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- local plr = game.Players.LocalPlayer
- repeat wait() until plr.Character
- local char = plr.Character
- game:GetService("RunService").RenderStepped:connect(function()
- if char:FindFirstChild("Torso") and char.Torso:FindFirstChild("Neck") then
- char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(0,0,.25)
- end
- end)
- local lol = {
- "FREE MEMCHECK PLZ";
- "WHEN WILL RC7 BE PATCHED";
- "GUYZ WATS THE DATAMODEL AOB";
- "THAT EXPLOIT IS LVL 3 STUPID";
- "SELLING SEX SCRIPT XD";
- "HOW DO I DOWNLOAD XYZ PLZ";
- "IS THIS EXPLOIT REAL?";
- "HELP HOW TO DELETE A RAT";
- "WTF STOP POSTING JAYDEN";
- "WHY DO I KEEP CRASHING";
- "STOP POTENTIAL CONTRIBUTOR OMG";
- "IS XYZ PATCHED?";
- "CAN I HAVE STIGMA SOURCE?";
- "HELP IDA WONT WORK";
- "GUYS IDA GOT PATCHED";
- "PLZ HELP ME BYPASS ASLR";
- "UGH EVERYONE IS STUPID";
- "PLZ TEACH ME TO BE EXPLOITER";
- "ROBLOX UPDATED GUYS";
- "WHATS A POTENTIAL CONTRIBUTOR?";
- "SELLING FREE LVL 69 EXPLOIT";
- "WHERE DO I PUT ADDRESSES?";
- "HOW DO U HACK WITH LUA";
- "AAAAAAAAAAAAAAAAAAAAAAAA";
- }
- local rofl = {
- Enum.ChatColor.Blue;
- Enum.ChatColor.Green;
- Enum.ChatColor.Red;
- }
- while true do
- game:GetService("Chat"):Chat(
- char,
- lol[math.random(1,#lol)],
- rofl[math.random(1,#rofl)]
- )wait(.5)
- end
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