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ArcDesLHK

Shoutin' Drago pt6

Jun 19th, 2023 (edited)
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  1. Shounitor
  2. Level 4 EARTH Machine/Effect
  3. 1500/1400
  4. While face-up on the field, this card is also FIRE-Attribute, and it is treated as Dragon. You can send this card from your hand or field to the GY; add 1 Level 4-7 FIRE Dragon monster or 1 "Shoutin' Live Arena", from your Deck or GY to your hand. You can only use this effect of "Shounitor" once per turn. This card can attack directly, but when it uses this effect, any battle damage it inflicts to your opponent is 800.
  5.  
  6. Matshoutri Jiuchi
  7. Level 4 EARTH Warrior/Effect
  8. 1600/1300
  9. While face-up on the field, this card is also FIRE-Attribute, and it is treated as Dragon. All Dragon monsters you control gain 800 ATK during your turn only. Your opponent's monsters cannot target monsters for attacks, except this one. At the start of the Damage Step, if this card battles a monster: You can destroy that monster.
  10.  
  11. Cross Shoutin' Fuzor Puppet
  12. Level 4 EARTH Machine/Effect
  13. 1800/1000
  14. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; take control of the targeted monster until the End Phase, but while this effect is applied, it cannot attack, its effects are negated, also its name becomes "Shoutin' Drago King". You can only use this effect of "Cross Shoutin' Fuzor Puppet" once per turn.
  15.  
  16. Cross Shoutin' Fuzor Tortoise
  17. Level 5 WATER Aqua/Effect
  18. 1400/2200
  19. If you control "Shoutin' Drago King": You can Special Summon this card from your hand or GY in Defense Position, but banish it when it leaves the field. You can only use this effect of "Cross Shoutin' Fuzor Tortoise" once per turn. Once per turn, during the Standby Phase: This card gains 200 DEF. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
  20.  
  21. Crossed Up Shoutin' Drago Revolving Hammerer
  22. Level 7 EARTH Dragon/Fusion/Effect
  23. 2400/2000
  24. "Shoutin' Drago King" + "Cross Shoutin' Fuzor Puppet"
  25. Must be Special Summoned with "Cross Up". While face-up on the field, this card is also Machine. This card can make up to 3 attacks on monsters during each Battle Phase. If this card destroys a monster by battle: Inflict 1000 damage to your opponent. Once per turn: You can toss a coin. If the results is heads, destroy 1 card your opponent controls. Otherwise, send 1 random card from your hand to the GY.
  26.  
  27. Crossed Up Shoutin' Drago Soul-Hardened Archer
  28. Level 7 WATER Dragon/Fusion/Effect
  29. 2100/2900
  30. "Shoutin' Drago King" + "Cross Shoutin' Fuzor Tortoise"
  31. Must be Special Summoned with "Cross Up". While face-up on the field, this card is also Aqua. If this card would be destroyed by battle or card effect, pay 500 LP instead. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Negate the effects of a monster destroyed by battle with this card (including in the GY).
  32.  
  33. Cross Up
  34. Normal Spell
  35. Fusion Summon 1 "Crossed Up Shoutin' Drago" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
  36.  
  37. Amped Volume
  38. Normal Trap
  39. When a Level 4-7 FIRE Dragon monster, or a Dragon Fusion Monster you control, is targeted for an attack: Negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
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