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- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("MeshPart") then
- v.Material = "ForceField"
- spawn(function()
- while wait() do
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("MeshPart") then
- v.Color = Color3.fromHSV(tick()%5/5,1,1)
- wait()
- end
- end
- end
- end)
- end
- end
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