  3741. for i = 1, 6 do
  3742. swait()
  3743. cl = cl + i * 0.05
  3744. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3745. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Institutional white", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3746. pc.CanCollide = false
  3747. pc.Anchored = true
  3748. pc.Parent = workspace
  3749. game:GetService("Debris"):AddItem(pc, 5)
  3750. coroutine.resume(coroutine.create(function(p)
  3751. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3752. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3753. for i = 1, 30 do
  3754. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3755. p.Transparency = i / 30
  3756. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3757. swait()
  3758. end
  3759. p:Remove()
  3760. end), pc)
  3761. end
  3762. cl = 0
  3763. clastframe = lastframe
  3764. local Grabbee = nil
  3765. for i = 1, 15 do
  3766. fwait()
  3767. do
  3768. if i == 3 then
  3769. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Institutional white", "SpecialMesh", Vector3.new(8, 2, 8))
  3770. pc.Mesh.MeshType = "FileMesh"
  3771. pc.Anchored = true
  3772. pc.CanCollide = false
  3773. pc.Parent = workspace
  3774. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3775. pc.Name = "Shockwave"
  3776. game:GetService("Debris"):AddItem(pc, 5)
  3777. coroutine.resume(coroutine.create(function(p)
  3778. for ii = 1, 10 do
  3779. p.Transparency = ii / 10
  3780. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3781. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3782. swait()
  3783. end
  3784. p:Remove()
  3785. end), pc)
  3786. end
  3787. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3788. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3789. Grabbee = v
  3790. do break end
  3791. end
  3792. do
  3793. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Institutional white", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3794. pc.CanCollide = false
  3795. pc.Anchored = true
  3796. pc.Parent = workspace
  3797. game:GetService("Debris"):AddItem(pc, 5)
  3798. coroutine.resume(coroutine.create(function(p)
  3799. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3800. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3801. for i = 1, 20 do
  3802. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3803. p.Transparency = i / 20
  3804. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3805. swait()
  3806. end
  3807. p:Remove()
  3808. end), pc)
  3809. do
  3810. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Institutional white", "BlockMesh", Vector3.new(5, 5, 5))
  3811. pc.CanCollide = false
  3812. pc.Anchored = true
  3813. pc.Parent = workspace
  3814. game:GetService("Debris"):AddItem(pc, 5)
  3815. coroutine.resume(coroutine.create(function(p)
  3816. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3817. for i = 1, 20 do
  3818. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3819. p.Transparency = 0.5 + i / 40
  3820. p.CFrame = p.CFrame * R
  3821. swait()
  3822. end
  3823. p:Remove()
  3824. end), pc)
  3825. if i <= 6 then
  3826. cl = cl + i * 0.05
  3827. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3828. end
  3829. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3830.  
  3831. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3832.  
  3833. end
  3834. end
  3835. end
  3836. end
  3837. if Grabbee ~= nil then
  3838. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3839. Grabbee.Stats.Stun.Value = 999
  3840. end
  3841. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3842. cbuff.Name = "DecreaseDef"
  3843. cbuff.Value = -2
  3844. Mana.Value = Mana.Value - 10
  3845. if useRageVer == true then
  3846. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3847. else
  3848. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3849. end
  3850. local Grabdone = false
  3851. gpos = Instance.new("BodyPosition")
  3852. gpos.Name = ":<"
  3853. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3854. gpos.P = 5000
  3855. gpos.D = 600
  3856. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3857. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3858. coroutine.resume(coroutine.create(function(NNoob)
  3859. nubgyro = nil
  3860. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3861. if NNoob.Parent == nil then
  3862. break
  3863. else
  3864. if NNoob.Humanoid.Health < 0 then
  3865. break
  3866. end
  3867. end
  3868. NNoob.Humanoid.PlatformStand = true
  3869. if nubgyro == nil or nubpos == nil then
  3870. if NNoob.Torso:FindFirstChild(":>") then
  3871. NNoob.Torso[":>"]:Remove()
  3872. end
  3873. if NNoob.Torso:FindFirstChild(":<") then
  3874. NNoob.Torso[":<"]:Remove()
  3875. end
  3876. nubgyro = Instance.new("BodyGyro")
  3877. nubgyro.Name = ":>"
  3878. nubgyro.Parent = NNoob.Torso
  3879. nubgyro.P = 5000
  3880. nubgyro.D = 200
  3881. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3882. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3883. nubpos = Instance.new("BodyPosition")
  3884. nubpos.Name = ":<"
  3885. nubpos.Parent = NNoob.Torso
  3886. nubpos.P = 8000
  3887. nubpos.D = 200
  3888. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3889. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3890. else
  3891. if nubgyro.Parent == nil then
  3892. nubgyro = nil
  3893. nubpos = nil
  3894. else
  3895. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3896. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3897. end
  3898. end
  3899. swait()
  3900. end
  3901. if nubpos and nubgyro then
  3902. nubpos:Remove()
  3903. nubgyro:Remove()
  3904. if NNoob:FindFirstChild("Humanoid") then
  3905. NNoob.Humanoid.PlatformStand = false
  3906. end
  3907. end
  3908. end), Grabbee)
  3909. p = Instance.new("Sound", vPlayer.Character.Torso)
  3910. p.Volume = 1
  3911. p.Pitch = 0.9
  3912. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3913. p:Play()
  3914. game:GetService("Debris"):AddItem(p, 3)
  3915. BodyVel.velocity = Vector3.new()
  3916. cl = 0
  3917. clastframe = lastframe
  3918. for i = 1, 7 do
  3919. swait()
  3920. cl = cl + i * 0.036
  3921. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3922. end
  3923. cl = 0
  3924. clastframe = lastframe
  3925. for i = 1, 8 do
  3926. swait()
  3927. cl = cl + i * 0.028
  3928. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3929. end
  3930. p = Instance.new("Sound", vPlayer.Character.Torso)
  3931. p.Volume = 1
  3932. p.Pitch = 0.55
  3933. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3934. p:Play()
  3935. game:GetService("Debris"):AddItem(p, 3)
  3936. p = Instance.new("Sound", vPlayer.Character.Torso)
  3937. p.Volume = 1
  3938. p.Pitch = 1
  3939. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3940. p:Play()
  3941. game:GetService("Debris"):AddItem(p, 3)
  3942. p = Instance.new("Sound", vPlayer.Character.Torso)
  3943. p.Volume = 1
  3944. p.Pitch = 0.4
  3945. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3946. p:Play()
  3947. game:GetService("Debris"):AddItem(p, 3)
  3948. p = Instance.new("Sound", Grabbee.Torso)
  3949. p.Volume = 1
  3950. p.Pitch = 1
  3951. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3952. p:Play()
  3953. game:GetService("Debris"):AddItem(p, 3)
  3954. local sees = math.ceil(Mana.Value / borb)
  3955. local sees2 = (math.ceil(Corruption / borb))
  3956. local partic1, partic2 = nil, nil
  3957. partic1 = Instance.new("ParticleEmitter")
  3958. partic1.Name = "AttackParticleEmitter3"
  3959. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3960. partic1.LightEmission = 0
  3961. partic1.ZOffset = 2
  3962. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3963. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3964. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3965. partic1.Rate = 80
  3966. partic1.VelocitySpread = 180
  3967. partic1.Speed = NumberRange.new(6, 10)
  3968. partic1.Lifetime = NumberRange.new(1, 1.2)
  3969. partic1.Rotation = NumberRange.new(-180, 180)
  3970. partic1.RotSpeed = NumberRange.new(-100, 100)
  3971. partic1.Parent = Grabbee.Torso
  3972. if useRageVer then
  3973. partic2 = Instance.new("ParticleEmitter", p)
  3974. partic2.Name = "AttackParticleEmitter3"
  3975. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3976. partic2.LightEmission = 0
  3977. partic2.ZOffset = 1
  3978. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3979. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3980. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3981. partic2.Rate = 60
  3982. partic2.VelocitySpread = 180
  3983. partic2.Speed = NumberRange.new(1, 2)
  3984. partic2.Lifetime = NumberRange.new(1, 1.2)
  3985. partic2.Rotation = NumberRange.new(-180, 180)
  3986. partic2.RotSpeed = NumberRange.new(-100, 100)
  3987. partic2.Acceleration = Vector3.new(0, 10, 0)
  3988. partic2.Parent = Grabbee.Torso
  3989. end
  3990. for i = 1, borb + borb % 2 do
  3991. swait()
  3992. if i % 2 == 0 then
  3993. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3994. local st = Grabbee:FindFirstChild("Stats")
  3995. if st and st:FindFirstChild("Mana") then
  3996. if st.Mana.Value >= 3 then
  3997. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3998. st.Mana.Value = st.Mana.Value - 3
  3999. else
  4000. st.Mana.Value = 0
  4001. end
  4002. end
  4003. end
  4004. do
  4005. if sees <= Mana.Value then
  4006. Mana.Value = Mana.Value - sees
  4007. else
  4008. Mana.Value = 0
  4009. end
  4010. if useRageVer then
  4011. if sees2 <= Corruption then
  4012. Corruption = Corruption - sees2
  4013. else
  4014. Corruption = 0
  4015. end
  4016. end
  4017. if useRageVer == true and i % 2 == 0 then
  4018. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4019. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4020. end
  4021. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4022. eb.Parent = workspace
  4023. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4024. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4025. game:GetService("Debris"):AddItem(eb, 3)
  4026. coroutine.resume(coroutine.create(function(p)
  4027. local r = math.random(-3, 3) * 9
  4028. if r > -12 and r < 1 then
  4029. r = -12
  4030. else
  4031. if r < 12 and r > -1 then
  4032. r = 12
  4033. end
  4034. end
  4035. for i = 1, 12 do
  4036. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4037. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4038. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4039. swait()
  4040. end
  4041. p:Remove()
  4042. end), eb)
  4043. end
  4044. do
  4045. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "ReInstitutional white", "BlockMesh", Vector3.new(12, 12, 12))
  4046. eff.Parent = workspace
  4047. eff.Name = "BloodEffect"
  4048. eff.Anchored = true
  4049. eff.CanCollide = false
  4050. game:GetService("Debris"):AddItem(eff, 5)
  4051. coroutine.resume(coroutine.create(function(p, V, x)
  4052. A = vPlayer.Character.Torso.Velocity / 60
  4053. for i = 1, 8 do
  4054. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4055. p.Transparency = 0.75 + i / 32
  4056. p.CFrame = p.CFrame * V + A
  4057. swait()
  4058. end
  4059. p:Remove()
  4060. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4061. if i % 5 == 0 then
  4062. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4063. applyCameraShake(v, 120, 5)
  4064. end
  4065. applyCameraShake(vPlayer.Character, 120, 5)
  4066. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Institutional white", "SpecialMesh", Vector3.new(6, 13, 6))
  4067. pc.Mesh.MeshType = "FileMesh"
  4068. pc.Anchored = true
  4069. pc.CanCollide = false
  4070. pc.Parent = workspace
  4071. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4072. pc.Name = "Shockwave"
  4073. game:GetService("Debris"):AddItem(pc, 5)
  4074. coroutine.resume(coroutine.create(function(p)
  4075. for ii = 1, 13 do
  4076. p.Transparency = ii / 13
  4077. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4078. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4079. swait()
  4080. end
  4081. p:Remove()
  4082. end), pc)
  4083. end
  4084. do
  4085. if Grabbee.Parent == nil then
  4086. break
  4087. else
  4088. if Grabbee:FindFirstChild("Humanoid") == nil then
  4089. break
  4090. end
  4091. end
  4092. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Institutional white", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4093. eff.Parent = workspace
  4094. eff.Name = "BloodEffect"
  4095. eff.Anchored = true
  4096. eff.CanCollide = false
  4097. game:GetService("Debris"):AddItem(eff, 5)
  4098. coroutine.resume(coroutine.create(function(p, V, x)
  4099. A = vPlayer.Character.Torso.Velocity / 60
  4100. for i = 1, 12 do
  4101. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4102. p.Transparency = 0.25 + i / 48
  4103. p.CFrame = p.CFrame * V + A
  4104. swait()
  4105. end
  4106. p:Remove()
  4107. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4108. do
  4109. if i % 3 == 0 then
  4110. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4111. pc.CanCollide = false
  4112. pc.Anchored = true
  4113. pc.Parent = workspace
  4114. game:GetService("Debris"):AddItem(pc, 5)
  4115. coroutine.resume(coroutine.create(function(p)
  4116. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4117. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4118. for i = 1, 20 do
  4119. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4120. p.Transparency = i / 20
  4121. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4122. swait()
  4123. end
  4124. p:Remove()
  4125. end), pc)
  4126. end
  4127. end
  4128. end
  4129. end
  4130. end
  4131. end
  4132. cl = 0
  4133. clastframe = lastframe
  4134. for i = 1, 5 do
  4135. wait()
  4136. cl = cl + i * 0.07
  4137. if i == 3 then
  4138. Grabdone = true
  4139. partic1.Enabled = false
  4140. game:GetService("Debris"):AddItem(partic1, 5)
  4141. if partic2 then
  4142. partic2.Enabled = false
  4143. game:GetService("Debris"):AddItem(partic2, 5)
  4144. end
  4145. p = Instance.new("Sound", vPlayer.Character.Torso)
  4146. p.Volume = 1
  4147. p.Pitch = 0.95
  4148. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4149. p:Play()
  4150. game:GetService("Debris"):AddItem(p, 3)
  4151. if Grabbee:FindFirstChild("Stats") then
  4152. if Grabbee.Stats.Mana.Value >= 10 then
  4153. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4154. else
  4155. Grabbee.Stats.Mana.Value = 0
  4156. end
  4157. if Grabbee.Stats.Stunned.Value == false then
  4158. Grabbee.Stats.Stun.Value = 999
  4159. end
  4160. end
  4161. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4162. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Institutional white", "SpecialMesh", Vector3.new(6, 6, 2))
  4163. pc.Mesh.MeshType = "FileMesh"
  4164. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4165. pc.Parent = workspace
  4166. pc.Anchored = true
  4167. pc.CanCollide = false
  4168. pc.Transparency = 0.5
  4169. game:GetService("Debris"):AddItem(pc, 5)
  4170. coroutine.resume(coroutine.create(function(p)
  4171. for ii = 1, 28 do
  4172. p.Transparency = ii / 28
  4173. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4174. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4175. swait()
  4176. end
  4177. p:Remove()
  4178. end), pc)
  4179. for loel = 1, 8 do
  4180. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Institutional white", "BlockMesh", Vector3.new(4, 4, 4))
  4181. eff.Parent = workspace
  4182. eff.Name = "BloodEffect"
  4183. eff.Anchored = true
  4184. eff.CanCollide = false
  4185. game:GetService("Debris"):AddItem(eff, 5)
  4186. coroutine.resume(coroutine.create(function(p, V, x)
  4187. for i = 1, 25 do
  4188. p.Transparency = 0.5 + i / 50
  4189. p.CFrame = p.CFrame + x / 2
  4190. swait()
  4191. end
  4192. p:Remove()
  4193. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4194. end
  4195. for loel = 1, 3 do
  4196. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4197. eff.Parent = workspace
  4198. eff.Name = "BloodEffect"
  4199. eff.Anchored = true
  4200. eff.CanCollide = false
  4201. game:GetService("Debris"):AddItem(eff, 5)
  4202. coroutine.resume(coroutine.create(function(p, V, x)
  4203. for i = 1, 25 do
  4204. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4205. p.Transparency = 0.25 + i / 18.75
  4206. p.CFrame = p.CFrame * V
  4207. swait()
  4208. end
  4209. p:Remove()
  4210. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4211. end
  4212. end
  4213. do
  4214. do
  4215. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4216. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4217.  
  4218. end
  4219. end
  4220. end
  4221. cbuff:Remove()
  4222. gpos:Remove()
  4223. else
  4224. do
  4225. for i = 1, 4 do
  4226. fwait()
  4227. BodyVel.velocity = BodyVel.velocity / 1.25
  4228. end
  4229. do
  4230. cl = 0
  4231. coroutine.resume(coroutine.create(function(p)
  4232. for i = 1, 30 do
  4233. p.Volume = 1 - i / 30
  4234. swait()
  4235. end
  4236. p:Stop()
  4237. end), pb)
  4238. clastframe = lastframe
  4239. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4240. for i = 1, 15 do
  4241. fwait()
  4242. BodyVel.velocity = BodyVel.velocity / 1.2
  4243. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4244. end
  4245. if Grabbee == nil then
  4246. Cooldowns["4"] = CooldownsB["4"] / 3
  4247. else
  4248. Cooldowns["4"] = CooldownsB["4"]
  4249. end
  4250. end
  4251. end
  4252. end
  4253. CanInterrupt(true)
  4254. PlayerIsAttacking = false
  4255. BodyVel.Parent = nil
  4256. BodyGyro.Parent = nil
  4257. Ult = false
  4258. end
  4259.  
  4260.  
  4261.  
  4262. mouse.KeyDown:connect(function(k)
  4263.  
  4264. k = k:lower()
  4265. if k == "q" then
  4266. BlastStorm()
  4267. end
  4268. if k == "e" then
  4269. WindFloor2()
  4270. end
  4271. if k == "t" then
  4272. WindFloor()
  4273. end
  4274. end)
  4275.  
  4276.  
  4277.  
  4278.  
  4279.  
  4280.  
  4281.  
  4282.  
  4283. local BC = BrickColor.new
  4284. local Col3 = Color3.new
  4285. local Inst = Instance.new
  4286. local Ud2 = UDim2.new
  4287. local FONT = "SourceSansLight"
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295. Colour1 = BC("Pastel Blue")
  4296. Colour2 = BC("Black")
  4297. Colour3 = BC("Ghost grey")
  4298. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4299. Chaos_UI.Name = "Chaos UI"
  4300. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4301.  
  4302.  
  4303. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4304. Moves.BackgroundTransparency = .8
  4305. Moves.BorderSizePixel = 0
  4306. Moves.Name = "Moves"
  4307. Moves.Position = Ud2(-.2, 0, .4, 0)
  4308. Moves.Size = Ud2(.2, 0, .5, 0)
  4309. Moves.ScrollBarThickness = 8
  4310. OM.Name = "VML"
  4311. OM.Position = Ud2(.002, 0, .83, 0)
  4312. OM.Size = Ud2(.05, 0, .08, 0)
  4313. OM.Visible = false
  4314. OM.Style = "RobloxRoundButton"
  4315. OM.Font = FONT
  4316. OM.Text = "View Move List"
  4317. OM.TextColor3 = Col3(1,1,1)
  4318. OM.TextScaled = true
  4319. local Title = Inst("TextLabel", Moves)
  4320. Title.BackgroundTransparency = 1
  4321. Title.Name = "Title"
  4322. Title.Size = Ud2(1, 0, .014, 0)
  4323. Title.Font = FONT
  4324. Title.Text = "Move List"
  4325. Title.TextColor3 = Col3(1,1,1)
  4326. Title.TextScaled = true
  4327. Title.TextStrokeTransparency = 0
  4328.  
  4329. OM.Visible = true
  4330.  
  4331. function Create_Moves_In_List()
  4332. local ah = .012
  4333. local am = .012
  4334. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4335. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4336. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4337. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - PURPLE SPIRIT BOMB" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4338. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - NO IDEA LULS" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4339. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - FLY" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4340. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - USELESS, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4341. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - SHOTTY, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4342. end
  4343. Create_Moves_In_List()
  4344.  
  4345.  
  4346. local mopen = false
  4347. OM.MouseButton1Click:connect(function()
  4348. if not Debounces.UIAction and not mopen then
  4349. Debounces.UIAction = true
  4350. OM.Text = "Hide Move List"
  4351. mopen = true
  4352. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4353. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4354. wait(.3)
  4355. Debounces.UIAction = false
  4356. elseif not Debounces.UIAction and mopen then
  4357. Debounces.UIAction = true
  4358. OM.Text = "View Move List"
  4359. mopen = false
  4360. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4361. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4362. wait(.3)
  4363. Debounces.UIAction = false
  4364. end
  4365. end)
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371. local animpose = "Idle"
  4372. local lastanimpose = "Idle"
  4373. local sine = 0
  4374. local change = 1
  4375. local val = 0
  4376. local ffing = true
  4377. -------------------------------
  4378. game:GetService("RunService").RenderStepped:connect(function()
  4379. --[[if char.Humanoid.Jump == true then
  4380. jump = true
  4381. else
  4382. jump = false
  4383. end]]
  4384. char.Humanoid.FreeFalling:connect(function(f)
  4385. if f then
  4386. ffing = true
  4387. else
  4388. ffing = false
  4389. end
  4390. end)
  4391. sine = sine + change
  4392. if jumpn == true then
  4393. animpose = "Jumping"
  4394. elseif ffing == true then
  4395. animpose = "Freefalling"
  4396. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4397. animpose = "Idle"
  4398. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4399. animpose = "Walking"
  4400. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4401. animpose = "Running"
  4402. end
  4403. if animpose ~= lastanimpose then
  4404. sine = 0
  4405. if Debounces.NoIdl == false then
  4406. if animpose == "Idle" then
  4407. for i = 1, 2 do
  4408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4414. end
  4415. elseif animpose == "Walking" then
  4416. for i = 1, 2 do
  4417. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4423. end
  4424. elseif animpose == "Running" then
  4425. for i = 1, 2 do
  4426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4432. wait()
  4433. end
  4434. end
  4435. else
  4436. end
  4437. end
  4438. lastanimpose = animpose
  4439. if Debounces.NoIdl == false then
  4440. if animpose == "Idle" then
  4441. change = 0.5
  4442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4445. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4449. elseif animpose == "Walking" then
  4450. change = 1
  4451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4457. elseif animpose == "Running" then
  4458. change = 1
  4459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4465. end
  4466. end
  4467. end)
  4468.  
  4469. hum.MaxHealth = math.huge
  4470. wait()
  4471. hum.Health = math.huge
  4472. local Ff = Instance.new("ForceField",Char)
  4473. Ff.Visible = false
  4474.  
  4475.  
  4476. spawn(function()
  4477. while wait()
  4478. do
  4479. GroundWave3()
  4480. end
  4481. end)
  4482.  
  4483.  
  4484. while true do --Loop
  4485. wait()
  4486. part2.Texture = "http://www.roblox.com/asset/?id=" --Insert decal's first texture
  4487. part2.Texture = "http://www.roblox.com/asset/?id=" --second texture
  4488. wait() --wait 1 second, you can change this and make it different for every one
  4489. part2.Texture = "http://www.roblox.com/asset/?id="
  4490. wait()
  4491. part2.Texture = "http://www.roblox.com/asset/?id="
  4492. wait()
  4493. end
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