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GojiGaming1337

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Apr 17th, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- Your DeTERMINATION --
  3. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Change = 1
  30. local Souls = 0
  31. --// Debounce System \\--
  32.  
  33.  
  34. function Debounces:New(name,cooldown)
  35. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  36. setmetatable(aaaaa,{__index = Debounces})
  37. Debounces.Debounces[name] = aaaaa
  38. return aaaaa
  39. end
  40.  
  41. function Debounces:Use(overrideUsable)
  42. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  43. if(self.Usable or overrideUsable)then
  44. self.Usable = false
  45. self.CoolingDown = true
  46. local LastUse = time()
  47. self.LastUse = LastUse
  48. delay(self.Cooldown or 2,function()
  49. if(self.LastUse == LastUse)then
  50. self.CoolingDown = false
  51. self.Usable = true
  52. end
  53. end)
  54. end
  55. end
  56.  
  57. function Debounces:Get(name)
  58. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  59. for i,v in next, Debounces.Debounces do
  60. if(i == name)then
  61. return v;
  62. end
  63. end
  64. end
  65.  
  66. function Debounces:GetProgressPercentage()
  67. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  68. if(self.CoolingDown and not self.Usable)then
  69. return math.max(
  70. math.floor(
  71. (
  72. (time()-self.LastUse)/self.Cooldown or 2
  73. )*100
  74. )
  75. )
  76. else
  77. return 100
  78. end
  79. end
  80.  
  81. --// Shortcut Variables \\--
  82. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  83. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  84. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  85. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  86. local R3 = {N=Region3.new}
  87. local De = S.Debris
  88. local WS = workspace
  89. local Lght = S.Lighting
  90. local RepS = S.ReplicatedStorage
  91. local IN = Instance.new
  92. local CSK = ColorSequenceKeypoint.new
  93. local CS = ColorSequence.new
  94. --// Instance Creation Functions \\--
  95.  
  96. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  97. local Sound = IN("Sound")
  98. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  99. Sound.Pitch = pitch or 1
  100. Sound.Volume = volume or 1
  101. Sound.Looped = looped or false
  102. if(autoPlay)then
  103. coroutine.wrap(function()
  104. repeat wait() until Sound.IsLoaded
  105. Sound.Playing = autoPlay or false
  106. end)()
  107. end
  108. if(not looped and effect)then
  109. Sound.Stopped:connect(function()
  110. Sound.Volume = 0
  111. Sound:destroy()
  112. end)
  113. elseif(effect)then
  114. warn("Sound can't be looped and a sound effect!")
  115. end
  116. Sound.Parent =parent or Torso
  117. return Sound
  118. end
  119. function Part(parent,color,material,size,cframe,anchored,cancollide)
  120. local part = IN("Part")
  121. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  122. part.Material = (material or Enum.Material.SmoothPlastic)
  123. part.TopSurface,part.BottomSurface=10,10
  124. part.Size = (size or V3.N(1,1,1))
  125. part.CFrame = (cframe or CF.N(0,0,0))
  126. part.Anchored = (anchored or false)
  127. part.CanCollide = (cancollide or false)
  128. part.Parent = (parent or Char)
  129. return part
  130. end
  131. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  132. local part = IN("SpecialMesh")
  133. part.MeshId = meshid or ""
  134. part.TextureId = textid or ""
  135. part.Scale = scale or V3.N(1,1,1)
  136. part.Offset = offset or V3.N(0,0,0)
  137. part.MeshType = meshtype or Enum.MeshType.Sphere
  138. part.Parent = parent
  139. return part
  140. end
  141.  
  142. NewInstance = function(instance,parent,properties)
  143. local inst = Instance.new(instance,parent)
  144. if(properties)then
  145. for i,v in next, properties do
  146. pcall(function() inst[i] = v end)
  147. end
  148. end
  149. return inst;
  150. end
  151.  
  152.  
  153.  
  154. --// Extended ROBLOX tables \\--
  155. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  156. --// Customization \\--
  157.  
  158. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  159. local Remove_Hats = false
  160. local Remove_Clothing = true
  161. local PlayerSize = 1
  162. local DamageColor = BrickColor.new'Really red'
  163. local MusicID = 935501955
  164. local WalkSpeed = 8
  165. local MaxSouls = 100
  166. local MaxHealth = 500
  167.  
  168.  
  169. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  170.  
  171. --// Weapon and GUI creation, and Character Customization \\--
  172.  
  173. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  174. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  175. local Effects = IN("Folder",Char)
  176. Effects.Name = "Effects"
  177.  
  178. Hum.MaxHealth = MaxHealth
  179. Hum.Health = MaxHealth
  180.  
  181. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  182. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://894171537",V3.N(1,1,1),V3.N())
  183.  
  184. local KTrail = NewInstance("Trail",Knife,{
  185. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  186. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  187. Color=CS(C3.N(1,0,0)),
  188. Enabled=false,
  189. Transparency=NumberSequence.new(0,1),
  190. Lifetime=1.25,
  191. })
  192. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  193. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  194.  
  195. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  196.  
  197.  
  198. Hum.DisplayDistanceType = 'None'
  199.  
  200. local naeeym2 = IN("BillboardGui",Char)
  201. naeeym2.AlwaysOnTop = true
  202. naeeym2.Size = UDim2.new(5,35,2,15)
  203. naeeym2.StudsOffset = V3.N(0,2.5,0)
  204. naeeym2.Adornee = Char.Head
  205. naeeym2.Name = "Name"
  206. naeeym2.PlayerToHideFrom = Plr
  207. local tecks2 = IN("TextLabel",naeeym2)
  208. tecks2.BackgroundTransparency = 1
  209. tecks2.TextScaled = true
  210. tecks2.BorderSizePixel = 0
  211. tecks2.Text = "Frisk"
  212. tecks2.Font = Enum.Font.Bodoni
  213. tecks2.TextSize = 30
  214. tecks2.TextStrokeTransparency = 0
  215. tecks2.TextColor3 = C3.N(0,0,0)
  216. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  217. tecks2.Size = UDim2.new(1,0,0.5,0)
  218. tecks2.Parent = naeeym2
  219.  
  220.  
  221. IN("Shirt",Char)
  222. IN("Pants",Char)
  223.  
  224. Hum.WalkSpeed = WalkSpeed
  225. if(PlayerSize ~= 1)then
  226. for _,v in next, Char:GetDescendats() do
  227. if(v:IsA'BasePart')then
  228. v.Size = v.Size * PlayerSize
  229. end
  230. end
  231. en
  232. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  233. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  234. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  235.  
  236. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  237. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  238. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  239.  
  240.  
  241. pcall(function()
  242. Char.LeftWing:destroy()
  243. Char.ReaperShadowHead:destroy()
  244. end)
  245.  
  246.  
  247. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  248. Music.Name = 'Music'
  249.  
  250. --// Stop animations \\--
  251. for _,v in next, Hum:GetPlayingAnimationTracks() do
  252. v:Stop();
  253. end
  254.  
  255. pcall(game.Destroy,Char:FindFirstChild'Animate')
  256. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  257.  
  258. --// Joints \\--
  259.  
  260. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  261. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  262. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  263. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  264. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  265. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  266. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  267. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  268.  
  269. local LSC0 = LS.C0
  270. local RSC0 = RS.C0
  271. local NKC0 = NK.C0
  272. local LHC0 = LH.C0
  273. local RHC0 = RH.C0
  274. local RJC0 = RJ.C0
  275.  
  276. --// Artificial HB \\--
  277.  
  278. local ArtificialHB = IN("BindableEvent", script)
  279. ArtificialHB.Name = "Heartbeat"
  280.  
  281. script:WaitForChild("Heartbeat")
  282.  
  283. local tf = 0
  284. local allowframeloss = false
  285. local tossremainder = false
  286. local lastframe = tick()
  287. local frame = 1/Frame_Speed
  288. ArtificialHB:Fire()
  289.  
  290. game:GetService("RunService").Heartbeat:connect(function(s, p)
  291. tf = tf + s
  292. if tf >= frame then
  293. if allowframeloss then
  294. script.Heartbeat:Fire()
  295. lastframe = tick()
  296. else
  297. for i = 1, math.floor(tf / frame) do
  298. ArtificialHB:Fire()
  299. end
  300. lastframe = tick()
  301. end
  302. if tossremainder then
  303. tf = 0
  304. else
  305. tf = tf - frame * math.floor(tf / frame)
  306. end
  307. end
  308. end)
  309.  
  310. function swait(num)
  311. if num == 0 or num == nil then
  312. ArtificialHB.Event:wait()
  313. else
  314. for i = 0, num do
  315. ArtificialHB.Event:wait()
  316. end
  317. end
  318. end
  319.  
  320.  
  321. --// Effect Function(s) \\--
  322.  
  323. function Bezier(startpos, pos2, pos3, endpos, t)
  324. local A = startpos:lerp(pos2, t)
  325. local B = pos2:lerp(pos3, t)
  326. local C = pos3:lerp(endpos, t)
  327. local lerp1 = A:lerp(B, t)
  328. local lerp2 = B:lerp(C, t)
  329. local cubic = lerp1:lerp(lerp2, t)
  330. return cubic
  331. end
  332.  
  333. function Tween(obj,props,time,easing,direction,repeats,backwards)
  334. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  335. local tween = S.TweenService:Create(obj, info, props)
  336.  
  337. tween:Play()
  338. end
  339.  
  340. local FXTable = {}
  341.  
  342. coroutine.resume(coroutine.create(function()
  343. while true do
  344. for i = 1, #FXTable do
  345. local data = FXTable[i]
  346. if(data)then
  347. local Frame = data.Frame
  348. local FX = data.Effect or 'ResizeAndFade'
  349. local Parent = data.Parent or Effects
  350. local Color = data.Color or C3.N(0,0,0)
  351. local Size = data.Size or V3.N(1,1,1)
  352. local MoveDir = data.MoveDirection or nil
  353. local MeshData = data.Mesh or nil
  354. local SndData = data.Sound or nil
  355. local Frames = data.Frames or 45
  356. local CFra = data.CFrame or Torso.CFrame
  357. local Settings = data.FXSettings or {}
  358. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  359. local grow = data.Grow
  360.  
  361. local MoveSpeed = nil;
  362. if(MoveDir)then
  363. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  364. end
  365. if(FX ~= 'Arc')then
  366. Frame = Frame + 1
  367. if(FX == "Fade")then
  368. Prt.Transparency = (Frame/Frames)
  369. elseif(FX == "Resize")then
  370. if(not Settings.EndSize)then
  371. Settings.EndSize = V3.N(0,0,0)
  372. end
  373. if(Settings.EndIsIncrement)then
  374. if(Msh)then
  375. Msh.Scale = Msh.Scale + Settings.EndSize
  376. else
  377. Prt.Size = Prt.Size + Settings.EndSize
  378. end
  379. else
  380. if(Msh)then
  381. Msh.Scale = Msh.Scale - grow/Frames
  382. else
  383. Prt.Size = Prt.Size - grow/Frames
  384. end
  385. end
  386. elseif(FX == "ResizeAndFade")then
  387. if(not Settings.EndSize)then
  388. Settings.EndSize = V3.N(0,0,0)
  389. end
  390. if(Settings.EndIsIncrement)then
  391. if(Msh)then
  392. Msh.Scale = Msh.Scale + Settings.EndSize
  393. else
  394. Prt.Size = Prt.Size + Settings.EndSize
  395. end
  396. else
  397. if(Msh)then
  398. Msh.Scale = Msh.Scale - grow/Frames
  399. else
  400. Prt.Size = Prt.Size - grow/Frames
  401. end
  402. end
  403. Prt.Transparency = (Frame/Frames)
  404. end
  405. if(Settings.RandomizeCFrame)then
  406. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  407. end
  408. if(MoveDir and MoveSpeed)then
  409. local Orientation = Prt.Orientation
  410. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  411. Prt.Orientation = Orientation
  412. end
  413. if(Prt.Transparency >= 1 or Frame >= Frames)then
  414. Prt:destroy()
  415. table.remove(FXTable,i)
  416. else
  417. data.Frame = Frame
  418. end
  419. else
  420. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  421. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  422. if(start and endP)then
  423. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  424. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  425. Frame = Frame + (Settings.Speed or 0.01)
  426. if(Settings.Home)then
  427. endP = Settings.Home.CFrame
  428. end
  429. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  430. if(Prt.Transparency >= 1 or Frame >= Frames)then
  431. if(Settings.RemoveOnGoal)then
  432. Prt:destroy()
  433. end
  434. end
  435. else
  436. Prt:destroy()
  437. end
  438. end
  439. end
  440. end
  441. swait()
  442. end
  443. end))
  444.  
  445. function Effect(data)
  446. local FX = data.Effect or 'ResizeAndFade'
  447. local Parent = data.Parent or Effects
  448. local Color = data.Color or C3.N(0,0,0)
  449. local Size = data.Size or V3.N(1,1,1)
  450. local MoveDir = data.MoveDirection or nil
  451. local MeshData = data.Mesh or nil
  452. local SndData = data.Sound or nil
  453. local Frames = data.Frames or 45
  454. local Manual = data.Manual or nil
  455. local Material = data.Material or nil
  456. local CFra = data.CFrame or Torso.CFrame
  457. local Settings = data.FXSettings or {}
  458. local Shape = data.Shape or Enum.PartType.Block
  459. local Snd,Prt,Msh;
  460. coroutine.wrap(function()
  461. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  462. Prt = Manual
  463. else
  464. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  465. Prt.Shape = Shape
  466. end
  467. if(typeof(MeshData) == 'table')then
  468. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  469. elseif(typeof(MeshData) == 'Instance')then
  470. Msh = MeshData:Clone()
  471. Msh.Parent = Prt
  472. elseif(Shape == Enum.PartType.Block)then
  473. Msh = Mesh(Prt,Enum.MeshType.Brick)
  474. end
  475. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  476. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  477. end
  478. if(Snd)then
  479. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  480. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  481. end
  482. Size = (Msh and Msh.Scale or Size)
  483. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  484.  
  485. local MoveSpeed = nil;
  486. if(MoveDir)then
  487. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  488. end
  489. if(FX ~= 'Arc')then
  490. for Frame = 1, Frames do
  491. if(FX == "Fade")then
  492. Prt.Transparency = (Frame/Frames)
  493. elseif(FX == "Resize")then
  494. if(not Settings.EndSize)then
  495. Settings.EndSize = V3.N(0,0,0)
  496. end
  497. if(Settings.EndIsIncrement)then
  498. if(Msh)then
  499. Msh.Scale = Msh.Scale + Settings.EndSize
  500. else
  501. Prt.Size = Prt.Size + Settings.EndSize
  502. end
  503. else
  504. if(Msh)then
  505. Msh.Scale = Msh.Scale - grow/Frames
  506. else
  507. Prt.Size = Prt.Size - grow/Frames
  508. end
  509. end
  510. elseif(FX == "ResizeAndFade")then
  511. if(not Settings.EndSize)then
  512. Settings.EndSize = V3.N(0,0,0)
  513. end
  514. if(Settings.EndIsIncrement)then
  515. if(Msh)then
  516. Msh.Scale = Msh.Scale + Settings.EndSize
  517. else
  518. Prt.Size = Prt.Size + Settings.EndSize
  519. end
  520. else
  521. if(Msh)then
  522. Msh.Scale = Msh.Scale - grow/Frames
  523. else
  524. Prt.Size = Prt.Size - grow/Frames
  525. end
  526. end
  527. Prt.Transparency = (Frame/Frames)
  528. end
  529. if(Settings.RandomizeCFrame)then
  530. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  531. end
  532. if(MoveDir and MoveSpeed)then
  533. local Orientation = Prt.Orientation
  534. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  535. Prt.Orientation = Orientation
  536. end
  537. swait()
  538. end
  539. Prt:destroy()
  540. else
  541. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  542. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  543. if(start and endP)then
  544. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  545. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  546. for Frame = 0, 1, (Settings.Speed or 0.01) do
  547. if(Settings.Home)then
  548. endP = Settings.Home.CFrame
  549. end
  550. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  551. end
  552. if(Settings.RemoveOnGoal)then
  553. Prt:destroy()
  554. end
  555. else
  556. Prt:destroy()
  557. assert(start,"You need a start position!")
  558. assert(endP,"You need a start position!")
  559. end
  560. end
  561. end)()
  562. return Prt,Msh,Snd
  563. end
  564.  
  565.  
  566.  
  567. function SoulSteal(whom,human)
  568. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  569. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  570. if(torso and torso:IsA'BasePart' and alive == true)then
  571. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  572. whom:BreakJoints()
  573. local Model = IN("Model",Effects)
  574. warn('Soul stolen from '..whom.Name)
  575. Model.Name = whom.Name.."'s Soul"
  576. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  577. Soul.CanCollide=false
  578. Mesh(Soul,Enum.MeshType.Sphere)
  579. Soul.Name = 'Head'
  580. if(whom.Name == 'CKbackup')then
  581. Soul.Color = C3.N(1,1,1)
  582. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  583. end
  584. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  585. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  586. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  587. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  588. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  589.  
  590. local turdso = Soul:Clone()
  591. turdso.Name = "Torso"
  592. turdso.CanCollide = false
  593. turdso.Anchored = true
  594. turdso.CFrame = Soul.CFrame
  595. turdso.Parent = Model
  596. turdso.Size = V3.N()
  597. turdso.Transparency=1
  598. local Distance = math.huge
  599. repeat
  600. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  601. turdso.CFrame = Soul.CFrame
  602. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  603. swait()
  604. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  605. if(Soul.Parent and Hoom.Health > 0)then
  606. Model:destroy()
  607. Effect{
  608. Effect="ResizeAndFade",
  609. Mesh={Enum.MeshType.Sphere},
  610. Color = Soul.Color,
  611. CFrame=Torso.CFrame,
  612. Size=V3.N(3,3,3),
  613. Material=Enum.Material.Neon,
  614. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  615. FXSettings={
  616. EndSize=V3.N(6,6,6),
  617. }
  618. }
  619. Souls = Souls + (human and 1 or .1)
  620. warn("Souls: "..Souls)
  621. MaxHealth = MaxHealth + Hoom.Health
  622. Hum.Health = Hum.Health + Hoom.Health
  623. for i = 1, 5 do
  624. Effect{
  625. Effect="Fade",
  626. Color = Soul.Color,
  627. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  628. }
  629. end
  630. else
  631.  
  632. warn("Soul destroyed!")
  633. for i = 1, 5 do
  634. Effect{
  635. Effect="Fade",
  636. Color = Soul.Color,
  637. CFrame=Soul.CFrame,
  638. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  639. }
  640. end
  641. Effect{
  642. Effect="ResizeAndFade",
  643. Mesh={Enum.MeshType.Sphere},
  644. Sound={SoundId=444667859,Pitch=1,Volume=5},
  645. Color = Soul.Color,
  646. CFrame=Soul.CFrame,
  647. Size=V3.N(3,3,3),
  648. Material=Enum.Material.Neon,
  649. FXSettings={
  650. EndSize=V3.N(6,6,6),
  651. }
  652. }
  653. Model:destroy()
  654. end
  655. end
  656. end
  657.  
  658. --// Other Functions \\ --
  659.  
  660. function getRegion(point,range,ignore)
  661. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  662. end
  663.  
  664. function clerp(startCF,endCF,alpha)
  665. return startCF:lerp(endCF, alpha)
  666. end
  667.  
  668. function GetTorso(char)
  669. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  670. end
  671.  
  672. function ShowDamage(Pos, Text, Time, Color)
  673. coroutine.wrap(function()
  674. local Rate = (1 / Frame_Speed)
  675. local Pos = (Pos or Vector3.new(0, 0, 0))
  676. local Text = (Text or "")
  677. local Time = (Time or 2)
  678. local Color = (Color or Color3.new(1, 0, 1))
  679. local EffectPart = NewInstance("Part",Effects,{
  680. Material=Enum.Material.SmoothPlastic,
  681. Reflectance = 0,
  682. Transparency = 1,
  683. BrickColor = BrickColor.new(Color),
  684. Name = "Effect",
  685. Size = Vector3.new(0,0,0),
  686. Anchored = true,
  687. CFrame = CF.N(Pos)
  688. })
  689. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  690. Size = UDim2.new(1.25, 0, 1.25, 0),
  691. Adornee = EffectPart,
  692. })
  693. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  694. BackgroundTransparency = 1,
  695. Size = UDim2.new(1, 0, 1, 0),
  696. Text = Text,
  697. Font = "Arcade",
  698. TextColor3 = Color,
  699. TextStrokeColor3 = Color3.new(0,0,0),
  700. TextStrokeTransparency=0,
  701. TextScaled = true,
  702. })
  703. S.Debris:AddItem(EffectPart, (Time))
  704. EffectPart.Parent = workspace
  705. delay(0, function()
  706. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  707. local Frames = (Time / Rate)
  708. for Frame = 1, Frames do
  709. swait()
  710. local Percent = (Frame / Frames)
  711. TextLabel.TextTransparency = Percent
  712. TextLabel.TextStrokeTransparency = Percent
  713. end
  714. if EffectPart and EffectPart.Parent then
  715. EffectPart:Destroy()
  716. end
  717. end) end)()
  718. end
  719.  
  720. function Kill(whom)
  721. if(whom.Name ~= 'Nebula_Zorua')then
  722. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  723. coroutine.wrap(SoulSteal)(whom,isPlr)
  724. for _,v in next, whom:children() do
  725. if(v:IsA'BasePart')then
  726. v.Parent = Effects
  727. v:ClearAllChildren()
  728. v.Anchored = true
  729. v.CanCollide = false
  730. v.Transparency = 1
  731. local dust = NewInstance("ParticleEmitter",v,{
  732. Color = ColorSequence.new(C3.N(1,1,1)),
  733. LightEmission=0,
  734. LightInfluence=1,
  735. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  736. Texture="rbxassetid://284205403",
  737. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  738. Lifetime = NumberRange.new(1),
  739. Rate=150,
  740. Acceleration = V3.N(0,10,0),
  741. Speed = NumberRange.new(5),
  742. Enabled = true
  743. })
  744. delay(1, function()
  745. dust.Enabled = false
  746. S.Debris:AddItem(v,2)
  747. end)
  748. end
  749. end
  750. else
  751. warn"nope. nawt happenin'"
  752. end
  753. end
  754.  
  755. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  756. if(who)then
  757. local hum = who:FindFirstChildOfClass'Humanoid'
  758. local Damage = M.RNG(minDam,maxDam)
  759. local canHit = true
  760. if(hum)then
  761. for _, p in pairs(Hit) do
  762. if p[1] == hum then
  763. if(time() - p[2] < 0.4) then
  764. canHit = false
  765. else
  766. Hit[_] = nil
  767. end
  768. end
  769. end
  770. if(canHit)then
  771. table.insert(Hit,{hum,time()})
  772. if(GetTorso(who))then
  773. Sound(GetTorso(who),406913243,1,10,false,true,true)
  774. end
  775. if(hum.Health >= math.huge)then
  776. Kill(who)
  777. if(who:FindFirstChild'Head' and hum.Health > 0)then
  778. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  779. end
  780. else
  781. local player = S.Players:GetPlayerFromCharacter(who)
  782. if(Type == "Fire")then
  783. --idk..
  784. else
  785. local c = Instance.new("ObjectValue",hum)
  786. c.Name = "creator"
  787. c.Value = Plr
  788. game:service'Debris':AddItem(c,0.35)
  789. local Crit = false
  790. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  791. Crit = true
  792. Damage = Damage*(critMult or 2)
  793. end
  794. Damage = Damage*((Souls/5)+1)
  795. if(who:FindFirstChild'Head' and hum.Health > 0)then
  796. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  797. end
  798.  
  799. if(hum.Health - Damage <= 0)then
  800. Kill(who)
  801. else
  802. hum.Health = hum.Health - Damage
  803. if(Type == 'Knockback' and GetTorso(who))then
  804. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  805. local body = NewInstance('BodyVelocity',GetTorso(who),{
  806. P = 500,
  807. maxForce = V3.N(math.huge,0,math.huge),
  808. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  809. })
  810. game:service'Debris':AddItem(body,.5)
  811. elseif(Type == "Electric")then
  812. if(M.RNG(1,100) >= critChance)then
  813. if(who:FindFirstChild'Head' and hum.Health > 0)then
  814. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  815. end
  816. local asd = hum.WalkSpeed/2
  817. hum.WalkSpeed = asd
  818. local paralyzed = true
  819. coroutine.wrap(function()
  820. while paralyzed do
  821. swait(25)
  822. if(M.RNG(1,25) == 1)then
  823. if(who:FindFirstChild'Head' and hum.Health > 0)then
  824. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  825. end
  826. hum.PlatformStand = true
  827. end
  828. end
  829. end)()
  830. delay(4, function()
  831. paralyzed = false
  832. hum.WalkSpeed = hum.WalkSpeed + asd
  833. end)
  834. end
  835.  
  836. elseif(Type == 'Knockdown' and GetTorso(who))then
  837. local rek = GetTorso(who)
  838. hum.PlatformStand = true
  839. delay(1,function()
  840. hum.PlatformStand = false
  841. end)
  842. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  843. local bodvol = NewInstance("BodyVelocity",rek,{
  844. velocity = angle * Knock,
  845. P = 5000,
  846. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  847. })
  848. local rl = NewInstance("BodyAngularVelocity",rek,{
  849. P = 3000,
  850. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  851. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  852. })
  853. game:GetService("Debris"):AddItem(bodvol, .5)
  854. game:GetService("Debris"):AddItem(rl, .5)
  855. end
  856. end
  857. end
  858. end
  859. end
  860. end
  861. end
  862. end
  863.  
  864.  
  865. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  866. for _,v in next, getRegion(where,range,{Char}) do
  867. if(v.Name ~= 'Nebula_Zorua')then
  868. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  869. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  870. end
  871. end
  872. end
  873. end
  874.  
  875. function AOEKill(where,range)
  876. for _,v in next, getRegion(where,range,{Char,Effects}) do
  877. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  878. if(v.Name ~= 'Nebula_Zorua')then
  879. if(v.Parent and alive == true)then
  880. coroutine.wrap(Kill)(v.Parent)
  881. end
  882. end
  883. end
  884. end
  885.  
  886. function AOEHeal(where,range,amount)
  887. local healed = {}
  888. for _,v in next, getRegion(where,range,{Char}) do
  889. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  890. if(hum and not healed[hum])then
  891. hum.Health = hum.Health + amount
  892. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  893. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  894. end
  895. end
  896. end
  897. end
  898.  
  899.  
  900. --// Attack Functions \\--
  901.  
  902.  
  903. function Slash()
  904. Attack = true
  905. NeutralAnims = false
  906. local sound = Sound(Knife,437475935,1,5,false,true,false)
  907. for i = 0, 2, 0.1 do
  908. swait()
  909. local Alpha = .2
  910. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  911. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  912. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  913. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  914. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  915. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  916. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  917. end
  918. KTrail.Enabled = true
  919. sound:Play()
  920. for i = 0, 2.5, 0.1 do
  921. swait()
  922. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  923. local Alpha = .25
  924. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  925. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  926. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  927. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  928. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  929. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  930. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  931. end
  932. KTrail.Enabled = false
  933. Attack = false
  934. NeutralAnims = true
  935. end
  936.  
  937. Mouse.Button1Down:connect(function()
  938. if(Attack)then return end
  939. Slash()
  940. end)
  941.  
  942. Mouse.KeyDown:connect(function(k)
  943. if(Attack)then return end
  944. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  945. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  946. end)
  947.  
  948.  
  949. function Refuse()
  950. Attack = true
  951. warn("B u t i t r e f u s e d.")
  952. local oMH = MaxHealth
  953. MaxHealth = "inf"
  954. Hum.MaxHealth = "inf"
  955. Hum.Health = "inf"
  956. Char.Parent = nil
  957. Hum:destroy()
  958. if(not _G.RefusedAnimation)then
  959. _G.RefusedAnimation = true
  960.  
  961.  
  962. local Soul;
  963. function Soul(where,decalId)
  964. local destroy = false
  965. local soul = NewInstance("Part",workspace)
  966. soul.Name = "Soul"
  967. soul.Transparency=1
  968. soul.Size = V3.N(2,2,.05)
  969. soul.Anchored=true
  970. soul.CanCollide=false
  971. soul.CFrame = where
  972. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  973. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  974. return soul,heartF,heartB
  975. end
  976. local owo = Root.CFrame
  977. local s,f,b = Soul(owo,1569347904)
  978. swait(60)
  979. local snd = Sound(s,862552636,1,5,false,false,false)
  980. snd:Play()
  981. f.Texture = "rbxassetid://1569348344"
  982. b.Texture = "rbxassetid://1569348344"
  983. swait(15)
  984. snd:Stop()
  985. swait(60)
  986. print'lol'
  987. for i = 0, 6, .1 do
  988. swait()
  989. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  990. end
  991. local snd = Sound(s,862552636,1,5,false,false,false)
  992. snd:Play()
  993. s.CFrame = owo
  994. f.Texture = "rbxassetid://1569347904"
  995. b.Texture = "rbxassetid://1569347904"
  996. swait(15)
  997. snd:Stop()
  998. swait(60)
  999.  
  1000. s:destroy()
  1001. end
  1002.  
  1003. RJ.Parent = Char
  1004. LS.Parent = Char
  1005. RS.Parent = Char
  1006. LH.Parent = Char
  1007. RH.Parent = Char
  1008. NK.Parent = Char
  1009.  
  1010. LArm.Parent = Char
  1011. RArm.Parent = Char
  1012. LLeg.Parent = Char
  1013. LArm.Parent = Char
  1014. Root.Parent = Char
  1015. Torso.Parent = Char
  1016. Head.Parent = Char
  1017.  
  1018. Knife.Parent = Char
  1019. Hair.Parent = Char
  1020.  
  1021. HW.Parent = Char
  1022. HW2.Parent = Char
  1023.  
  1024.  
  1025. REye:destroy()
  1026. LEye:destroy()
  1027.  
  1028. for _,v in next, Char:children() do
  1029. if(v.Name == 'ShadowFace')then v:destroy() end
  1030. end
  1031. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1032. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1033. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1034.  
  1035. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1036. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1037. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1038. for i = 1, 35 do
  1039. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1040. FACE.Transparency = 0+(i-1)/35.2
  1041. FACE.Name = 'ShadowFace'
  1042. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1043. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1044. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1045. end
  1046. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1047. ConnectHum()
  1048. MaxHealth = oMH
  1049. Hum.MaxHealth = MaxHealth
  1050. Hum.Health = MaxHealth
  1051. swait(5)
  1052. Char.Parent = workspace
  1053.  
  1054. Attack = false
  1055. end
  1056.  
  1057. function ConnectHum()
  1058. Hum.Died:connect(Refuse)
  1059. end
  1060. ConnectHum()
  1061.  
  1062.  
  1063. --// Wrap it all up \\--
  1064. while true do
  1065. swait()
  1066. Sine = Sine + Change
  1067. if(not Music)then
  1068. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1069. Music.Name = 'Music'
  1070. end
  1071. Music.Pitch = 1
  1072. Music.Volume = 5
  1073. Music.SoundId = "rbxassetid://"..MusicID
  1074. Music.Parent = Torso
  1075. Music:Resume()
  1076. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1077. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1078. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1079. if(not Effects or not Effects.Parent)then
  1080. Effects = IN("Model",Char)
  1081. Effects.Name = "Effects"
  1082. end
  1083. Hum.WalkSpeed = WalkSpeed
  1084. if(State == 'Walk')then
  1085. if(Hum.WalkSpeed >= 24)then
  1086. local wsVal = 22 / (Hum.WalkSpeed/16)
  1087. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1088. Change = 2
  1089. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1090. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1091. else
  1092. Change = .9
  1093. local wsVal = 8 / (Hum.WalkSpeed/8)
  1094. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1095. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1096. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1097. end
  1098. else
  1099. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1100. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1101. end
  1102. for _,v in next, Char:children() do
  1103. if(v:IsA'Accessory')then
  1104. v:destroy()
  1105. elseif(v:IsA'Shirt')then
  1106. v.ShirtTemplate = "rbxassetid://332485624"
  1107. elseif(v:IsA'Pants')then
  1108. v.PantsTemplate = "rbxassetid://332481079"
  1109. elseif(v:IsA'CharacterMesh')then
  1110. v:destroy()
  1111. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1112. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1113. end
  1114. end
  1115. local face = Head:FindFirstChild'face'
  1116. if(not face)then
  1117. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1118. else
  1119. face.Texture = "rbxassetid://404306534"
  1120. end
  1121. RArm.BrickColor = BrickColor.new'Pastel brown'
  1122. LArm.BrickColor = BrickColor.new'Pastel brown'
  1123. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1124. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1125. Torso.BrickColor = BrickColor.new'Pastel brown'
  1126. Head.BrickColor = BrickColor.new'Pastel brown'
  1127. Hum.Name = 'Chara'
  1128. if(Hum.MaxHealth ~= MaxHealth)then
  1129. Hum.MaxHealth = MaxHealth
  1130. end
  1131. Hum.DisplayDistanceType='None'
  1132. if(NeutralAnims)then
  1133. if(State == 'Idle')then
  1134. Change = 1
  1135. local Alpha = .1
  1136. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1137. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1138. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1139. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1140. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1141. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1142. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1143. -- idle
  1144. elseif(State == 'Walk')then
  1145. if(Hum.WalkSpeed >= 24)then
  1146. local wsVal = 22 / (Hum.WalkSpeed/16)
  1147. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1148. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1149. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1150. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1151. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1152. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1153. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1154. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1155. else
  1156. local wsVal = 8 / (Hum.WalkSpeed/8)
  1157. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1158. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1159. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1160. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1161. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1162. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1163. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1164. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1165. end
  1166. elseif(State == 'Jump' or State == 'Fall')then
  1167. if(Walking)then
  1168. local Alpha = .2
  1169. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1170. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1171. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1172. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1173. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1174. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1175. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1176. else
  1177. local Alpha = .2
  1178. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1179. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1180. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1181. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1182. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1183. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1184. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1185. end
  1186. elseif(State == 'Paralyzed')then
  1187. -- paralyzed
  1188. elseif(State == 'Sit')then
  1189. -- sit
  1190. end
  1191. end
  1192. end
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