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Sarada-L2

Skin Frozen Completo L2jFrozen Yo:Sarada

Mar 6th, 2021
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  1. diff --git a/config/CustomMods/Skin.ini b/config/CustomMods/Skin.ini
  2. new file mode 100644
  3. index 0000000..f26c954
  4. --- /dev/null
  5. +++ b/config/CustomMods/Skin.ini
  6. @@ -0,0 +1,207 @@
  7. +#===============================================================
  8. +# Skin Item
  9. +#===============================================================
  10. +#Enable Skin
  11. +AllowDressMeSystem = True
  12. +
  13. +#Effect Time All Skins
  14. +# 4000 = 4 Segunds
  15. +SkillEffectsTime = 4000
  16. +
  17. +#Skill ID Skin 1
  18. +SkillIDSkin1 = 1036
  19. +
  20. +#Skill ID Skin 2
  21. +SkillIDSkin2 = 0
  22. +
  23. +#Skill ID Skin 3
  24. +SkillIDSkin3 = 0
  25. +
  26. +#Skill ID Skin 4
  27. +SkillIDSkin4 = 0
  28. +
  29. +#Skill ID Skin 5
  30. +SkillIDSkin5 = 0
  31. +
  32. +#Skill ID Skin 6
  33. +SkillIDSkin6 = 0
  34. +
  35. +#Skill ID Skin 7
  36. +SkillIDSkin7 = 0
  37. +
  38. +#Skill ID Skin 8
  39. +SkillIDSkin8 = 0
  40. +
  41. +#Skill ID Skin 9
  42. +SkillIDSkin9 = 0
  43. +
  44. +#Skill ID Skin 10
  45. +SkillIDSkin10 = 0
  46. +
  47. +#Skill ID Skin 11
  48. +SkillIDSkin11 = 0
  49. +
  50. +#Skill ID Skin 12
  51. +SkillIDSkin12 = 0
  52. +
  53. +#Skill ID Skin 13
  54. +SkillIDSkin13 = 0
  55. +
  56. +#Skill ID Skin 14
  57. +SkillIDSkin14 = 0
  58. +
  59. +#Skill ID Skin 15
  60. +SkillIDSkin15 = 0
  61. +
  62. +#None Quando equipar Item
  63. +NameArmor1 = Draconic Light
  64. +NameArmor2 = Titanium Armor Wizzard
  65. +NameArmor3 = Titanium Armor Heavy
  66. +NameArmor4 = Dark Knight Heavy
  67. +NameArmor5 = Dark Knight Light
  68. +NameArmor6 = Dark Knight Wizzard
  69. +NameArmor7 = Dynasty Armor Heavy
  70. +NameArmor8 = Dynasty Armor Light
  71. +NameArmor9 = Dynasty Armor Wizzard
  72. +NameArmor10 = Vesper Black Armor Heavy
  73. +NameArmor11 = Vesper Black Armor Light
  74. +NameArmor12 = Vesper Black Armor Wizzard
  75. +NameArmor13 = Moirai Armor Heavy
  76. +NameArmor14 = Moirai Armor Light
  77. +NameArmor15 = Moirai Armor Wizzard
  78. +
  79. +# DressMe values.
  80. +#Aqui não pode ultilizar Espaco!
  81. +# Skin name (Example: "Draconic")
  82. +SkinName1 = Draconic_light
  83. +SkinName2 = Titanium_Robe
  84. +SkinName3 = Titanium_Heavy
  85. +SkinName4 = Dark_Kinight_Heavy
  86. +SkinName5 = Dark_Kinight_Light
  87. +SkinName6 = Dark_Kinight_Robe
  88. +SkinName7 = Dynasty_Heavy
  89. +SkinName8 = Dynasty_Light
  90. +SkinName9 = Dynasty_Robe
  91. +SkinName10 = VesperBlack_Heavy
  92. +SkinName11 = VesperBlack_Light
  93. +SkinName12 = VesperBlack_Robe
  94. +SkinName13 = Moirai_H
  95. +SkinName14 = Moirai_L
  96. +SkinName15 = Moirai_R
  97. +
  98. +# Skin item id (Example: "6673")
  99. +SkinItem1 = 0
  100. +SkinItem2 = 0
  101. +SkinItem3 = 0
  102. +SkinItem4 = 0
  103. +SkinItem5 = 0
  104. +SkinItem6 = 0
  105. +SkinItem7 = 0
  106. +SkinItem8 = 0
  107. +SkinItem9 = 0
  108. +SkinItem10 = 0
  109. +SkinItem11 = 0
  110. +SkinItem12 = 0
  111. +SkinItem13 = 0
  112. +SkinItem14 = 0
  113. +SkinItem15 = 0
  114. +
  115. +
  116. +# Note: It works like name,id;name,id
  117. +# WARNING: No spaces on names, use _ instead of space.
  118. +#Hair Accesories
  119. +DressMeHair = Draconic_light,6842;\
  120. +Titanium_Robe,21002;\
  121. +Titanium_Heavy,21002;\
  122. +Dark_Kinight_Heavy,21003;\
  123. +Dark_Kinight_Light,21004;\
  124. +Dark_Kinight_Robe,21005;\
  125. +Dynasty_Heavy,21006;\
  126. +Dynasty_Light,21011;\
  127. +Dynasty_Robe,21010;\
  128. +VesperBlack_Heavy,21009;\
  129. +VesperBlack_Light,21008;\
  130. +VesperBlack_Robe,21007;\
  131. +Moirai_H,21001;\
  132. +Moirai_L,21000;\
  133. +Moirai_R,20097;\
  134. +Tauti_H,20089;\
  135. +Tauti_L,20090;\
  136. +Tauti_R,20091
  137. +
  138. +#Armor Chests
  139. +DressMeChests = Draconic_light,6379;\
  140. +Titanium_Robe,20071;\
  141. +Titanium_Heavy,20067;\
  142. +Dark_Kinight_Heavy,21023;\
  143. +Dark_Kinight_Light,21028;\
  144. +Dark_Kinight_Robe,21033;\
  145. +Dynasty_Heavy,21038;\
  146. +Dynasty_Light,21043;\
  147. +Dynasty_Robe,21048;\
  148. +VesperBlack_Heavy,21053;\
  149. +VesperBlack_Light,21058;\
  150. +VesperBlack_Robe,21063;\
  151. +Moirai_H,21068;\
  152. +Moirai_L,21073;\
  153. +Moirai_R,21078;\
  154. +Tauti_H,21083;\
  155. +Tauti_L,21088;\
  156. +Tauti_R,21093
  157. +
  158. +# Armor Legs
  159. +DressMeLegs = Dark_Kinight_Heavy,21024;\
  160. +Dark_Kinight_Light,21029;\
  161. +Dark_Kinight_Robe,21034;\
  162. +Dynasty_Heavy,21039;\
  163. +Dynasty_Light,21044;\
  164. +Dynasty_Robe,21049;\
  165. +VesperBlack_Heavy,21054;\
  166. +VesperBlack_Light,21059;\
  167. +VesperBlack_Robe,21064;\
  168. +Moirai_H,21069;\
  169. +Moirai_L,21074;\
  170. +Moirai_R,21079;\
  171. +Tauti_H,21084;\
  172. +Tauti_L,21089;\
  173. +Tauti_R,21094
  174. +
  175. +# Armor Gloves
  176. +DressMeGloves = Draconic_light,6380;\
  177. +Titanium_Robe,20072;\
  178. +Titanium_Heavy,20068;\
  179. +Dark_Kinight_Heavy,21025;\
  180. +Dark_Kinight_Light,21030;\
  181. +Dark_Kinight_Robe,21035;\
  182. +Dynasty_Heavy,21040;\
  183. +Dynasty_Light,21045;\
  184. +Dynasty_Robe,21050;\
  185. +VesperBlack_Heavy,21055;\
  186. +VesperBlack_Light,21060;\
  187. +VesperBlack_Robe,21065;\
  188. +Moirai_H,21070;\
  189. +Moirai_L,21075;\
  190. +Moirai_R,21080;\
  191. +Tauti_H,21085;\
  192. +Tauti_L,21090;\
  193. +Tauti_R,21095
  194. +
  195. +#Armor Boots
  196. +DressMeBoots = Draconic_light,6381;\
  197. +Titanium_Robe,20073;\
  198. +Titanium_Heavy,20069;\
  199. +Dark_Kinight_Heavy,21026;\
  200. +Dark_Kinight_Light,21031;\
  201. +Dark_Kinight_Robe,21036;\
  202. +Dynasty_Heavy,21041;\
  203. +Dynasty_Light,21046;\
  204. +Dynasty_Robe,21051;\
  205. +VesperBlack_Heavy,21056;\
  206. +VesperBlack_Light,21061;\
  207. +VesperBlack_Robe,21066;\
  208. +Moirai_H,21071;\
  209. +Moirai_L,21076;\
  210. +Moirai_R,21081;\
  211. +Tauti_H,21086;\
  212. +Tauti_L,21091;\
  213. +Tauti_R,21096
  214. diff --git a/head-src/com/l2jfrozen/Config.java b/head-src/com/l2jfrozen/Config.java
  215. index 7f8d0ef..38d378e 100644
  216. --- a/head-src/com/l2jfrozen/Config.java
  217. +++ b/head-src/com/l2jfrozen/Config.java
  218. @@ -56,6 +56,202 @@
  219. private static final Logger LOGGER = Logger.getLogger(Config.class);
  220.  
  221. // ============================================================
  222. + public static int SEGUNDS_SKILL_ANIMATION;
  223. + public static int SKILL_ID_SKIN1;
  224. + public static int SKILL_ID_SKIN2;
  225. + public static int SKILL_ID_SKIN3;
  226. + public static int SKILL_ID_SKIN4;
  227. + public static int SKILL_ID_SKIN5;
  228. + public static int SKILL_ID_SKIN6;
  229. + public static int SKILL_ID_SKIN7;
  230. + public static int SKILL_ID_SKIN8;
  231. + public static int SKILL_ID_SKIN9;
  232. + public static int SKILL_ID_SKIN10;
  233. + public static int SKILL_ID_SKIN11;
  234. + public static int SKILL_ID_SKIN12;
  235. + public static int SKILL_ID_SKIN13;
  236. + public static int SKILL_ID_SKIN14;
  237. + public static int SKILL_ID_SKIN15;
  238. + /** Skins Dressme */
  239. + public static boolean ALLOW_DRESS_ME_SYSTEM;
  240. + public static Map<String, Integer> DRESS_ME_HELMET = new HashMap<>();
  241. + public static Map<String, Integer> DRESS_ME_CHESTS = new HashMap<>();
  242. + public static Map<String, Integer> DRESS_ME_LEGS = new HashMap<>();
  243. + public static Map<String, Integer> DRESS_ME_BOOTS = new HashMap<>();
  244. + public static Map<String, Integer> DRESS_ME_GLOVES = new HashMap<>();
  245. + public static String SKIN_NAME1;
  246. + public static String SKIN_NAME2;
  247. + public static String SKIN_NAME3;
  248. + public static String SKIN_NAME4;
  249. + public static String SKIN_NAME5;
  250. + public static String SKIN_NAME6;
  251. + public static String SKIN_NAME7;
  252. + public static String SKIN_NAME8;
  253. + public static String SKIN_NAME9;
  254. + public static String SKIN_NAME10;
  255. + public static String SKIN_NAME11;
  256. + public static String SKIN_NAME12;
  257. + public static String SKIN_NAME13;
  258. + public static String SKIN_NAME14;
  259. + public static String SKIN_NAME15;
  260. +
  261. + public static int SKIN_ITEM_1;
  262. + public static int SKIN_ITEM_2;
  263. + public static int SKIN_ITEM_3;
  264. + public static int SKIN_ITEM_4;
  265. + public static int SKIN_ITEM_5;
  266. + public static int SKIN_ITEM_6;
  267. + public static int SKIN_ITEM_7;
  268. + public static int SKIN_ITEM_8;
  269. + public static int SKIN_ITEM_9;
  270. + public static int SKIN_ITEM_10;
  271. + public static int SKIN_ITEM_11;
  272. + public static int SKIN_ITEM_12;
  273. + public static int SKIN_ITEM_13;
  274. + public static int SKIN_ITEM_14;
  275. + public static int SKIN_ITEM_15;
  276. +
  277. + public static String NAME1;
  278. + public static String NAME2;
  279. + public static String NAME3;
  280. + public static String NAME4;
  281. + public static String NAME5;
  282. + public static String NAME6;
  283. + public static String NAME7;
  284. + public static String NAME8;
  285. + public static String NAME9;
  286. + public static String NAME10;
  287. + public static String NAME11;
  288. + public static String NAME12;
  289. + public static String NAME13;
  290. + public static String NAME14;
  291. + public static String NAME15;
  292. + // ============================================================
  293. + public static void loadSkin()
  294. + {
  295. + final String SKIN = FService.SKIN;
  296. +
  297. + try
  298. + {
  299. + final Properties Skins = new Properties();
  300. + final InputStream is = new FileInputStream(new File(SKIN));
  301. + Skins.load(is);
  302. + is.close();
  303. + SEGUNDS_SKILL_ANIMATION = Integer.parseInt(Skins.getProperty("SkillEffectsTime", "0"));
  304. + SKILL_ID_SKIN1 = Integer.parseInt(Skins.getProperty("SkillIDSkin1", "0"));
  305. + SKILL_ID_SKIN2 = Integer.parseInt(Skins.getProperty("SkillIDSkin2", "0"));
  306. + SKILL_ID_SKIN3 = Integer.parseInt(Skins.getProperty("SkillIDSkin3", "0"));
  307. + SKILL_ID_SKIN4 = Integer.parseInt(Skins.getProperty("SkillIDSkin4", "0"));
  308. + SKILL_ID_SKIN5 = Integer.parseInt(Skins.getProperty("SkillIDSkin5", "0"));
  309. + SKILL_ID_SKIN6 = Integer.parseInt(Skins.getProperty("SkillIDSkin6", "0"));
  310. + SKILL_ID_SKIN7 = Integer.parseInt(Skins.getProperty("SkillIDSkin7", "0"));
  311. + SKILL_ID_SKIN8 = Integer.parseInt(Skins.getProperty("SkillIDSkin8", "0"));
  312. + SKILL_ID_SKIN9 = Integer.parseInt(Skins.getProperty("SkillIDSkin9", "0"));
  313. + SKILL_ID_SKIN10 = Integer.parseInt(Skins.getProperty("SkillIDSkin10", "0"));
  314. + SKILL_ID_SKIN11 = Integer.parseInt(Skins.getProperty("SkillIDSkin11", "0"));
  315. + SKILL_ID_SKIN12 = Integer.parseInt(Skins.getProperty("SkillIDSkin12", "0"));
  316. + SKILL_ID_SKIN13 = Integer.parseInt(Skins.getProperty("SkillIDSkin13", "0"));
  317. + SKILL_ID_SKIN14 = Integer.parseInt(Skins.getProperty("SkillIDSkin14", "0"));
  318. + SKILL_ID_SKIN15 = Integer.parseInt(Skins.getProperty("SkillIDSkin15", "0"));
  319. + ALLOW_DRESS_ME_SYSTEM = Boolean.parseBoolean(Skins.getProperty("AllowDressMeSystem", "false"));
  320. + SKIN_NAME1 = String.valueOf(Skins.getProperty("SkinName1", "SkinName"));
  321. + SKIN_NAME2 = String.valueOf(Skins.getProperty("SkinName2", "SkinName"));
  322. + SKIN_NAME3 = String.valueOf(Skins.getProperty("SkinName3", "SkinName"));
  323. + SKIN_NAME4 = String.valueOf(Skins.getProperty("SkinName4", "SkinName"));
  324. + SKIN_NAME5 = String.valueOf(Skins.getProperty("SkinName5", "SkinName"));
  325. + SKIN_NAME6 = String.valueOf(Skins.getProperty("SkinName6", "SkinName"));
  326. + SKIN_NAME7 = String.valueOf(Skins.getProperty("SkinName7", "SkinName"));
  327. + SKIN_NAME8 = String.valueOf(Skins.getProperty("SkinName8", "SkinName"));
  328. + SKIN_NAME9 = String.valueOf(Skins.getProperty("SkinName9", "SkinName"));
  329. + SKIN_NAME10 = String.valueOf(Skins.getProperty("SkinName10", "SkinName"));
  330. + SKIN_NAME11 = String.valueOf(Skins.getProperty("SkinName11", "SkinName"));
  331. + SKIN_NAME12 = String.valueOf(Skins.getProperty("SkinName12", "SkinName"));
  332. + SKIN_NAME13 = String.valueOf(Skins.getProperty("SkinName13", "SkinName"));
  333. + SKIN_NAME14 = String.valueOf(Skins.getProperty("SkinName14", "SkinName"));
  334. + SKIN_NAME15 = String.valueOf(Skins.getProperty("SkinName15", "SkinName"));
  335. +
  336. +
  337. + SKIN_ITEM_1 = Integer.parseInt(Skins.getProperty("SkinItem1", "0"));
  338. + SKIN_ITEM_2 = Integer.parseInt(Skins.getProperty("SkinItem2", "0"));
  339. + SKIN_ITEM_3 = Integer.parseInt(Skins.getProperty("SkinItem3", "0"));
  340. + SKIN_ITEM_4 = Integer.parseInt(Skins.getProperty("SkinItem4", "0"));
  341. + SKIN_ITEM_5 = Integer.parseInt(Skins.getProperty("SkinItem5", "0"));
  342. + SKIN_ITEM_6 = Integer.parseInt(Skins.getProperty("SkinItem6", "0"));
  343. + SKIN_ITEM_7 = Integer.parseInt(Skins.getProperty("SkinItem7", "0"));
  344. + SKIN_ITEM_8 = Integer.parseInt(Skins.getProperty("SkinItem8", "0"));
  345. + SKIN_ITEM_9 = Integer.parseInt(Skins.getProperty("SkinItem9", "0"));
  346. + SKIN_ITEM_10 = Integer.parseInt(Skins.getProperty("SkinItem10", "0"));
  347. + SKIN_ITEM_11 = Integer.parseInt(Skins.getProperty("SkinItem11", "0"));
  348. + SKIN_ITEM_12 = Integer.parseInt(Skins.getProperty("SkinItem12", "0"));
  349. + SKIN_ITEM_13 = Integer.parseInt(Skins.getProperty("SkinItem13", "0"));
  350. + SKIN_ITEM_14 = Integer.parseInt(Skins.getProperty("SkinItem14", "0"));
  351. + SKIN_ITEM_15 = Integer.parseInt(Skins.getProperty("SkinItem15", "0"));
  352. +
  353. + String temp = Skins.getProperty("DressMeChests", "");
  354. + String[] temp2 = temp.split(";");
  355. + for (String s : temp2)
  356. + {
  357. + String[] t = s.split(",");
  358. + DRESS_ME_CHESTS.put(t[0], Integer.parseInt(t[1]));
  359. + }
  360. +
  361. + temp = Skins.getProperty("DressMeHair", "");
  362. + temp2 = temp.split(";");
  363. + for (String s : temp2)
  364. + {
  365. + String[] t = s.split(",");
  366. + DRESS_ME_HELMET.put(t[0], Integer.parseInt(t[1]));
  367. + }
  368. +
  369. +
  370. + temp = Skins.getProperty("DressMeLegs", "");
  371. + temp2 = temp.split(";");
  372. + for (String s : temp2)
  373. + {
  374. + String[] t = s.split(",");
  375. + DRESS_ME_LEGS.put(t[0], Integer.parseInt(t[1]));
  376. + }
  377. + temp = Skins.getProperty("DressMeBoots", "");
  378. + temp2 = temp.split(";");
  379. + for (String s : temp2)
  380. + {
  381. + String[] t = s.split(",");
  382. + DRESS_ME_BOOTS.put(t[0], Integer.parseInt(t[1]));
  383. + }
  384. + temp = Skins.getProperty("DressMeGloves", "");
  385. + temp2 = temp.split(";");
  386. + for (String s : temp2)
  387. + {
  388. + String[] t = s.split(",");
  389. + DRESS_ME_GLOVES.put(t[0], Integer.parseInt(t[1]));
  390. + }
  391. +
  392. + NAME1 = Skins.getProperty("NameArmor1", " Skins Dressme");
  393. + NAME2 = Skins.getProperty("NameArmor2", " Skins Dressme");
  394. + NAME3 = Skins.getProperty("NameArmor3", " Skins Dressme");
  395. + NAME4 = Skins.getProperty("NameArmor4", " Skins Dressme");
  396. + NAME5 = Skins.getProperty("NameArmor5", " Skins Dressme");
  397. + NAME6 = Skins.getProperty("NameArmor6", " Skins Dressme");
  398. + NAME7 = Skins.getProperty("NameArmor7", " Skins Dressme");
  399. + NAME8 = Skins.getProperty("NameArmor8", " Skins Dressme");
  400. + NAME9 = Skins.getProperty("NameArmor9", " Skins Dressme");
  401. + NAME10 = Skins.getProperty("NameArmor10", " Skins Dressme");
  402. + NAME11 = Skins.getProperty("NameArmor11", " Skins Dressme");
  403. + NAME12 = Skins.getProperty("NameArmor12", " Skins Dressme");
  404. + NAME13 = Skins.getProperty("NameArmor13", " Skins Dressme");
  405. + NAME14 = Skins.getProperty("NameArmor14", " Skins Dressme");
  406. + NAME15 = Skins.getProperty("NameArmor15", " Skins Dressme");
  407. +
  408. + }
  409. + catch (final Exception e)
  410. + {
  411. + e.printStackTrace();
  412. + throw new Error("Failed to Load " + SKIN + " File.");
  413. + }
  414. + }
  415. +
  416. +
  417. + // ============================================================
  418. public static boolean EVERYBODY_HAS_ADMIN_RIGHTS;
  419. public static boolean SHOW_GM_LOGIN;
  420. public static boolean GM_STARTUP_INVISIBLE;
  421. @@ -4534,6 +4730,7 @@
  422. loadAccessConfig();
  423. loadPvpConfig();
  424. loadCraftConfig();
  425. + loadSkin();
  426.  
  427. // Frozen config
  428. loadCTFConfig();
  429. diff --git a/head-src/com/l2jfrozen/FService.java b/head-src/com/l2jfrozen/FService.java
  430. index f8afb7c..f4bf4d3 100644
  431. --- a/head-src/com/l2jfrozen/FService.java
  432. +++ b/head-src/com/l2jfrozen/FService.java
  433. @@ -34,7 +34,7 @@
  434. public static final String QUESTION_FILE = "./config/questionwords.txt";
  435. public static final String HEXID_FILE = "./config/hexid.txt";
  436. public static final String TELNET_FILE = "./config/telnet.properties";
  437. -
  438. + public static final String SKIN = "./config/CustomMods/Skin.ini";
  439. // head
  440. public static final String ALT_SETTINGS_FILE = "./config/head/altsettings.properties";
  441. public static final String CLANHALL_CONFIG_FILE = "./config/head/clanhall.properties";
  442. diff --git a/head-src/com/l2jfrozen/gameserver/handler/ItemHandler.java b/head-src/com/l2jfrozen/gameserver/handler/ItemHandler.java
  443. index 8dad568..8b8cb8d 100644
  444. --- a/head-src/com/l2jfrozen/gameserver/handler/ItemHandler.java
  445. +++ b/head-src/com/l2jfrozen/gameserver/handler/ItemHandler.java
  446. @@ -63,6 +63,21 @@
  447. import com.l2jfrozen.gameserver.handler.itemhandlers.Scrolls;
  448. import com.l2jfrozen.gameserver.handler.itemhandlers.Seed;
  449. import com.l2jfrozen.gameserver.handler.itemhandlers.SevenSignsRecord;
  450. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin1;
  451. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin10;
  452. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin11;
  453. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin12;
  454. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin13;
  455. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin14;
  456. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin15;
  457. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin2;
  458. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin3;
  459. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin4;
  460. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin5;
  461. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin6;
  462. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin7;
  463. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin8;
  464. +import com.l2jfrozen.gameserver.handler.itemhandlers.Skin9;
  465. import com.l2jfrozen.gameserver.handler.itemhandlers.SoulCrystals;
  466. import com.l2jfrozen.gameserver.handler.itemhandlers.SoulShots;
  467. import com.l2jfrozen.gameserver.handler.itemhandlers.SpecialXMas;
  468. @@ -110,6 +125,21 @@
  469. private ItemHandler()
  470. {
  471. _datatable = new TreeMap<>();
  472. + registerItemHandler(new Skin1());
  473. + registerItemHandler(new Skin2());
  474. + registerItemHandler(new Skin3());
  475. + registerItemHandler(new Skin4());
  476. + registerItemHandler(new Skin5());
  477. + registerItemHandler(new Skin6());
  478. + registerItemHandler(new Skin7());
  479. + registerItemHandler(new Skin8());
  480. + registerItemHandler(new Skin9());
  481. + registerItemHandler(new Skin10());
  482. + registerItemHandler(new Skin11());
  483. + registerItemHandler(new Skin12());
  484. + registerItemHandler(new Skin13());
  485. + registerItemHandler(new Skin14());
  486. + registerItemHandler(new Skin15());
  487. registerItemHandler(new ScrollOfEscape());
  488. registerItemHandler(new ScrollOfResurrection());
  489. registerItemHandler(new SoulShots());
  490. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin1.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin1.java
  491. new file mode 100644
  492. index 0000000..26c70a0
  493. --- /dev/null
  494. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin1.java
  495. @@ -0,0 +1,76 @@
  496. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  497. +
  498. +import com.l2jfrozen.Config;
  499. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  500. +import com.l2jfrozen.gameserver.model.L2Object;
  501. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  502. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  503. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  504. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  505. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  506. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  507. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  508. +import com.l2jfrozen.gameserver.util.Broadcast;
  509. +
  510. +public class Skin1 implements IItemHandler
  511. +
  512. +{
  513. + @Override
  514. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  515. + {
  516. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  517. + {
  518. + @Override
  519. + public void run()
  520. + {
  521. + playable.setIsImmobileUntilAttacked(false);
  522. + }
  523. + }, Config.SEGUNDS_SKILL_ANIMATION);
  524. + final L2Object oldTarget = playable.getTarget();
  525. + playable.setTarget(playable);
  526. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN1, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  527. + playable.setTarget(oldTarget);
  528. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  529. + playable.setIsImmobileUntilAttacked(true);
  530. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  531. + {
  532. + if(!(playable instanceof L2PcInstance))
  533. + return;
  534. +
  535. + L2PcInstance activeChar = (L2PcInstance)playable;
  536. +
  537. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME1);
  538. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME1);
  539. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME1);
  540. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME1);
  541. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME1);
  542. +
  543. + if (activeChar.isDressMeEnabled())
  544. + {
  545. + activeChar.setDressMeEnabled(false);
  546. + activeChar.broadcastUserInfo();
  547. + activeChar.sendMessage("You have disabled skin.");
  548. +
  549. + }
  550. + else
  551. + {
  552. + activeChar.setDressMeEnabled(true);
  553. + activeChar.broadcastUserInfo();
  554. + activeChar.sendMessage("You have activated " + Config.NAME1 + " skin.");
  555. +
  556. + }
  557. + }
  558. + else
  559. + playable.sendMessage("Sorry, admin has disabled skins.");
  560. + }
  561. +
  562. + @Override
  563. + public int[] getItemIds()
  564. + {
  565. + return ITEM_IDS;
  566. + }
  567. +
  568. + private static final int ITEM_IDS[] = {
  569. + Config.SKIN_ITEM_1
  570. + };
  571. +}
  572. \ No newline at end of file
  573. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin10.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin10.java
  574. new file mode 100644
  575. index 0000000..5201a2e
  576. --- /dev/null
  577. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin10.java
  578. @@ -0,0 +1,71 @@
  579. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  580. +
  581. +import com.l2jfrozen.Config;
  582. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  583. +import com.l2jfrozen.gameserver.model.L2Object;
  584. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  585. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  586. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  587. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  588. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  589. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  590. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  591. +import com.l2jfrozen.gameserver.util.Broadcast;
  592. +
  593. +public class Skin10 implements IItemHandler
  594. +{
  595. + @Override
  596. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  597. + {
  598. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  599. + {
  600. + @Override
  601. + public void run()
  602. + {
  603. + playable.setIsImmobileUntilAttacked(false);
  604. + }
  605. + }, Config.SEGUNDS_SKILL_ANIMATION);
  606. + final L2Object oldTarget = playable.getTarget();
  607. + playable.setTarget(playable);
  608. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN10, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  609. + playable.setTarget(oldTarget);
  610. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  611. + playable.setIsImmobileUntilAttacked(true);
  612. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  613. + {
  614. + if(!(playable instanceof L2PcInstance))
  615. + return;
  616. + L2PcInstance activeChar = (L2PcInstance)playable;
  617. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME10);
  618. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME10);
  619. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME10);
  620. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME10);
  621. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME10);
  622. +
  623. + if (activeChar.isDressMeEnabled())
  624. + {
  625. + activeChar.setDressMeEnabled(false);
  626. + activeChar.broadcastUserInfo();
  627. + activeChar.sendMessage("You have disabled skin.");
  628. + }
  629. + else
  630. + {
  631. + activeChar.setDressMeEnabled(true);
  632. + activeChar.broadcastUserInfo();
  633. + activeChar.sendMessage("You have activated " + Config.NAME10 + " skin.");
  634. + }
  635. + }
  636. + else
  637. + playable.sendMessage("Sorry, admin has disabled skins.");
  638. + }
  639. +
  640. + @Override
  641. + public int[] getItemIds()
  642. + {
  643. + return ITEM_IDS;
  644. + }
  645. +
  646. + private static final int ITEM_IDS[] = {
  647. + Config.SKIN_ITEM_10
  648. + };
  649. +}
  650. \ No newline at end of file
  651. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin11.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin11.java
  652. new file mode 100644
  653. index 0000000..0b94f81
  654. --- /dev/null
  655. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin11.java
  656. @@ -0,0 +1,72 @@
  657. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  658. +
  659. +import com.l2jfrozen.Config;
  660. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  661. +import com.l2jfrozen.gameserver.model.L2Object;
  662. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  663. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  664. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  665. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  666. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  667. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  668. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  669. +import com.l2jfrozen.gameserver.util.Broadcast;
  670. +
  671. +public class Skin11 implements IItemHandler
  672. +{
  673. + @Override
  674. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  675. + {
  676. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  677. + {
  678. + @Override
  679. + public void run()
  680. + {
  681. + playable.setIsImmobileUntilAttacked(false);
  682. + }
  683. + }, Config.SEGUNDS_SKILL_ANIMATION);
  684. + final L2Object oldTarget = playable.getTarget();
  685. + playable.setTarget(playable);
  686. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN11, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  687. + playable.setTarget(oldTarget);
  688. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  689. + playable.setIsImmobileUntilAttacked(true);
  690. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  691. + {
  692. + if(!(playable instanceof L2PcInstance))
  693. + return;
  694. + L2PcInstance activeChar = (L2PcInstance)playable;
  695. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME11);
  696. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME11);
  697. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME11);
  698. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME11);
  699. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME11);
  700. +
  701. + if (activeChar.isDressMeEnabled())
  702. + {
  703. + activeChar.setDressMeEnabled(false);
  704. + activeChar.broadcastUserInfo();
  705. + activeChar.sendMessage("You have disabled skin.");
  706. + }
  707. + else
  708. + {
  709. + activeChar.setDressMeEnabled(true);
  710. + activeChar.broadcastUserInfo();
  711. + activeChar.sendMessage("You have activated " + Config.NAME11 + " skin.");
  712. +
  713. + }
  714. + }
  715. + else
  716. + playable.sendMessage("Sorry, admin has disabled skins.");
  717. + }
  718. +
  719. + @Override
  720. + public int[] getItemIds()
  721. + {
  722. + return ITEM_IDS;
  723. + }
  724. +
  725. + private static final int ITEM_IDS[] = {
  726. + Config.SKIN_ITEM_11
  727. + };
  728. +}
  729. \ No newline at end of file
  730. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin12.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin12.java
  731. new file mode 100644
  732. index 0000000..619008b
  733. --- /dev/null
  734. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin12.java
  735. @@ -0,0 +1,72 @@
  736. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  737. +
  738. +import com.l2jfrozen.Config;
  739. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  740. +import com.l2jfrozen.gameserver.model.L2Object;
  741. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  742. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  743. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  744. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  745. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  746. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  747. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  748. +import com.l2jfrozen.gameserver.util.Broadcast;
  749. +
  750. +public class Skin12 implements IItemHandler
  751. +{
  752. + @Override
  753. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  754. + {
  755. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  756. + {
  757. + @Override
  758. + public void run()
  759. + {
  760. + playable.setIsImmobileUntilAttacked(false);
  761. + }
  762. + }, Config.SEGUNDS_SKILL_ANIMATION);
  763. + final L2Object oldTarget = playable.getTarget();
  764. + playable.setTarget(playable);
  765. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN12, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  766. + playable.setTarget(oldTarget);
  767. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  768. + playable.setIsImmobileUntilAttacked(true);
  769. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  770. + {
  771. + if(!(playable instanceof L2PcInstance))
  772. + return;
  773. + L2PcInstance activeChar = (L2PcInstance)playable;
  774. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME12);
  775. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME12);
  776. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME12);
  777. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME12);
  778. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME12);
  779. +
  780. + if (activeChar.isDressMeEnabled())
  781. + {
  782. + activeChar.setDressMeEnabled(false);
  783. + activeChar.broadcastUserInfo();
  784. + activeChar.sendMessage("You have disabled skin.");
  785. + }
  786. + else
  787. + {
  788. + activeChar.setDressMeEnabled(true);
  789. + activeChar.broadcastUserInfo();
  790. + activeChar.sendMessage("You have activated " + Config.NAME12 + " skin.");
  791. +
  792. + }
  793. + }
  794. + else
  795. + playable.sendMessage("Sorry, admin has disabled skins.");
  796. + }
  797. +
  798. + @Override
  799. + public int[] getItemIds()
  800. + {
  801. + return ITEM_IDS;
  802. + }
  803. +
  804. + private static final int ITEM_IDS[] = {
  805. + Config.SKIN_ITEM_12
  806. + };
  807. +}
  808. \ No newline at end of file
  809. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin13.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin13.java
  810. new file mode 100644
  811. index 0000000..8ccca10
  812. --- /dev/null
  813. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin13.java
  814. @@ -0,0 +1,71 @@
  815. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  816. +
  817. +import com.l2jfrozen.Config;
  818. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  819. +import com.l2jfrozen.gameserver.model.L2Object;
  820. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  821. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  822. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  823. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  824. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  825. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  826. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  827. +import com.l2jfrozen.gameserver.util.Broadcast;
  828. +
  829. +public class Skin13 implements IItemHandler
  830. +{
  831. + @Override
  832. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  833. + {
  834. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  835. + {
  836. + @Override
  837. + public void run()
  838. + {
  839. + playable.setIsImmobileUntilAttacked(false);
  840. + }
  841. + }, Config.SEGUNDS_SKILL_ANIMATION);
  842. + final L2Object oldTarget = playable.getTarget();
  843. + playable.setTarget(playable);
  844. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN13, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  845. + playable.setTarget(oldTarget);
  846. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  847. + playable.setIsImmobileUntilAttacked(true);
  848. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  849. + {
  850. + if(!(playable instanceof L2PcInstance))
  851. + return;
  852. + L2PcInstance activeChar = (L2PcInstance)playable;
  853. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME13);
  854. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME13);
  855. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME13);
  856. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME13);
  857. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME13);
  858. +
  859. + if (activeChar.isDressMeEnabled())
  860. + {
  861. + activeChar.setDressMeEnabled(false);
  862. + activeChar.broadcastUserInfo();
  863. + activeChar.sendMessage("You have disabled skin.");
  864. + }
  865. + else
  866. + {
  867. + activeChar.setDressMeEnabled(true);
  868. + activeChar.broadcastUserInfo();
  869. + activeChar.sendMessage("You have activated " + Config.NAME13 + " skin.");
  870. + }
  871. + }
  872. + else
  873. + playable.sendMessage("Sorry, admin has disabled skins.");
  874. + }
  875. +
  876. + @Override
  877. + public int[] getItemIds()
  878. + {
  879. + return ITEM_IDS;
  880. + }
  881. +
  882. + private static final int ITEM_IDS[] = {
  883. + Config.SKIN_ITEM_13
  884. + };
  885. +}
  886. \ No newline at end of file
  887. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin14.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin14.java
  888. new file mode 100644
  889. index 0000000..414dd05
  890. --- /dev/null
  891. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin14.java
  892. @@ -0,0 +1,71 @@
  893. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  894. +
  895. +import com.l2jfrozen.Config;
  896. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  897. +import com.l2jfrozen.gameserver.model.L2Object;
  898. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  899. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  900. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  901. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  902. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  903. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  904. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  905. +import com.l2jfrozen.gameserver.util.Broadcast;
  906. +
  907. +public class Skin14 implements IItemHandler
  908. +{
  909. + @Override
  910. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  911. + {
  912. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  913. + {
  914. + @Override
  915. + public void run()
  916. + {
  917. + playable.setIsImmobileUntilAttacked(false);
  918. + }
  919. + }, Config.SEGUNDS_SKILL_ANIMATION);
  920. + final L2Object oldTarget = playable.getTarget();
  921. + playable.setTarget(playable);
  922. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN14, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  923. + playable.setTarget(oldTarget);
  924. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  925. + playable.setIsImmobileUntilAttacked(true);
  926. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  927. + {
  928. + if(!(playable instanceof L2PcInstance))
  929. + return;
  930. + L2PcInstance activeChar = (L2PcInstance)playable;
  931. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME14);
  932. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME14);
  933. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME14);
  934. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME14);
  935. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME14);
  936. +
  937. + if (activeChar.isDressMeEnabled())
  938. + {
  939. + activeChar.setDressMeEnabled(false);
  940. + activeChar.broadcastUserInfo();
  941. + activeChar.sendMessage("You have disabled skin.");
  942. + }
  943. + else
  944. + {
  945. + activeChar.setDressMeEnabled(true);
  946. + activeChar.broadcastUserInfo();
  947. + activeChar.sendMessage("You have activated " + Config.NAME14 + " skin.");
  948. + }
  949. + }
  950. + else
  951. + playable.sendMessage("Sorry, admin has disabled skins.");
  952. + }
  953. +
  954. + @Override
  955. + public int[] getItemIds()
  956. + {
  957. + return ITEM_IDS;
  958. + }
  959. +
  960. + private static final int ITEM_IDS[] = {
  961. + Config.SKIN_ITEM_14
  962. + };
  963. +}
  964. \ No newline at end of file
  965. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin15.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin15.java
  966. new file mode 100644
  967. index 0000000..1bfe6ce
  968. --- /dev/null
  969. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin15.java
  970. @@ -0,0 +1,75 @@
  971. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  972. +
  973. +import com.l2jfrozen.Config;
  974. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  975. +import com.l2jfrozen.gameserver.model.L2Object;
  976. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  977. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  978. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  979. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  980. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  981. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  982. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  983. +import com.l2jfrozen.gameserver.util.Broadcast;
  984. +
  985. +public class Skin15 implements IItemHandler
  986. +{
  987. + @Override
  988. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  989. + {
  990. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  991. + {
  992. + @Override
  993. + public void run()
  994. + {
  995. + playable.setIsImmobileUntilAttacked(false);
  996. + }
  997. + }, Config.SEGUNDS_SKILL_ANIMATION);
  998. + final L2Object oldTarget = playable.getTarget();
  999. + playable.setTarget(playable);
  1000. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN15, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1001. + playable.setTarget(oldTarget);
  1002. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1003. + playable.setIsImmobileUntilAttacked(true);
  1004. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1005. + {
  1006. + if(!(playable instanceof L2PcInstance))
  1007. + return;
  1008. +
  1009. + L2PcInstance activeChar = (L2PcInstance)playable;
  1010. +
  1011. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME15);
  1012. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME15);
  1013. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME15);
  1014. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME15);
  1015. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME15);
  1016. +
  1017. + if (activeChar.isDressMeEnabled())
  1018. + {
  1019. +
  1020. + activeChar.setDressMeEnabled(false);
  1021. + activeChar.broadcastUserInfo();
  1022. + activeChar.sendMessage("You have disabled skin.");
  1023. + }
  1024. + else
  1025. + {
  1026. +
  1027. + activeChar.setDressMeEnabled(true);
  1028. + activeChar.broadcastUserInfo();
  1029. + activeChar.sendMessage("You have activated " + Config.NAME15 + " skin.");
  1030. + }
  1031. + }
  1032. + else
  1033. + playable.sendMessage("Sorry, admin has disabled skins.");
  1034. + }
  1035. +
  1036. + @Override
  1037. + public int[] getItemIds()
  1038. + {
  1039. + return ITEM_IDS;
  1040. + }
  1041. +
  1042. + private static final int ITEM_IDS[] = {
  1043. + Config.SKIN_ITEM_15
  1044. + };
  1045. +}
  1046. \ No newline at end of file
  1047. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin2.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin2.java
  1048. new file mode 100644
  1049. index 0000000..93d653a
  1050. --- /dev/null
  1051. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin2.java
  1052. @@ -0,0 +1,72 @@
  1053. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1054. +
  1055. +import com.l2jfrozen.Config;
  1056. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1057. +import com.l2jfrozen.gameserver.model.L2Object;
  1058. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1059. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1060. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1061. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1062. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1063. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1064. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1065. +import com.l2jfrozen.gameserver.util.Broadcast;
  1066. +
  1067. +public class Skin2 implements IItemHandler
  1068. +{
  1069. + @Override
  1070. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1071. + {
  1072. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1073. + {
  1074. + @Override
  1075. + public void run()
  1076. + {
  1077. + playable.setIsImmobileUntilAttacked(false);
  1078. + }
  1079. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1080. + final L2Object oldTarget = playable.getTarget();
  1081. + playable.setTarget(playable);
  1082. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN2, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1083. + playable.setTarget(oldTarget);
  1084. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1085. + playable.setIsImmobileUntilAttacked(true);
  1086. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1087. + {
  1088. + if(!(playable instanceof L2PcInstance))
  1089. + return;
  1090. + L2PcInstance activeChar = (L2PcInstance)playable;
  1091. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME2);
  1092. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME2);
  1093. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME2);
  1094. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME2);
  1095. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME2);
  1096. +
  1097. + if (activeChar.isDressMeEnabled())
  1098. + {
  1099. + activeChar.setDressMeEnabled(false);
  1100. + activeChar.broadcastUserInfo();
  1101. + activeChar.sendMessage("You have disabled skin.");
  1102. +
  1103. + }
  1104. + else
  1105. + {
  1106. + activeChar.setDressMeEnabled(true);
  1107. + activeChar.broadcastUserInfo();
  1108. + activeChar.sendMessage("You have activated " + Config.NAME2 + " skin.");
  1109. + }
  1110. + }
  1111. + else
  1112. + playable.sendMessage("Sorry, admin has disabled skins.");
  1113. + }
  1114. +
  1115. + @Override
  1116. + public int[] getItemIds()
  1117. + {
  1118. + return ITEM_IDS;
  1119. + }
  1120. +
  1121. + private static final int ITEM_IDS[] = {
  1122. + Config.SKIN_ITEM_2
  1123. + };
  1124. +}
  1125. \ No newline at end of file
  1126. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin3.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin3.java
  1127. new file mode 100644
  1128. index 0000000..1ac31ab
  1129. --- /dev/null
  1130. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin3.java
  1131. @@ -0,0 +1,72 @@
  1132. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1133. +
  1134. +import com.l2jfrozen.Config;
  1135. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1136. +import com.l2jfrozen.gameserver.model.L2Object;
  1137. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1138. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1139. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1140. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1141. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1142. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1143. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1144. +import com.l2jfrozen.gameserver.util.Broadcast;
  1145. +
  1146. +public class Skin3 implements IItemHandler
  1147. +{
  1148. + @Override
  1149. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1150. + {
  1151. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1152. + {
  1153. + @Override
  1154. + public void run()
  1155. + {
  1156. + playable.setIsImmobileUntilAttacked(false);
  1157. + }
  1158. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1159. + final L2Object oldTarget = playable.getTarget();
  1160. + playable.setTarget(playable);
  1161. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN3, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1162. + playable.setTarget(oldTarget);
  1163. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1164. + playable.setIsImmobileUntilAttacked(true);
  1165. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1166. + {
  1167. + if(!(playable instanceof L2PcInstance))
  1168. + return;
  1169. + L2PcInstance activeChar = (L2PcInstance)playable;
  1170. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME3);
  1171. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME3);
  1172. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME3);
  1173. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME3);
  1174. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME3);
  1175. +
  1176. + if (activeChar.isDressMeEnabled())
  1177. + {
  1178. + activeChar.setDressMeEnabled(false);
  1179. + activeChar.broadcastUserInfo();
  1180. + activeChar.sendMessage("You have disabled skin.");
  1181. +
  1182. + }
  1183. + else
  1184. + {
  1185. + activeChar.setDressMeEnabled(true);
  1186. + activeChar.broadcastUserInfo();
  1187. + activeChar.sendMessage("You have activated " + Config.NAME3 + " skin.");
  1188. + }
  1189. + }
  1190. + else
  1191. + playable.sendMessage("Sorry, admin has disabled skins.");
  1192. + }
  1193. +
  1194. + @Override
  1195. + public int[] getItemIds()
  1196. + {
  1197. + return ITEM_IDS;
  1198. + }
  1199. +
  1200. + private static final int ITEM_IDS[] = {
  1201. + Config.SKIN_ITEM_3
  1202. + };
  1203. +}
  1204. \ No newline at end of file
  1205. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin4.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin4.java
  1206. new file mode 100644
  1207. index 0000000..4b43152
  1208. --- /dev/null
  1209. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin4.java
  1210. @@ -0,0 +1,72 @@
  1211. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1212. +
  1213. +import com.l2jfrozen.Config;
  1214. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1215. +import com.l2jfrozen.gameserver.model.L2Object;
  1216. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1217. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1218. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1219. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1220. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1221. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1222. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1223. +import com.l2jfrozen.gameserver.util.Broadcast;
  1224. +
  1225. +public class Skin4 implements IItemHandler
  1226. +{
  1227. + @Override
  1228. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1229. + {
  1230. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1231. + {
  1232. + @Override
  1233. + public void run()
  1234. + {
  1235. + playable.setIsImmobileUntilAttacked(false);
  1236. + }
  1237. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1238. + final L2Object oldTarget = playable.getTarget();
  1239. + playable.setTarget(playable);
  1240. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN4, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1241. + playable.setTarget(oldTarget);
  1242. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1243. + playable.setIsImmobileUntilAttacked(true);
  1244. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1245. + {
  1246. + if(!(playable instanceof L2PcInstance))
  1247. + return;
  1248. + L2PcInstance activeChar = (L2PcInstance)playable;
  1249. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME4);
  1250. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME4);
  1251. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME4);
  1252. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME4);
  1253. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME4);
  1254. +
  1255. + if (activeChar.isDressMeEnabled())
  1256. + {
  1257. + activeChar.setDressMeEnabled(false);
  1258. + activeChar.broadcastUserInfo();
  1259. + activeChar.sendMessage("You have disabled skin.");
  1260. +
  1261. + }
  1262. + else
  1263. + {
  1264. + activeChar.setDressMeEnabled(true);
  1265. + activeChar.broadcastUserInfo();
  1266. + activeChar.sendMessage("You have activated " + Config.NAME4 + " skin.");
  1267. + }
  1268. + }
  1269. + else
  1270. + playable.sendMessage("Sorry, admin has disabled skins.");
  1271. + }
  1272. +
  1273. + @Override
  1274. + public int[] getItemIds()
  1275. + {
  1276. + return ITEM_IDS;
  1277. + }
  1278. +
  1279. + private static final int ITEM_IDS[] = {
  1280. + Config.SKIN_ITEM_4
  1281. + };
  1282. +}
  1283. \ No newline at end of file
  1284. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin5.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin5.java
  1285. new file mode 100644
  1286. index 0000000..896d73d
  1287. --- /dev/null
  1288. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin5.java
  1289. @@ -0,0 +1,72 @@
  1290. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1291. +
  1292. +import com.l2jfrozen.Config;
  1293. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1294. +import com.l2jfrozen.gameserver.model.L2Object;
  1295. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1296. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1297. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1298. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1299. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1300. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1301. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1302. +import com.l2jfrozen.gameserver.util.Broadcast;
  1303. +
  1304. +public class Skin5 implements IItemHandler
  1305. +{
  1306. + @Override
  1307. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1308. + {
  1309. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1310. + {
  1311. + @Override
  1312. + public void run()
  1313. + {
  1314. + playable.setIsImmobileUntilAttacked(false);
  1315. + }
  1316. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1317. + final L2Object oldTarget = playable.getTarget();
  1318. + playable.setTarget(playable);
  1319. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN5, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1320. + playable.setTarget(oldTarget);
  1321. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1322. + playable.setIsImmobileUntilAttacked(true);
  1323. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1324. + {
  1325. + if(!(playable instanceof L2PcInstance))
  1326. + return;
  1327. + L2PcInstance activeChar = (L2PcInstance)playable;
  1328. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME5);
  1329. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME5);
  1330. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME5);
  1331. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME5);
  1332. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME5);
  1333. +
  1334. + if (activeChar.isDressMeEnabled())
  1335. + {
  1336. + activeChar.setDressMeEnabled(false);
  1337. + activeChar.broadcastUserInfo();
  1338. + activeChar.sendMessage("You have disabled skin.");
  1339. +
  1340. + }
  1341. + else
  1342. + {
  1343. + activeChar.setDressMeEnabled(true);
  1344. + activeChar.broadcastUserInfo();
  1345. + activeChar.sendMessage("You have activated " + Config.NAME5 + " skin.");
  1346. + }
  1347. + }
  1348. + else
  1349. + playable.sendMessage("Sorry, admin has disabled skins.");
  1350. + }
  1351. +
  1352. + @Override
  1353. + public int[] getItemIds()
  1354. + {
  1355. + return ITEM_IDS;
  1356. + }
  1357. +
  1358. + private static final int ITEM_IDS[] = {
  1359. + Config.SKIN_ITEM_5
  1360. + };
  1361. +}
  1362. \ No newline at end of file
  1363. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin6.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin6.java
  1364. new file mode 100644
  1365. index 0000000..4ed33eb
  1366. --- /dev/null
  1367. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin6.java
  1368. @@ -0,0 +1,71 @@
  1369. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1370. +
  1371. +import com.l2jfrozen.Config;
  1372. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1373. +import com.l2jfrozen.gameserver.model.L2Object;
  1374. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1375. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1376. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1377. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1378. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1379. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1380. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1381. +import com.l2jfrozen.gameserver.util.Broadcast;
  1382. +
  1383. +public class Skin6 implements IItemHandler
  1384. +{
  1385. + @Override
  1386. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1387. + {
  1388. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1389. + {
  1390. + @Override
  1391. + public void run()
  1392. + {
  1393. + playable.setIsImmobileUntilAttacked(false);
  1394. + }
  1395. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1396. + final L2Object oldTarget = playable.getTarget();
  1397. + playable.setTarget(playable);
  1398. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN6, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1399. + playable.setTarget(oldTarget);
  1400. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1401. + playable.setIsImmobileUntilAttacked(true);
  1402. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1403. + {
  1404. + if(!(playable instanceof L2PcInstance))
  1405. + return;
  1406. + L2PcInstance activeChar = (L2PcInstance)playable;
  1407. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME6);
  1408. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME6);
  1409. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME6);
  1410. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME6);
  1411. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME6);
  1412. +
  1413. + if (activeChar.isDressMeEnabled())
  1414. + {
  1415. + activeChar.setDressMeEnabled(false);
  1416. + activeChar.broadcastUserInfo();
  1417. + activeChar.sendMessage("You have disabled skin.");
  1418. + }
  1419. + else
  1420. + {
  1421. + activeChar.setDressMeEnabled(true);
  1422. + activeChar.broadcastUserInfo();
  1423. + activeChar.sendMessage("You have activated " + Config.NAME6 + " skin.");
  1424. + }
  1425. + }
  1426. + else
  1427. + playable.sendMessage("Sorry, admin has disabled skins.");
  1428. + }
  1429. +
  1430. + @Override
  1431. + public int[] getItemIds()
  1432. + {
  1433. + return ITEM_IDS;
  1434. + }
  1435. +
  1436. + private static final int ITEM_IDS[] = {
  1437. + Config.SKIN_ITEM_6
  1438. + };
  1439. +}
  1440. \ No newline at end of file
  1441. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin7.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin7.java
  1442. new file mode 100644
  1443. index 0000000..9d40c21
  1444. --- /dev/null
  1445. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin7.java
  1446. @@ -0,0 +1,71 @@
  1447. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1448. +
  1449. +import com.l2jfrozen.Config;
  1450. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1451. +import com.l2jfrozen.gameserver.model.L2Object;
  1452. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1453. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1454. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1455. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1456. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1457. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1458. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1459. +import com.l2jfrozen.gameserver.util.Broadcast;
  1460. +
  1461. +public class Skin7 implements IItemHandler
  1462. +{
  1463. + @Override
  1464. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1465. + {
  1466. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1467. + {
  1468. + @Override
  1469. + public void run()
  1470. + {
  1471. + playable.setIsImmobileUntilAttacked(false);
  1472. + }
  1473. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1474. + final L2Object oldTarget = playable.getTarget();
  1475. + playable.setTarget(playable);
  1476. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN7, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1477. + playable.setTarget(oldTarget);
  1478. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1479. + playable.setIsImmobileUntilAttacked(true);
  1480. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1481. + {
  1482. + if(!(playable instanceof L2PcInstance))
  1483. + return;
  1484. + L2PcInstance activeChar = (L2PcInstance)playable;
  1485. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME7);
  1486. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME7);
  1487. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME7);
  1488. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME7);
  1489. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME7);
  1490. +
  1491. + if (activeChar.isDressMeEnabled())
  1492. + {
  1493. + activeChar.setDressMeEnabled(false);
  1494. + activeChar.broadcastUserInfo();
  1495. + activeChar.sendMessage("You have disabled skin.");
  1496. + }
  1497. + else
  1498. + {
  1499. + activeChar.setDressMeEnabled(true);
  1500. + activeChar.broadcastUserInfo();
  1501. + activeChar.sendMessage("You have activated " + Config.NAME7 + " skin.");
  1502. + }
  1503. + }
  1504. + else
  1505. + playable.sendMessage("Sorry, admin has disabled skins.");
  1506. + }
  1507. +
  1508. + @Override
  1509. + public int[] getItemIds()
  1510. + {
  1511. + return ITEM_IDS;
  1512. + }
  1513. +
  1514. + private static final int ITEM_IDS[] = {
  1515. + Config.SKIN_ITEM_7
  1516. + };
  1517. +}
  1518. \ No newline at end of file
  1519. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin8.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin8.java
  1520. new file mode 100644
  1521. index 0000000..d85c549
  1522. --- /dev/null
  1523. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin8.java
  1524. @@ -0,0 +1,72 @@
  1525. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1526. +
  1527. +import com.l2jfrozen.Config;
  1528. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1529. +import com.l2jfrozen.gameserver.model.L2Object;
  1530. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1531. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1532. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1533. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1534. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1535. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1536. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1537. +import com.l2jfrozen.gameserver.util.Broadcast;
  1538. +
  1539. +public class Skin8 implements IItemHandler
  1540. +{
  1541. + @Override
  1542. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1543. + {
  1544. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1545. + {
  1546. + @Override
  1547. + public void run()
  1548. + {
  1549. + playable.setIsImmobileUntilAttacked(false);
  1550. + }
  1551. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1552. + final L2Object oldTarget = playable.getTarget();
  1553. + playable.setTarget(playable);
  1554. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN8, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1555. + playable.setTarget(oldTarget);
  1556. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1557. + playable.setIsImmobileUntilAttacked(true);
  1558. + if (Config.ALLOW_DRESS_ME_SYSTEM)
  1559. + {
  1560. + if (!(playable instanceof L2PcInstance))
  1561. + return;
  1562. + L2PcInstance activeChar = (L2PcInstance) playable;
  1563. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME8);
  1564. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME8);
  1565. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME8);
  1566. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME8);
  1567. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME8);
  1568. +
  1569. + if (activeChar.isDressMeEnabled())
  1570. + {
  1571. + activeChar.setDressMeEnabled(false);
  1572. + activeChar.broadcastUserInfo();
  1573. + activeChar.sendMessage("You have disabled skin.");
  1574. + }
  1575. + else
  1576. + {
  1577. + activeChar.setDressMeEnabled(true);
  1578. + activeChar.broadcastUserInfo();
  1579. + activeChar.sendMessage("You have activated " + Config.NAME8 + " skin.");
  1580. + }
  1581. + }
  1582. + else
  1583. + playable.sendMessage("Sorry, admin has disabled skins.");
  1584. + }
  1585. +
  1586. + @Override
  1587. + public int[] getItemIds()
  1588. + {
  1589. + return ITEM_IDS;
  1590. + }
  1591. +
  1592. + private static final int ITEM_IDS[] =
  1593. + {
  1594. + Config.SKIN_ITEM_8
  1595. + };
  1596. +}
  1597. \ No newline at end of file
  1598. diff --git a/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin9.java b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin9.java
  1599. new file mode 100644
  1600. index 0000000..3bd6819
  1601. --- /dev/null
  1602. +++ b/head-src/com/l2jfrozen/gameserver/handler/itemhandlers/Skin9.java
  1603. @@ -0,0 +1,71 @@
  1604. +package com.l2jfrozen.gameserver.handler.itemhandlers;
  1605. +
  1606. +import com.l2jfrozen.Config;
  1607. +import com.l2jfrozen.gameserver.handler.IItemHandler;
  1608. +import com.l2jfrozen.gameserver.model.L2Object;
  1609. +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
  1610. +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
  1611. +import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
  1612. +import com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer;
  1613. +import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
  1614. +import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
  1615. +import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
  1616. +import com.l2jfrozen.gameserver.util.Broadcast;
  1617. +
  1618. +public class Skin9 implements IItemHandler
  1619. +{
  1620. + @Override
  1621. + public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
  1622. + {
  1623. + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  1624. + {
  1625. + @Override
  1626. + public void run()
  1627. + {
  1628. + playable.setIsImmobileUntilAttacked(false);
  1629. + }
  1630. + }, Config.SEGUNDS_SKILL_ANIMATION);
  1631. + final L2Object oldTarget = playable.getTarget();
  1632. + playable.setTarget(playable);
  1633. + Broadcast.toSelfAndKnownPlayers(playable, new MagicSkillUser(playable, Config.SKILL_ID_SKIN9, 1, Config.SEGUNDS_SKILL_ANIMATION, 0));
  1634. + playable.setTarget(oldTarget);
  1635. + playable.sendPacket(new SetupGauge(0, Config.SEGUNDS_SKILL_ANIMATION));
  1636. + playable.setIsImmobileUntilAttacked(true);
  1637. + if(Config.ALLOW_DRESS_ME_SYSTEM)
  1638. + {
  1639. + if(!(playable instanceof L2PcInstance))
  1640. + return;
  1641. + L2PcInstance activeChar = (L2PcInstance)playable;
  1642. + RequestBypassToServer.setPart(activeChar, "helmet", Config.SKIN_NAME9);
  1643. + RequestBypassToServer.setPart(activeChar, "chest", Config.SKIN_NAME9);
  1644. + RequestBypassToServer.setPart(activeChar, "legs", Config.SKIN_NAME9);
  1645. + RequestBypassToServer.setPart(activeChar, "gloves", Config.SKIN_NAME9);
  1646. + RequestBypassToServer.setPart(activeChar, "boots", Config.SKIN_NAME9);
  1647. +
  1648. + if (activeChar.isDressMeEnabled())
  1649. + {
  1650. + activeChar.setDressMeEnabled(false);
  1651. + activeChar.broadcastUserInfo();
  1652. + activeChar.sendMessage("You have disabled skin.");
  1653. + }
  1654. + else
  1655. + {
  1656. + activeChar.setDressMeEnabled(true);
  1657. + activeChar.broadcastUserInfo();
  1658. + activeChar.sendMessage("You have activated " + Config.NAME9 + " skin.");
  1659. + }
  1660. + }
  1661. + else
  1662. + playable.sendMessage("Sorry, admin has disabled skins.");
  1663. + }
  1664. +
  1665. + @Override
  1666. + public int[] getItemIds()
  1667. + {
  1668. + return ITEM_IDS;
  1669. + }
  1670. +
  1671. + private static final int ITEM_IDS[] = {
  1672. + Config.SKIN_ITEM_9
  1673. + };
  1674. +}
  1675. \ No newline at end of file
  1676. diff --git a/head-src/com/l2jfrozen/gameserver/managers/DressMeData.java b/head-src/com/l2jfrozen/gameserver/managers/DressMeData.java
  1677. new file mode 100644
  1678. index 0000000..04e6dce
  1679. --- /dev/null
  1680. +++ b/head-src/com/l2jfrozen/gameserver/managers/DressMeData.java
  1681. @@ -0,0 +1,81 @@
  1682. +package com.l2jfrozen.gameserver.managers;
  1683. +
  1684. +public class DressMeData
  1685. +{
  1686. + private int chestId,
  1687. + helmetId,
  1688. + legsId,
  1689. + glovesId,
  1690. + feetId,
  1691. + weapId;
  1692. +
  1693. + public DressMeData()
  1694. + {
  1695. + helmetId = 0;
  1696. + chestId = 0;
  1697. + legsId = 0;
  1698. + glovesId = 0;
  1699. + feetId = 0;
  1700. + weapId = 0;
  1701. + }
  1702. +
  1703. + public int getHelmetId()
  1704. + {
  1705. + return helmetId;
  1706. + }
  1707. +
  1708. + public int getChestId()
  1709. + {
  1710. + return chestId;
  1711. + }
  1712. +
  1713. + public int getLegsId()
  1714. + {
  1715. + return legsId;
  1716. + }
  1717. +
  1718. + public int getGlovesId()
  1719. + {
  1720. + return glovesId;
  1721. + }
  1722. +
  1723. + public int getBootsId()
  1724. + {
  1725. + return feetId;
  1726. + }
  1727. +
  1728. + public int getWeapId()
  1729. + {
  1730. + return weapId;
  1731. + }
  1732. +
  1733. + public void setHelmetId(int val)
  1734. + {
  1735. + helmetId = val;
  1736. + }
  1737. +
  1738. + public void setChestId(int val)
  1739. + {
  1740. + chestId = val;
  1741. + }
  1742. +
  1743. + public void setLegsId(int val)
  1744. + {
  1745. + legsId = val;
  1746. + }
  1747. +
  1748. + public void setGlovesId(int val)
  1749. + {
  1750. + glovesId = val;
  1751. + }
  1752. +
  1753. + public void setBootsId(int val)
  1754. + {
  1755. + feetId = val;
  1756. + }
  1757. +
  1758. + public void setWeapId(int val)
  1759. + {
  1760. + weapId = val;
  1761. + }
  1762. +}
  1763. \ No newline at end of file
  1764. diff --git a/head-src/com/l2jfrozen/gameserver/model/L2Character.java b/head-src/com/l2jfrozen/gameserver/model/L2Character.java
  1765. index fc1cf18..19ffb4b 100644
  1766. --- a/head-src/com/l2jfrozen/gameserver/model/L2Character.java
  1767. +++ b/head-src/com/l2jfrozen/gameserver/model/L2Character.java
  1768. @@ -10956,7 +10956,17 @@
  1769. {
  1770. _isAttackDisabled = value;
  1771. }
  1772. -
  1773. + /**
  1774. + * <B><U> Overridden in </U> :</B><BR>
  1775. + * <BR>
  1776. + * <li>Player</li><BR>
  1777. + * <BR>
  1778. + * @param text The string to send.
  1779. + */
  1780. + public void sendMessage(String text)
  1781. + {
  1782. + // default implementation
  1783. + }
  1784. /*
  1785. * AI not. Task
  1786. */
  1787. diff --git a/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java b/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
  1788. index 223b046..b318417 100644
  1789. --- a/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
  1790. +++ b/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
  1791. @@ -88,6 +88,7 @@
  1792. import com.l2jfrozen.gameserver.managers.CoupleManager;
  1793. import com.l2jfrozen.gameserver.managers.CursedWeaponsManager;
  1794. import com.l2jfrozen.gameserver.managers.DimensionalRiftManager;
  1795. +import com.l2jfrozen.gameserver.managers.DressMeData;
  1796. import com.l2jfrozen.gameserver.managers.DuelManager;
  1797. import com.l2jfrozen.gameserver.managers.FortSiegeManager;
  1798. import com.l2jfrozen.gameserver.managers.ItemsOnGroundManager;
  1799. @@ -19485,7 +19486,27 @@
  1800. sendMessage("========================");
  1801.  
  1802. }
  1803. + private DressMeData _dressmedata = null;
  1804. + private boolean _dressed = false;
  1805. + public DressMeData getDressMeData()
  1806. + {
  1807. + return _dressmedata;
  1808. + }
  1809.  
  1810. + public void setDressMeData(DressMeData val)
  1811. + {
  1812. + _dressmedata = val;
  1813. + }
  1814. +
  1815. + public boolean isDressMeEnabled()
  1816. + {
  1817. + return _dressed;
  1818. + }
  1819. +
  1820. + public void setDressMeEnabled(boolean val)
  1821. + {
  1822. + _dressed = val;
  1823. + }
  1824. public long getLastAttackPacket()
  1825. {
  1826. return _lastAttackPacket;
  1827. diff --git a/head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java b/head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
  1828. index 921c087..0ca34f7 100644
  1829. --- a/head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
  1830. +++ b/head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
  1831. @@ -29,6 +29,8 @@
  1832. import com.l2jfrozen.gameserver.handler.AdminCommandHandler;
  1833. import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
  1834. import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;
  1835. +import com.l2jfrozen.gameserver.managers.DressMeData;
  1836. +import com.l2jfrozen.gameserver.model.Inventory;
  1837. import com.l2jfrozen.gameserver.model.L2Object;
  1838. import com.l2jfrozen.gameserver.model.L2World;
  1839. import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance;
  1840. @@ -331,7 +333,201 @@
  1841. // activeChar.clearBypass();
  1842. // }
  1843. }
  1844. -
  1845. + public static void setPart(L2PcInstance p, String part, String type)
  1846. + {
  1847. + if (p.getDressMeData() == null)
  1848. + {
  1849. + DressMeData dmd = new DressMeData();
  1850. + p.setDressMeData(dmd);
  1851. + }
  1852. +
  1853. + switch (part)
  1854. + {
  1855. +
  1856. + case "helmet":
  1857. + {
  1858. + if (Config.DRESS_ME_HELMET.keySet().contains(type))
  1859. + {
  1860. + p.getDressMeData().setHelmetId(Config.DRESS_ME_HELMET.get(type));
  1861. + }
  1862. +
  1863. + break;
  1864. + }
  1865. +
  1866. +
  1867. + case "chest":
  1868. + {
  1869. + if (Config.DRESS_ME_CHESTS.keySet().contains(type))
  1870. + {
  1871. + p.getDressMeData().setChestId(Config.DRESS_ME_CHESTS.get(type));
  1872. + }
  1873. +
  1874. + break;
  1875. + }
  1876. + case "legs":
  1877. + {
  1878. + if (Config.DRESS_ME_LEGS.keySet().contains(type))
  1879. + {
  1880. + p.getDressMeData().setLegsId(Config.DRESS_ME_LEGS.get(type));
  1881. + }
  1882. +
  1883. + break;
  1884. + }
  1885. + case "gloves":
  1886. + {
  1887. + if (Config.DRESS_ME_GLOVES.keySet().contains(type))
  1888. + {
  1889. + p.getDressMeData().setGlovesId(Config.DRESS_ME_GLOVES.get(type));
  1890. + }
  1891. +
  1892. + break;
  1893. + }
  1894. + case "boots":
  1895. + {
  1896. + if (Config.DRESS_ME_BOOTS.keySet().contains(type))
  1897. + {
  1898. + p.getDressMeData().setBootsId(Config.DRESS_ME_BOOTS.get(type));
  1899. + }
  1900. +
  1901. + break;
  1902. + }
  1903. +
  1904. + }
  1905. +
  1906. + p.broadcastUserInfo();
  1907. + // sendEditWindow(p, part);
  1908. + }
  1909. + public static void stealTarget(L2PcInstance p, String part)
  1910. + {
  1911. + if (p.getTarget() == null || !(p.getTarget() instanceof L2PcInstance))
  1912. + {
  1913. + p.sendMessage("Invalid target.");
  1914. + return;
  1915. + }
  1916. +
  1917. + L2PcInstance t = (L2PcInstance)p.getTarget();
  1918. +
  1919. + if (p.getDressMeData() == null)
  1920. + {
  1921. + DressMeData dmd = new DressMeData();
  1922. + p.setDressMeData(dmd);
  1923. + }
  1924. +
  1925. +
  1926. + switch (part)
  1927. + {
  1928. + case "helmet":
  1929. + {
  1930. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FACE) == null)
  1931. + {
  1932. + p.getDressMeData().setHelmetId(0);
  1933. + }
  1934. + else
  1935. + {
  1936. + p.getDressMeData().setHelmetId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FACE).getItemId());
  1937. + }
  1938. + break;
  1939. + }
  1940. +
  1941. + case "chest":
  1942. + {
  1943. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
  1944. + {
  1945. + p.getDressMeData().setChestId(0);
  1946. + }
  1947. + else
  1948. + {
  1949. + p.getDressMeData().setChestId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).getItemId());
  1950. + }
  1951. + break;
  1952. + }
  1953. + case "legs":
  1954. + {
  1955. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
  1956. + {
  1957. + p.getDressMeData().setLegsId(0);
  1958. + }
  1959. + else
  1960. + {
  1961. + p.getDressMeData().setLegsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).getItemId());
  1962. + }
  1963. + break;
  1964. + }
  1965. + case "gloves":
  1966. + {
  1967. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
  1968. + {
  1969. + p.getDressMeData().setGlovesId(0);
  1970. + }
  1971. + else
  1972. + {
  1973. + p.getDressMeData().setGlovesId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).getItemId());
  1974. + }
  1975. + break;
  1976. + }
  1977. + case "boots":
  1978. + {
  1979. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
  1980. + {
  1981. + p.getDressMeData().setBootsId(0);
  1982. + }
  1983. + else
  1984. + {
  1985. + p.getDressMeData().setBootsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).getItemId());
  1986. + }
  1987. + break;
  1988. + }
  1989. + case "all":
  1990. + {
  1991. +
  1992. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FACE) == null)
  1993. + {
  1994. + p.getDressMeData().setHelmetId(0);
  1995. + }
  1996. + else
  1997. + {
  1998. + p.getDressMeData().setHelmetId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FACE).getItemId());
  1999. + }
  2000. +
  2001. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
  2002. + {
  2003. + p.getDressMeData().setChestId(0);
  2004. + }
  2005. + else
  2006. + {
  2007. + p.getDressMeData().setChestId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).getItemId());
  2008. + }
  2009. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
  2010. + {
  2011. + p.getDressMeData().setLegsId(0);
  2012. + }
  2013. + else
  2014. + {
  2015. + p.getDressMeData().setLegsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).getItemId());
  2016. + }
  2017. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
  2018. + {
  2019. + p.getDressMeData().setGlovesId(0);
  2020. + }
  2021. + else
  2022. + {
  2023. + p.getDressMeData().setGlovesId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).getItemId());
  2024. + }
  2025. + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
  2026. + {
  2027. + p.getDressMeData().setBootsId(0);
  2028. + }
  2029. + else
  2030. + {
  2031. + p.getDressMeData().setBootsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).getItemId());
  2032. + }
  2033. +
  2034. + break;
  2035. + }
  2036. + }
  2037. +
  2038. + p.broadcastUserInfo();
  2039. + }
  2040. /**
  2041. * @param activeChar
  2042. */
  2043. diff --git a/head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java b/head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java
  2044. index 840eff9..1550b8f 100644
  2045. --- a/head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java
  2046. +++ b/head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java
  2047. @@ -230,18 +230,37 @@
  2048. writeD(_activeChar.getBaseClass());
  2049. }
  2050.  
  2051. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
  2052. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
  2053. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
  2054. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
  2055. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
  2056. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
  2057. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
  2058. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
  2059. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
  2060. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
  2061. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
  2062. - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
  2063. + if (!_activeChar.isDressMeEnabled())
  2064. + {
  2065. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
  2066. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
  2067. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
  2068. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
  2069. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
  2070. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
  2071. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
  2072. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
  2073. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
  2074. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
  2075. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
  2076. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
  2077. + }
  2078. + else
  2079. + {
  2080. +
  2081. + writeD(_inv.getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
  2082. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
  2083. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
  2084. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
  2085. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId()));
  2086. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId()));
  2087. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId()));
  2088. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId()));
  2089. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
  2090. + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
  2091. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE) : _activeChar.getDressMeData().getHelmetId()));
  2092. + writeD(_inv.getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
  2093. + }
  2094.  
  2095. // c6 new h's
  2096. writeH(0x00);
  2097. diff --git a/head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java b/head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java
  2098. index ed24e1f..0fcbabb 100644
  2099. --- a/head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java
  2100. +++ b/head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java
  2101. @@ -139,6 +139,8 @@
  2102.  
  2103. writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equippe
  2104.  
  2105. + if (!_activeChar.isDressMeEnabled())
  2106. + {
  2107. writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
  2108. writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
  2109. writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
  2110. @@ -156,7 +158,7 @@
  2111. writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LRHAND));
  2112. writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
  2113. writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE));
  2114. -
  2115. +
  2116. writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
  2117. writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
  2118. writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
  2119. @@ -174,6 +176,47 @@
  2120. writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
  2121. writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
  2122. writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE));
  2123. + }
  2124. + else
  2125. + {
  2126. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR) : _activeChar.getDressMeData().getHelmetId()));
  2127. +
  2128. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
  2129. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
  2130. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
  2131. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
  2132. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
  2133. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
  2134. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
  2135. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
  2136. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId()));
  2137. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId()));
  2138. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId()));
  2139. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId()));
  2140. + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
  2141. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
  2142. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR) : _activeChar.getDressMeData().getHelmetId()));
  2143. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE) : _activeChar.getDressMeData().getHelmetId()));
  2144. +
  2145. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR) : _activeChar.getDressMeData().getHelmetId()));
  2146. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
  2147. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
  2148. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK));
  2149. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
  2150. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
  2151. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
  2152. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
  2153. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
  2154. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId()));
  2155. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId()));
  2156. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId()));
  2157. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId()));
  2158. + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
  2159. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
  2160. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR) : _activeChar.getDressMeData().getHelmetId()));
  2161. + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE) : (_activeChar.getDressMeData().getHelmetId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE) : _activeChar.getDressMeData().getHelmetId()));
  2162. +
  2163. + }
  2164.  
  2165. writeH(0x00);
  2166. writeH(0x00);
  2167.  
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