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Acid sword

Jul 14th, 2023
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  1. --reanimate by MyWorld#4430 discord.gg/pYVHtSJmEY
  2. local v3_net, v3_808 = Vector3.new(5000, 25.1, 0), Vector3.new(8, 0, 8)
  3. local function getNetlessVelocity(realPartVelocity)
  4. local mag = realPartVelocity.Magnitude
  5. if mag > 1 then
  6. local unit = realPartVelocity.Unit
  7. if (unit.Y > 0.25) or (unit.Y < -0.75) then
  8. return unit * (25.1 / unit.Y)
  9. end
  10. end
  11. return v3_net + realPartVelocity * v3_808
  12. end
  13. local simradius = "shp" --simulation radius (net bypass) method
  14. --"shp" - sethiddenproperty
  15. --"ssr" - setsimulationradius
  16. --false - disable
  17. local simrad = 1000 --simulation radius value
  18. local healthHide = true --moves your head away every 3 seconds so players dont see your health bar (alignmode 4 only)
  19. local reclaim = true --if you lost control over a part this will move your primary part to the part so you get it back (alignmode 4)
  20. local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them (alignmode 4 only)
  21. local physp = nil --PhysicalProperties.new(0.01, 0, 1, 0, 0) --sets .CustomPhysicalProperties to this for each part
  22. local noclipAllParts = false --set it to true if you want noclip
  23. local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
  24. local newanimate = true --disables the animate script and enables after reanimation
  25. local discharscripts = true --disables all localScripts parented to your character before reanimation
  26. local R15toR6 = true --tries to convert your character to r6 if its r15
  27. local hatcollide = false --makes hats cancollide (credit to ShownApe) (works only with reanimate method 0)
  28. local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
  29. local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
  30. local hedafterneck = true --disable aligns for head and enable after neck or torso is removed
  31. local loadtime = game:GetService("Players").RespawnTime + 0.5 --anti respawn delay
  32. local method = 3 --reanimation method
  33. --methods:
  34. --0 - breakJoints (takes [loadtime] seconds to load)
  35. --1 - limbs
  36. --2 - limbs + anti respawn
  37. --3 - limbs + breakJoints after [loadtime] seconds
  38. --4 - remove humanoid + breakJoints
  39. --5 - remove humanoid + limbst
  40. local alignmode = 3 --AlignPosition mode
  41. --modes:
  42. --1 - AlignPosition rigidity enabled true
  43. --2 - 2 AlignPositions rigidity enabled both true and false
  44. --3 - AlignPosition rigidity enabled false
  45. --4 - CFrame
  46. local flingpart = "HumanoidRootPart" --name of the part or the hat used for flinging
  47. --the fling function
  48. --usage: fling(target, duration, velocity)
  49. --target can be set to: basePart, CFrame, Vector3, character model or humanoid (flings at mouse.Hit if argument not provided))
  50. --duration (fling time in seconds) can be set to a number or a string convertable to the number (0.5s if not provided),
  51. --velocity (fling part rotation velocity) can be set to a vector3 value (Vector3.new(20000, 20000, 20000) if not provided)
  52.  
  53. local lp = game:GetService("Players").LocalPlayer
  54. local rs, ws, sg = game:GetService("RunService"), game:GetService("Workspace"), game:GetService("StarterGui")
  55. local stepped, heartbeat, renderstepped = rs.Stepped, rs.Heartbeat, rs.RenderStepped
  56. local twait, tdelay, rad, inf, abs, clamp = task.wait, task.delay, math.rad, math.huge, math.abs, math.clamp
  57. local cf, v3 = CFrame.new, Vector3.new
  58. local angles = CFrame.Angles
  59. local v3_0, cf_0 = v3(0, 0, 0), cf(0, 0, 0)
  60.  
  61. local c = lp.Character
  62. if not (c and c.Parent) then
  63. return
  64. end
  65.  
  66. c:GetPropertyChangedSignal("Parent"):Connect(function()
  67. if not (c and c.Parent) then
  68. c = nil
  69. end
  70. end)
  71.  
  72. local clone, destroy, getchildren, getdescendants, isa = c.Clone, c.Destroy, c.GetChildren, c.GetDescendants, c.IsA
  73.  
  74. local function gp(parent, name, className)
  75. if typeof(parent) == "Instance" then
  76. for i, v in pairs(getchildren(parent)) do
  77. if (v.Name == name) and isa(v, className) then
  78. return v
  79. end
  80. end
  81. end
  82. return nil
  83. end
  84.  
  85. local fenv = getfenv()
  86.  
  87. local shp = fenv.sethiddenproperty or fenv.set_hidden_property or fenv.set_hidden_prop or fenv.sethiddenprop
  88. local ssr = fenv.setsimulationradius or fenv.set_simulation_radius or fenv.set_sim_radius or fenv.setsimradius or fenv.setsimrad or fenv.set_sim_rad
  89.  
  90. healthHide = healthHide and ((method == 0) or (method == 3)) and gp(c, "Head", "BasePart")
  91.  
  92. local reclaim, lostpart = reclaim and c.PrimaryPart, nil
  93.  
  94. local function align(Part0, Part1)
  95.  
  96. local att0 = Instance.new("Attachment")
  97. att0.Position, att0.Orientation, att0.Name = v3_0, v3_0, "att0_" .. Part0.Name
  98. local att1 = Instance.new("Attachment")
  99. att1.Position, att1.Orientation, att1.Name = v3_0, v3_0, "att1_" .. Part1.Name
  100.  
  101. if alignmode == 4 then
  102.  
  103. local hide = false
  104. if Part0 == healthHide then
  105. healthHide = false
  106. tdelay(0, function()
  107. while twait(2.9) and Part0 and c do
  108. hide = #Part0:GetConnectedParts() == 1
  109. twait(0.1)
  110. hide = false
  111. end
  112. end)
  113. end
  114.  
  115. local rot = rad(0.05)
  116. local con0, con1 = nil, nil
  117. con0 = stepped:Connect(function()
  118. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  119. Part0.RotVelocity = Part1.RotVelocity
  120. end)
  121. local lastpos = Part0.Position
  122. con1 = heartbeat:Connect(function(delta)
  123. if not (Part0 and Part1 and att1) then return con0:Disconnect() and con1:Disconnect() end
  124. if (not Part0.Anchored) and (Part0.ReceiveAge == 0) then
  125. if lostpart == Part0 then
  126. lostpart = nil
  127. end
  128. rot = -rot
  129. local newcf = Part1.CFrame * att1.CFrame * angles(0, 0, rot)
  130. if Part1.Velocity.Magnitude > 0.01 then
  131. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  132. else
  133. Part0.Velocity = getNetlessVelocity((newcf.Position - lastpos) / delta)
  134. end
  135. lastpos = newcf.Position
  136. if lostpart and (Part0 == reclaim) then
  137. newcf = lostpart.CFrame
  138. elseif hide then
  139. newcf += v3(0, 3000, 0)
  140. end
  141. if novoid and (newcf.Y < ws.FallenPartsDestroyHeight + 0.1) then
  142. newcf += v3(0, ws.FallenPartsDestroyHeight + 0.1 - newcf.Y, 0)
  143. end
  144. Part0.CFrame = newcf
  145. elseif (not Part0.Anchored) and (abs(Part0.Velocity.X) < 45) and (abs(Part0.Velocity.Y) < 25) and (abs(Part0.Velocity.Z) < 45) then
  146. lostpart = Part0
  147. end
  148. end)
  149.  
  150. else
  151.  
  152. Part0.CustomPhysicalProperties = physp
  153. if (alignmode == 1) or (alignmode == 2) then
  154. local ape = Instance.new("AlignPosition")
  155. ape.MaxForce, ape.MaxVelocity, ape.Responsiveness = inf, inf, inf
  156. ape.ReactionForceEnabled, ape.RigidityEnabled, ape.ApplyAtCenterOfMass = false, true, false
  157. ape.Attachment0, ape.Attachment1, ape.Name = att0, att1, "AlignPositionRtrue"
  158. ape.Parent = att0
  159. end
  160.  
  161. if (alignmode == 2) or (alignmode == 3) then
  162. local apd = Instance.new("AlignPosition")
  163. apd.MaxForce, apd.MaxVelocity, apd.Responsiveness = inf, inf, inf
  164. apd.ReactionForceEnabled, apd.RigidityEnabled, apd.ApplyAtCenterOfMass = false, false, false
  165. apd.Attachment0, apd.Attachment1, apd.Name = att0, att1, "AlignPositionRfalse"
  166. apd.Parent = att0
  167. end
  168.  
  169. local ao = Instance.new("AlignOrientation")
  170. ao.MaxAngularVelocity, ao.MaxTorque, ao.Responsiveness = inf, inf, inf
  171. ao.PrimaryAxisOnly, ao.ReactionTorqueEnabled, ao.RigidityEnabled = false, false, false
  172. ao.Attachment0, ao.Attachment1 = att0, att1
  173. ao.Parent = att0
  174.  
  175. local con0, con1 = nil, nil
  176. local vel = Part0.Velocity
  177. con0 = renderstepped:Connect(function()
  178. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  179. Part0.Velocity = vel
  180. end)
  181. local lastpos = Part0.Position
  182. con1 = heartbeat:Connect(function(delta)
  183. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  184. vel = Part0.Velocity
  185. if Part1.Velocity.Magnitude > 0.01 then
  186. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  187. else
  188. Part0.Velocity = getNetlessVelocity((Part0.Position - lastpos) / delta)
  189. end
  190. lastpos = Part0.Position
  191. end)
  192.  
  193. end
  194.  
  195. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  196. Part0 = att0.Parent
  197. if not isa(Part0, "BasePart") then
  198. att0 = nil
  199. if lostpart == Part0 then
  200. lostpart = nil
  201. end
  202. Part0 = nil
  203. end
  204. end)
  205. att0.Parent = Part0
  206.  
  207. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  208. Part1 = att1.Parent
  209. if not isa(Part1, "BasePart") then
  210. att1 = nil
  211. Part1 = nil
  212. end
  213. end)
  214. att1.Parent = Part1
  215. end
  216.  
  217. local function respawnrequest()
  218. local ccfr, c = ws.CurrentCamera.CFrame, lp.Character
  219. lp.Character = nil
  220. lp.Character = c
  221. local con = nil
  222. con = ws.CurrentCamera.Changed:Connect(function(prop)
  223. if (prop ~= "Parent") and (prop ~= "CFrame") then
  224. return
  225. end
  226. ws.CurrentCamera.CFrame = ccfr
  227. con:Disconnect()
  228. end)
  229. end
  230.  
  231. local destroyhum = (method == 4) or (method == 5)
  232. local breakjoints = (method == 0) or (method == 4)
  233. local antirespawn = (method == 0) or (method == 2) or (method == 3)
  234.  
  235. hatcollide = hatcollide and (method == 0)
  236.  
  237. addtools = addtools and lp:FindFirstChildOfClass("Backpack")
  238.  
  239. if type(simrad) ~= "number" then simrad = 1000 end
  240. if shp and (simradius == "shp") then
  241. tdelay(0, function()
  242. while c do
  243. shp(lp, "SimulationRadius", simrad)
  244. heartbeat:Wait()
  245. end
  246. end)
  247. elseif ssr and (simradius == "ssr") then
  248. tdelay(0, function()
  249. while c do
  250. ssr(simrad)
  251. heartbeat:Wait()
  252. end
  253. end)
  254. end
  255.  
  256. if antiragdoll then
  257. antiragdoll = function(v)
  258. if isa(v, "HingeConstraint") or isa(v, "BallSocketConstraint") then
  259. v.Parent = nil
  260. end
  261. end
  262. for i, v in pairs(getdescendants(c)) do
  263. antiragdoll(v)
  264. end
  265. c.DescendantAdded:Connect(antiragdoll)
  266. end
  267.  
  268. if antirespawn then
  269. respawnrequest()
  270. end
  271.  
  272. if method == 0 then
  273. twait(loadtime)
  274. if not c then
  275. return
  276. end
  277. end
  278.  
  279. if discharscripts then
  280. for i, v in pairs(getdescendants(c)) do
  281. if isa(v, "LocalScript") then
  282. v.Disabled = true
  283. end
  284. end
  285. elseif newanimate then
  286. local animate = gp(c, "Animate", "LocalScript")
  287. if animate and (not animate.Disabled) then
  288. animate.Disabled = true
  289. else
  290. newanimate = false
  291. end
  292. end
  293.  
  294. if addtools then
  295. for i, v in pairs(getchildren(addtools)) do
  296. if isa(v, "Tool") then
  297. v.Parent = c
  298. end
  299. end
  300. end
  301.  
  302. pcall(function()
  303. settings().Physics.AllowSleep = false
  304. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  305. end)
  306.  
  307. local OLDscripts = {}
  308.  
  309. for i, v in pairs(getdescendants(c)) do
  310. if v.ClassName == "Script" then
  311. OLDscripts[v.Name] = true
  312. end
  313. end
  314.  
  315. local scriptNames = {}
  316.  
  317. for i, v in pairs(getdescendants(c)) do
  318. if isa(v, "BasePart") then
  319. local newName, exists = tostring(i), true
  320. while exists do
  321. exists = OLDscripts[newName]
  322. if exists then
  323. newName = newName .. "_"
  324. end
  325. end
  326. table.insert(scriptNames, newName)
  327. Instance.new("Script", v).Name = newName
  328. end
  329. end
  330.  
  331. local hum = c:FindFirstChildOfClass("Humanoid")
  332. if hum then
  333. for i, v in pairs(hum:GetPlayingAnimationTracks()) do
  334. v:Stop()
  335. end
  336. end
  337. c.Archivable = true
  338. local cl = clone(c)
  339. if hum and humState16 then
  340. hum:ChangeState(Enum.HumanoidStateType.Physics)
  341. if destroyhum then
  342. twait(1.6)
  343. end
  344. end
  345. if destroyhum then
  346. pcall(destroy, hum)
  347. end
  348.  
  349. if not c then
  350. return
  351. end
  352.  
  353. local head, torso, root = gp(c, "Head", "BasePart"), gp(c, "Torso", "BasePart") or gp(c, "UpperTorso", "BasePart"), gp(c, "HumanoidRootPart", "BasePart")
  354. if hatcollide then
  355. pcall(destroy, torso)
  356. pcall(destroy, root)
  357. pcall(destroy, c:FindFirstChildOfClass("BodyColors") or gp(c, "Health", "Script"))
  358. end
  359.  
  360. local model = Instance.new("Model", c)
  361. model:GetPropertyChangedSignal("Parent"):Connect(function()
  362. if not (model and model.Parent) then
  363. model = nil
  364. end
  365. end)
  366.  
  367. for i, v in pairs(getchildren(c)) do
  368. if v ~= model then
  369. if addtools and isa(v, "Tool") then
  370. for i1, v1 in pairs(getdescendants(v)) do
  371. if v1 and v1.Parent and isa(v1, "BasePart") then
  372. local bv = Instance.new("BodyVelocity")
  373. bv.Velocity, bv.MaxForce, bv.P, bv.Name = v3_0, v3(1000, 1000, 1000), 1250, "bv_" .. v.Name
  374. bv.Parent = v1
  375. end
  376. end
  377. end
  378. v.Parent = model
  379. end
  380. end
  381.  
  382. if breakjoints then
  383. model:BreakJoints()
  384. else
  385. if head and torso then
  386. for i, v in pairs(getdescendants(model)) do
  387. if isa(v, "JointInstance") then
  388. local save = false
  389. if (v.Part0 == torso) and (v.Part1 == head) then
  390. save = true
  391. end
  392. if (v.Part0 == head) and (v.Part1 == torso) then
  393. save = true
  394. end
  395. if save then
  396. if hedafterneck then
  397. hedafterneck = v
  398. end
  399. else
  400. pcall(destroy, v)
  401. end
  402. end
  403. end
  404. end
  405. if method == 3 then
  406. task.delay(loadtime, pcall, model.BreakJoints, model)
  407. end
  408. end
  409.  
  410. cl.Parent = ws
  411. for i, v in pairs(getchildren(cl)) do
  412. v.Parent = c
  413. end
  414. pcall(destroy, cl)
  415.  
  416. local uncollide, noclipcon = nil, nil
  417. if noclipAllParts then
  418. uncollide = function()
  419. if c then
  420. for i, v in pairs(getdescendants(c)) do
  421. if isa(v, "BasePart") then
  422. v.CanCollide = false
  423. end
  424. end
  425. else
  426. noclipcon:Disconnect()
  427. end
  428. end
  429. else
  430. uncollide = function()
  431. if model then
  432. for i, v in pairs(getdescendants(model)) do
  433. if isa(v, "BasePart") then
  434. v.CanCollide = false
  435. end
  436. end
  437. else
  438. noclipcon:Disconnect()
  439. end
  440. end
  441. end
  442. noclipcon = stepped:Connect(uncollide)
  443. uncollide()
  444.  
  445. for i, scr in pairs(getdescendants(model)) do
  446. if (scr.ClassName == "Script") and table.find(scriptNames, scr.Name) then
  447. local Part0 = scr.Parent
  448. if isa(Part0, "BasePart") then
  449. for i1, scr1 in pairs(getdescendants(c)) do
  450. if (scr1.ClassName == "Script") and (scr1.Name == scr.Name) and (not scr1:IsDescendantOf(model)) then
  451. local Part1 = scr1.Parent
  452. if (Part1.ClassName == Part0.ClassName) and (Part1.Name == Part0.Name) then
  453. align(Part0, Part1)
  454. pcall(destroy, scr)
  455. pcall(destroy, scr1)
  456. break
  457. end
  458. end
  459. end
  460. end
  461. end
  462. end
  463.  
  464. for i, v in pairs(getdescendants(c)) do
  465. if v and v.Parent and (not v:IsDescendantOf(model)) then
  466. if isa(v, "Decal") then
  467. v.Transparency = 1
  468. elseif isa(v, "BasePart") then
  469. v.Transparency = 1
  470. v.Anchored = false
  471. elseif isa(v, "ForceField") then
  472. v.Visible = false
  473. elseif isa(v, "Sound") then
  474. v.Playing = false
  475. elseif isa(v, "BillboardGui") or isa(v, "SurfaceGui") or isa(v, "ParticleEmitter") or isa(v, "Fire") or isa(v, "Smoke") or isa(v, "Sparkles") then
  476. v.Enabled = false
  477. end
  478. end
  479. end
  480.  
  481. if newanimate then
  482. local animate = gp(c, "Animate", "LocalScript")
  483. if animate then
  484. animate.Disabled = false
  485. end
  486. end
  487.  
  488. if addtools then
  489. for i, v in pairs(getchildren(c)) do
  490. if isa(v, "Tool") then
  491. v.Parent = addtools
  492. end
  493. end
  494. end
  495.  
  496. local hum0, hum1 = model:FindFirstChildOfClass("Humanoid"), c:FindFirstChildOfClass("Humanoid")
  497. if hum0 then
  498. hum0:GetPropertyChangedSignal("Parent"):Connect(function()
  499. if not (hum0 and hum0.Parent) then
  500. hum0 = nil
  501. end
  502. end)
  503. end
  504. if hum1 then
  505. hum1:GetPropertyChangedSignal("Parent"):Connect(function()
  506. if not (hum1 and hum1.Parent) then
  507. hum1 = nil
  508. end
  509. end)
  510.  
  511. ws.CurrentCamera.CameraSubject = hum1
  512. local camSubCon = nil
  513. local function camSubFunc()
  514. camSubCon:Disconnect()
  515. if c and hum1 then
  516. ws.CurrentCamera.CameraSubject = hum1
  517. end
  518. end
  519. camSubCon = renderstepped:Connect(camSubFunc)
  520. if hum0 then
  521. hum0:GetPropertyChangedSignal("Jump"):Connect(function()
  522. if hum1 then
  523. hum1.Jump = hum0.Jump
  524. end
  525. end)
  526. else
  527. respawnrequest()
  528. end
  529. end
  530.  
  531. local rb = Instance.new("BindableEvent", c)
  532. rb.Event:Connect(function()
  533. pcall(destroy, rb)
  534. sg:SetCore("ResetButtonCallback", true)
  535. if destroyhum then
  536. if c then c:BreakJoints() end
  537. return
  538. end
  539. if model and hum0 and (hum0.Health > 0) then
  540. model:BreakJoints()
  541. hum0.Health = 0
  542. end
  543. if antirespawn then
  544. respawnrequest()
  545. end
  546. end)
  547. sg:SetCore("ResetButtonCallback", rb)
  548.  
  549. tdelay(0, function()
  550. while c do
  551. if hum0 and hum1 then
  552. hum1.Jump = hum0.Jump
  553. end
  554. wait()
  555. end
  556. sg:SetCore("ResetButtonCallback", true)
  557. end)
  558.  
  559. R15toR6 = R15toR6 and hum1 and (hum1.RigType == Enum.HumanoidRigType.R15)
  560. if R15toR6 then
  561. local part = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "UpperTorso", "BasePart") or gp(c, "LowerTorso", "BasePart") or gp(c, "Head", "BasePart") or c:FindFirstChildWhichIsA("BasePart")
  562. if part then
  563. local cfr = part.CFrame
  564. local R6parts = {
  565. head = {
  566. Name = "Head",
  567. Size = v3(2, 1, 1),
  568. R15 = {
  569. Head = 0
  570. }
  571. },
  572. torso = {
  573. Name = "Torso",
  574. Size = v3(2, 2, 1),
  575. R15 = {
  576. UpperTorso = 0.2,
  577. LowerTorso = -0.8
  578. }
  579. },
  580. root = {
  581. Name = "HumanoidRootPart",
  582. Size = v3(2, 2, 1),
  583. R15 = {
  584. HumanoidRootPart = 0
  585. }
  586. },
  587. leftArm = {
  588. Name = "Left Arm",
  589. Size = v3(1, 2, 1),
  590. R15 = {
  591. LeftHand = -0.849,
  592. LeftLowerArm = -0.174,
  593. LeftUpperArm = 0.415
  594. }
  595. },
  596. rightArm = {
  597. Name = "Right Arm",
  598. Size = v3(1, 2, 1),
  599. R15 = {
  600. RightHand = -0.849,
  601. RightLowerArm = -0.174,
  602. RightUpperArm = 0.415
  603. }
  604. },
  605. leftLeg = {
  606. Name = "Left Leg",
  607. Size = v3(1, 2, 1),
  608. R15 = {
  609. LeftFoot = -0.85,
  610. LeftLowerLeg = -0.29,
  611. LeftUpperLeg = 0.49
  612. }
  613. },
  614. rightLeg = {
  615. Name = "Right Leg",
  616. Size = v3(1, 2, 1),
  617. R15 = {
  618. RightFoot = -0.85,
  619. RightLowerLeg = -0.29,
  620. RightUpperLeg = 0.49
  621. }
  622. }
  623. }
  624. for i, v in pairs(getchildren(c)) do
  625. if isa(v, "BasePart") then
  626. for i1, v1 in pairs(getchildren(v)) do
  627. if isa(v1, "Motor6D") then
  628. v1.Part0 = nil
  629. end
  630. end
  631. end
  632. end
  633. part.Archivable = true
  634. for i, v in pairs(R6parts) do
  635. local part = clone(part)
  636. part:ClearAllChildren()
  637. part.Name, part.Size, part.CFrame, part.Anchored, part.Transparency, part.CanCollide = v.Name, v.Size, cfr, false, 1, false
  638. for i1, v1 in pairs(v.R15) do
  639. local R15part = gp(c, i1, "BasePart")
  640. local att = gp(R15part, "att1_" .. i1, "Attachment")
  641. if R15part then
  642. local weld = Instance.new("Weld")
  643. weld.Part0, weld.Part1, weld.C0, weld.C1, weld.Name = part, R15part, cf(0, v1, 0), cf_0, "Weld_" .. i1
  644. weld.Parent = R15part
  645. R15part.Massless, R15part.Name = true, "R15_" .. i1
  646. R15part.Parent = part
  647. if att then
  648. att.Position = v3(0, v1, 0)
  649. att.Parent = part
  650. end
  651. end
  652. end
  653. part.Parent = c
  654. R6parts[i] = part
  655. end
  656. local R6joints = {
  657. neck = {
  658. Parent = R6parts.torso,
  659. Name = "Neck",
  660. Part0 = R6parts.torso,
  661. Part1 = R6parts.head,
  662. C0 = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  663. C1 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  664. },
  665. rootJoint = {
  666. Parent = R6parts.root,
  667. Name = "RootJoint" ,
  668. Part0 = R6parts.root,
  669. Part1 = R6parts.torso,
  670. C0 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  671. C1 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  672. },
  673. rightShoulder = {
  674. Parent = R6parts.torso,
  675. Name = "Right Shoulder",
  676. Part0 = R6parts.torso,
  677. Part1 = R6parts.rightArm,
  678. C0 = cf(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  679. C1 = cf(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  680. },
  681. leftShoulder = {
  682. Parent = R6parts.torso,
  683. Name = "Left Shoulder",
  684. Part0 = R6parts.torso,
  685. Part1 = R6parts.leftArm,
  686. C0 = cf(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  687. C1 = cf(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  688. },
  689. rightHip = {
  690. Parent = R6parts.torso,
  691. Name = "Right Hip",
  692. Part0 = R6parts.torso,
  693. Part1 = R6parts.rightLeg,
  694. C0 = cf(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  695. C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  696. },
  697. leftHip = {
  698. Parent = R6parts.torso,
  699. Name = "Left Hip" ,
  700. Part0 = R6parts.torso,
  701. Part1 = R6parts.leftLeg,
  702. C0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  703. C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  704. }
  705. }
  706. for i, v in pairs(R6joints) do
  707. local joint = Instance.new("Motor6D")
  708. for prop, val in pairs(v) do
  709. joint[prop] = val
  710. end
  711. R6joints[i] = joint
  712. end
  713. if hum1 then
  714. hum1.RigType, hum1.HipHeight = Enum.HumanoidRigType.R6, 0
  715. end
  716. end
  717. end
  718.  
  719. local torso1 = torso
  720. torso = gp(c, "Torso", "BasePart") or ((not R15toR6) and gp(c, torso.Name, "BasePart"))
  721. if (typeof(hedafterneck) == "Instance") and head and torso and torso1 then
  722. local conNeck, conTorso, conTorso1 = nil, nil, nil
  723. local aligns = {}
  724. local function enableAligns()
  725. conNeck:Disconnect()
  726. conTorso:Disconnect()
  727. conTorso1:Disconnect()
  728. for i, v in pairs(aligns) do
  729. v.Enabled = true
  730. end
  731. end
  732. conNeck = hedafterneck.Changed:Connect(function(prop)
  733. if table.find({"Part0", "Part1", "Parent"}, prop) then
  734. enableAligns()
  735. end
  736. end)
  737. conTorso = torso:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  738. conTorso1 = torso1:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  739. for i, v in pairs(getdescendants(head)) do
  740. if isa(v, "AlignPosition") or isa(v, "AlignOrientation") then
  741. i = tostring(i)
  742. aligns[i] = v
  743. v:GetPropertyChangedSignal("Parent"):Connect(function()
  744. aligns[i] = nil
  745. end)
  746. v.Enabled = false
  747. end
  748. end
  749. end
  750.  
  751. local flingpart0 = gp(model, flingpart, "BasePart") or gp(gp(model, flingpart, "Accessory"), "Handle", "BasePart")
  752. local flingpart1 = gp(c, flingpart, "BasePart") or gp(gp(c, flingpart, "Accessory"), "Handle", "BasePart")
  753.  
  754. local fling = function() end
  755. if flingpart0 and flingpart1 then
  756. flingpart0:GetPropertyChangedSignal("Parent"):Connect(function()
  757. if not (flingpart0 and flingpart0.Parent) then
  758. flingpart0 = nil
  759. fling = function() end
  760. end
  761. end)
  762. flingpart0.Archivable = true
  763. flingpart1:GetPropertyChangedSignal("Parent"):Connect(function()
  764. if not (flingpart1 and flingpart1.Parent) then
  765. flingpart1 = nil
  766. fling = function() end
  767. end
  768. end)
  769. local att0 = gp(flingpart0, "att0_" .. flingpart0.Name, "Attachment")
  770. local att1 = gp(flingpart1, "att1_" .. flingpart1.Name, "Attachment")
  771. if att0 and att1 then
  772. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  773. if not (att0 and att0.Parent) then
  774. att0 = nil
  775. fling = function() end
  776. end
  777. end)
  778. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  779. if not (att1 and att1.Parent) then
  780. att1 = nil
  781. fling = function() end
  782. end
  783. end)
  784. local lastfling = nil
  785. local mouse = lp:GetMouse()
  786. fling = function(target, duration, rotVelocity)
  787. if typeof(target) == "Instance" then
  788. if isa(target, "BasePart") then
  789. target = target.Position
  790. elseif isa(target, "Model") then
  791. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  792. if target then
  793. target = target.Position
  794. else
  795. return
  796. end
  797. elseif isa(target, "Humanoid") then
  798. target = target.Parent
  799. if not (target and isa(target, "Model")) then
  800. return
  801. end
  802. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  803. if target then
  804. target = target.Position
  805. else
  806. return
  807. end
  808. else
  809. return
  810. end
  811. elseif typeof(target) == "CFrame" then
  812. target = target.Position
  813. elseif typeof(target) ~= "Vector3" then
  814. target = mouse.Hit
  815. if target then
  816. target = target.Position
  817. else
  818. return
  819. end
  820. end
  821. if target.Y < ws.FallenPartsDestroyHeight + 5 then
  822. target = v3(target.X, ws.FallenPartsDestroyHeight + 5, target.Z)
  823. end
  824. lastfling = target
  825. if type(duration) ~= "number" then
  826. duration = tonumber(duration) or 0.5
  827. end
  828. if typeof(rotVelocity) ~= "Vector3" then
  829. rotVelocity = v3(20000, 20000, 20000)
  830. end
  831. if not (target and flingpart0 and flingpart1 and att0 and att1) then
  832. return
  833. end
  834. flingpart0.Archivable = true
  835. local flingpart = clone(flingpart0)
  836. flingpart.Transparency = 1
  837. flingpart.CanCollide = false
  838. flingpart.Name = "flingpart_" .. flingpart0.Name
  839. flingpart.Anchored = true
  840. flingpart.Velocity = v3_0
  841. flingpart.RotVelocity = v3_0
  842. flingpart.Position = target
  843. flingpart:GetPropertyChangedSignal("Parent"):Connect(function()
  844. if not (flingpart and flingpart.Parent) then
  845. flingpart = nil
  846. end
  847. end)
  848. flingpart.Parent = flingpart1
  849. if flingpart0.Transparency > 0.5 then
  850. flingpart0.Transparency = 0.5
  851. end
  852. att1.Parent = flingpart
  853. local con = nil
  854. local rotchg = v3(0, rotVelocity.Unit.Y * -1000, 0)
  855. con = heartbeat:Connect(function(delta)
  856. if target and (lastfling == target) and flingpart and flingpart0 and flingpart1 and att0 and att1 then
  857. flingpart.Orientation += rotchg * delta
  858. flingpart0.RotVelocity = rotVelocity
  859. else
  860. con:Disconnect()
  861. end
  862. end)
  863. if alignmode ~= 4 then
  864. local con = nil
  865. con = renderstepped:Connect(function()
  866. if flingpart0 and target then
  867. flingpart0.RotVelocity = v3_0
  868. else
  869. con:Disconnect()
  870. end
  871. end)
  872. end
  873. twait(duration)
  874. if lastfling ~= target then
  875. if flingpart then
  876. if att1 and (att1.Parent == flingpart) then
  877. att1.Parent = flingpart1
  878. end
  879. pcall(destroy, flingpart)
  880. end
  881. return
  882. end
  883. target = nil
  884. if not (flingpart and flingpart0 and flingpart1 and att0 and att1) then
  885. return
  886. end
  887. flingpart0.RotVelocity = v3_0
  888. att1.Parent = flingpart1
  889. pcall(destroy, flingpart)
  890. end
  891. end
  892. end
  893.  
  894. lp:GetMouse().Button1Down:Connect(fling) --click fling
  895.  
  896. Player = game.Players.LocalPlayer
  897. Character = Player.Character
  898. PlayerGui = Player.PlayerGui
  899. Backpack = Player.Backpack
  900. Torso = Character.Torso
  901. Head = Character.Head
  902. Humanoid = Character.Humanoid
  903. Humanoid.WalkSpeed = 10
  904. LeftArm = Character["Left Arm"]
  905. LeftLeg = Character["Left Leg"]
  906. RightArm = Character["Right Arm"]
  907. RightLeg = Character["Right Leg"]
  908. Character = Player.Character
  909. PlayerGui = Player.PlayerGui
  910. Backpack = Player.Backpack
  911. Torso = Character.Torso
  912. Head = Character.Head
  913. Humanoid = Character.Humanoid
  914. LeftArm = Character["Left Arm"]
  915. LeftLeg = Character["Left Leg"]
  916. RightArm = Character["Right Arm"]
  917. RightLeg = Character["Right Leg"]
  918. LS = Torso["Left Shoulder"]
  919. LH = Torso["Left Hip"]
  920. RS = Torso["Right Shoulder"]
  921. RH = Torso["Right Hip"]
  922. Neck = Torso.Neck
  923. attacktype = 1
  924. vt = Vector3.new
  925. cf = CFrame.new
  926. euler = CFrame.fromEulerAnglesXYZ
  927. angles = CFrame.Angles
  928. necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  929. necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  930. LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  931. LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  932. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  933. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  934. RootPart = Character.HumanoidRootPart
  935. RootJoint = RootPart.RootJoint
  936. RootCF = euler(-1.57, 0, 3.14)
  937. attack = false
  938. equipped = true
  939. local Anim = "Idle"
  940. local Effects = {}
  941. cam = workspace.CurrentCamera
  942. ZTarget = nil
  943. RocketTarget = nil
  944. local RbxUtility = LoadLibrary("RbxUtility")
  945. local Create = RbxUtility.Create
  946. local m = Create("Model"){
  947. Parent = Character,
  948. Name = "WeaponModel",
  949. }
  950. mouse = Player:GetMouse()
  951. RSH, LSH = nil, nil
  952. LH = Torso["Left Hip"]
  953. RH = Torso["Right Hip"]
  954. RSH = Torso["Right Shoulder"]
  955. LSH = Torso["Left Shoulder"]
  956.  
  957. RSH.Parent = nil
  958. LSH.Parent = nil
  959.  
  960. RW = Create("Weld"){
  961. Name = "Right Shoulder",
  962. Part0 = Torso ,
  963. C0 = cf(1.5, 0.5, 0),
  964. C1 = cf(0, 0.5, 0),
  965. Part1 = RightArm ,
  966. Parent = Torso ,
  967. }
  968.  
  969. LW = Create("Weld"){
  970. Name = "Left Shoulder",
  971. Part0 = Torso ,
  972. C0 = cf(-1.5, 0.5, 0),
  973. C1 = cf(0, 0.5, 0) ,
  974. Part1 = LeftArm ,
  975. Parent = Torso ,
  976. }
  977.  
  978. function NoOutline(Part)
  979. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  980. end
  981. function swait(num)
  982. if num == 0 or num == nil then
  983. game:service'RunService'.Heartbeat:wait(0)
  984. else
  985. for i = 0, num do
  986. game:service'RunService'.Heartbeat:wait(0)
  987. end
  988. end
  989. end
  990.  
  991. function nooutline(part)
  992. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  993. end
  994.  
  995. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  996. local fp = Create("Part"){
  997. formFactor = formfactor,
  998. Parent = parent,
  999. Reflectance = reflectance,
  1000. Transparency = transparency,
  1001. CanCollide = false,
  1002. Locked = true,
  1003. BrickColor = BrickColor.new(tostring(brickcolor)),
  1004. Name = name,
  1005. Size = size,
  1006. Position = Character.Torso.Position,
  1007. Material = material,
  1008. }
  1009. nooutline(fp)
  1010. return fp
  1011. end
  1012.  
  1013. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  1014. local Msh = Create(Mesh){
  1015. Parent = part,
  1016. Offset = offset,
  1017. Scale = scale,
  1018. }
  1019. if Mesh == "SpecialMesh" then
  1020. Msh.MeshType = meshtype
  1021. Msh.MeshId = meshid
  1022. end
  1023. return Msh
  1024. end
  1025.  
  1026. function weld(parent, part0, part1, c0, c1)
  1027. local Weld = Create("Weld"){
  1028. Parent = parent,
  1029. Part0 = part0,
  1030. Part1 = part1,
  1031. C0 = c0,
  1032. C1 = c1,
  1033. }
  1034. return Weld
  1035. end
  1036.  
  1037.  
  1038. local function CFrameFromTopBack(at, top, back)
  1039. local right = top:Cross(back)
  1040. return CFrame.new(at.x, at.y, at.z,
  1041. right.x, top.x, back.x,
  1042. right.y, top.y, back.y,
  1043. right.z, top.z, back.z)
  1044. end
  1045.  
  1046. function Triangle(a, b, c)
  1047. local edg1 = (c - a):Dot((b - a).unit)
  1048. local edg2 = (a - b):Dot((c - b).unit)
  1049. local edg3 = (b - c):Dot((a - c).unit)
  1050. if edg1 <= (b - a).magnitude and edg1 >= 0 then
  1051. a, b, c = a, b, c
  1052. elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
  1053. a, b, c = b, c, a
  1054. elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
  1055. a, b, c = c, a, b
  1056. else
  1057. assert(false, "unreachable")
  1058. end
  1059.  
  1060. local len1 = (c - a):Dot((b - a).unit)
  1061. local len2 = (b - a).magnitude - len1
  1062. local width = (a + (b - a).unit * len1 - c).magnitude
  1063.  
  1064. local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
  1065.  
  1066. local list = {}
  1067.  
  1068. local Color = BrickColor.new("Lime green")
  1069.  
  1070. if len1 > 0.01 then
  1071. local w1 = Create('WedgePart', m){
  1072. Material = "SmoothPlastic",
  1073. FormFactor = 'Custom',
  1074. BrickColor = Color,
  1075. Transparency = 0,
  1076. Reflectance = 0,
  1077. Material = "SmoothPlastic",
  1078. CanCollide = false,
  1079. Anchored = true,
  1080. Parent = workspace,
  1081. Transparency = 0.3,
  1082. }
  1083. game:GetService("Debris"):AddItem(w1, 5)
  1084. NoOutline(w1)
  1085. local sz = Vector3.new(0.2, width, len1)
  1086. w1.Size = sz
  1087. local sp = Create("SpecialMesh"){
  1088. Parent = w1,
  1089. MeshType = "Wedge",
  1090. Scale = Vector3.new(0, 1, 1) * sz / w1.Size,
  1091. }
  1092. w1:BreakJoints()
  1093. table.insert(Effects, {
  1094. w1,
  1095. "Disappear",
  1096. .03
  1097. })
  1098. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  1099. table.insert(list, w1)
  1100. end
  1101. if len2 > 0.01 then
  1102. local w2 = Create('WedgePart', m){
  1103. Material = "SmoothPlastic",
  1104. FormFactor = 'Custom',
  1105. BrickColor = Color,
  1106. Transparency = 0,
  1107. Reflectance = 0,
  1108. Material = "SmoothPlastic",
  1109. CanCollide = false,
  1110. Anchored = true,
  1111. Parent = workspace,
  1112. Transparency = 0.3,
  1113. }
  1114. game:GetService("Debris"):AddItem(w2, 5)
  1115. NoOutline(w2)
  1116. local sz = Vector3.new(0.2, width, len2)
  1117. w2.Size = sz
  1118. local sp = Create("SpecialMesh"){
  1119. Parent = w2,
  1120. MeshType = "Wedge",
  1121. Scale = Vector3.new(0, 1, 1) * sz / w2.Size,
  1122. }
  1123. w2:BreakJoints()
  1124. table.insert(Effects, {
  1125. w2,
  1126. "Disappear",
  1127. .03
  1128. })
  1129. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  1130. table.insert(list, w2)
  1131. end
  1132. return unpack(list)
  1133. end
  1134.  
  1135. function so(id, par, vol, pit)
  1136. coroutine.resume(coroutine.create(function()
  1137. local sou = Instance.new("Sound", par or workspace)
  1138. sou.Volume = vol
  1139. sou.Pitch = pit or 1
  1140. sou.SoundId = id
  1141. swait()
  1142. sou:play()
  1143. swait(6)
  1144. sou:Remove()
  1145. end))
  1146. end
  1147.  
  1148. function clerp(a,b,t)
  1149.  
  1150. local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end
  1151.  
  1152. local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end
  1153.  
  1154. local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end
  1155.  
  1156. local qa = {QuaternionFromCFrame(a)}
  1157. local qb = {QuaternionFromCFrame(b)}
  1158. local ax, ay, az = a.x, a.y, a.z
  1159. local bx, by, bz = b.x, b.y, b.z
  1160.  
  1161. local _t = 1-t
  1162. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1163. end
  1164.  
  1165. function rayCast(Pos, Dir, Max, Ignore)
  1166. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1167. end
  1168.  
  1169. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1170. if hit.Parent == nil then
  1171. return
  1172. end
  1173. local h = hit.Parent:FindFirstChild("Humanoid")
  1174. for _, v in pairs(hit.Parent:children()) do
  1175. if v:IsA("Humanoid") then
  1176. h = v
  1177. end
  1178. end
  1179. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1180. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1181. if hit.Parent.DebounceHit.Value == true then
  1182. return
  1183. end
  1184. end
  1185. if h.MaxHealth >= math.huge then
  1186. hit:BreakJoints()
  1187. end
  1188. local c = Create("ObjectValue"){
  1189. Name = "creator",
  1190. Value = game:service("Players").LocalPlayer,
  1191. Parent = h,
  1192. }
  1193. game:GetService("Debris"):AddItem(c, .5)
  1194. if HitSound ~= nil and HitPitch ~= nil then
  1195. so(HitSound, hit, 1, HitPitch)
  1196. end
  1197. local Damage = math.random(minim, maxim)
  1198. local blocked = false
  1199. local block = hit.Parent:findFirstChild("Block")
  1200. if block ~= nil then
  1201. if block.className == "IntValue" then
  1202. if block.Value > 0 then
  1203. blocked = true
  1204. block.Value = block.Value - 1
  1205. print(block.Value)
  1206. end
  1207. end
  1208. end
  1209. if blocked == false then
  1210. h.Health = h.Health - Damage
  1211. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1212. else
  1213. h.Health = h.Health - (Damage / 2)
  1214. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1215. end
  1216. if Type == "Knockdown" then
  1217. local hum = hit.Parent.Humanoid
  1218. hum.PlatformStand = true
  1219. coroutine.resume(coroutine.create(function(HHumanoid)
  1220. swait(1)
  1221. HHumanoid.PlatformStand = false
  1222. end), hum)
  1223. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1224. local bodvol = Create("BodyVelocity"){
  1225. velocity = angle * knockback,
  1226. P = 5000,
  1227. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1228. Parent = hit,
  1229. }
  1230. local rl = Create("BodyAngularVelocity"){
  1231. P = 3000,
  1232. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1233. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1234. Parent = hit,
  1235. }
  1236. game:GetService("Debris"):AddItem(bodvol, .5)
  1237. game:GetService("Debris"):AddItem(rl, .5)
  1238. elseif Type == "Normal" then
  1239. local vp = Create("BodyVelocity"){
  1240. P = 500,
  1241. maxForce = Vector3.new(math.huge, 0, math.huge),
  1242. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1243. }
  1244. if knockback > 0 then
  1245. vp.Parent = hit.Parent.Torso
  1246. end
  1247. game:GetService("Debris"):AddItem(vp, .5)
  1248. elseif Type == "Up" then
  1249. local bodyVelocity = Create("BodyVelocity"){
  1250. velocity = vt(0, 20, 0),
  1251. P = 5000,
  1252. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1253. Parent = hit,
  1254. }
  1255. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1256. elseif Type == "Snare" then
  1257. local bp = Create("BodyPosition"){
  1258. P = 2000,
  1259. D = 100,
  1260. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1261. position = hit.Parent.Torso.Position,
  1262. Parent = hit.Parent.Torso,
  1263. }
  1264. game:GetService("Debris"):AddItem(bp, 1)
  1265. elseif Type == "Freeze" then
  1266. local BodPos = Create("BodyPosition"){
  1267. P = 50000,
  1268. D = 1000,
  1269. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1270. position = hit.Parent.Torso.Position,
  1271. Parent = hit.Parent.Torso,
  1272. }
  1273. local BodGy = Create("BodyGyro") {
  1274. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1275. P = 20e+003,
  1276. Parent = hit.Parent.Torso,
  1277. cframe = hit.Parent.Torso.CFrame,
  1278. }
  1279. hit.Parent.Torso.Anchored = true
  1280. coroutine.resume(coroutine.create(function(Part)
  1281. swait(1.5)
  1282. Part.Anchored = false
  1283. end), hit.Parent.Torso)
  1284. game:GetService("Debris"):AddItem(BodPos, 3)
  1285. game:GetService("Debris"):AddItem(BodGy, 3)
  1286. end
  1287. local debounce = Create("BoolValue"){
  1288. Name = "DebounceHit",
  1289. Parent = hit.Parent,
  1290. Value = true,
  1291. }
  1292. game:GetService("Debris"):AddItem(debounce, Delay)
  1293. c = Instance.new("ObjectValue")
  1294. c.Name = "creator"
  1295. c.Value = Player
  1296. c.Parent = h
  1297. game:GetService("Debris"):AddItem(c, .5)
  1298. end
  1299. end
  1300.  
  1301. function ShowDamage(Pos, Text, Time, Color)
  1302. local Rate = (1 / 30)
  1303. local Pos = (Pos or Vector3.new(0, 0, 0))
  1304. local Text = (Text or "")
  1305. local Time = (Time or 2)
  1306. local Color = (Color or Color3.new(1, 0, 0))
  1307. local EffectPart = part("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  1308. EffectPart.Anchored = true
  1309. local BillboardGui = Create("BillboardGui"){
  1310. Size = UDim2.new(3, 0, 3, 0),
  1311. Adornee = EffectPart,
  1312. Parent = EffectPart,
  1313. }
  1314. local TextLabel = Create("TextLabel"){
  1315. BackgroundTransparency = 1,
  1316. Size = UDim2.new(1, 0, 1, 0),
  1317. Text = Text,
  1318. TextColor3 = Color,
  1319. TextScaled = true,
  1320. Font = Enum.Font.ArialBold,
  1321. Parent = BillboardGui,
  1322. }
  1323. game.Debris:AddItem(EffectPart, (Time + 0.1))
  1324. EffectPart.Parent = game:GetService("Workspace")
  1325. delay(0, function()
  1326. local Frames = (Time / Rate)
  1327. for Frame = 1, Frames do
  1328. wait(Rate)
  1329. local Percent = (Frame / Frames)
  1330. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1331. TextLabel.TextTransparency = Percent
  1332. end
  1333. if EffectPart and EffectPart.Parent then
  1334. EffectPart:Destroy()
  1335. end
  1336. end)
  1337. end
  1338.  
  1339. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Smoky grey","Handle",Vector3.new(0.442519516, 2.0650897, 0.295012921))
  1340. Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.947258949, -0.45997858, -0.0570378304, 7.77969425e-011, -0.999999881, -1.37820278e-012, -1.39760203e-010, 1.37820257e-012, -1, 1, 7.77969356e-011, -1.39760203e-010))
  1341. FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","FakeHandle",Vector3.new(0.442519516, 2.0650897, 0.295012921))
  1342. FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00143384933, 0.00119042397, 1.43051147e-006, 1, -3.30743766e-012, -1.37846817e-011, 3.30743766e-012, 1, -2.06202139e-011, 1.37846817e-011, 2.06202139e-011, 1))
  1343. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Lime green","Hitbox",Vector3.new(2.19002581, 6.55274916, 0.590025842))
  1344. Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17896843, -4.79059315, -4.76837158e-007, 1, 2.0566379e-019, 5.67611236e-012, -2.27116525e-019, 1, -1.52766688e-013, -5.67611236e-012, 1.52766688e-013, 1))
  1345. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
  1346. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1347. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1348. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
  1349. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515680313, -1.24921036, -0.295011044, 1, 2.06574115e-019, 0, 2.06574115e-019, 1, 0, 0, 0, 1))
  1350. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
  1351. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
  1352. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1353. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
  1354. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.442519456))
  1355. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.51639271, 0.443106174, -2.97838199e-008, 1.94848582e-011, 0.999994636, 2.58582196e-012, 1, -1.94823463e-011, -0.999994636, 2.86134896e-012, -2.97838199e-008))
  1356. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1357. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
  1358. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, -0.515707016, -2.06437659, 4.46099548e-008, 4.16034491e-005, -0.999989271, -0.999989271, 9.6335441e-007, -4.62988687e-008, 9.63345315e-007, 1, 4.16012699e-005))
  1359. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356))
  1360. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.295012921))
  1361. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.91668773, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271))
  1362. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1363. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.590025842))
  1364. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.62167501, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271))
  1365. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1366. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.06508946, 0.295012921))
  1367. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 0.000894546509, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1368. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1369. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
  1370. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515694618, -1.24922132, 0.295011997, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1371. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
  1372. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
  1373. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1374. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1375. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.737532496, 1.62257028, 0.236010328))
  1376. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.500944138, -2.87547874, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1377. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1378. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(1.03254545, 0.200000003, 0.590025842))
  1379. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.25290799, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1380. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1381. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.200000003, 0.295012921))
  1382. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.10540175, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1383. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1384. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921))
  1385. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442921877, -5.82329798, -9.53674316e-007, 0.999994636, -2.75512252e-013, 1.20729954e-011, 6.40126642e-019, 1, -2.00535422e-012, -1.20729954e-011, 2.00608974e-012, 0.999994636))
  1386. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1))
  1387. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025902, 5.75274944, 0.590025842))
  1388. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220380783, -4.7907896, -9.53674316e-007, 1, -2.75534153e-013, 5.59502444e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.59502444e-012, 1.40031042e-012, 1))
  1389. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
  1390. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1391. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
  1392. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
  1393. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1394. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
  1395. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
  1396. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1397. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1398. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
  1399. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1400. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1401. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
  1402. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1403. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
  1404. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.77007711, 0.590025842))
  1405. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.148234606, -6.77999687, -4.76837158e-007, 0.999994636, -3.30741142e-012, -8.79209205e-012, 3.03188355e-012, 1, -2.20568841e-011, 8.79386841e-012, 2.2059396e-011, 0.999994636))
  1406. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1407. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921))
  1408. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221826315, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1409. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1410. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733))
  1411. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51568079, -1.40040469, 1.90734863e-006, 1, -1.02663131e-020, 0, -1.02663131e-020, 1, 0, 0, 0, 1))
  1412. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1413. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
  1414. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1415. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1416. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
  1417. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221667767, -3.16900206, -1.43051147e-006, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636))
  1418. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1))
  1419. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.03254545, 0.200000003, 0.885038733))
  1420. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000566482544, -1.40041232, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1421. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1422. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
  1423. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1424. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1425. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
  1426. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1427. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
  1428. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842))
  1429. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515706539, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1430. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1431. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921))
  1432. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220693111, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1433. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1434. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
  1435. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
  1436. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
  1437. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.47506392, 0.295012921))
  1438. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.369297743, -6.63180447, -4.76837158e-007, -0.999994636, 3.30741012e-012, -5.96323204e-008, 3.03188355e-012, 1, -2.20568841e-011, 5.96323204e-008, -2.2059396e-011, -0.999994636))
  1439. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 4.13017941, 0.295012921))
  1440. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515714169, -5.75185299, -1.90734863e-006, 1, -2.75524395e-013, -3.52162743e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.52162743e-013, 6.03156414e-013, 1))
  1441. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1442. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.309763402, 0.295012951))
  1443. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007))
  1444. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1445. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.324514031, 0.295012951))
  1446. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007))
  1447. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.554624319, 1, 1))
  1448. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.18005168, 0.442519188, 0.590025842))
  1449. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0743150711, -1.69562244, -4.76837158e-007, 1, -2.75524395e-013, -7.45878637e-011, 2.75524178e-013, 1, 1.48707172e-010, 7.45878637e-011, -1.48707172e-010, 1))
  1450. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
  1451. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221646786, -5.82227278, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636))
  1452. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1))
  1453. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.29501307, 0.295012921))
  1454. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515041351, -7.81274223, 9.53674316e-007, 1, -2.75534153e-013, 5.61278801e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.61278801e-012, 1.40031042e-012, 1))
  1455. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1456. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.50760889, 0.295012921))
  1457. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442756176, -4.49544907, 0, -0.999994636, 4.46044921e-013, -5.96452097e-008, 1.70532628e-013, 1, -2.17245666e-012, 5.96452097e-008, -2.17319218e-012, -0.999994636))
  1458. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1459. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 3.83516645, 0.295012921))
  1460. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664005995, -3.83165455, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.9642197e-008, 1.70532411e-013, 1, -2.17245666e-012, 5.9642197e-008, -2.17319218e-012, -0.999994636))
  1461. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
  1462. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, -0.295013905, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1463. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
  1464. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733))
  1465. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516690731, -1.39850712, -9.53674316e-007, 0.999994636, -2.87668977e-013, 3.06331349e-012, 3.44146416e-015, 1, -1.37230505e-012, -3.06331349e-012, 1.64791791e-012, 0.999994636))
  1466. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1467. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.590025663, 0.295012921))
  1468. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221410513, -2.21052313, 0, -0.999994636, 4.46101083e-013, -5.96629377e-008, 1.70589007e-013, 1, -1.86926863e-012, 5.96629377e-008, -1.87000415e-012, -0.999994636))
  1469. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842))
  1470. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839266, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1471. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1472. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.0650897, 0.295012921))
  1473. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 0.000894069672, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1474. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1475. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
  1476. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -7.51719093, 0.369443893, -2.97932274e-008, 2.2059396e-011, 0.999994636, 3.03188355e-012, 1, -2.20568841e-011, -0.999994636, 3.30741055e-012, -2.9793231e-008))
  1477. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1478. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 2.50760913, 0.590025842))
  1479. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221670628, -4.49578571, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636))
  1480. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.18005121, 0.295012921))
  1481. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442702055, -2.50398636, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.96449254e-008, 1.70532411e-013, 1, -2.17248441e-012, 5.96449254e-008, -2.17321994e-012, -0.999994636))
  1482. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1483. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
  1484. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221019745, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1))
  1485. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5))
  1486. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.200000003, 0.295012951))
  1487. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-006, 2.43220711, 0.221660852, 4.63391068e-008, 4.46825474e-008, -0.999994636, -1.51188004e-008, -1, -4.46823094e-008, -0.999994636, 1.51191593e-008, -4.63391068e-008))
  1488. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
  1489. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.29501313, 0.590025902))
  1490. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.81263161, -0.0730409622, -2.97896676e-008, 2.1756319e-011, 0.999994636, 3.03188355e-012, 1, -2.17538071e-011, -0.999994636, 3.30741055e-012, -2.97896676e-008))
  1491. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1492. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921))
  1493. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442914724, -3.16820765, -9.53674316e-007, 0.999994636, -3.32356538e-013, 1.56541308e-011, 5.68447064e-014, 1, -2.00535422e-012, -1.56541308e-011, 2.00608974e-012, 0.999994636))
  1494. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1))
  1495. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921))
  1496. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 1.18094492, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1497. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1498. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.295013011, 0.295012921))
  1499. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, 1.18094552, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1500. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
  1501. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, 0.295011997, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
  1502. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
  1503. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012772, 0.200000003))
  1504. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -7.2211132, 0.590576887, -2.97847187e-008, 2.00882505e-011, 0.999994636, 2.97503276e-012, 1, -2.00857525e-011, -0.999994636, 3.25055976e-012, -2.97847187e-008))
  1505. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
  1506. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
  1507. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000162124634, -0.515693188, -3.68544936, 4.4589239e-008, 4.16090261e-005, -1, -1, 9.63814387e-007, -4.45491359e-008, 9.63812568e-007, 1, 4.16090261e-005))
  1508. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356))
  1509. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 0.590025902, 0.590025842))
  1510. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221664906, -2.80066252, -4.76837158e-007, 0.999994636, -2.75512252e-013, 5.59144397e-012, 6.40165364e-019, 1, -1.40031042e-012, -5.59144397e-012, 1.40104595e-012, 0.999994636))
  1511. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.295012861, 0.590025842))
  1512. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.441378117, -7.8126545, 4.76837158e-007, 1, -2.75534153e-013, 5.60212987e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.60212987e-012, 1.40031042e-012, 1))
  1513. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1514. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921))
  1515. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 1.1809448, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
  1516. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1517. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
  1518. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221020699, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1))
  1519. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5))
  1520. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.200000003))
  1521. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -3.01968145, 0.885297298, -2.97987981e-008, 2.57460719e-013, 0.999994636, -6.94917659e-018, 1, -2.56739074e-013, -0.999994636, 2.7550469e-013, -2.97987981e-008))
  1522. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
  1523. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.295012951))
  1524. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-006, 3.01982832, 1.10655999, -1.39933377e-007, -4.45522055e-008, -0.999994636, 2.86610089e-007, -1, 4.45516228e-008, -0.999994636, -2.86611339e-007, 1.39933377e-007))
  1525. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1526. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 3.09763479, 0.200000003))
  1527. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, 3.02018595, 0.885407448, -3.11451095e-006, 6.73515251e-006, -0.999994636, -9.20183595e-007, -1, -6.73511386e-006, -0.999994636, 9.20167849e-007, 3.11451709e-006))
  1528. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377))
  1529. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.200000003))
  1530. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -5.82237434, 0.885300398, -2.97994376e-008, 2.57405208e-013, 0.999994636, -6.94917659e-018, 1, -2.56683563e-013, -0.999994636, 2.7550469e-013, -2.97994376e-008))
  1531. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
  1532. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
  1533. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.33786011e-006, -7.22234058, 0.664441347, -2.9783191e-008, 2.17563467e-011, 0.999994636, 3.03188355e-012, 1, -2.17538348e-011, -0.999994636, 3.30741099e-012, -2.9783191e-008))
  1534. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1535. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.295012951))
  1536. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -7.22363949, 0.811548233, -2.9798791e-008, -4.60201321e-013, 0.999994636, -1.67088796e-013, 1, 1.42011403e-013, -0.999994636, 1.17143505e-013, -2.9798791e-008))
  1537. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1538. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 2.50760913, 0.200000003))
  1539. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.19345093e-005, -5.82271338, 0.885406017, 3.1608879e-006, -6.71891894e-006, 0.999994636, 5.22557343e-007, 1, 6.7188812e-006, -0.999994636, 5.22539153e-007, 3.16089131e-006))
  1540. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377))
  1541. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.442519099, 0.295012921))
  1542. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.737729549, -1.69281816, -9.53674316e-007, -0.999994636, 3.89201068e-013, -5.96419838e-008, 1.13688993e-013, 1, -2.77888823e-012, 5.96419838e-008, -2.77962375e-012, -0.999994636))
  1543. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1544. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.32755756, 0.295012921))
  1545. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664032698, -6.41297722, 4.76837158e-007, -0.999994636, 2.75512279e-013, -5.96358518e-008, 8.56986463e-019, 1, -1.70230496e-012, 5.96358518e-008, -1.70302661e-012, -0.999994636))
  1546. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.295012951))
  1547. Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -5.82254457, 1.1065681, -2.98008658e-008, 2.82357471e-013, 0.999994636, 3.44146437e-015, 1, 2.41195952e-014, -0.999994636, 2.87673775e-013, -2.980088e-008))
  1548. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
  1549.  
  1550. function attackone()
  1551. attack = true
  1552. Humanoid.WalkSpeed = 5
  1553. for i = 0, 1, 0.05 do
  1554. swait()
  1555. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .2)
  1556. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2)
  1557. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, -.5) * angles(math.rad(130), math.rad(0), math.rad(30)), 0.2)
  1558. LW.C0 = clerp(LW.C0, CFrame.new(.5, 0.7, -.5) * angles(math.rad(145), math.rad(0), math.rad(50)), 0.2)
  1559. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1560. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1561. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(80)), 0.25)
  1562. end
  1563. local con = Hitbox.Touched:connect(function(hit)
  1564. Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149221", .8)
  1565. end)
  1566. so("rbxassetid://203691447",Hitbox,1,0.9)
  1567. Humanoid.WalkSpeed = 0
  1568. for i = 0, 1, 0.03 do
  1569. swait()
  1570.  
  1571. local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0)
  1572. if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then
  1573. local h = 5
  1574. local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p)
  1575. if a then
  1576. game.Debris:AddItem(a, 1)
  1577. end
  1578. if b then
  1579. game.Debris:AddItem(b, 1)
  1580. end
  1581. local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p)
  1582. if a then
  1583. game.Debris:AddItem(a, 1)
  1584. end
  1585. if b then
  1586. game.Debris:AddItem(b, 1)
  1587. end
  1588. scfr = blcf
  1589. elseif not scfr then
  1590. scfr = blcf
  1591. end
  1592. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1593. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1594. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.3, -.5) * angles(math.rad(30), math.rad(0), math.rad(-30)), 0.3)
  1595. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.3, -.5) * angles(math.rad(35), math.rad(0), math.rad(50)), 0.3)
  1596. RH.C0 = clerp(RH.C0, cf(1, -.5, -.5) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1597. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1598. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(-20)), 0.3)
  1599. end
  1600. attack = false
  1601. Humanoid.WalkSpeed = 10
  1602. con:disconnect()
  1603. scfr = nil
  1604. end
  1605.  
  1606. function attacktwo()
  1607. attack = true
  1608. Humanoid.WalkSpeed = 5
  1609. for i = 0,1,0.05 do
  1610. swait()
  1611. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .2)
  1612. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-80)), .2)
  1613. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(70)), 0.2)
  1614. LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -.5) * angles(math.rad(0), math.rad(-120), math.rad(-80)), 0.2)
  1615. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1616. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-150), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1617. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.25)
  1618. end
  1619. Humanoid.WalkSpeed = 20
  1620. local con = Hitbox.Touched:connect(function(hit)
  1621. Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8)
  1622. end)
  1623. for i = 1,3 do
  1624. so("rbxassetid://203691492",Hitbox,1,0.9)
  1625. for i = 0,1,0.06 do
  1626. swait()
  1627. local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0)
  1628. if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then
  1629. local h = 5
  1630. local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p)
  1631. if a then
  1632. game.Debris:AddItem(a, 1)
  1633. end
  1634. if b then
  1635. game.Debris:AddItem(b, 1)
  1636. end
  1637. local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p)
  1638. if a then
  1639. game.Debris:AddItem(a, 1)
  1640. end
  1641. if b then
  1642. game.Debris:AddItem(b, 1)
  1643. end
  1644. scfr = blcf
  1645. elseif not scfr then
  1646. scfr = blcf
  1647. end
  1648. Torso.Velocity = Head.CFrame.lookVector * 30
  1649. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), -6*i), .3)
  1650. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2)
  1651. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(85)), 0.2)
  1652. LW.C0 = clerp(LW.C0, CFrame.new(0, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-85)), 0.2)
  1653. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1654. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
  1655. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.25)
  1656. end
  1657. end
  1658. attack = false
  1659. scfr = nil
  1660. con:disconnect()
  1661. Humanoid.WalkSpeed = 10
  1662. end
  1663.  
  1664. function attackthree()
  1665. attack = true
  1666. for i = 0,1,0.05 do
  1667. swait()
  1668. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.3) * angles(math.rad(0), math.rad(0), math.rad(70)), .2)
  1669. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-70)), .2)
  1670. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.3, -.5) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.2)
  1671. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, -.3) * angles(math.rad(80), math.rad(0), math.rad(10)), 0.2)
  1672. RH.C0 = clerp(RH.C0, cf(1, -.8, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1673. LH.C0 = clerp(LH.C0, cf(-1, -.8, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1674. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25)
  1675. end
  1676. Torso.Velocity = Head.CFrame.lookVector * 90
  1677. if Humanoid.Jump == true then
  1678. Torso.Velocity = Head.CFrame.lookVector * 50
  1679. end
  1680. so("rbxassetid://203691447",Hitbox,1,0.9)
  1681. local con = Hitbox.Touched:connect(function(hit)
  1682. Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8)
  1683. end)
  1684. for i = 0,1,0.03 do
  1685. swait()
  1686. local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0)
  1687. if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then
  1688. local h = 5
  1689. local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p)
  1690. if a then
  1691. game.Debris:AddItem(a, 1)
  1692. end
  1693. if b then
  1694. game.Debris:AddItem(b, 1)
  1695. end
  1696. local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p)
  1697. if a then
  1698. game.Debris:AddItem(a, 1)
  1699. end
  1700. if b then
  1701. game.Debris:AddItem(b, 1)
  1702. end
  1703. scfr = blcf
  1704. elseif not scfr then
  1705. scfr = blcf
  1706. end
  1707. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .2)
  1708. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(70)), .2)
  1709. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2)
  1710. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(-70)), 0.2)
  1711. RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1712. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(5)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1713. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25)
  1714. end
  1715. attack = false
  1716. con:disconnect()
  1717. scfr = nil
  1718. end
  1719.  
  1720. mouse.Button1Down:connect(function()
  1721. if attack == false and attacktype == 1 then
  1722. attacktype = 2
  1723. attackone()
  1724. elseif attack == false and attacktype == 2 then
  1725. attacktype = 3
  1726. attacktwo()
  1727. elseif attack == false and attacktype == 3 then
  1728. attacktype = 1
  1729. attackthree()
  1730. end
  1731. end)
  1732.  
  1733. mouse.KeyDown:connect(function(k)
  1734. k = k:lower()
  1735. if attack == false and k == '' then
  1736.  
  1737. end
  1738. end)
  1739.  
  1740. local sine = 0
  1741. local change = 1
  1742. local val = 0
  1743. local idle = 0
  1744.  
  1745. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1746. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1747.  
  1748. while true do
  1749. swait()
  1750. sine = sine + change
  1751. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1752. local velderp = RootPart.Velocity.y
  1753. hitfloor, posfloor = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1754. if equipped == true or equipped == false then
  1755. if attack == false then
  1756. idle = idle + 1
  1757. else
  1758. idle = 0
  1759. end
  1760. if idle >= 500 then
  1761. if attack == false then
  1762. end
  1763. end
  1764. if RootPart.Velocity.y > 1 and hitfloor == nil then
  1765. Anim = "Jump"
  1766. if attack == false then
  1767. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  1768. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2)
  1769. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.2)
  1770. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1771. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1772. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1773. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(20)), 0.25)
  1774. end
  1775. elseif RootPart.Velocity.y < -1 and hitfloor == nil then
  1776. Anim = "Fall"
  1777. if attack == false then
  1778. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2)
  1779. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(0)), .2)
  1780. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), 0.2)
  1781. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), 0.3)
  1782. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1783. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1784. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-30)), 0.25)
  1785. end
  1786. elseif torvel < 1 and hitfloor ~= nil then
  1787. Anim = "Idle"
  1788. if attack == false then
  1789. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), .2)
  1790. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-3), math.rad(-3), math.rad(30)), .2)
  1791. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(20), math.rad(10)), .2)
  1792. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-15)), .2)
  1793. RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * RHCF * angles(math.rad(-3), math.rad(20), math.rad(7)), .2)
  1794. LH.C0 = clerp(LH.C0, cf(-1, -.9, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(-8)), .2)
  1795. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(15)), 0.25)
  1796. end
  1797. elseif torvel > 2 and hitfloor ~= nil then
  1798. Anim = "Walk"
  1799. if attack == false then
  1800. change = 3
  1801. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2)
  1802. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2)
  1803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.2)
  1804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3)
  1805. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1806. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
  1807. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-50)), 0.25)
  1808. end
  1809. end
  1810. end
  1811. if #Effects > 0 then
  1812. for e = 1, #Effects do
  1813. if Effects[e] ~= nil then
  1814. local Thing = Effects[e]
  1815. if Thing ~= nil then
  1816. local Part = Thing[1]
  1817. local Mode = Thing[2]
  1818. local Delay = Thing[3]
  1819. local IncX = Thing[4]
  1820. local IncY = Thing[5]
  1821. local IncZ = Thing[6]
  1822. if Thing[1].Transparency <= 1 then
  1823. if Thing[2] == "Block1" then
  1824. Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1825. Mesh = Thing[1].Mesh
  1826. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  1827. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1828. elseif Thing[2] == "Cylinder" then
  1829. Mesh = Thing[1].Mesh
  1830. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  1831. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1832. elseif Thing[2] == "Blood" then
  1833. Mesh = Thing[7]
  1834. Thing[1].CFrame = Thing[1].CFrame * cf(0, .5, 0)
  1835. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  1836. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1837. elseif Thing[2] == "Elec" then
  1838. Mesh = Thing[1].Mesh
  1839. Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9])
  1840. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1841. elseif Thing[2] == "Disappear" then
  1842. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1843. end
  1844. else
  1845. Part.Parent = nil
  1846. table.remove(Effects, e)
  1847. end
  1848. end
  1849. end
  1850. end
  1851. end
  1852. end
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