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zXzGamePROzXz

idk

Jan 16th, 2019
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  1. local Player = game:GetService("Players").zXzGamePROzXz
  2. local Mouse,mouse,UserInputService,ContextActionService
  3. do
  4. script.Parent = Player.Character
  5. local CAS = {Actions={}}
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput_Event"
  8. Event.Parent = Player.Character
  9. local fakeEvent = function()
  10. local t = {_fakeEvent=true}
  11. t.Connect = function(self,f)self.Function=f end
  12. t.connect = t.Connect
  13. return t
  14. end
  15. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  16. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  17. function CAS:BindAction(name,fun,touch,...)
  18. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  19. end
  20. function CAS:UnbindAction(name)
  21. CAS.Actions[name] = nil
  22. end
  23. local function te(self,ev,...)
  24. local t = m[ev]
  25. if t and t._fakeEvent and t.Function then
  26. t.Function(...)
  27. end
  28. end
  29. m.TrigEvent = te
  30. UIS.TrigEvent = te
  31. Event.OnServerEvent:Connect(function(plr,io)
  32. if plr~=Player then return end
  33. if io.isMouse then
  34. m.Target = io.Target
  35. m.Hit = io.Hit
  36. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  37. if io.UserInputState == Enum.UserInputState.Begin then
  38. m:TrigEvent("Button1Down")
  39. else
  40. m:TrigEvent("Button1Up")
  41. end
  42. else
  43. for n,t in pairs(CAS.Actions) do
  44. for _,k in pairs(t.Keys) do
  45. if k==io.KeyCode then
  46. t.Function(t.Name,io.UserInputState,io)
  47. end
  48. end
  49. end
  50. if io.UserInputState == Enum.UserInputState.Begin then
  51. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  52. UIS:TrigEvent("InputBegan",io,false)
  53. else
  54. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent("InputEnded",io,false)
  56. end
  57. end
  58. end)
  59. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  60. end
  61.  
  62. wait(0.5)
  63.  
  64. warn([[SG AWAKEN Loaded.
  65. The super switcher.
  66. Velnorum is one of the first wielders.
  67.  
  68. Created, Reworked by NoobyGames12
  69. ]])
  70.  
  71.  
  72. ------------- ORIGINAL WIELDER OC: Velnorum
  73. print([[Icons:
  74. ! = New
  75. ? = Spoilers
  76. * = Exclusivity
  77. C = Changes
  78.  
  79. ]])
  80. warn([[V 4.1 Update Log:
  81. !C? - Mostly about 7-9 main modes added.
  82. ! - Non-canon [N] modes are added from few modes:
  83. > Mayhem: NANODEATH
  84. > Purity: SHD
  85. > Chaos: CRAZED
  86. > Divinity: FALLENX
  87. > Destiny: OMEGA
  88. ! - Added back CALAMITY and INFESTATION.
  89. C - Two main click attacks changed.
  90. !C - Moves are added back, with severe change and difference.]])
  91. --- its obs smooth af do not touch
  92. ---- Sources and functions might be taken from others
  93. plr = game:GetService("Players").zXzGamePROzXz
  94. char = plr.Character
  95. hum = char.Humanoid
  96. local cam = game.Workspace.CurrentCamera
  97. Camera = cam
  98. local CamInterrupt = false
  99. local TwoD = false
  100. local TargetInfo = {nil, nil}
  101. cam.CameraType = "Custom"
  102. t = char.Torso
  103. h = char.Head
  104. ra = char["Right Arm"]
  105. la = char["Left Arm"]
  106. rl = char["Right Leg"]
  107. ll = char["Left Leg"]
  108. tors = char.Torso
  109. lleg = char["Left Leg"]
  110. root = char.HumanoidRootPart
  111. hed = char.Head
  112. rleg = char["Right Leg"]
  113. rarm = char["Right Arm"]
  114. larm = char["Left Arm"]
  115. radian = math.rad
  116. random = math.random
  117. Vec3 = Vector3.new
  118. Inst = Instance.new
  119. cFrame = CFrame.new
  120. Euler = CFrame.fromEulerAnglesXYZ
  121. vt = Vector3.new
  122. bc = BrickColor.new
  123. br = BrickColor.random
  124. it = Instance.new
  125. cf = CFrame.new
  126.  
  127. local Booleans = {
  128. CamFollow = true,
  129. GyroUse = true
  130. }
  131.  
  132. function lerp(object, newCFrame, alpha)
  133. return object:lerp(newCFrame, alpha)
  134. end
  135.  
  136. local Directer = Inst("BodyGyro", root)
  137. Directer.MaxTorque = Vec3(0, 0, 0)
  138. Directer.P = 600000
  139. local CPart = Inst("Part")
  140. CPart.Anchored = true
  141. CPart.CanCollide = false
  142. CPart.Locked = true
  143. CPart.Transparency = 1
  144.  
  145. local rainbowmode = false
  146. local chaosmode = false
  147.  
  148. local kan = Instance.new("Sound",char)
  149. kan.Volume = 1.25
  150. kan.TimePosition = 0
  151. kan.PlaybackSpeed = 1
  152. kan.Pitch = 1
  153. kan.SoundId = "rbxassetid://614032233"
  154. kan.Name = "wrecked"
  155. kan.Looped = true
  156. kan:Play()
  157.  
  158. local currentThemePlaying = kan.SoundId
  159. local currentPitch = kan.Pitch
  160. local currentVol = kan.Volume
  161. function newTheme(ID,timepos,pitch,vol)
  162. local kanz = kan
  163. --kanz:Stop()
  164. kanz.Volume = vol
  165. --kanz.TimePosition = timepos
  166. kanz.PlaybackSpeed = pitch
  167. kanz.Pitch = pitch
  168. kanz.SoundId = ID
  169. kanz.Name = "wrecked"
  170. kanz.Looped = true
  171. currentThemePlaying = kanz.SoundId
  172. currentVol = kanz.Volume
  173. currentPitch = kanz.Pitch
  174. --kanz:Play()
  175. --coroutine.resume(coroutine.create(function()
  176. --wait(0.05)
  177. --end))
  178. end
  179.  
  180.  
  181. function newThemeCust(ID,timepos,pitch,vol)
  182. local kanz = kan
  183. kanz:Stop()
  184. kanz.Volume = vol
  185. kanz.TimePosition = timepos
  186. kanz.PlaybackSpeed = pitch
  187. kanz.Pitch = pitch
  188. kanz.SoundId = ID
  189. kanz.Name = "wrecked"
  190. kanz.Looped = true
  191. currentThemePlaying = kanz.SoundId
  192. currentVol = kanz.Volume
  193. currentPitch = kanz.Pitch
  194. kanz:Play()
  195. coroutine.resume(coroutine.create(function()
  196. wait(0.05)
  197. end))
  198. end
  199.  
  200. local mutedtog = false
  201.  
  202. function CameraEnshaking(Length,Intensity)
  203. coroutine.resume(coroutine.create(function()
  204. local intensity = 1*Intensity
  205. local rotM = 0.01*Intensity
  206. for i = 0, Length, 0.1 do
  207. swait()
  208. intensity = intensity - 0.05*Intensity/Length
  209. rotM = rotM - 0.0005*Intensity/Length
  210. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  211. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  212. end
  213. Humanoid.CameraOffset = Vec3(0, 0, 0)
  214. end))
  215. end
  216. CamShake=function(Part,Distan,Power,Times)
  217. local de=Part.Position
  218. for i,v in pairs(workspace:children()) do
  219. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  220. for _,c in pairs(v:children()) do
  221. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  222. local Noob=v.Humanoid
  223. if Noob~=nil then
  224. coroutine.resume(coroutine.create(function()
  225. FV = Instance.new("BoolValue", Noob)
  226. FV.Name = "CameraShake"
  227. for ShakeNum=1,Times do
  228. swait()
  229. local ef=Power
  230. if ef>=1 then
  231. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  232. else
  233. ef=Power*10
  234. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  235. end
  236. end
  237. Humanoid.CameraOffset = Vector3.new(0,0,0)
  238. FV:Destroy()
  239. end))
  240. CameraShake(Times, Power, Noob)
  241. end
  242. end
  243. end
  244. end
  245. end
  246. end
  247.  
  248. local toggleTag = true
  249. local bilguit = Instance.new("BillboardGui", hed)
  250. bilguit.Adornee = nil
  251. bilguit.Name = "ModeName"
  252. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  253. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  254. local modet = Instance.new("TextLabel", bilguit)
  255. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  256. modet.FontSize = "Size8"
  257. modet.TextScaled = true
  258. modet.TextTransparency = 0
  259. modet.BackgroundTransparency = 1
  260. modet.TextTransparency = 0
  261. modet.TextStrokeTransparency = 0
  262. modet.Font = "Antique"
  263. modet.TextStrokeColor3 = Color3.new(1,0,0)
  264. modet.TextColor3 = Color3.new(0.25,0,0)
  265. modet.Text = "baothienka1"
  266.  
  267.  
  268. function chatfunc(text,color,typet,font,timeex)
  269. local chat = coroutine.wrap(function()
  270. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  271. Character:FindFirstChild("TalkingBillBoard"):destroy()
  272. end
  273. local naeeym2 = Instance.new("BillboardGui",Character)
  274. naeeym2.Size = UDim2.new(0,100,0,40)
  275. naeeym2.StudsOffset = Vector3.new(0,3,0)
  276. naeeym2.Adornee = Character.Head
  277. naeeym2.Name = "TalkingBillBoard"
  278. local tecks2 = Instance.new("TextLabel",naeeym2)
  279. tecks2.BackgroundTransparency = 1
  280. tecks2.BorderSizePixel = 0
  281. tecks2.Text = ""
  282. tecks2.Font = font
  283. tecks2.TextSize = 30
  284. tecks2.TextStrokeTransparency = 0
  285. tecks2.TextColor3 = color
  286. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  287. tecks2.Size = UDim2.new(1,0,0.5,0)
  288. local tecks3 = Instance.new("TextLabel",naeeym2)
  289. tecks3.BackgroundTransparency = 1
  290. tecks3.BorderSizePixel = 0
  291. tecks3.Text = ""
  292. tecks3.Font = font
  293. tecks3.TextSize = 30
  294. tecks3.TextStrokeTransparency = 0
  295. if typet == "Inverted" then
  296. tecks3.TextColor3 = Color3.new(0,0,0)
  297. tecks3.TextStrokeColor3 = color
  298. elseif typet == "Normal" then
  299. tecks3.TextColor3 = color
  300. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  301. end
  302. tecks3.Size = UDim2.new(1,0,0.5,0)
  303. coroutine.resume(coroutine.create(function()
  304. while true do
  305. swait(1)
  306. if chaosmode == true then
  307. tecks2.TextColor3 = BrickColor.random().Color
  308. tecks3.TextStrokeColor3 = BrickColor.random().Color
  309. end
  310. end
  311. end))
  312. modet.TextTransparency = modet.TextTransparency + 1
  313. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  314. for i = 0, 74*timeex do
  315. swait()
  316. modet.TextTransparency = 1
  317. modet.TextStrokeTransparency = 1
  318. tecks2.Text = text
  319. tecks3.Text = text
  320. end
  321. local randomrot = math.random(1,2)
  322. if randomrot == 1 then
  323. for i = 1, 50 do
  324. swait()
  325. tecks2.Text = text
  326. tecks3.Text = text
  327. modet.TextTransparency = modet.TextTransparency - .02
  328. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  329. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  330. tecks2.TextTransparency = tecks2.TextTransparency + .04
  331. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  332. tecks3.TextTransparency = tecks2.TextTransparency + .04
  333. end
  334. elseif randomrot == 2 then
  335. for i = 1, 50 do
  336. swait()
  337. tecks2.Text = text
  338. tecks3.Text = text
  339. modet.TextTransparency = modet.TextTransparency - .02
  340. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  341. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  342. tecks2.TextTransparency = tecks2.TextTransparency + .04
  343. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  344. tecks3.TextTransparency = tecks2.TextTransparency + .04
  345. end
  346. end
  347. modet.TextTransparency = 0
  348. modet.TextStrokeTransparency = 0
  349. if toggleTag == false then
  350. modet.TextTransparency = 1
  351. modet.TextStrokeTransparency = 1
  352. end
  353. naeeym2:Destroy()
  354. end)
  355. chat()
  356. end
  357.  
  358. function bosschatfunc(text,color,watval)
  359. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  360. coroutine.resume(coroutine.create(function()
  361. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  362. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  363. end
  364. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  365. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  366. scrg.Name = "Dialog"
  367. local txtlb = Instance.new("TextLabel",scrg)
  368. txtlb.Text = ""
  369. txtlb.Font = "Bodoni"
  370. txtlb.TextColor3 = Color3.new(0,0,0)
  371. txtlb.TextStrokeTransparency = 0
  372. txtlb.BackgroundTransparency = 0.75
  373. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  374. txtlb.TextStrokeColor3 = color
  375. txtlb.TextScaled = true
  376. txtlb.Size = UDim2.new(1,0,0.25,0)
  377. txtlb.TextXAlignment = "Left"
  378. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  379. local txtlb2 = Instance.new("TextLabel",scrg)
  380. txtlb2.Text = "???:"
  381. txtlb2.Font = "Arcade"
  382. txtlb2.TextColor3 = Color3.new(0,0,0)
  383. txtlb2.TextStrokeTransparency = 0
  384. txtlb2.BackgroundTransparency = 1
  385. txtlb2.TextStrokeColor3 = color
  386. txtlb2.TextSize = 40
  387. txtlb2.Size = UDim2.new(1,0,0.25,0)
  388. txtlb2.TextXAlignment = "Left"
  389. txtlb2.Position = UDim2.new(0,0,1,0)
  390. local fvalen = 0.55
  391. local fval = -0.49
  392. coroutine.resume(coroutine.create(function()
  393. while true do
  394. swait()
  395. if chaosmode == true then
  396. txtlb.Rotation = math.random(-1,1)
  397. txtlb2.Rotation = math.random(-1,1)
  398. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  399. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  400. txtlb.TextStrokeColor3 = BrickColor.random().Color
  401. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  402. end
  403. end
  404. end))
  405. coroutine.resume(coroutine.create(function()
  406. while true do
  407. swait()
  408. if scrg.Parent ~= nil then
  409. fvalen = fvalen - 0.0001
  410. elseif scrg.Parent == nil then
  411. break
  412. end
  413. end
  414. end))
  415. local flol = 1.75
  416. local flil = 1.6
  417. coroutine.resume(coroutine.create(function()
  418. for i = 0, 9 do
  419. swait()
  420. fval = fval + 0.05
  421. flol = flol - 0.1
  422. flil = flil - 0.1
  423. txtlb.Text = ""
  424. txtlb.Position = UDim2.new(0,0,flol,0)
  425. txtlb2.Position = UDim2.new(0,0,flil,0)
  426. end
  427. txtlb.Text = text
  428. wait(watval)
  429. local valinc = 0
  430. for i = 0, 99 do
  431. swait()
  432. valinc = valinc + 0.0001
  433. flol = flol + valinc
  434. flil = flil + valinc
  435. txtlb.Rotation = txtlb.Rotation + valinc*20
  436. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  437. txtlb.Position = UDim2.new(0,0,flol,0)
  438. txtlb2.Position = UDim2.new(0,0,flil,0)
  439. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  440. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  441. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  442. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  443. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  444. end
  445. scrg:Destroy()
  446. end))
  447. end))
  448. end
  449. end
  450.  
  451.  
  452. local Create = LoadLibrary("RbxUtility").Create
  453.  
  454. CFuncs = {
  455. ["Part"] = {
  456. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  457. local Part = Create("Part"){
  458. Parent = Parent,
  459. Reflectance = Reflectance,
  460. Transparency = Transparency,
  461. CanCollide = false,
  462. Locked = true,
  463. BrickColor = BrickColor.new(tostring(BColor)),
  464. Name = Name,
  465. Size = Size,
  466. Material = Material,
  467. }
  468. RemoveOutlines(Part)
  469. return Part
  470. end;
  471. };
  472.  
  473. ["Mesh"] = {
  474. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  475. local Msh = Create(Mesh){
  476. Parent = Part,
  477. Offset = OffSet,
  478. Scale = Scale,
  479. }
  480. if Mesh == "SpecialMesh" then
  481. Msh.MeshType = MeshType
  482. Msh.MeshId = MeshId
  483. end
  484. return Msh
  485. end;
  486. };
  487.  
  488. ["Mesh"] = {
  489. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  490. local Msh = Create(Mesh){
  491. Parent = Part,
  492. Offset = OffSet,
  493. Scale = Scale,
  494. }
  495. if Mesh == "SpecialMesh" then
  496. Msh.MeshType = MeshType
  497. Msh.MeshId = MeshId
  498. end
  499. return Msh
  500. end;
  501. };
  502.  
  503. ["Weld"] = {
  504. Create = function(Parent, Part0, Part1, C0, C1)
  505. local Weld = Create("Weld"){
  506. Parent = Parent,
  507. Part0 = Part0,
  508. Part1 = Part1,
  509. C0 = C0,
  510. C1 = C1,
  511. }
  512. return Weld
  513. end;
  514. };
  515.  
  516. ["Sound"] = {
  517. Create = function(id, par, vol, pit)
  518. coroutine.resume(coroutine.create(function()
  519. local S = Create("Sound"){
  520. Volume = vol,
  521. Name = "EffectSoundo",
  522. Pitch = pit or 1,
  523. SoundId = id,
  524. Parent = par or workspace,
  525. }
  526. wait()
  527. S:play()
  528. game:GetService("Debris"):AddItem(S, 10)
  529. end))
  530. end;
  531. };
  532.  
  533. ["TimeSound"] = {
  534. Create = function(id, par, vol, pit, timepos)
  535. coroutine.resume(coroutine.create(function()
  536. local S = Create("Sound"){
  537. Volume = vol,
  538. Name = "EffectSoundo",
  539. Pitch = pit or 1,
  540. SoundId = id,
  541. TimePosition = timepos,
  542. Parent = par or workspace,
  543. }
  544. wait()
  545. S:play()
  546. game:GetService("Debris"):AddItem(S, 10)
  547. end))
  548. end;
  549. };
  550. ["EchoSound"] = {
  551. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  552. coroutine.resume(coroutine.create(function()
  553. local Sas = Create("Sound"){
  554. Volume = vol,
  555. Name = "EffectSoundo",
  556. Pitch = pit or 1,
  557. SoundId = id,
  558. TimePosition = timepos,
  559. Parent = par or workspace,
  560. }
  561. local E = Create("EchoSoundEffect"){
  562. Delay = echodelay,
  563. Name = "Echo",
  564. Feedback = fedb,
  565. DryLevel = dryl,
  566. Parent = Sas,
  567. }
  568. wait()
  569. Sas:play()
  570. game:GetService("Debris"):AddItem(Sas, delays)
  571. end))
  572. end;
  573. };
  574.  
  575. ["LongSound"] = {
  576. Create = function(id, par, vol, pit)
  577. coroutine.resume(coroutine.create(function()
  578. local S = Create("Sound"){
  579. Volume = vol,
  580. Pitch = pit or 1,
  581. SoundId = id,
  582. Parent = par or workspace,
  583. }
  584. wait()
  585. S:play()
  586. game:GetService("Debris"):AddItem(S, 60)
  587. end))
  588. end;
  589. };
  590.  
  591. ["ParticleEmitter"] = {
  592. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  593. local fp = Create("ParticleEmitter"){
  594. Parent = Parent,
  595. Color = ColorSequence.new(Color1, Color2),
  596. LightEmission = LightEmission,
  597. Size = Size,
  598. Texture = Texture,
  599. Transparency = Transparency,
  600. ZOffset = ZOffset,
  601. Acceleration = Accel,
  602. Drag = Drag,
  603. LockedToPart = LockedToPart,
  604. VelocityInheritance = VelocityInheritance,
  605. EmissionDirection = EmissionDirection,
  606. Enabled = Enabled,
  607. Lifetime = LifeTime,
  608. Rate = Rate,
  609. Rotation = Rotation,
  610. RotSpeed = RotSpeed,
  611. Speed = Speed,
  612. VelocitySpread = VelocitySpread,
  613. }
  614. return fp
  615. end;
  616. };
  617.  
  618. CreateTemplate = {
  619.  
  620. };
  621. }
  622.  
  623.  
  624.  
  625. New = function(Object, Parent, Name, Data)
  626. local Object = Instance.new(Object)
  627. for Index, Value in pairs(Data or {}) do
  628. Object[Index] = Value
  629. end
  630. Object.Parent = Parent
  631. Object.Name = Name
  632. return Object
  633. end
  634. local halocolor = BrickColor.new("Pastel light blue")
  635. local halocolor2 = BrickColor.new("Cool yellow")
  636. local starcolor = BrickColor.new("Bright yellow")
  637. local lunacolor = BrickColor.new("Navy blue")
  638. local lunacolor2 = BrickColor.new("Bright blue")
  639. local wepcolor = BrickColor.new("Really black")
  640. local maincolor = BrickColor.new("Really black")
  641. local m = Instance.new("Model",char)
  642. local m2 = Instance.new("Model",char)
  643. local m3 = Instance.new("Model",char)
  644. local mw1 = Instance.new("Model",char)
  645. local mw2 = Instance.new("Model",char)
  646.  
  647.  
  648. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  649. local gui = it(GuiType)
  650. gui.Parent = parent
  651. gui.Text = text
  652. gui.BackgroundTransparency = backtrans
  653. gui.BackgroundColor3 = backcol
  654. gui.SizeConstraint = "RelativeXY"
  655. gui.TextXAlignment = "Center"
  656. gui.TextYAlignment = "Center"
  657. gui.Position = pos
  658. gui.Size = size
  659. gui.Font = "SourceSans"
  660. gui.FontSize = "Size14"
  661. gui.TextWrapped = false
  662. gui.TextStrokeTransparency = 0
  663. gui.TextColor = BrickColor.new("White")
  664. return gui
  665. end
  666. --------------------------- GUI STUFF
  667. local basgui = it("GuiMain")
  668. basgui.Parent = plr.PlayerGui
  669. basgui.Name = "VISgui"
  670. local fullscreenz = it("Frame")
  671. fullscreenz.Parent = basgui
  672. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  673. fullscreenz.BackgroundTransparency = 1
  674. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  675. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  676. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  677. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  678. imgl2.BackgroundTransparency = 1
  679. imgl2.BorderSizePixel = 0
  680. imgl2.ImageTransparency = 0.5
  681. imgl2.ImageColor3 = Color3.new(1,0,0)
  682. imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
  683. imgl2.Size = UDim2.new(0,1000,0,1000)
  684. imgl2.Image = "rbxassetid://2325939897"
  685. local techc = imgl2:Clone()
  686. techc.Parent = fullscreenz
  687. techc.ImageTransparency = 0
  688. techc.Size = UDim2.new(0,900,0,900)
  689. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  690. techc.ImageColor3 = Color3.new(1,0,0)
  691. techc.Image = "rbxassetid://2273224484"
  692. local circl = imgl2:Clone()
  693. circl.Parent = fullscreenz
  694. circl.ImageTransparency = 0
  695. circl.Size = UDim2.new(0,550,0,550)
  696. circl.Position = UDim2.new(0.75,25,0.55,25)
  697. circl.ImageColor3 = Color3.new(0,0,0)
  698. circl.Image = "rbxassetid://2312119891"
  699. local circl2 = imgl2:Clone()
  700. circl2.Parent = fullscreenz
  701. circl2.ImageTransparency = 0
  702. circl2.Size = UDim2.new(0,700,0,700)
  703. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  704. circl2.ImageColor3 = Color3.new(1,0,0)
  705. circl2.Image = "rbxassetid://2312119891"
  706. local imgl2b = imgl2:Clone()
  707. imgl2b.Parent = fullscreenz
  708. imgl2b.ImageTransparency = 0
  709. imgl2b.Size = UDim2.new(0,800,0,800)
  710. imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
  711. imgl2b.ImageColor3 = Color3.new(0,0,0)
  712. local ned = Instance.new("TextLabel",fullscreenz)
  713. ned.ZIndex = 2
  714. ned.Font = "Arcade"
  715. ned.BackgroundTransparency = 1
  716. ned.BorderSizePixel = 0.65
  717. ned.Size = UDim2.new(0.3,0,0.2,0)
  718. ned.Position = UDim2.new(0.7,0,0.8,0)
  719. ned.TextColor3 = BrickColor.new("Really red").Color
  720. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  721. ned.TextScaled = true
  722. ned.TextStrokeTransparency = 0
  723. ned.Text = "MAYHEM"
  724. ned.TextSize = 24
  725. ned.Rotation = 1
  726. ned.TextXAlignment = "Right"
  727. ned.TextYAlignment = "Bottom"
  728.  
  729. local extrawingmod1 = Instance.new("Model",char)
  730. local extrawingmod2 = Instance.new("Model",char)
  731.  
  732. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  733. local p = Instance.new("Part")
  734. p.TopSurface = 0
  735. p.BottomSurface = 0
  736. p.Parent = parent
  737. p.Size = Vector3.new(0.1,0.1,0.1)
  738. p.Transparency = transparency
  739. p.Reflectance = reflectance
  740. p.CanCollide = false
  741. p.Locked = true
  742. p.BrickColor = brickcolor
  743. p.Material = material
  744. return p
  745. end
  746.  
  747. function CreateMesh(parent,meshtype,x1,y1,z1)
  748. local mesh = Instance.new("SpecialMesh",parent)
  749. mesh.MeshType = meshtype
  750. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  751. return mesh
  752. end
  753.  
  754. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  755. local mesh = Instance.new("SpecialMesh",parent)
  756. mesh.MeshType = "FileMesh"
  757. mesh.MeshId = meshid
  758. mesh.Scale = Vector3.new(x1,y1,z1)
  759. return mesh
  760. end
  761.  
  762.  
  763. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  764. local mesh = Instance.new("SpecialMesh",parent)
  765. mesh.MeshType = "FileMesh"
  766. mesh.MeshId = meshid
  767. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  768. mesh.Scale = Vector3.new(x1,y1,z1)
  769. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  770. return mesh
  771. end
  772.  
  773. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  774. local weld = Instance.new("Weld")
  775. weld.Parent = parent
  776. weld.Part0 = part0
  777. weld.Part1 = part1
  778. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  779. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  780. return weld
  781. end
  782.  
  783.  
  784. --------------
  785. --------------
  786. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  787. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  789. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  790.  
  791. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  792. CreateMesh(handle,"Brick",0,0,0)
  793. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  794. local valuaring = 10
  795. for i = 0, 49 do
  796. valuaring = valuaring + 10
  797. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  798. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  799. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  800. end
  801.  
  802. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  803. CreateMesh(handle,"Brick",0,0,0)
  804. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  805. local valuaring = 10
  806. for i = 0, 49 do
  807. valuaring = valuaring + 10
  808. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  809. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  810. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  811. end
  812.  
  813.  
  814. local handle = CreateParta(m,1,1,"Neon",maincolor)
  815. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  816. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817.  
  818. --- Left wing.
  819.  
  820. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  821. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  822. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823.  
  824. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  825. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  826. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  827. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  828. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  829. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830. A0 = Instance.new('Attachment',wed)
  831. A0.Position = vt(0,0.25,0.25)
  832. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  833. CreateMesh(wed,"Wedge",0.05,0.5,3)
  834. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  835. A1 = Instance.new('Attachment',wed)
  836. A1.Position = vt(0,-0.25,-2)
  837. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  838. CreateMesh(wed,"Wedge",0.05,3,0.5)
  839. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840.  
  841. tl1 = Instance.new('Trail',wed)
  842. tl1.Attachment0 = A1
  843. tl1.Attachment1 = A0
  844. tl1.Texture = "rbxassetid://2108945559"
  845. tl1.LightEmission = 1
  846. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  847. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  848. tl1.Lifetime = 0.6
  849.  
  850.  
  851. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  852. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  853. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854.  
  855. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  856. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  857. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  859. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  860. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. A0 = Instance.new('Attachment',wed)
  862. A0.Position = vt(0,0.25,0.25)
  863. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,0.5,3)
  865. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. A1 = Instance.new('Attachment',wed)
  867. A1.Position = vt(0,-0.25,-2)
  868. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  869. CreateMesh(wed,"Wedge",0.05,3,0.5)
  870. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871.  
  872. tl2 = Instance.new('Trail',wed)
  873. tl2.Attachment0 = A1
  874. tl2.Attachment1 = A0
  875. tl2.Texture = "rbxassetid://2108945559"
  876. tl2.LightEmission = 1
  877. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  878. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  879. tl2.Lifetime = 0.6
  880.  
  881. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  882. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  883. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884.  
  885. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  886. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  887. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  889. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  890. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891. A0 = Instance.new('Attachment',wed)
  892. A0.Position = vt(0,0.25,0.25)
  893. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  894. CreateMesh(wed,"Wedge",0.05,0.5,3)
  895. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  896. A1 = Instance.new('Attachment',wed)
  897. A1.Position = vt(0,-0.25,-2)
  898. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,3,0.5)
  900. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901.  
  902. tl3 = Instance.new('Trail',wed)
  903. tl3.Attachment0 = A1
  904. tl3.Attachment1 = A0
  905. tl3.Texture = "rbxassetid://2108945559"
  906. tl3.LightEmission = 1
  907. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  908. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  909. tl3.Lifetime = 0.6
  910.  
  911. tl1.Enabled = false
  912. tl2.Enabled = false
  913. tl3.Enabled = false
  914. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  915. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  916. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917.  
  918. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  920. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  922. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  923. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  924. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  925. CreateMesh(wed,"Wedge",0.05,0.5,3)
  926. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  928. CreateMesh(wed,"Wedge",0.05,3,0.5)
  929. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930.  
  931. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  932. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  933. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  934.  
  935. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  936. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  937. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  939. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  940. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  942. CreateMesh(wed,"Wedge",0.05,0.5,3)
  943. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  944. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  945. CreateMesh(wed,"Wedge",0.05,3,0.5)
  946. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947.  
  948. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  949. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  950. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951.  
  952. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  953. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  954. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  955. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  956. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  957. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  958. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  959. CreateMesh(wed,"Wedge",0.05,0.5,3)
  960. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  962. CreateMesh(wed,"Wedge",0.05,3,0.5)
  963. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964.  
  965. -- Right wing.
  966.  
  967. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  968. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  969. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  970.  
  971. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  972. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  973. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974. A0 = Instance.new('Attachment',wed)
  975. A0.Position = vt(0,0.25,0.25)
  976. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  977. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  978. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  980. CreateMesh(wed,"Wedge",0.05,0.5,3)
  981. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  983. CreateMesh(wed,"Wedge",0.05,3,0.5)
  984. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985. A1 = Instance.new('Attachment',wed)
  986. A1.Position = vt(0,2,0.25)
  987.  
  988. tr1 = Instance.new('Trail',wed)
  989. tr1.Attachment0 = A1
  990. tr1.Attachment1 = A0
  991. tr1.Texture = "rbxassetid://2108945559"
  992. tr1.LightEmission = 1
  993. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  994. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  995. tr1.Lifetime = 0.6
  996.  
  997. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  998. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  999. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1000.  
  1001. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1002. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1003. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. A0 = Instance.new('Attachment',wed)
  1005. A0.Position = vt(0,0.25,0.25)
  1006. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1007. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1008. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1009. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1010. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1011. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1013. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1014. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015. A1 = Instance.new('Attachment',wed)
  1016. A1.Position = vt(0,2,0.25)
  1017.  
  1018. tr2 = Instance.new('Trail',wed)
  1019. tr2.Attachment0 = A1
  1020. tr2.Attachment1 = A0
  1021. tr2.Texture = "rbxassetid://2108945559"
  1022. tr2.LightEmission = 1
  1023. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1024. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1025. tr2.Lifetime = 0.6
  1026.  
  1027. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1028. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1029. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030.  
  1031. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1032. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1033. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034. A0 = Instance.new('Attachment',wed)
  1035. A0.Position = vt(0,0.25,0.25)
  1036. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1037. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1038. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1040. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1041. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1043. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1044. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045. A1 = Instance.new('Attachment',wed)
  1046. A1.Position = vt(0,2,0.25)
  1047.  
  1048. tr3 = Instance.new('Trail',wed)
  1049. tr3.Attachment0 = A1
  1050. tr3.Attachment1 = A0
  1051. tr3.Texture = "rbxassetid://2108945559"
  1052. tr3.LightEmission = 1
  1053. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1054. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1055. tr3.Lifetime = 0.6
  1056.  
  1057.  
  1058. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1059. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1060. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1061.  
  1062. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1063. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1064. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1065. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1066. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1067. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1069. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1070. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1071. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1072. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1073. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074.  
  1075. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1076. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1077. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078.  
  1079. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1080. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1081. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1083. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1084. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1086. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1087. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1089. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1090. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091.  
  1092. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1093. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1094. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095.  
  1096. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1097. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1098. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1099. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1100. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1101. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1102. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1103. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1104. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1106. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1107. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108.  
  1109. ---- HERES THE RING
  1110.  
  1111.  
  1112. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1113. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1114. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1116. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1117. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1119. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1120. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1121.  
  1122.  
  1123. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1124. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1125. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1126.  
  1127. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1128. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1129. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1130.  
  1131.  
  1132.  
  1133. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1134. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1135. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1136.  
  1137. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1138. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1139. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1140.  
  1141. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1142. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1143. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1144.  
  1145. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1146. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1147. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1149. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1150. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1151.  
  1152. --- second ring
  1153.  
  1154. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1155. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1156. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1157. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1158. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1159. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1160. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1161. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1162. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1163.  
  1164. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1165. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1166. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1167.  
  1168. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1169. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1170. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1171.  
  1172.  
  1173.  
  1174. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1175. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1176. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1177.  
  1178. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1179. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1180. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1181.  
  1182. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1183. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1184. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1185.  
  1186. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1187. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1188. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1189. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1190. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1191. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1192.  
  1193.  
  1194.  
  1195. for i, v in pairs(m:GetChildren()) do
  1196. if v:IsA("Part") then
  1197. v.BrickColor = BrickColor.new("Really black")
  1198. v.Material = "Glass"
  1199. end
  1200. end
  1201. for i, v in pairs(m2:GetChildren()) do
  1202. if v:IsA("Part") then
  1203. v.BrickColor = BrickColor.new("Crimson")
  1204. v.Material = "Granite"
  1205. end
  1206. end
  1207. for i, v in pairs(m3:GetChildren()) do
  1208. if v:IsA("Part") then
  1209. v.BrickColor = BrickColor.new("Really red")
  1210. v.Material = "Neon"
  1211. end
  1212. end
  1213. for i, v in pairs(mw2:GetChildren()) do
  1214. if v:IsA("Part") then
  1215. v.BrickColor = BrickColor.new("Really red")
  1216. v.Material = "Neon"
  1217. end
  1218. end
  1219. for i, v in pairs(mw1:GetChildren()) do
  1220. if v:IsA("Part") then
  1221. v.Transparency = 1
  1222. v.BrickColor = BrickColor.new("Really red")
  1223. v.Material = "Neon"
  1224. end
  1225. end
  1226. for i, v in pairs(extrawingmod1:GetChildren()) do
  1227. if v:IsA("Part") then
  1228. v.Transparency = 1
  1229. v.BrickColor = BrickColor.new("White")
  1230. v.Material = "Neon"
  1231. end
  1232. end
  1233. for i, v in pairs(extrawingmod2:GetChildren()) do
  1234. if v:IsA("Part") then
  1235. v.Transparency = 1
  1236. v.BrickColor = BrickColor.new("White")
  1237. v.Material = "Neon"
  1238. end
  1239. end
  1240. local MAINRUINCOLOR = BrickColor.new("Really red")
  1241. ------
  1242.  
  1243.  
  1244. function RemoveOutlines(part)
  1245. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1246. end
  1247. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1248. local Part = Create("Part")({
  1249. Parent = Parent,
  1250. Reflectance = Reflectance,
  1251. Transparency = Transparency,
  1252. CanCollide = false,
  1253. Locked = true,
  1254. BrickColor = BrickColor.new(tostring(BColor)),
  1255. Name = Name,
  1256. Size = Size,
  1257. Material = Material
  1258. })
  1259. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1260. RemoveOutlines(Part)
  1261. return Part
  1262. end
  1263. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1264. local Msh = Create(Mesh)({
  1265. Parent = Part,
  1266. Offset = OffSet,
  1267. Scale = Scale
  1268. })
  1269. if Mesh == "SpecialMesh" then
  1270. Msh.MeshType = MeshType
  1271. Msh.MeshId = MeshId
  1272. end
  1273. return Msh
  1274. end
  1275. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1276. local Weld = Create("Weld")({
  1277. Parent = Parent,
  1278. Part0 = Part0,
  1279. Part1 = Part1,
  1280. C0 = C0,
  1281. C1 = C1
  1282. })
  1283. return Weld
  1284. end
  1285.  
  1286. Character=Player.Character
  1287. PlayerGui=Player.PlayerGui
  1288. Backpack=Player.Backpack
  1289. Torso=Character.Torso
  1290. Head=Character.Head
  1291. Humanoid=Character.Humanoid
  1292. m=Instance.new('Model',Character)
  1293. LeftArm=Character["Left Arm"]
  1294. LeftLeg=Character["Left Leg"]
  1295. RightArm=Character["Right Arm"]
  1296. RightLeg=Character["Right Leg"]
  1297. LS=Torso["Left Shoulder"]
  1298. LH=Torso["Left Hip"]
  1299. RS=Torso["Right Shoulder"]
  1300. RH=Torso["Right Hip"]
  1301. Face = Head.face
  1302. Neck=Torso.Neck
  1303. it=Instance.new
  1304. attacktype=1
  1305. vt=Vector3.new
  1306. cf=CFrame.new
  1307. euler=CFrame.fromEulerAnglesXYZ
  1308. angles=CFrame.Angles
  1309. cloaked=false
  1310. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1311. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1312. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1313. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1314. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1315. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1316. RootPart=Character.HumanoidRootPart
  1317. RootJoint=RootPart.RootJoint
  1318. RootCF=euler(-1.57,0,3.14)
  1319. attack = false
  1320. attackdebounce = false
  1321. deb=false
  1322. equipped=true
  1323. hand=false
  1324. combo=0
  1325. mana=0
  1326. trispeed=.2
  1327. attackmode='none'
  1328. local idle=0
  1329. local Anim="Idle"
  1330. local Effects={}
  1331. local gun=false
  1332. local shoot=false
  1333. local sine = 0
  1334. local change = 1
  1335.  
  1336. function RecolorTextAndRename(name,col1,col2,font)
  1337. modet.TextStrokeColor3 = col2
  1338. modet.TextColor3 = col1
  1339. modet.Font = font
  1340. modet.Text = name
  1341. techc.ImageColor3 = col2
  1342. circl.ImageColor3 = col2
  1343. circl2.ImageColor3 = col1
  1344. imgl2.ImageColor3 = col1
  1345. imgl2b.ImageColor3 = col2
  1346. ned.Text = name
  1347. ned.TextColor3 = col1
  1348. ned.TextStrokeColor3 = col2
  1349. end
  1350. --save shoulders
  1351. RSH, LSH=nil, nil
  1352. --welds
  1353. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1354. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1355. LH=Torso["Left Hip"]
  1356. RH=Torso["Right Hip"]
  1357. TorsoColor=Torso.BrickColor
  1358. function NoOutline(Part)
  1359. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1360. end
  1361. ch=Character
  1362. RSH=ch.Torso["Right Shoulder"]
  1363. LSH=ch.Torso["Left Shoulder"]
  1364. --
  1365. RSH.Parent=nil
  1366. LSH.Parent=nil
  1367. --
  1368. RW.Name="Right Shoulder"
  1369. RW.Part0=ch.Torso
  1370. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1371. RW.C1=cf(0, 0.5, 0)
  1372. RW.Part1=ch["Right Arm"]
  1373. RW.Parent=ch.Torso
  1374. --
  1375. LW.Name="Left Shoulder"
  1376. LW.Part0=ch.Torso
  1377. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1378. LW.C1=cf(0, 0.5, 0)
  1379. LW.Part1=ch["Left Arm"]
  1380. LW.Parent=ch.Torso
  1381.  
  1382. local Stats=Instance.new("BoolValue")
  1383. Stats.Name="Stats"
  1384. Stats.Parent=Character
  1385. local Atk=Instance.new("NumberValue")
  1386. Atk.Name="Damage"
  1387. Atk.Parent=Stats
  1388. Atk.Value=1
  1389. local Def=Instance.new("NumberValue")
  1390. Def.Name="Defense"
  1391. Def.Parent=Stats
  1392. Def.Value=1
  1393. local Speed=Instance.new("NumberValue")
  1394. Speed.Name="Speed"
  1395. Speed.Parent=Stats
  1396. Speed.Value=1
  1397. local Mvmt=Instance.new("NumberValue")
  1398. Mvmt.Name="Movement"
  1399. Mvmt.Parent=Stats
  1400. Mvmt.Value=1
  1401.  
  1402. local donum=0
  1403.  
  1404.  
  1405. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1406. local fp=it("Part")
  1407. fp.formFactor=formfactor
  1408. fp.Parent=parent
  1409. fp.Reflectance=reflectance
  1410. fp.Transparency=transparency
  1411. fp.CanCollide=false
  1412. fp.Locked=true
  1413. fp.BrickColor=brickcolor
  1414. fp.Name=name
  1415. fp.Size=size
  1416. fp.Position=Torso.Position
  1417. NoOutline(fp)
  1418. fp.Material="SmoothPlastic"
  1419. fp:BreakJoints()
  1420. return fp
  1421. end
  1422.  
  1423. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1424. local mesh=it(Mesh)
  1425. mesh.Parent=part
  1426. if Mesh=="SpecialMesh" then
  1427. mesh.MeshType=meshtype
  1428. if meshid~="nil" then
  1429. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1430. end
  1431. end
  1432. mesh.Offset=offset
  1433. mesh.Scale=scale
  1434. return mesh
  1435. end
  1436.  
  1437. function weld(parent,part0,part1,c0)
  1438. local weld=it("Weld")
  1439. weld.Parent=parent
  1440. weld.Part0=part0
  1441. weld.Part1=part1
  1442. weld.C0=c0
  1443. return weld
  1444. end
  1445.  
  1446. local Color1=Torso.BrickColor
  1447.  
  1448. local bodvel=Instance.new("BodyVelocity")
  1449. local bg=Instance.new("BodyGyro")
  1450.  
  1451. --------- SazEreno's Artificial HB --------------
  1452. ArtificialHB = Instance.new("BindableEvent", script)
  1453. ArtificialHB.Name = "ArtificialHB"
  1454.  
  1455. script:WaitForChild("ArtificialHB")
  1456. Frame_Speed = 1 / 60
  1457. frame = Frame_Speed
  1458. tf = 0
  1459. allowframeloss = false
  1460. tossremainder = false
  1461. lastframe = tick()
  1462. script.ArtificialHB:Fire()
  1463.  
  1464. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1465. tf = tf + s
  1466. if tf >= frame then
  1467. if allowframeloss then
  1468. script.ArtificialHB:Fire()
  1469. lastframe = tick()
  1470. else
  1471. for i = 1, math.floor(tf / frame) do
  1472. script.ArtificialHB:Fire()
  1473. end
  1474. lastframe = tick()
  1475. end
  1476. if tossremainder then
  1477. tf = 0
  1478. else
  1479. tf = tf - frame * math.floor(tf / frame)
  1480. end
  1481. end
  1482. end)
  1483.  
  1484. ------------------
  1485. function swait(num)
  1486. if num == 0 or num == nil then
  1487. ArtificialHB.Event:wait()
  1488. else
  1489. for i = 1, num do
  1490. ArtificialHB.Event:wait()
  1491. end
  1492. end
  1493. end
  1494. -------- RAINBOW LEAVE IT TO ME
  1495. local r = 255
  1496. local g = 0
  1497. local b = 0
  1498. coroutine.resume(coroutine.create(function()
  1499. while wait() do
  1500. for i = 0, 254/5 do
  1501. swait()
  1502. g = g + 5
  1503. end
  1504. for i = 0, 254/5 do
  1505. swait()
  1506. r = r - 5
  1507. end
  1508. for i = 0, 254/5 do
  1509. swait()
  1510. b = b + 5
  1511. end
  1512. for i = 0, 254/5 do
  1513. swait()
  1514. g = g - 5
  1515. end
  1516. for i = 0, 254/5 do
  1517. swait()
  1518. r = r + 5
  1519. end
  1520. for i = 0, 254/5 do
  1521. swait()
  1522. b = b - 5
  1523. end
  1524. end
  1525. end))
  1526.  
  1527.  
  1528. so = function(id,par,vol,pit)
  1529. coroutine.resume(coroutine.create(function()
  1530. local sou = Instance.new("Sound",par or workspace)
  1531. sou.Volume=vol
  1532. sou.Pitch=pit or 1
  1533. sou.SoundId=id
  1534. swait()
  1535. sou:play()
  1536. game:GetService("Debris"):AddItem(sou,6)
  1537. end))
  1538. end
  1539.  
  1540. function clerp(a,b,t)
  1541. local qa = {QuaternionFromCFrame(a)}
  1542. local qb = {QuaternionFromCFrame(b)}
  1543. local ax, ay, az = a.x, a.y, a.z
  1544. local bx, by, bz = b.x, b.y, b.z
  1545. local _t = 1-t
  1546. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1547. end
  1548.  
  1549. function QuaternionFromCFrame(cf)
  1550. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1551. local trace = m00 + m11 + m22
  1552. if trace > 0 then
  1553. local s = math.sqrt(1 + trace)
  1554. local recip = 0.5/s
  1555. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1556. else
  1557. local i = 0
  1558. if m11 > m00 then
  1559. i = 1
  1560. end
  1561. if m22 > (i == 0 and m00 or m11) then
  1562. i = 2
  1563. end
  1564. if i == 0 then
  1565. local s = math.sqrt(m00-m11-m22+1)
  1566. local recip = 0.5/s
  1567. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1568. elseif i == 1 then
  1569. local s = math.sqrt(m11-m22-m00+1)
  1570. local recip = 0.5/s
  1571. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1572. elseif i == 2 then
  1573. local s = math.sqrt(m22-m00-m11+1)
  1574. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1575. end
  1576. end
  1577. end
  1578.  
  1579. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1580. local xs, ys, zs = x + x, y + y, z + z
  1581. local wx, wy, wz = w*xs, w*ys, w*zs
  1582. local xx = x*xs
  1583. local xy = x*ys
  1584. local xz = x*zs
  1585. local yy = y*ys
  1586. local yz = y*zs
  1587. local zz = z*zs
  1588. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1589. end
  1590.  
  1591. function QuaternionSlerp(a, b, t)
  1592. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1593. local startInterp, finishInterp;
  1594. if cosTheta >= 0.0001 then
  1595. if (1 - cosTheta) > 0.0001 then
  1596. local theta = math.acos(cosTheta)
  1597. local invSinTheta = 1/math.sin(theta)
  1598. startInterp = math.sin((1-t)*theta)*invSinTheta
  1599. finishInterp = math.sin(t*theta)*invSinTheta
  1600. else
  1601. startInterp = 1-t
  1602. finishInterp = t
  1603. end
  1604. else
  1605. if (1+cosTheta) > 0.0001 then
  1606. local theta = math.acos(-cosTheta)
  1607. local invSinTheta = 1/math.sin(theta)
  1608. startInterp = math.sin((t-1)*theta)*invSinTheta
  1609. finishInterp = math.sin(t*theta)*invSinTheta
  1610. else
  1611. startInterp = t-1
  1612. finishInterp = t
  1613. end
  1614. end
  1615. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1616. end
  1617.  
  1618. local function CFrameFromTopBack(at, top, back)
  1619. local right = top:Cross(back)
  1620. return CFrame.new(at.x, at.y, at.z,
  1621. right.x, top.x, back.x,
  1622. right.y, top.y, back.y,
  1623. right.z, top.z, back.z)
  1624. end
  1625.  
  1626. function Triangle(a, b, c)
  1627. local edg1 = (c-a):Dot((b-a).unit)
  1628. local edg2 = (a-b):Dot((c-b).unit)
  1629. local edg3 = (b-c):Dot((a-c).unit)
  1630. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1631. a, b, c = a, b, c
  1632. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1633. a, b, c = b, c, a
  1634. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1635. a, b, c = c, a, b
  1636. else
  1637. assert(false, "unreachable")
  1638. end
  1639.  
  1640. local len1 = (c-a):Dot((b-a).unit)
  1641. local len2 = (b-a).magnitude - len1
  1642. local width = (a + (b-a).unit*len1 - c).magnitude
  1643.  
  1644. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1645.  
  1646. local list = {}
  1647.  
  1648. if len1 > 0.01 then
  1649. local w1 = Instance.new('WedgePart', m)
  1650. game:GetService("Debris"):AddItem(w1,5)
  1651. w1.Material = "SmoothPlastic"
  1652. w1.FormFactor = 'Custom'
  1653. w1.BrickColor = BrickColor.new("Really red")
  1654. w1.Transparency = 0
  1655. w1.Reflectance = 0
  1656. w1.Material = "SmoothPlastic"
  1657. w1.CanCollide = false
  1658. local l1 = Instance.new("PointLight",w1)
  1659. l1.Color = Color3.new(170,0,0)
  1660. NoOutline(w1)
  1661. local sz = Vector3.new(0.2, width, len1)
  1662. w1.Size = sz
  1663. local sp = Instance.new("SpecialMesh",w1)
  1664. sp.MeshType = "Wedge"
  1665. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1666. w1:BreakJoints()
  1667. w1.Anchored = true
  1668. w1.Parent = workspace
  1669. w1.Transparency = 0.7
  1670. table.insert(Effects,{w1,"Disappear",.01})
  1671. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1672. table.insert(list,w1)
  1673. end
  1674.  
  1675. if len2 > 0.01 then
  1676. local w2 = Instance.new('WedgePart', m)
  1677. game:GetService("Debris"):AddItem(w2,5)
  1678. w2.Material = "SmoothPlastic"
  1679. w2.FormFactor = 'Custom'
  1680. w2.BrickColor = BrickColor.new("Really red")
  1681. w2.Transparency = 0
  1682. w2.Reflectance = 0
  1683. w2.Material = "SmoothPlastic"
  1684. w2.CanCollide = false
  1685. local l2 = Instance.new("PointLight",w2)
  1686. l2.Color = Color3.new(170,0,0)
  1687. NoOutline(w2)
  1688. local sz = Vector3.new(0.2, width, len2)
  1689. w2.Size = sz
  1690. local sp = Instance.new("SpecialMesh",w2)
  1691. sp.MeshType = "Wedge"
  1692. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1693. w2:BreakJoints()
  1694. w2.Anchored = true
  1695. w2.Parent = workspace
  1696. w2.Transparency = 0.7
  1697. table.insert(Effects,{w2,"Disappear",.01})
  1698. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1699. table.insert(list,w2)
  1700. end
  1701. return unpack(list)
  1702. end
  1703.  
  1704.  
  1705. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1706. if hit.Parent == nil then
  1707. return
  1708. end
  1709. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1710. for _, v in pairs(hit.Parent:children()) do
  1711. if v:IsA("Humanoid") then
  1712. h = v
  1713. end
  1714. end
  1715. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1716. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1717. return
  1718. end
  1719. local c = Create("ObjectValue")({
  1720. Name = "creator",
  1721. Value = game:GetService("Players").zXzGamePROzXz,
  1722. Parent = h
  1723. })
  1724. game:GetService("Debris"):AddItem(c, 0.5)
  1725. if HitSound ~= nil and HitPitch ~= nil then
  1726. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1727. end
  1728. local Damage = math.random(minim, maxim)
  1729. local blocked = false
  1730. local block = hit.Parent:findFirstChild("Block")
  1731. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1732. blocked = true
  1733. block.Value = block.Value - 1
  1734. print(block.Value)
  1735. end
  1736. if blocked == false then
  1737. HitHealth = h.Health
  1738. h.MaxHealth = 100
  1739. h.Health = h.Health - Damage
  1740. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1741. print("gained kill")
  1742. dmg(h.Parent)
  1743. end
  1744. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1745. else
  1746. h.Health = h.Health - Damage / 2
  1747. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1748. end
  1749. if Type == "Knockdown" then
  1750. local hum = hit.Parent.Humanoid
  1751. hum.PlatformStand = true
  1752. coroutine.resume(coroutine.create(function(HHumanoid)
  1753. swait(1)
  1754. HHumanoid.PlatformStand = false
  1755. end), hum)
  1756. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1757. local bodvol = Create("BodyVelocity")({
  1758. velocity = angle * knockback,
  1759. P = 5000,
  1760. maxForce = Vector3.new(8000, 8000, 8000),
  1761. Parent = hit
  1762. })
  1763. local rl = Create("BodyAngularVelocity")({
  1764. P = 3000,
  1765. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1766. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1767. Parent = hit
  1768. })
  1769. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1770. game:GetService("Debris"):AddItem(rl, 0.5)
  1771. elseif Type == "Normal" then
  1772. local vp = Create("BodyVelocity")({
  1773. P = 500,
  1774. maxForce = Vector3.new(math.huge, 0, math.huge),
  1775. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1776. })
  1777. if knockback > 0 then
  1778. vp.Parent = hit.Parent.Head
  1779. end
  1780. game:GetService("Debris"):AddItem(vp, 0.5)
  1781. elseif Type == "Up" then
  1782. local bodyVelocity = Create("BodyVelocity")({
  1783. velocity = Vector3.new(0, 20, 0),
  1784. P = 5000,
  1785. maxForce = Vector3.new(8000, 8000, 8000),
  1786. Parent = hit
  1787. })
  1788. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1789. local bodyVelocity = Create("BodyVelocity")({
  1790. velocity = Vector3.new(0, 20, 0),
  1791. P = 5000,
  1792. maxForce = Vector3.new(8000, 8000, 8000),
  1793. Parent = hit
  1794. })
  1795. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1796. elseif Type == "Leech" then
  1797. local hum = hit.Parent.Humanoid
  1798. if hum ~= nil then
  1799. for i = 0, 2 do
  1800. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1801. end
  1802. Humanoid.Health = Humanoid.Health + 10
  1803. end
  1804. elseif Type == "UpKnock" then
  1805. local hum = hit.Parent.Humanoid
  1806. hum.PlatformStand = true
  1807. if hum ~= nil then
  1808. hitr = true
  1809. end
  1810. coroutine.resume(coroutine.create(function(HHumanoid)
  1811. swait(5)
  1812. HHumanoid.PlatformStand = false
  1813. hitr = false
  1814. end), hum)
  1815. local bodyVelocity = Create("BodyVelocity")({
  1816. velocity = Vector3.new(0, 20, 0),
  1817. P = 5000,
  1818. maxForce = Vector3.new(8000, 8000, 8000),
  1819. Parent = hit
  1820. })
  1821. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1822. local bodyVelocity = Create("BodyVelocity")({
  1823. velocity = Vector3.new(0, 20, 0),
  1824. P = 5000,
  1825. maxForce = Vector3.new(8000, 8000, 8000),
  1826. Parent = hit
  1827. })
  1828. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1829. elseif Type == "Snare" then
  1830. local bp = Create("BodyPosition")({
  1831. P = 2000,
  1832. D = 100,
  1833. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1834. position = hit.Parent.Torso.Position,
  1835. Parent = hit.Parent.Torso
  1836. })
  1837. game:GetService("Debris"):AddItem(bp, 1)
  1838. elseif Type == "Slashnare" then
  1839. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1840. for i = 1, math.random(4, 5) do
  1841. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1842. end
  1843. local bp = Create("BodyPosition")({
  1844. P = 2000,
  1845. D = 100,
  1846. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1847. position = hit.Parent.Torso.Position,
  1848. Parent = hit.Parent.Torso
  1849. })
  1850. game:GetService("Debris"):AddItem(bp, 1)
  1851. elseif Type == "Spike" then
  1852. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1853. local bp = Create("BodyPosition")({
  1854. P = 2000,
  1855. D = 100,
  1856. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1857. position = hit.Parent.Torso.Position,
  1858. Parent = hit.Parent.Torso
  1859. })
  1860. game:GetService("Debris"):AddItem(bp, 1)
  1861. elseif Type == "Freeze" then
  1862. local BodPos = Create("BodyPosition")({
  1863. P = 50000,
  1864. D = 1000,
  1865. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1866. position = hit.Parent.Torso.Position,
  1867. Parent = hit.Parent.Torso
  1868. })
  1869. local BodGy = Create("BodyGyro")({
  1870. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1871. P = 20000,
  1872. Parent = hit.Parent.Torso,
  1873. cframe = hit.Parent.Torso.CFrame
  1874. })
  1875. hit.Parent.Torso.Anchored = true
  1876. coroutine.resume(coroutine.create(function(Part)
  1877. swait(1.5)
  1878. Part.Anchored = false
  1879. end), hit.Parent.Torso)
  1880. game:GetService("Debris"):AddItem(BodPos, 3)
  1881. game:GetService("Debris"):AddItem(BodGy, 3)
  1882. end
  1883. local debounce = Create("BoolValue")({
  1884. Name = "DebounceHit",
  1885. Parent = hit.Parent,
  1886. Value = true
  1887. })
  1888. game:GetService("Debris"):AddItem(debounce, Delay)
  1889. c = Instance.new("ObjectValue")
  1890. c.Name = "creator"
  1891. c.Value = Player
  1892. c.Parent = h
  1893. game:GetService("Debris"):AddItem(c, 0.5)
  1894. end
  1895. end
  1896. function ShowDamage(Pos, Text, Time, Color)
  1897. local Rate = 0.03333333333333333
  1898. local Pos = Pos or Vector3.new(0, 0, 0)
  1899. local Text = Text or ""
  1900. local Time = Time or 2
  1901. local Color = Color or Color3.new(1, 0, 1)
  1902. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1903. EffectPart.Anchored = true
  1904. local BillboardGui = Create("BillboardGui")({
  1905. Size = UDim2.new(3, 0, 3, 0),
  1906. Adornee = EffectPart,
  1907. Parent = EffectPart
  1908. })
  1909. local TextLabel = Create("TextLabel")({
  1910. BackgroundTransparency = 1,
  1911. Size = UDim2.new(1, 0, 1, 0),
  1912. Text = Text,
  1913. TextColor3 = Color,
  1914. TextScaled = true,
  1915. Font = Enum.Font.ArialBold,
  1916. Parent = BillboardGui
  1917. })
  1918. game.Debris:AddItem(EffectPart, Time + 0.1)
  1919. EffectPart.Parent = game:GetService("Workspace")
  1920. delay(0, function()
  1921. local Frames = Time / Rate
  1922. for Frame = 1, Frames do
  1923. wait(Rate)
  1924. local Percent = Frame / Frames
  1925. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1926. TextLabel.TextTransparency = Percent
  1927. end
  1928. if EffectPart and EffectPart.Parent then
  1929. EffectPart:Destroy()
  1930. end
  1931. end)
  1932. end
  1933. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1934. for _, c in pairs(workspace:children()) do
  1935. local hum = c:findFirstChildOfClass("Humanoid")
  1936. if hum ~= nil then
  1937. local head = c:findFirstChild("Head")
  1938. if head ~= nil then
  1939. local targ = head.Position - Part.Position
  1940. local mag = targ.magnitude
  1941. if magni >= mag and c.Name ~= Player.Name then
  1942. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1943. end
  1944. end
  1945. end
  1946. end
  1947. end
  1948.  
  1949. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1950. for _, c in pairs(workspace:children()) do
  1951. local hum = c:findFirstChild("Humanoid")
  1952. if hum ~= nil then
  1953. local head = c:findFirstChild("Torso")
  1954. if head ~= nil then
  1955. local targ = head.Position - Part.Position
  1956. local mag = targ.magnitude
  1957. if magni >= mag and c.Name ~= Player.Name then
  1958. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1959. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1960. end
  1961. end
  1962. end
  1963. end
  1964. end
  1965.  
  1966. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1967. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1968. end
  1969.  
  1970. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1971. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1972. prt.Anchored=true
  1973. prt.CFrame=cframe
  1974. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1975. --http://www.roblox.com/asset/?id=4770560
  1976. game:GetService("Debris"):AddItem(prt,2)
  1977. CF=prt.CFrame
  1978. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1979. for i=0,1,0.2 do
  1980. wait()
  1981. Part.CFrame=CF*cf(0,0,-0.4)
  1982. end
  1983. for i=0,1,delay do
  1984. wait()
  1985. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1986. Mesh.Scale=Mesh.Scale
  1987. end
  1988. for i=0,1,0.1 do
  1989. wait()
  1990. Part.Transparency=i
  1991. end
  1992. Part.Parent=nil
  1993. end),prt,msh,CF)
  1994. end
  1995.  
  1996. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1997. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1998. prt.Anchored=true
  1999. prt.Material = "Neon"
  2000. prt.CFrame=cframe
  2001. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2002. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2003. game:GetService("Debris"):AddItem(prt,5)
  2004. coroutine.resume(coroutine.create(function(Part,Mesh)
  2005. for i=0,1,delay do
  2006. swait()
  2007. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2008. Part.Transparency=i
  2009. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2010. end
  2011. Part.Parent=nil
  2012. end),prt,msh)
  2013. end
  2014.  
  2015. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2016. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2017. prt.Anchored=true
  2018. prt.Material = "Neon"
  2019. prt.CFrame=cframe
  2020. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2021. game:GetService("Debris"):AddItem(prt,5)
  2022. coroutine.resume(coroutine.create(function(Part,Mesh)
  2023. local rtype = rottype
  2024. for i=0,1,delay do
  2025. swait()
  2026. if rtype == 1 then
  2027. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2028. elseif rtype == 2 then
  2029. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2030. end
  2031. Part.Transparency=i
  2032. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2033. end
  2034. Part.Parent=nil
  2035. end),prt,msh)
  2036. end
  2037.  
  2038. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2039. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2040. prt.Anchored=true
  2041. prt.CFrame=cframe
  2042. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2043. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2044. game:GetService("Debris"):AddItem(prt,5)
  2045. coroutine.resume(coroutine.create(function(Part,Mesh)
  2046. for i=0,1,delay do
  2047. wait()
  2048. Part.Transparency=i
  2049. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2050. end
  2051. Part.Parent=nil
  2052. end),prt,msh)
  2053. end
  2054.  
  2055. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2056. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2057. prt.Anchored=true
  2058. prt.Material = "Neon"
  2059. prt.CFrame=cframe
  2060. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2061. game:GetService("Debris"):AddItem(prt,5)
  2062. coroutine.resume(coroutine.create(function(Part,Mesh)
  2063. local rtype = rottype
  2064. for i=0,1,delay do
  2065. swait()
  2066. if rtype == 1 then
  2067. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2068. elseif rtype == 2 then
  2069. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2070. end
  2071. Part.Transparency=i
  2072. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2073. end
  2074. Part.Parent=nil
  2075. end),prt,msh)
  2076. end
  2077.  
  2078. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2079. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2080. prt.Anchored=true
  2081. prt.Material = "Neon"
  2082. prt.CFrame=cframe
  2083. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2084. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2085. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2086. game:GetService("Debris"):AddItem(prt,5)
  2087. coroutine.resume(coroutine.create(function(Part,Mesh)
  2088. local rtype = rottype
  2089. for i=0,1,delay do
  2090. swait()
  2091. if rtype == 1 then
  2092. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2093. elseif rtype == 2 then
  2094. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2095. end
  2096. dec.Transparency=i
  2097. dec2.Transparency=i
  2098. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2099. end
  2100. Part.Parent=nil
  2101. end),prt,msh)
  2102. end
  2103.  
  2104. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2105. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2106. prt.Anchored=true
  2107. prt.Material = "Neon"
  2108. prt.CFrame=cframe
  2109. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2110. game:GetService("Debris"):AddItem(prt,5)
  2111. coroutine.resume(coroutine.create(function(Part,Mesh)
  2112. local rtype = rottype
  2113. for i=0,1,delay do
  2114. swait()
  2115. if rtype == 1 then
  2116. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2117. elseif rtype == 2 then
  2118. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2119. end
  2120. prt.Transparency=i
  2121. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2122. end
  2123. Part.Parent=nil
  2124. end),prt,msh)
  2125. end
  2126.  
  2127. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2128. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2129. prt.Anchored=true
  2130. prt.Material = "Neon"
  2131. prt.CFrame=cframe
  2132. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2133. game:GetService("Debris"):AddItem(prt,5)
  2134. coroutine.resume(coroutine.create(function(Part,Mesh)
  2135. local rtype = rottype
  2136. for i=0,1,delay do
  2137. swait()
  2138. if rtype == 1 then
  2139. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2140. elseif rtype == 2 then
  2141. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2142. end
  2143. prt.Transparency=i
  2144. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2145. end
  2146. Part.Parent=nil
  2147. end),prt,msh)
  2148. end
  2149.  
  2150. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2151. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2152. prt.Anchored=true
  2153. prt.Material = "Neon"
  2154. prt.CFrame=cframe
  2155. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2156. game:GetService("Debris"):AddItem(prt,5)
  2157. coroutine.resume(coroutine.create(function(Part,Mesh)
  2158. local rtype = rottype
  2159. for i=0,1,delay do
  2160. swait()
  2161. if rtype == 1 then
  2162. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2163. elseif rtype == 2 then
  2164. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2165. end
  2166. prt.Transparency=i
  2167. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2168. end
  2169. Part.Parent=nil
  2170. end),prt,msh)
  2171. end
  2172.  
  2173. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2174. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2175. prt.Anchored=true
  2176. prt.Material = "Neon"
  2177. prt.CFrame=cframe
  2178. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2179. game:GetService("Debris"):AddItem(prt,5)
  2180. coroutine.resume(coroutine.create(function(Part,Mesh)
  2181. local rtype = rottype
  2182. for i=0,1,delay do
  2183. swait()
  2184. if rtype == 1 then
  2185. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2186. elseif rtype == 2 then
  2187. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2188. end
  2189. prt.Transparency=i
  2190. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2191. end
  2192. Part.Parent=nil
  2193. end),prt,msh)
  2194. end
  2195.  
  2196. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2197. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2198. prt.Anchored=false
  2199. prt.CFrame=cframe
  2200. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2201. local wld=weld(prt,prt,Parent,cframe)
  2202. game:GetService("Debris"):AddItem(prt,5)
  2203. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2204. for i=0,1,delay do
  2205. wait()
  2206. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2207. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2208. Part.Transparency=i
  2209. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2210. end
  2211. Part.Parent=nil
  2212. end),prt,msh,wld)
  2213. end
  2214.  
  2215. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2216. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2217. prt.Anchored=false
  2218. prt.CFrame=cframe
  2219. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2220. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2221. game:GetService("Debris"):AddItem(prt,5)
  2222. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2223. for i=0,1,delay do
  2224. wait()
  2225. Weld.C0=euler(i*20,0,0)
  2226. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2227. Part.Transparency=i
  2228. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2229. end
  2230. Part.Parent=nil
  2231. end),prt,msh,wld)
  2232. end
  2233.  
  2234. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2235. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2236. prt.Anchored=true
  2237. prt.CFrame=cframe
  2238. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2239. game:GetService("Debris"):AddItem(prt,2)
  2240. coroutine.resume(coroutine.create(function(Part,Mesh)
  2241. for i=0,1,delay do
  2242. wait()
  2243. Part.CFrame=Part.CFrame
  2244. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2245. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2246. prt2.Anchored=true
  2247. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2248. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2249. game:GetService("Debris"):AddItem(prt2,2)
  2250. coroutine.resume(coroutine.create(function(Part,Mesh)
  2251. for i=0,1,0.1 do
  2252. wait()
  2253. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2254. end
  2255. Part.Parent=nil
  2256. end),prt2,msh2)
  2257. end
  2258. for i=0,1,delay*2 do
  2259. wait()
  2260. Part.CFrame=Part.CFrame
  2261. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2262. end
  2263. Part.Parent=nil
  2264. end),prt,msh)
  2265. end
  2266.  
  2267. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2268. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2269. prt.Anchored=true
  2270. prt.CFrame=cframe
  2271. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2272. game:GetService("Debris"):AddItem(prt,2)
  2273. coroutine.resume(coroutine.create(function(Part,Mesh)
  2274. for i=0,1,delay do
  2275. wait()
  2276. Part.CFrame=Part.CFrame
  2277. Part.Transparency=i
  2278. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2279. end
  2280. Part.Parent=nil
  2281. end),prt,msh)
  2282. end
  2283.  
  2284. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2285. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2286. prt.Anchored=true
  2287. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2288. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2289. game:GetService("Debris"):AddItem(prt,2)
  2290. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2291. CF=Part.CFrame
  2292. Numbb=0
  2293. randnumb=math.random()/10
  2294. rand1=math.random()/10
  2295. for i=0,1,rand1 do
  2296. wait()
  2297. CF=CF*cf(0,math.random()/2,0)
  2298. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2299. Part.CFrame=CF*euler(Numbb,0,0)
  2300. Part.Transparency=i
  2301. Numbb=Numbb+randnumb
  2302. end
  2303. Part.Parent=nil
  2304. end),prt,CF,Numbb,randnumb)
  2305. end
  2306.  
  2307. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2308. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2309. prt.Anchored=true
  2310. prt.CFrame=cframe
  2311. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2312. game:GetService("Debris"):AddItem(prt,5)
  2313. coroutine.resume(coroutine.create(function(Part,Mesh)
  2314. for i=0,1,delay do
  2315. wait()
  2316. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2317. Part.Transparency=i
  2318. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2319. end
  2320. Part.Parent=nil
  2321. end),prt,msh)
  2322. end
  2323.  
  2324. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2325. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2326. prt.Anchored=true
  2327. prt.CFrame=cframe
  2328. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2329. game:GetService("Debris"):AddItem(prt,2)
  2330. coroutine.resume(coroutine.create(function(Part,Mesh)
  2331. for i=0,1,delay do
  2332. wait()
  2333. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2334. Part.Transparency=i
  2335. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2336. end
  2337. Part.Parent=nil
  2338. end),prt,msh)
  2339. end
  2340.  
  2341. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2342. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2343. prt.Anchored=true
  2344. prt.CFrame=cframe*cf(x,y,z)
  2345. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2346. game:GetService("Debris"):AddItem(prt,5)
  2347. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2348. local num=math.random()
  2349. local num2=math.random(-3,2)+math.random()
  2350. local numm=0
  2351. for i=0,1,delay*2 do
  2352. swait()
  2353. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2354. Part.Transparency=i
  2355. numm=numm+0.01
  2356. end
  2357. Part.Parent=nil
  2358. Mesh.Parent=nil
  2359. end),prt,msh,x,y,z)
  2360. end
  2361.  
  2362. function dmgstart(dmg,what)
  2363. hitcon = what.Touched:connect(function(hit)
  2364. local hum = hit.Parent:FindFirstChild("Humanoid")
  2365. if hum and not hum:IsDescendantOf(Character) then
  2366. hum:TakeDamage(dmg)
  2367. end
  2368. end)
  2369. end
  2370.  
  2371. function dmgstop()
  2372. hitcon:disconnect()
  2373. end
  2374.  
  2375. function Cloak()
  2376. Face.Parent=nil
  2377. cloaked=true
  2378. for _,v in pairs(Torso.Parent:children()) do
  2379. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2380. coroutine.resume(coroutine.create(function()
  2381. for i=0,1,0.2 do
  2382. wait()
  2383. v.Transparency=i
  2384. end
  2385. v.Transparency=1
  2386. end))
  2387. end
  2388. if v.className=="Hat" then
  2389. hatp=v.Handle
  2390. coroutine.resume(coroutine.create(function(derp)
  2391. for i=0,1,0.2 do
  2392. wait()
  2393. derp.Transparency=i
  2394. end
  2395. derp.Transparency=1
  2396. end),hatp)
  2397. end
  2398. end
  2399. for _,v in pairs(m:children()) do
  2400. if v.className=="Part" then
  2401. coroutine.resume(coroutine.create(function()
  2402. for i=0,1,0.2 do
  2403. wait()
  2404. v.Transparency=i
  2405. end
  2406. v.Transparency=1
  2407. end))
  2408. end
  2409. end
  2410. end
  2411.  
  2412. function UnCloak()
  2413. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2414. Face.Parent=Head
  2415. cloaked=false
  2416. for _,v in pairs(Torso.Parent:children()) do
  2417. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2418. coroutine.resume(coroutine.create(function()
  2419. for i=0,1,0.1 do
  2420. wait()
  2421. v.Transparency=v.Transparency-0.1
  2422. end
  2423. v.Transparency=0
  2424. end))
  2425. end
  2426. if v.className=="Hat" then
  2427. hatp=v.Handle
  2428. coroutine.resume(coroutine.create(function(derp)
  2429. for i=0,1,0.1 do
  2430. wait()
  2431. derp.Transparency=derp.Transparency-0.1
  2432. end
  2433. derp.Transparency=0
  2434. end),hatp)
  2435. end
  2436. end
  2437. for _,v in pairs(m:children()) do
  2438. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2439. coroutine.resume(coroutine.create(function()
  2440. for i=0,1,0.1 do
  2441. wait()
  2442. v.Transparency=v.Transparency-0.1
  2443. end
  2444. v.Transparency=0
  2445. end))
  2446. v.Transparency=0
  2447. end
  2448. end
  2449. end
  2450.  
  2451. local origcolor = BrickColor.new("Pastel light blue")
  2452. ---- This section of explosions.
  2453.  
  2454. ----
  2455.  
  2456.  
  2457. function ring(type,pos,scale,value)
  2458. local type = type
  2459. local rng = Instance.new("Part", char)
  2460. rng.Anchored = true
  2461. rng.BrickColor = origcolor
  2462. rng.CanCollide = false
  2463. rng.FormFactor = 3
  2464. rng.Name = "Ring"
  2465. rng.Size = Vector3.new(1, 1, 1)
  2466. rng.Transparency = 0
  2467. rng.TopSurface = 0
  2468. rng.BottomSurface = 0
  2469. rng.CFrame = pos
  2470. local rngm = Instance.new("SpecialMesh", rng)
  2471. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2472. rngm.Scale = scale
  2473. local scaler2 = 1
  2474. if type == "Add" then
  2475. scaler2 = 1*value
  2476. elseif type == "Divide" then
  2477. scaler2 = 1/value
  2478. end
  2479. coroutine.resume(coroutine.create(function()
  2480. for i = 0,10,0.1 do
  2481. swait()
  2482. if type == "Add" then
  2483. scaler2 = scaler2 - 0.01*value
  2484. elseif type == "Divide" then
  2485. scaler2 = scaler2 - 0.01/value
  2486. end
  2487. rng.Transparency = rng.Transparency + 0.01
  2488. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2489. end
  2490. rng:Destroy()
  2491. end))
  2492. end
  2493.  
  2494.  
  2495. function wave(type,pos,scale,value)
  2496. local type = type
  2497. local rng = Instance.new("Part", char)
  2498. rng.Anchored = true
  2499. rng.BrickColor = origcolor
  2500. rng.CanCollide = false
  2501. rng.FormFactor = 3
  2502. rng.Name = "Ring"
  2503. rng.Size = Vector3.new(1, 1, 1)
  2504. rng.Transparency = 0
  2505. rng.TopSurface = 0
  2506. rng.BottomSurface = 0
  2507. rng.CFrame = pos
  2508. local rngm = Instance.new("SpecialMesh", rng)
  2509. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2510. rngm.Scale = scale
  2511. local scaler2 = 1
  2512. if type == "Add" then
  2513. scaler2 = 1*value
  2514. elseif type == "Divide" then
  2515. scaler2 = 1/value
  2516. end
  2517. coroutine.resume(coroutine.create(function()
  2518. for i = 0,10,0.1 do
  2519. swait()
  2520. if type == "Add" then
  2521. scaler2 = scaler2 - 0.01*value
  2522. elseif type == "Divide" then
  2523. scaler2 = scaler2 - 0.01/value
  2524. end
  2525. rng.Transparency = rng.Transparency + 0.01
  2526. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2527. end
  2528. rng:Destroy()
  2529. end))
  2530. end
  2531.  
  2532. function wind(type,pos,scale,value,speed)
  2533. local type = type
  2534. local rng = Instance.new("Part", char)
  2535. rng.Anchored = true
  2536. rng.BrickColor = origcolor
  2537. rng.CanCollide = false
  2538. rng.FormFactor = 3
  2539. rng.Name = "Ring"
  2540. rng.Size = Vector3.new(1, 1, 1)
  2541. rng.Transparency = 0
  2542. rng.TopSurface = 0
  2543. rng.BottomSurface = 0
  2544. rng.CFrame = pos
  2545. local rngm = Instance.new("SpecialMesh", rng)
  2546. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2547. rngm.Scale = scale
  2548. local scaler2 = 1
  2549. if type == "Add" then
  2550. scaler2 = 1*value
  2551. elseif type == "Divide" then
  2552. scaler2 = 1/value
  2553. end
  2554. coroutine.resume(coroutine.create(function()
  2555. for i = 0,10,0.1 do
  2556. swait()
  2557. if type == "Add" then
  2558. scaler2 = scaler2 - 0.01*value
  2559. elseif type == "Divide" then
  2560. scaler2 = scaler2 - 0.01/value
  2561. end
  2562. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2563. rng.Transparency = rng.Transparency + 0.01
  2564. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2565. end
  2566. rng:Destroy()
  2567. end))
  2568. end
  2569.  
  2570. function groundwind(type,pos,scale,value,speed)
  2571. local type = type
  2572. local rng = Instance.new("Part", char)
  2573. rng.Anchored = true
  2574. rng.BrickColor = origcolor
  2575. rng.CanCollide = false
  2576. rng.FormFactor = 3
  2577. rng.Name = "Ring"
  2578. rng.Size = Vector3.new(1, 1, 1)
  2579. rng.Transparency = 0
  2580. rng.TopSurface = 0
  2581. rng.BottomSurface = 0
  2582. rng.CFrame = pos
  2583. local rngm = Instance.new("SpecialMesh", rng)
  2584. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2585. rngm.Scale = scale
  2586. local scaler2 = 1
  2587. if type == "Add" then
  2588. scaler2 = 1*value
  2589. elseif type == "Divide" then
  2590. scaler2 = 1/value
  2591. end
  2592. coroutine.resume(coroutine.create(function()
  2593. for i = 0,10,0.1 do
  2594. swait()
  2595. if type == "Add" then
  2596. scaler2 = scaler2 - 0.01*value
  2597. elseif type == "Divide" then
  2598. scaler2 = scaler2 - 0.01/value
  2599. end
  2600. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2601. rng.Transparency = rng.Transparency + 0.01
  2602. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2603. end
  2604. rng:Destroy()
  2605. end))
  2606. end
  2607.  
  2608. function CameraManager()
  2609. if TwoD and not CamInterrupt then
  2610. if Humanoid.Health > 0 then
  2611. Camera.CameraSubject = Humanoid
  2612. Camera.CameraType = "Scriptable"
  2613. Humanoid.AutoRotate = false
  2614. if Booleans.GyroUse then
  2615. Directer.MaxTorque = Vec3(0, huge, 0)
  2616. else
  2617. Directer.MaxTorque = Vec3(0, 0, 0)
  2618. end
  2619. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2620. if Booleans.CamFollow then
  2621. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2622. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2623. else
  2624. CPart.Position = RootPart.Position
  2625. end
  2626. else
  2627. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2628. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2629. end
  2630. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2631. else
  2632. Camera.CameraSubject = Humanoid
  2633. Camera.CameraType = "Custom"
  2634. Controller.Disabled = false
  2635. end
  2636. end
  2637. end
  2638.  
  2639. function ring(type,pos,scale,value)
  2640. local type = type
  2641. local rng = Instance.new("Part", char)
  2642. rng.Anchored = true
  2643. rng.BrickColor = origcolor
  2644. rng.CanCollide = false
  2645. rng.FormFactor = 3
  2646. rng.Name = "Ring"
  2647. rng.Size = Vector3.new(1, 1, 1)
  2648. rng.Transparency = 0
  2649. rng.TopSurface = 0
  2650. rng.BottomSurface = 0
  2651. rng.CFrame = pos
  2652. local rngm = Instance.new("SpecialMesh", rng)
  2653. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2654. rngm.Scale = scale
  2655. local scaler2 = 1
  2656. if type == "Add" then
  2657. scaler2 = 1*value
  2658. elseif type == "Divide" then
  2659. scaler2 = 1/value
  2660. end
  2661. coroutine.resume(coroutine.create(function()
  2662. for i = 0,10,0.1 do
  2663. swait()
  2664. if type == "Add" then
  2665. scaler2 = scaler2 - 0.01*value
  2666. elseif type == "Divide" then
  2667. scaler2 = scaler2 - 0.01/value
  2668. end
  2669. rng.Transparency = rng.Transparency + 0.01
  2670. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2671. end
  2672. rng:Destroy()
  2673. end))
  2674. end
  2675.  
  2676.  
  2677. function wave(type,pos,scale,value)
  2678. local type = type
  2679. local rng = Instance.new("Part", char)
  2680. rng.Anchored = true
  2681. rng.BrickColor = origcolor
  2682. rng.CanCollide = false
  2683. rng.FormFactor = 3
  2684. rng.Name = "Ring"
  2685. rng.Size = Vector3.new(1, 1, 1)
  2686. rng.Transparency = 0
  2687. rng.TopSurface = 0
  2688. rng.BottomSurface = 0
  2689. rng.CFrame = pos
  2690. local rngm = Instance.new("SpecialMesh", rng)
  2691. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2692. rngm.Scale = scale
  2693. local scaler2 = 1
  2694. if type == "Add" then
  2695. scaler2 = 1*value
  2696. elseif type == "Divide" then
  2697. scaler2 = 1/value
  2698. end
  2699. coroutine.resume(coroutine.create(function()
  2700. for i = 0,10,0.1 do
  2701. swait()
  2702. if type == "Add" then
  2703. scaler2 = scaler2 - 0.01*value
  2704. elseif type == "Divide" then
  2705. scaler2 = scaler2 - 0.01/value
  2706. end
  2707. rng.Transparency = rng.Transparency + 0.01
  2708. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2709. end
  2710. rng:Destroy()
  2711. end))
  2712. end
  2713.  
  2714. function sphere(bonuspeed,type,pos,scale,value,color)
  2715. local type = type
  2716. local rng = Instance.new("Part", char)
  2717. rng.Anchored = true
  2718. if ModeOfGlitch ~= 9 then
  2719. rng.BrickColor = color
  2720. elseif ModeOfGlitch == 9 then
  2721. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2722. end
  2723. rng.CanCollide = false
  2724. rng.FormFactor = 3
  2725. rng.Name = "Ring"
  2726. rng.Material = "Neon"
  2727. rng.Size = Vector3.new(1, 1, 1)
  2728. rng.Transparency = 0
  2729. rng.TopSurface = 0
  2730. rng.BottomSurface = 0
  2731. rng.CFrame = pos
  2732. local rngm = Instance.new("SpecialMesh", rng)
  2733. rngm.MeshType = "Sphere"
  2734. rngm.Scale = scale
  2735. if rainbowmode == true then
  2736. rng.Color = Color3.new(r/255,g/255,b/255)
  2737. end
  2738. if ModeOfGlitch == 9 then
  2739. coroutine.resume(coroutine.create(function()
  2740. while true do
  2741. swait()
  2742. if rng.Parent ~= nil then
  2743. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2744. else
  2745. break
  2746. end
  2747. end
  2748. end))
  2749. end
  2750. local scaler2 = 1
  2751. if type == "Add" then
  2752. scaler2 = 1*value
  2753. elseif type == "Divide" then
  2754. scaler2 = 1/value
  2755. end
  2756. coroutine.resume(coroutine.create(function()
  2757. for i = 0,10/bonuspeed,0.1 do
  2758. swait()
  2759. if rainbowmode == true then
  2760. rng.Color = Color3.new(r/255,g/255,b/255)
  2761. end
  2762. if type == "Add" then
  2763. scaler2 = scaler2 - 0.01*value/bonuspeed
  2764. elseif type == "Divide" then
  2765. scaler2 = scaler2 - 0.01/value*bonuspeed
  2766. end
  2767. if chaosmode == true then
  2768. rng.BrickColor = BrickColor.random()
  2769. end
  2770. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2771. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2772. end
  2773. rng:Destroy()
  2774. end))
  2775. end
  2776.  
  2777. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2778. local type = type
  2779. local rng = Instance.new("Part", char)
  2780. rng.Anchored = true
  2781. if ModeOfGlitch ~= 9 then
  2782. rng.BrickColor = color
  2783. elseif ModeOfGlitch == 9 then
  2784. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2785. end
  2786. rng.CanCollide = false
  2787. rng.FormFactor = 3
  2788. rng.Name = "Ring"
  2789. rng.Material = "Neon"
  2790. rng.Size = Vector3.new(1, 1, 1)
  2791. rng.Transparency = 0
  2792. rng.TopSurface = 0
  2793. rng.BottomSurface = 0
  2794. rng.CFrame = pos
  2795. local rngm = Instance.new("SpecialMesh", rng)
  2796. rngm.MeshType = "Sphere"
  2797. rngm.Scale = scale
  2798. local scaler2 = 1
  2799. local scaler2b = 1
  2800. local scaler2c = 1
  2801. if type == "Add" then
  2802. scaler2 = 1*value
  2803. scaler2b = 1*value2
  2804. scaler2c = 1*value3
  2805. elseif type == "Divide" then
  2806. scaler2 = 1/value
  2807. scaler2b = 1/value2
  2808. scaler2c = 1/value3
  2809. end
  2810. if ModeOfGlitch == 9 then
  2811. coroutine.resume(coroutine.create(function()
  2812. while true do
  2813. swait()
  2814. if rng.Parent ~= nil then
  2815. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2816. else
  2817. break
  2818. end
  2819. end
  2820. end))
  2821. end
  2822. coroutine.resume(coroutine.create(function()
  2823. for i = 0,10/bonuspeed,0.1 do
  2824. swait()
  2825. if type == "Add" then
  2826. scaler2 = scaler2 - 0.01*value/bonuspeed
  2827. scaler2b = scaler2b - 0.01*value/bonuspeed
  2828. scaler2c = scaler2c - 0.01*value/bonuspeed
  2829. elseif type == "Divide" then
  2830. scaler2 = scaler2 - 0.01/value*bonuspeed
  2831. scaler2b = scaler2b - 0.01/value*bonuspeed
  2832. scaler2c = scaler2c - 0.01/value*bonuspeed
  2833. end
  2834. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2835. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2836. end
  2837. rng:Destroy()
  2838. end))
  2839. end
  2840.  
  2841. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  2842. local type = type
  2843. local rotenable = rotatingop
  2844. local rng = Instance.new("Part", char)
  2845. rng.Anchored = true
  2846. rng.BrickColor = color
  2847. rng.CanCollide = false
  2848. rng.FormFactor = 3
  2849. rng.Name = "Ring"
  2850. rng.Material = "Neon"
  2851. rng.Size = Vector3.new(1, 1, 1)
  2852. rng.Transparency = 0
  2853. if typeoftrans == "In" then
  2854. rng.Transparency = 1
  2855. end
  2856. rng.TopSurface = 0
  2857. rng.BottomSurface = 0
  2858. rng.CFrame = pos
  2859. local rngm = Instance.new("SpecialMesh", rng)
  2860. rngm.MeshType = "FileMesh"
  2861. if typeofshape == "Normal" then
  2862. rngm.MeshId = "rbxassetid://662586858"
  2863. elseif typeofshape == "Round" then
  2864. rngm.MeshId = "rbxassetid://662585058"
  2865. end
  2866. rngm.Scale = scale
  2867. local scaler2 = 1/10
  2868. if type == "Add" then
  2869. scaler2 = 1*value/10
  2870. elseif type == "Divide" then
  2871. scaler2 = 1/value/10
  2872. end
  2873. local randomrot = math.random(1,2)
  2874. coroutine.resume(coroutine.create(function()
  2875. for i = 0,10/bonuspeed,0.1 do
  2876. swait()
  2877. if type == "Add" then
  2878. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  2879. elseif type == "Divide" then
  2880. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  2881. end
  2882. if rotenable == true then
  2883. if randomrot == 1 then
  2884. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  2885. elseif randomrot == 2 then
  2886. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  2887. end
  2888. end
  2889. if typeoftrans == "Out" then
  2890. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2891. elseif typeoftrans == "In" then
  2892. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2893. end
  2894. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  2895. end
  2896. rng:Destroy()
  2897. end))
  2898. end
  2899.  
  2900. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2901. local type = type
  2902. local rng = Instance.new("Part", char)
  2903. rng.Anchored = true
  2904. rng.BrickColor = color
  2905. rng.CanCollide = false
  2906. rng.FormFactor = 3
  2907. rng.Name = "Ring"
  2908. rng.Material = "Neon"
  2909. rng.Size = Vector3.new(1, 1, 1)
  2910. rng.Transparency = 0
  2911. rng.TopSurface = 0
  2912. rng.BottomSurface = 0
  2913. rng.CFrame = pos
  2914. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2915. local rngm = Instance.new("SpecialMesh", rng)
  2916. rngm.MeshType = "Brick"
  2917. rngm.Scale = vt(x1,y1,z1)
  2918. if rainbowmode == true then
  2919. rng.Color = Color3.new(r/255,g/255,b/255)
  2920. end
  2921. local scaler2 = 1
  2922. local speeder = FastSpeed/10
  2923. if type == "Add" then
  2924. scaler2 = 1*value
  2925. elseif type == "Divide" then
  2926. scaler2 = 1/value
  2927. end
  2928. coroutine.resume(coroutine.create(function()
  2929. for i = 0,10/bonuspeed,0.1 do
  2930. swait()
  2931. if rainbowmode == true then
  2932. rng.Color = Color3.new(r/255,g/255,b/255)
  2933. end
  2934. if type == "Add" then
  2935. scaler2 = scaler2 - 0.01*value/bonuspeed
  2936. elseif type == "Divide" then
  2937. scaler2 = scaler2 - 0.01/value*bonuspeed
  2938. end
  2939. if chaosmode == true then
  2940. rng.BrickColor = BrickColor.random()
  2941. end
  2942. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2943. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2944. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2945. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2946. end
  2947. rng:Destroy()
  2948. end))
  2949. end
  2950.  
  2951. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2952. local type = type
  2953. local rng = Instance.new("Part", char)
  2954. rng.Anchored = true
  2955. rng.BrickColor = color
  2956. rng.CanCollide = false
  2957. rng.FormFactor = 3
  2958. rng.Name = "Ring"
  2959. rng.Material = "Neon"
  2960. rng.Size = Vector3.new(1, 1, 1)
  2961. rng.Transparency = 0
  2962. rng.TopSurface = 0
  2963. rng.BottomSurface = 0
  2964. rng.CFrame = pos
  2965. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2966. local rngm = Instance.new("SpecialMesh", rng)
  2967. rngm.MeshType = "Brick"
  2968. rngm.Scale = vt(x1,y1,z1)
  2969. if rainbowmode == true then
  2970. rng.Color = Color3.new(r/255,g/255,b/255)
  2971. end
  2972. local scaler2 = 1
  2973. local speeder = FastSpeed/10
  2974. if type == "Add" then
  2975. scaler2 = 1*value
  2976. elseif type == "Divide" then
  2977. scaler2 = 1/value
  2978. end
  2979. coroutine.resume(coroutine.create(function()
  2980. for i = 0,10/bonuspeed,0.1 do
  2981. swait()
  2982. if rainbowmode == true then
  2983. rng.Color = Color3.new(r/255,g/255,b/255)
  2984. end
  2985. if type == "Add" then
  2986. scaler2 = scaler2 - 0.01*value/bonuspeed
  2987. elseif type == "Divide" then
  2988. scaler2 = scaler2 - 0.01/value*bonuspeed
  2989. end
  2990. if chaosmode == true then
  2991. rng.BrickColor = BrickColor.random()
  2992. end
  2993. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2994. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2995. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2996. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2997. end
  2998. rng:Destroy()
  2999. end))
  3000. end
  3001.  
  3002. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3003. local type = type
  3004. local rng = Instance.new("Part", char)
  3005. rng.Anchored = true
  3006. rng.BrickColor = color
  3007. rng.CanCollide = false
  3008. rng.FormFactor = 3
  3009. rng.Name = "Ring"
  3010. rng.Material = "Neon"
  3011. rng.Size = Vector3.new(1, 1, 1)
  3012. rng.Transparency = 0
  3013. rng.TopSurface = 0
  3014. rng.BottomSurface = 0
  3015. rng.CFrame = pos
  3016. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3017. local rngm = Instance.new("SpecialMesh", rng)
  3018. rngm.MeshType = "Brick"
  3019. rngm.Scale = vt(x1,y1,z1)
  3020. if rainbowmode == true then
  3021. rng.Color = Color3.new(r/255,g/255,b/255)
  3022. end
  3023. local scaler2 = 0
  3024. local speeder = FastSpeed/10
  3025. if type == "Add" then
  3026. scaler2 = 1*value
  3027. elseif type == "Divide" then
  3028. scaler2 = 1/value
  3029. end
  3030. coroutine.resume(coroutine.create(function()
  3031. for i = 0,10/bonuspeed,0.1 do
  3032. swait()
  3033. if rainbowmode == true then
  3034. rng.Color = Color3.new(r/255,g/255,b/255)
  3035. end
  3036. if type == "Add" then
  3037. scaler2 = scaler2 - 0.01*value/bonuspeed
  3038. elseif type == "Divide" then
  3039. scaler2 = scaler2 - 0.01/value*bonuspeed
  3040. end
  3041. if chaosmode == true then
  3042. rng.BrickColor = BrickColor.random()
  3043. end
  3044. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3045. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3046. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3047. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3048. end
  3049. rng:Destroy()
  3050. end))
  3051. end
  3052.  
  3053. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  3054. local type = type
  3055. local rng = Instance.new("Part", char)
  3056. rng.Anchored = true
  3057. rng.BrickColor = color
  3058. rng.Color = color3
  3059. rng.CanCollide = false
  3060. rng.FormFactor = 3
  3061. rng.Name = "Ring"
  3062. rng.Material = "Neon"
  3063. rng.Size = Vector3.new(1, 1, 1)
  3064. rng.Transparency = 0
  3065. rng.TopSurface = 0
  3066. rng.BottomSurface = 0
  3067. rng.CFrame = pos
  3068. local rngm = Instance.new("SpecialMesh", rng)
  3069. rngm.MeshType = "Brick"
  3070. rngm.Scale = scale
  3071. local scaler2 = 1
  3072. local scaler2b = 1
  3073. local scaler2c = 1
  3074. if type == "Add" then
  3075. scaler2 = 1*value
  3076. scaler2b = 1*value2
  3077. scaler2c = 1*value3
  3078. elseif type == "Divide" then
  3079. scaler2 = 1/value
  3080. scaler2b = 1/value2
  3081. scaler2c = 1/value3
  3082. end
  3083. coroutine.resume(coroutine.create(function()
  3084. for i = 0,10/bonuspeed,0.1 do
  3085. swait()
  3086. if type == "Add" then
  3087. scaler2 = scaler2 - 0.01*value/bonuspeed
  3088. scaler2b = scaler2b - 0.01*value/bonuspeed
  3089. scaler2c = scaler2c - 0.01*value/bonuspeed
  3090. elseif type == "Divide" then
  3091. scaler2 = scaler2 - 0.01/value*bonuspeed
  3092. scaler2b = scaler2b - 0.01/value*bonuspeed
  3093. scaler2c = scaler2c - 0.01/value*bonuspeed
  3094. end
  3095. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3096. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3097. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3098. end
  3099. rng:Destroy()
  3100. end))
  3101. end
  3102.  
  3103. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3104. local type = type
  3105. local rng = Instance.new("Part", char)
  3106. rng.Anchored = true
  3107. if ModeOfGlitch ~= 9 then
  3108. rng.BrickColor = color
  3109. elseif ModeOfGlitch == 9 then
  3110. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3111. end
  3112. rng.CanCollide = false
  3113. rng.FormFactor = 3
  3114. rng.Name = "Ring"
  3115. rng.Material = "Neon"
  3116. rng.Size = Vector3.new(1, 1, 1)
  3117. rng.Transparency = 0
  3118. rng.TopSurface = 0
  3119. rng.BottomSurface = 0
  3120. rng.CFrame = pos
  3121. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3122. local rngm = Instance.new("SpecialMesh", rng)
  3123. rngm.MeshType = "Sphere"
  3124. rngm.Scale = vt(x1,y1,z1)
  3125. if rainbowmode == true then
  3126. rng.Color = Color3.new(r/255,g/255,b/255)
  3127. end
  3128. if ModeOfGlitch == 9 then
  3129. coroutine.resume(coroutine.create(function()
  3130. while true do
  3131. swait()
  3132. if rng.Parent ~= nil then
  3133. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3134. else
  3135. break
  3136. end
  3137. end
  3138. end))
  3139. end
  3140. local scaler2 = 1
  3141. local speeder = FastSpeed
  3142. if type == "Add" then
  3143. scaler2 = 1*value
  3144. elseif type == "Divide" then
  3145. scaler2 = 1/value
  3146. end
  3147. coroutine.resume(coroutine.create(function()
  3148. for i = 0,10/bonuspeed,0.1 do
  3149. swait()
  3150. if rainbowmode == true then
  3151. rng.Color = Color3.new(r/255,g/255,b/255)
  3152. end
  3153. if type == "Add" then
  3154. scaler2 = scaler2 - 0.01*value/bonuspeed
  3155. elseif type == "Divide" then
  3156. scaler2 = scaler2 - 0.01/value*bonuspeed
  3157. end
  3158. if chaosmode == true then
  3159. rng.BrickColor = BrickColor.random()
  3160. end
  3161. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3162. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3163. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3164. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3165. end
  3166. rng:Destroy()
  3167. end))
  3168. end
  3169.  
  3170.  
  3171. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3172. local type = type
  3173. local rng = Instance.new("Part", char)
  3174. rng.Anchored = true
  3175. if ModeOfGlitch ~= 9 then
  3176. rng.BrickColor = color
  3177. elseif ModeOfGlitch == 9 then
  3178. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3179. end
  3180. rng.CanCollide = false
  3181. rng.FormFactor = 3
  3182. rng.Name = "Ring"
  3183. rng.Material = "Neon"
  3184. rng.Size = Vector3.new(1, 1, 1)
  3185. rng.Transparency = 1
  3186. rng.TopSurface = 0
  3187. rng.BottomSurface = 0
  3188. rng.CFrame = pos
  3189. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3190. local rngm = Instance.new("SpecialMesh", rng)
  3191. rngm.MeshType = "Sphere"
  3192. rngm.Scale = vt(x1,y1,z1)
  3193. if rainbowmode == true then
  3194. rng.Color = Color3.new(r/255,g/255,b/255)
  3195. end
  3196. if ModeOfGlitch == 9 then
  3197. coroutine.resume(coroutine.create(function()
  3198. while true do
  3199. swait()
  3200. if rng.Parent ~= nil then
  3201. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3202. else
  3203. break
  3204. end
  3205. end
  3206. end))
  3207. end
  3208. local scaler2 = 1
  3209. local speeder = FastSpeed
  3210. if type == "Add" then
  3211. scaler2 = 1*value
  3212. elseif type == "Divide" then
  3213. scaler2 = 1/value
  3214. end
  3215. coroutine.resume(coroutine.create(function()
  3216. for i = 0,10/bonuspeed,0.1 do
  3217. swait()
  3218. if rainbowmode == true then
  3219. rng.Color = Color3.new(r/255,g/255,b/255)
  3220. end
  3221. if type == "Add" then
  3222. scaler2 = scaler2 - 0.01*value/bonuspeed
  3223. elseif type == "Divide" then
  3224. scaler2 = scaler2 - 0.01/value*bonuspeed
  3225. end
  3226. if chaosmode == true then
  3227. rng.BrickColor = BrickColor.random()
  3228. end
  3229. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3230. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3231. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3232. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3233. end
  3234. rng:Destroy()
  3235. end))
  3236. end
  3237.  
  3238. function dmg(dude)
  3239. if dude.Name ~= Character then
  3240. local keptcolor = MAINRUINCOLOR
  3241. local bgf = Instance.new("BodyGyro",dude.Head)
  3242. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3243. --[[local val = Instance.new("BoolValue",dude)
  3244. val.Name = "IsHit"]]--
  3245. local ds = coroutine.wrap(function()
  3246. dude:WaitForChild("Head"):BreakJoints()
  3247. for i, v in pairs(dude:GetChildren()) do
  3248. if v:IsA("Part") or v:IsA("MeshPart") then
  3249. v.Name = "DEMINISHED"
  3250. end
  3251. end
  3252. wait(0.5)
  3253. targetted = nil
  3254. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  3255. coroutine.resume(coroutine.create(function()
  3256. for i, v in pairs(dude:GetChildren()) do
  3257. if v:IsA("Accessory") then
  3258. v:Destroy()
  3259. end
  3260. if v:IsA("Humanoid") then
  3261. v:Destroy()
  3262. end
  3263. if v:IsA("CharacterMesh") then
  3264. v:Destroy()
  3265. end
  3266. if v:IsA("Model") then
  3267. v:Destroy()
  3268. end
  3269. if v:IsA("Part") or v:IsA("MeshPart") then
  3270. for x, o in pairs(v:GetChildren()) do
  3271. if o:IsA("Decal") then
  3272. o:Destroy()
  3273. end
  3274. end
  3275. coroutine.resume(coroutine.create(function()
  3276. v.Material = "Neon"
  3277. v.CanCollide = false
  3278. v.Anchored = false
  3279. local bld = Instance.new("ParticleEmitter",v)
  3280. bld.LightEmission = 0.75
  3281. bld.Texture = "rbxassetid://363275192" ---284205403
  3282. bld.Color = ColorSequence.new(keptcolor.Color)
  3283. bld.Rate = 500
  3284. bld.Lifetime = NumberRange.new(1)
  3285. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  3286. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3287. bld.Speed = NumberRange.new(2,5)
  3288. bld.VelocitySpread = 50000
  3289. bld.Rotation = NumberRange.new(-500,500)
  3290. bld.RotSpeed = NumberRange.new(-500,500)
  3291. local sbs = Instance.new("BodyPosition", v)
  3292. sbs.P = 3000
  3293. sbs.D = 1000
  3294. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3295. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  3296. v.Color = keptcolor.Color
  3297. coroutine.resume(coroutine.create(function()
  3298. for i = 0, 49 do
  3299. swait(1)
  3300. v:BreakJoints()
  3301. v.Transparency = v.Transparency + 0.02
  3302. end
  3303. v:BreakJoints()
  3304. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  3305. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  3306. bld.Speed = NumberRange.new(10,25)
  3307. bld.Drag = 5
  3308. bld.Acceleration = vt(0,2,0)
  3309. wait(0.5)
  3310. bld.Enabled = false
  3311. wait(8)
  3312. v:Destroy()
  3313. dude:Destroy()
  3314. end))
  3315. end))
  3316. end
  3317. end
  3318. end))
  3319. end)
  3320. ds()
  3321. end
  3322. end
  3323.  
  3324.  
  3325. function FindNearestHead(Position, Distance, SinglePlayer)
  3326. if SinglePlayer then
  3327. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3328. end
  3329. local List = {}
  3330. for i, v in pairs(workspace:GetChildren()) do
  3331. if v:IsA("Model") then
  3332. if v:findFirstChild("Head") then
  3333. if v ~= Character then
  3334. if (v.Head.Position - Position).magnitude <= Distance then
  3335. table.insert(List, v)
  3336. end
  3337. end
  3338. end
  3339. end
  3340. end
  3341. return List
  3342. end
  3343.  
  3344. function FaceMouse()
  3345. Cam = workspace.CurrentCamera
  3346. return {
  3347. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3348. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3349. }
  3350. end
  3351.  
  3352. function FaceMouse2()
  3353. Cam = workspace.CurrentCamera
  3354. return {
  3355. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3356. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3357. }
  3358. end
  3359.  
  3360. local ModeOfGlitch = 1
  3361. -- Functions are ready.
  3362. local storehumanoidWS = 16
  3363.  
  3364. function CorruptBlink()
  3365. for i = 0, 14 do
  3366. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3367. end
  3368. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3369. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3370. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3371. CameraEnshaking(2,10)
  3372. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3373. if v:FindFirstChild('Head') then
  3374. dmg(v)
  3375. end
  3376. end
  3377. for i = 0, 14 do
  3378. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3379. end
  3380. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3381. end
  3382. function PureBomb()
  3383. attack = true
  3384. hum.WalkSpeed = 0
  3385. local orb = Instance.new("Part", char)
  3386. orb.Anchored = true
  3387. orb.BrickColor = BrickColor.new("Toothpaste")
  3388. orb.CanCollide = false
  3389. orb.FormFactor = 3
  3390. orb.Name = "Ring"
  3391. orb.Material = "Neon"
  3392. orb.Size = Vector3.new(1, 1, 1)
  3393. orb.Transparency = 0
  3394. orb.TopSurface = 0
  3395. orb.BottomSurface = 0
  3396. local orbm = Instance.new("SpecialMesh", orb)
  3397. orbm.MeshType = "Sphere"
  3398. orbm.Name = "SizeMesh"
  3399. orbm.Scale = vt(0,0,0)
  3400. local scaled = 0.1
  3401. local posid = 0
  3402. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3403. for i = 0, 5, 0.1 do
  3404. swait()
  3405. scaled = scaled - 0.001
  3406. posid = posid - scaled
  3407. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3408. local scaled = 0.1
  3409. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3410. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3411. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3412. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3413. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3414. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3415. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3416. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3417. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3418. end
  3419. for i = 0, 2, 0.1 do
  3420. swait()
  3421. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3422. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3423. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3424. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3425. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3426. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3427. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3428. end
  3429. coroutine.resume(coroutine.create(function()
  3430. orb.Anchored = false
  3431. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3432. local a = Instance.new("Part",workspace)
  3433. a.Name = "Direction"
  3434. a.Anchored = true
  3435. a.BrickColor = bc("Bright red")
  3436. a.Material = "Neon"
  3437. a.Transparency = 1
  3438. a.CanCollide = false
  3439. local ray = Ray.new(
  3440. orb.CFrame.p, -- origin
  3441. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3442. )
  3443. local ignore = orb
  3444. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3445. a.BottomSurface = 10
  3446. a.TopSurface = 10
  3447. local distance = (orb.CFrame.p - position).magnitude
  3448. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3449. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3450. orb.CFrame = a.CFrame
  3451. a:Destroy()
  3452. local bv = Instance.new("BodyVelocity")
  3453. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3454. bv.velocity = orb.CFrame.lookVector*125
  3455. bv.Parent = orb
  3456. local hitted = false
  3457. game:GetService("Debris"):AddItem(orb, 15)
  3458. wait()
  3459. local hit =orb.Touched:connect(function(hit)
  3460. if hitted == false then
  3461. hitted = true
  3462. CameraEnshaking(10,2.5)
  3463. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3464. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3465. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3466. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3467. for i = 0, 49 do
  3468. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3469. end
  3470. for i = 0, 9 do
  3471. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3472. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3473. end
  3474. orb.Anchored = true
  3475. orb.Transparency = 1
  3476. wait(8)
  3477. orb:Destroy()
  3478. end
  3479. end)
  3480. end))
  3481. for i = 0, 1, 0.1 do
  3482. swait()
  3483. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3484. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3485. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3486. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3487. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3488. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3489. end
  3490. hum.WalkSpeed = storehumanoidWS
  3491. attack = false
  3492. end
  3493.  
  3494. function BanishingOrb()
  3495. attack = true
  3496. hum.WalkSpeed = 0
  3497. local orb = Instance.new("Part", char)
  3498. orb.Anchored = true
  3499. orb.BrickColor = BrickColor.new("Black")
  3500. orb.CanCollide = false
  3501. orb.FormFactor = 3
  3502. orb.Name = "Ring"
  3503. orb.Material = "Neon"
  3504. orb.Size = Vector3.new(1, 1, 1)
  3505. orb.Transparency = 0
  3506. orb.TopSurface = 0
  3507. orb.BottomSurface = 0
  3508. local orbm = Instance.new("SpecialMesh", orb)
  3509. orbm.MeshType = "Sphere"
  3510. orbm.Name = "SizeMesh"
  3511. orbm.Scale = vt(0,0,0)
  3512. local scaled = 0.1
  3513. local posid = 0
  3514. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  3515. for i = 0, 5, 0.1 do
  3516. swait()
  3517. scaled = scaled - 0.001
  3518. posid = posid - scaled
  3519. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3520. local scaled = 0.1
  3521. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3522. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  3523. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3524. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3525. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3526. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3527. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3528. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3529. end
  3530. for i = 0, 2, 0.1 do
  3531. swait()
  3532. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3533. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3534. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3535. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3536. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3537. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3538. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3539. end
  3540. coroutine.resume(coroutine.create(function()
  3541. orb.Anchored = false
  3542. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  3543. local a = Instance.new("Part",workspace)
  3544. a.Name = "Direction"
  3545. a.Anchored = true
  3546. a.BrickColor = bc("Bright red")
  3547. a.Material = "Neon"
  3548. a.Transparency = 1
  3549. a.CanCollide = false
  3550. local ray = Ray.new(
  3551. orb.CFrame.p, -- origin
  3552. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3553. )
  3554. local ignore = orb
  3555. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3556. a.BottomSurface = 10
  3557. a.TopSurface = 10
  3558. local distance = (orb.CFrame.p - position).magnitude
  3559. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3560. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3561. orb.CFrame = a.CFrame
  3562. a:Destroy()
  3563. local bv = Instance.new("BodyVelocity")
  3564. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3565. bv.velocity = orb.CFrame.lookVector*0
  3566. bv.Parent = orb
  3567. local hitted = false
  3568. local rate = 0
  3569. coroutine.resume(coroutine.create(function()
  3570. for i = 0, 24 do
  3571. wait(0.1)
  3572. rate = rate + 0.25
  3573. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  3574. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  3575. if v:FindFirstChild('Head') then
  3576. dmg(v)
  3577. end
  3578. end
  3579. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  3580. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3581. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3582. end
  3583. orb.Anchored = true
  3584. orb.Transparency = 1
  3585. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  3586. if v:FindFirstChild('Head') then
  3587. dmg(v)
  3588. end
  3589. end
  3590. local eff = Instance.new("ParticleEmitter",orb)
  3591. eff.Texture = "rbxassetid://296874871"
  3592. eff.LightEmission = 0.95
  3593. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3594. eff.Rate = 1000000000
  3595. eff.Lifetime = NumberRange.new(3)
  3596. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  3597. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3598. eff.Speed = NumberRange.new(30)
  3599. eff.Acceleration = vt(0,-15,0)
  3600. eff.Rotation = NumberRange.new(-500,500)
  3601. eff.VelocitySpread = 100000
  3602. eff.RotSpeed = NumberRange.new(-500,500)
  3603. coroutine.resume(coroutine.create(function()
  3604. wait(0.6)
  3605. eff.Enabled = false
  3606. end))
  3607. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  3608. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  3609. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3610. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3611. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  3612. game:GetService("Debris"):AddItem(orb, 15)
  3613. end))
  3614. end))
  3615. for i = 0, 1, 0.1 do
  3616. swait()
  3617. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3618. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3619. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3620. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3621. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3622. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3623. end
  3624. hum.WalkSpeed = storehumanoidWS
  3625. attack = false
  3626. end
  3627.  
  3628.  
  3629. function ChaosGroundStrike()
  3630. attack = true
  3631. for i = 0, 2, 0.1 do
  3632. swait()
  3633. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3634. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3635. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3636. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3637. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3638. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3639. end
  3640. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3641. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3642. CameraEnshaking(4,12)
  3643. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3644. if v:FindFirstChild('Head') then
  3645. dmg(v)
  3646. end
  3647. end
  3648. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3649. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3650. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3651. for i = 0, 2, 0.1 do
  3652. swait()
  3653. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3654. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3655. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3656. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3657. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3658. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3659. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3660. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3661. end
  3662. attack = false
  3663. end
  3664.  
  3665.  
  3666.  
  3667. function Starfall()
  3668. attack = true
  3669. hum.WalkSpeed = 0
  3670. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3671. for i = 0, 5, 0.1 do
  3672. swait()
  3673. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3674. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3675. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3676. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3677. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3678. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3679. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3680. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3681. end
  3682. local Overed = false
  3683. CameraEnshaking(2,20)
  3684. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3685. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3686. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3687. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3688. local orb = Instance.new("Part", char)
  3689. orb.Anchored = true
  3690. orb.BrickColor = BrickColor.new("Toothpaste")
  3691. orb.CanCollide = false
  3692. orb.FormFactor = 3
  3693. orb.Name = "Remenant"
  3694. orb.Material = "Neon"
  3695. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3696. orb.Size = Vector3.new(1, 1, 1)
  3697. orb.Transparency = 1
  3698. orb.TopSurface = 0
  3699. orb.BottomSurface = 0
  3700. hum.WalkSpeed = storehumanoidWS
  3701. coroutine.resume(coroutine.create(function()
  3702. for i = 0, 9 do
  3703. swait(10)
  3704. local lb = Instance.new("Part")
  3705. lb.Color = MAINRUINCOLOR.Color
  3706. lb.CanCollide = false
  3707. lb.Material = "Neon"
  3708. lb.Anchored = true
  3709. lb.TopSurface = 0
  3710. lb.BottomSurface = 0
  3711. lb.Transparency = 0
  3712. lb.Size = vt(1,1,1)
  3713. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3714. lb.Anchored = false
  3715. lb.Parent = char
  3716. local thingery = Instance.new("SpecialMesh",lb)
  3717. thingery.MeshType = "Sphere"
  3718. thingery.Scale = vt(20,20,20)
  3719. game:GetService("Debris"):AddItem(lb, 10)
  3720. local bv = Instance.new("BodyVelocity")
  3721. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3722. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3723. bv.Parent = lb
  3724. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3725. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3726. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3727. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3728. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3729. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3730. local hitted = false
  3731. coroutine.resume(coroutine.create(function()
  3732. while true do
  3733. swait(1)
  3734. if lb.Parent ~= nil and hitted == false then
  3735. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3736. elseif lb.Parent == nil then
  3737. break
  3738. end
  3739. end
  3740. end))
  3741.  
  3742. game:GetService("Debris"):AddItem(a, 0.1)
  3743.  
  3744. coroutine.resume(coroutine.create(function()
  3745. swait(1)
  3746. lb.Touched:connect(function(hit)
  3747. if hitted == false then
  3748. hitted = true
  3749. lb.Transparency = 1
  3750. lb.Anchored = true
  3751. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3752. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3753. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3754. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3755. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3756. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3757. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3758. CameraEnshaking(1,5)
  3759. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3760. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3761. for i = 0, 9 do
  3762. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3763. end
  3764. for i = 0, 49 do
  3765. swait()
  3766. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3767. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3768. end
  3769. end
  3770. end)
  3771. end))
  3772. end
  3773. Overed = true
  3774. orb:Destroy()
  3775. end))
  3776.  
  3777. attack = false
  3778. end
  3779.  
  3780. function StarfallEX()
  3781. attack = true
  3782. hum.WalkSpeed = 0
  3783. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  3784. for i = 0, 10, 0.1 do
  3785. swait()
  3786. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3787. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3788. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3789. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3790. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3791. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3792. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3793. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3794. end
  3795. local Overed = false
  3796. CameraEnshaking(2,20)
  3797. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3798. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3799. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  3800. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  3801. local orb = Instance.new("Part", char)
  3802. orb.Anchored = true
  3803. orb.BrickColor = BrickColor.new("Toothpaste")
  3804. orb.CanCollide = false
  3805. orb.FormFactor = 3
  3806. orb.Name = "Remenant"
  3807. orb.Material = "Neon"
  3808. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  3809. orb.Size = Vector3.new(1, 1, 1)
  3810. orb.Transparency = 1
  3811. orb.TopSurface = 0
  3812. orb.BottomSurface = 0
  3813. hum.WalkSpeed = storehumanoidWS
  3814. coroutine.resume(coroutine.create(function()
  3815. for i = 0, 4 do
  3816. swait(15)
  3817. local lb = Instance.new("Part")
  3818. lb.Color = MAINRUINCOLOR.Color
  3819. lb.CanCollide = false
  3820. lb.Material = "Neon"
  3821. lb.Anchored = true
  3822. lb.TopSurface = 0
  3823. lb.BottomSurface = 0
  3824. lb.Transparency = 0
  3825. lb.Size = vt(1,1,1)
  3826. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3827. lb.Anchored = false
  3828. lb.Parent = char
  3829. local thingery = Instance.new("SpecialMesh",lb)
  3830. thingery.MeshType = "Sphere"
  3831. thingery.Scale = vt(50,50,50)
  3832. game:GetService("Debris"):AddItem(lb, 10)
  3833. local bv = Instance.new("BodyVelocity")
  3834. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3835. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  3836. bv.Parent = lb
  3837. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3838. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3839. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  3840. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  3841. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  3842. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  3843. local hitted = false
  3844. coroutine.resume(coroutine.create(function()
  3845. while true do
  3846. swait(1)
  3847. if lb.Parent ~= nil and hitted == false then
  3848. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  3849. elseif lb.Parent == nil then
  3850. break
  3851. end
  3852. end
  3853. end))
  3854.  
  3855. game:GetService("Debris"):AddItem(a, 0.1)
  3856.  
  3857. coroutine.resume(coroutine.create(function()
  3858. swait(1)
  3859. lb.Touched:connect(function(hit)
  3860. if hitted == false then
  3861. hitted = true
  3862. lb.Transparency = 1
  3863. lb.Anchored = true
  3864. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  3865. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  3866. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  3867. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  3868. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  3869. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  3870. MagniDamage(lb, 50, 60,99, 0, "Normal")
  3871. CameraEnshaking(1,5)
  3872. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  3873. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  3874. for i = 0, 9 do
  3875. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  3876. end
  3877. for i = 0, 99 do
  3878. swait()
  3879. MagniDamage(lb, 30, 6,18, 0, "Normal")
  3880. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  3881. end
  3882. end
  3883. end)
  3884. end))
  3885. end
  3886. Overed = true
  3887. orb:Destroy()
  3888. end))
  3889.  
  3890. attack = false
  3891. end
  3892.  
  3893. function DivineBlast()
  3894. attack = true
  3895. hum.WalkSpeed = 0
  3896. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  3897. elocacenter.Anchored = true
  3898. elocacenter.CFrame = sorb.CFrame
  3899. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3900. eloca1.Anchored = true
  3901. eloca1.CFrame = elocacenter.CFrame
  3902. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3903. eloca2.Anchored = true
  3904. eloca2.CFrame = elocacenter.CFrame
  3905. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3906. eloca3.Anchored = true
  3907. eloca3.CFrame = elocacenter.CFrame
  3908. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3909. eloca4.Anchored = true
  3910. eloca4.CFrame = elocacenter.CFrame
  3911. local lookavec = 0
  3912. local speeds = 0
  3913. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  3914. for i = 0, 3, 0.1 do
  3915. swait()
  3916. ---
  3917. lookavec = lookavec + 0.1
  3918. speeds = speeds + 10
  3919. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3920. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3921. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3922.  
  3923. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3924. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3925.  
  3926. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3927. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3928.  
  3929. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3930. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3931. ---
  3932. root.CFrame = FaceMouse()[1]
  3933. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3934. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3935. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3936. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  3937. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3938. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3939. end
  3940. for i = 0, 3, 0.1 do
  3941. swait()
  3942. ---
  3943. speeds = speeds + 10
  3944. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3945. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3946. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3947.  
  3948. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3949. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3950.  
  3951. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3952. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3953.  
  3954. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3955. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3956. ---
  3957. root.CFrame = FaceMouse()[1]
  3958. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3959. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3960. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3961. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  3962. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3963. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3964. end
  3965. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  3966. for i = 0, 3, 0.1 do
  3967. swait()
  3968. ---
  3969. speeds = speeds + 10
  3970. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3971. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3972. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3973.  
  3974. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3975. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3976.  
  3977. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3978. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3979.  
  3980. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3981. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3982. ---
  3983. root.CFrame = FaceMouse()[1]
  3984. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3985. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3986. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  3987. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  3988. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  3989. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3990. end
  3991. coroutine.resume(coroutine.create(function()
  3992. local a = Instance.new("Part",Character)
  3993. a.Name = "Direction"
  3994. a.Anchored = true
  3995. a.BrickColor = bc("White")
  3996. a.Material = "Neon"
  3997. a.Transparency = 0
  3998. a.Shape = "Cylinder"
  3999. a.CanCollide = false
  4000. local a2 = Instance.new("Part",Character)
  4001. a2.Name = "Direction"
  4002. a2.Anchored = true
  4003. a2.BrickColor = bc("Bright yellow")
  4004. a2.Material = "Neon"
  4005. a2.Transparency = 0
  4006. a2.Shape = "Cylinder"
  4007. a2.CanCollide = false
  4008. local b = Instance.new("Part",Character)
  4009. b.Name = "HitDirect"
  4010. b.Anchored = true
  4011. b.BrickColor = bc("Cool yellow")
  4012. b.Material = "Neon"
  4013. b.Transparency = 1
  4014. b.CanCollide = false
  4015. local ray = Ray.new(
  4016. elocacenter.CFrame.p, -- origin
  4017. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  4018. )
  4019. local ignore = Character
  4020. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4021. a.BottomSurface = 10
  4022. a.TopSurface = 10
  4023. a2.BottomSurface = 10
  4024. a2.TopSurface = 10
  4025. local distance = (elocacenter.CFrame.p - position).magnitude
  4026. a.Size = Vector3.new(distance, 1, 1)
  4027. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4028. a2.Size = Vector3.new(distance, 1, 1)
  4029. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4030. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4031. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4032. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4033. game:GetService("Debris"):AddItem(a, 10)
  4034. game:GetService("Debris"):AddItem(a2, 10)
  4035. game:GetService("Debris"):AddItem(b, 10)
  4036. local msh = Instance.new("SpecialMesh",a)
  4037. msh.MeshType = "Cylinder"
  4038. msh.Scale = vt(1,2,2)
  4039. local msh2 = Instance.new("SpecialMesh",a2)
  4040. msh2.MeshType = "Cylinder"
  4041. msh2.Scale = vt(1,2.5,2.5)
  4042. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  4043. coroutine.resume(coroutine.create(function()
  4044. for i = 0,10,0.1 do
  4045. swait()
  4046. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  4047. a.Transparency = a.Transparency + 0.025
  4048. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  4049. a2.Transparency = a2.Transparency + 0.05
  4050. end
  4051. a:Destroy()
  4052. a2:Destroy()
  4053. end))
  4054. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  4055. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  4056. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  4057. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  4058. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  4059. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  4060. MagniDamage(b, 25, 40,65, 0, "Normal")
  4061. for i = 0, 49 do
  4062. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  4063. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  4064. end
  4065. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  4066. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  4067. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4068. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4069. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4070. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4071. end))
  4072. game:GetService("Debris"):AddItem(elocacenter, 5)
  4073. hum.WalkSpeed = storehumanoidWS
  4074. attack = false
  4075. end
  4076.  
  4077. function StarDivision()
  4078. attack = true
  4079. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  4080. for i = 0, 2, 0.1 do
  4081. swait()
  4082. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4083. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4084. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4085. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4086. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  4087. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4088. end
  4089. local orb = Instance.new("Part", char)
  4090. orb.BrickColor = MAINRUINCOLOR
  4091. orb.CanCollide = false
  4092. orb.FormFactor = 3
  4093. orb.Name = "Ring"
  4094. orb.Material = "Neon"
  4095. orb.Size = Vector3.new(1, 1, 1)
  4096. orb.Transparency = 0
  4097. orb.TopSurface = 0
  4098. orb.BottomSurface = 0
  4099. local orbm = Instance.new("SpecialMesh", orb)
  4100. orbm.MeshType = "Sphere"
  4101. orbm.Name = "SizeMesh"
  4102. orbm.Scale = vt(2,2,2)
  4103. local a = Instance.new("Part",workspace)
  4104. a.Name = "Direction"
  4105. a.Anchored = true
  4106. a.BrickColor = bc("Bright red")
  4107. a.Material = "Neon"
  4108. a.Transparency = 1
  4109. a.CanCollide = false
  4110. local ray = Ray.new(
  4111. sorb.CFrame.p, -- origin
  4112. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  4113. )
  4114. local ignore = sorb
  4115. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4116. a.BottomSurface = 10
  4117. a.TopSurface = 10
  4118. local distance = (sorb.CFrame.p - position).magnitude
  4119. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4120. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4121. orb.CFrame = a.CFrame
  4122. a:Destroy()
  4123. local bv = Instance.new("BodyVelocity")
  4124. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4125. bv.velocity = orb.CFrame.lookVector*100
  4126. bv.Parent = orb
  4127. local hitted = false
  4128. game:GetService("Debris"):AddItem(orb, 10)
  4129. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  4130. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  4131. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  4132. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  4133. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  4134. coroutine.resume(coroutine.create(function()
  4135. while true do
  4136. swait(1)
  4137. if orb.Parent ~= nil and hitted == false then
  4138. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  4139. elseif orb.Parent == nil then
  4140. break
  4141. end
  4142. end
  4143. end))
  4144. coroutine.resume(coroutine.create(function()
  4145. swait(1)
  4146. orb.Touched:connect(function(hit)
  4147. if hitted == false then
  4148. hitted = true
  4149. game:GetService("Debris"):AddItem(orb, 5)
  4150. orb.Transparency = 1
  4151. orb.Anchored = true
  4152. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4153. elocacenter.Anchored = true
  4154. elocacenter.CFrame = orb.CFrame
  4155. elocacenter.Orientation = vt(0,0,0)
  4156. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4157. eloca1.Anchored = true
  4158. eloca1.CFrame = elocacenter.CFrame
  4159. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4160. eloca2.Anchored = true
  4161. eloca2.CFrame = elocacenter.CFrame
  4162. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4163. eloca3.Anchored = true
  4164. eloca3.CFrame = elocacenter.CFrame
  4165. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4166. eloca4.Anchored = true
  4167. eloca4.CFrame = elocacenter.CFrame
  4168. local lookavec = 0
  4169. local speeds = 0
  4170. CameraEnshaking(1,1)
  4171. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4172. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4173. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4174. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4175. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4176. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4177. for i = 0, 99 do
  4178. swait()
  4179. lookavec = lookavec + 1
  4180. speeds = speeds + 0.1
  4181. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4182. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4183. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4184.  
  4185. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4186. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4187.  
  4188. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4189. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4190.  
  4191. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4192. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4193. end
  4194.  
  4195. for i = 0, 149 do
  4196. swait()
  4197. speeds = speeds + 0.1
  4198. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4199. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4200. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4201.  
  4202. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4203. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4204.  
  4205. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4206. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4207.  
  4208. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4209. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4210. end
  4211. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4212. if v:FindFirstChild('Head') then
  4213. dmg(v)
  4214. end
  4215. end
  4216. CameraEnshaking(7,30)
  4217. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4218. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4219. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4220. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4221. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4222. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4223. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4224. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4225. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4226. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4227. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4228. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4229. for i = 0, 24 do
  4230. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4231. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4232. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4233. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4234. end
  4235. coroutine.resume(coroutine.create(function()
  4236. for i = 0, 499 do
  4237. swait(1)
  4238. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4239. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4240. end
  4241. elocacenter:Destroy()
  4242. eloca1:Destroy()
  4243. eloca2:Destroy()
  4244. eloca3:Destroy()
  4245. eloca4:Destroy()
  4246. end))
  4247. end
  4248. end)
  4249. end))
  4250. attack = false
  4251. end
  4252.  
  4253.  
  4254. function THE_TRUE_POWER_OF_VIOLENCE()
  4255. attack = true
  4256. hum.WalkSpeed = 0
  4257. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  4258. for i = 0, 10, 0.1 do
  4259. swait()
  4260. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4261. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4262. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  4263. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  4264. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  4265. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4266. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4267. end
  4268. local orb = Instance.new("Part", char)
  4269. orb.BrickColor = MAINRUINCOLOR
  4270. orb.CanCollide = false
  4271. orb.FormFactor = 3
  4272. orb.Name = "Ring"
  4273. orb.Material = "Neon"
  4274. orb.Size = Vector3.new(1, 1, 1)
  4275. orb.Transparency = 0
  4276. orb.TopSurface = 0
  4277. orb.BottomSurface = 0
  4278. orb.CFrame = sorb.CFrame
  4279. local orbm = Instance.new("SpecialMesh", orb)
  4280. orbm.MeshType = "Sphere"
  4281. orbm.Name = "SizeMesh"
  4282. orbm.Scale = vt(0,0,0)
  4283. local sbs = Instance.new("BodyPosition", orb)
  4284. sbs.P = 3000
  4285. sbs.D = 1000
  4286. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4287. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  4288. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  4289. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4290. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4291. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4292. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4293. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4294. for i = 0, 10, 0.1 do
  4295. swait()
  4296. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  4297. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4298. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4299. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4300. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4301. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4302. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4303. end
  4304. orb.Anchored = true
  4305. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4306. elocacenter.Anchored = true
  4307. elocacenter.CFrame = orb.CFrame
  4308. elocacenter.Orientation = vt(0,0,0)
  4309. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4310. eloca1.Anchored = true
  4311. eloca1.CFrame = elocacenter.CFrame
  4312. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4313. eloca2.Anchored = true
  4314. eloca2.CFrame = elocacenter.CFrame
  4315. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4316. eloca3.Anchored = true
  4317. eloca3.CFrame = elocacenter.CFrame
  4318. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4319. eloca4.Anchored = true
  4320. eloca4.CFrame = elocacenter.CFrame
  4321. local lookavec = 0
  4322. local speeds = 0
  4323. CameraEnshaking(1,1)
  4324. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  4325. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  4326. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  4327. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  4328. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4329. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4330. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4331. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4332. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4333. for i = 0, 99 do
  4334. swait()
  4335. lookavec = lookavec + 2.5
  4336. speeds = speeds + 0.25
  4337. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4338. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4339. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4340.  
  4341. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4342. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4343.  
  4344. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4345. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4346.  
  4347. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4348. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4349. end
  4350.  
  4351. for i = 0, 149 do
  4352. swait()
  4353. speeds = speeds + 0.25
  4354. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4355. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4356. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4357.  
  4358. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4359. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4360.  
  4361. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4362. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4363.  
  4364. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4365. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4366. end
  4367. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  4368. for i = 0, 99 do
  4369. swait()
  4370. lookavec = lookavec - 2.5
  4371. speeds = speeds + 0.25
  4372. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4373. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4374. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4375.  
  4376. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4377. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4378.  
  4379. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4380. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4381.  
  4382. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4383. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4384. end
  4385. local scaled = 0.1*75
  4386. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  4387. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  4388. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  4389. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  4390. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  4391. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4392. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4393. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4394. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4395. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4396. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4397. for i = 0, 10, 0.1 do
  4398. swait()
  4399. scaled = scaled - 0.001*75
  4400. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4401. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4402. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4403. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4404. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4405. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4406. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4407. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4408. end
  4409. for x = 0, 4 do
  4410. for i = 0, 9 do
  4411. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4412. end
  4413. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  4414. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  4415. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4416. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4417. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4418. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4419. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4420. for i = 0, 5, 0.1 do
  4421. swait()
  4422. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4423. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4424. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4425. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  4426. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4427. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  4428. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  4429. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  4430. end
  4431. end
  4432. local speedearn = 0
  4433. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  4434. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  4435. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  4436. for i = 0, 30, 0.1 do
  4437. swait()
  4438. scaled = scaled - 0.001*75/10
  4439. speedearn = speedearn + 0.5
  4440. for i = 0, 4 do
  4441. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4442. end
  4443. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  4444. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4445. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4446. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4447. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4448. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4449. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  4450. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  4451. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  4452. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  4453. end
  4454. orb.Transparency = 1
  4455. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  4456. if v:FindFirstChild('Head') then
  4457. dmg(v)
  4458. end
  4459. end
  4460. CameraEnshaking(7,30)
  4461. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  4462. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  4463. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  4464. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  4465. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  4466. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4467. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  4468. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4469. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  4470. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  4471. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  4472. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  4473. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  4474. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  4475. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4476. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4477. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4478. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4479. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4480. for i = 0, 99 do
  4481. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4482. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4483. end
  4484. for i = 0, 24 do
  4485. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4486. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4487. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4488. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4489. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4490. end
  4491. game:GetService("Debris"):AddItem(orb, 10)
  4492. hum.WalkSpeed = storehumanoidWS
  4493. attack = false
  4494. end
  4495.  
  4496.  
  4497. function ViolentRing()
  4498. attack = true
  4499. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  4500. for i = 0, 2, 0.1 do
  4501. swait()
  4502. local snap = math.random(1,10)
  4503. if snap == 1 then
  4504. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  4505. end
  4506. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4507. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4508. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  4509. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4510. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4511. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  4512. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  4513. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  4514. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4515. RootPart.CFrame = FaceMouse()[1]
  4516. end
  4517. local orb = Instance.new("Part", char)
  4518. orb.BrickColor = MAINRUINCOLOR
  4519. orb.CanCollide = false
  4520. orb.FormFactor = 3
  4521. orb.Name = "Ring"
  4522. orb.Material = "Neon"
  4523. orb.Size = Vector3.new(1, 1, 1)
  4524. orb.Transparency = 0
  4525. orb.TopSurface = 0
  4526. orb.BottomSurface = 0
  4527. local orbm = Instance.new("SpecialMesh", orb)
  4528. orbm.MeshType = "Sphere"
  4529. orbm.Name = "SizeMesh"
  4530. orbm.Scale = vt(2,2,2)
  4531. orb.CFrame = mouse.Hit
  4532. local bv = Instance.new("BodyVelocity")
  4533. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4534. bv.velocity = orb.CFrame.lookVector*100
  4535. bv.Parent = orb
  4536. local hitted = false
  4537. coroutine.resume(coroutine.create(function()
  4538. game:GetService("Debris"):AddItem(orb, 5)
  4539. orb.Transparency = 1
  4540. orb.Anchored = true
  4541. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4542. elocacenter.Anchored = true
  4543. elocacenter.CFrame = orb.CFrame
  4544. elocacenter.Orientation = vt(0,0,0)
  4545. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4546. eloca1.Anchored = true
  4547. eloca1.CFrame = elocacenter.CFrame
  4548. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4549. eloca2.Anchored = true
  4550. eloca2.CFrame = elocacenter.CFrame
  4551. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4552. eloca3.Anchored = true
  4553. eloca3.CFrame = elocacenter.CFrame
  4554. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4555. eloca4.Anchored = true
  4556. eloca4.CFrame = elocacenter.CFrame
  4557. local lookavec = 0
  4558. local speeds = 0
  4559. CameraEnshaking(1,1)
  4560. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4561. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4562. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4563. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4564. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4565. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4566. for i = 0, 24 do
  4567. swait()
  4568. lookavec = lookavec + 3.5
  4569. speeds = speeds + 1
  4570. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4571. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4572. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4573.  
  4574. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4575. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4576.  
  4577. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4578. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4579.  
  4580. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4581. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4582. end
  4583.  
  4584. local risen = 0
  4585. for i = 0, 49 do
  4586. swait()
  4587. risen = risen + 0.05
  4588. speeds = speeds + 0.1
  4589. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4590. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4591. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4592.  
  4593. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4594. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4595.  
  4596. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4597. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4598.  
  4599. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4600. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4601. end
  4602. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  4603. if v:FindFirstChild('Head') then
  4604. dmg(v)
  4605. end
  4606. end
  4607. CameraEnshaking(4,10)
  4608. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  4609. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  4610. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  4611. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  4612. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  4613. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  4614. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  4615. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  4616. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4617. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4618. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4619. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4620. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4621. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  4622. for i = 0, 24 do
  4623. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  4624. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4625. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4626. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4627. end
  4628. coroutine.resume(coroutine.create(function()
  4629. wait(10)
  4630. elocacenter:Destroy()
  4631. eloca1:Destroy()
  4632. eloca2:Destroy()
  4633. eloca3:Destroy()
  4634. eloca4:Destroy()
  4635. end))
  4636. end))
  4637. attack = false
  4638. end
  4639.  
  4640. function UniversalCollapse()
  4641. attack = true
  4642. local speedearn = 0
  4643. hum.WalkSpeed = 0
  4644. local sbs = Instance.new("BodyPosition", root)
  4645. sbs.P = 3000
  4646. sbs.D = 1000
  4647. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4648. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  4649. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  4650. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4651. for i = 0, 110, 0.1 do
  4652. swait()
  4653. speedearn = speedearn + 0.1
  4654. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4655. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4656. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4657. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4658. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4659. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  4660. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4661. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4662. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4663. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4664. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4665. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4666. end
  4667. CameraEnshaking(5,50)
  4668. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4669. for i = 0, 2 do
  4670. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4671. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4672. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  4673. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  4674. end
  4675. for i = 0, 49 do
  4676. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  4677. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  4678. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  4679. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  4680. end
  4681. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4682. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4683. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4684. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4685. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4686. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4687. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4688. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4689. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4690. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4691. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4692. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4693. for i = 0, 99 do
  4694. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4695. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4696. end
  4697. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  4698. if v:FindFirstChild('Head') then
  4699. dmg(v)
  4700. end
  4701. end
  4702. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  4703. sbs:Destroy()
  4704. hum.WalkSpeed = storehumanoidWS
  4705. attack = false
  4706. end
  4707.  
  4708.  
  4709. function ChaosEND()
  4710. attack = true
  4711. local speedearn = 0
  4712. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  4713. for i = 0, 15, 0.1 do
  4714. swait()
  4715. speedearn = speedearn + 0.25
  4716. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4717. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4718. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4719. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4720. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4721. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4722. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4723. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4724. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4725. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4726. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4727. end
  4728. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4729. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4730. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  4731. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  4732. CameraEnshaking(5,25)
  4733. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4734. if v:FindFirstChild('Head') then
  4735. dmg(v)
  4736. end
  4737. end
  4738. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4739. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4740. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4741. for i = 0, 3, 0.1 do
  4742. swait()
  4743. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4744. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4745. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4746. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4747. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4748. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4749. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4750. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4751. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4752. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4753. end
  4754. attack = false
  4755. end
  4756.  
  4757. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4758. local orb = Instance.new("Part", char)
  4759. orb.Anchored = true
  4760. orb.BrickColor = color
  4761. orb.CanCollide = false
  4762. orb.FormFactor = 3
  4763. orb.Name = "Ring"
  4764. orb.Material = "Neon"
  4765. orb.Size = Vector3.new(1, 1, 1)
  4766. orb.Transparency = 0
  4767. orb.TopSurface = 0
  4768. orb.BottomSurface = 0
  4769. local orbm = Instance.new("SpecialMesh", orb)
  4770. orbm.MeshType = "Sphere"
  4771. orb.CFrame = positted
  4772. orbm.Name = "SizeMesh"
  4773. orbm.Scale = vt(1,1,1)
  4774. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4775. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4776. --[[for i = 0, 2 do
  4777. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4778. end]]--
  4779. coroutine.resume(coroutine.create(function()
  4780. wait(timer)
  4781. CameraEnshaking(3,ShakePower)
  4782. orb.Transparency = 1
  4783. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4784. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4785. --[[for i = 0, 4 do
  4786. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4787. end]]--
  4788. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4789. wait(3)
  4790. orb:Destroy()
  4791. end))
  4792. end
  4793.  
  4794. function orb_spawn(positted,timer)
  4795. local randomcol = math.random(1,2)
  4796. local orb = Instance.new("Part", char)
  4797. orb.Anchored = true
  4798. if randomcol == 1 then
  4799. orb.BrickColor = BrickColor.new("White")
  4800. elseif randomcol == 2 then
  4801. orb.BrickColor = BrickColor.new("Really black")
  4802. end
  4803. orb.CanCollide = false
  4804. orb.FormFactor = 3
  4805. orb.Name = "Ring"
  4806. orb.Material = "Neon"
  4807. orb.Size = Vector3.new(1, 1, 1)
  4808. orb.Transparency = 0
  4809. orb.TopSurface = 0
  4810. orb.BottomSurface = 0
  4811. local orbm = Instance.new("SpecialMesh", orb)
  4812. orbm.MeshType = "Sphere"
  4813. orb.CFrame = positted
  4814. orbm.Name = "SizeMesh"
  4815. orbm.Scale = vt(1,1,1)
  4816. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4817. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4818. for i = 0, 2 do
  4819. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4820. end
  4821. coroutine.resume(coroutine.create(function()
  4822. wait(timer)
  4823. CameraEnshaking(3,2)
  4824. orb.Transparency = 1
  4825. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4826. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4827. for i = 0, 4 do
  4828. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4829. end
  4830. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4831. wait(3)
  4832. orb:Destroy()
  4833. end))
  4834. end
  4835.  
  4836. function scattercorrupt()
  4837. attack = true
  4838. local rot = 0
  4839. local randomrotations = math.random(1,2)
  4840. local lookv = 2.5
  4841. local power = 5
  4842. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4843. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4844. for i = 0, 9 do
  4845. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4846. end
  4847. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4848. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4849. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4850. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4851. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4852. local hite = Instance.new("Part", char)
  4853. hite.Anchored = true
  4854. hite.CanCollide = false
  4855. hite.FormFactor = 3
  4856. hite.Name = "Ring"
  4857. hite.Material = "Neon"
  4858. hite.Size = Vector3.new(1, 1, 1)
  4859. hite.Transparency = 1
  4860. hite.TopSurface = 0
  4861. hite.BottomSurface = 0
  4862. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4863. local rem = Instance.new("Part", char)
  4864. rem.Anchored = true
  4865. rem.CanCollide = false
  4866. rem.FormFactor = 3
  4867. rem.Name = "Ring"
  4868. rem.Material = "Neon"
  4869. rem.Size = Vector3.new(1, 1, 1)
  4870. rem.Transparency = 1
  4871. rem.TopSurface = 0
  4872. rem.BottomSurface = 0
  4873. rem.CFrame = hite.CFrame
  4874. local rem2 = rem:Clone()
  4875. rem2.Parent = char
  4876. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4877. local rem3 = rem:Clone()
  4878. rem3.Parent = char
  4879. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4880. local rem4 = rem:Clone()
  4881. rem4.Parent = char
  4882. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4883. hite:Destroy()
  4884. coroutine.resume(coroutine.create(function()
  4885. for i = 0, 24 do
  4886. swait(1)
  4887. if randomrotations == 1 then
  4888. rot = rot + 1
  4889. elseif randomrotations == 2 then
  4890. rot = rot - 1
  4891. end
  4892. power = power + 0.5
  4893. lookv = lookv + 7.5
  4894. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4895. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4896. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4897. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4898. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4899. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4900. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4901. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4902. end
  4903. end))
  4904. attack = false
  4905. end
  4906. function yinyangi()
  4907. attack = true
  4908. for i = 0, 2, 0.1 do
  4909. swait()
  4910. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4911. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4912. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4913. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4914. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4915. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4916. end
  4917. local bv = Instance.new("BodyVelocity")
  4918. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4919. bv.velocity = root.CFrame.lookVector*175
  4920. bv.Parent = root
  4921. for Rotations = 0, 9 do
  4922. for i = 0, 1, 0.5 do
  4923. swait()
  4924. bv.velocity = root.CFrame.lookVector*175
  4925. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4926. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4927. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4928. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4929. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4930. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4931. end
  4932. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4933. for i = 0, 1, 0.5 do
  4934. swait()
  4935. bv.velocity = root.CFrame.lookVector*175
  4936. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4937. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4938. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4939. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4940. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4941. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4942. end
  4943. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4944. for i = 0, 1, 0.5 do
  4945. swait()
  4946. bv.velocity = root.CFrame.lookVector*175
  4947. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4948. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4949. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4950. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4951. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4952. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4953. end
  4954. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4955. for i = 0, 1, 0.5 do
  4956. swait()
  4957. bv.velocity = root.CFrame.lookVector*175
  4958. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4959. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4960. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4961. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4962. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4963. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4964. end
  4965. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4966. end
  4967. bv:Destroy()
  4968. attack = false
  4969. end
  4970.  
  4971. function createBGCircle(size,parent,color)
  4972. local bgui = Instance.new("BillboardGui",parent)
  4973. bgui.Size = UDim2.new(size, 0, size, 0)
  4974. local imgc = Instance.new("ImageLabel",bgui)
  4975. imgc.BackgroundTransparency = 1
  4976. imgc.ImageTransparency = 0
  4977. imgc.Size = UDim2.new(1,0,1,0)
  4978. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  4979. imgc.ImageColor3 = color
  4980. return bgui,imgc
  4981. end
  4982.  
  4983. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  4984. local bgui,imgc = createBGCircle(size,guipar,color)
  4985. bgui.AlwaysOnTop = true
  4986. imgc.Image = "rbxassetid://" ..img
  4987. local rrot = math.random(1,2)
  4988. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  4989. coroutine.resume(coroutine.create(function()
  4990. for i = 0, 24*delay do
  4991. swait()
  4992. if rotationenabled == true then
  4993. if rrot == 1 then
  4994. imgc.Rotation = imgc.Rotation + rotsp
  4995. elseif rrot == 2 then
  4996. imgc.Rotation = imgc.Rotation - rotsp
  4997. end
  4998. end
  4999. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  5000. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  5001. end
  5002. bgui:Destroy()
  5003. end))
  5004. end
  5005. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  5006. for i, v in pairs(mw2:GetChildren()) do
  5007. if v:IsA("Part") then
  5008. v.BrickColor = one
  5009. v.Material = "Neon"
  5010. end
  5011. end
  5012. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  5013. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  5014. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  5015. tr1.Color = ColorSequence.new(one.Color)
  5016. tr2.Color = ColorSequence.new(one.Color)
  5017. tr3.Color = ColorSequence.new(one.Color)
  5018. for i, v in pairs(mw1:GetChildren()) do
  5019. if v:IsA("Part") then
  5020. if secondaryenabled == false then
  5021. v.Transparency = 1
  5022. elseif secondaryenabled == true then
  5023. v.Transparency = 0
  5024. end
  5025. v.BrickColor = two
  5026. v.Material = "Neon"
  5027. end
  5028. end
  5029. if secondaryenabled == false then
  5030. tl1.Enabled = false
  5031. tl2.Enabled = false
  5032. tl3.Enabled = false
  5033. elseif secondaryenabled == true then
  5034. tl1.Enabled = true
  5035. tl2.Enabled = true
  5036. tl3.Enabled = true
  5037. end
  5038. tl1.Color = ColorSequence.new(two.Color)
  5039. tl2.Color = ColorSequence.new(two.Color)
  5040. tl3.Color = ColorSequence.new(two.Color)
  5041. for i, v in pairs(m:GetChildren()) do
  5042. if v:IsA("Part") then
  5043. v.BrickColor = three
  5044. v.Material = "Ice"
  5045. end
  5046. end
  5047. for i, v in pairs(m2:GetChildren()) do
  5048. if v:IsA("Part") then
  5049. v.BrickColor = four
  5050. v.Material = "Ice"
  5051. end
  5052. end
  5053. for i, v in pairs(m3:GetChildren()) do
  5054. if v:IsA("Part") then
  5055. v.BrickColor = five
  5056. v.Material = "Neon"
  5057. end
  5058. end
  5059. for i, v in pairs(extrawingmod1:GetChildren()) do
  5060. if v:IsA("Part") then
  5061. v.Transparency = exonetran
  5062. v.BrickColor = exone
  5063. v.Material = "Neon"
  5064. end
  5065. end
  5066. for i, v in pairs(extrawingmod2:GetChildren()) do
  5067. if v:IsA("Part") then
  5068. v.Transparency = extwotran
  5069. v.BrickColor = extwo
  5070. v.Material = "Neon"
  5071. end
  5072. end
  5073. end
  5074.  
  5075.  
  5076. function normalmog()
  5077. attack = true
  5078. hum.WalkSpeed = 0
  5079. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  5080. for i = 0,6,0.1 do
  5081. swait()
  5082. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5083. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  5084. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5085. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5086. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5087. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5088. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5089. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5090. end
  5091. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  5092. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  5093. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  5094. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  5095. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  5096. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  5097. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  5098. rainbowmode = false
  5099. chaosmode = false
  5100. ModeOfGlitch = 1
  5101. storehumanoidWS = 16
  5102. newTheme("rbxassetid://614032233",48.6,1,1.25)
  5103. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  5104. CameraEnshaking(5,2.5)
  5105. MAINRUINCOLOR = BrickColor.new("Really red")
  5106. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5107. for i = 0, 49 do
  5108. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5109. end
  5110. for i = 0, 24 do
  5111. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  5112. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  5113. end
  5114. for i = 0,3,0.1 do
  5115. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5116. end
  5117. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  5118. for i = 0,2,0.1 do
  5119. swait()
  5120. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5121. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5122. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5123. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5124. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5125. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5126. end
  5127. hum.WalkSpeed = storehumanoidWS
  5128. attack = false
  5129. end
  5130.  
  5131. function attackone()
  5132. attack = true
  5133. local keptcolor = MAINRUINCOLOR
  5134. for i = 0,1,0.1 do
  5135. swait()
  5136. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  5137. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  5138. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  5139. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5140. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  5141. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5142. end
  5143. local distlook = 5
  5144. coroutine.resume(coroutine.create(function()
  5145. for i = 0, 4 do
  5146. swait(2)
  5147. CameraEnshaking(2,3)
  5148. local hite = Instance.new("Part", char)
  5149. hite.Anchored = true
  5150. hite.CanCollide = false
  5151. hite.FormFactor = 3
  5152. hite.Name = "Ring"
  5153. hite.Material = "Neon"
  5154. hite.Size = Vector3.new(1, 1, 1)
  5155. hite.Transparency = 1
  5156. hite.TopSurface = 0
  5157. hite.BottomSurface = 0
  5158. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  5159. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  5160. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  5161. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  5162. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  5163. MagniDamage(hite, 9, 10,25, 0, "Normal")
  5164. for i = 0, 14 do
  5165. local rsiz = math.random(5,20)
  5166. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  5167. end
  5168. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  5169. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  5170. game:GetService("Debris"):AddItem(hite, 5)
  5171. distlook = distlook + 10
  5172. end
  5173. end))
  5174. for i = 0,1,0.1 do
  5175. swait()
  5176. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  5177. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  5178. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  5179. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  5180. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  5181. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  5182. end
  5183. attack = false
  5184. end
  5185.  
  5186. function attacktwo()
  5187. attack = true
  5188. hum.WalkSpeed = 2
  5189. local keptcolor = MAINRUINCOLOR
  5190. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5191. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  5192. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  5193. for i = 0, 14 do
  5194. PixelBlock(1,math.random(1,3),"Add",rarm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,keptcolor,0)
  5195. end
  5196. for i = 0,1,0.1 do
  5197. swait()
  5198. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5199. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5200. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5201. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5202. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  5203. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5204. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5205. end
  5206. for i = 0, 1 do
  5207. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  5208. for i = 0,1,0.6 do
  5209. swait()
  5210. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5211. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5212. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5213. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5214. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5215. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5216. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5217. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5218. end
  5219. for i = 0,1,0.6 do
  5220. swait()
  5221. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5222. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5223. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5224. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5225. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  5226. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5227. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5228. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5229. end
  5230. for i = 0,1,0.6 do
  5231. swait()
  5232. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5233. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5234. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5235. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5236. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  5237. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5238. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5239. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5240. end
  5241. for i = 0,1,0.6 do
  5242. swait()
  5243. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5244. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5245. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5246. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5247. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  5248. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5249. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5250. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5251. end
  5252. local rot = 0
  5253. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  5254. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5255. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5256. CreateMesh(dis,"Sphere",10,1,10)
  5257. local at1 = Instance.new("Attachment",dis)
  5258. at1.Position = vt(-5,0,0)
  5259. local at2 = Instance.new("Attachment",dis)
  5260. at2.Position = vt(5,0,0)
  5261. local trl = Instance.new('Trail',wed)
  5262. trl.Attachment0 = at1
  5263. trl.Attachment1 = at2
  5264. trl.Texture = "rbxassetid://1049219073"
  5265. trl.LightEmission = 1
  5266. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5267. trl.Color = ColorSequence.new(dis.Color)
  5268. trl.Lifetime = 0.6
  5269. local a = Instance.new("Part",workspace)
  5270. a.Name = "Direction"
  5271. a.Anchored = true
  5272. a.BrickColor = bc("Bright red")
  5273. a.Material = "Neon"
  5274. a.Transparency = 1
  5275. a.CanCollide = false
  5276. local ray = Ray.new(
  5277. dis.CFrame.p, -- origin
  5278. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5279. )
  5280. local ignore = dis
  5281. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5282. a.BottomSurface = 10
  5283. a.TopSurface = 10
  5284. local distance = (dis.CFrame.p - position).magnitude
  5285. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5286. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5287. dis.CFrame = a.CFrame
  5288. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5289. a:Destroy()
  5290. local bv = Instance.new("BodyVelocity")
  5291. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5292. bv.velocity = dis.CFrame.lookVector*250
  5293. bv.Parent = dis
  5294. game:GetService("Debris"):AddItem(dis, 5)
  5295. local hitted = false
  5296. coroutine.resume(coroutine.create(function()
  5297. dis.Touched:connect(function(hit)
  5298. if hitted == false and hit.Parent ~= char then
  5299. hitted = true
  5300. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5301. MagniDamage(dis, 30, 33,56, 0, "Normal")
  5302. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5303. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5304. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5305. coroutine.resume(coroutine.create(function()
  5306. for i = 0, 9 do
  5307. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5308. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5309. local at1 = Instance.new("Attachment",disr)
  5310. at1.Position = vt(-5,0,0)
  5311. local at2 = Instance.new("Attachment",disr)
  5312. at2.Position = vt(5,0,0)
  5313. local trl = Instance.new('Trail',disr)
  5314. trl.Attachment0 = at1
  5315. trl.FaceCamera = true
  5316. trl.Attachment1 = at2
  5317. trl.Texture = "rbxassetid://2342682798"
  5318. trl.LightEmission = 1
  5319. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5320. trl.Color = ColorSequence.new(keptcolor.Color)
  5321. trl.Lifetime = 0.5
  5322. local bv = Instance.new("BodyVelocity")
  5323. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5324. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5325. bv.Parent = disr
  5326. local val = 0
  5327. coroutine.resume(coroutine.create(function()
  5328. swait(30)
  5329. for i = 0, 9 do
  5330. swait()
  5331. val = val + 0.1
  5332. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5333. end
  5334. game:GetService("Debris"):AddItem(disr, 3)
  5335. end))
  5336. end
  5337. local eff = Instance.new("ParticleEmitter",dis)
  5338. eff.Texture = "rbxassetid://2273224484"
  5339. eff.LightEmission = 1
  5340. eff.Color = ColorSequence.new(keptcolor.Color)
  5341. eff.Rate = 500000
  5342. eff.Lifetime = NumberRange.new(0.5,2)
  5343. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5344. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5345. eff.Speed = NumberRange.new(20,250)
  5346. eff.Drag = 5
  5347. eff.Rotation = NumberRange.new(-500,500)
  5348. eff.VelocitySpread = 9000
  5349. eff.RotSpeed = NumberRange.new(-50,50)
  5350. wait(0.25)
  5351. eff.Enabled = false
  5352. end))
  5353. for i = 0, 9 do
  5354. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  5355. end
  5356. for i = 0, 19 do
  5357. PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,keptcolor,0)
  5358. end
  5359. coroutine.resume(coroutine.create(function()
  5360. for i = 0, 19 do
  5361. swait()
  5362. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5363. end
  5364. hum.CameraOffset = vt(0,0,0)
  5365. end))
  5366. dis.Anchored = true
  5367. dis.Transparency = 1
  5368. wait(8)
  5369. dis:Destroy()
  5370. end
  5371. end)
  5372. end))
  5373. rot = rot - 15
  5374. end
  5375. for i = 0,2,0.1 do
  5376. swait()
  5377. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5378. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5379. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5380. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  5381. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5382. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5383. end
  5384. attack = false
  5385. hum.WalkSpeed = storehumanoidWS
  5386. end
  5387.  
  5388. function attackthree()
  5389. attack = true
  5390. local keptcolor = MAINRUINCOLOR
  5391. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5392. for i = 0,2,0.1 do
  5393. swait()
  5394. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5395. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  5396. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  5397. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  5398. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  5399. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  5400. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  5401. end
  5402. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  5403. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  5404. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  5405. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  5406. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  5407. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  5408. for i = 0, 24 do
  5409. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(50,200)/250,BrickColor.new("White"))
  5410. end
  5411. for i = 0,4,0.1 do
  5412. swait()
  5413. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  5414. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  5415. CreateMesh(dis,"Sphere",1,1,1)
  5416. dis.Anchored = true
  5417. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  5418. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  5419. coroutine.resume(coroutine.create(function()
  5420. swait(30)
  5421. dis.Transparency = 1
  5422. coroutine.resume(coroutine.create(function()
  5423. for i = 0, 19 do
  5424. swait()
  5425. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  5426. end
  5427. hum.CameraOffset = vt(0,0,0)
  5428. end))
  5429. coroutine.resume(coroutine.create(function()
  5430. local eff = Instance.new("ParticleEmitter",dis)
  5431. eff.Texture = "rbxassetid://2273224484"
  5432. eff.LightEmission = 1
  5433. eff.Color = ColorSequence.new(dis.Color)
  5434. eff.Rate = 500000
  5435. eff.Lifetime = NumberRange.new(0.5,2)
  5436. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5437. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5438. eff.Speed = NumberRange.new(50,450)
  5439. eff.Drag = 5
  5440. eff.Rotation = NumberRange.new(-500,500)
  5441. eff.VelocitySpread = 9000
  5442. eff.RotSpeed = NumberRange.new(-50,50)
  5443. wait(0.125)
  5444. eff.Enabled = false
  5445. end))
  5446. MagniDamage(dis, 30, 45,50, 0, "Normal")
  5447. for i = 0, 2 do
  5448. slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  5449. end
  5450. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  5451. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  5452. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  5453. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  5454. end))
  5455. game:GetService("Debris"):AddItem(dis, 5)
  5456. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  5457. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  5458. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  5459. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  5460. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  5461. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  5462. end
  5463. attack = false
  5464. end
  5465. ----------------------------------- Abilities
  5466.  
  5467. function ExtinctiveHeartbreak()
  5468. local targetted = nil
  5469. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  5470. targetted = mouse.Target.Parent
  5471. end
  5472. if targetted ~= nil then
  5473. attack = true
  5474. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5475. for i = 0, 9 do
  5476. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5477. end
  5478. for i = 0, 24 do
  5479. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  5480. end
  5481. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5482. local originalpos = root.CFrame
  5483. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  5484. for i = 0, 9 do
  5485. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5486. end
  5487. for i = 0, 24 do
  5488. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  5489. end
  5490. hum.WalkSpeed = 0
  5491. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5492. local radm = math.random(1,3)
  5493. if radm == 1 then
  5494. bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
  5495. elseif radm == 2 then
  5496. bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
  5497. elseif radm == 3 then
  5498. bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  5499. end
  5500. for i = 0,2,0.1 do
  5501. swait()
  5502. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  5503. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  5504. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  5505. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5506. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  5507. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  5508. end
  5509. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  5510. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  5511. for i = 0,2,0.1 do
  5512. swait()
  5513. coroutine.resume(coroutine.create(function()
  5514. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5515. for i,v in pairs(targetted:GetChildren()) do
  5516. if v:IsA("Part") or v:IsA("MeshPart") then
  5517. v.Velocity = vt(0,0,0)
  5518. end
  5519. end
  5520. end))
  5521. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5522. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5523. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5524. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  5525. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5526. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  5527. end
  5528. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  5529. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  5530. for i = 0, 1 do
  5531. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  5532. end
  5533. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  5534. --chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  5535. for i = 0,4,0.1 do
  5536. swait()
  5537. coroutine.resume(coroutine.create(function()
  5538. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5539. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5540. local at1 = Instance.new("Attachment",dis)
  5541. at1.Position = vt(-25000,0,0)
  5542. local at2 = Instance.new("Attachment",dis)
  5543. at2.Position = vt(25000,0,0)
  5544. local trl = Instance.new('Trail',dis)
  5545. trl.Attachment0 = at1
  5546. trl.FaceCamera = true
  5547. trl.Attachment1 = at2
  5548. trl.Texture = "rbxassetid://1049219073"
  5549. trl.LightEmission = 1
  5550. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5551. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  5552. trl.Lifetime = 5
  5553. local bv = Instance.new("BodyVelocity")
  5554. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5555. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5556. bv.Parent = dis
  5557. game:GetService("Debris"):AddItem(dis, 5)
  5558. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5559. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  5560. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  5561. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  5562. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  5563. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  5564. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  5565. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  5566. for i = 0, 2 do
  5567. slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  5568. end
  5569. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  5570. for i,v in pairs(targetted:GetChildren()) do
  5571. if v:IsA("Part") or v:IsA("MeshPart") then
  5572. v.Velocity = vt(0,0,0)
  5573. end
  5574. end
  5575. end))
  5576. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  5577. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5578. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5579. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5580. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  5581. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  5582. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  5583. end
  5584. hum.CameraOffset = vt(0,0,0)
  5585. for i = 0, 49 do
  5586. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5587. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5588. local at1 = Instance.new("Attachment",dis)
  5589. at1.Position = vt(-50000,0,0)
  5590. local at2 = Instance.new("Attachment",dis)
  5591. at2.Position = vt(50000,0,0)
  5592. local trl = Instance.new('Trail',dis)
  5593. trl.Attachment0 = at1
  5594. trl.FaceCamera = true
  5595. trl.Attachment1 = at2
  5596. trl.Texture = "rbxassetid://1049219073"
  5597. trl.LightEmission = 1
  5598. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5599. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  5600. trl.Lifetime = 5
  5601. local bv = Instance.new("BodyVelocity")
  5602. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5603. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5604. bv.Parent = dis
  5605. game:GetService("Debris"):AddItem(dis, 5)
  5606. end
  5607. for i = 0, 49 do
  5608. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  5609. slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  5610. end
  5611. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  5612. for i = 0, 1 do
  5613. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  5614. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  5615. end
  5616. for i = 0, 4 do
  5617. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  5618. end
  5619. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  5620. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  5621. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  5622. dmg(targetted)
  5623. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5624. for i = 0, 9 do
  5625. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5626. end
  5627. for i = 0, 24 do
  5628. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  5629. end
  5630. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5631. root.CFrame = originalpos
  5632. for i = 0, 9 do
  5633. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5634. end
  5635. for i = 0, 24 do
  5636. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  5637. end
  5638. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5639. attack = false
  5640. hum.WalkSpeed = storehumanoidWS
  5641. end
  5642. end
  5643.  
  5644. function CorruptionEvent()
  5645. attack = true
  5646. hum.WalkSpeed = 0
  5647. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5648. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5649. local keptcolor = MAINRUINCOLOR
  5650. for i = 0,4,0.1 do
  5651. swait()
  5652. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5653. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5654. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  5655. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5656. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  5657. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  5658. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  5659. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5660. end
  5661. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5662. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  5663. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  5664. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5665. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5666. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5667. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  5668. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  5669. hum.CameraOffset = vt(0,0,0)
  5670. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5671. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5672. for i = 0, 24 do
  5673. slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5674. end
  5675. local rrot = 0
  5676. coroutine.resume(coroutine.create(function()
  5677. for i = 0, 4 do
  5678. rrot = rrot + 45
  5679. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5680. xa.Anchored = true
  5681. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5682. xb.Anchored = true
  5683. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5684. xc.Anchored = true
  5685. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5686. xd.Anchored = true
  5687. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  5688. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  5689. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  5690. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  5691. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  5692. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  5693. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  5694. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  5695. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  5696. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  5697. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  5698. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  5699. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  5700. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  5701. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  5702. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  5703. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5704. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5705. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5706. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5707. for i = 0, 9 do
  5708. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  5709. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xb.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  5710. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xc.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  5711. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xd.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  5712. end
  5713. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5714. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5715. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5716. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5717. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5718. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5719. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5720. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5721. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5722. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5723. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5724. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5725. game:GetService("Debris"):AddItem(xa, 5)
  5726. game:GetService("Debris"):AddItem(xb, 5)
  5727. game:GetService("Debris"):AddItem(xc, 5)
  5728. game:GetService("Debris"):AddItem(xd, 5)
  5729. coroutine.resume(coroutine.create(function()
  5730. for i = 0, 19 do
  5731. swait()
  5732. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5733. end
  5734. hum.CameraOffset = vt(0,0,0)
  5735. end))
  5736. swait(9)
  5737. end
  5738. end))
  5739. for i = 0,2,0.1 do
  5740. swait()
  5741. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  5742. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  5743. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  5744. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  5745. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  5746. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5747. end
  5748. attack = false
  5749. hum.WalkSpeed = storehumanoidWS
  5750. end
  5751.  
  5752. function EndGROUND()
  5753. attack = true
  5754. hum.WalkSpeed = 0
  5755. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  5756. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5757. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5758. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  5759. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  5760. local keptcolor = MAINRUINCOLOR
  5761. for i = 0,4,0.1 do
  5762. swait()
  5763. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5764. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5765. slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  5766. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  5767. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5768. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  5769. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  5770. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  5771. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5772. end
  5773. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5774. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5775. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5776. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5777. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  5778. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  5779. coroutine.resume(coroutine.create(function()
  5780. local shval = 10
  5781. for i = 0, 99 do
  5782. swait()
  5783. shval = shval - 0.1
  5784. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  5785. end
  5786. hum.CameraOffset = vt(0,0,0)
  5787. end))
  5788. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5789. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5790. for i = 0, 24 do
  5791. slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5792. end
  5793. local rrot = 0
  5794. local xam = 1
  5795. coroutine.resume(coroutine.create(function()
  5796. for i = 0, 14 do
  5797. --swait()
  5798. rrot = rrot + 40*xam
  5799. xam = xam + 0.25
  5800. local bonus = xam
  5801. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  5802. xa.Anchored = true
  5803. xa.Color = Color3.new(0,0,0)
  5804. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  5805. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  5806. local xc = 0
  5807. coroutine.resume(coroutine.create(function()
  5808. for i = 0, 99 do
  5809. swait()
  5810. xc = xc + 0.01
  5811. xa.Color = Color3.new(xc,0,0)
  5812. end
  5813. xa.Transparency = 1
  5814. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  5815. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  5816. for i = 0, 9 do
  5817. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  5818. end
  5819. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5820. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  5821. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  5822. game:GetService("Debris"):AddItem(xa, 5)
  5823. coroutine.resume(coroutine.create(function()
  5824. for i = 0, 19 do
  5825. swait()
  5826. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5827. end
  5828. hum.CameraOffset = vt(0,0,0)
  5829. end))
  5830. end))
  5831. end
  5832. end))
  5833. for i = 0,2,0.1 do
  5834. swait()
  5835. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  5836. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  5837. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  5838. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  5839. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  5840. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5841. end
  5842. attack = false
  5843. hum.WalkSpeed = storehumanoidWS
  5844. end
  5845.  
  5846. function HeavenlyDisk()
  5847. attack = true
  5848. hum.WalkSpeed = 2
  5849. local keptcolor = MAINRUINCOLOR
  5850. local radm = math.random(1,3)
  5851. if radm == 1 then
  5852. bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
  5853. elseif radm == 2 then
  5854. bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1)
  5855. elseif radm == 3 then
  5856. bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  5857. end
  5858. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5859. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  5860. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  5861. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  5862. for i = 0, 14 do
  5863. PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Toothpaste"),0)
  5864. end
  5865. for i = 0,2,0.1 do
  5866. swait()
  5867. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5868. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5869. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  5872. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  5873. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5874. end
  5875. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  5876. for i = 0,1,0.6 do
  5877. swait()
  5878. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5879. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5880. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5881. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5882. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5883. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5884. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5885. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5886. end
  5887. for i = 0,1,0.6 do
  5888. swait()
  5889. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5890. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5891. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5892. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5893. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  5894. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5895. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5896. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5897. end
  5898. for i = 0,1,0.6 do
  5899. swait()
  5900. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5901. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5902. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5903. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5904. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  5905. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5906. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5907. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5908. end
  5909. for i = 0,1,0.6 do
  5910. swait()
  5911. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5912. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5913. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5914. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5915. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  5916. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5917. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5918. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5919. end
  5920. local rot = 15
  5921. for i = 0, 2 do
  5922. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  5923. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5924. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5925. CreateMesh(dis,"Sphere",10,1,10)
  5926. local at1 = Instance.new("Attachment",dis)
  5927. at1.Position = vt(-5,0,0)
  5928. local at2 = Instance.new("Attachment",dis)
  5929. at2.Position = vt(5,0,0)
  5930. local trl = Instance.new('Trail',wed)
  5931. trl.Attachment0 = at1
  5932. trl.Attachment1 = at2
  5933. trl.Texture = "rbxassetid://1049219073"
  5934. trl.LightEmission = 1
  5935. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5936. trl.Color = ColorSequence.new(dis.Color)
  5937. trl.Lifetime = 0.6
  5938. local a = Instance.new("Part",workspace)
  5939. a.Name = "Direction"
  5940. a.Anchored = true
  5941. a.BrickColor = bc("Bright red")
  5942. a.Material = "Neon"
  5943. a.Transparency = 1
  5944. a.CanCollide = false
  5945. local ray = Ray.new(
  5946. dis.CFrame.p, -- origin
  5947. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5948. )
  5949. local ignore = dis
  5950. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5951. a.BottomSurface = 10
  5952. a.TopSurface = 10
  5953. local distance = (dis.CFrame.p - position).magnitude
  5954. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5955. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5956. dis.CFrame = a.CFrame
  5957. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5958. a:Destroy()
  5959. local bv = Instance.new("BodyVelocity")
  5960. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5961. bv.velocity = dis.CFrame.lookVector*250
  5962. bv.Parent = dis
  5963. game:GetService("Debris"):AddItem(dis, 5)
  5964. local hitted = false
  5965. coroutine.resume(coroutine.create(function()
  5966. dis.Touched:connect(function(hit)
  5967. if hitted == false and hit.Parent ~= char then
  5968. hitted = true
  5969. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5970. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  5971. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5972. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5973. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  5974. coroutine.resume(coroutine.create(function()
  5975. for i = 0, 9 do
  5976. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5977. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5978. local at1 = Instance.new("Attachment",disr)
  5979. at1.Position = vt(-2,0,0)
  5980. local at2 = Instance.new("Attachment",disr)
  5981. at2.Position = vt(2,0,0)
  5982. local trl = Instance.new('Trail',disr)
  5983. trl.Attachment0 = at1
  5984. trl.FaceCamera = true
  5985. trl.Attachment1 = at2
  5986. trl.Texture = "rbxassetid://2342682798"
  5987. trl.LightEmission = 1
  5988. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5989. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  5990. trl.Lifetime = 0.5
  5991. local bv = Instance.new("BodyVelocity")
  5992. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5993. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5994. bv.Parent = disr
  5995. local val = 0
  5996. coroutine.resume(coroutine.create(function()
  5997. swait(30)
  5998. for i = 0, 9 do
  5999. swait()
  6000. val = val + 0.1
  6001. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6002. end
  6003. game:GetService("Debris"):AddItem(disr, 3)
  6004. end))
  6005. end
  6006. local eff = Instance.new("ParticleEmitter",dis)
  6007. eff.Texture = "rbxassetid://2273224484"
  6008. eff.LightEmission = 1
  6009. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  6010. eff.Rate = 500000
  6011. eff.Lifetime = NumberRange.new(0.5,2)
  6012. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6013. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6014. eff.Speed = NumberRange.new(20,250)
  6015. eff.Drag = 5
  6016. eff.Rotation = NumberRange.new(-500,500)
  6017. eff.VelocitySpread = 9000
  6018. eff.RotSpeed = NumberRange.new(-50,50)
  6019. wait(0.25)
  6020. eff.Enabled = false
  6021. end))
  6022. for i = 0, 9 do
  6023. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6024. end
  6025. for i = 0, 19 do
  6026. PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  6027. end
  6028. coroutine.resume(coroutine.create(function()
  6029. for i = 0, 19 do
  6030. swait()
  6031. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6032. end
  6033. hum.CameraOffset = vt(0,0,0)
  6034. end))
  6035. dis.Anchored = true
  6036. dis.Transparency = 1
  6037. wait(8)
  6038. dis:Destroy()
  6039. end
  6040. end)
  6041. end))
  6042. rot = rot - 15
  6043. end
  6044. for i = 0,2,0.1 do
  6045. swait()
  6046. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  6047. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  6048. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  6049. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6050. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  6051. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  6052. end
  6053. attack = false
  6054. hum.WalkSpeed = storehumanoidWS
  6055. end
  6056.  
  6057. function RapidBurst()
  6058. attack = true
  6059. hum.WalkSpeed = 0
  6060. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  6061. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  6062. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  6063. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  6064. local keptcolor = MAINRUINCOLOR
  6065. for i = 0,8,0.1 do
  6066. swait()
  6067. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6068. slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  6069. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  6070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  6071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  6072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6074. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  6075. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  6076. end
  6077. for i = 0, 99 do
  6078. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6079. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6080. local at1 = Instance.new("Attachment",dis)
  6081. at1.Position = vt(-25000,0,0)
  6082. local at2 = Instance.new("Attachment",dis)
  6083. at2.Position = vt(25000,0,0)
  6084. local trl = Instance.new('Trail',dis)
  6085. trl.Attachment0 = at1
  6086. trl.FaceCamera = true
  6087. trl.Attachment1 = at2
  6088. trl.Texture = "rbxassetid://1049219073"
  6089. trl.LightEmission = 1
  6090. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6091. trl.Color = ColorSequence.new(BrickColor.random().Color)
  6092. trl.Lifetime = 5
  6093. local bv = Instance.new("BodyVelocity")
  6094. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6095. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6096. bv.Parent = dis
  6097. game:GetService("Debris"):AddItem(dis, 5)
  6098. end
  6099. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  6100. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  6101. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  6102. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6103. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6104. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  6105. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  6106. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  6107. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  6108. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  6109. hum.CameraOffset = vt(0,0,0)
  6110. for i = 0, 24 do
  6111. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  6112. end
  6113. local distam = 0
  6114. coroutine.resume(coroutine.create(function()
  6115. for i = 0, 99 do
  6116. wait()
  6117. distam = distam + 1
  6118. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6119. xa.Anchored = true
  6120. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  6121. game:GetService("Debris"):AddItem(xa, 5)
  6122. for i = 0, 4 do
  6123. slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  6124. end
  6125. coroutine.resume(coroutine.create(function()
  6126. local eff = Instance.new("ParticleEmitter",xa)
  6127. eff.Texture = "rbxassetid://2273224484"
  6128. eff.LightEmission = 1
  6129. eff.Color = ColorSequence.new(BrickColor.random().Color)
  6130. eff.Rate = 500000
  6131. eff.Lifetime = NumberRange.new(1,3)
  6132. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  6133. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6134. eff.Speed = NumberRange.new(50,500)
  6135. eff.Drag = 5
  6136. eff.Rotation = NumberRange.new(-500,500)
  6137. eff.VelocitySpread = 9000
  6138. eff.RotSpeed = NumberRange.new(-50,50)
  6139. wait(0.25)
  6140. eff.Enabled = false
  6141. end))
  6142. coroutine.resume(coroutine.create(function()
  6143. for i = 0, 19 do
  6144. swait()
  6145. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  6146. end
  6147. hum.CameraOffset = vt(0,0,0)
  6148. end))
  6149. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  6150. sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6151. sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6152. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  6153. end
  6154. end))
  6155. attack = false
  6156. hum.WalkSpeed = storehumanoidWS
  6157. end
  6158.  
  6159.  
  6160. function FallenOrbs()
  6161. attack = true
  6162. hum.WalkSpeed = 2
  6163. local keptcolor = MAINRUINCOLOR
  6164. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  6165. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  6166. local radm = math.random(1,3)
  6167. if radm == 1 then
  6168. bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
  6169. elseif radm == 2 then
  6170. bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
  6171. elseif radm == 3 then
  6172. bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
  6173. end
  6174. coroutine.resume(coroutine.create(function()
  6175. for i = 0, 29 do
  6176. swait(2)
  6177. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  6178. dis.Anchored = true
  6179. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  6180. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  6181. CreateMesh(dis,"Sphere",2,2,2)
  6182. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  6183. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  6184. coroutine.resume(coroutine.create(function()
  6185. wait(0.5)
  6186. dis.Anchored = false
  6187. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  6188. local at1 = Instance.new("Attachment",dis)
  6189. at1.Position = vt(-1,0,0)
  6190. local at2 = Instance.new("Attachment",dis)
  6191. at2.Position = vt(1,0,0)
  6192. local trl = Instance.new('Trail',dis)
  6193. trl.Attachment0 = at1
  6194. trl.FaceCamera = true
  6195. trl.Attachment1 = at2
  6196. trl.Texture = "rbxassetid://1049219073"
  6197. trl.LightEmission = 1
  6198. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6199. trl.Color = ColorSequence.new(dis.Color)
  6200. trl.Lifetime = 0.6
  6201. local a = Instance.new("Part",workspace)
  6202. a.Name = "Direction"
  6203. a.Anchored = true
  6204. a.BrickColor = bc("Bright red")
  6205. a.Material = "Neon"
  6206. a.Transparency = 1
  6207. a.CanCollide = false
  6208. local ray = Ray.new(
  6209. dis.CFrame.p, -- origin
  6210. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6211. )
  6212. local ignore = dis
  6213. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6214. a.BottomSurface = 10
  6215. a.TopSurface = 10
  6216. local distance = (dis.CFrame.p - position).magnitude
  6217. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6218. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6219. dis.CFrame = a.CFrame
  6220. a:Destroy()
  6221. local bv = Instance.new("BodyVelocity")
  6222. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6223. bv.velocity = dis.CFrame.lookVector*500
  6224. bv.Parent = dis
  6225. game:GetService("Debris"):AddItem(dis, 5)
  6226. local hitted = false
  6227. coroutine.resume(coroutine.create(function()
  6228. dis.Touched:connect(function(hit)
  6229. if hitted == false and hit.Parent ~= char then
  6230. hitted = true
  6231. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  6232. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  6233. sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  6234. sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  6235. coroutine.resume(coroutine.create(function()
  6236. for i = 0, 4 do
  6237. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6238. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6239. local at1 = Instance.new("Attachment",disr)
  6240. at1.Position = vt(-10,0,0)
  6241. local at2 = Instance.new("Attachment",disr)
  6242. at2.Position = vt(10,0,0)
  6243. local trl = Instance.new('Trail',disr)
  6244. trl.Attachment0 = at1
  6245. trl.FaceCamera = true
  6246. trl.Attachment1 = at2
  6247. trl.Texture = "rbxassetid://2342682798"
  6248. trl.LightEmission = 1
  6249. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6250. trl.Color = ColorSequence.new(disr.Color)
  6251. trl.Lifetime = 0.5
  6252. local bv = Instance.new("BodyVelocity")
  6253. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6254. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  6255. bv.Parent = disr
  6256. local val = 0
  6257. coroutine.resume(coroutine.create(function()
  6258. swait(30)
  6259. for i = 0, 9 do
  6260. swait()
  6261. val = val + 0.1
  6262. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6263. end
  6264. game:GetService("Debris"):AddItem(disr, 3)
  6265. end))
  6266. end
  6267. local eff = Instance.new("ParticleEmitter",dis)
  6268. eff.Texture = "rbxassetid://2273224484"
  6269. eff.LightEmission = 1
  6270. eff.Color = ColorSequence.new(dis.Color)
  6271. eff.Rate = 500000
  6272. eff.Lifetime = NumberRange.new(0.5,2)
  6273. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6274. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6275. eff.Speed = NumberRange.new(20,250)
  6276. eff.Drag = 5
  6277. eff.Rotation = NumberRange.new(-500,500)
  6278. eff.VelocitySpread = 9000
  6279. eff.RotSpeed = NumberRange.new(-50,50)
  6280. wait(0.5)
  6281. eff.Enabled = false
  6282. end))
  6283. for i = 0, 4 do
  6284. slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6285. end
  6286. coroutine.resume(coroutine.create(function()
  6287. for i = 0, 19 do
  6288. swait()
  6289. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6290. end
  6291. hum.CameraOffset = vt(0,0,0)
  6292. end))
  6293. dis.Anchored = true
  6294. dis.Transparency = 1
  6295. wait(8)
  6296. dis:Destroy()
  6297. end
  6298. end)
  6299. end))
  6300. end))
  6301. end
  6302. end))
  6303. for i = 0,9,0.1 do
  6304. swait()
  6305. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6306. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  6307. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  6308. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  6309. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  6310. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  6311. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  6312. end
  6313. attack = false
  6314. hum.WalkSpeed = storehumanoidWS
  6315. end
  6316.  
  6317. function EquinoxOrbs()
  6318. hum.WalkSpeed = 0
  6319. attack = true
  6320. for i = 0,1,0.1 do
  6321. swait()
  6322. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6323. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6324. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6325. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6326. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  6327. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  6328. end
  6329. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  6330. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  6331. for i = 0, 24 do
  6332. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  6333. end
  6334. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  6335. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  6336. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  6337. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  6338. for i = 0,4,0.1 do
  6339. swait()
  6340. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  6341. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  6342. CreateMesh(dis,"Sphere",1,1,1)
  6343. dis.Anchored = true
  6344. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  6345. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  6346. CreateMesh(dis2,"Sphere",1,1,1)
  6347. dis2.Anchored = true
  6348. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  6349. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  6350. sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  6351. coroutine.resume(coroutine.create(function()
  6352. swait(60)
  6353. dis.Transparency = 1
  6354. dis2.Transparency = 1
  6355. coroutine.resume(coroutine.create(function()
  6356. for i = 0, 19 do
  6357. swait()
  6358. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  6359. end
  6360. hum.CameraOffset = vt(0,0,0)
  6361. end))
  6362. coroutine.resume(coroutine.create(function()
  6363. local eff = Instance.new("ParticleEmitter",dis)
  6364. eff.Texture = "rbxassetid://2273224484"
  6365. eff.LightEmission = 1
  6366. eff.Color = ColorSequence.new(dis.Color)
  6367. eff.Rate = 500000
  6368. eff.Lifetime = NumberRange.new(0.5,2)
  6369. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6370. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6371. eff.Speed = NumberRange.new(50,450)
  6372. eff.Drag = 5
  6373. eff.Rotation = NumberRange.new(-500,500)
  6374. eff.VelocitySpread = 9000
  6375. eff.RotSpeed = NumberRange.new(-50,50)
  6376. local eff2 = eff:Clone()
  6377. eff2.Parent = dis2
  6378. eff2.LightEmission = 0
  6379. eff2.Color = ColorSequence.new(dis2.Color)
  6380. wait(0.25)
  6381. eff.Enabled = false
  6382. eff2.Enabled = false
  6383. end))
  6384. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  6385. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  6386. for i = 0, 2 do
  6387. slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis.BrickColor)
  6388. slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis2.BrickColor)
  6389. end
  6390. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  6391. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  6392. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  6393. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  6394. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  6395. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  6396. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  6397. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  6398. end))
  6399. game:GetService("Debris"):AddItem(dis, 5)
  6400. game:GetService("Debris"):AddItem(dis2, 5)
  6401. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6402. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6403. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6404. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6405. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  6406. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  6407. end
  6408. attack = false
  6409. hum.WalkSpeed = storehumanoidWS
  6410. end
  6411. function FallenDEMISE()
  6412. attack = true
  6413. hum.WalkSpeed = 0
  6414. local keptcolor = MAINRUINCOLOR
  6415. bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  6416. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  6417. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  6418. for i = 0, 15, 0.1 do
  6419. swait()
  6420. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6421. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6422. local at1 = Instance.new("Attachment",dis)
  6423. at1.Position = vt(-25000,0,0)
  6424. local at2 = Instance.new("Attachment",dis)
  6425. at2.Position = vt(25000,0,0)
  6426. local trl = Instance.new('Trail',dis)
  6427. trl.Attachment0 = at1
  6428. trl.FaceCamera = true
  6429. trl.Attachment1 = at2
  6430. trl.Texture = "rbxassetid://1049219073"
  6431. trl.LightEmission = 1
  6432. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6433. trl.Color = ColorSequence.new(dis.Color)
  6434. trl.Lifetime = 5
  6435. local bv = Instance.new("BodyVelocity")
  6436. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6437. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6438. bv.Parent = dis
  6439. game:GetService("Debris"):AddItem(dis, 1)
  6440. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  6441. slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  6442. slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  6443. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6444. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6445. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6446. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6447. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6448. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6449. end
  6450. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  6451. for i = 0, 30, 0.1 do
  6452. swait()
  6453. coroutine.resume(coroutine.create(function()
  6454. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  6455. if v:FindFirstChild('Head') then
  6456. dmg(v)
  6457. end
  6458. end
  6459. end))
  6460. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6461. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6462. local at1 = Instance.new("Attachment",dis)
  6463. at1.Position = vt(-50000,0,0)
  6464. local at2 = Instance.new("Attachment",dis)
  6465. at2.Position = vt(50000,0,0)
  6466. local trl = Instance.new('Trail',dis)
  6467. trl.Attachment0 = at1
  6468. trl.FaceCamera = true
  6469. trl.Attachment1 = at2
  6470. trl.Texture = "rbxassetid://1049219073"
  6471. trl.LightEmission = 1
  6472. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6473. trl.Color = ColorSequence.new(dis.Color)
  6474. trl.Lifetime = 10
  6475. local bv = Instance.new("BodyVelocity")
  6476. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6477. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  6478. bv.Parent = dis
  6479. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  6480. sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  6481. sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  6482. sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  6483. sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  6484. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  6485. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  6486. for i = 0, 2 do
  6487. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  6488. end
  6489. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6490. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6491. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6492. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6493. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6494. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6495. end
  6496. attack = false
  6497. hum.WalkSpeed = storehumanoidWS
  6498. end
  6499. -------------------------------------
  6500.  
  6501. Humanoid.Animator.Parent = nil
  6502.  
  6503. -------------------------------------
  6504.  
  6505. local attacktype = 1
  6506. mouse.Button1Down:connect(function()
  6507. if attack == false and attacktype == 1 then
  6508. attacktype = 2
  6509. attackone()
  6510. elseif attack == false and attacktype == 2 then
  6511. attacktype = 3
  6512. attacktwo()
  6513. elseif attack == false and attacktype == 3 then
  6514. attacktype = 1
  6515. attackthree()
  6516. elseif attack == false and attacktype == 4 then
  6517. attacktype = 1
  6518. --attackfour()
  6519. end
  6520. end)
  6521. mouse.KeyDown:connect(function(k)
  6522. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  6523. --normalmog() ---Disabled due to crashing... only in VSB
  6524. ModeOfGlitch = 1
  6525. storehumanoidWS = 16
  6526. hum.WalkSpeed = 16
  6527. rainbowmode = false
  6528. chaosmode = false
  6529. newTheme("rbxassetid://614032233",48.6,1,1.25)
  6530. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6531. MAINRUINCOLOR = BrickColor.new("Really red")
  6532. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6533. end
  6534. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  6535. ModeOfGlitch = 2
  6536. storehumanoidWS = 16
  6537. hum.WalkSpeed = 16
  6538. rainbowmode = false
  6539. chaosmode = false
  6540. RecolorTextAndRename("Sky",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  6541. newTheme("rbxassetid://1539245059",0,1,1.25)
  6542. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  6543. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6544. end
  6545. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  6546. ModeOfGlitch = 3
  6547. storehumanoidWS = 16
  6548. hum.WalkSpeed = 16
  6549. rainbowmode = false
  6550. chaosmode = false
  6551. RecolorTextAndRename("ERROR",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  6552. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  6553. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6554. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6555. end
  6556. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  6557. ModeOfGlitch = 4
  6558. storehumanoidWS = 16
  6559. hum.WalkSpeed = 16
  6560. rainbowmode = false
  6561. chaosmode = true
  6562. RecolorTextAndRename("Crazy",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  6563. newTheme("rbxassetid://1369263130",0,1.01,1.25)
  6564. MAINRUINCOLOR = BrickColor.new("Black")
  6565. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6566. end
  6567. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  6568. ModeOfGlitch = 5
  6569. storehumanoidWS = 16
  6570. hum.WalkSpeed = 16
  6571. rainbowmode = false
  6572. chaosmode = false
  6573. RecolorTextAndRename("Light",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  6574. newTheme("rbxassetid://661079869",0,1.02,1.25)
  6575. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6576. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6577. end
  6578. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  6579. ModeOfGlitch = 6
  6580. storehumanoidWS = 100
  6581. hum.WalkSpeed = 100
  6582. rainbowmode = false
  6583. chaosmode = false
  6584. RecolorTextAndRename("Time",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  6585. newTheme("rbxassetid://1347011178",0,1.01,1.25)
  6586. MAINRUINCOLOR = BrickColor.new("White")
  6587. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6588. end
  6589. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  6590. ModeOfGlitch = 8
  6591. storehumanoidWS = 140
  6592. hum.WalkSpeed = 140
  6593. rainbowmode = false
  6594. chaosmode = false
  6595. RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  6596. newTheme("rbxassetid://1495032271",0,1.01,1.25)
  6597. MAINRUINCOLOR = BrickColor.new("Alder")
  6598. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6599. end
  6600. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  6601. ModeOfGlitch = 9
  6602. storehumanoidWS = 150
  6603. hum.WalkSpeed = 150
  6604. rainbowmode = false
  6605. chaosmode = false
  6606. RecolorTextAndRename("Natural God",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  6607. newTheme("rbxassetid://708334127",0,1.01,1.25)
  6608. MAINRUINCOLOR = BrickColor.new("Br. yellowish green")
  6609. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6610. end
  6611. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  6612. ModeOfGlitch = 8889
  6613. storehumanoidWS = 180
  6614. hum.WalkSpeed = 180
  6615. rainbowmode = false
  6616. chaosmode = false
  6617. RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  6618. newTheme("rbxassetid://1359036559",0,1.01,1.25)
  6619. MAINRUINCOLOR = BrickColor.new("Lilac")
  6620. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6621. end
  6622. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  6623. ModeOfGlitch = 55469696922
  6624. storehumanoidWS = 275
  6625. hum.WalkSpeed = 275
  6626. rainbowmode = false
  6627. chaosmode = false
  6628. RecolorTextAndRename("NANODEATH",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
  6629. newTheme("rbxassetid://582020393",0,1.005,1.25)
  6630. MAINRUINCOLOR = BrickColor.new("Hot pink")
  6631. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6632. end
  6633. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  6634. ModeOfGlitch = 4367677813
  6635. storehumanoidWS = 225
  6636. hum.WalkSpeed = 225
  6637. rainbowmode = false
  6638. chaosmode = false
  6639. RecolorTextAndRename("SHD",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
  6640. newTheme("rbxassetid://363284685",0,1.01,1.25)
  6641. MAINRUINCOLOR = BrickColor.new("Baby blue")
  6642. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6643. end
  6644. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  6645. ModeOfGlitch = 9999999921111
  6646. storehumanoidWS = 300
  6647. hum.WalkSpeed = 300
  6648. rainbowmode = false
  6649. chaosmode = false
  6650. RecolorTextAndRename("OMEGA",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
  6651. newTheme("rbxassetid://643309199",0,1.01,1.25)
  6652. MAINRUINCOLOR = BrickColor.new("Bright bluish green")
  6653. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6654. end
  6655. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  6656. ModeOfGlitch = 999999999556
  6657. storehumanoidWS = 500
  6658. hum.WalkSpeed = 500
  6659. rainbowmode = false
  6660. chaosmode = false
  6661. RecolorTextAndRename("KILLER",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
  6662. newTheme("rbxassetid://719008519",0,1.02,1.25)
  6663. MAINRUINCOLOR = BrickColor.new("Navy blue")
  6664. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6665. end
  6666. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  6667. ModeOfGlitch = 1264532489
  6668. storehumanoidWS = 250
  6669. hum.WalkSpeed = 250
  6670. rainbowmode = false
  6671. chaosmode = false
  6672. RecolorTextAndRename("FALLENX",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  6673. newTheme("rbxassetid://1505487022",0,1.01,1.25)
  6674. MAINRUINCOLOR = BrickColor.new("Pastel green")
  6675. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6676. end
  6677. if k == "l" and mutedtog == false then
  6678. mutedtog = true
  6679. kan.Volume = 0
  6680. elseif k == "l" and mutedtog == true then
  6681. mutedtog = false
  6682. kan.Volume = 1.25
  6683. end
  6684. if k == "p" and toggleTag == false then
  6685. toggleTag = true
  6686. modet.TextTransparency = 0
  6687. modet.TextStrokeTransparency = 0
  6688. elseif k == "p" and toggleTag == true then
  6689. toggleTag = false
  6690. modet.TextTransparency = 1
  6691. modet.TextStrokeTransparency = 1
  6692. end
  6693. if k == "z" and attack == false and ModeOfGlitch == 1 then
  6694. ExtinctiveHeartbreak()
  6695. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6696. HeavenlyDisk()
  6697. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6698. CorruptionEvent()
  6699. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6700. RapidBurst()
  6701. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6702. --DivineLights()
  6703. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6704. EquinoxOrbs()
  6705. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  6706. FallenOrbs()
  6707. end
  6708. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  6709. FallenDEMISE()
  6710. end
  6711. if k == "x" and attack == false and ModeOfGlitch == 1 then
  6712. EndGROUND()
  6713. end
  6714. end)
  6715.  
  6716. coroutine.resume(coroutine.create(function()
  6717. while true do
  6718. swait()
  6719. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 9 or ModeOfGlitch == 8889 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  6720. sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
  6721. end
  6722. end
  6723. end))
  6724. --[[coroutine.resume(coroutine.create(function()
  6725. while true do
  6726. swait(2)
  6727. if chaosmode == true then
  6728. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6729. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6730. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6731. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  6732. for i, v in pairs(mw1:GetChildren()) do
  6733. if v:IsA("Part") then
  6734. v.Transparency = 0.75
  6735. v.BrickColor = BrickColor.random()
  6736. v.Material = "Neon"
  6737. end
  6738. end
  6739. for i, v in pairs(m2:GetChildren()) do
  6740. if v:IsA("Part") then
  6741. v.BrickColor = BrickColor.random()
  6742. v.Material = "Neon"
  6743. end
  6744. end
  6745. end
  6746. end
  6747. end))]]--
  6748. Humanoid.Name = "STARGLITCHER"
  6749. Humanoid.MaxHealth = math.huge
  6750. Humanoid.Health = math.huge
  6751. Instance.new("ForceField",char).Visible = false
  6752.  
  6753. local bguis = Instance.new("BillboardGui",tors)
  6754. bguis.Size = UDim2.new(25, 0, 25, 0)
  6755. local imgca = Instance.new("ImageLabel",bguis)
  6756. imgca.BackgroundTransparency = 1
  6757. imgca.ImageTransparency = 1
  6758. imgca.Size = UDim2.new(1,0,1,0)
  6759. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  6760. imgca.ImageColor3 = Color3.new(0,0,0)
  6761.  
  6762. idleanim=.4
  6763. while true do
  6764. if mutedtog == false then
  6765. kan.Volume = currentVol
  6766. elseif mutedtog == true then
  6767. kan.Volume = 0
  6768. end
  6769. kan.PlaybackSpeed = currentPitch
  6770. kan.Pitch = currentPitch
  6771. kan.SoundId = currentThemePlaying
  6772. kan.Looped = true
  6773. kan.Parent = char
  6774. kan:Resume()
  6775. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  6776. imgca.ImageTransparency = 1
  6777. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  6778. imgca.ImageColor3 = MAINRUINCOLOR.Color
  6779. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  6780. end
  6781. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  6782. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  6783. coroutine.resume(coroutine.create(function()
  6784. if chaosmode == true then
  6785. for i, v in pairs(mw1:GetChildren()) do
  6786. if v:IsA("Part") then
  6787. v.Transparency = 0
  6788. v.BrickColor = BrickColor.random()
  6789. v.Material = "Neon"
  6790. end
  6791. end
  6792. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6793. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6794. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6795. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  6796. end
  6797. end))
  6798. if chaosmode == false then
  6799. modet.Position = UDim2.new(0,0,0,0)
  6800. modet.Rotation = -5 * math.cos(sine / 32)
  6801. techc.Rotation = techc.Rotation + 1
  6802. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  6803. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  6804. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  6805. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  6806. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  6807. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  6808. else
  6809. techc.Rotation = techc.Rotation + 1
  6810. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  6811. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  6812. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  6813. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  6814. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  6815. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  6816. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  6817. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  6818. end
  6819. CameraManager()
  6820. swait()
  6821. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6822. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6823. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6824. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6825. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6826. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6827. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6828. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6829. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6830. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6831. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6832. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6833. sine = sine + change
  6834. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6835. local velderp=RootPart.Velocity.y
  6836. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6837. coroutine.resume(coroutine.create(function()
  6838. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  6839. if hitfloor ~= nil then
  6840. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  6841. if ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  6842. slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR)
  6843. end
  6844. end
  6845. end
  6846. end))
  6847. if equipped==true or equipped==false then
  6848. if attack==false then
  6849. idle=idle+1
  6850. else
  6851. idle=0
  6852. end
  6853. if idle>=500 then
  6854. if attack==false then
  6855. --Sheath()
  6856. end
  6857. end
  6858. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6859. Anim="Jump"
  6860. if attack==false then
  6861. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6862. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6863. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6864. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6865. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6866. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6867. end
  6868. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6869. Anim="Fall"
  6870. if attack==false then
  6871. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6872. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6873. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6874. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  6875. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  6876. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  6877. end
  6878. elseif torvel<1 and hitfloor~=nil then
  6879. Anim="Idle"
  6880. if attack==false then
  6881. if ModeOfGlitch == 1 then
  6882. local snap = math.random(1,10)
  6883. if snap == 1 then
  6884. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  6885. end
  6886. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6887. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6888. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6889. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  6890. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  6891. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  6892. elseif ModeOfGlitch == 2 then
  6893. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6894. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6895. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  6896. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  6897. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6898. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6899. elseif ModeOfGlitch == 3 then
  6900. local snap = math.random(1,32)
  6901. if snap == 1 then
  6902. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  6903. end
  6904. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6905. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6906. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  6907. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6908. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  6909. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  6910. elseif ModeOfGlitch == 4 then
  6911. local snap = math.random(1,5)
  6912. if snap == 1 then
  6913. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  6914. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6915. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6916. end
  6917. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  6918. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  6919. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6920. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6921. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  6922. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  6923. elseif ModeOfGlitch == 5 then
  6924. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6925. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6926. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  6927. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  6928. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  6929. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6930. elseif ModeOfGlitch == 6 then
  6931. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  6932. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  6933. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6934. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6935. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  6936. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  6937. elseif ModeOfGlitch == 8 then
  6938. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  6939. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  6940. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  6941. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  6942. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6943. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6944. elseif ModeOfGlitch == 9 then
  6945. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6946. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0))
  6947. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6948. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6949. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  6950. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6951. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  6952. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6953. elseif ModeOfGlitch == 8889 then
  6954. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  6955. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  6956. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  6957. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  6958. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  6959. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  6960. elseif ModeOfGlitch == 1264532489 then
  6961. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6962. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  6963. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  6964. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6965. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6966. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  6967. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6968. elseif ModeOfGlitch == 9999999921111 then
  6969. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  6970. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  6971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  6972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6973. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  6974. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  6975. elseif ModeOfGlitch == 4367677813 then
  6976. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  6977. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  6978. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  6979. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  6980. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
  6981. LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
  6982. elseif ModeOfGlitch == 55469696922 then
  6983. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  6984. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  6985. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  6986. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  6987. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  6988. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  6989. elseif ModeOfGlitch == 999999999556 then
  6990. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  6991. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  6992. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  6993. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  6994. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6995. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6996. end
  6997. end
  6998. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6999. Anim="Walk"
  7000. if attack==false then
  7001. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  7002. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  7003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7005. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7006. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7007. end
  7008. elseif torvel>=22 and hitfloor~=nil then
  7009. Anim="Run"
  7010. if attack==false then
  7011. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
  7012. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  7013. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  7014. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  7015. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  7016. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  7017. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  7018. if ModeOfGlitch == 9 then
  7019. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7020. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0))
  7021. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  7022. end
  7023. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  7024. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  7025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  7026. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  7027. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  7028. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  7029. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  7030. end
  7031. end
  7032. end
  7033. end
  7034. end
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